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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Overlord
Player Questions & Developer Answers
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20.10.2011 11:50:22
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #1022790

View PostCrap_Shoot, on Oct 18 2011 - 20:08, said: That was the excuse when tier 4s were the only scouts. That is no longer the case. And shouldn't end-line vehicles be getting higher matches anyway, just by the logic of being higher tier? And what does repair cost have to do with anything?
I'm sorry, but when my Leopard shares the same match as a VK2801 and a couple of T-50-2s, and it's a Tier 9 battle with one artillery piece per side, my Leopard kind of feels like a useless pile of soon-to-be scrap metal.
Just limit the Tier 4s to Tier 7 matches and down. 8 and up for Tier 5. Does that really sound unreasonable?

Overlord: Battle spread for tier 4 LTs is 4-10, while tier 5 LTs have 8-13. The difference is noticeable.


Vallter
You Ask, We Reply: Upcoming Tanks Answers
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20.10.2011 09:22:19
 
Subject: World of Tanks News and Information\You Ask - We Reply!\You Ask, We Reply: Upcoming Tanks Answers
Link on message: #1022640

View Postshank117, on Oct 20 2011 - 07:16, said: oh and how can i sign up for the open test for the new update i always wanted to be a tester

Vallter: Just follow the news. Once the test start, you'll see an article with instructions. how to enter it.


Overlord
You Ask, We Reply: Upcoming Tanks Answers
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20.10.2011 09:07:43
 
Subject: World of Tanks News and Information\You Ask - We Reply!\You Ask, We Reply: Upcoming Tanks Answers
Link on message: #1022616

View PostRuecianus, on Oct 20 2011 - 05:10, said: Can you give an estimated time for the release of the M103 and the change to the T34?
We've been clamoring it for months on end now and still no solid reply.
Like what zmeul said, you need to let us know what to expect of these 2 tanks. ( I can wait for the T110 and I have little concern for the German and even much less to the Russian changes as they are already solid.)

Overlord: See above.


Overlord
You Ask, We Reply: Upcoming Tanks Answers
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20.10.2011 09:07:14
 
Subject: World of Tanks News and Information\You Ask - We Reply!\You Ask, We Reply: Upcoming Tanks Answers
Link on message: #1022614

View Postzmeul, on Oct 20 2011 - 04:55, said: why there was no answer to my question about the stats of T34 as a premium tank?
you guys have this settled for sure, I mean the tank is going to be pulled out of the regular tree in next 1-2 months tops
people want to know what to expect

Overlord: M103 will come out later this year after 7.0 update, approx by Christmas time.


GeneralDirection
You Ask, We Reply: Upcoming Tanks Answers
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20.10.2011 05:18:51
 
Subject: World of Tanks News and Information\You Ask - We Reply!\You Ask, We Reply: Upcoming Tanks Answers
Link on message: #1022178

