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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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TeriyakiTanker
Why do Some Argue Against Skill Based MM?
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11.04.2021 20:40:17
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807504

View PostATruk, on Apr 11 2021 - 12:38, said: I have been involved in real life competition just like that. Of course ways and means were created by certain nefarious players to hang just below that "bump up" level because each level had "level only" rewards. And then it was decided that the competitive equipment had to be segregated as well, then classes were created for those too. Top competitors in one class were usually top in any of the others they chose to compete in. So skill level can be defined by many things, as simple or complex as you want. Then there was the problem of local bias. Local competitions would determine skill standing locally. But when local top class players competed regionally, they wound up equivalent to lower classes from other regions. They could only learn the techniques to improve by playing with better players. Left in the small local circle competing against each other only, competitive improvement stalled out. Anyway, if I only ever played against my same skilled opponents, how would I learn the technique an actual good player uses to destroy me? How would I learn where good players take their HT or TD on certain maps? Watching videos or reading advice helps, but is not the same as being there trading tank damage. Better players can be destroyed, and I'm willing to be destroyed to prove that.  

TeriyakiTanker: I don't think you can create a system that can't be games at all, you will never stop people from staying just below the cut off, and that is fine as long as it works for the vast majority of players.


TeriyakiTanker
Why do Some Argue Against Skill Based MM?
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11.04.2021 20:39:10
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807503

View PostCAPTMUDDXX, on Apr 11 2021 - 12:03, said: The option I suggested was that it be available only to those above a WG determined rating level. Those choosing the option would only be matched with with others at or above that level. They would never see others below that level. WG could also create several rating levels and match only players within their rating level. Say 51 to 59, 60 to 69, 70 t0 79 and so on. When ones rating rises they would move to the next higher level. When their rating falls they would drop to the next lower level, possibly dropping out of using the option if rated below 51. All below that level would use the current MM.  

TeriyakiTanker: The only thing I think that wouldn't work about this is that I don't think enough people would choose to use the SBMM, no doubt it would make their games seem tougher.  My personal suggestion would be to just not make it optional.  Two groups basically, anyone above some skill level in one and everyone else in the other.  I would actually be interested in testing that out.


TeriyakiTanker
Why do Some Argue Against Skill Based MM?
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11.04.2021 20:37:04
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807499

View PostDeath_on_2_Treads, on Apr 11 2021 - 10:57, said:   Sure it is feasible. Not to you, or the other defenders of the WOT faith that show up in every post decrying any attempt to even the playing field.    Data?  That's funny. Sure, I'll address just like all other data is addressed on here that your group disagrees with. The data is insufficient, the sample size is to small, you have only cherry picked the data that fits the point you want to make, or you're not a statistician so you don't understand the data your are posting. I've probably forgotten a few of the standard responses given when ever anyone is pro SBMM and presents data, so forgive me. The "facts" are that the current MM system can be improved to make matches more fair. How it happens is another discussion, but it can happen. To me, it seems that  MOST blowouts have a common theme, uneven skill.    If this were one on one for example, and you are the best player at this game, you should not be put in a match with the worst player in this game. I can tell you how that ends 99% of the time, maybe even 100%. That's not fun for either player I'm going to guess. Now extrapolate that to two teams of 15 players. If the 15 best players are on one team, and the 15 worst players on the other, I can also tell you how that ends and how much fun it isn't also. Now lets put two teams of 15, made up of the evenly divided top 30 players in the game. I can tell you that it isn't far off from 50/50. Any match that starts out fair, or even, will then be determined by the actions  of the players in that match, not because one team starts out with huge skill advantage. It is impossible to make every match perfect in skill and tank tier, and tank type, but the current system can be improved to reduce the number of matches that aren't competitive. Again, I get why the majority of people who don't support SBMM are better players. They don't want to face each other. They don't want it to be fair. They like random.

TeriyakiTanker: 1.  I have not given you my opinion on SBMM, so don't assume it shows you have an agenda to push.2.  Since you obviously want my opinion I will give it to you.  I do not care if they implement SBMM or keep random.  I have asked a million times for people like you to give examples of games using SBMM so that I could make a more informed opinion, no one has ever done so.3.  You are correct, I am not a statistician, which is why I obviously have not posted or interpreted any stats, but again you show your bias with an inability to be honest about things.4.  If NeatoMans data is wrong, why was it?  How big was his sample and how much bigger would it need to be?  Do you have any data backing up your claim?


DeviouslyCursed
Does tanks reset for next chapter?
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11.04.2021 19:37:41
 
Subject: Does tanks reset for next chapter?
Link on message: #12807464

View Postthandiflight, on Apr 11 2021 - 06:00, said:   Do the math: there are 150 stages at 50 points per stage. That means you need 7500 points to complete. You can only get a maximum of 100 points with a tier VI - so you will need 75 Tier VI's. If you are a relatively new player like the OP, then the only way you get to have enough points is effectively to buy the tanks.

