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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Vallter
Clan Channel in Garage Removed ?
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22.03.2011 17:12:16
 
Subject: Archives\Beta\Questions\Clan Channel in Garage Removed ?
Link on message: #440079

Vallter: If after restarting the game client it won't appear, please, contact our Support Center.


Vallter
Team killers
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22.03.2011 16:57:37
 
Subject: Archives\Beta\Questions\Team killers
Link on message: #440065

Vallter: Support Center receives your ticket and starts investigation of the case of Team Killing, or any other violation, using both information you provided and the game logs. After that it considers possible sanctions against the player. Normally it's a temporary or permanent game (chat) suspension.
But we cannot give publicity to the exact punishment for the specific player because of our Privacy Policy. But Support Center informs you whether this sanctions were taken or not.


Overlord
EU Questions & Answers
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22.03.2011 16:28:50
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #440033

View PostFimp3n, on 22 March 2011 - 03:47 PM, said: Follow-up question then.
The wiki states that the stats for a tank show on the right while in the garage are the actual stats based on current crew skill and modifications. This is apparently not the case which is obvious to anyone who compares the stats shown in the garage to the stats in Tankopedia. Is this one of the things that are "being worked on" or do the wiki-updaters just don't know?

Overlord: Seems that the description on wiki is not correct. It's a player driven project mostly, though we host and support it.

View PostGorzki, on 22 March 2011 - 03:34 PM, said: 1. Have you considered customising abilities of specific clan memebrs?
So instead of having 4 deputy commander with exactly the same abilities give the clan leader option to customise what exactly can each of them do (so you may for example have 1 officer with diplomat abilities, 2 normal and 1 without a treasury access).
Is it possible that that value will change for example into 10% for premium tanks or any other change in that matter? Right now it's better to use normal tank of similar tier for free exp converting purposes.
Or even better, take an high tiered SPG.
I have idee fixe to get (almost) all available tanks into my garage. I know I wont get Pz V-IV alpha :D but my question is: will there be a lot of limited versions available to buy only in some specified countries?
And will it be possible in a future to buy a tank from other player?

Overlord: 1. Nope, we haven't :).
2. This is not planned.
3. Possibly during some special events.
Auctions are planned to be introduced, but they have been frozen temporarily.

View Postarkhell, on 22 March 2011 - 06:04 PM, said: question about "forum ranks"
is there a rank above first sergeant? and if so what is it and how many post do you need (geussing commander isn't atainable by the normal people)

Overlord: First sergeant is the highest currently. 1000 posts to reach it. Just don't spam much.

View PostAllitair, on 22 March 2011 - 08:42 PM, said: which patch will we see the E series for the Germans? or at least the 50, 75 and 100. wanting that tier X :)

Overlord: Very likely they will be added in the patch that comes after v.0.7, the one with US TDs, not sure of the exact index. Should be v.0.7.3 or v.0.7.4.

View PostRAZORLIGHT, on 22 March 2011 - 09:28 PM, said: any near info for the Tiger buff/bugfixing
this thing is horrible to play its more like a very fragile TD than a heavy tank + its very expensive to run due to the high module dmg and high chance of fire!
its cheaper to leave the battle than to fight and receive insane module damage and receive a crazy repair bill (even higher than is-3...)
and if you wont change this tank this is the end for WoT + me this tank cant be fun doesnt matter how you play and a game is about fun
and another question
which advantage(s) do german tanks have?
accuracy doesnt count

Overlord: The amount of module damage will be decreased substantially. Apart from that it's a decent tank comparable to the other 2 tier 7 heavies (tho T29 still needs some adjustments).
Each tank has its own ones: Maus - armor, Leopard - speed, GW-Tiger - gun's power. Don't want to generalize.

View PostRAZORLIGHT, on 22 March 2011 - 10:30 PM, said: but why is every T5 (even some T4) tanks able to penetrate the tiger easily (with autoaim)? even a KV-3 is able to bounce alot more but only has 20mm more frontal armor + bit slope!
+ there is another big mistake ... the gun
you have to show your tank the enemies more often due to the high rof low dmg...
i think there is something wrong with the armor value etc.
most german tanks have bad armor bad guns bad mobility in comparison with russian and few american tanks
guys its a PVP game there should be equality
isnt it a sign for you that most of the players will go russian after the hardwipe? or look at the clans/leagues most of them are using russian tanks because they are more versatile.
i may asked my second question wrong
which advantage(s) do german tanks have in comparison to russian tanks?
will you ever fix the camo value of german heavies and some german mediums? not only for german tds?

Overlord: MS-1 can penetrate IS if you know where to shoot and aim accurately.
Armor is fine, once the amount of module damage is decreased Tiger's performance will see some boost.
Each tank should have its own weak and strong points that's the aim of balancing. I won't claim for the whole nation. None of the three.

View PostRAZORLIGHT, on 22 March 2011 - 11:04 PM, said: maybe i am just a dumb human but i dont get it
what is the advantage of the tiger?
armor ... no
mobility ... no
gun ... maybe
moneymaker... no
i am sorry for this discussion but it hurts to see what you did with the, in WWII feared tank
sure in this game the tiger has other enemies but even its historical enemies can easily penetrate it at any range with auto aim because the whole tank is one huge weakspot.
yes ms-1 can penetrate IS
ms-1 can even penetrate VK4501 <_<
BUT it has to be very close
whereas the enemis of the tiger can penetrate it easily with auto aim at any range

Overlord: From a player's standpoint, though I don't play hevies much, Tiger should take advantage of its accuracy, low aiming time and good sight range (perhaps mount binoculars and optics). Moreover it's quite possible to deflect shots using your good side armor and timely traverse. Requires practice. I do bounce shots in T20, so should not be too difficult in Tiger.
Each nation has its own legends and heroes (M4 Sherman, T-34), moreover public belief may not always be credible.

