Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: What Happened to the T-10?
Link on message: #12970008
Kaneloon, on Dec 26 2021 - 09:52, said: And 277 is not so much appreciated nowadays. The T-10 / IS-8 used
to be my prefered tank, and still is my most played behind the KV2.
But it has been years since I last played it.
bake3020, on Dec 26 2021 - 10:41, said: It lost it's crown, when it was changed from the IS-8, to the T-10,
and moved to Tier IX, that's what happened and the rest is history.
Link on message: #12970008

churchill50: 277 is still used constantly in CW, and is quite strong in
pubs. Not nearly as strong as the Chief/279(e)/Kran/Vz/E100/S Conq,
but definitely up there.

churchill50: The IS-8 was a tier 9 already before it was changed to the
T-10. When it was changed to the T-10 it received buffs to the
mobility, turret armor, and firepower. That's when it really came
into its own.
Subject: Gold's ruining the game
Link on message: #12969861
Trakks, on Dec 26 2021 - 11:07, said: So what you're saying is that armor should be meaningless?
There's no point playing heavies at all, if that's the case. You're
putting yourself at an extreme disadvantage in all your other
vehicle stats, for armor that is worthless when it gets buttered by
gold every time you poke. Gold is as cancerous as arty.
Link on message: #12969861

Draschel: Do you need examples of how to use armor? I will even give
you the benefit of the doubt, I won't use 279E or Chieftain as
tanks using their armor profile. but even something as simple as a
Tier 8 can confound tier X tanks using premium ammunition, so long
as their position is advantageous. Its a good practice, that people
place themselves in proper position to increase their armor,
decrease their exposure - rather than relying on armor
itself. I don't know where this lunacy comes from, where
people say press 2 and armor don't matter. In advances and CW, I
see it ALL THE TIME. Bounced and/or non penetrating hits. And
EVERYONE is shooting either 325 APCR, or 330-350 HEAT. So where and
on who is this bounced damage coming from? And its not just 279E
and Chieftain doing it. 268 V4, 110E3, E100, 260, 907, 140 do more
than their fair share too.
Subject: Gold's ruining the game
Link on message: #12969839
Edselman, on Dec 26 2021 - 09:53, said: There are probably ways to balance it without losing the
effect it has on the game economy. For example, if they give gold
ammunition reduced damage compared to standard, it actually becomes
even more of a credit sink and it's not like players will have any
alternatives since Wargaming ruined HE shells.
Link on message: #12969839

Draschel: For this to be considered, armor profiles need to be adjusted
accordingly as well, in conjunction with ammo
changes. True accessible weakspots need to be on tanks.
And they shouldn't be tiny pixels, or simply --10mm-- less than the
surrounding armor. And HE wasn't ruined. It was
improved.
Subject: Gold's ruining the game
Link on message: #12969835
Edselman, on Dec 25 2021 - 21:38, said: Yes, but the M4 has weakspots though, it's not a broken
armor scheme like the 279(e). Seeing people just devalue it's
strongest point by spamming gold just shows how far it's moved from
it's original purpose.
Link on message: #12969835

Draschel: It does not matter. What you said was false. If what you say
is false, how are people to respond?A simple search of AMX54 armor
profile VS 330mm HEAT, still turns up AMX54 more than half of front
profile solid red for non-pen. I understand you are
upset, but you need to adapt and always be mindful of your
surroundings.If you have trouble making use of armor, and knowing
about armor profiles even against premium rounds....consult a
specialist and/or learn more of it. There are plenty of resources,
plenty of content creators. You need to start placing yourself
in strong positions, which boost your armor and presence.
Think of armor, as the plate steel a knight wears. But a knight can
also hold a shield out in front of them, which boosts his armor
rating. Position is that shield. Stop depending on armor alone.
Start using position to defeat your foes.
Subject: Life After Wot
Link on message: #12969833
Saffron_Blaze, on Dec 26 2021 - 09:58, said: Cold and windy.
Link on message: #12969833

Draschel: reminds me of lisa losing the spelling bee. ''Can you spell
weather?''''May you please use it in a sentence?''''I don't know
whether, the weather....''
Subject: Tier 8 in Tier X matches
Link on message: #12969829
KeeperofNames, on Dec 26 2021 - 03:44, said: FYI, my main account is banned from these forums, so.
KeeperofNames, on Dec 26 2021 - 04:18, said: what does that have to do with the discussion
Link on message: #12969829