GeneralDirection: Posted Image
Our latest round of “You Ask, We Reply” answers are now available! For this particular topic we asked you to submit questions regarding upcoming tanks, with an emphasis on French tanks where possible. We'll be posting this in a two-part series this week, due to a few answers being delayed, so let's get on with part one of the Q&A!
You Ask, We Reply: Upcoming Tanks
Why was it decided to use the rear-mounted superstructure version of the still-to-be-added StuG E100 instead of the forward mounted superstructure version?
Since it was never produced in real life and existed only in blue-prints in both variants (rear- and forward-mounted), we selected the one, which corresponds more to physics and tank engineering. The forward-mounted version is not able to support the gun which this vehicle was designed to use.
We know that most French tanks never entered the war. How will the French tanks be better than the legendary Tiger, KingTiger, Panther and Maus?
They will be neither worse nor better, they will be different. In addition – according to research done by The Chieftain – the French actually had some of the best designed tanks of the second war. Unfortunately they were not able to reach viable production levels with them.
Is it true that the French SPGs will only support a maximum of a 150mm gun?
Since the French SPG will be introduced in late January, we can’t give you any details with regards their characteristics at this time. The case is that in 7.1 we will add only the following tanks, which were balanced and are more or less ready to enter the SuperTest. SPGs were not and their current characteristics and modules are still in flux.
Here is the final list of French tanks which will enter the game in 7.1:
Light:
Renault FT
D1
Hotchkiss H35
AMX 38
AMX 40
AMX 12t
AMX-13/75
AMX-13/90
Medium:
D2
Bat.-Chatillon 25t
Lorraine 40t.
Heavy:
B1
BDR G1 B
ARL-44
AMX M4 (1945)
AMX 50 100 mm
AMX 50 120mm
AMX-50 68t.
When will the new TD line of Germany be introduced? 7.0, or 7.1?
They will enter neither in 7.0 nor in 7.1. But they are still planned for 7.x
Is it true in the future we will have a tree with tanks from Hungary, Romania, Poland, Finland and Italy called the tree of Europe?
Yes, there will be a European tree, but I can’t tell you the final set of countries for it. There will be Italian, Swedish and Polish tanks for sure, Romania and Hungary – probably. But this tree is not in development yet, just planned.
The change designated in first quarter of 2012 for Russian tanks (Heavies) shows there is a split between the tanks KV-1, and KV-2. My question is, after the separation of the two tanks, will the statistics that were present on [KV] tank be allocated to the KV-1 or KV-2 tank in the statistics overview? Or will the statistics stay on its original [KV] tank name.
Statistics will be preserved for KV tank; KV-2 tanks will start off with no battle statistics.
The Sturmtiger is confirmed to be equipped with 360mm naval mortar, and historically, the type4 HaTo (possibly the tier 8 Japanese SPG) fired a 300mm rocket projectile. The question is, will rockets be implemented into World of Tanks in the near or distant future? In addition, what other weapon types may we possibly be encountering in World of Tanks? (i.e mines, machine guns, secondary turrets… etc.)
The Sturmtiger will have a 380mm gun. Both mentioned vehicles do not fire rockets or missiles, but rocket-propelled projectiles. This is not a new weapon, but new ammunition. For now there are no plans to add new types of weapons.
Once the T30 becomes a tank destroyer – which it is expected to in the first quarter of 2012 – how will the characteristics change in relation to its drop in tier number? [10 -> 9]
Once the IS-4 becomes a tier 10 heavy what changes are to be made to the tank? To be honest, the IS-4 is a superior tier 9 currently; however by shifting it into a tier 10 cost slot, I would think, although I don't own one myself, it will be underpowered. What changes characteristic-wise are to be made to the tank?
T30 as a TD and IS-4 as a Tier 10 are under balancing now and there are no firm characteristics for now, so I cannot answer your question.
Regarding balancing the tanks: we don’t want to go far from the historical background for tanks, but we can tweak the parameters made for games specifically (for example, hit points)
How will we control tanks with two turrets? I've been wondering about that, will the cannons be assigned different buttons or will they both be fired with Mouse1? And how will the M3 with turret work, since surely a 20mm fires faster than the 75mm; just wondering.
We are testing different variants now, so I cannot give you any firm information. Do not worry; we will make it the most comfortable possible for players, for all of the present and future tanks, including M3.
Can we get updated Tech Trees posted to the Website?
They are posted on the website (check the full tank trees in the ART section of the Portal)
Will all the currently listed (in tech trees) "Retail" tanks be in the Collector’s Edition?
At this time we do not have any information to share regarding the Collector’s Edition of World of Tanks. We’ll be sure to announce once we have details on it.
That said, we’ve been looking closely at feedback players have had on the retail box version of World of Tanks, and will take that into consideration.
How is the T28 Prototype different from the T28?
Unfortunately, we cannot give any details regarding it now.
Can you tell the exact status of French tanks? Are they in SuperTest, or otherwise?