View PostRAZORLIGHT, on 22 March 2011 - 11:21 PM, said: sorry this could be OT because its no question,
but i have better accuracy with my russian tanks (IS vs Tiger) than with my german tanks
sure the aiming time is (a little) advantage but good sight range?
IS 400
Tiger 420
T29 430
but you forgot the camo values
IS has very good camo values
IS 30% while standing
Tiger 10% while standing
T29 10% while standing
yes i know the legendary tiger tank is fighting other enemies and is accordingly weaker but even its historical enemies are able to easily penetrate it from any distance! u see the mistake in your post?
i promise this is the last OT post in this topic because i know my humble opinion wont affect the game and thats sad because most players who played the tiger think its totally useles/underpowered in comparison

Overlord: It's pretty well-known that Tiger could cope rather easily with a bunch of T-34s or Shermans, even 4 or 5 of them. But we are developing the game not reviving the historical truth or staging some famous battles. The game has got plenty of conditionalities and damage would be the first and most important one.
Each tank requires certain skill and practice, you can't, excuse me, "own" others just because you are driving Tiger, IS-7, T32, or whatever. Learn, adjust and get fun would be my advice.

View PostCerVus, on 23 March 2011 - 04:01 PM, said: Hi,
is there any chance to give 7.5cm KwK 45 L/100gun to vk3002DB?
That tank is seriously under-gunned.

Overlord: This is not planned currently.

View PostWolfgang_Kruger, on 23 March 2011 - 04:02 PM, said: *sigh* please do not bring up another Russian tanks OP debate, i may be favoring german tanks but they got their strengths and the russian tanks are not THAT good.
can we now just stick to the topic okay, thanks.
so here are my questions.
A. will there be a feature where you can give resources and items to other clans that you are in an alliance with.
B. how will we be able to pre order, i do not have a paypal account so my mother will do the transaction and i wonder if there will be a problem with it?.
C. will clans created prewipe be stored and kept, or will we have to recreate them with gold we've purchased?.
D. for now we know that the E series will add some new gameplay and equipment, any chance they might get more in the future?.
E. will you implement an easy way to adress and report bugs and problems ingame?.
F. will the current game engine be improved or replaced by a better one, and if so when?.

Overlord: 1. Only gold as far as I remember.
2. There shouldn't be any problem I think. The details on payment methods will be published tomorrow.
3. Clans won't be wiped.
4. Depends on what you mean exactly.
5. Submit ticket to support seems to be the best option. Doubt, we will add smth else in the near future.
6. The engine will be improved. We are constantly working on it.

View Postincurably_myself, on 23 March 2011 - 06:42 PM, said: as i understood it only moving the body break camo (the HULL)
moving turret or gun is just fine
(and no i will not search for that post)

Overlord: This is correct.


LiannaSilverwind
The true issue
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22.03.2011 15:46:58
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\The true issue
Link on message: #439980

View PostWhiteHyena, on 22 March 2011 - 03:37 PM, said: I've played up every German line and up every Russian line, after using almost every single tank both sides have to offer I can safely say the Russians are just easier to play, the game mechanics strongly favour them and their tech trees are easier to advance up. As for which tanks I fear the most during battle, every single one is Russian. It doesn't matter what I'm driving, Russians always pose the more deadly threat. If anyone's curious this is my conclusion after playing roughly 4k battles. I don't comment on an issue like this unless I've personally tried both sides for myself, which sadly can't be said for some of the other posters in this thread.

LiannaSilverwind: May I ask which account do you use for testing, because this link http://game.worldoft...rch=WhiteHyena does not provide me with any information. Thank you! :Smile_honoring:


LiannaSilverwind
Shiny Division
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22.03.2011 15:38:29
 
Subject: Clans\Clan Recruitment\Shiny Division
Link on message: #439970

LiannaSilverwind: Nice people and very good players! Salutations from Red Tide! :Smile_honoring:


LiannaSilverwind
World of Tanks clan registration
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22.03.2011 15:32:32
 
Subject: News from the Front\Discussion of News Articles\World of Tanks clan registration
Link on message: #439963

View PostKIAEddZ, on 22 March 2011 - 01:14 PM, said: No, clans will be limited to 100, this has been said several times by the devs afaik.

LiannaSilverwind: KIAEddz is right. On Russian server big clans have several divisions, kinda like "Clan Butterflies A", "Clan Butterflies B" etc.


LiannaSilverwind
Welcome to EU server!
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22.03.2011 15:30:57
 
Subject: Game Discussion\Newcomers' Forum\Welcome to EU server!
Link on message: #439962

View PostXlapatsa, on 18 March 2011 - 01:07 AM, said: Hello, from Greece.
My name is Panos.
Its pretty cool game, but i have some questions.
But it seems that i can't post any question, in the question thread >.>
Im hopeless <_<

LiannaSilverwind: Questions thread demands 50 posts in order to allow the player to get to know the forum, questions that were already asked (most of them were), suggestions that were etc. :Smile_honoring:


LiannaSilverwind
I am new to this game
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22.03.2011 15:29:40
 
Subject: Game Discussion\Newcomers' Forum\I am new to this game
Link on message: #439961

View PostRDDD, on 22 March 2011 - 12:21 PM, said: Where are you from, I'm from Denmark, if you are close enough to me i might be able mail you a CD with the installer on!
If that is allowed, wargaming???

