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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Sstyx
Otázky a odpovědi
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11.02.2021 18:53:27
 
Subject: Otázky a odpovědi
Link on message: #18381957

View Postmates_670, on 11 February 2021 - 05:38 PM, said: Jak hodne "brzy"? ;)

Sstyx: Brzy, žádné konkrétní čísla ti nemohu poskytnout, jelikož může a nemusí dojít z technických důvodu k odložení.


Actinid
Prenez le taureau par les cornes dans l'Épreuve lunaire
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11.02.2021 18:38:36
 
Subject: Prenez le taureau par les cornes dans l'Épreuve lunaire
Link on message: #18381934

View PostPUURO666, on 11 February 2021 - 02:31 PM, said: je viens d'en croiser un en bataille aléatoire... comment est-ce possible alors qu'il n'est pas encore en vente?

Actinid:  

View PostCara1928, on 11 February 2021 - 02:36 PM, said: Les "community contributors" l'ont en avance pour créer du contenu à son propos. Tu peux par exemple aller voir le stream de Synops qui le joue en ce moment. 

Actinid:   

PUURO666, on 11 February 2021 - 02:53 PM, said: le joueur m'a finalement répondu: WG staff...

Actinid:  :playing: Faut bien tester =).

Mais pour répondre à ta question, en effet certains streamers, bloggers, employés etc.. ont accès au char lors du début du challenge.


Actinid
Sandbox 2021 : testez les nouveaux obus explosifs !
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11.02.2021 18:36:04
 
Subject: Sandbox 2021 : testez les nouveaux obus explosifs !
Link on message: #18381929

View PostAnanta, on 11 February 2021 - 04:30 PM, said:   Malheureusement à de nombreuses reprises, ont nous dit que "Nerf" par ici ou encore "changement" par là pour au final rien des années plus tard. Le doute est permit quand cela se reproduit plus tard hélas.     "Les véhicules spécifiques à la HE (KV2 / T49 etc...) seront retravaillés spécifiquement par la suite si les tests sont concluants."   La ou la question était portée sur le KV2 ®, le premium, il n'y a que le KV2 (normal) mentionné en réponse. J'ose espérer qu'il vont pas nous sortir une excuse à la noix pour justifier que TOUT les Obusiers soit "nerfs" avec cette maj et pas le KV2 R...

Actinid:
Oui je confirme, nous souhaitons conserver le gameplay atypique de ces véhicules. J'aurai surement plus d'informations à partager une fois cette session de test terminée.


Delhroh
Reglamento del evento «Renacimiento»
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11.02.2021 18:21:29
 
Subject: Reglamento del evento «Renacimiento»
Link on message: #18381894

View PostQuillejo_Corleone, on 08 February 2021 - 08:33 PM, said: Entonces ¿Cuándo se sabrá si te has llevado el tanque de la subasta? ¿El 11 a las 9:00 de la mañana o el día 12?

Delhroh: Los vehículos se han entregado hoy.


Delhroh
Sandbox 2021: ¡Probad los proyectiles AE actualizados!
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11.02.2021 18:20:50
 
Subject: Sandbox 2021: ¡Probad los proyectiles AE actualizados!
Link on message: #18381892

Delhroh: Sobre los cambios a vehículos emblemáticos como el KV2, primero debemos ver como queda finalmente la HE para poder valorar esos cambios a dichos vehículos. Básicamente, otro test, o eso creo.


Delhroh
Esta muerto el foro?
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11.02.2021 18:16:41
 
Subject: Esta muerto el foro?
Link on message: #18381883

View Postbakanegra, on 11 February 2021 - 08:45 AM, said: El foro esta muy muerto, y la culpa es un poco de todos. No tenemos empatia con el que piensa distinto y nos enzarzamos en discusiones absurdas y esteriles. Y si se puede anular la opinion del otro mejor, luego ya se crean rencillas y es el acabose. Pero bueno, que es una tonica habitual de cualquier foro, sea un periodico o una pagina de nutricionistas. Marca España, asi somos, en vez de refutar vamos a desprestigiar.   Como algun compañero a comentado, yo miraba mucho el apartado de vehiculos in-game, pase hace unos meses y casi no habia aportaciones nuevas.   Tambien es verdad que no hay tantos jugadores activos como antes y eso repercutira en todo lo relacionado con el juego, es una pena. Desde aqui agradezco a los 30 solidarios que entrais todos los dias a opinar y dar la "brasa" :medal:, aunque muchas veces no estoy de acuerdo en lo que leo manteneis esto con un poco de vida.

Delhroh: Flakodopego va a darle un repaso a dicha sección. Le voy a proporcionar herramientas para que pueda hacer guías de todos los vehículos que quiera. Así que gracias desde aquí. P.D.: Y como véis no hace falta decir más. Se sanciona al que se lo merece y lo busca.


Sstyx
Otázky a odpovědi
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11.02.2021 18:01:38
 
Subject: Otázky a odpovědi
Link on message: #18381849

View Postmates_670, on 11 February 2021 - 03:23 PM, said: Proc v sini slavy neni M10 RBFM?

Sstyx: Síň slávy se dočká update brzy, bohužel některé stroje tam prozatím nejsou.


Zapfhan
Sandbox 2021: Testet die überarbeiteten HE-Granaten!
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11.02.2021 17:36:58
 
Subject: Sandbox 2021: Testet die überarbeiteten HE-Granaten!
Link on message: #18381789

View Postelektroberto, on 11 February 2021 - 12:12 PM, said:   ist aber auch irgendwie komisch. Man soll HE-Testen. Die HE ist richtig schwach. Man wird mit den Aufträgen gelockt und muss unter den besten 10 des Teams landen. Wenn man das save machen möchte, lohnt es sich nicht HE-only zu spielen...    Aber tatsächlich sehe ich auch meine Runden auf dem SB als Beitrag zur Sache. Ich habe schon immer bei den SBs mitgemacht. Angefangen mit der ersten Version vom Frontline.

Zapfhan:  HE-Only war ja nicht die Intention, da das ja auch auf dem Live Server eher weniger der Fall ist. Die HE sollte eben Situativ eingesetzt werden.   

View PostGeno1isme, on 11 February 2021 - 12:19 PM, said: Man könnte jetzt optimistisch sein und denken dass WG sieht dass keiner mehr HE nutzt und entsprechend schlussfolgert dass der Test ein Fehlschlag war. Oder sie schlussfolgern aus denselben Daten dass der Test ein voller Erfolg war ....

Zapfhan:  

View PostKindgerecht, on 11 February 2021 - 12:20 PM, said: Im übrigen Toller Test Server, HE soll getestet werden, stattdessen Feuern alle mit Gold Munition oder sitzen in einer Arty die überhaupt nichts mit dem Test zu tun hat. Für was dient nun der Test Server eigentlich? Damit jeder Spieler mal die Chance bekommt jeden Panzer zu Spielen? Um Spaß zu haben? oder um bevorstehende Änderungen zu Testen? Das bleibt wohl weiterhin ein Rätsel!

Zapfhan:  Die Idee der Sandbox ist ja, dass die Änderungen in einem möglichst realen Umfeld getestet werden. Sprich auch wenn es Panzer oder Klassen gibt, die nicht direkt davon betroffen sind, so haben auch sie eine Berechtigung gespielt zu werden. Es ist auch ok, wenn jemand weniger/mehr/gar kein HE benutzt, da dies ja auch jeweils eine Aussagekraft hat. 

View PostNemii29, on 11 February 2021 - 12:52 PM, said: @ WG   ich habe soeben die Umfrage durchgemacht und abgeschlossen. Jetzt plopt das nochmal auf!? Heißt das, ich habe es um sonst gemacht oder ich kann das so oft machen wie ich will!?

Zapfhan:  Sollte bei Relog weg sein und wenn du sie schon ausgefüllt hast, sollte sie auch ankommen 


Jahrakajin
Die Helden des Off-Topics vs. die fiesen Horden des Herrn WG
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11.02.2021 16:58:37
 
Subject: Die Helden des Off-Topics vs. die fiesen Horden des Herrn WG
Link on message: #18381710

Jahrakajin: Kann man mich in einer WhatsApp Gruppe einladen? Ich bin es satt jedes Mal diese Events zu vergessen... Gerne per PM, gerade ist bei mir alles drüber und drunter und ich habe eher wenig Freizeit, vom Forum oder spielen keine Rede...


Zapfhan
Neues vom Supertest: Zwei neue Karten (Highground und Frozen Land)
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11.02.2021 15:17:56
 
Subject: Neues vom Supertest: Zwei neue Karten (Highground und Frozen Land)
Link on message: #18381443

View PostBigPete212, on 04 February 2021 - 11:22 AM, said: Etwas mehr Büsche,Sträucher und Bäume könnten es schon sein! sieht ziemlich kahl auf die Landschaft. Ansonsten immer her mit neuen Karten. Hauptsache die werden nicht so wie Perlenfluss:trollface:

Zapfhan:  Die Landschaften sind ja noch nicht Final und in der Regel noch in Bearbeitung, da kann sich also noch einiges zwecks Sträucher und co. tun. 


Delhroh
Reto lunar: Coged al buey por los cuernos
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11.02.2021 15:13:47
 
Subject: Reto lunar: Coged al buey por los cuernos
Link on message: #18381434

View PostComandante_Che59, on 10 February 2021 - 09:16 PM, said: Hey Delhroh, pues a ver cuando desde la Community anuncian : 1) que realizarán verdaderos "mantenimientos" a los Server (aunque necesitan mucho más que eso). 2) que se acabarán los problemas de ping. 3) que terminarán con los excesivos daños críticos y roturas por doquier desde el inicio de las partidas, 4) que las partidas serán como antaño, no como hoy que apenas sales a la batalla o disparas, te pintan y te bajan en dos tiros,5) que se realizará un real re balanceo del juego, que permita enfrantar con alguna posibilidad a tanques OP, 6)que le prestarán la debida atención a todos los tier, fundamentalmente a los bajos, a cuyos tanques se les ha quitado equipamiento, y luego se los hace entrar en batalla con tiers más altos que tienen todos los equipamientos, en verdadera injusticia 7) que se modificará la economía del juego para no hacer deficitario en exceso al jugar en tiers altos, 8) que se eliminarán engendros como los "ruedines"..... y puedo seguir la lista. Esos serían verdaderos Anuncios que gustarían a la comunidad, ya que devolverían las ganas de jugar. Y luego dicen que el staff se ofende..... los ofendidos somos nosotros.

Delhroh: Hola, Debes tener en cuenta una cosa, bueno más bien tres: 1. El equipo de comunidad ni pincha ni corta en las decisiones de los desarrolladores.2. Ese tipo de "anuncios" aparecerían en un noticia, nunca anunciados por un "Community", como comentas.2. El equipo de comunidad es el puente entre los desarrolladores y jugadores. Estamos aquí para transmitir vuestras opiniones y compartir información con vosotros. Un saludo :)


Sstyx
Shrnutí akce na globální mapě: Renesance
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11.02.2021 13:49:25
 
Subject: Shrnutí akce na globální mapě: Renesance
Link on message: #18381190

View Postvargmann, on 11 February 2021 - 11:34 AM, said: Je někde nějaká informace kdy se připíšou tanky z výroby?

Sstyx: Cituji:"11. 2. 2021 v 09:00 CET (UTC+1): Obchod s osobními body slávy je uzavřen. Aukce je uzavřena. Začínáme zpracovávat nabídky v aukci. Bony za nabídky, které na získání tanku nebyly dostatečně vysoké, vrátíme a zahájíme proces připisování tanků X. úrovně z aukce a tanků VII. a VIII. úrovně z dílny." - Tzn. Vše se překontroluje a začne se s distribucí výher a odměn.

View Postbiglebovski, on 11 February 2021 - 11:35 AM, said: Škoda. Pravděpodobně se nikdy nedozvíme, kolik bylo třeba bonů na ten či jiný tank. Vážně by mě to zajímalo. Sám jsem měl učiněnou nabídku na Obj.907 a docela jsem předpokládal, že by to zase taková palba být nemusela s ohledem na to, že kvalitní hráči už je mají.
O Italovy jsem ani neuvažoval, protože je nový. 

Pro WG. Řekl bych, že by bylo super, kdyby tyhle aukce byly opravdu jako aukce. Prostě přehazovaní jiných hráčů. bylo by to zajímavější vědět, kolik ještě musím přihodit a pravděpodobně by to WG přineslo větší zisk. Přeci jen by se dotyční snažili více přihazovat pokud by věděli, jak na tom jsou aktuálně.
SSTYX - nešlo by to předhodit jako návrh? Nevím jak moc náročné by to pro WG a vývojáře bylo, ale pro nás myslím zajímavější. Obzvláště, pokud bychom se pohybovali na hraně zisku onoho stroje.