For now we have them in internal testing. A few weeks after the 7.0 release, you will be able to try them out on the Open test.
The Lorraine 40t has very low armor; how are you going to balance it against the other Tier 9s?
Please take in account that it has an auto-loading device and will be capable of firing multiple shots, before the need to reload. Also, low armor=less weight=>more speed.
Can we have a video please? I really want to see the autoloader gun in action...
We will probably release a promo-video once French tanks enter the Open test.
When will the M18 Hellcat be released? Do you have any screens on the M18 Hellcat yet?
We can’t provide you any screenshots for now. M18 is currently planned to be released in Q1 2012.
Any news on tier 10 Tank Destroyers and Medium tanks? Will the US get a second Heavy line? Will the US get a second medium line? (up to tier 9?) Are there any plans to add more lines to the french tree other than the projected lines?
We have a lot of tanks announced and planned for development for now. We don’t want to add any more, till we finish the major part of our current plans.
The French High-tier "medium tanks" basically have no armor, so what kind of other characteristics can we expect from them?
Fast speed and auto-loading; their tactics will be something like “Hit, hit, hit, hit, hit… RUN!!!”
Are there any plans to release tier 6 and tier 7 premium vehicles?
There are many Premium vehicles announced with no certain Tier setting.
Why is there tier 6 and tier 7 light tanks in the French tech tree? Are they going to be well armored, faster and have better weapons than VK2801/T-50-2/Chaffee? Are there any plans for further light tanks such as the M41 Walker Bulldog and the PT-76?
They will be balanced with existing Tier 5 LT. Moreover Tier 7 LT will be closer to Medium tanks than to Light tanks. Tier 6-7 LT will actually stand between LT and MT.
What other Chinese premium tanks are you planning on adding? I heard the Type 62; anything else?
Yes, we are planning to add Type 62 Light tank and some more vehicles to the Chinese tank branch. All of them will be Premium tanks.
Is there any difference between a captured tank and its normal version? For example: the difference between the PzKpfw KV-1 756 ® and the current KV-1?
There will be some differences, but I cannot give you any details now.
Are there any plans to release the KV-220 as a premium tank for the EU and NA servers?
We won’t add it for sale, but will probably distribute it as a unique tank for some special offers.
How do you decide on which tanks to include in World of Tanks’ tech trees? Can you give us all a little insight into the procedure of its design?
First, project managers decide that we need, for example, Tier 8 SPG. This task goes to the Military Consultants. They look through documentation and search a vehicle that can be used for this task. Once project managers and game designers decided, which of possible variants will be in the game, consultants start to search all archives for schemes, blueprints and sketches not only of the vehicle, but its modules: engines, turrets, guns etc.
Once all information is found, it goes to the 2D and 3D artists. They model the vehicle and pass it to game designers, who give the tank it historical characteristics. Then it starts bouncing from testers to Game Designers and vice versa, till the vehicle will be more or less balanced. Than we add it to the SuperTest, than Open test, and, finally, add it to the update.
Will the XP price for the VK2801 be lowered to around 35,000xp?
There are no plans to change the XP cost of VK2801
I see that the VK3601 will be switched from a medium to a heavy tank. Will anything on the tank be changed other than the designation? What will happen to the crew and any installed equipment?
We are now considering different variant, once we select a firm one, we will announce them.
When is the Sturmtiger going to be added?
Unfortunately, we cannot give you any ETA
The Nashorn, I heard, is essentially a TD version of the Hummel (although the existing Hummel can play as a TD in some cases). Will the Nashorn retain the historical armor values? 30mm frontal armor seems pretty weak for a Tank Destroyer.
We cannot provide you any certain characteristics, but even if it will receive such characteristics of armor, in some other parameters he will be better than his counterparts.
Will we be calling the British tree “The British tree” or “The Commonwealth” tree? I'm hoping for the latter, seeing as it makes my country a part of it. Will the British Centurion really have the speed of 34km/h? If so, will it be a medium or a heavy? The Pre-Alpha British tree shows the Archer being included. If this tank makes it into final release, how will you design it gameplay wise, considering its gun is facing backwards?
Since it is still a long time before we announce the tree, we can’t tell you exactly. But we can say that the Tech Tree will consist mainly of British tanks, while premiums will be from other Commonwealth countries. Regarding the ‘Archer tank’ - well, we will find a way. Currently I can’t tell you any details on characteristics of the tanks.
What are the armor values for the T10 French heavy (include both raw and effective values)? What will said tank's power-to-weight ratio be?
You will receive this information once Open Test receives French Tanks.
As always, be sure to follow us on the World of Tanks Facebook and Twitter pages for all the latest updates on the status of the “You Ask, We Reply” series!