LiannaSilverwind: I do not think there will be any problem with it. Everyone can download client, therefore everyone can get a client.


admin
The Diary of a Newcomer. The Beginning...
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22.03.2011 14:44:17
 
Subject: News from the Front\Developers Blog\The Diary of a Newcomer. The Beginning...
Link on message: #439917

admin: Day 1:
Hello everybody!
Today is my first day of work in Wargaming.net! When I was sent to this company for passing my training I was freaked out. I’ve never thought that my work would be connected with computers, games (especially war strategies) and programming. I understand nothing in it. I can’t say that I’ve never played computer games before but it’s just not my cup of tea.
So, finally I’m in the office! It took me an hour to get here.  The office building looks quite attractive (appearance is the first thing I pay attention to). It is said that Wargaming.net occupies four floors. It was decided to send me to the 9th floor where a Community Department was situated. The Community Department deals with the players (as I understand they constantly receive different questions from players and have to answer them). I think I can deal with it too. Ok it’s time to get down to work! As soon as I get on the 9th floor I see a big stand with photos. Oh my God! It looks so creative!
There are some photos from the stand. It seems that they not only know how to work but also how to have fun.
Posted Image
***
This huge poster drew my attention at once
Posted Image
***
Look there is some funny stuff attached to the door of the Community Department too.
Posted Image
So I’m already in the room and feel a little bit awkward. There are 10 men in this room and there is only one girl among them (there are two of us starting today) and none of them paid attention to my appearance. Am I a freak or simply invisible?! What’s going on?  Oh I totally forgot that they are computer people and always merge into programs up to their ears. My badJ Finally they noticed me! Hello guys. How are you? I’m a newcomer, so called “Fresh blood”.
***
Posted Image
It wasn’t an easy task to find a desk for me. It took almost an hour for a system administrator to bring me a computer and install all the necessary programs. But while he was doing it my boss left for a meeting. I hate being in such an I- don’t-know-what-to-do-situation. Wait my new co-workers started to discuss some funny stuff. I’d better listen to them and try to get involved. Gosh I can’t understand a word. It freaks me out. Are they from the Moon or some other planet?! I’ve never heard such a language before. Should I take special language courses?
Oh, I need to go - my boss is back. I should ask him what to do.
They installed the game World of Tanks on my computer. Every newcomer has to learn how to play this game to be able to answer all the questions of the players. OK, it seems to be an easy task. Actually it’s the best task I’ve ever had. You can sit all day round just playing the game and even the boss won’t be angry with you.  As one beautiful song says “Life is good! Life is great! Life is unbelievable!”
It was pretty easy to register in the game (my colleague did it for me). My first challenge was to enter the game. I had no idea that there was a special tag of the game on the desktop (fortunately my kind co-worker pointed at it for me).
Posted Image
***
So, I’m in the game. It didn’t take me long to figure out how to play. I chose a light tank (I already had 3 tanks waiting for me in the garage) and jumped into actions (guys showed me how to conduct the tank). But in reality the tank didn’t want to follow my directions: it went the wrong way, confused left and right sides and as a result got killed.
Posted Image
***
In one word it behaved as if a person in it had no idea about driving. Thus I failed my first battle in this not-for-girls-game.
Posted Image
Though I lost this game I should admit that computer graphics, realistic maps and tanks impressed me a lot. Game developers did a great job. Keep it up!!!
***
Day 2:
Today (not to screw up) I decided to start with downloading game’s guide for  beginners. So, full of energy and enthusiasm I entered the room.
The game’s guide impressed me as soon as I started to read it. I couldn’t even imagine that it would be so easy to follow it. HOW could computer people that don’t speak any language I know create such a clear instruction?! It’s a mystery for me!
By the way, I would recommend every new player to read the instruction first and only then start to play. The game is more interesting when you know all its facilities and rules (and also you will safe my colleagues from answering stupid and banal questions).
I finally got my first task – to write an article about two big celebrations that recently took place in Wargaming.net. Recently two big celebrations took place in Wargaming.net Company. The first one was Defender of the Fatherland Day. (It’s a holiday observed in former republics of the Soviet Union and is celebrated on February 23.It’s a tradition for women to give small gifts to the men in their lives) and  International Women’s Day which is marked on March 8 (it’s somewhat similar to a mixture of Mother's Day and St Valentine's Day).
My new friends right away hooked me up with the necessary information, gave me the photos and shared their impressions. Judging by their words the female workers of Wargaming.net organized gorgeous and memorable celebration. Everything, including presents, was made in military style and even women were wearing military uniform. Two showgirls dressed as nurses were invited to become another special appeal of the celebration.
Posted Image
***
They were visiting every room, making injections of vodka, feeding men sweet pills and hematogen (a fudge candy bar) and handing health certificates out.
Posted Image
***
At the end of the day every man got a “Real Tankman” present which consisted of flask of vodka, a can of sweetened condensed milk and canned stewed meat. Every man was happy as a child.
Posted Image
***
On the International Women’s Day male colleagues decided to take revenge and literally buried women in flowers.
Posted Image
***
Attentive colleagues also made a delicious sushi dinner. But the most original present of the day became a personal photo session for every woman of the company. During the photo session all of a sudden a vampire emerged from the wardrobe and freaked the girls out. The pictures turned out to be amazing and a little bit awkward!
The final point of these two holidays became a present from the company for both men and women - 3-hour bowling in the most fashionable bowling clubs of Minsk.
***
Day 3:
The weekend is over and it’s time to go back to work and I really want to do it. Sounds awkward but I’m kind of missing my colleagues.
I enter the office and see that all my co-workers are stuck to one computer and are dying of laughter. What happened? I wanna know! LOOOOL! What is it? Is it a new tank? Oh it’s a real freak!!!!
Posted Image
So it was a new French tank (they are going to launch a new branch of tanks). Although we’ve spent almost the whole day rushing from one computer to another making fun of new tanks I managed to finish writing my piece of news and played World of Tanks. I even bought new spares for my tanks! Another thing that makes me be proud of myself is that I figured out the meaning of such words as trolling and ban
So I’m done for today. Good bye!
***
Day 4:
A new worker came today. He seems to be a nice guy. He brought a CAKE for us. I definitely like him cause I LOVE CAKES!!!! Sorry guys I’m rushing out to get my piece of “sweet happiness”.
The cake was delicious but it’s time to get down to work.  Today my task is to explore the forum. To be honest I came up with a very interesting topic – art. I should admit that some players are really gifted and have good imagination ‘cause not everyone can create such masterpieces as they did. I literally was mesmerized by some pictures, video and poems (especially by “Tanks in Africa”).
It’s already 6 pm and our managers gather all the workers together in the conference room. What do they want? I need to find out! I’ll be back soon.
It turned out that our game World of Tanks was released in China!!! They wanted to celebrate this event all together with champagne and fruit! I love the style of management in this company!!!
Catrine aka Ryna. To be continued...