Draschel: Isn't this bannable too? Why evensay that. Its in the Forum
Policy, even this account youare using will get banned too

Draschel: As I said, why bring it up anyway, yourself? Do you want another
account banned?
Subject: Kranvagn underpowered
Link on message: #12969782
Casual_Boops, on Dec 25 2021 - 06:48, said: I think OP's post is meant to be sarcasm, it's just not done very
well.
Link on message: #12969782

Draschel: He may seem like he is trying to sound silly - but the root
is Kran actually isn't too good of a tank. Great
mobility, turret armor, gun depression, DPM can take you
places - but you get massively let down by awful HEAT pen, crowded
crew, poor dispersion stats, bad elevation, mediocre hull.Kran has
been given the spot-light to do well in Ranked Battles, simply
because of removing Chieftain and 279E. Chieftain, which does its
job better, and 279E which is the main tank Kran has difficulty
penetrating. Without Ranked Battles, Kran would be a pub
tank at best. Try using this thing in CW and it gets stomped
Subject: 6s barely worth playing anymore in strongholds
Link on message: #12969719
cavalry11, on Dec 22 2021 - 15:42, said: That is 1 of the stupidest comments i have ever heard on the
forums.
Link on message: #12969719

Draschel: when I look at a post like this, I think to myself.
''Behave'' or get a strike. But honestly, do tell me,
when someone looks at what you typically do in battles......yes you
know where I am going with this. Insert here _____________
(derogatory stuff)Why should you be allowed to do it, over things
you don't even udnerstand?
Subject: 6s barely worth playing anymore in strongholds
Link on message: #12969717
Link on message: #12969717
Draschel: on a side note, just not that negative, is the results of new field
mods. People want to grind their new tier 8 and 10 field mods, more
than they wish to do 6s. So what ends up as a result, is hugely
disproportionate 10 teams in advances, but only 3-4 T6 skirmishes
open. And the skirmishes open are terrible, like
collective 3-4k PR teams with an extreme obnoxious incompetent
narcists' trying to call the battle. A call, by that I mean, -find
the largest forest near spawn- and sit in it, until the enemy runs
into your team by proxy
Subject: 6s barely worth playing anymore in strongholds
Link on message: #12969715
Link on message: #12969715
Draschel: There are alot of problems. First of all unlike tier 8
or tier 10, the artillery is extremely, utterly dangerous. Yes, in
tier 8 or 10 the call down munitions can certainly harm enemies
maybe even kill lighter heavies like FCM50 or Emil1951, but its
literally the entire barrage, and right in the center tracked in
it. Tanks like VK100 01 and KV4 kresl, or KV5 hardly ever even take
50% just sitting in it. In tier X, tanks like E100 and Maus, 268 V
4 and 110E3 don't mind it too much either. This is a big
problem, because in tier 6 the barrage or airstrike are crippling.
They can easily, with one munition 'bomblet' deal 500 to OI or AT8,
simply the most armored tanks possible in tier. Tanks like object
244, T3485M, VK3001P fairly well armored, easily get caught tracked
and killed in a second. The arty has to go in 6s, it has no
business in the tier. Another problem is maps. Removing maps
like Ensk has been bad, and adding maps like Arctic....cringe. Maps
like Murovanka, Malinovka, Prokhorovka are bad for 6s. Lesser able
clans just want to sit in forests and scrub.....and ''wait'' for
what happens. I personally hate this, because a 6 skirmish
shouldn't be a boss fight. People shouldn't have to pry open a
triple locked, double doored battle up-stairs, because a lazy team
reliquishes map control but wants to sit base in ridiculous
positions like Arctic north spawn, or murovanka south west. And the
reward for spending 8-9mins breaking these camps? Just 50k. Its
atrocious. A big problem is people playing their tanks
like how people do in random battle. Don't get me wrong, I am all
about squeezing fruit for as much juice possible. Assistance
tracking, spotting, damage dealt, kills. The thing is these don't
matter as much in skirmishes, which do not go into your service
record DPG and PR. They aren't for WN8 numbers or efficiency. I am
not saying nonsense like play to cap and win. No. I am saying play
to beat the enemy, by the proper roles of tanks, not stupid stuff
like meds not taking med flank, light tanks shooting 30 times for
farming damage, but only pens 10. Balance. While people
complain about LT432/EBR75, progetto/Bourratt, Renegade/Skoda56
being tier 8.5 and ruining gameplay...or in tens
907,260,279E,Chieftain - make no mistake tier 6 isn't any
different. T3485M, cromwell B, Type 64 are SUBSTANIALLY better than
any of the tech tree available, except Cromwell which is Bromwell
clonse and A43. Which is super expensive and no fun in my opinion.
I show up in skirmish, and combat officer won't allow me to run
T-50-2, Pudel, Skoda 40, Strv 57, Thunderslow. Tanks that aren't
bad really but simply are far away from T3485M.
Subject: Can we please, buff the M48 RPz?
Link on message: #12969678
madogthefirst, on Dec 26 2021 - 02:51, said: I think just giving it more engine and a bit more view range and we
can call it a day. (with that giant cupola it makes no sense the
view range is so poor)
Link on message: #12969678