Sstyx: První část byla již zodpovězená, opravdu nepřihazuješ na tank, ale na licenci na tank. Pak pomoci té licence si pořídíš tank svého vlastního výběru. Nesmíš zapomenout, že aukce jsou děleny do několika druhů, některé jsou veřejné a některé neveřejné. My jsme v tomto případě zvolili neveřejnou a to z více důvodu. Myslím, že je jasné, že nechceme, aby se hráči přehazovali jen o pár bonů, ale aby se opravdu ty bony odčerpávali ve větším množství. V tomto případě je tajná aukce nejlepší.


Sstyx
Souboj týmů 2021: A vítězem se stává...
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11.02.2021 13:43:24
 
Subject: Souboj týmů 2021: A vítězem se stává...
Link on message: #18381176

View Posthappy_killer_cz, on 10 February 2021 - 09:29 PM, said: Netušíte někdo náhodou, jestli se to vybavení co zůstalo po skončení akce na těch "pronajatých" vozidlech samo někdy vrátí do skladu, a ty vozidla sami zmizí z garáže? Nebo bych měl raději pro jistotu si to vše rychle odmontovat za dmontážní sady a goldy?

Sstyx: Vše bude odmontováno a posláno do skladu jak tomu bylo i u předchozí akce.


HeatResistantBFG
What's with the ingame chat?
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11.02.2021 13:27:36
 
Subject: What's with the ingame chat?
Link on message: #18381121

View Postsuperdashi, on 11 February 2021 - 10:17 AM, said: Pretty weird way of perspective i would call it ...

Do you actually play other games then WoT? Have you ever looked upon the rim of the plate? There are in fact many other games that have friendly fire. Cause it ADDS to the game experience. Cause you have to WATCH who'm or at WHAT you shoot.

THAT ! is the main reason for having such a thing. 

SO now, the pro's of this are also the con's of it. Do you understand that? 

League of Legends for instance ... there are area of effect spells, right? You damage your team and maybe lose the game if you do not use it wisely. Wanna ban teamdamage so no one ever gets damaged by his own fellow teammates and cries a lot on the forums?

Again, i have played like 43989 battles, if this means something. It happened to me also once in a while that i got teamdamaged. Sometimes accidentally, sometimes on purpose.

Did it "ruin my very game experience"? Not more than some idiotic team which yolos in the first 2 minutes of the round. Not more than the idiot who pushes me out of my position or blocs my retreat cause he thinks it was his position to take. Not more than this ridiculous matchmaker who puts me on a team with tons of tomatoes in low tier, while the enemy teams has a 3 man unicum platoon with 279e, cheiftains or whatever ....

Friendly Fire adds to the game, while your ridiculous mm sucks since 2011 ....

HeatResistantBFG:  Never thought I'd see the day where a WeeGee employee got accused of only playing WoT :trollface:  I'll take it :teethhappy:

I took into account what you were saying about "pros" and I do in fact play a number of "realistic" type shooters where that sort of thing adds to the game, but by your own words, you are saying that people will use it to hand out "justice" which isn't something that adds. Also, you respawn and can heal in LoL, and more than likely most (maybe all) of the games you had come to mind where team damage is a thing have some sort of respawning, heal or both, not something you can do in WoT. So the consequences of these actions are far less when you can respawn or heal, compared to that just being the end of your game or you not being able to get that health back. The thing you're doing though is being selective to match what you want/think, my point is that you find the pros more valuable than the cons and that's fine but the majority of players are the don't. So that weird perspective you talk about is me thinking of others aka the player base and you thinking of what you want and ignoring everyone else. I know which side of that situation I'd want to stand on, and I know which side I'd want the game to take. 


Kabazabak
Сброс градусников за сбитый
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11.02.2021 12:19:48
 
Subject: Сброс градусников за сбитый
Link on message: #2930258

Просмотр сообщенияKronos_9 (10 фев 2021 - 19:38) писал: Начнем с тупых карт треугольником. Где все месиво происходит в центре  карты вне секторов. Порой даже хочешь посражаться в кружке, но пролететь мимо не получится и противник свяжет тебя боем вне сектора. Или сражайся, или собьют

Kabazabak: То есть всё таки влияние на бой сбитые за кружком оказывают и весьма немалое?


HeatResistantBFG
What's with the ingame chat?
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11.02.2021 11:51:57
 
Subject: What's with the ingame chat?
Link on message: #18380835

View Postsuperdashi, on 11 February 2021 - 12:46 AM, said: So, since some time now, wg has decided that one should only be able and allowed to tank to his teammates. And friendly fire off. 

After all this time now, i have come to the point where i can judge if like the settings or not. 

Why can't i write to my opponents? Because once in a while, someone who doesn't like or understand my playing reports my position to the enemy team? Yeah well, it happened to me once in a while as well. But ... how often? 1 out of 50 games? Was it so bad? I have to clearly say no. It bothers me much more, that i am not able to write to the enemy team, if i see a clanmate or friend on the opposite team. 

Even if you'd say that it so horrible, and there is nothing that can be done except censorship the whole chat (wich is pretty embarrassing for WG btw), why is this chat also disabled in advances, clanwars etc? Ridiculous! 

Let the people write to each other. We are all isolated with this corona plaque. Dialoge is important. Even if there is an idiot once in a while (which could automaticaly get banned for x games when engine detectes position reporting)

ANd friendly fire is also important. Bring that back!

HeatResistantBFG:  

View Postsuperdashi, on 11 February 2021 - 12:56 AM, said: Anonymiser is also crap if you ask me. havent seen such a thing in any other online game on the planet. Why is this needed again? Why am i not allowed to know against or with whom i play? I mean, it#s not that there is the real name, address and phone number ...

I find ff important tbh, for more realistic gameplay. Arties just randomly pound in a brawl no matter what. People just drive right in front of ya, so you can't get the kill / shoot damage / whatever. But well, some like it, some not. Why can't we have both? 

Server 1: ff and chat on, anonmiser off
Server 2:
Server 3:

you get the picture

HeatResistantBFG:  

View PostDiscontinued, on 11 February 2021 - 08:04 AM, said: I miss cross chat and team damage, cross chat was often quite polite opponents said GG and WP  often. My favorite memry in any game ive ever played was in WOT   I was a touch boozy on a Friday night listening to some music in the background happily blowing enemies up, and I typed in cross chat, "daddy, daddy cool, the enemy replied "she's crazy like a fool" "we replied daddy, daddy cool, daddy daddy cool....the whole game erupted into us and the enemy typing the lyrics to Boney M's daddy cool   funniest thing ever and so heart warming     Being able to team kill meant that you could deliver street justice to certain team mates for doing or not doing incredibly stupid things, we'd get the odd nincompoop come onto the forums now and then saying why do i keep getting teamkilled, the answer would asway be, what are you doing wrong to make your team kill you?   it was something that i did very very rarely but still on some very rare occasions i did arty my light tanker team amtes for red line camping in a light tnak....it seems that this was the only language they could understand.   "pixel street justice"

HeatResistantBFG:
"Why can't we have team damage... it was great for handing out my definition of justice on players so I could ruin their game because I felt like they are ruining mine"

Nice of you to answer yourself :)
 

View Postsuperdashi, on 11 February 2021 - 08:37 AM, said: Oh dear god ...

You do realize, that a decent dev can put some ... lets say, "mechanics" into the game to punish such behavior? Like, if you team damage your local scout every match, you will get banned or something like that? :-) 08:39 Added after 2 minute It's always the same with you winers. 

Oh god, last christmas some guy shot me because i was not yolo scouting. We gotta remove friendly fire or otherwise, the whole game is crap

Oh, some joker revealed my position to the enemy. That happens every round, but just always only in my team, so i always lose the match. We have to censorship this. And even in clanwars, because clanmembers tend to do that as well .... 

HeatResistantBFG: It's always the same with you winers. 

Oh god, last christmas some guy shot me because i was not yolo scouting. We gotta remove friendly fire or otherwise, the whole game is crap

Oh, some joker revealed my position to the enemy. That happens every round, but just always only in my team, so i always lose the match. We have to censorship this. And even in clanwars, because clanmembers tend to do that as well .... 
So your arguments for these things are that "Screw the people it happens to, we can just punish those who do it after", which is just punishing the bad thing rather than preventing the bad thing. Also, say there are 1 million games a day, even at 1 in 50 that would be 20,000 times a day. So rather than stop at least 280,000 peoples game be ruined (the 14 other teammates per game + potentially people on the other team who'd have rather have had a fair fight) per day, you'd have us try and find the 20,000 people to be punished a day. This seems like a terrible idea and I know I'd rather lose my ability to say GG in all chat knowing it means so many fewer games are going to be ruined/griefed. And on top of that, your reasons for having it aren't really stopped, they're just made a bit "longer"? So to message a clan mate you could easily alt-tab and message on discord/TeamSpeak/etc or just at the end of the game message them in-game/clan chat, and if you feel someone deserves a GG you can do that too.


Wysch
Sandbox 2021: Try Out the Reworked HE Shells!
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10.02.2021 20:46:48
 
Subject: Sandbox 2021: Try Out the Reworked HE Shells!
Link on message: #18379889

View PostZDN, on 10 February 2021 - 07:00 PM, said:
HE now is op and any player will use it to do some dmg,you cant play the game good you use HE,well this makes the game toxic for people that play and invest time and brain into it.So the new HE is superb and no more HE spam and zero skill or aim.   They nerf type 5 into Hell and now you see zero type 5 in battles,that tank had only Premium HE the good part,the rest is trash and gold magnet.Now after they nerf the tank,they change HE,well this is the good move  and not to nerf the tanks.Make people use more brain and aim at the targets.

Wysch:  Three points I disagree with: 1) "toxic for people that play and invest time and brain into it" - toxic is the gold (excuse me, premium ammo) spam, not the HE spam. The HE spam is currently toxic by artillery, no matter how often artillery fires. The suggested HE rework would also buff the arta in a way, since it seems there is absolutely no angle of impact in play. However it could also mean a nerf to artillery in a different way, which could eventually lead to another artillery rebalance imo.Free to play accounts that nowadays use HE to deal with the current armour / mobility meta of new tanks, are hardly toxic in my eyes, since this is their only way how to deal with overbuffed armour.  2) Quite the opposite of "no more zero skill or aim", as it seems, since there is no visible difference between hitting an armour under an angle or directly. Which leads to some comic situation, like barely grazing an armour surface and yet doing the same amount of damage compared to careful aiming of HE shell. Also because there is a current map design meta in the game, that favours strong hull-down vehicles, the HE rebalance completely buffs already pretty strong vehicles which could be countered by smart using HE ammo. Choosing the HE in certain situations indicates more skill than you suggest. Yes, there are people who have HE loaded only, but they're quite scarse. Also, if you keep getting hit by HE spam, there are four keys that can help you - W, A, S and D.  3) Premium HE was a problem of Wargaming's decision making, not HE mechanics. The same goes to premium ammunition, map design, meta-design, etc. If there's a game mechanics that favours doing more damage for spending more money (virtual or real doesn't matter), it's not a fault of the players using such mechanics.   //edit: spelling corrected, sorry, not my first language


Delhroh
Reto lunar: Coged al buey por los cuernos
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10.02.2021 19:49:09
 
Subject: Reto lunar: Coged al buey por los cuernos
Link on message: #18379791

Delhroh: Gracias a todos por ser constructivos con este hilo y no empezar de nuevo con los troleos y similares. Como prometí no ha habido sanciones y la idea es mantener el nivel de sanciones bajo (procurando siempre dar primero un toque de atención en los hilos, salvo temas muy graves). Voy a informar a los moderadores de esta nueva política que espero os ayude a disfrutar más del foro y a ver viejos conocidos por aquí. Dentro de poco entrarán dos moderadores nuevos por lo que creo que puede ser un positivo reboot del foro en líneas generales. Si tenéis alguna sugerencia, estoy a un PM de distancia.


Wysch
40TP Habicha
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10.02.2021 18:06:35
 
Subject: 40TP Habicha
Link on message: #18379559

Wysch: Tenhle tank se dá popsat jen jako SFB. Pokud nějaký čaroděj vymyslel, že tenhle střeďák bez pancíře bude mít přes 40 tun a bude ho tlačit 450 koňských sil, zajímalo by mě, proč mu tenhle čaroděj přiřkl naprosto odporné chování děla. Nejotřesnější šestková zkušenost po mém návratu do hry. Důrazně doporučuju přeskočit, dokud Wargaming nepřidá alespoň 200 koňských sil, nebo neupraví chování děla. So. F***ing. Bad.