Overlord
Side Project / Other Translation
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22.03.2011 14:17:15
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #439887

View PostDeaththirst, on 22 March 2011 - 01:10 PM, said: Already done it here m8!
/\
||
:Smile_harp:

Overlord: See it thanks. Actually waiting for Italian and Spanish.


Overlord
Side Project / Other Translation
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22.03.2011 11:29:47
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #439729

View PostOverlord, on 21 March 2011 - 01:33 PM, said: Attention! Translation of pre-orders, an extra line for Portuguese-EU, Czech, Italian, and Spanish.
Exclusive offer until April 12

Overlord: Guys, this is urgent. :)


Overlord
Side Project / Other Translation
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22.03.2011 11:28:48
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #439728

View Postjzvc_oc, on 21 March 2011 - 07:53 PM, said: Czech:
Exkluzivní nabídka do 12. dubna
You have 2 basic bugs
1) translate terms - heavy vs těžký, golds vs zlaťáky etc. - this is necessary (all in small banner)
"KUP SI ZLAŤÁKY ZA SPECIÁLNÍ CENU"
SOUČÁSTÍ TĚŽKÉHO BALÍČKU
SOUČÁSTÍ STŘEDNÍHO BALÍČKU
SOUČÁSTÍ LEHKÉHO BALÍČKU
2) grammar and context (when used czech word, but no correct or "right" words in context) - this is not necessary change, all understand what you mean, but it seems slightly ridiculous ;D.
BTW: If you have sources, then you need only cpy&paste strings and maybee some move, not too hard work i think.

Overlord: We have corrected the banners. What about the page itself, can we use it as it is now?


Overlord
Side Project / Other Translation
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22.03.2011 11:10:42
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #439717

Overlord: Attention! For all teams, please translate the following lines:
I accept the terms of the End
User License Agreement
and
href='/terms_of_service '>Terms of Service
of Wargaming.net.


LiannaSilverwind
Gold ammo/ affect on tank/stats
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21.03.2011 17:18:26
 
Subject: Archives\Beta\Questions\Gold ammo/ affect on tank/stats
Link on message: #439064

LiannaSilverwind: Also notice that Gold shells lose penetration due to travelling distance much faster than standard AP shells. Source: Russian forum Q & A.


Overlord
Web Resources Translation
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21.03.2011 16:11:00
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438991

View Postposthumecaver, on 21 March 2011 - 04:09 PM, said: Funny it seems to be all right in the excel....

Overlord: Aye, it's fine now. Thanks.


Overlord
Side Project / Other Translation
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21.03.2011 16:08:07
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #438986

View Postjzvc_oc, on 17 March 2011 - 10:10 PM, said: For Czech:
1) I see some font mistake - J is higher then E ...
2) I use zlaťáky not goldy in translations - "KUP SI ZLAŤÁKY ZA SPECIÁLNÍ CENU"
3) No "Přítomen v balíčku", this can be person, but not tank, use "SOUČÁSTÍ BALÍČKU".
4) Maybe better OBJEDNEJ JIŽ DNES!
5) When I translate packages before, I translate packages names too. But en can be used, if is used everywhere.
I add two variants - with czech packages as I traslate before and with en packages.
Edit: Text for czech only -
SOUČÁSTÍ TĚŽKÉHO BALÍČKU
SOUČÁSTÍ STŘEDNÍHO BALÍČKU
SOUČÁSTÍ LEHKÉHO BALÍČKU

Overlord: Since the suggested changes require complete rework of the current graphics, I need to make sure such changes are absolutely necessary. Is the current text inappropriate? Elaborate this a bit please.

View Postjzvc_oc, on 18 March 2011 - 02:26 PM, said: For czech:
1) PŘEDOBJEDNEJ TEĎ -> OBJEDNEJ JIŽ NYNÍ
2) Jen €75 -> Pouze €75 (similar for other)
3) Kup teď -> Zakoupit (this is in howto, on top right)
BTW: Use this http://forum.worldof...attach_id=11185 because on this page, are packages translated.

Overlord:


Overlord
Improve the Ferdinands Camoflage value
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21.03.2011 15:47:30
 
Subject: Archives\Beta\Suggestions\Improve the Ferdinands Camoflage value
Link on message: #438967

View Postseahawk, on 21 March 2011 - 03:02 PM, said: But the difference in camo is way bigger than in frontal size.

Overlord: The dependence is not linear. Vehicle's height is the basic value.
All camo values are being reconsidered currently, the new ones can be applied in v.0.6.4.


Overlord
Web Resources Translation
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21.03.2011 15:22:40
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438938

Overlord: Turkish. This line is not displayed correctly for us.
Başlangıç ​​​​​​​​[- - tarihi] bitiş tarihinden sonra olamaz.
Can you check it?


Overlord
Web Resources Translation
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21.03.2011 14:26:56
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438877

Overlord: The missing lines for Romanian:
FULL NAME
No registrations for the selected period.