Draschel: Suka Pershing obviously is the competition, and is alright where
its at, but has had 3 iterations of buffs.....The main being
mobility completely turning the tank around. However, its also a
pref tank.... I always thought, applying the M48A Patton
cupola size buff to tanks like T95E2, 59-Patton and in this case
Rhz would make them very troublesome in tier 8, but alas not the
case at all is it. T1LPC is a pretty balanced tank neither strong
nor weak, and the cupola is just that. Really, only tanks like T71
lights, should have these shack-sized cupola, because it really
doesn't matter for them now does it. It remains a huge issue for WG
balance department, especially considering M60 and T95E6 aren't
particularly strong mediums to begin with, and are further hindered
by these turrets on top of turrets Engine size as either 704
or 720, respectively T29s or Patriots, isn't a big deal. The Tank
still won't break 14.5 HP/T base, like Suka Pershing. It be fine.
At least make the cupola frontal area 177mm like T95E6, that would
be fine. The VR can even stay 380, Suka Pershing with 390+radioman
has the versatility, while Rhz has the more dangerous
gun.
Subject: Life After Wot
Link on message: #12969623
Omega_Weapon, on Dec 26 2021 - 00:17, said: Played this game since 2011. Devoted a lot of time (60 000 plus
battles) and spent lots of money (too much). Was a serious
collector and had 532 tanks in my garage. Wot is not the game it
was 10 years ago, and in recent years I have noticed the game
moving further and further away from the things that made it great.
Still, I felt I had invested so much time and treasure into
this game that I couldn't just walk away from it. I felt obligated
to play for my daily missions and participate in the myriad dumb
events to the point that it was more like a job than a fun escape
involving tanks. The FOMO is real. Nevertheless, my last battle was
back on July 5th 2021. The HE rework finally poisoned the well
water to the point where I refused to drink anymore of it. I still
watched the forums to see if there was hope for some of this stuff
to be rolled back whereupon I might return to Wot. That didn't
happen however and they then announce tier 9s in
Frontline. All hope for the future of this game finally died within
me. Omega_Weapon Cheers
Link on message: #12969623

Draschel: No one cares. If your last battle was half a year ago, why
are you still here? Not even you care. 60,000 battles and no
tens. Some collector you are.But hey, enjoy ''poisoning the well
water'' in tier V on SA?
Subject: Can we please, buff the M48 RPz?
Link on message: #12969619
The_Happiest_Husky, on Dec 26 2021 - 01:09, said: It's never been great, since it was first introduced. HE changes
mean that your dozer blade doesn't protect you as much vs HE
either. It's just a cool looking tank to play if you like the look
of it. I hear it can ram pretty decent tho!
Link on message: #12969619

Draschel: The bulldozer blade is 30mm thick. Any HE striking it, hits
30 x3 multiplier wall, with great coverage. A tonne of HE
shells, will literally hit it and deal 0 damage. Literally Jag Pz
E100 can shoot HE into it and not penetrate. The tank is protected
against HE more than it ever was. Also, because HE needs to
actually strike the vehicle hull and turret to deal damage
currently, and not modules like gun barrels, tracks, spaced armor
and splash the vehicle afterwards - HE spammers will be
robbed of damage they would otherwise cause pre1.12 because
shots would hit the bulldozer blade and go through it, but miss the
vehicle behind. M48 Rhz has potential to be decent. The
same way Suka Pershing has been made decent with buffs. By
simply giving it engine horsepower like Patriot, or the tech tree
M26 Pershing (engines are named the same) Rhz becomes significantly
quicker. Simply cropping its grotesque cupola smaller, as how
M48A Patton and T1LPC have got, makes the cupola less of a
problem.
Subject: Example why WoT rng is destroying the game
Link on message: #12969501
Jaguarz, on Dec 25 2021 - 22:35, said: The RNG is actually one of the few redeeming features of this game
but people dont realize it, without it aimbots would actually be a
REAL problem and the amount of people threading the needle would be
suspiciously high. As it stands now an aimbot doesnt really do
anything but point in the general direction that you would be if
you had any knowledge of armour profiles and weakpoints.
Link on message: #12969501