GeneralDirection
El Alamein Special! Updated!
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20.10.2011 02:51:31
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1021882

View PostBuhallin, on Oct 20 2011 - 01:33, said: The question is whether WG will do anything to try and recover it. Running 1-2 events a month, it's obvious they can't stick to the historical side with the current system. Might they slow down the events? Put more effort into them? As mentioned, an even which rewarded actual historical configurations would be quite interesting.

GeneralDirection: There are many more than two events per month run. If you recall the October events news, we've had five events this month, and have actually just confirmed another special for Halloween and the Special Operations MVP event.
There are also quite a few very strict historical battles run by players, which we're looking into offering rewards for. Aside from that, we're also developing the historical battle system and will no doubt have events for them.
Until then, though, we're going to continue designing specials that best suit the gameplay experience while offering other events focused on historical dates.*
* - 'Best suit' means a rotation of tanks offered in specials so that all tanks within reason have a chance of being played with bonus credits, purchased at a lower price, etc.


GeneralDirection
El Alamein Special! Updated!
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20.10.2011 01:50:11
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1021715

View PostBuhallin, on Oct 20 2011 - 00:37, said: Well, so much for respectful disagreement.
I'm curious, have you ever actually served? Military history has something of a special place, and it's even moreso to those of us who have. It's a lot more than just an academic difference. I expect that if you went to an air show, and they tried to do a Pearl Harbor re-enactment with F-15s, the outrage among onlookers would be rather massive.
Does the selection of tanks limit the options for historical accuracy? Certainly, but that doesn't mean there aren't options, and despite your strawman, nobody's asking for something that isn't in the game. In this case, with it being Africa, there were a number of possible choices. The Lee was a decent choice for the allies, but the Stuart (both M3 and M5), Churchill, Sherman, and Matilda all saw action in Africa as well. On the German side you mention the obvious Pz IV and Tiger, but the Pz IIs and IIIs and the Panzerjaeger I all saw actual use in Africa.
Perfect, no, but a lot closer than tanks that never touched the desert sand, and I don't recall seeing bonus weekends for most of the tanks mentioned. There might also be other ways to reward people - mounting the historically-accurate weapons would make for an interesting twist to reward, although I expect you'd just be gimping yourself by trying to do so, as not enough people would.
As for chilling out, you seem far more on the edge of popping a vessel than I do. I'm disappointed in the direction things are going, I managed to express that without resorting to name-calling. Try it some time.

GeneralDirection: Please see my explanation earlier in the thread. A number of those tanks were not used because they have been used time and time again for specials, or were recently changed to be much cheaper than in the past and so we are not ready to begin offering double credits for them yet.


GeneralDirection
Gold has been distributed to participating teams
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20.10.2011 01:39:41
 
Subject: Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\Gold has been distributed to participating teams
Link on message: #1021670

View Postschaffer5994, on Oct 19 2011 - 19:53, said: so are we gonna get the email for the physical prizes this week?

GeneralDirection: Yes, I'll be sending them out today.


GeneralDirection
Caption Competition #1 Winners and Backstory
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20.10.2011 01:20:00
 
Subject: World of Tanks News and Information\The Chieftain's Hatch\Caption Competition #1 Winners and Backstory
Link on message: #1021608

View PostKiller30CoD, on Oct 20 2011 - 00:04, said: I would like another one of these, they are so funny.

GeneralDirection: We have a few more pictures we can go with! I'm working on ideas now. :)


GeneralDirection
The Chieftain's Random Musings Thread
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19.10.2011 23:22:17
 
Subject: World of Tanks News and Information\The Chieftain's Hatch\The Chieftain's Random Musings Thread
Link on message: #1021254

View PostThe_Chieftain, on Oct 18 2011 - 20:22, said: General Direction and I are having a bit of an internal contest in the office. Didn't realise we had one going, but apparently we do.

GeneralDirection: I didn't realize it either!