Overlord
Web Resources Translation
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21.03.2011 13:59:18
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438859

Overlord: The missing line for Dutch:
Other
Verify that your username complies with our rules.


Overlord
Web Resources Translation
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21.03.2011 13:46:28
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438846

Overlord: The missing line for Turkish:
Wargaming.net ®. All rights reserved.


Overlord
Side Project / Other Translation
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21.03.2011 13:33:01
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Side Project / Other Translation\Side Project / Other Translation
Link on message: #438824

Overlord: Attention! Translation of pre-orders, an extra line for Portuguese-EU, Czech, Italian, and Spanish.
Exclusive offer until April 12


Overlord
Web Resources Translation
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21.03.2011 13:24:01
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438813

View PostMr_Weedy, on 20 March 2011 - 10:04 PM, said: Here are the Finnish Play translations.

Overlord: These lines are missing in Finnish.
And what is the Finnish for the preposition "of"? (taken from screenshots.html.0.)


OldFox
Tanku vājās vietas
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21.03.2011 12:34:46
 
Subject: International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\Tanku vājās vietas
Link on message: #438770

OldFox: PAI galvenais vispar trapit merki, un viss bus ok.


Overlord
Web Resources Translation
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21.03.2011 12:29:29
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #438764

Overlord: Still waiting for Hungarian and Portuguese-EU translations.


Overlord
Improving German vehicles
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21.03.2011 00:11:50
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #438514

View PostXivilai, on 20 March 2011 - 11:19 PM, said: I would like to ask Overlord, Why is so difficult to set Tigers and KT speed to their original ?
Or even better, Who said that they are too fast so that I and other players have to put up with crap like this... I would like your honest and personal opinion... Is speed of 27kmh for Tier 8 tank acceptable when all other is way over 35kmh ???
What about an idea, Devs put all of those tanks to their original speeds... lets see what happens...

Overlord: It's not difficult. Max speed limits for most of the heavy tanks were decreased on purpose (including IS-4 and IS-7).
Moreover it's question of passability and terrain since most values are given for roadway (asphalt).


Overlord
Improving German vehicles
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21.03.2011 00:04:43
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #438509

View PostPaavopesusieni, on 20 March 2011 - 09:53 AM, said: Then Tiger II should have it like T-54 get's 60's engine that was used in T-55 (or T62). Anyway it has 680 h.p. when normal T-62s engine got 620 h.p. and T-55 had V-55 that had about 580 h.p. so I think it's justified for Tiger II to have it's post war French 1000 h.p. engine.

Overlord: Still only few notice Panther II being treated the same way. It has got the engine that has never been finished and got extra 80 h.p to the planned value.


Overlord
World of Tanks Release
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20.03.2011 23:56:18
 
Subject: News from the Front\Discussion of News Articles\World of Tanks Release
Link on message: #438501

View Postzmeul, on 20 March 2011 - 03:09 AM, said: please be more explanatory so there won't be any misunderstandings
as far as I know, all progress achieved in Clan Wars and on the Clan Wars map will be wiped
true/false?

Overlord: Clan Wars haven't even started yet, so it's not the right time to discuss possibility of future wipe. It will be performed if needed only.


LiannaSilverwind
Improving German vehicles
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20.03.2011 12:29:02
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #437960

View PostPaavopesusieni, on 20 March 2011 - 09:53 AM, said: Then Tiger II should have it like T-54 get's 60's engine that was used in T-55 (or T62). Anyway it has 680 h.p. when normal T-62s engine got 620 h.p. and T-55 had V-55 that had about 580 h.p. so I think it's justified for Tiger II to have it's post war French 1000 h.p. engine.

LiannaSilverwind: Considering timelines and balance issues, I have found interesting thing at Russian forum Developers Questions & Answers:
http://forum.worldof...ost__p__2055680

Quote На Т-54 топ-движком стоит усовершенствованный дизель В-55 из реально устанавливавшегося в него семейства. Тот факт, что на Пантере стоит двигатель, который так никогда и не был доведен, да еще и с задаранными (даже!) против проекта параметрами (980 л.с против 900) - никого не волнует. Двойные стандарты.
Впрочем, раз уж вас так раздражает топ-двигатель Т-54 - пожалуй, мы действительно поменяем его на, скажем, В-12-6Б разработки 1954 года. Ну и мощность, соответственно, с 680 до 750 сил поднимем, чтобы историчность соблюсти.

LiannaSilverwind: Top engine for T-54 is improved diesel engine V-55 that was used on real T-54s. The fact that Panther has engine that was never ever finished and with boosted ingame characteristics against planned prototype (980 hp ingame vs. 900 hp in prototype that was never made) does not stop people from using double standards in vehicle comparison.
Well, in case that you do not like current top T-54 engine so much, we can change it, for, let's say, V-12-6B engine made in 1954. Engine power will be boosted from 680 hp to 750 hp in order to follow historical reality then.


Overlord
Improving German vehicles
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20.03.2011 00:37:22
 
Subject: Archives\Beta\Suggestions\Improving German vehicles
Link on message: #437753

View Post_DC_, on 14 March 2011 - 07:24 PM, said: We already asked for speedbuff on Tiger and King Tiger and it is under consideration as far as I know.

Overlord: The speed limit for Tiger, Tiger II, and Jagdtiger may be increased by 4 km/h each. Currently it is under consideration.


Overlord
EU Questions & Answers
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20.03.2011 00:32:54
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #437745

View PostWhiteHyena, on 19 March 2011 - 11:09 PM, said: Any chance you could give us some details about the 'Moving dead tanks' system you're working on? I think my two main questions about it are;
1] Will weight effect what can/can't be pushed? Eg. I'm assuming the Maus (being the heaviest tank in-game) could push anything, while a lighter tank (like a PzIII or something) would be unable to push anything heavier than itself. It'd be a bit silly if it's too simple, like any Heavy tank can push another Heavy tank etc.
2] Will 'dead' tanks act as bullet shield as they do now or will they take X damage and vanish? Personally I'm hoping they'll just stay as they do now, rather than vanishing as it would add a great strategic element into the game being able to use them as solid cover.

