World of Tanks v.0.6.4 update: Discussion of preliminary patch notes
Дата: 20.03.2011 00:04:08
SteT, on 19 March 2011 - 10:46 PM, said: I've got to agree with you sastus. You could freely swap modules
between tanks before but they stopped it. Now you will need to
spend gold. Why should I have to spend REAL money to do something
like this? Surely they will earn enough off premium subscriptions /
crew training / XP transfer?
Interest will go quite quick soon as there are so many other great games coming out this year. So I guess only the hardcore fanboys will remain in the end, so they need to make up their profits quite quickly. Saying that, see what the game modes bring, but they can't be much different to any other FPS game mode. Clan wars, sounds interesting, but it looks like it will be enginnered so that there will never be a single clan that could conquer the world, so this would get quite dull in due course too. We'll see i guess.
Interest will go quite quick soon as there are so many other great games coming out this year. So I guess only the hardcore fanboys will remain in the end, so they need to make up their profits quite quickly. Saying that, see what the game modes bring, but they can't be much different to any other FPS game mode. Clan wars, sounds interesting, but it looks like it will be enginnered so that there will never be a single clan that could conquer the world, so this would get quite dull in due course too. We'll see i guess.
Overlord: Actually it was one of initial clan wars principles to minimize the
possibility of one single clan to dominate on the global map.
Though an alliance of several clans will be able to possess large
territory.
Game Discussion\Gameplay Discussion\World of Tanks v.0.6.4 update: Discussion of preliminary patch notes