DeviouslyCursed:  Someone hasn't thought this through... I guess you answered your own question. To add to what Korvick posted, not only do you get the daily mission points, but for some reason you are ignoring the fact that you should be close to getting the tier 7 by the time you finish the tier 6 points. Each tier 7 is 270 points. If you can't get enough tier 6s and 7s in 3 months, you weren't going to cap those points anyway. Even if it was impossible for newer players to max Battle Pass (it's not, clearly) there would be nothing wrong with that. There is nothing that says every single player should be able to max ever single event. There should be no expectation of that. Though I know it goes against the whole "I'm entitled to everything at all times" attitude a lot of people seem to have nowadays.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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11.04.2021 19:21:39
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807449

View PostDeath_on_2_Treads, on Apr 11 2021 - 16:57, said:   Sure it is feasible. Not to you, or the other defenders of the WOT faith that show up in every post decrying any attempt to even the playing field.    Data?  That's funny. Sure, I'll address just like all other data is addressed on here that your group disagrees with. The data is insufficient, the sample size is to small, you have only cherry picked the data that fits the point you want to make, or you're not a statistician so you don't understand the data your are posting. I've probably forgotten a few of the standard responses given when ever anyone is pro SBMM and presents data, so forgive me. The "facts" are that the current MM system can be improved to make matches more fair. How it happens is another discussion, but it can happen. To me, it seems that  MOST blowouts have a common theme, uneven skill.    If this were one on one for example, and you are the best player at this game, you should not be put in a match with the worst player in this game. I can tell you how that ends 99% of the time, maybe even 100%. That's not fun for either player I'm going to guess. Now extrapolate that to two teams of 15 players. If the 15 best players are on one team, and the 15 worst players on the other, I can also tell you how that ends and how much fun it isn't also. Now lets put two teams of 15, made up of the evenly divided top 30 players in the game. I can tell you that it isn't far off from 50/50. Any match that starts out fair, or even, will then be determined by the actions  of the players in that match, not because one team starts out with huge skill advantage. It is impossible to make every match perfect in skill and tank tier, and tank type, but the current system can be improved to reduce the number of matches that aren't competitive. Again, I get why the majority of people who don't support SBMM are better players. They don't want to face each other. They don't want it to be fair. They like random.

DeviouslyCursed:  And those 50/50 matches will still result in a lot of blowout matches, as I've already said, and has been demonstrated by others. I get why players want SBMM, they want more wins without actually having to work to get better. Random MM is the fairest system of them all: You get the wins you earn. If you are not getting enough wins to make you happy, get your butt moving and earn more. Simple. I also get why bad players don't like Random MM: It shows you EXACTLY where you stand in the community, and many of the players don't like looking into the mirror.


TeriyakiTanker
Why do Some Argue Against Skill Based MM?
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11.04.2021 18:20:30
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807426

View PostDeath_on_2_Treads, on Apr 11 2021 - 09:50, said: Or maybe, just maybe, they would like to have games not be blowouts because teams are so uneven. To think they " want more wins without working for them" is just silly. those players would existing o both the losing and winning team, so your argument is null and void. The  reasons for SBMM are almost always to make games more fair by even distribution of skill to avoid lopsided matches. That doesn't necessarily translate into " free wins". It translates into a good gaming experience. I don't like blowouts win or lose. Its just not fun. Of course , if you are only a good player because you can only beat up on lesser players and would wither facing people of your own skill level on evenly matched teams you probably don't like SBMM. That is the reason 95% of the people against SBMM don't want it. They are afraid to lose their status in the game. I actually like the optional SBMM idea. You know who doesn't like it. People like you. Maybe, just maybe, YOUR pool of free wins would dry up.

TeriyakiTanker: How would optional SBMM work?  Because it doesn't particularly feasible. And why haven't you addressed Neatomans data that shows almost no reduction in blowouts?  Funny how people like you just ignore the facts.  Neatoman has shown, with data, that SBMM would not have an appreciable effect on blowouts and more importantly that blowouts are a result of the single death aspect of the game.  But you aren't going to address the facts are you?


_BobaFett
Spähpanzer SP I C - German Tier 7 LT - Review
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11.04.2021 18:09:14
 
Subject: Spähpanzer SP I C - German Tier 7 LT - Review
Link on message: #12807424

View PostWhistling_Death_, on Apr 11 2021 - 16:02, said:   Light scouting tanks are not about the gun.    

_BobaFett:  Yet it is an essential part of the tank.


_BobaFett
Is Tank Rewards ever going to come back?
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11.04.2021 16:49:29
 
Subject: Is Tank Rewards ever going to come back?
Link on message: #12807403

_BobaFett: It was such a great resource of premium days, equipment, and occasionally a tank. I miss it a lot.