Zapfhan
Packt den Stier bei den Hörnern, in der Mond-Herausforderung
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10.02.2021 17:35:01
 
Subject: Packt den Stier bei den Hörnern, in der Mond-Herausforderung
Link on message: #18379489

View PostiTrompi, on 10 February 2021 - 03:21 PM, said: Nutze keine Mods und habe bisher nie Mods genutzt. Ist halt seitdem das Marathonfenster unten rechts ist :D

Zapfhan:  Gerne screenshots oder wenn möglich als Video an mich per PN, dann schau ich mir da mal an :amazed:


Actinid
T-34-85 Rudy : un char binational emblématique
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10.02.2021 14:21:28
 
Subject: T-34-85 Rudy : un char binational emblématique
Link on message: #18378945

View PostGeneralKamikou, on 09 February 2021 - 08:00 AM, said: vous deviez pas sortir d'autres chars multination comme celui ci ????

Actinid:
Pas pour le moment mais l'idée n'est pas à exclure. 


Actinid
Choc des équipes 2021 : et le grand vainqueur est...
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10.02.2021 14:20:38
 
Subject: Choc des équipes 2021 : et le grand vainqueur est...
Link on message: #18378941

View PostTopherdu14, on 09 February 2021 - 12:30 PM, said: comment on recupere le chef de char ??   

Actinid:
Les commandants vous on été crédités hier. Si tu as atteint le niveau 10 tu peux le trouver dans la caserne.


Actinid
Sandbox 2021 : testez les nouveaux obus explosifs !
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10.02.2021 14:18:16
 
Subject: Sandbox 2021 : testez les nouveaux obus explosifs !
Link on message: #18378934

View PostWHITE_TIGER_7, on 10 February 2021 - 11:50 AM, said: S'en réjouir non si ils ne rework pas les autres obus en même temps.

Actinid:  Il est toujours prévu de retravailler les obus spéciaux une fois les obus HE modifiés. =)


Actinid
Prenez le taureau par les cornes dans l'Épreuve lunaire
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10.02.2021 14:12:13
 
Subject: Prenez le taureau par les cornes dans l'Épreuve lunaire
Link on message: #18378915

View PostNimporteflex, on 10 February 2021 - 10:44 AM, said: Je sais pas à combien d'xp tu tournes en moyenne, mais si c'est dans les alentours de 700, attends toi à faire minimum 30/35 parties par jour.

Faut aussi que le WR suive, sinon tu vas pédaler à coup de 350 xp par 350 xp...

Je pense le tenter, et le boucler le plus vite possible - comme je l'ai fait pour le Lis & le 274a. Il a l'air vraiment très cool ce char.

Actinid: Bon courage à toi. :)


eekeeboo
Team Clash 2021: And the Winner Is…
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10.02.2021 11:38:04
 
Subject: Team Clash 2021: And the Winner Is…
Link on message: #18378474

View PostOrzanel, on 08 February 2021 - 02:42 PM, said: Shame on you my friend.I grinded my [edited]off for this event and boosters were on all the time.Shame on you.

eekeeboo: And you did a fantastic job leading team business!  

View PostgunslingerXXX, on 08 February 2021 - 03:49 PM, said: Make 1 team anonymous/neutral/whatever with the chance to win random commander with 3 skills. Then have 4 CCs which might win 4/3/2/1 skill depending on rank. Don't disclose point before joining teams is closed. EZ.

eekeeboo: This is essentially making the whole current system pointless and leads more RNG into the system, which as you've said yourself, WoT players love ;)  

View PostFiendix, on 08 February 2021 - 04:04 PM, said: What they could do to balance the teams is;   1) Once the ability to manually choose a team has been closed, anybody who logs into the game is automatically evenly distributed. This would at least make each team equal in size. 2) From that point there should be bigger bonuses (than the 17 possible points per day) to people playing the normal game mode.   They could also add special boosters for the normal randoms like for the 7x7 teamclash for the commander to initiate. Maybe mix that with cash boost to incentivize people to play for a team specific goal in random.

eekeeboo: Choosing teams closes at the weekend and the people who want to take part will have already done so by then :) The risk with bigger bonuses with randoms is that people would then not play the 7v7 at all with their favourite cc and again, circumventing one of the main elements of the event :)  

View PostJonny_M1, on 08 February 2021 - 04:11 PM, said: I was on Skill's team last year and it was a blast, most fun ever in this game. He was really up for it, enthusiastic and had his whole team working together, if you watched his stream or had his commentary on in the background it was a super experience, I was looking forward to this years event!   This year was a bit dire I found, on Daki's team this time and it seemed cruel, over at the start.  Seemed like I could do anything and still win battles easily, like the opponents were just playing really safe.   I really just stuck it out this year until I got to the prize rank. Very dull. Wish the teams could fight more equally to the end to swing the outcome instead of grinding level ten and just going back to Randoms.   On a second account I chose Orzy, it was a completely demoralising experience. There really was no unity loads of arguing and negativity on the teams bordering on toxic, really random and unsupportive behaviour.   Suggestion for the future is to give a handicap advantage to the straggling teams, because once you're behind you stay behind. Team Orzy only just made the level for unlocking the commander, seems a shame after all the work that went into the voice recording etc.    I felt that team NewMulti had a great spirit in their team and ran Circon very close. So much so that they got 2nd place.    Thanks to Awesome Epic Guys for the commander voices video, Circon definitely had the best lines :-)        

eekeeboo: Commander daki did an excellent hearts and minds recruitment campaign at the start of TC and it paid off. The unfortunate part of this is that many people are not experienced with 7v7 and can sometimes need a positive experience or someone to lead them and show them good behaviour in the mode. It's not always going to work and the negative people can drown out the positivity but I do know that on Team Orzy had some bad apples, but mostly people were very fun and had a laugh, especially enjoying winning!  We looked into the catchup mechanic, but if we had it, we risked that close Circon vs NewMulti battle being completely useless non-existant. It's a fine line and you never know how it will go until the event starts.  

View PostDru_UK, on 08 February 2021 - 04:13 PM, said:   My biggest issue with Team Clash was the T10 snobs - which insulted the BB tank players - regardless of if they had T10 tanks or not - there was an automatic assumption that if you are using a rental tank you are rubbish player.   I was on Team Circon and had lots of hate thrown towards me for this very reason - I used the 277BB and the Kranvagn BB as well as my AMX 105 and actually they were great   After the game I would see that the people throwing the hate were people were on average  20-50K games  with win rate of 48-50% and therefore only acheived their T10 tanks by playing badly for a long time.   I actually had great fun playing and probably have 65-70% win rate for the games - I did not commit that much, played only normal ammo and didn't run any premium consumables - i made credits.   Also it allowed my to train up 2 crews to first skill for my next Russian Heavy Tank and my first Swedish Heavy - for free    Many times after the games some of these haters would PM me and apologise - particularly If I had done high damage or actually help win the game (that they clearly watched) after they died early.   Please don't be too quick to judge

eekeeboo: Very sage advice, unfortunately some people take things far too seriously and weren't conducive to good team spirit :(  

View PostHead_crusher, on 08 February 2021 - 04:43 PM, said: TBF last year I enjoyed the mode much more. This time some players were trying too hard, shooting full gold and obviously not playing just for fun.
The decision to not include reward tanks was very good one, kudos for that.
If I may suggest something for next year's edition, I'd like to see limited number of gold rounds. More important suggestion is to hide the team score up until the last weekend, so players can make a choice based only on streamer preferences and not just jump on the bandwagon.

eekeeboo: While I appreciate this, be aware that people like me who went to a second account to eekeebooster Team Orzy went full try hard to carry teams and ensure level 10 was reached, it worked, but at great credit expense :D Hiding the team score is not very helpful for people know how much they need to work at to be able to ensure they get the commander for their team. Many people like for team Multi and Circon looked at it and fought harder to put them in second place. Less about the bandwagon and more about encouraging the friendly competitiion.  

View Postedevjoe, on 08 February 2021 - 04:45 PM, said: WG ,  as a suggestion (someone who joined Daki without checking who is 1st) to hide the scores until the "registration period of yours end ie 4 days which u have put it. Then people cannot join after registration period and then u can show the scores of the team so it makes them to choose the person they prefer rather than joining the person who is 1st

eekeeboo: Please read above. You can't see the points until after you join, for the reasons above. But with the way social media is and the event is as it is, there's no way to hide that info, because people will share it regardless.  

View PostAleo, on 08 February 2021 - 04:52 PM, said: The 7v7 format is fun, and great idea to lock some of the rental tanks behind progression. I'd join in the crowd and say that the teams were hugely unbalanced. Team registration should be locked after the first two days. Boosters should not be locked to team standing, and the latecomers could be dumped into a neutral team.   Oh, and it would be nice to know how many players were registered on each team, and how many battles the different teams did.   

eekeeboo: What about people who are busy for the first 2 days? And you vastly limit who can take part or like myself who joined later to help team orzy.   09:47 Added after 9 minute

View Postoptions71, on 08 February 2021 - 05:18 PM, said: This mode was wank.... Why? Because IT was unbalanced as f... All the bandwagons jumped on dakillzor ... Which was the only team to play against... With best players... Switched off aftrr 2 days

eekeeboo: Did you get to personal level 10?  

View PostPanzerPjotr, on 08 February 2021 - 06:34 PM, said:  A lot of negativity again, can't understand why. The 7v7 format is a delight to play. Unlike in 15v15 the action is immediate and usually there are no snipers lurking about. The only annoying thing was players doing freaky tactics like driving all the way around on maps like Lakeview to attack from the other side, thus depriving the team of their firepower in town which often meant a loss. Another annoying thing was players not understanding which booster was on. For example, killing all opposition when the boost was for winning by capping and so preventing the team to get extra points. Reaching LVL 10 was a breeze, as my team was way ahead I did not play beyond LVL 11.   I choose Dakillzor for one simple reason. I suspected he would be the popular choice, so that would mean he would get the most players and first position, as happened the first Team Clash when Skill4ltu won.  I wanted to pick Team Orzanel because I liked his soundbites the best but eventually opted for the team that would give me a commander with the highest number of perks. And that would be Dakillzor. And therein lies the biggest flaw of Team Clash. It is not a clash of teams to see who comes out on top based on skill and teamwork. It is a popularity contest rewarding the CC who has the biggest fan or follower base. Plain and simple. And I don't understand why the ones responsible for this event allow it to work like this. It would be the easiest thing in the world to make the ranking in this event independent of the number of players in each team. A weighted result reflecting the average skill or result. It shouldn't take a rocket engineer to figure that out. Then it would be a Team Clash where the best team wins.   Lastly, I would appreciate a meaningful overview of the statistics of this event such as number of players/battles/etc per team. The item WG posted today declaring that team Dakillzor had won was a fact know to us almost from the beginning. Not very newsworthy to say the least.        

eekeeboo: We have to post such known info, as you can see people still asked here who won and when they will get their commander ;)  

View PostME_DERP_URANUS, on 08 February 2021 - 08:51 PM, said: I choose Orzanel. In the very first battle i got: 1. 5 bots in team. 2. 50% (6 out 12) penn even if i shot only sides. Yeah, the 250 Penn of the WZ "event tank". 3. From the 6 penn, 2 were "critical hit" with ZERO DMG, 4. Plinked them with HE, got top DMG in team and 2nd Xp. 5. Got aimbot detracked half the time. Lost 3-7 (one kill mine) Conclusion? Game HEAVILY rigged in favor of P2W players. I let them enjoy such "events".

eekeeboo: I think you will find much innaccuracies in your post. I played Team Orzy and carried hard, rng is rng and aiming is aiming. Utilise both and you will win.  

View Postcru66, on 08 February 2021 - 09:38 PM, said: Never seen such a rigged event in all my life. I now see why Quickybaby had no intention of being a team captain last year, he saw how one sided it would have become.  Allowing players to join a team that is 3 million up on any other team is a complete joke. Should have hidden who was top or bottom in the rankings......It would of stopped players joining the team that was winning. Allowing them to join the top team spoilt the event totally.... So in all it was a complete waste of time and effort.            

eekeeboo: Consider that people fight to improve the position their team is in. Please understand the difference between "rigged" and the way players behave when they want to win.  

