Дата: 11.04.2021 20:37:04
Death_on_2_Treads, on Apr 11 2021 - 10:57, said: Sure it is feasible. Not to you, or the other defenders of
the WOT faith that show up in every post decrying any attempt to
even the playing field. Data? That's funny.
Sure, I'll address just like all other data is addressed on
here that your group disagrees with. The data is insufficient, the
sample size is to small, you have only cherry picked the data that
fits the point you want to make, or you're not a
statistician so you don't understand the data your are
posting. I've probably forgotten a few of the standard responses
given when ever anyone is pro SBMM and presents data, so forgive
me. The "facts" are that the current MM system can be improved to
make matches more fair. How it happens is another discussion,
but it can happen. To me, it seems that MOST blowouts have a
common theme, uneven skill. If this were one on one
for example, and you are the best player at this game, you
should not be put in a match with the worst player in this game. I
can tell you how that ends 99% of the time, maybe even 100%. That's
not fun for either player I'm going to guess. Now extrapolate that
to two teams of 15 players. If the 15 best players are on one team,
and the 15 worst players on the other, I can also tell you how that
ends and how much fun it isn't also. Now lets put
two teams of 15, made up of the evenly divided top 30 players
in the game. I can tell you that it isn't far off from 50/50.
Any match that starts out fair, or even, will then be determined by
the actions of the players in that match, not because
one team starts out with huge skill advantage. It is impossible to
make every match perfect in skill and tank tier, and tank type, but
the current system can be improved to reduce the number of matches
that aren't competitive. Again, I get why the majority of
people who don't support SBMM are better players. They don't
want to face each other. They don't want it to be fair. They like
random.
TeriyakiTanker: 1. I have not given you my opinion on SBMM, so don't assume
it shows you have an agenda to push.2. Since you obviously
want my opinion I will give it to you. I do not care if they
implement SBMM or keep random. I have asked a million times
for people like you to give examples of games using SBMM so that I
could make a more informed opinion, no one has ever done
so.3. You are correct, I am not a statistician, which is why
I obviously have not posted or interpreted any stats, but again you
show your bias with an inability to be honest about things.4.
If NeatoMans data is wrong, why was it? How big was his
sample and how much bigger would it need to be? Do you have
any data backing up your claim?