Overlord: 1. Weight and speed will influence the ability to push destroyed vehicles. E.g. one IS won't be able to push Maus, but 2 or 3 of them will do the trick. "Corpses" will be pushed VERY slowly, like 10-30m a minute.
2. They will act as they do now.

View PostHaineko, on 20 March 2011 - 12:34 AM, said: I have heard that Cammo Kits will be implemented to the game. Will these be simply looks, or will they apply to the cammo coefficency, and if they do, will it stack with cammo net?

Overlord: Most likely some camos/skins will actually grant a kind of minor bonus like +5% to camo. If implemented, it will stack with all other similar bonuses, camo net, crew skill.

View PostHaineko, on 20 March 2011 - 12:44 AM, said: Will they be an Equipment purchaseable or something else?

Overlord: We are thinking of a separate slot that will be used only for camos.

View PostAllitair, on 20 March 2011 - 05:16 PM, said: Are the American TD's mentioned in the blog coming on the release patch?
if not which patch after?

Overlord: US TDs are planned for v.0.7 which is supposed to come after the following patch v.0.6.4.

View PostKazomir, on 20 March 2011 - 05:49 PM, said: One question regarding end tier TD balance.
How is a Jaggdtiger going to stand a chance against T-95?
Will Jagdtiger be buffed so it could stand toe to toe with its "classmates", or it will just remain unbalanced?

Overlord: It will be adjusted so as to perform on a par with the other two tier 9 TDs and become useful in clan wars. JT's mantlet is supposed to benefit from the new mechanics, gun and speed buffs are quite possible.

View PostArnout, on 21 March 2011 - 09:57 PM, said: Did you adjust any values for the IS-4? Someone else in the IS-4 topic experienced exactly the same as me the last few days, it feels like an IS-7 (in other words: vulnerable) all of a sudden.

Overlord: There were no changes to IS-4.
Perhaps you have improved your aiming skills.

View Postian666, on 21 March 2011 - 08:47 PM, said: At last 50 posts B) Ive got few questions mostly about premium tanks :Smile-playing:
1. As far as i know, premium tanks are good at making money. Ammo is cheaper and repair cost is lower than normal tanks in same tier, but how's with free exp?
Does they got same amount (5% i think) of exp converted to free exp after each battle, or maybe its or it will be a bit higher than that?
2. Will we be able to buy all premium tanks for gold in game (ofc after you put thoose tanks in game), or there will be some tanks accessable only out of game (pre orders, a web store of some kind)?
3. Can you tell us something about accuracy of A-32 76 mm L-10U gun since probably this gun will be in final version right? It got slight less damage and penetration than default T-34 76 mm L-11 gun but tankopedia doesnt show much information http://game.worldoft...remiumTank/a-32
4. You guys probably got some expirience with A-32 due to testing it etc, could you tell us something about that tank, some thoughts? After all, A-32 should be one of very best scout in game.
5. Is there any chance for a bit better gun than 7.5 cm KwK 40 L/48 in PzKpfw V/VI http://game.worldoft...umTank/pzv-pziv
6. Around a month ago price of tank slot has been changed from 150 to 300 gold. It will stay that way or may be changed?. Is there any limit of tank slots people can buy, will we be able to buy for example 10 more slots, or 20?
7. Are there any plans to rise amount of exp and money gained per each battle in released version of the game, at least a bit?
Thanks

Overlord: 1. 5%, just like regular tanks.
2. Some premium tanks won't be purchasable for gold in-game, e.g. pre-order tanks, gift tanks, tanks for box version.
3. This gun should be compared to L-10 available for T-28 instead. It has got better accuracy and aiming time.
4. In terms of performace of this tank is somewhat similar to A-20 since they both were T-34 prototypes.
5. No, it has already been finalized.
6. 300 gold per slot is the designated price. There was a long-lasting discount. Maximum number of slots is limited of course, but this number is much higher than the number of tanks in-game.
7. No. This is not planned.

View PostLito, on 21 March 2011 - 10:58 PM, said: http://game.worldoft...erver-mass-test
Will we have something like this? ^_^
I think a lot of people would be interested...

Overlord: Russian server cluster is moving from Munich to Moscow at this time. It was a stress test for the new equipment. European cluster stays in Germany.

View PostArnout, on 21 March 2011 - 11:37 PM, said: Yeah it might have been me (and premium ammo), seems fine now. Probably bad playing and bad luck.
Anyway, another question: do you plan to adjust sounds to be more historically correct (in other words, separate sounds for tanks/branches?) and turret turning sound? Would like that :)

Overlord: Current sounds are planned to improved, this applies to crew voices too.

View PostFimp3n, on 22 March 2011 - 01:48 PM, said: Overlord, I recall you responding to a question of mine, but it's not here anymore. It was regarding the percentage cap of tanks with modules on.
My question was if the tank has a maximum for each stat, that can't be broken even if you have a total skill of crew that is above 100%, but now I see in the WoT-wiki that it caps out at 100% and that conflicts with your answer to my earlier question. Which is it? Is it (correct the numbers if they're wrong):
1. Tank with tank-gun rammer, improved ventilation and chocolate results in the reload time being multiplied by ~ 1.40? (10.5% bonus from 105% commander who gets his own bonus from ventilation, 5% bonus from ventilation, 10% bonus from chocolate, -10% loading time from rammer).
or
2. Tank with tank-gun rammer, improved ventilation and chocolate results in the reload time being multiplied by 1? (the reload speed of the gun has a maximum that is capped out at 100% loader skill but can be reached at lower loader skill if you boost him with modifications and consumables, but not raised above the rate of fire in the gun description even with a loader at 140% skill).
or
3. Tank with tank-gun rammer, improved ventilation and chocolate results in the reload time being multiplied by 1? (the rate of fire in the description of the gun is it's potential maximum and the 140% loader speed is included in it, which results in the gun reloading slower than the rate of fire in the description if you don't have any of the modifications or consumables but still have a loader at 100% skill).
Thanks.