1LT_Dwayne: I don't understand how aimbot would benefits from lower rng. You
have dispersion value and you still need to hit accurately if you
want to do some damage. What I don't understand is why when you
stop your tank it takes 1-2 sec for the aiming circle to start to
shrink.
Subject: Example why WoT rng is destroying the game
Link on message: #12969464
Link on message: #12969464
Jaguarz: The RNG is actually one of the few redeeming features of this game
but people dont realize it, without it aimbots would actually be a
REAL problem and the amount of people threading the needle would be
suspiciously high. As it stands now an aimbot doesnt really do
anything but point in the general direction that you would be if
you had any knowledge of armour profiles and weakpoints.
Subject: You are not going to get better
Link on message: #12969195
Kharah, on Dec 25 2021 - 13:51, said: Watch people who are better at the game than you and then replicate
the good things they do. Small tip: avoid QuickyBaby at all
costs.
Link on message: #12969195

Draschel: ooooooophffNow that's rude. Quickybaby is
alright.
Subject: Top ten excuses for being bad
Link on message: #12969189
MaironTheAdmirable, on Dec 25 2021 - 08:00, said: always keep an eyeball on the minimap
Link on message: #12969189

Draschel: Mithrandir would say, "two eyes, as often as I can''Boromir
would say, ''the great Eye, is ever watchful''
Subject: VK 75.01-- How do you play it?
Link on message: #12969184
bake3020, on Dec 24 2021 - 16:13, said: Let's rephrase that UD: You can only hope your so called team
will cover your reload. My experience of late, indicates that
you will be on your own, most of the time. Everything else
applies just not team support, I doubt you will get it.
Link on message: #12969184

Draschel: Don't hope for your team to help over anything. Do not
place yourself in situations where you are alone.Even if your team
chooses the absolute dumbest, complete useless flanks like beach on
overlord or valley push Lakeville, mountain trail on Glacier -
never go alone in some self-delusion heroic attempt to hold an
uncovered flank. Heroes doing this early on when they see their
team lemming train in whatever direction at the
start....usually die quickly and get angry quicker. Do not
spend time over trying to convince your team in chat. No one reads
chat, and chances are if they follow a lemming train to an idiotic
flank....they are imbeciles without a clue and won't listen anyway.
Such chat would likely lead to arguments instead which isn't needed
at all. If your team lemming train, chances are they still
acquire some map control even if its towards a dumb flank, and with
that map control, the rear part of it is still usually YOUR BASE.
Stay back, as part of this rear guard, and defend your base. Even
idiotic lemming trains can be put to good use. If you need hard,
concise examples of this, I can show you by PM. The name of
the game for just about any tank, but speaking about this whale
specifically is position. Place yourself in proper, defensible
position to which you are exposed only slightly when backing out to
fire or baiting their shot. And upon which you fire you drive
forwards into cover and your reload is guaranteed. Make sure your
hitlogs provide you enough detail, like seeing which opponents are
firing premium. This is controlled slow play, with hard cover, and
without much distance between opponents, what this tank does well
at and really only what it does at all. Because these situations
don't really need mobility or DPM, don't think you need to
counterbalance the tanks weaknesses (mobility, DPM) with rammer or
turbocharger. Being able to fire quicker in peaking or having
more HP for trades, in these very controlled side-scrape battles is
typically wiser. Use equipment like hardening, spall, rotation
mech, vertical stab, vents, aiming device.
Subject: Game has nothing to do with your skill
Link on message: #12969177
Korvick, on Dec 25 2021 - 11:29, said: This game is about pvp. I would have thought that meant wins
are the only thing that matter. Stats are irrelevant, only
the dead corpse of your opponent.
Link on message: #12969177