TeriyakiTanker
Why do Some Argue Against Skill Based MM?
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11.04.2021 16:10:56
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807390

View PostSiege_Engine, on Apr 10 2021 - 22:47, said: Sigh.  "Transference"  "WG effed up"  "People added to ignore list"    This simple conversation has devolved into much toxicity.  It's sad. Why so much hostility?  Why is there so much need for so much toxicity?    What is the unemotional answer to the original unemotional question?  

TeriyakiTanker:
Because you are a troll who ignores answers to your question, I clearly laid out a bunch of reasons that you never responded to.  Your issue is that you are simply a dishonest human being with no interest in a serious conversation.


_BobaFett
Spähpanzer SP I C - German Tier 7 LT - Review
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11.04.2021 14:53:48
 
Subject: Spähpanzer SP I C - German Tier 7 LT - Review
Link on message: #12807368

View PostWhistling_Death_, on Apr 11 2021 - 12:50, said:   Had?

_BobaFett:  It's not great anymore. Ever since it lost its autoloader it's been in rough shape, and powercreep has taken a toll on it.  The biggest issue with it imo is the shell velocity. 600 m/s is absolutely abysmal for a light tank.


_BobaFett
T28 Prot. Don't know how to play this tank
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11.04.2021 14:49:47
 
Subject: T28 Prot. Don't know how to play this tank
Link on message: #12807364

_BobaFett: It's a mediocre tank in my opinion.


_BobaFett
It's BS
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11.04.2021 14:07:05
 
Subject: It's BS
Link on message: #12807353

View Postuberdice, on Apr 11 2021 - 04:21, said: It's entirely possible that he was trying to go through the lower plate, which throws off most people new to high tiers because it's not a real weak spot like they'd be used to from other tanks.

_BobaFett:  Reminds me, the lower plate should be a weakspot. It makes no sense that every other tank (except the 279 of course) follows this rule of the lower plate is a weakspot except this one. It's so mind-numbingly stupid. Why couldn't they have given it a normal armor profile.  Ugh.


Draschel
Idea on how to REALLY fix the spgs?
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11.04.2021 13:53:27
 
Subject: Idea on how to REALLY fix the spgs?
Link on message: #12807352

Draschel: That isn't the important thing you need to know. At those high speeds, what is important is it wants to spot, by je-baiting an entire team to fire at it. That's its principle yollo trollo role.  I don't take tanks personally anymore. I took it personally when they nerfed arty 9.17 years off and since then, I have maybe played 4 arty games. The class is dead, and is regulated to a tool people call for in CW and advances. Or for an incompetent who otherwise can't manage to play anything else, or perhaps a burn victim in the hospital bandaged up with only 1 working free hand. Well, I'm neither of those. Why would I want to play a piece of crap that is going to bottom of the barrel tank any session statistics, when I could play something like STB1 and truly be influential and not rape my stats while doing so. And arty doesn't do its job, at all. What is its job, first of all? As defined by game hints, pointers, prior to game launch? "Defend arty against the light tanks, because they will defend you against the heavy ones"  That was a game pointer, for how many years pre-battle? So, the job is for arty to support your team against heavy tanks? Is that a Bat Chat 55 or 58 job, when it manages to hit Type 5 or Maus for 12 damage? Arty doesn't do what 45% tater tots believe it does. It doesn't remove camping, or neuter heavy tanks. It causes camping, forces heavy tanks and assault TDs into cities or rocks, and ends up firing against whatever targets of opportunity actually lit up, such as forward observer light tanks zipping around or hull down position meds/fast heavies. All the while TD stay hundreds and hundreds of meters back, not getting countered or bombed. Arty doesn't do anywhere near its projected role. That's why WG took down those game pointers. Most are all wrong.  The players that have higher damage and assistance damage in artillery compared to other classes (except maybe TD) are the numerous 43-49% sub par population. That are that way for a reason, because the required skills needed not to be subpar, they fall short in. Interestingly, the inverse is most untrue. The players that do significantly well in damage and assistance damage and W/R with artillery, don't do nearly as well as they would in actual tank classes. And everyone knows this, everyone with a thinking functional mind. Low skill floor, you are shown the ropes once and it is easy. Low skill ceiling, a mere juvenile peaks. Compared to tanks though, like Leopard or Grille 15 or Udes 15? High skill floor, takes hundreds of battles to hone. But high skill ceiling the sky is the limit. You do have an attitude problem, because you are contemptuous. You sneer at people. Why is that, jealousy? Envy? Anger? Don't know, don't care. We don't make the decisions. And WG doesn't listen to any specified lobbying groups. They do what they want, what they think populations/servers want. There are statistics of variance, that we can't really verify as true or false, but what they tell us that they ahve tallied, like the sandbox testing, for example. You have a problem with that, you refute their step by step processing? You take it up with them, not sit on some silly conspiracy theory. I am just describing the history of the class, its rocky down hill road, and where it  continues to go. Skill, is a summation of skills. It is very weirdly worded, in that the plural make up the singular, but it is truly the case.  artillery reduces some of the skills an effective and aware player possess, but does not remove his skill - in entirety. Let us say we have a player who averages 4K damage 4.5 combined in his WZ111 5A or 113 - and the guy is having a particularly bad session, and is only managing 3.5k combined instead due to many reasons, but perhaps focus and artillery and RNG being major ones, to his frustration. Why is this sad face, quitting-for-the-night player, still absurdly raking in 3.5K combined? What bad players don't even do in their tier 10 over 2 games worth? Because of the other fundamentals to fall back on - its just the full potential is being held back, and as a result no 4.5.  It is quite easy arithmetic, really.  WG doesn't use terms like Broken. They won't ever. They acknowledge, and nerf - but they won't use a term like Broken. Do you want me to count the arty nerfs since inception, compared to other classes? Nothing even comes close. But they can nerf artillery another 10 times, over a span of another 5-6 years - and still it won't change its nature.  You aren't a good artillery player, sorry to burst your bubble. You have to leave tier IV for that. And leave SA, as well.1,200 for 6s-  1,500 for 7s-  1,700 for 8s,  1,900 for 9s,  2,300 for 10s are what the 3 mark pros seem to get. Then you are a good artillery player. The thing about being good or not, its not a self endowed thing. People need to say you are good, rather than you obnoxiously thinking you are good. But if you were to take a look at Tedser or Xrays, or whomever does the neat kinky sit in a M53/55 or Conqueror for 3 marks, that is good.        