GeneralDirection
Map Preview: Kansas
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19.10.2011 22:23:30
 
Subject: World of Tanks News and Information\News and Information\Map Preview: Kansas
Link on message: #1021062

GeneralDirection: Posted Image
One of the goals with World of Tanks and its Clan Wars feature is to provide a setting for global warfare – a no-holds-barred battle from Southeast Asia to the plains of the Midwestern United States, and everywhere in between.
With that in mind, the World of Tanks team is currently developing maps based on a number of regions around the globe, including North America, South America and Japan.
As mentioned previously, maps based on North American landscapes are tentatively scheduled for Q4 2011. Below is a glimpse into the map carrying the development title “Kansas.”
Please keep in mind that the name of the map may change as development progresses.
From the designers:
“The map was designed under the inspiration left from the marvelous landscapes of Kansas in autumn. The rich colour-grade of the map creates a special ambience, guaranteeing sound mood at playing. The map displays an industrial town with typical American blocks, a small river and hills with vivid trees. It also has a highway, running through the whole map.”
Posted Image
Posted Image
Posted Image


GeneralDirection
Special Operations Most Valuable Player Contest
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19.10.2011 19:44:51
 
Subject: World of Tanks News and Information\News and Information\Special Operations Most Valuable Player Contest
Link on message: #1020562

View Postkeytosky, on Oct 19 2011 - 15:02, said: Err who is right?

GeneralDirection: My fault, I didn't clarify it for Gaea when I told her what to set those rules at. It should be one prize per player, not one category submission. You can submit to as many categories as you want, but you can only win one prize.

View PostFreedomFighterEx, on Oct 19 2011 - 16:44, said: so if i got daily double i need to divide it by 2 and then by 10? (in case of no prem)

GeneralDirection: Correct.


Vallter
Special Operations Most Valuable Player Contest
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19.10.2011 11:38:09
 
Subject: World of Tanks News and Information\News and Information\Special Operations Most Valuable Player Contest
Link on message: #1019634

View PostW0lfy, on Oct 19 2011 - 09:21, said: One would assume there are server logs and records of each battle - if there is - the entry details might be able to be checked (and anyone who cheats penalized).
Having said that, if there were such logs, it would be possible for WoT to analyze and sort them to automatically generate the winners.

Vallter: We have the logs of battle actions and earnings of each player. So it will be quite easy for us to find out people, who wanted to cheat us. And considering the price of the main prize... I just recommend not even think about Image Editors.
Also, remember, that as in usual MVP's, Tank Company and Clan Wars battles does not count, just random ones.
Regarding the Tiers. I've run a lot of live Tournaments of WoT on a big variety of exhibitions. To win the Tournament a person had to earn as much XP as he could. The player with the biggest amount of XP earned received a big prize. And I saw only 2 guys winning it with T9-10 tanks, though many have tried to do it using the Top Tier Tanks. But I've seen T5-8, one day even a T4 LT. T1-T3 were just not played. So I can't say anything about their chances of winning-)


Vallter
Special Operations Most Valuable Player Contest
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19.10.2011 11:38:09
 
Subject: Special Operations Most Valuable Player Contest
Link on message: #1019634

View PostW0lfy, on Oct 19 2011 - 08:21, said: One would assume there are server logs and records of each battle - if there is - the entry details might be able to be checked (and anyone who cheats penalized).
Having said that, if there were such logs, it would be possible for WoT to analyze and sort them to automatically generate the winners.

Vallter: We have the logs of battle actions and earnings of each player. So it will be quite easy for us to find out people, who wanted to cheat us. And considering the price of the main prize... I just recommend not even think about Image Editors.
Also, remember, that as in usual MVP's, Tank Company and Clan Wars battles does not count, just random ones.
Regarding the Tiers. I've run a lot of live Tournaments of WoT on a big variety of exhibitions. To win the Tournament a person had to earn as much XP as he could. The player with the biggest amount of XP earned received a big prize. And I saw only 2 guys winning it with T9-10 tanks, though many have tried to do it using the Top Tier Tanks. But I've seen T5-8, one day even a T4 LT. T1-T3 were just not played. So I can't say anything about their chances of winning-)


Vallter
Special Operations Most Valuable Player Contest
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19.10.2011 11:38:09
 
Subject: Special Operations Most Valuable Player Contest
Link on message: #1019634

View PostW0lfy, on Oct 19 2011 - 08:21, said: One would assume there are server logs and records of each battle - if there is - the entry details might be able to be checked (and anyone who cheats penalized).
Having said that, if there were such logs, it would be possible for WoT to analyze and sort them to automatically generate the winners.