Draschel: Generally the player that gathers the most results possible,
what we know as stats, tends to win more than those that don't care
too much.A win can be spoon fed to you, by team dragging you along
for the win. But driving around in tier 9 or 10, you have to
earn those stats. No one's going to drag you. Wins
are not a product of chance. Its not a 50/50 coin toss. People
actually either contribute more to their teams, and win more. Or
the other way around.
Subject: Hetzer Derp is dead! Sherman derp is dead! Buff the HE
Link on message: #12969107
Brynar, on Dec 23 2021 - 19:28, said: Strong words. Reading comprehension isn't your strong suit
apparently. I didn't say damage, I said module damage. Try tracking
with HE now. Used to work great before the rework. I call that a
net loss for most small caliber LTs when bottom tier.
Link on message: #12969107

Draschel: Uhhhh.....professor, you are the one not reading. As in WG
patch notes and changes. And are the one incorrect. HE can
still damage modules, and the damage number to modules
delivered didn't change with the HE changes. They stayed the
same. Which are tied to shell bore size, not shell type.When HE
strikes a target and apparently a module like tracks, gun barrel,
spaced armor panel - while it may not penetrate these outer decals
and reach the hull or turret to deal physical damage, it may still
penetrate the ACTUAL DECAL and deal damage to that module, but not
the hull. HE shell can hit a tanks roller wheel, penetrate the
roller wheel, but not penetrate the track belt or spaced armor
BEHIND the suspension, and get caught up in ''screen not
penetrated'' Like E100, or 112 and 113, for example. HE
shell again, can strike a gun barrel, penetrate the guns listed
armor but then hit the turret gun mantlet, and get caught up in
layers of spaced armor, again ''screen not penetrated'' But in
these examples, the HE shell can still very EASILY penetrate the
roller wheel, or gun barrel, and deal the module damage. Thats why
you see non penetrating, non damaging HE shells still breaking
tracks and immobilizing, or disabling a gun. What are you
talking about. HE reductions to module damage were very
necessary in the form of unfair 'blasting/searching outer
explosions' of non penetrations..... dealing ridiculous damage to
modules but not the vehicle. Like HE from Maus 128mm hitting jag
panzer E100 in the face and dealing 35 damage to the
superstructure, but setting the tank on fire through engine damage
below the superstructure. This ridiculous nonsense has been
removed. Rightfully so. If you want to track
something, shoot the roller wheels with AP prof. 200IQ.
Subject: Casual Boops Commentary -- Advent Calendar Day 23
Link on message: #12969104
Casual_Boops, on Dec 24 2021 - 16:42, said: Yes I was using my post to further illustrate the point we
were both making-- the gun handling is like 15% worse than the
Defender (which is already bad)
Link on message: #12969104

Draschel: Right. But lets be real, VK7501 doesn't need gun handling if
its used in single purposes it actually works well at. It doesn't
need DPM either.on the terrible roll of the dice you get something
like redshire or westfield, no amount of gun handling + DPM boosts
would help it be useful anyway
Subject: Game has nothing to do with your skill
Link on message: #12969102
Wings_That_Work, on Dec 25 2021 - 05:11, said: Depends on which tank. For instance, my main destroys his T57. And
as an example for the dmg vs wins, my Maus is
Link on message: #12969102

Draschel: It really does not depend on *'which tank'* And by that,
apparently only 1 tank you have chosen. But from what I see,
he is clearly doing better in all parameters, you simply dodge it
in with a specified tank. He has 18 tanks with population
variance, of over 70 battles. I wouldn't say 70 battles is enough,
but lets settle on that number being enough because that number
works for you too. You have 5 tanks at that level,
too. Now, of these 18 tanks -> 50.6% W/R is his
lowest, 65.2 is his highest.
-> 2,240 DPG is
his lowest, 3,010 DPG is his highest.
-> He has 2 with
2-marks, safe to say his combined totals are probably higherNow of
these 5 tanks -> 50% W/R is the lowest, 61.7 is the
highest
-> 2,050 DPG the lowest, 2,800 DPG the highest.
-> None
yet beyond 1-markYour T57 is an singular outlier. And in this
situation, only clearly works to your advantage directly
contrasting his. Not only is it your BEST tier X, it alone only
proves what you are trying to say. He has more tanks in the
56,57,58,59,60 range, while you only have 1. While damage isn't
everything, the differentiation here is significant. His LOWEST DPG
T-X used here, is higher than all but your BEST DPG.....meaning his
lowest T-X is better than your 2nd best. Any WoT self respecting
analytic can come by and draw up the same conclusions. You two are
different tiered players, different strata. No offense needed, its
a break down. You need to drop the train of
thought, that wins mean everything. They do not. Just slam on the
brakes. Wins are great, sure. But acquiring the results which tend
to be benefactor to wins, are more important than wins
themselves.
Subject: French tier 4 B1 heavy - what am I missing?
Link on message: #12969089
_Katyusha___, on Dec 25 2021 - 07:14, said: The BIG duck is the B1, the medium ducks are the AMX40 (wich
was never built) and S35 (wich i have the german one) and the baby
duck is the H35, wich i'm rate 69 XD
Link on message: #12969089