_BobaFett
It's BS
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11.04.2021 13:44:12
 
Subject: It's BS
Link on message: #12807349

View Postuberdice, on Apr 11 2021 - 03:57, said: The cupolas are a bit tricky to hit, especially the one without the rangefinder, but they're only 230mm.

_BobaFett:  

View Postgolruul, on Apr 11 2021 - 08:27, said: You don't need premium ammo to pen the cupola reliably.   If you're trying to pen the lower plate then you're a fool.  Learn the armor profiles instead of complaining.  It would have taken less time to go to tanks.gg and look at the lower plate than it would to type your whine post.   But of course anyone posting from a sock puppet account isn't actually interested in learning.  All they want is for WG to make them uber.

_BobaFett:  I hit the cupola dead-on in the middle twice and it bounced both times while he was on level ground not moving at all. I fully aimed it and made sure I hit it square in the middle. Each time it cost me 650 chunks out of my HP. I don't know why or how they bounced but I am certain I hit them dead-on in the middle. Sorry, yesterday I was grinding ranked and this particular game frustrated me intensely. 


Draschel
Idea on how to REALLY fix the spgs?
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11.04.2021 11:29:13
 
Subject: Idea on how to REALLY fix the spgs?
Link on message: #12807340

View PostOmega_Weapon, on Apr 11 2021 - 02:45, said:   Arty has always been a part of the risk/vs reward equation. If you drive around very randomly, never taking the time to stop moving and aim at a target, then arty will have a very hard time hitting you. However you become much less effective in most other respects. You can also hide in arty cover or keep yourself unspotted, but you might not be helping your team enough if you do that excessively. Good players take arty into account as one of the risk factors for any action they take. They may complain about it, but they do it well enough to still be considered good players so arty isn't really holding them back much.   Arty is not getting nerfed because it is too easy to play. Arty only gets nerfed because a very vocal minority hate arty enough to never shut up about how it "ruins the game" by fulfilling its designed role in the game.   Any tank with a large caliber gun and long reload can also sit beyond spotting distance and give the player time to eat a snack and watch youtube videos between shots. Not a very effective way to play though for any class. A long reload time is best used as a chance to move and relocate or analyze the developments on the mini map. If you don't put your best effort in (even in SPGs), you win fewer games.   Yes, pro or anti-arty arguments are very much based on personal opinion. I think Wargaming was wrong though to start down the nerfing road with arty in the first place. They should have just stuck to their guns. All the arty nerfs and adjustments make arty players unhappy, yet never seem to reduce the crying of the arty haters. Wargaming doesn't make people on either side happy with these nerfs. Seems that arty haters cannot accept the indirect fire mechanic period. On that note I have heard that a real solution is in development. World of Tanks console is introducing a separate game mode with modern era tanks. World of Modern Tanks will not have arty as a playable class. People who hate arty can play arty free in WOMT while those who prefer arty can continue to play classic WOT. If it works on console, we can probably expect the change to make its way to WOT PC as well.