Vallter: We have the logs of battle actions and earnings of each player. So it will be quite easy for us to find out people, who wanted to cheat us. And considering the price of the main prize... I just recommend not even think about Image Editors.
Also, remember, that as in usual MVP's, Tank Company and Clan Wars battles does not count, just random ones.
Regarding the Tiers. I've run a lot of live Tournaments of WoT on a big variety of exhibitions. To win the Tournament a person had to earn as much XP as he could. The player with the biggest amount of XP earned received a big prize. And I saw only 2 guys winning it with T9-10 tanks, though many have tried to do it using the Top Tier Tanks. But I've seen T5-8, one day even a T4 LT. T1-T3 were just not played. So I can't say anything about their chances of winning-)


ARGO
Which country are you from ?
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19.10.2011 07:55:23
 
Subject: New Players\Newcomers' Forum\Which country are you from ?
Link on message: #1019283

ARGO: I would like to say to all of you, Welcome to the NA server and I am glad to have the chance to play with all of you around the world/
Thank goodness for the internet! :Smile_great:
Salute to the world!
:Smile_honoring:


ARGO
You Can Help Stop The Spread Of P.U.T.T.S
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19.10.2011 07:50:16
 
Subject: New Players\Newcomers' Forum\You Can Help Stop The Spread Of P.U.T.T.S
Link on message: #1019267

View Postpainpanzer, on Oct 19 2011 - 01:23, said: What argo is saying is right on :Smile_great: , I know because I'm a P.U.T.T.S. :rolleyes: or should I say a recovering putts. Oh so quick to climb the tree like a chimp and then fall back down like a chump. :D I went up the German tree to a tier6 panzerjager4, tried to bluff my way through :P , you can't do it, you have to go one step at a time, it's the only way and baby steps at that.The quickest way to see if you have the dreaded putts, is to look at your Stats,if you start to notice a shift in your battles survived; defeats; victories, and your hit ratio starts to drop off, maybe you should drop back down a tier or two without shedding a tear or two. <_< I know I did and it's working for me. :Smile_great: Overall 921 battles fought for 451 wins 504 kills with a hit ratio of 41% :( .... not good at all.However when you look at the Marder11 stats: battles fought 234; Victories 130 or 56%, defeats 102 44%. <_< ..200 kills hit ratio of47%.and it's getting better..So fellow tankers or as we are called in the great landownunder Turret heads :Smile-hiding: , dont rush :Smile-izmena: slow down :Smile-playing: enjoy the game, oh it is only a game and don't forget W.O.T rules :Smile_great:
..

ARGO: Exactly, You are a smart person. You do need to learn tier to tier and if you do, you will do better. There really is no easy way to do it, like all things it takes time and you have to walk the walk before you can talk the talk. I have learned that you CAN learn something from going through each tier win or loose and each tank / spg / TD can teach you how to succeed if your willing to buck up and try. I am glad it's not easy because if it were, it just would not be fun anymore......


ARGO
Which premium tanks gives the most exp ?
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19.10.2011 07:44:35
 
Subject: New Players\Newcomers' Forum\Which premium tanks gives the most exp ?
Link on message: #1019249

View PostFatcrobe, on Oct 19 2011 - 05:27, said: title

ARGO: Lowe.


Tanitha
World of Tanks Halloween Contest!
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19.10.2011 06:07:36
 
Subject: World of Tanks News and Information\News and Information\World of Tanks Halloween Contest!
Link on message: #1018991

View PostKiller30CoD, on Oct 12 2011 - 22:26, said: Odds of success 0, odds of wasting my time trying 100 out of 100. I'm hopeless :(

Tanitha: But, the FUN! : )


ARGO
How do you think the Tier 7 French Lights will be?
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19.10.2011 05:55:49
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\How do you think the Tier 7 French Lights will be?
Link on message: #1018959

View PostPyr0freak, on Oct 19 2011 - 02:20, said: Well, I was just reviewing the tech trees (for the upmteenth time), and I saw that the French tanks will have TIER 7 LIGHTS :o
http://worldoftanks....29_for_book.jpg
I don't know how I missed this before.
So, for people who already knew this, how do you think the Tier 7s will perform? Will they even manage, versing E-100s and Maus'?
Please no stupid "White flag! We surrender!" jokes. You weren't part of the war, so shut your
REMOVED
face. kthxbai