View Posthennyjr, on 08 February 2021 - 09:39 PM, said: Team Clash is over again and to be honest WG. It was a total disaster. I took Daki this year after i decided to go for Mailand last year. I had more fun last year with the close battle with dezgamez than I had this year with daki. there is too much wrong with the event to be fun for a big part of the players. there is definitely room for improving if this even comes back next year.   the things that should be get adressed are the follow.   no possibility to pick teams after the event has started. a system in which the team with less players get compensated to keep the CC close in the standings. better rewards after level 10.   now I will declare why these points should be improved.   It makes no sense that you can pick a team after the event has started. now players are going to watch the CC streams to see who is leading to decide who to pick because they want the best commander. this creates only a larger disparity between the amount of players a CC has in his team what means that the other CC are out of the competition. and people will have to chose there most favorite CC that way instead of getting the best commander at the end. this gives also a lot of other problems like the fact that the players who took CC on place #2, #3 or #4 play the majority of there games against the CC who is on top. I have experienced that myself last year.   Right now when one CC has 10K players in his team and the other 1K. the CC with 1K players has no chance to be a competition for the CC with 10K players. people see that and wont get motivated to put extra time in the event because they don't get a better reward for it at the end. There should be a system implemented that the CC with 1K players get a boost regarding the points they get for the standing regards the CC's. easiest way to do that is by giving the CC with 1K players a 10x boost for each point the get. if the 10x boost is good, too much or not enough has to be tested to create a fair competition.   after level 10 there is no point in playing the gamemode because the rewards gets worse than they have been before. and it should be the other way around. the higher you get the better the rewards. I think level 10 for the commanders is good enough. but after that there should be some better rewards. that way it is actually worth to keep playing after level 10 than only 1 box for every level you get higher. for example give for each odd number after level 10 one box as a reward, and for each even number after level 10 you get 2 boxes. or some other rewards for all the levels after stage 10. there are more than enough options to give away that is worth playing for after level 10.  

eekeeboo: We added modifier bonus for team orzy as well as bonus missions for more points in randoms. You found the experience this year, team skill had last year. The aim of the event is not to just farm for all the stuff you can get, it's meant ot be about supporting your favourite streamer and get him as higher position you can. Or at least take part and not have to play every day for the whole event to get the rewards that "matter" to most people.  You cannot suppress popularity and if Daki goes and recruits everyone he knows, then that will work. Points system is there to encourage the placement and friendly competitive element. If you hide that, you remove that and people complain they can't see what position teams are in, if you have it shown even a little, people collude to share the info and complain they have to do this instead of having it in the game. In essence, you have to choose a lesser of two evils that aligns with the event goal the most.   09:55 Added after 17 minute

View PostBadz360, on 08 February 2021 - 11:35 PM, said: I thought it was a good 'throwaway' event - Get credits, get tier X crew experience, get bonds and other goodies and even the 4th place team get a commander with zero-skill.   I played it with no food and shot 99% standard ammo, and I think the majority of other players did similar, making it was a more pleasant experience than full Tier X random matches where the gold spam is real. It also made it a chance to actually earn good credits at tier X (though aware that might not be the case if losing a large majority of matches).   In terms of the runaway victory - I don't think it was a purely numbers game at the start, as I don't think Daki had a significantly 'larger' following than any of the others - however, with a lot of the clan wars type choosing Daki, I think team Daki won the majority of their games the first day which contributed to a healthy points lead - which led to a snowball effect with a majority of latecomers jumping on the Daki bandwagon. Day 1 for me was approx. 80-90% victories, then went down (though still winning majority) as the event progressed.   I guess WG want the registrations to be open after the event started as a large proportion of players only see it in game client rather than checking the website, so my suggestion would be have registrations open for less time - and no team points shown until registration closes.

Anyway - thanks WG - and of course the CC's who put in 12 hour days throughout. A little tweaking on the post-start team selection perhaps required - but remember everyone - even in last place, zero skill commander is good - even better if its one of your favourite streamers.

eekeeboo: I'm glad you enjoyed it and I hope the content creators did too, I know Daki had fun playing "Pump it up".  

View Posthuncutkukucska, on 08 February 2021 - 11:38 PM, said: I think, making this a PVE event, where all four teams have to fight against waves of AI controled tanks, would be a better indicator of skill and dedication, than this so called disaster. My other problem is that, this is supposed to be a gamemode for everyone, even those, who don't have a tier 10 tank yet, which is a good thing, however, how do you think new players will perform in tier 10, when they only have tier 6-7 tanks and never even seen tier 10 tanks. So, if the goal really is to make this for everyone (and also enjoyable for everyone), then make this a tier 6 or 7 gamemode, because it just feels like throwing all the new and inexperienced players into the deepest waters, before they even learn to swim. All my other concerns have already been mentioned by pretty much everyone, who wrote about these issues, so I'm not going to.

eekeeboo: This would be an entirely different event, with no compeitiveness and turn it into just a hardcore grind. People are hit and miss on AI ;)  

View PostStahanoW, on 09 February 2021 - 05:08 AM, said: I skipped last years Team Clash, I took part in this year's Team Clash event. I had some issues with the event.

First big issue was the amount of hate and toxicity (even I was toxic in the end) in the battles. I mean okay, everybody wants to get their commanders, but some of the players was so mad.... it was insane. Spamming, racist slurs, insulting everyone in the team during in the battle... I met with a guy who played this gamemode like it was a tournament finals game... He insulted me all the way with his platoon mate, just because I didn't go into the middle of the map (where I could drown, because there was a lake). After the battle he statshamed me, because I played with a lot of Tier VI-V-IV tanks, calling me a bot. I'm not proud of what I wrote back to him.

Second issue was the AFK/Griefing players, who just ruined our game, not just one time. Even if it was not a competitive gamemode, why someone doing this? Whats the point?

Other than that, when we got a normally behaving team who were trying to play together, it was a real joy. I watched some of the competitors (Circon, Orzanel) on Twitch, they played all the time when they could play with this gamemode, even eekeboo and Skill tried to help Orzy's team to reach level 10, which was a real push (I knew there was others as well, sry if I excluded them, but I do not know who was them).
 

eekeeboo: We have systems in place to stop the afk people, some like me had major issues with hardware :( But I'm glad you enjoyed it and noticed the boosting :D  

View PostCodename_Jelly, on 09 February 2021 - 05:30 AM, said: Don't forget other streamers followers harassing other streamers whilst they were streaming, circon had to put his stream into sub only mode (Not a sub here)

eekeeboo: Can you provide more info on this please? 

View Postkeyhanzm, on 09 February 2021 - 08:17 AM, said: Hi everyone  About this joke of an event : I chose Circon's team . I didn't know right from the start , but after a while I knew that beside Newmulti and Circon the other two are not even competing for anything . Orzanel was always last even though I saw him on Twitch everyday , streaming and trying and Dakillzor was always first . And as you all can see , with almost double the amount of points than the second team :) . How on earth was that a competition ? cause you know , we as players should have played and supported our team so that we get the better commander . with this BS distribution of players what chance did Orzanel's team have to be second instead of last ? or all other teams when the gap is this big ?  Regarding BB tanks : Again terrible idea by some genius probably , imagine trying to win against Daki's team when more than half of your team are BBs who probably don't have any skills for their crew , don't have equipment , have no experience with tier X or higher tiers generally , don't know the weak spots so even if they spam gold , its not a guaranteed pen , wont co-operate and sometimes spawn camp :) , wont play the objective , and the list goes on ( there were some good players playing them though but it was rare ) . Things mentioned above all happened to me so the hate towards BBs had a reason ( auto lose ) . For example an absolute noob BB in my team let me get farmed by 3 tanks watching the whole thing from the back , full HP and he didn't even poke once to god forbid take a shot maybe and then he got farmed himself by them :) . Playing this mode I only saw Orzanel's team twice , Newmulti's team less than 10 . All the rest was Daki none stop . And it was 50 % win rate against Daki at its best , not to mention lots of 7 kills to 0 , 1 or 2 . GG WG , nice job as always .  

eekeeboo: This an inclusive event for that, it's not fair for people without tier 10s to not be able to support their favourite streamer.   


eekeeboo
Team Clash 2021: And the Winner Is…
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10.02.2021 11:24:58
 
Subject: Team Clash 2021: And the Winner Is…
Link on message: #18378441

View PostCanoTheViper, on 08 February 2021 - 12:54 PM, said: It was a disaster experience for me as I was in Orzanel'e team. 2 out of 10 battles were lost and even Orzanel did not pay enough attention for his own team. For instance, he was not online yesterday night for activating perk.

I really regret to choose Orzanel, he is not even give a ... for his team. Please be advised to select more responsible and proper contributers next year.

As for the event in general, what we need is to find a balance to make battles more balanced in terms of player abilities. Otherwise, I will wait next year to join a team 4 days after seeing who is leading. Please do not provide nonsense advices the commander you wish to for bla bla bla.

Any news for frontline yet? And ranked battles as well. Thanks!

eekeeboo: The main goal is to play for the commander you want in your tank, which we ensured happened. Though Team orzanel had some harder times, they had it easier in other ways with shorter queue times and with good team coordination i finished team orzanel grind 2.5 hours faster than the daki one.  Please realise that the CCs are human beings too and put in amazing work and energy into this. They cannot all be a lean mean streaming machine to activate boosters at every second for people. I'm sure Orzanel and those who played for him, did their very best.  

View PostMorgan_the_Reaper, on 08 February 2021 - 12:55 PM, said: Good event bad picking team system . If you need to make it fair next time add a system that add +1 player to other teams  Lets say if somebody pick Dakillzor then the system need to auto add +1 player to other teams  with that you will have equal player pool for each team. If you see the number of players in every team now you will see that 50% was in Dakillzor team , 20 in Circon and the rest two get 15% of player base each. So how you can win if other teams have double or triple amount of battles ?

eekeeboo: That would take away from people choosing to fight for their team and get the commander they would want (support their favourite streamer). The event is meant to be competitive in that it adds something more than a vehicle for people to get freebies. There will always be a losing team, but there was no one who lost out with everyone getting a commander and other elements if you got to personal progress level 10.  

View Post7thNighthawk, on 08 February 2021 - 01:21 PM, said: I really really like the 7v7 format as maps lose a bit of the corridor feeling and your contributions have an impact way more regularly than in 15v15; the games feel way more dynamic with more tactics being able to pay off.   I was Team Daki and I'll fully admit that, unlike last year where I chose Skill because it was the only guy I knew, I only selected it because I did not feel like getting stomped by clan wars participants that are often specialised on focus fire, dynamic deployment and often times spam gold left and right.   The system is indeed bad, as Morgan_the_Reaper stated. Since Daki teams were almost always the opponent of the other teams, they had way more possibilities to win points for the team, even if they had lost a lot - which they did not until the end of the event where only the slowpokes had to finish farming. Add to that the demoralisation when you not only constantly lose but see your team fall further and further behind and I can see that it was a highly frustrating experience for the last teams.   I don't know how to fix all of this but there is no mechanic that deals with highly stacked teams in this mode. There will always be one contributor who will be backed by the majority even before the event starts and you can be 100% sure that they will win - especially since once they start winning, late joiners will always select them too and add to the snowball effect. This also leads to Daki platoons having to wait ages to get into a game unless the played arty, ironically but that's really a first world problem in that scenario.   I just hope that 7v7 for lesser rewards will see a return without fixed teams so that I can enjoy a more balanced version of this refreshing mode that is the only way I enjoy playing Tier 10 - even despite the EBR cancer.

eekeeboo: That's why random battle missions with points were added to help people who struggle to win as well as catch up multiplier battles for team Orzanel. There are ways to look at doing it, but it has to be tried carefully to not make the competitive element pointless.  I'm not sure if you saw the suggestion i gave for long queue times at the beginning of the event, if in a platoon, someone plays a light or arty and your queue time is almost instant. Fill the mm gaps and it will love you more.  But I too love the 7v7 mode and how it allowed for hyper aggression to reward very nicely :)  

View PostDru_UK, on 08 February 2021 - 01:26 PM, said: A better way to score would to keep people personal mission levels and points the same as this system, but change the 'team poimts' the reflect the percentages of the players playing, therefore the team with the most players have a reduced team income, whilst those people on the lower number teams can get a modifier - or a bigger reward pot of credits and days premiums etc... (or that everyone gets the 1 skill commander and that the prixe in that respect is equal)   Anyhow - first year i did it - allowed me to play a few different T10's  (as I only own one) and really enjoyed it. thanks

eekeeboo: The issue with that is that you can then no longer have a comparison to the teams and thus negate the positioning of them :) We already have some things to try for next time but needs to be done to not eradicate and make pointless the competitive element.  