Draschel:  Yes artillery will have a harder time hitting you. But they don't necessarily have to hit you. But whereas direct fire tanks have an easier time hitting someone moving around quickly due to shell velocity and accuracy, they subject themselves to being spotted for it and received return fire.  Artillery does so with impunity. Good players weather the storm of artillery, because deep down they know it is next to moot. Inconsequential. They hate it, curse it, berate it - but practically deep down, it isn't the problematic issue. It is the emotional whirlwind fury scapegoat. Let me explain. An E25, for example is a keystone threat. High camo, mobility, DPM, pref MM. A E25 will kill you. And it is almost always a threat, unless you are Defender in a city map. Now granted, M44 or old GW panther and/were great SPG people do well in, but still something an average player struggles to maintain even 1K damage in. With the Tiers 1-6 HP rework, Tier 6 tanks are getting 1.5k+ averages easy. An expert, would most rather bank on having to deal with a stun and 400 damage splash track hit from conqueror GC or GWE every 30.5 sec, and estimate that the artillery may occasionally miss widely, as most arty have trouble managing even 45% ratio  --  than have to deal with murderous tanks like Chieftain, 907, T57, 430U that have hit ratios 80%. Especially if there is a significantly threatening pilot in those, who knows what is needed to know. But artillery is frustration. A potato can do it. That is the problem. What is the DPM, alpha of GWE or Conqueror GC, average 300-500? 1k per minute? What is the DPM of tier 9+10 tanks? It is quite clear. Artillery is getting nerfed because of balancing reasons. Meaning it is easy to play, colloquially. Easy to play, means the majority of players, good or bad, will do better in it than something that is hard to play. It is not a very minor local vocal community, that drives nerfs. Server forums are a small population set. But the run surveys in-game, hundreds of thousands probably complete those. And probably many of those express disdain, contempt, anger at artillery. It is the same thing like counter strike. People hate being sniped from 150m away by someone with Scout or AWP. So they regulate these rifles and apply lots of soft penalties. You ahve a very skewed, flawed, most incorrect view of how balancing takes place. It's contemptuous, pompous, biased, and the sign of someone with an attitude problem.  The problems with using tanks like high tier TD, or high bore size tank guns as artillery - still leaves them open to return fire and/or spotting. They can't escape that, unless all you want to do is blindshot and hope that in 720m your shots hit something. That is childish. Tanks and TD also have to fight terrain and bumps. But yes, tank destroyers generally are easier to play than medium tanks. Even hard ones like Grille, all people have to do is turn off ensk and himmelsdorf with prem, and sit in the back and hope your teams scouts are better, and fire all game. Inexperienced players tend to do better in heavy armor tanks and TDs, do their best in SPGs, and their worst in non wheeled light t anks.  If artillery disappeared, just the next day, people would start complaining about tank destroyers. The new complacent and sit as far away from the enemy as possible, in bushes, and shoot all game with less chances of return fire. Trust me.  Because you cannot fix broken, with nerfs. You ahve to make it un broken. And you cannot. How do you not understand these concepts. You can nerf FV4005, but you still haven't taken away its explosive nature, to which it is problematic to begin with. You can nerf EBR75 and 105, but again the broken traits that enrage people, remain. YOU CANNOT FIX BROKEN, by nerfing. Look at VK3601 years ago, when the L58K Konisch was problematic with gold spammers, who paid for such an outrageous boon. That was broke as f---  They didn't enrf VK3601, the platform. They jsut came down hard on the GUN, the BROKEN ELEMENT, and changed Konisch entirely. This is the proper way of doing things. Tackling problematic issues, not the platform hosting the issue. Arty attacks from great distances away, doesn't need to learn armor layout or aim, doesn't need to hit something to do something, is a force multiplier from afar not a embattled warrior, is entirely based on luck with both hit % and DPM.....the thing is just a toxic slot machine. You can't fix this crap with nerfs. THAT IS WHY WG IS RELEASING THIS HE 3.0 WITH NEW ARTY CLASS FEATURES. Like re worked tracer elements, over target marker warnings, Etc. New MECHANICS, to nerf arty. Why is that? Because standard numeric nerfs aren't working. They need class specific mechanics nerfs. How do you not understand this?   


TeriyakiTanker
Cheating maybe?
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11.04.2021 09:12:53
 
Subject: Cheating maybe?
Link on message: #12807317

View Postolemetalripper, on Apr 11 2021 - 00:48, said: Every once in a while some one will pop up on my screen and cuss me for not playing as well as them, sometimes when i look them up i'm actually better; but that doesn't matter . I really do not play as well as i used to , and the game itself has changed a lot , and i would say not always for the better. I have played this game going on 10 years, so i notice changes...I play because i really have nothing to do , i am 81 years old with some handicaps.  Don't have the reflexes that i had before....I notice that many players think there is no cheating in this game , well i'm here to tell that there are many cheaters in this game , i see it all the time , and it's increasing. Today after i was wiped out i was  watching one of team players , and as he got closer to an enemy his gunsight [one that i have never seen before] lights up and begins to follow the enemy and he kills the bad guy..a very tricky shot i may say..is that what they refer to as aimbot? I complain about invisible tanks all the time, it bugs me when they shoot me, i can't see them , they don't light up and there not on the map. Then someone will say learn the mechanics ! I know this i just think it's BS....Any one familiar with WARPACK ? I'm sure you have. They have been around a long time and will continue to be. Some one had the nerve to tell me that it is part of wargaming so they can profit from both ends , can you believe that?.....Gotta go my Oatmeal is ready.