Draschel: Your crew is strong, in the experience it has. I mean, not very
strong as in 8 skills, but strong so that enemies you see
won't have what you have 75% the timeHowever, you have some
real weird a-- selected crew skills and trained order, and you
aren't running a functional 6th sense.... I'd drop optics for
gun layer. This thing can't really get higher than 410m with
rations, optics, vents, BIA, situational awareness. Dropping optics
leaves you with 373, which is enough so long you position yourself
where view range isn't dooming you and your tank. Chances are if an
enemy is confounding you while you run only 373m VR - these
situations very likely even if you had 410m it wouldn't solve the
problem and spot the enemy. Gun layer, effectively is the
rammer on this tank for DPM. Because the gun fires and cycles so
quickly, the only way to accurately aim-in is with gun layer.
Subject: When we can get the German wheels tanks in game?
Link on message: #12969041
_Katyusha___, on Dec 25 2021 - 00:45, said: Why do you want wheelies in low tiers when they are such a problem
on high tiers already?
Link on message: #12969041

TeriyakiTanker: Because fair is fair?
Subject: French tier 4 B1 heavy - what am I missing?
Link on message: #12968958
Link on message: #12968958
Draschel: Their used to be that clan, what they call themselves.CIA I
believe. This is before SA server was a thing. I guess Thugz is CIA
2.0CIA would run tanks like DW2, B1, B2, Valentine
II, T127 in 3-man platoons to man-clubNow, add to this SA
server that jsut about everyone will hop into to bot farm Reqs
on tiers 3,4,5 tanks are pretty difficult. Not difficult to 3-mark,
just difficult to get the ace
Subject: Game has nothing to do with your skill
Link on message: #12968957
Bert_Price, on Dec 25 2021 - 00:39, said: Love you all so, worked up "fanboys".
Wings_That_Work, on Dec 25 2021 - 03:50, said: It must suck to be that good at doing damage, but that bad
at transitioning it into wins.
Link on message: #12968957

Draschel: Is it fair to say,that I don't love you, worked up
non-fanboy?The only one played here is you. Apparently 56% of the
time.

Draschel: I am not going to judge ''who or whom bought which or
what account'' because I'm not interestedThe act of the matter
though, the person played well before and still plays well now. Who
cares? But.....Still thinking the same way I see. He has
59% W/R. No easy feat. Why would you say regardless, that he has
trouble transitioning those into wins? He's winning. Life
lesson, reading and looking, are more important than hearing,
typing, talking. The ability to communicate doesn't make someone
intelligent, the ability to see, digest, understand do.This person
can simply have a bad day and is down on his luck. It don't mean
all his days are that way, and seeing 59% they certainly are
not.
Subject: Game has nothing to do with your skill
Link on message: #12968768
Treeburst, on Dec 24 2021 - 19:14, said: So if I put Tom Brady on a middle school football team and have
them play the Crimson Tide he’ll win right? I mean at least 75% of
the time? Because he is obviously going to be the best player on
the field by a considerable margin.
What? No? You don’t think he’d win? Why not?
Link on message: #12968768