Overlord: The 3rd option should be correct. Though it needs additional check-up and redesign. This is being worked on.


Overlord
World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
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20.03.2011 00:04:08
 
Subject: Game Discussion\Gameplay Discussion\World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
Link on message: #437725

View PostSteT, on 19 March 2011 - 10:46 PM, said: I've got to agree with you sastus. You could freely swap modules between tanks before but they stopped it. Now you will need to spend gold. Why should I have to spend REAL money to do something like this? Surely they will earn enough off premium subscriptions / crew training / XP transfer?
Interest will go quite quick soon as there are so many other great games coming out this year. So I guess only the hardcore fanboys will remain in the end, so they need to make up their profits quite quickly. Saying that, see what the game modes bring, but they can't be much different to any other FPS game mode. Clan wars, sounds interesting, but it looks like it will be enginnered so that there will never be a single clan that could conquer the world, so this would get quite dull in due course too. We'll see i guess.

Overlord: Actually it was one of initial clan wars principles to minimize the possibility of one single clan to dominate on the global map. Though an alliance of several clans will be able to possess large territory.


Overlord
World of Tanks Release
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19.03.2011 23:55:35
 
Subject: News from the Front\Discussion of News Articles\World of Tanks Release
Link on message: #437720

View PostHelgedk, on 19 March 2011 - 03:13 AM, said: all our accounts will as is fair for a beta be wiped.. but what about clans ?
will they be wiped too ?

Overlord: Clans won't be wiped. Otherwise what's the purpose of launching clan registration with the wipe approaching.


LiannaSilverwind
Teamkilling is populair ?
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19.03.2011 23:19:17
 
Subject: Archives\Junkyard\Teamkilling is populair ?
Link on message: #437699

LiannaSilverwind: Here is how you should react to teamdamagers/teamkillers:
1) Make screenshot of them shooting at you or destroying you
2) Send it to support@worldoftanks.eu
3) They got punished.
We will implement autoban system for such people soon.
Until that time please follow our forum rules and do not make generalizations about nations, neither do post TK names. Support will nail them.
Thank you.
Lia


LiannaSilverwind
Do crew ranks influence the vehicle's performance?
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19.03.2011 22:59:44
 
Subject: Archives\Beta\Questions\Do crew ranks influence the vehicle's performance?
Link on message: #437685

View PostBenaulim, on 19 March 2011 - 07:23 PM, said: Do crew ranks influence the vehicle's performance?
In other words: Does the very same tank (or module) perform better when commander's and crew members' ranks are higher? Just wondering because pre softwipe the commander of my tier 7 already was a Major (with 70% into his 2nd secondary skill) while post softwipe I jumped straight into a tier 8 and now my tier 9 commander (with 100% in all secondary skills) only is a Captain.

LiannaSilverwind: No. It's quite opposite. Skill percentage affects the rank.


LiannaSilverwind
Pzkpfv V-IV?
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19.03.2011 22:56:19
 
Subject: Archives\Beta\Questions\Pzkpfv V-IV?
Link on message: #437681

View PostKazomir, on 05 March 2011 - 07:40 PM, said: And also its Alpha version (wich i assume is for alhpa players?) Now, i saw the alpha version of this tank only once in battle, but i never saw the non-alpha version.

LiannaSilverwind: Alpha and non-Alpha version are identical outside of big white A on turret of Alpha version. Alpha was granted to Russian alpha-testers before.


OldFox
KV- tikai nedaudz par stipru?
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19.03.2011 07:09:02
 
Subject: International Forums\Baltic Forums\Latviešu\Tehnika\PSRS tehnika\KV- tikai nedaudz par stipru?
Link on message: #437069

OldFox: He-he, dargie draugi:) Tētis drosi vien vel atceras tos laikus, kad KV ar 152 mm bija patiesam kaut-kads murgs. Jo sai 152 mm haubicei izkliede nebija 0,6 ka paslaik, bet 0,4. Vot tad KV mocija visus! Bet paslaik KV ir plus-minus sabalansets sava limeni ar tiem pasiem Pz4 un T1hvy. Vienkarsi vajag zinat un izmantot katra tanka stipras un vajas puses.


Overlord
EU Questions & Answers
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18.03.2011 23:47:38
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #436885

View PostAllitair, on 18 March 2011 - 06:56 PM, said: With these free premium tanks will we still have to spend gold to transfer exp from them?
cuz for majority of people only buying gold for premium seems like a useless tank except for credits which are much easier to get than exp.
I think it better for a beta testers reward that just these 2 or 3 bonus tanks to give free exp transfer.

Overlord: All premium tanks enjoy higher credit gains than their classmates and are elite on default, these are their advantages which are not planned to be changed.

View Postcedars, on 18 March 2011 - 07:15 PM, said: just want to make sure I am asking this in the right place, as I know Mediahead also does a lot of the clan stuff?

Overlord: Clan leader (possibly deputy commanders as well) and treasurer will have access to clan treasury, it will be up to them how to distribute gold among clan members.

View PostBaine, on 18 March 2011 - 07:53 PM, said: Overlord, is the fact that you can just ram a GW Tiger in the back and do continuesly damage to it by driving into it considered a feature or is this a bug?

