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EU Questions & Answers

Дата: 18.03.2011 23:47:38
View PostAllitair, on 18 March 2011 - 06:56 PM, said: With these free premium tanks will we still have to spend gold to transfer exp from them?
cuz for majority of people only buying gold for premium seems like a useless tank except for credits which are much easier to get than exp.
I think it better for a beta testers reward that just these 2 or 3 bonus tanks to give free exp transfer.

Overlord: All premium tanks enjoy higher credit gains than their classmates and are elite on default, these are their advantages which are not planned to be changed.

View Postcedars, on 18 March 2011 - 07:15 PM, said: just want to make sure I am asking this in the right place, as I know Mediahead also does a lot of the clan stuff?

Overlord: Clan leader (possibly deputy commanders as well) and treasurer will have access to clan treasury, it will be up to them how to distribute gold among clan members.

View PostBaine, on 18 March 2011 - 07:53 PM, said: Overlord, is the fact that you can just ram a GW Tiger in the back and do continuesly damage to it by driving into it considered a feature or is this a bug?

Overlord: It's definitely a bug. We had this issue with some other SPG units earlier. I would be very grateful if you could provide us video featuring this bug.

View PostSturmtiger_304, on 18 March 2011 - 08:42 PM, said: Posted Image
Or perhaps:
Posted Image
General Type: Assault Gun
Crew: 5
Production: 24 (12/1941 - 10/1942)
Engine Maybach HL 120 TRM Gasoline | 300 hp Dimensions/Masses Length: 5.40 m | Width: 2.90 m | Height: 2.30 m
Weight: 21000 kg Armor Maximum: 80 mm - Minimum: 10 mm Performances Max. Speed: 20 km/h | Power/weight: 14.3 hp/t | Range: 291 km
Suspension: Torsion bars Armament Main: 1 x 150 mm Stu. I.G. L/11
Secondary: 1 x 7.92 mm MG34
Please? :<<br />If I have to wait for it to be done, then I'll wait.

Overlord: Please? :<<br />If I have to wait for it to be done, then I'll wait.
Actually I meant, we don't any finished German vehicle ready to be implemented into the game. Not that we have run out of ideas. :)

View PostSouroy, on 18 March 2011 - 11:06 PM, said: - Few weeks ago you said (here or on the US forums, I don't remember) that most French tanks models were done, any news ?
- Apparently the French tree was delayed due to some specifics mechanics coming with them.
Is it about multi gunned/turreted vehicles and the loading systems ?
- If yes, can you give some details on how those will work (if it's not indiscreet) ?
Thanks. :Smile_honoring:

Overlord: Yes, most of the models are already finished, but the production of French tree is delayed for benefit of E-series and tanks for revised US tree.
There are no special issues with multiple guns/turrets or automatic loading, they both just haven't been worked on enough yet.
Thus there is not much to reveal at this time, French vehicles with new loading mechanics will be able to shoot 5-6 shots in a row being able to inflict enormous damage, but they will have very long loading times.

View PostAllitair, on 19 March 2011 - 01:07 AM, said: That sounds a it too extravagant. I am picturing a heavy ????? French tank vs an is-3 (or similar) and killing it in one 'set' of shots, long reload dosen't count for much if what you shot at isn't alive any more. You just kill it then hide somewhere. 2 shots from 2 turrets sounds OK but 5-6, as i said sounds like it can pretty much 1 hit anything of its same tier considering it takes about 5 shots normally.
Other than reload what else will stop it from obliterating everything? and can you give an example of the stats of any one of those multishot tanks pls? interested to know the kind of thing what will be appearing.

Overlord: In order to damage/destroy the target you need actually hit and penetrate it first. Other than nothing else will stop French "from obliterating everything".
Oscillating turrets, automatic loading, multiple guns/turrets are the main features of French vehicles.

View PostTitanExtremer, on 19 March 2011 - 05:39 AM, said: 50 posts! I can finally ask my questions.
1. The first thing I noticed when I started playing the game was, the open tanks (marder ect.) Has no visible operating crew, do you plan to implement visible crews for tanks like these ?
2. Infantry and other humanoids, are they planned ?
Thx in advance

Overlord: 1. Visible crews for open top vehicles are not planned currently. Supposing they are modelled, what would happen to them, when the vehicle is destroyed.
2. We were considering this for some time, but haven't come up to the final decision. Infantry might be added in the long-run.

View PostSturmtiger_304, on 19 March 2011 - 02:03 PM, said: Questions questions!
Why is the artilery class so profitable? Any chance of gaining less "silver" when the tier 8 is released?


Overlord: Profitablity of high tier SPGs can be considered in the upcoming patch. We are working on it at the moment.

View Postcedars, on 19 March 2011 - 02:34 PM, said: Is there a record kept of who particiapted in which battle in CWs?

Overlord: As far as I know, currently such record is not kept for players. Possiblly will be introduced later.

View PostHaineko, on 19 March 2011 - 05:23 PM, said: If i research the 3001P from the 3001H is it researched for the PzIII/IV as well?

Overlord: Yes. The same mechanics as for modules.

View PostKazomir, on 19 March 2011 - 07:48 PM, said: Right. Beta testers are probabbly getting an US premium (either Ram II or T-14, because if they give us T2 lt we are screwed)
So theese are buyable tanks. Will you add a B emblem so we can see who is beta tester and who just bought the tank?
Like PZ IV/V and PZ IV/V Alpha?

Overlord: Possible gift tank is not in the game currently. It won't be purchasable after the release.

View Postqrak01, on 19 March 2011 - 08:28 PM, said: If this supposed to be US tank maybe M4A2E4 ? This tank is stated as a premium tank. That would be perfect surprise gift.
Can you deny or confirm Overlord? Pretty please :D

Overlord: No comments.

View PostHaineko, on 19 March 2011 - 11:33 PM, said: Sometimes when i join a game my ping goes to 999ms and then after a minute or so i drop. Any idea as to why this is?

Overlord: Make sure your internet connection is fine, nothing blocks the game client. Try to test your connection to the server using, for example PingPlotter.

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