What? No? You don’t think he’d win? Why not?
Draschel: well, Brady is a force multiplier. He's as good as his
receivers are, and with middle school receivers - dicy.But lets not
use a force multiplier, thinker MVO - but a do'er. A physical
do'er. Place jerome bettis, Marshal Faulk, Emmitt smith on a
high school team and their team will DEMOLISH middle school
opposition. Don't forget you are 60%. You aren't 48, or
50. For all the times you slump and have losing streaks, you
remember. But you don't really remember the smooth sailing, the
times you went 70+
Subject: Daily Mission - Cause damage to 7
Link on message: #12968727
Saffron_Blaze, on Dec 23 2021 - 19:54, said: I haven't played arty in years. It just seemed rather lame.
Link on message: #12968727

TeriyakiTanker: Yeah arty sucks if you don't like it but really helps get missions
done!
Subject: My Xmas Wish: reduce RNG to +/-10% or 15% in 2022
Link on message: #12968579
Allf, on Dec 24 2021 - 04:26, said: No it would not.
You clearly have no idea what the real issue of the blowouts is.
The issue is in playerbase skill/understanding the game mechanics and playing your role correctly. There is a reason why NA is bottom of the barrel. RNG has nothing to do with it. Currently, those who are lesser skilled or maybe unlucky have a better chance at turning the tables with +/-25.
Lower/no RNG will just eliminate those who are average/below as luck will no longer be a factor and they will have an even lower chance at winning and/or turning the tables around.
Link on message: #12968579

You clearly have no idea what the real issue of the blowouts is.
The issue is in playerbase skill/understanding the game mechanics and playing your role correctly. There is a reason why NA is bottom of the barrel. RNG has nothing to do with it. Currently, those who are lesser skilled or maybe unlucky have a better chance at turning the tables with +/-25.
Lower/no RNG will just eliminate those who are average/below as luck will no longer be a factor and they will have an even lower chance at winning and/or turning the tables around.
1LT_Dwayne: True that it wont reduce blowouts but the battle experience would
be better. If you need a luck factor to have your 1 out of 10 good
game I don't think this is the game for you.
Subject: Which tier VI should I take the Arnie discount on?
Link on message: #12968440
Link on message: #12968440
Draschel: P43 Bis is an extremely under rated tier VI.It has excellent 240
alpha, but unlike VK3001P or Skoda T40 has 100 more DPM with it.
Comparing the DPM with it and something like 40TP, is like night
and day. And with equipment 2.0 and field mods, things like medium
tank horsepower boost and turbocharger make P43 Bis less clunky
than how it came out years back. P43 Bis also has a tough armor
profile similar to Pudel and T3485M, making it very versatile. I
just wish it had 370m VR, and it would be superb. Watch out for the
slow shell velocity, even firing premium APCR the shells are slow @
750m/s. But you can't go wrong with Skoda T25. Skoda T25
and A43 are the best tech tree tier VI mediums.
Subject: VK 75.01-- How do you play it?
Link on message: #12968439
Krampus___, on Dec 24 2021 - 11:15, said: It's lacking to say the least. This tank could be great with a
buff, though (can't they all). I'm not saying they need to buff it
to Tier IX levels....
Link on message: #12968439

Draschel: Making it play more like simply Chrysler and IS-M are good
enough. This thing is outrageous
Subject: So, the M-IV-Y, how do you work it?
Link on message: #12968435
Link on message: #12968435
Draschel: Like an E75TS. They are most comparable.M IV Y does
have the track roller gimmick, I guess.M IV Y has
the ridiculous large cupola, but speed and
maneuverabilityE75TS is a little smaller, and more accurate with
its gun
Subject: Game has nothing to do with your skill
Link on message: #12968433
Treeburst, on Dec 24 2021 - 07:32, said: I mean it seems fairly obvious that whether you win or loss a game
has very little to do with how good you are.
There is some correlation with how well you do in a given game, but not a very strong one.
Obviously the better team wins the vast majority of the time, especially given the current state of “random” battles.
Link on message: #12968433

There is some correlation with how well you do in a given game, but not a very strong one.
Obviously the better team wins the vast majority of the time, especially given the current state of “random” battles.
Draschel: Very interesting you are here to say that, I mean
extrapolate? So you think, that you winning 60% of the time,
has little if anything to do with you trying and contributing more
than others, to hopefully win? You mean to say, the 60% is just
chance and anyone can have the same if they are simply lucky? When
you say co-relation, at what magnitude are we talking about? If you
do well, say 2.5% more wins are an order over time? If you do very
well, 5%? If you do goodness graciously, 10% more? .......and
when it comes down to that, how is 10% additional wins compared to
the middle 50%, not a strong indicator concerning
co-relation? Most peculiar indeed.
Subject: Game has nothing to do with your skill
Link on message: #12968430
Bert_Price, on Dec 24 2021 - 01:04, said: 5 good, 5 average, 5 poor means nothing. Flip the coin as much as
you want. WOT/XVM "fan boys" ignore them, pay no mind. Enjoy game,
do your best, have fun.
Link on message: #12968430