View Postleamael, on 08 February 2021 - 01:44 PM, said: It's kind of  sarcastic to congratulate the first team for their "great result" when this was purely based on a design flaw of the whole event...   Let me explain: for the first 5 days of the event the teams 2, 3 and 4 would exclusively play against team 1. This means that team 1 would have 3 times more games than team 2, 3 and 4. The result of this flaw was that team 1 would get 3 times more points than the other teams per evening. So it's no wonder that team 1 had the same amount of points than team 2, 3 and 4 combined....   In mathematical terms: WG forgot to normalize the results of each team by the amount of games the team played. So it's no wonder that the team with the most games won the event...     

eekeeboo: I'm sorry to say your math is a little off, that it is a numbers game, but your hypothesis is a little off. The way to combat the issue you state is to have the queue time be gigantic for team one. In reality it doesn't matter who you play, you win, you get the points, boosters matter. The more people on a team, the more wins you get. Daki is known by many and did a fantastic job of recruitment, even spamming and engaging with the EN discord channel just before signups to ensure he got as many people on his team as early as possibe. Normalisation wasn't the issue, it would try to remedy the wrong factor.  

View Postkaneloon, on 08 February 2021 - 01:56 PM, said: Or just block the possibility to join the #1 team once the event starts.

eekeeboo: That's not very fair for people who like Daki and want him in their tank and want to play and get all things Dakillzor.  

View Post_Saqis64_GR_, on 08 February 2021 - 01:59 PM, said: 1. Ι would like to have the opprotunity to get all commanders somehow. 2. The team/point system is wrong. You hyped about Daki so most of players pic his team.

eekeeboo: A lot of people picked his team for more than "hyping him up" - Which is a false statement. Like Mailand last year, Daki has a lot of positive sentiment in the competitive community.  

View PostZamieszki, on 08 February 2021 - 02:10 PM, said:   You can pick whatever team you want before the event starts. After it starts nobody can join any team for ~2h. After these ~2h teamless players can only join the team which is last.   That would make things more interesting.   You can pick whatever team you want before the event starts. After it starts nobody can join any team for ~2h. After these ~2h teamless players can only join the team which is last.   That would make things more interesting.

eekeeboo: Please read above about how this can be unfair to the people who want to support their favourite content creator.  

View PostZamieszki, on 08 February 2021 - 02:10 PM, said:   I was in Circon team and he also did not care about Team Clash .   In general Team Clash was complete disaster . Who ever came with idea giving rental tanks for players who don't have tier 10 should be fired by WG . If u see in your team 2+ rental tanks u know u lost already . Also tanks like B-chat 25t ,Strv 103B , FV4005 , TVP 50/51 , T62A , Progetto 65 , Jagdpanzer E 100 , Leopard 1 , Grille 15 should be banned in next Team Clash . Have many times my team lost because some 45% tomato did take something like Leopard 1 or Grille 15 :facepalm:.  Main problem with contributors was WG choose them not players . Whats the point of that ? On Ru servers players did vote who will play in Team Clash . So any streamer who was in Team Clash was responsible in front of his own subscribers . On EU servers WG did choose 4 as*hol*s who did not give a f*ck about Team Clash .  Team Clash needs more incentive to play after 10 level and 30 level . 

eekeeboo: How would you then have people without tier 10's taking part in team clash? You're essentially asking to ban any tank you don't like and only allow the ones you personally like and can shoot? Difference with EU vs RU is that RU has many more and much bigger content creators and have already well established with this. We've seen how players vote on EU and it is not in the best interest of the event or the player base as a whole. Note the top of the tree, where it was always the same tanks. People would vote for people who are not big enough for it to work effectively or vote for people who choose not to take part. Team Clash is meant to not only just focus the big guys but also promote smaller streamers. I suggest looking at the social media data of the streamers and you may be surprised at a need to correct your presumption :)   

View PostRkrustnesis, on 08 February 2021 - 02:12 PM, said:

eekeeboo:


eekeeboo
Team Clash 2021: The Final Push with Twitch Drops
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10.02.2021 10:57:45
 
Subject: Team Clash 2021: The Final Push with Twitch Drops
Link on message: #18378378

View PostL0rd_0f_War, on 06 February 2021 - 12:58 AM, said:
Lol... I didn't think anyone was actually 'watching' every min of those 3 day long streams... I do watch maybe an hour a day during some breaks, letting it run in the background. The issue is, whether you actually watch a stream or just Let it run, WG should publish the chances of Epic Drops.

eekeeboo: There were many people who were, the difference being those people are not there just for free stuff. Drop chance won't change your or any other persons attitude to why they watch the content.  

View PostSir_Captain_Death, on 06 February 2021 - 09:58 AM, said: I also have watched several hundreds hours on last few twitch drops campaigns from this year and last year, and did not got any "not guaranteed" prize. Its not a fair system. Its a bad version of RNG. it's frustrating.     Sorry, i tried. For real. Im done.   Good luck to all

eekeeboo: It's not a bad version of RNG, it's just RNG like any system on luck, it's never "fair". You can try to win at luck, but it won't happen, sometimes you just need to pray.  

View PostMasinmees, on 06 February 2021 - 03:04 PM, said: Droprates are probably so low that if they would release it, nobody would bother to watch streams for drops anymore :D

eekeeboo: The point exactly, you should want to watch streams and enjoy getting drops, if you don't enjoy watching streams, no matter what you put in and how much you put in drops, people will complain it's not enough for their time.  

View PostOlieBollenBatser, on 07 February 2021 - 10:34 AM, said: in other words its a JOKE!!!  and even Dez with his hours and hours of streaming and watching got nothing!    

eekeeboo: "epic drops not guaranteed" is still real, no matter how much you watch it is not a matter of fact certainty you will receive an epic drop. The guaranteed stuff you could get was aplenty and be found elsewhere.  

View Postil_prete, on 07 February 2021 - 10:57 AM, said: Nope, it's click bait.
And when the same ccs that are streaming say it it's even more disappointing. Too easy cap the commander drop at 4h or more, better alienate the viewers and the streamers all day long.
But hey, it's 10 years that feedback doesn't matter to this company.

eekeeboo: Read above and see for yourself. The whole point of the event is to promote them and encourage people to watch them. I advise you to check out the publicly available analytics of those channels and see for yourself what impact it had. People who want only free stuff for little will always be alienated by a company who wants to make money or not give away too much to people who do not want to support the game more than playing it. Listening to feedback does not mean a person has to act on it, there is a clear and fundamental difference and you should manage your expectations accordingly. What a player wants for free stuff does not align with a company who wants to make money.  

View PostSir_Captain_Death, on 07 February 2021 - 02:31 PM, said:   20 hours? That is nothing! Look at the previous pages. You will find people with several hundreads of hours on all previous campaigns and never one epic drop

eekeeboo: Each campaign is different, this is luck and RNG. Just because you watched every second of every previous campaign does not increase your luck and chance this one. Not guaranteed, does mean, quite literally that.  

View Postterminator_hr, on 07 February 2021 - 06:26 PM, said: "After watching for 60 minutes: a chance to get one or even all of the following bundles. The more you watch, the better your chance!" ....one or even all..... that is what is called lying...
It is very simple.... Epic drops do not exist...

eekeeboo: Read people in this thread yourself that proves otherwise.  

View Postnovusim, on 07 February 2021 - 07:33 PM, said: If you don't like the streams, don't watch them just for the drops. Cause they are just a typical WG marketing BS.   As per WG playbook, the epic drops' drop rate is infinitesimal. Just enough that some people are vocally happy, rest can just keep chasing that effing rainbow.

eekeeboo: The drops system with epic chance is pretty consistent with every game anywhere that does non guaranteed items. And like you started saying, if you watch just for drops, if you have a ferrari in it, you could give 500/2000 people away and some people would still call it fake and a waste of time because they didn't get one and it's not worth their watch time.  

View PostCodename_Jelly, on 07 February 2021 - 08:44 PM, said: Whole RNG drop this is just complete horse****, last time this was done I pretty much had stream up from start til end and I tried to enjoy streams as I usually do whilst hoping for commander but it made the streams annoying to watch with all the people that kept continuously bitching about not getting one.   The chances at getting one take the **** and ive not missed a stream where this has been a chance at dropping and not got one and im not too bothered about it personally as I have like 10 recruits in backlog but the RNG system is just crap and should just award one regardless after a certain amount of time if nothing else but to stop everyone every 5 seconds droning on about not getting one after watching the stream for 5x longer than they have been streaming total you have been able to get one. 20:46 Added after 2 minute Honestly during these stream events it makes me not want to watch the streamers because thats all you hear in chat   How do I get drops Been watching 50 hours (when its not even been half that that its been available) and not got a commander yet Why am I not getting commander   ^^^ You literally cannot go a minute without this. 20:47 Added after 3 minute Fine by me, won't have too many people droning on about it in the streams themselves, pretty sure the streamers themselves are getting tired of it.

eekeeboo: Honestly during these stream events it makes me not want to watch the streamers because thats all you hear in chat   How do I get drops Been watching 50 hours (when its not even been half that that its been available) and not got a commander yet Why am I not getting commander   ^^^ You literally cannot go a minute without this. 20:47 Added after 3 minute Fine by me, won't have too many people droning on about it in the streams themselves, pretty sure the streamers themselves are getting tired of it. This i do completely sympathise with how it can affect the quality of chat, but this is Twitch and is a natural thing that happens in any big chat of any streamer and requires elaborate work to combat it. The unfortunate thing is that instead of appreciating the promotion and work going into promoting the streamer and cheering on that they've got strong viewership, people just demand more free stuff.   09:07 Added after 9 minute

View PostFubaman, on 07 February 2021 - 10:05 PM, said: It's ridiculous how wargaming attracts a lot of people in order to increase the number of views on the platform, you just need to create a reward that no one can get. If we used such methods in other companies we could say that it is a scam. More than 200 hours of streaming and nothing since we can get "a commander". Nice scamgaming.

eekeeboo: This is not true, you can see such non guaranteed giveaways used in many companies, and those require a purchase to enter. This simply requires you to watch a streamer you may only discover or whom you already watch. You literally get something for free with guaranteed drops, then a chance at something for free for watch time. This is not a scam, I ask you to search the definition of such, thank you.  

View PostGreat_Shoggoth, on 07 February 2021 - 10:46 PM, said:   Same here. Watched skill and Dezgamez for more than 20 hours during this weekend - nothing but guaranteed drops. Watching these guys play was useful in some way (they have great skills after all), but not for 20+ hours. Let's call it a paid lesson for the future - don't go after WG PR promos - it is not worth it at all.  WG, just release these commanders with 1 zero skill for gold - everybody will be happy. You will get gold out of players pockets and those who want will get commanders with voice overs.

eekeeboo: It is not about the number of skills, but about the commanders appearance and voicelines themselves. This has very clear and particular legal ramifications for the future doing such a thing and it will only happen once things have been considered and proceeded with very carefully.  

View PostKuratovsky, on 07 February 2021 - 11:01 PM, said:
It obviously works, twitch viewer counts just skyrocket every time this happens. The most interesting aspect for me in this is the impact on how ad systems are perceived. Many of the viewers aren't actually watching, they just let the stream run in the background. These are artificial views that offer no chance for ad vendors to earn anything. Before this point people I think had no good reason to let the stream go without actually watching it, so if the platform registered an ad being viewed, it more or less meant that it actually reached someone. I believe the whole economy behind ad revenues was designed keeping this assumption in mind. With twitch drops, however, this assumption is no longer true. I truly wonder how this change will affect the underlying processes and monetary interests.

eekeeboo: Like any advertising, you won't keep all the "fish" you caught, some will swim away like they would always, but there's a chance they will stick around having now put visibility of those streamers in the spotlight of the "fish" and give them a chance to discover new "fish" to swim with and play the game with.  

View PostSir_Captain_Death, on 07 February 2021 - 11:10 PM, said: If its so hard to this offer, imagine if the epic drop was a "premium tank"

eekeeboo: We tried that too, and you can't give too many of those away and still had the same attitudes.  

View PostRedJester, on 08 February 2021 - 08:13 AM, said: Though I did get the AEG commander drop literally an hour into the stream I had running on the first day I concur pretty much with the sentiment of people on this thread. It was my first ever drop after so many streams and lord knows how many hours. It was nice to finally get one but I do believe Wargaming it would be in your interests to up the drop rate for everyone. Is it so hard to be generous to your loyal player base and give them a little treat now and again? Especially after some people here say they have watched 100 hours + in streams and got no epic drops. 

eekeeboo: I'm not sure if i replied to you above or someone with a very similar name, giving a drop chance just has people calculating watch time to maximise their % drop chance per view time, not understanding how luck and RNG works. The issue here is not the drop chance, but the reason some people watch streams and setting expectations and managing entitlement to free stuff. If you watch for goodies only, it doesn't matter how much or what you give, someone will complain it's not enough, not often enough and not worth it. I know people who say they watched 100 hours during a weekend of drops of only 3 days, people opening up 20 tabs of streamers to maximise watch time (when it's explained that's not how it works). Unfortunately with moments like this, people are very prone to hyperbole.  