TeriyakiTanker:
There certainly are cheaters in this game, no clue how many but WG doesn’t catch them all.  That doesn’t change the fact that you and the OP are complete trash players.  Invisible tanks shoot you because you simply don’t know how the game works.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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11.04.2021 06:51:18
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807267

View PostNeatoMan, on Apr 11 2021 - 03:22, said: why would outcomes be a normal distribution?   actually, they're longer than before, by ~half a minute    

DeviouslyCursed: Don't argue statistics with Neato, you will get schooled. So glad someone on this forum uses actual data for the things they say.  +1


Einzelganger7
WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
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11.04.2021 06:23:48
 
Subject: WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
Link on message: #12807254

View PostDomoSapien, on Apr 10 2021 - 19:33, said: Sorry for the late reply, folks. I was doing a 4-hour stream with KrzyBoop that just wrapped up.

Login missions have been fixed, if you didn't receive them please try re-logging.

Einzelganger7:
Thank you so much!


DeviouslyCursed
Does tanks reset for next chapter?
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11.04.2021 05:30:48
 
Subject: Does tanks reset for next chapter?
Link on message: #12807210

View Postthandiflight, on Apr 11 2021 - 03:19, said: Spend money, buy premium tanks, spend money......spend money......spend money....thanks Wargaming  

DeviouslyCursed:  Only a moron would come to this conclusion. Though you are hopefully being sarcastic.


DeviouslyCursed
How is it Possible.....
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11.04.2021 05:16:33
 
Subject: How is it Possible.....
Link on message: #12807202

View Postbake3020, on Apr 11 2021 - 02:23, said:
Believe me, with the broken mechanics of this game it's even possible to bounce rounds from even higher caliber guns, even though if it had been more like real life, it wouldn't have happened.

DeviouslyCursed:  Oh look, criticism of the game with nothing but ignorance to back it up. Typical.


DeviouslyCursed
Does tanks reset for next chapter?
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11.04.2021 05:14:37
 
Subject: Does tanks reset for next chapter?
Link on message: #12807199

DeviouslyCursed: I'm guessing "no."


DeviouslyCursed
NA'S 10TH ANNIVERSARY!
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11.04.2021 04:58:23
 
Subject: NA'S 10TH ANNIVERSARY!
Link on message: #12807190

View PostSpam_Goose, on Apr 09 2021 - 23:12, said: Celebrate NA's 10-Year Anniversary (worldoftanks.com)
Oh boy 10th anniversary for NA is here I wonder if we will get a new free premium like the T35 land battleship or something very unique.....oh. we get the M22 locust..... how much is that in the prem shop that you can get every day? oh right, 900 gold. Maybe everything else will be better like- nope we get booklets and 3 foods. Thanks WG for the tier 3 that we can get anytime I guess, and I guess the discount and stuff that we get almost every month already is nice, still pretty disappointing for our 10th anniversary to feel like you put zero effort into it to give us anything new and act like we actually matter to you. I would say EU faired better, but they get the Todi 3 instead.....lol

DeviouslyCursed:  

View Postbake3020, on Apr 09 2021 - 23:26, said: I been telling you guys that this year is the year of cheapness as you've never seen.  Each year it will get worse and worse, just stand by and you will see.  BTW, I also own the M22 but I will take the creidts/gold and everything else they will give out.

DeviouslyCursed:  

View PostBuddha1369, on Apr 09 2021 - 23:39, said: The turd your neighbor's dog left on your driveway is also free stuff.  So you should be grateful for it?

DeviouslyCursed:  

View PostSpam_Goose, on Apr 09 2021 - 23:45, said: Atleast the dog does better at gifting lol

DeviouslyCursed:  

View PostSpam_Goose, on Apr 10 2021 - 00:12, said: Its not about being entitled, its them not caring about us at all and giving us stuff we either already have or are so easy to obtain why give them? take a look at wargaming's 10th anniversary, they gave us multiple free tanks (one even at tier 5 that was new) which included some fan favorites, and there were a lot of great rewards for it. Meanwhile 10th anniversary for NA is this.