Draschel: Everyone is allowed their own opinions. And you as well, may
have oneBut don't pretend and say others follow your 'opinion'
and play that way
Subject: Casual Boops Commentary -- Advent Calendar Day 23
Link on message: #12968304
Casual_Boops, on Dec 23 2021 - 06:03, said: If you put a V-stab on the VK 75.01k, it's gun is just a tiny bit
better than a defender's gun with no equipment.
Let that sink in. lol
Link on message: #12968304

Draschel: Its not what we were discussing?You are talking about bad
accuracy - and the tanks accuracy is actually on the good side,
considering 490 alpha damage.But what I am talking about, is
absolutely dreadful gun handling, such as dispersion stats. I am
pretty sure this is what you mean as well. If you take the
time to aim, which because of the dispersion takes longer than it
should, the final shot is actually somewhat accurate.Compared to
Defender, 50TP, 703ii, Skoda 56, VK100 01, Mutant 6? The VK7501
will land more reliable shots than the bunch once aimed-inThe big
issue, and I hear you with your Defender reply, the dreadful T-34
heavy-esque dispersion values that bloom the tank horrifically,
that makes aiming harder VK7501 is probably the tank to take
the double-stabilizer approach, and ditch the rammer. Typically in
VK7501 preferred combat scenario of trading on corners - it doesn't
need a rammer. Besides the DPM is so low, that even with a rammer
it cannot hope to out-DPM alot of tanks. Its focus should be
fighting only where its supposed to fight and has advantage there.
Like KV2, a rammer isn't a necessary piece. Focus instead of things
like bounty aiming device, bounty rotation mech. If I ever do setup
mine up properly and field mod it::City maps like ensk, himmels,
Paris, Piltzen, ruinberg hardening 1st+% spot, rotation
mech 2nd+% spot, preferably bounty aiming device or bonds gun layer
3rdGrass maps like Westfield, Sand River, Redshire (assuming
I've turned off malino+prokho) ventilation, rotation mech,
rammer
Subject: Game has nothing to do with your skill
Link on message: #12968271
Bert_Price, on Dec 23 2021 - 19:04, said: 5/5/5, 5 good, 5 average, 5 poor means nothing. Flip the coin as
much as you want. WOT/XVM "fan boys" ignore them, pay no mind.
Enjoy game, do your best, have fun.
Link on message: #12968271

TeriyakiTanker: You have done something completely terribly and incompetently
21,617 times, you are one of the worst players this game has ever
seen. What exactly did you come here looking for? Did
you think anyone would find your comments intelligent or useful?
So really what are you trying to do?
Subject: Being Accused of Cheating - Ban Me WarGaming!
Link on message: #12968124
Link on message: #12968124
Jaguarz: All I know for sure is if anyone kills or shoots me they must be
cheating, theres just no other alternative.... and as others
have said, for that level of win rate its all sub tier 4 padding,
the very best of players can probably pull out 70% solo in just
about any tier though
Subject: Any reason to get 252 U if I have IS-6
Link on message: #12968046
POLIZEI110, on Dec 23 2021 - 19:52, said: The IS6 is absolute garbage.
Link on message: #12968046

Jaguarz: and for a long time it was an absolute beast, things change.
Subject: Compensation.... AGAIN?!?!
Link on message: #12967978
ExploratorOne, on Dec 23 2021 - 18:32, said: The dxeadline was moved to the next server reset. So if you
had bought crates between the old two-hur deadline and the server
reset, yu will get additional compensation.
Link on message: #12967978

Jaguarz: It seems that people, or at least some people, have been
compensated twice. I received my compensation prior and again today
from one purchase.
Jaguarz
Incoming! Extended Compensation window for Non-Duplicate Ornaments in Lar...
23.12.2021 19:57:27
Subject: Incoming! Extended Compensation window for Non-Duplicate Ornaments in Lar...
Link on message: #12967976
Link on message: #12967976
Jaguarz: Also have been compensated twice.
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