View Postguest273, on 08 February 2021 - 08:42 AM, said: Has anyone here in the forum actually ever gotten an epic (not guaranteed drop) ?

eekeeboo: Read above a few replies ;)  

View PostFinal_Eclipse, on 08 February 2021 - 11:48 AM, said: NO

eekeeboo: Also read above you, there are numerous.  

View Postterminator_hr, on 08 February 2021 - 04:22 PM, said:
yea, well, I watched all streams since Christmas, dozens of hours.... not a single one epic drop, so I am done wasting my time

eekeeboo: Please read above how % chance does not accumulate the more you watch and the more epic drops you try to get.     


eekeeboo
Team Clash 2021: The Final Push with Twitch Drops
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10.02.2021 10:47:05
 
Subject: Team Clash 2021: The Final Push with Twitch Drops
Link on message: #18378353

View PostProfesorPlZDAN, on 05 February 2021 - 02:00 PM, said:

Oh please. I know people who watch streams everytime epic drops appears and got nothing since November. The real chance for getting epic drop is less than 0,5% per hour of stream. Not to mention last team clash streams was broken since you do not know how multiple drop events works on twitch. Most ppl did not even received guaranteed team clash emblems :)

But yeah, glad that there are people who got 2-3 commanders from epic drops :trollface:

eekeeboo: This is incorrect and misleading. We know people got their emblems, we also know and had many people saying that they received 2-4 commanders (as you say). The difference you're seeing is between the people who watch the content and hope to get stuff, and the people who watch the content only to get the free stuff.  The people who try to watch the minimum to get all the stuff they can are going to be more frustrated and watch every second they spend doing it and not taking part or caring about what's happening on stream. There is little to do to change that attitude from our end and while drops can be frustrating it is clearly stated not guaranteed, because why else would that epic drop be special? Then it would just be a "drop".  The point is not to farm your viewtime for drops, you're not supposed to figure out a % then decide I'm going to watch x number of hours/minutes to then maximise my chance of the free stuff. Like anything else with a freebie of this nature, you do have a small chance. But you don't go out and buy 1 million packs of pringles to get the TV it says you can win.  

View PostMasinmees, on 05 February 2021 - 02:04 PM, said: I just don't get it why don't WG sell those commanders for some gold..It is only TWO SKILL commander that isn't something gamebreaking. Many players have more than one favorite CC and would like to own their commander. Or why don't you give this TWO SKILL commander as a quaranteed drop for representative twitch channel, you would promote more your CCs and therefore the game itself. But no, instead of making some money or promoting the game via CCs and making everybody happy, you will dissapoint majority playerbase and make few lucky ones happy. Typical WG.

eekeeboo: I went through this in the original thread, there are complications about selling commanders that represent real people with their voiceline and appearance for money. It's not as simple as making money from their commanders, if it were, then it would have been done. So yes, it is typical we consider carefuly and legal ramifications and difficulties ;)  

View PostJumping_Turtle, on 05 February 2021 - 02:22 PM, said:   agreed. Just sell them.   Or make it a certified drop after watching that CC for a huge amount of time. Like 24h in total or something.

eekeeboo: You were there in the last discussion about this :) For the watch time, even 24 hours would not be enough considering the risk of encouraging people to sit at their PC all day every day and people complain more then, there's the risk of people pressuring a streamer to stream more than their usual for a chance to get their drop. And finally but not least, there's a risk of unscrupulous channels just putting "brb" on the screen or leaving the stream on with a placeholder 24/7 for people to get the commander. Which is not how it should work.    

View Postfeies_vlad, on 05 February 2021 - 04:07 PM, said: "this time" nah, I am never lucky when it comes to these epic drops, like even watching the entire streams all weekend, I won't get any epic drops, but alot of people that barely watch for 1 hour get all of them FeelsBadMan, oh well. I really really wanted the Dez commander but no luck. :(

eekeeboo: Now that the weekend is done, did you get anything?  

View PostFinal_Eclipse, on 05 February 2021 - 02:29 PM, said: For 5 years I have never come across anything meaningful from such drops and since last year a commander and I probably have 100 hours to watch, so tell me what I need a person to pay you to give him a commander who is funny, the only thing I want is .... skill4ltu .............  14:31 Added after 1 minute Of the many friends I have, no one has received from a drop commander, but none so far. Stop lying to us WG and make idiots and just sell them for gold.     "Epic Drops (not guaranteed)*: After watching for 60 minutes: a chance to get one or even all of the following bundles. The more you watch, the better your chance!"   TOTAL NONSENSE AFTER 100 hours of watching, I've never had a commander.

eekeeboo: Of the many friends I have, no one has received from a drop commander, but none so far. Stop lying to us WG and make idiots and just sell them for gold.     "Epic Drops (not guaranteed)*: After watching for 60 minutes: a chance to get one or even all of the following bundles. The more you watch, the better your chance!"   TOTAL NONSENSE AFTER 100 hours of watching, I've never had a commander. You could watch 1 million hours and still not receive a reward, because it's still not guaranteed.  

View PostL0rd_0f_War, on 05 February 2021 - 03:37 PM, said:
For the sake of transparency and some decency towards your player base, reveal the drop chance for such Epic drops, so that ppl can make an informed decision whether or not to waste time watching days of streams trying to get a 0.1% chance drop.

eekeeboo: This is where I can point out to the beginning post of mine here. You can make that informed decision to start with. If you're watching just for the free stuff you will resent any time you don't get it. It's simple that you can accept you want to watch anyway and accept all the freebies or you can count every second resenting someone or some people for not getting your "rightful" goodies. What you call decency can just lead people to trying to "farm" their watch time more and not lead to anything positive, because you have a low drop chance, people complain anyway. We have tried this system with the changes coming to drops and still have the issue where giving free stuff in liberal or even limited quantities has people complaining due a sense of entitlement.  

View PostINFERNO1892, on 05 February 2021 - 03:38 PM, said:  

eekeeboo: Let's try that again with you not breaking any rules.    

View PostFinal_Eclipse, on 05 February 2021 - 05:27 PM, said:   Then remove the epic drop at all, as there is none at all. That way we won't be unnecessarily nervous. We are loyal enough and pay for it monthly. We don't need to be deceived with things that don't happen and aren't given. There's no way we can watch with over 50 people and not a single epic drop has fallen on any of us in 6 months so far, right?

eekeeboo: You can see just above you someone getting an epic drop. There is one, just because you don't get it, doesn't mean no one else does/should/will/could get it either.  

View Post_Mad_Yuri_, on 05 February 2021 - 06:59 PM, said: 6h in stream and only 1 x 3xp booster . rigged

eekeeboo: Everything is always rigged if I'm not winning! :izmena: 

View PostLP_Scorp10n, on 05 February 2021 - 07:22 PM, said: Do we need to have the twitch prime to get these drops or it's not related? Also I've been watching for 3 hours now and still didn't got any drop from the standard ones :(

eekeeboo: Twitch drops and twitch prime are different. It states in numerous articles to link your twitch account to your WG account and what to do if it's not working.   


Dwigt
Sandbox 2021: Try Out the Reworked HE Shells!
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09.02.2021 20:23:37
 
Subject: Sandbox 2021: Try Out the Reworked HE Shells!
Link on message: #18377297

View PostDeLawrence, on 08 February 2021 - 03:37 PM, said: [removed]   BACK ON TOPIC: WG, how could you let slip one of your greatest oversights in recent history?!  This is a sandbox server iteration meant to test HE, right? Then why, for heaven's sake haven't you limited all the loadouts to HE only? I have literally been hit by HE 5 times in  5 games...people are so stupid(I'm sorry to call them that, but that's the reality), they're spamming HEATs and APCRs on a server meant to TEST HE. Jesus Christ!   Having played 1 FV 4005 game, 2 Type 5 heavy games(14cm) and 2 STRV 103B games, all full HE ofc and half HESH, half HE for the FV, I can say that I initially find the changes pretty good. The HE damage is consistent. The super heavies have definitely been buffed, armor in general has been buffed against HE. The amounts of damage are quite low, as expected though for non penetrating shots. That in itself isn't an issue, but I'm sorry to say it's going to quickly become one in the context of the state of special ammo and corridor maps.  The mechanics make sense, but that's about it, I can't say for sure if they're healthy or not for the game That's my first impression, I'll play more and form a more informed opinion.

Dwigt:  

View PostGeneralMarvin, on 09 February 2021 - 11:59 AM, said: Played four games and going to skip this test. Sandbox HE test a waste of every ones time as people are only firing gold premium.

Dwigt:  While Sandbox isn't an exact representation of the live server, we have to recreate the a close battle experience so that you get to test the changes as if it was on the live server. However, I understand that some players are only using premium ammo, it doesn't prevent you from using HE or testing the changes yourself. Maybe some players missed the important news? :sceptic: However, regarding the HE changes, glad that you like it and that you think it's heading in the right direction. You still have a week of testing so I encourage you to keep testing and ofc don't forget about the survey in the end!Thank you and good luck!  

View Postoglop, on 08 February 2021 - 05:19 PM, said: WG want's us to TEST and disables the training room how do you actually want to test anything?   Besides that I like the HE change However I'm unable to provide more feedback without training room.

Dwigt:  

View Postdaveirich, on 08 February 2021 - 04:11 PM, said: First time downloading the sandbox server as a relatively new player looking to give some feedback along trying a few new tanks I don't have. Met with turbo battles with 3 arties and full gold spammers, with 5 or 6 FVs per battle. Can't really offer any reliable feedback with these conditions or how WG can learn anything either. Will try lower tiers yet but can imagine it's KV2s and M44s doing the same.    As others have suggested, training rooms with controlled use of HE in different scenarios would be more useful.     Not enough incentive to stick around, uninstalled. 

Dwigt: Sandbox isn't only about testing the changes in a 1v1 environment but in a similar live server environment. This would give both you and us a better view and result on those changes.The incentive is to see what's coming and have a direct line to the developers. 

View PostRagnaguard, on 08 February 2021 - 04:25 PM, said: just seen the stream ..... eek avoids to answer any answer questions or gold shells  quiestions (indicated that IF gold needs rework they will do it futher down the line)....   XD this is the problem... they do not recognise the problem.... they have 0 awareness on what annoys playerbase

Dwigt: It's avoiding questions but since we're still on sandbox, nothing is certain yet and we don't have all the answers. Last year we had a full ammo system rework and, like I said last week, we're starting this year with the HE first and maybe then we should be able to go and revisit other elements. 

View PostMisago, on 08 February 2021 - 04:59 PM, said: So what will this do with the EBRs fighting other light tanks? They already did tons of damage by running around spamming HE, so with the ability of HE to go through tracks and skirts, that's gonna become much worse, no?

Dwigt: HE will now penetrate screens and tracks but you should still be able to pen the tank armor which is not always guaranteed. However, as I said last week, those HE changes will also impact the EBRs. Also applies on EBRs wheels.You need aim now and damage isn't always guaranteed. 

View PostTrios92, on 08 February 2021 - 05:34 PM, said: I didn't installed the test server yet , but from the video , in short words YOU WILL MAKE TANKS WITH UNPENETRABLE TURRETS OVERPOWERD

Dwigt: Better to try and see how it self. The video is good but not enough. And you'll get some rewards and a survey too :) 

View Postegy__, on 08 February 2021 - 05:45 PM, said: Guys please answer me How many credit boosters can we get by the end of the sandbox ? They say we can only collect 90 tokens max? How many credit boosters we can exchange with them ?

Dwigt: They say we can only collect 90 tokens max? How many credit boosters we can exchange with them ? All the info can be found here https://worldoftanks...s/sandbox-2021/Please check the infographic for all the details. 

View PostFT03, on 08 February 2021 - 06:37 PM, said: What is the difference between sandbox test and common test? 

Dwigt: We usually test big changes and features on our Sandbox servers. It's the early stages and they might not even get to the game.Common test changes are usually confirmed and would go live.  