DeviouslyCursed:  

View PostManiac57c, on Apr 10 2021 - 00:15, said: Simple fact is Wargaming doesn't give a fiddlers frick about the NA server. We exist only to increase profits and provide increased player counts. The game is designed and modified according to what the RU and EU servers want and NA can go pee up a rope.

DeviouslyCursed:  B******, the moment you give all your friends and family great gifts on YOUR birthday, is the moment your entitled a**** can complain.


DeviouslyCursed
10th Anniversary of Brokenness
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11.04.2021 04:46:05
 
Subject: 10th Anniversary of Brokenness
Link on message: #12807185

DeviouslyCursed: Person plays bad, then cries on the forum blaming everything but himself. News at 11!  BoneHitter, you prob should just go hit your bone instead. Hopefully you can be successful at that.


DomoSapien
WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
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11.04.2021 04:33:40
 
Subject: WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
Link on message: #12807172

DomoSapien: Sorry for the late reply, folks. I was doing a 4-hour stream with KrzyBoop that just wrapped up.

Login missions have been fixed, if you didn't receive them please try re-logging.


_BobaFett
It's BS
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11.04.2021 04:14:32
 
Subject: It's BS
Link on message: #12807159

_BobaFett: /rant on There should be NO WAY that I should require premium ammunition to reliably penetrate the WEAKSPOT an Object 268 V4 in a tier ten heavy tank. PERIOD.  Fricking BS armor profile. /rant off


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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11.04.2021 03:18:58
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12807136

View PostFray_Bentos_Lite, on Apr 11 2021 - 00:51, said: Please enlighten us with your opinion on the cause of blowouts.  I know WOT says MM is working OK.  It seems like a good portion of the player base disagrees.  Similarly, WOT says 70% of the player base is in favor the HE nerf while all the surveys I've seed (e.g. QuickyBaby) show 70% DISAPPROVAL.  I find it interesting that you post on the forum with a shadowaccount with 11 battles.  People have advised me not to respond to forum posters that hide their real WOT name but I'd like to give you the opportunity to show that you just don't post salty comments but can add to a reasoned discussion of WOT.  

DeviouslyCursed:
If the same teams and same tank line up played against each other multiple times and split their fights 50/50 for wins/losses, there would still be a lot of blow out matches in that mix. Balancing a match to give each side an even chance of victory is not going to significantly reduce the blow outs.


_BobaFett
Gold compensation for “free” Locust?
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11.04.2021 03:13:01
 
Subject: Gold compensation for “free” Locust?
Link on message: #12807127

View PostCrazy___Canuck, on Apr 11 2021 - 01:08, said: actually depends if the credits from selling = credit compensation for already having.....might be a wash (i would suspect).  

_BobaFett:  The amount of credits is negligible for me. A mere 50-100k will not be missed from me.


_BobaFett
Gold compensation for “free” Locust?
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11.04.2021 03:06:10
 
Subject: Gold compensation for “free” Locust?
Link on message: #12807117

_BobaFett: Good to know it wasn't a mistake to sell my already owned Locust off.


Draschel
Idea on how to REALLY fix the spgs?
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11.04.2021 02:53:46
 
Subject: Idea on how to REALLY fix the spgs?
Link on message: #12807113

View PostOmega_Weapon, on Apr 10 2021 - 19:32, said:  

Draschel:  But good players know what positions to take, what to abuse. They often race there, very early, unbeknownst to a bad player, unbeknownst to the bad player to what is capable from there. They go there, will to take damage and sacrifice HP, in getting there. Risk and reward, bad players don't understand the concept of reward. That isn't fair, to punish someone for that. Being unfair in a 4 vs 1 isn't the same as being unfair as a back-end force multiplier as an arta, bombing someone. 4vs 1 tanks, you are still in the line of direct fire, and possibly to unsuspecting TD as well that the 1 tank is spotting a whole 4 to shoot at, and can get heaps assistance that way. Arta only need to read their map to see cruising wheeled vehicles that may become a threat, or the very few attempts at blind shots or counter battery.Being easy to play means alot. That is why WG constantly nerfs arta. What is it, a yearly nerfing? That is why Type 5 and OI were nerfed. Maus? 268 V 4  and 430U?  The fact remains, though WG maybe slow at it, they at least try to have a balanced game. At least accordingly with tech tree tanks. Premiums are a different beast, a different story.Arta definitely negates skill. From the user operating it, and typically against users being bombed. Whoever is being bombed. It does not make use of line of sight draw rules, radio strength is near never an issue for them, most have very comfy range and arc, their ammunition by definition is broken both ends of the spectrum.....a bat chat 1958 can miss Type 5  by 3m and deal 250 damage one time, or directly strike it the next and track but deal  absolutely  0. Arta don't need to use armor models or aim, just place your cursor on centered mass and fire. Sit in the back, read your map every 30 seconds to see armored car developments, drink a beer, smoke a cig, play one handed, eat Doritos, have a coffee, and watch ESPN all while doing it.  What you and I may think, well that is what we think. We don't need to force this opinion or that one. It is what it is, but regardless of what -WE- may say, WG is firm in its beliefs. That yes, arta is going no where and they aren't removing it. Fair enough. But that is not stopping them from listening to outrage from servers and responding with due nerfing constantly. How many times can they continue to nerf it? What lies in store for the next set of nerfs? And they will come, let me tell you. People that thought 2016 was the last round of nerfs for arta, and look where we are now. How many more have followed? Let me tell you, more will come too. The class has been, will continue to be, and will be so sludge one day that no one will want to play it.   