ARGO: DO NOT SWEAR!
ARGO


GeneralDirection
Special Operations Most Valuable Player Contest
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19.10.2011 04:46:07
 
Subject: World of Tanks News and Information\News and Information\Special Operations Most Valuable Player Contest
Link on message: #1018735

View PostBK201, on Oct 19 2011 - 02:49, said: Couple of questions:
1) Does the full amount of daily double count, or do we have to divide by 2 before calculating MVP Points, or are we not allowed to use daily double at all?
2) We can only win in one category, but can we submit emails for different categories? If we can win 2nd place in one category, but 3rd place in some other category, which prize do we get?

GeneralDirection: 1) The daily double does not count -- only the base experience earned.
2) Yes, you can submit entries in as many categories as you'd like, but can only win in one category.

View PostNoblePlatoon, on Oct 19 2011 - 03:15, said: There is a serious problem with mixing tiers. You will have tier 5 Heavies (for example) trying to compete against tier 10 Heavies...that is not a fair situation.

GeneralDirection: This is intentional -- primarily because higher tier players have given feedback that they feel left out on many events. We have other events coming for lower tiers as well, though. Higher tiers won't be the only ones with opportunities to win premium. :)


GeneralDirection
El Alamein Special! Updated!
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19.10.2011 04:29:09
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1018685

View PostBuy4matt, on Oct 19 2011 - 02:36, said: The M4 Sherman first saw combat at the Second Battle of El Alamein in October 1942 with the British 8th Army. I dont see the sherman in that list. :mellow:

GeneralDirection: The M4 Sherman has been used in 3 specials so far, and will likely be involved in George S. Patton's birthday next month, so we're trying to spread that around a bit.


GeneralDirection
El Alamein Special! Updated!
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19.10.2011 02:53:24
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1018409

View PostBlimey007, on Oct 19 2011 - 01:25, said: Like many others have voiced here already. I would love to see a more realistic selection of tanks when it comes to the specials. I have no problems with one or two make believe tanks per side, but at least base the selection on historical accuracy. You guys are the bane of every historian and history buff, sigh.

GeneralDirection: I'm not sure what you mean here. Two of the four US tanks were present, according to The Chieftain (who we always consult when coming up with these specials to get them as accurate as possible). However, he did include the caveat that the Grant was present in the battle, not the Lee. Since we do not have the Grant in the game, we went with the Lee instead.
For the German tanks we deviated a bit more, but that's primarily because one of the tanks we could have used -- the PzKpfw IV -- has been discounted or had double credits five times now. The PzKpfw III (which was used in the 21st Panzer Division) has yet to be used in a special. We could have included the PzKpfw II, but that was reduced in price significantly very recently, so we're still gathering data on how much of an impact that has had on progression before making any decisions regarding including it in specials.
As I said earlier, gameplay will have to trump everything else at some point, and this is one of them. This is World of Tanks, not World of PzKpfw IV. :)


GeneralDirection
El Alamein Special! Updated!
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19.10.2011 02:13:52
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1018257

View PostHOTA_CHATON, on Oct 19 2011 - 00:59, said: I would like to see the 5X credits apply to us noobies. This last weekend, I did not get credit for any wins on any tanks. I guess there was
some small print that I did not see, I have a bad habit of that LOL. It would really be sweet if we were included on this. Either way, I will
still be here to play, not going to dampen my spirit, that quick.
Oh, by the way, I got more credit, than usual, on two different maps, last night for loosing, LOL, go figure. Gained almost 10,000 points for
two loosing rounds and did nothing spectacular, just normal stuff.

GeneralDirection: While I can't promise 5x credits, we do take lower tier tanks into consideration when putting these specials together. I think you'll be happy with what we have coming up in November. :)


GeneralDirection
El Alamein Special! Updated!
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18.10.2011 23:14:30
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1017612

GeneralDirection: Just a quick followup, this particular special will only be double credits for tanks. We'll work on having another 50% off special soon.
There are more details for the special which we'll be announcing -- this is only the first half of it.