View Post3MAJ86, on 08 February 2021 - 07:02 PM, said:     Starcraft 2 is balanced around pro players. It is probably the most balanced game there is, and that is why it is so successful for 10+ years! And it is so good, exactly because it is balanced around the top players, not around the bottom ones.    HE rework is long overdue, and this is going in good direction. Players will actually need to aim their shells, not only to do right click - left click combo for guaranteed 400-500 dmg from their favorite 150+mm gun in tier 10.    If I find superior position with my tank, it means that i am playing better than the opponent, and why should I be punished for that? When you meet a hull-down tank in perfect position, find another way to engage him, don't cry for your lack of skills. The another layer of the problem is that, there are some maps with superior hull-down positions that can't be flanked. But this is the issue of map design, not the issue of HE shells. They should go away anyway! HE shells are ok to damage tracks, and external modules, and to one-shot clickers or so. Not to punish players that know to play the game effectively.   I didn't try the sandbox server, but I've read extensively about the change, and I really like it! This is definitely the step in the right direction.   

Dwigt: Great description and reasoning why want to try those changes.I would encourage you to go and try them! 

View PostSturmi_0545, on 08 February 2021 - 07:12 PM, said: I wish for a sandbox test where they test the following setup:   - same tier MM only, - no gold ammo, - max. 2 arties per side (but mostly 0-1), - completely new nations with full tech trees.  

Dwigt: We tested the IT heavies on sandbox with CCs.As for the rest of those changes you're proposing, maybe not on this sandbox. Now we're just starting with the HE, SPGs and Crew 2.0. 

View PostLuonteri, on 09 February 2021 - 02:37 AM, said:   This current HE problem is not limited to Chieftains. It applies to all kinds of heavy tanks that should be able to use their armour and outplay their opponents with precise shots and good maneuver. A good example would be the obj. 277 - it gets absolutely destroyed by lets say a T110E3 that shoots HE only to the side of the 277 that tries to make himself a hard target but simply can't. The TD can easily deal 400-500 guaranteed damage with each shot. Most of the times both guys have team mates around them so everyone is stuck in a face to face fight behind some corner or other cover. And what do you do then? You start side scraping. Now tell me that spamming HE to the sides and tracks of heavy tanks is not the most stupid and brainless mechanic that requires zero knowledge or skill. And yet it is very rewarding with the current system.

Dwigt: That's a nice way to put describe the cons of the current HE mechanics. This would also help heavies and serve as a general buff like you said. Good positioning and covering your weakspots should be rewarded.


Delhroh
Reto lunar: Coged al buey por los cuernos
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09.02.2021 19:41:24
 
Subject: Reto lunar: Coged al buey por los cuernos
Link on message: #18377136

View PostFernandowsky, on 09 February 2021 - 06:09 PM, said: Este qué es, medio como el CDC? 

Delhroh: Sí, es un tanque medio. He visto que algunos streams le llaman ya "el Leopard de tier VIII", por su estilo de juego.


Delhroh
Esta muerto el foro?
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09.02.2021 19:10:12
 
Subject: Esta muerto el foro?
Link on message: #18377034

View PostFlakodepego, on 09 February 2021 - 06:08 PM, said: lo de forocoches me pare de "cuñaos" total en serio? yo a veces he intentado crear alguna guia de algún tanque que no esta en la lista. 1 no se si yo puedo hacerlo, 2 seguro que viene algun usuario a quejarse, 3 vale la pena?

Delhroh: Lo puede hacer cualquiera. Si quieres hacer todas las guías de tanques que faltan adelante... me comprometo a darte regalitos. :playing:... o el que quiera hacerlo que me contacte por privado. Y me voy que dije que no iba a responder más aquí... xD. :hiding:


Dwigt
Take the Bull by the Horns in the Lunar Challenge
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09.02.2021 19:07:40
 
Subject: Take the Bull by the Horns in the Lunar Challenge
Link on message: #18377024

View Posthybrisplays, on 09 February 2021 - 04:43 PM, said: 17.5 second reload with 400 alpha gives this thing a mind-blowing 1371 base DPM. For context, the Renegade has 40 less alpha and 9.78 base reload time... not far off half (or twice the rate of fire). The M4A1 Rev has 390 alpha and 12.27 base reload, 0.34 base dispersion. Italian heavies and now this... I guess Wargaming hates DPM now :(

Dwigt: It's not that we hate DPM but we're trying to release a balanced and interesting tank. This one, like the Bourrasque from last year, should have an interesting gameplay for a medium. 

View PostKINGxTOG, on 09 February 2021 - 04:52 PM, said: I dont have school i am in lockdown its the holidays why not :D

Dwigt: Perfect timing :D 

View PostRobbie_T, on 09 February 2021 - 05:09 PM, said: Nice but that camo is ugly as hell can it be removed?

Dwigt: You can just keep it in your depot. Make sure you remove those fireworks first! 

View PostCodename_Jelly, on 09 February 2021 - 05:10 PM, said: Nice, another challenge with *** requirements so only $$ and top players can get it.   Yeah but you are forced to tier 9+10, such bull.  

Dwigt: You have 2 types of missions and the Tier 9 option of completing the Mastery missions was added in the last marathon. So that should make it easier to get it for free if you have time. 

View PostHeby, on 09 February 2021 - 05:23 PM, said:

Dwigt: Nice reference :D Good luck! 

View PostElhazzared, on 09 February 2021 - 05:29 PM, said: Another marathon, another predatory tactics on getting a tank.   Why predatory. Well obviously this isn't aimed at allowing you the player get it for free but to get part of the way in and then shell out money to get the tank.   What is predatory about it is quite simple. They want to get you invested into the sunken cost fallacy. Because you already invested so much time getting to where you are you in the marathon, it would be a waste to not get it.   Don't get sucked in by this kind o behavior. It is disgusting and WG has been doing it for years. Don't reward bad buisness practices!   Now as for why this is not a reasonably attainable by people. You have to farm 250K base XP over 10 days. The 2 important factors here are BASE XP and 10 DAYS. Your boosters don't help, premium time don't help, tanks that generate additional XP don't help.   So if we divide 250K by 10 days we get an average of 25k a day necessary to get the tank. If this doesn't looks like much I'll remind you again. this is base XP.   The average base xp per battle ranges from 100 to 300 in a loss and 300 to 500 in a victory. Yes you can go higher in a good game but you can also go lower in a bad game and we are talking averages here.   So the average XP per game is around 300, assuming a 50% win ratio that should about be 300 base xp. Now 25000/300=83.(3). In average 84 battles a day since we can't round down or we fail to reach the total XP goal.   Battles can last 10 to 15 minutes, depending on the game mode, but in my experience the average battle lasts around 8 minutes. There is ones that go longer, there are ones that go shorter, but in average we can assume 8 minutes. so 84x8=672 minutes played per day in average. 672/60=11.2 hours played a day since minutes might not be giving you the picture how long you are going to grind every day.   Now I am sure all of you know this, but for the average working person, excluding weekends, we can expect somewhere between 1 hour and 3 hours of time to play. That is 100% impossible to get. If you think that they have a job so they can pay for it. The whole point of tank marathons should be to get people playing more and reward people for it, not to try and force those people to spend money on it. But that's exactly what WG is trying to do.   And what about the people who don't work? Well forcing a person to play a game for let's round it down and say 11 hours a day is practically slave labor conditions. Because they are working to get the tank no matter how you look at it. And they are working to promote your game by having the servers populated and having people to play against. If we look at the reality of the situation, because there is almost no one who plays WoT 11 hours a day out of sheer pleasure for playing, it is identical to working for something you want. But at the end of the day a medium tier 8 tank normally costs around 25€. That is the realistic value of the 122-tm, 25€. So a player that doesn't has a job and is essencially working for WG by playing the game non stop every day for these 10 days grinding 25k base XP a day is working for 2.5€ a day and that is a 11 hour work a day (rounding down, it's actually more). 2.5/11=0.2(27). Essencially, WG is saying that the hour of work you put in to the tank that hour of your time dedicated to them is work less than 3cents. If this is not slave labor, I don't know what is!   Now the more intelligent people out there have already realised this and they were never realy the target, but for those of you who are thinking that I am completly wrong in my math let me throw you a little bit more data for idea that you might have thought to use against what I said.   Some of you might say that you can abandon battle earlier once you've died and that saves a lot of time. This is correct, however if you are dying early that also means you earn far less XP than if you die at the end of the battle. Just being alive for longer alone already earns more xp. Surviving longer also means you probably shoot more and deal more damage. So this actually balances out. You can die early and go to the next battle and earn less xp per battle or you can stay alive longer, earn more xp but play less battles. It will all still average out in time played to get to the 25K a day.   Some of you might say good players don't need nearly as much time because they can earn well over double that base xp per battle. This is correct, however I am talking about the average player. The good players are more often than not in good clans and they actively participate in clan wars and make a lot of gold from territories. That is to say they already can have most of the things they want without spending money anyway. This is directed at the average player. He doesn't do so great but he isn't so bad either.. He is also the majority of the population of the server.   Some of you may say that playing a game isn't working. That is only true if you are having fun. If you are playing a game because you want to archieve anything to the point that you are no longer having fun and just want it to be over but still do it because you want to get it. Then it is work. I am sure that many of you have heard people talk about many games and how getting anywhere in those games requires you to sink so much time that the game is more like a second job and ceases to be fun as a result. The same is applied here.   Some of you can be say that even if all of this is true, WG is not using us as worker, we are just playing a game, whether we see it as fun, a chore or work, to them we are not working. That is wrong too. Anyone playing their game is promoting their game by keeping the servers highly populated. If the servers were not highly populated, queues woul take long to fill and more people would just stop playing because they don't like waiting. In other words, a small server population only tends to keep declining until the game dies out. Now, while it is true that the server population even without a marathon is nowhere near any point where we can consider it declining, it's also true that more people poluating the server is still a big boon for them. Thus anyone playing is actively working to keep the game healthy.   Have a good and remember. WG wants your wallet. While every company does and that is not necessarely bad. WG is doing so by recurring to bad practices. Stop encouraging that behavior.

Dwigt: So first of all, thank you for your detailed explanation. Some players will really find it useful. Like we always say, we have different kinds of events available for all our players and no one is forced to play. If you like the tank and think it's worth the grind then go for it and grab it for free.If you're working all day long, no one is asking you or forcing you to quit your job to get the tank. Play moderately, enjoy the game during those 1-3 hours and if you manage to get a decent discount then, only you can decide if you want to buy it or not.  The tank is available for everyone just like any other marathon. Not everyone would be able to finish a marathon in real life, some of us will go for the 10k marathon, others will go to show their costumes and others (me included) will watch it on TV :D


Delhroh
Sandbox 2021: ¡Probad los proyectiles AE actualizados!
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09.02.2021 19:03:48
 
Subject: Sandbox 2021: ¡Probad los proyectiles AE actualizados!
Link on message: #18377009

View PostMazur_co, on 09 February 2021 - 05:44 PM, said: Es la primera vez que participo en el Sandobox. He jugado con vehículos que sus explosivas suelen hacer mucho daño ( KV2, 60TP, JgPz E100 y Grille 15 de momento). El daño mayor ha sido con el Grille 15 (913) al penetrar los bajos de un medio. El resto ha oscilado entre 100 y 200 de daño. Lo que no llego a entender es que si es un servidor para probar ciertas mecánicas del juego, en este caso las HE, ¿por qué los jugadores de dicho servidor siguen empeñados en disparar munición especial APCR y HEAT?  

Delhroh: Eso es algo que yo tampoco entiendo. :hiding:


Delhroh
Reto lunar: Coged al buey por los cuernos
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09.02.2021 19:01:12
 
Subject: Reto lunar: Coged al buey por los cuernos
Link on message: #18377002

Delhroh: Hola, Recordemos que las salidas de tono están fuera de lugar. Por favor, evitemos las roturas de las normas del foro. No vamos a sancionar a nadie (a ver si con un aviso para todos sirve). Se puede ser crítico sin necesidad de faltar al respeto, compartir comentarios tóxicos o crear flames.  Un saludo. P.D.: Queréis un poco de mano ancha, pues la tenéis. Ójala me equivoque y no haya falta sancionar a nadie después de este aviso.


Dwigt
Take the Bull by the Horns in the Lunar Challenge
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09.02.2021 18:42:41
 
Subject: Take the Bull by the Horns in the Lunar Challenge
Link on message: #18376948

View PostSturmi_0545, on 09 February 2021 - 04:13 PM, said: cool tank.   predatory monetisation. frustrating game.   good luck to everyone who wants to suffer through this. not me.   all hail to the pooh bear.

Dwigt: Frustrating game and predatory monetisation while we're just announcing the new marathon tank.Can you tell us why? 