Jaguarz
Exploit to bypass Not Receive Chat setting
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11.04.2021 01:54:41
 
Subject: Exploit to bypass Not Receive Chat setting
Link on message: #12807073

View PostThe_golden_shower, on Apr 10 2021 - 23:29, said: These kids that throw the wish to die of cancer, and that WG don't take a tough stance on the use of it, piss me off.   Here's a list of people I know that have died of cancer in my lifetime   My wife - breast cancer My wife's sister - breast cancer My father - pancreatic cancer My mother - bowel cancer My brothers wife - kidney cancer My mates wife - melanoma More than a dozen cousins, nieces and nephews and other assorted relations and various work colleagues.   So I stand with the OP - [edited]these kids.

Jaguarz:   I have lost family members and it means literally nothing to me for ragers to use the term in their insults, I cannot even fathom how you could be so weak as to give the people using it as a tool to wound you their desired effect. You need to get some perspective and give randoms on the internet the attention they deserve, regardless of words, which is zero or take up gardening or something.


_BobaFett
WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
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11.04.2021 01:42:53
 
Subject: WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
Link on message: #12807069

_BobaFett: Please stick to the original article...


_BobaFett
Log in rewards for the 10 year anniversary not working
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11.04.2021 01:05:24
 
Subject: Log in rewards for the 10 year anniversary not working
Link on message: #12807041

_BobaFett: Is WG competent at anything? Why do they seem to screw up almost every date in some way or another?


Jaguarz
Exploit to bypass Not Receive Chat setting
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11.04.2021 00:41:36
 
Subject: Exploit to bypass Not Receive Chat setting
Link on message: #12807023

Jaguarz: He seems nice, did you platoon?


Einzelganger7
WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
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10.04.2021 23:59:22
 
Subject: WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
Link on message: #12806993

View PostSavage281, on Apr 10 2021 - 14:44, said:
His profile pic perhaps displays WGNA's stance on this situation :P   (I jest, of course)

Einzelganger7:
Yeah, I think it might be a small issue so is not that bad. Though talking about that meme, someone already made an illustration with wargaming's logo, I found it while browsing Wot Express (russian profile about leaks and news of the game).

   


Einzelganger7
A Call To Arms
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10.04.2021 23:42:11
 
Subject: A Call To Arms
Link on message: #12806981

Einzelganger7: Even Helloween is aware of the invasion, a week ago they released this.
  ​


_BobaFett
Bourrasque rental tank -- 7600 gold but where to buy it
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10.04.2021 23:38:38
 
Subject: Bourrasque rental tank -- 7600 gold but where to buy it
Link on message: #12806978

_BobaFett: All in due time my padawan, all in due time.


Einzelganger7
WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
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10.04.2021 23:33:19
 
Subject: WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
Link on message: #12806971

Einzelganger7: The daily log in rewards are not working, many players (including myself) haven't got anything.



_BobaFett
Exploit to bypass Not Receive Chat setting
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10.04.2021 23:32:45
 
Subject: Exploit to bypass Not Receive Chat setting
Link on message: #12806969

_BobaFett: I lol'd.


DomoSapien
WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
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10.04.2021 23:28:07
 
Subject: WoT NA 10th Anniversary Event! Discounts, Streams, Drops, Type 59 Giveawa...
Link on message: #12806965

DomoSapien: Tankers, WoT NA is turning 10! :medal: To celebrate this momentous anniversary, we've got all kinds of good stuff going on this weekend! Discounts on vehicles, both Tech Tree and Premium!Xp bonuses! Daily missions for goodies like premium time, demount kits, large consumables, and a tier 3 premium tank! We have an active Twitch Drops campaign going on our official Twitch (twitch.tv/worldoftanksna), Community Contributor Twitch channels, and a Gleam giveaway all weekend for a prize drawing of 25 Type 59's to be picked on Monday! There is literally too much good stuff going on, so head over to the article on the news portal for more details.


TeriyakiTanker
Reinstate Zoe
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10.04.2021 22:44:48
 
Subject: Reinstate Zoe
Link on message: #12806949

TeriyakiTanker: So did we ever establish if this streamer was the only one kicked or are there others?


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