Overlord: It's definitely a bug. We had this issue with some other SPG units earlier. I would be very grateful if you could provide us video featuring this bug.

View PostSturmtiger_304, on 18 March 2011 - 08:42 PM, said: Posted Image
Or perhaps:
Posted Image
Specifications
General Type: Assault Gun
Crew: 5
Production: 24 (12/1941 - 10/1942)
Engine Maybach HL 120 TRM Gasoline | 300 hp Dimensions/Masses Length: 5.40 m | Width: 2.90 m | Height: 2.30 m
Weight: 21000 kg Armor Maximum: 80 mm - Minimum: 10 mm Performances Max. Speed: 20 km/h | Power/weight: 14.3 hp/t | Range: 291 km
Suspension: Torsion bars Armament Main: 1 x 150 mm Stu. I.G. L/11
Secondary: 1 x 7.92 mm MG34
Please? :<
If I have to wait for it to be done, then I'll wait.

Overlord: Please? :<
If I have to wait for it to be done, then I'll wait.
Actually I meant, we don't any finished German vehicle ready to be implemented into the game. Not that we have run out of ideas. :)

View PostSouroy, on 18 March 2011 - 11:06 PM, said: - Few weeks ago you said (here or on the US forums, I don't remember) that most French tanks models were done, any news ?
- Apparently the French tree was delayed due to some specifics mechanics coming with them.
Is it about multi gunned/turreted vehicles and the loading systems ?
- If yes, can you give some details on how those will work (if it's not indiscreet) ?
Thanks. :Smile_honoring:

Overlord: Yes, most of the models are already finished, but the production of French tree is delayed for benefit of E-series and tanks for revised US tree.
There are no special issues with multiple guns/turrets or automatic loading, they both just haven't been worked on enough yet.
Thus there is not much to reveal at this time, French vehicles with new loading mechanics will be able to shoot 5-6 shots in a row being able to inflict enormous damage, but they will have very long loading times.

View PostAllitair, on 19 March 2011 - 01:07 AM, said: That sounds a it too extravagant. I am picturing a heavy ????? French tank vs an is-3 (or similar) and killing it in one 'set' of shots, long reload dosen't count for much if what you shot at isn't alive any more. You just kill it then hide somewhere. 2 shots from 2 turrets sounds OK but 5-6, as i said sounds like it can pretty much 1 hit anything of its same tier considering it takes about 5 shots normally.
Other than reload what else will stop it from obliterating everything? and can you give an example of the stats of any one of those multishot tanks pls? interested to know the kind of thing what will be appearing.

Overlord: In order to damage/destroy the target you need actually hit and penetrate it first. Other than nothing else will stop French "from obliterating everything".
Oscillating turrets, automatic loading, multiple guns/turrets are the main features of French vehicles.

View PostTitanExtremer, on 19 March 2011 - 05:39 AM, said: 50 posts! I can finally ask my questions.
1. The first thing I noticed when I started playing the game was, the open tanks (marder ect.) Has no visible operating crew, do you plan to implement visible crews for tanks like these ?
2. Infantry and other humanoids, are they planned ?
Thx in advance

Overlord: 1. Visible crews for open top vehicles are not planned currently. Supposing they are modelled, what would happen to them, when the vehicle is destroyed.
2. We were considering this for some time, but haven't come up to the final decision. Infantry might be added in the long-run.

View PostSturmtiger_304, on 19 March 2011 - 02:03 PM, said: Questions questions!
Why is the artilery class so profitable? Any chance of gaining less "silver" when the tier 8 is released?

http://img852.images...997/shot089.jpg

Overlord: Profitablity of high tier SPGs can be considered in the upcoming patch. We are working on it at the moment.

View Postcedars, on 19 March 2011 - 02:34 PM, said: Is there a record kept of who particiapted in which battle in CWs?

Overlord: As far as I know, currently such record is not kept for players. Possiblly will be introduced later.

View PostHaineko, on 19 March 2011 - 05:23 PM, said: If i research the 3001P from the 3001H is it researched for the PzIII/IV as well?

Overlord: Yes. The same mechanics as for modules.

View PostKazomir, on 19 March 2011 - 07:48 PM, said: Right. Beta testers are probabbly getting an US premium (either Ram II or T-14, because if they give us T2 lt we are screwed)
So theese are buyable tanks. Will you add a B emblem so we can see who is beta tester and who just bought the tank?
Like PZ IV/V and PZ IV/V Alpha?

Overlord: Possible gift tank is not in the game currently. It won't be purchasable after the release.

View Postqrak01, on 19 March 2011 - 08:28 PM, said: If this supposed to be US tank maybe M4A2E4 ? This tank is stated as a premium tank. That would be perfect surprise gift.
Can you deny or confirm Overlord? Pretty please :D

Overlord: No comments.

View PostHaineko, on 19 March 2011 - 11:33 PM, said: Sometimes when i join a game my ping goes to 999ms and then after a minute or so i drop. Any idea as to why this is?

Overlord: Make sure your internet connection is fine, nothing blocks the game client. Try to test your connection to the server using, for example PingPlotter.


Overlord
Web Resources Translation
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18.03.2011 16:31:01
 
Subject: Testing Grounds\Translation Issues\Translation Assignments\Web Resources Translation\Web Resources Translation
Link on message: #436527

Overlord: Attached File(s) Attached File  play_registration_18-03.rar (4.47K)
Number of downloads: 23


Vallter
A feature of the game that will lead to hack
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18.03.2011 15:53:34
 
Subject: Game Discussion\Gameplay Discussion\A feature of the game that will lead to hack
Link on message: #436474

Vallter: We know that our players sometimes modify the game client in a way, that allows them to see tracers for a longer period of time. We considered this unacceptable and we are planning to fix it in upcoming updates, so changing the game client renders it inoperable.


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