View PostSlyHuntsman, on 09 February 2021 - 04:14 PM, said: 3D camo is a grind within a grind... No thanks. 5000 gold for a T8 3D style? aha   Tank looks, interesting though. Alpha + reload is funny, pen and shell speed is good. I imagine seeing a triple platoon in a game will ruin your day if you are unlucky 15:15 Added after 1 minute yep, grinds are painful for this, teams become utter trash for the duration, I'm gonna skip I think

Dwigt: yep, grinds are painful for this, teams become utter trash for the duration, I'm gonna skip I think You can always give it a try and go for the discount. The tank looks interesting as you said and it looks good. A nice Chinese crew trainer and credit maker as well. 

View PostMisago, on 09 February 2021 - 04:19 PM, said: THat's an impressively ugly 3d style...   As for the tank, looks really uninteresting. I mean, it has the usual turret armor power creep (but since it is not russian I'll assume the cupolas are not hard to hit), decent gun handling and horrible dpm.   Yeah, this really doesn't look like its worth the time. Maybe for the people who get to 90% discount.   Oh, and since it is not russian, I'll assume its not getting buffed.

Dwigt: The tank seems pretty decent except that 17sec reload timer. You can't really rush your enemies in it so you better be careful and know when to take your shots.The tank still have some nice stats while not breaking the game and most importantly you can get it for free it you want to :)


Zapfhan
Packt den Stier bei den Hörnern, in der Mond-Herausforderung
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09.02.2021 18:18:08
 
Subject: Packt den Stier bei den Hörnern, in der Mond-Herausforderung
Link on message: #18376859

View PostRunning_for_Cover, on 09 February 2021 - 03:38 PM, said: Bei den Belohnungen für 122 TM Mondaufträge stehen auch 15 Creditbooster. Bei den einzelnen Aufträge fehlen sie jedoch.
Das muss WG wohl noch mal anpassen :-(  

Zapfhan:  Die 15 Creditbooster gibt es als Teil des Bundles mit dem 3D Stil, der ingame erhältlich sein wird, nicht als Belohnung für die Missionen an sich.


Delhroh
Sandbox 2021: ¡Preparaos para las nuevas pruebas!
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09.02.2021 18:10:03
 
Subject: Sandbox 2021: ¡Preparaos para las nuevas pruebas!
Link on message: #18376826

View PostDiego_PLATOoN, on 08 February 2021 - 10:14 PM, said: Hola Delhroh, No te quoteo, que la última vez que lo hice me pusisteis warning.   " Reducción de la duración del aturdimiento de la artillería. Rastros de los proyectiles de artillería más fáciles de distinguir Aviso de artillería: una nueva característica que informa al jugador cuando una AAP enemiga dispara. " De cinco cambios anunciados, ¿tres sobre artillería no es un grueso de la modificación de la artillería? Cuando las inutiliceis, ¿nos vais a devolver los créditos que nos gastamos hace tiempo cuando las compramos? Habría sido mejor no modificar cosas que no es necesario modificar, excepto en lo que atañe al HE. El resto lo veo innecesario. Y, como siempre, el que no quiera jugarlas que no las juegue. Lo que aquí sucede es que hay gente que no quiere que las juguemos. Y éso, amigo, es otra cosa también. Si sólo les vais a hacer caso a ellos, mal vamos. A mí me gusta jugarlo todo. Seguro que a más de uno ... ¿Entonces dónde está el problema? ¿Acaso no juegan su papel en CWs, por ejemplo? ¿Acaso el enemigo no lleva artillería también para cargarse a nuestros pesados? ¿Aquí que pasa, que hay que jugar los vehículos que digan otros? ¿Sí se puede usar un ebr105 y una artillería no? Pues decidlo bien claro. Ya está bien de engaños, de milongas y de tapujos que rozan lo casi nada ortodoxo, y de hacernos creer que los desarrolladores nos hacen siquiera un mínimo de caso. Cambiais lo que quereis, como debe ser. Pero historias raras disfrazadas de cambios necesarios, no gracias. Y si las haceis, que sea como los críticos, no nos las conteis. Yo al menos no quiero saberlas. Vais a conseguir que algunos de los que llevamos tiempo aquí, nos hartemos, y os apañeis con gente nueva. Esto es como si te compras unos pantalones buenos y al día siguiente el vendedor te dice que no, que hay que recortarlos por abajo, porque el hombre ha decidido que te va a añadir perneras de papel de seda. Y al mes siguiente, que te va a recortar un círculo en la zona de los genitales, así by the big morro. Y al trimestre siguiente, viene a tu casa con tijeras, porque su disclaimer, el que él inventó, ha sido modificado con una cláusula 27b, apartado 2.3 que dice que a los pantalones que te compraste hay que descoserles los bolsillos, porque guardas demasiadas cosas. No sé en qué está basada esa decisión del HE y demás. En algunas ocasiones os habeis escudado en el "sentir popular" de la comunidad. Pues bueno, como si 20000000 de jugadores no pudieran equivocarse nunca, y 100000 resulta que sí, que están equivocados. Y si es por vuestra decisión pos bueno, vale, de acuerdo, por supuesto, por descontado y ya lo creo que lo vais a cambiar todo. Lo habeis hecho otras veces, como siempre y para variar. Pues ya está bien. Aquí postea uno que no quiere saberlo. No quiero saber si tocais o no las artillerías, si cambiais o no el HE, si cambiais o no los tanques, o si cambiais o no lo que sea. Cambiadlo y punto. No quiero enterarme, lo he hecho de casualidad al entrar a la web del juego. Vais a conseguir que ni entre a la web.   Y si no tengo razón con todo ésto, pues no la tengo, pero posteo mi opinión aquí hasta que me lo prohibais. Otra cosa es que no guste o no interese.   Un saludo, Diego   P.D.: Y éso de que hace unos años las modificasteis ya, aumentasteis el coste de reparación, etc etc, que carecen de blindaje y recargan lento ... ¿también es falso?

Delhroh: Hola, El motivo de tu sanción te fue remitido por privado. No fue por quotear, sino por romper las normas del foro. Por quotear no pasa nada, siempre cuando la respuesta, como digo, no vaya en contra de las normas del foro: discutir o debatir sanciones del staff, crear malestar en el foro, generar flames, naming and shaming y el resto de normas que ya de seguro conoces muy bien.  Aclarado este punto: Sobre todo lo que has comentado: es un simple test en el sandbox. Eso ni siquiera significa que vayan a entrar en el juego. De entrar, pues se podrá respoder a la mayor parte de preguntas, pero en general, no hay compensación por nerfear vehículos como ya sabrás. Ni antes ni ahora. Sobre el resto de preguntas ya son opiniones personales que no voy a entrar a debatir dado que cada uno tiene su respetable opinión al respecto. Sobre los cambios en los vehículos, se pueden cambiar sin ningún tipo de problema, lo pone bien claro en el EULA, esos términos que la gente no suele leer cuando crearon la cuenta. Pero vamos, esto es aplicable A TODOS LOS VIDEJUEGOS :).  ¡Un saludo! 


Delhroh
Esta muerto el foro?
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09.02.2021 17:58:34
 
Subject: Esta muerto el foro?
Link on message: #18376783

Delhroh: Hola, Esto es un tema tan repetido que siempre, de vez en cuando, alguien hace la misma pregunta y se llega a las mismas conclusiones sin  revisar diversos temas :). En primer lugar, sois vosotros los que podéis hacer este foro util. ¿Faltan guías? ¡Pues creadlas! ¿Faltan concursos? ¡Pues proponed concursos! :) Antes había muchas actividades propuestas por jugadores que tenían siempre el apoyo del Staff. Esa puerta sigue abierta, según una serie de pequeñas condiciones, pero ahí esta :).  Sobre los baneos. Muy sencillo: Quien rompe las reglas, se le sanciona. Así ha sido, y así será. Hay gente aquí con miles de mensajes que nunca se le ha sancionado o quizás, tiene un Warning por algún despiste. Vamos, que muchos entraban solamente a vertir comentarios tóxicos, meterse con otros jugadores, riñas entre clanes... y cosas parecidas. Sé que os gusta el salseo, el cachondeo y tal, pero ya se han hecho intentos anteriores de ser más laxos con las normas y el resultado siempre ha sido el mismo: jugadores metiéndose unos con otros, insultos gratuitos a nuestra compañía y empresa... antes había normas más blandas  y hasta que un jugador recibiera una sanción "importante" podía ser sancionado 10, 20 o 30 veces con bans de un día o dos.... eso era un circo. Los "trolls" se jactaban de ello, y eso era un grave problema, no solo en este foro, sino en otros idiomas. Se endurecieron las normas, y ahora esa gente no tiene cabida en el foro: a la tercera chorrada son baneados un año o permanentemente según el caso. Francamente, es mejor tener 10 aportaciones con peso que 2000 de jugadores rompiendo las normas del foro.  Ya se intentó pulir y mejorar el aporte de la comunidad española con "Zona Segura" pero vio que la comunidad no estaba muy interesada en el tema (aparte yo no tenía mucho tiempo y tenía que estar "persiguiendo" a los colaboradores para que entregaran comentarios sobre los vehículos que probaban), así mismo con el "feedback de clanes" como la comunidad alemana que tiene desde hace años... ningún clan quiso participar  o los dos o tres que participaron no enviaban comentarios ningunos... torneos de clanes, salió uno, luego dos o tres veces se intentó algo y no hubo apoyo de la comunidad asi que este tipo de incentivos ya no se hacen. Esos recursos se destinan en otro sitio, no pasa nada.  Es muy fácil echar la culpa a los demás pero también un poco de autocrítica, como alguien ha dicho por ahí, es bueno hacer de vez en cuando. Otro tema es algo que bien se ha comentado aquí: las comunidades evolucionan y ahora los jugadores prefieren el Discord para estar al tanto de novedades, noticias y demás... y es por eso que Wargaming ha creado un canal "oficial" de Discord para los jugadores de WoT... creo que tenemos ya más de 80K usuarios (o por ahí, no tengo el número exacto a mano ahora mismo).... y allí está el staff. Yo suelo hablar con jugadores que me contactan, principalmente de la comunidad inglesa, he participado con ellos en multitud de eventos y la reacción siempre ha sido positiva y con ganas de futuros eventos con el Staff. Ahora, como ya sabéis yo no soy Community Manager y hago un favor a mi empresa echando "un ojo" a la comunidad y aún sigo aquí cuando perfectamente podría haber dicho que no, apoyando las actividades que merezca la pena, compartiendo info con los Contributors, entrando en sus directos, respondiendo a vuestras preguntas cuando puedo, compartía noticias históricas... pero sí, ya sabemos que el esfuerzo y dedicación nunca son valorados. Es lo que hay ^^. ¿Se podría haber hecho mucho más? ¿Se podrían haber hecho las cosas mejor? Sin lugar a dudas. Siempre hay lugar para mejorar, por supuesto. Negarlo sería de necios. Un cordial saludo a todos, DelhRoh


Delhroh
Reto lunar: Coged al buey por los cuernos
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09.02.2021 17:32:06
 
Subject: Reto lunar: Coged al buey por los cuernos
Link on message: #18376671

View PostWEAPONIZER, on 09 February 2021 - 04:29 PM, said: ¿Pedazo de tanque no? Tiene buena armadura , buena pegada de 400pv , es preciso , sus balas son muy rápidas 1300ms y apunta rápido , lo malo es la recarga de 17segundos , pero algo malo tendría que tener para compensar todo lo bueno que tiene  

Delhroh: No te olvides de las dos cúpulas arriba de la torreta. Son dos weakspots a tener en cuenta... y su velocidad punta de 50 km/h.


Zapfhan
Packt den Stier bei den Hörnern, in der Mond-Herausforderung
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09.02.2021 17:21:07
 
Subject: Packt den Stier bei den Hörnern, in der Mond-Herausforderung
Link on message: #18376626

View PostNemii29, on 09 February 2021 - 03:04 PM, said:   btw. wurden die Preise für die Extra Aufträge, die man nur mit dem Panzer machen kann generft?   Habe da beim 274a bessere Preise in Erinnerung.

Zapfhan:  Größter Unterschied ist, dass es beim 274a jeweils einen 5x Auftrag gibt und man beim 122 TM sich den 3D Stil erspielen kann.  

View PostRhodaner, on 09 February 2021 - 03:14 PM, said: Der hässlichste 3D Style ever! Absolut peinlich. Diesen Preis hat das Teil schon mal gewonnen. Außerdem, der Event startet in 3 Tagen. Wäre es nicht mal möglich, sowas frühzeitig anzukündigen? Nicht immer nur kurz vorher? 

Zapfhan:  Es gibt eben unterschiedliche Geschmäcker und auch wenn er vielleicht nicht deinem entspricht so wird es genügend geben, denen der Stil gefällt. 


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