GeneralDirection
El Alamein Special! Updated!
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18.10.2011 23:06:54
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1017594

View PostWinston_Churchill, on Oct 18 2011 - 21:36, said: No bonus for the British tanks in this game? WHAT A JOKE. The only thing America did in this battle was supply equipment and tanks, no american soldiers were even there and they get tanks with bonuses -_-

GeneralDirection: We were specifically asked to select US tanks because this is the NA server. We chose some that were involved, based on consultation with The Chieftain, but also sided on gameplay progression as well, where possible.


GeneralDirection
El Alamein Special! Updated!
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18.10.2011 21:55:00
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1017323

View PostA_FIELD_MARSHAL, on Oct 18 2011 - 20:47, said: Thats kinda lame. Impact Progression?
5X for the first victory is hardly impacting any progression. The grind is a bit too long.
Having a Double XP weekend once every 4 months or so would be a good thing for the game. More people logging on when more people do that more people would be inclined to spend money on gold. And that increasing profit for WG.
Also No offence the tank list seems to be a bit lackluster. How about some Tiger II love :Smile_honoring:

GeneralDirection: We're discussing ideas for bonus experience outside of the typical 5x events.


GeneralDirection
El Alamein Special! Updated!
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18.10.2011 21:45:03
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1017278

View PostKhagan, on Oct 18 2011 - 19:51, said: Do NOT want an increase in playing on El Hallouf during the special, Sand River I am O.K with. Other than that 5x exp, double credits, and 5x crew exp would be nice.

GeneralDirection: This is not happening. We nixed the idea after seeing player feedback. :)


GeneralDirection
El Alamein Special! Updated!
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18.10.2011 21:38:46
 
Subject: World of Tanks News and Information\News and Information\El Alamein Special! Updated!
Link on message: #1017250

View PostElectromage, on Oct 18 2011 - 19:11, said: need more 5x xp for the first victory each day! i got 4000 xp twice

GeneralDirection: Due to the impact on progression, we can only do 5x xp events once a month. That said, November is coming up soon. ;)

View PostMastoras, on Oct 18 2011 - 19:14, said: 5x Credits, short of that i dont care anymore.

GeneralDirection: We're always looking at new ways to offer specials so that they don't seem like the same thing over and over, but 5x credits probably won't be possible due to its impact on progression.

View Postamazingronaldo, on Oct 18 2011 - 19:22, said: Better not just be tanks like the Lee are half off. Because who wants to buy that at half off?? lol

GeneralDirection: I see plenty of folks playing the M3 Lee, and this special is specifically to help them get to the T1 heavy or M4 Sherman a little faster.

View Postjajaslayer, on Oct 18 2011 - 20:26, said: Why not make it vehicles authentic to the battle?I agree with FryaDuck,with your lack of historical sense...

GeneralDirection: There's a point when historical accuracy needs to give way to what makes sense gameplay wise. We planned this special specifically to assist in certain progression paths by providing double income to help move through those tanks a little quicker.
In other cases, like say... the MVP event, or any other in-game events like that, we will stick to as accurate as possible when the events are designed around historical dates. For in-game specials, we will deviate where it makes sense to from a progression standpoint.


Overlord
Player Questions & Developer Answers
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18.10.2011 20:45:25
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #1017072

 yiffy, on Oct 18 2011 - 18:46, said: Dear Overlord,
I am afraid you missed my question. Will there ever be tier 6/7 premium tanks/TDs being made?

Overlord: There will be tier 6-7 Chinese MT.


Overlord
Player Questions & Developer Answers
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18.10.2011 20:44:06
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #1017067

 Only_Slightly_Bent, on Oct 18 2011 - 16:14, said: Shhh, don't tell him that... ;)
- Reason and Fact are enemies of the 'Russian-Bias' brigade, all they know is outdated, cold-war era, xenophobic intolerance - Because the game has a russian bias, it's evil and wrong and broken, but if it had an american bias, it would be good and wholesome and right (and it does have a small russian bias, but only because it's made in Belarus, however, once he'd actually played the 'OP' russian tanks, he would quickly realise that they are not OP)
If WoT were made in the good ol' US of A, it would have a massive, and I mean MASSIVE US bias, but no one would complain because US are good, yes? But Russians are evil red commies, yes? (even though WG are from Belarus :Smile-hiding: )

Overlord: Good old Russian bias topic. :) It was one of the most popular ones back in cbt days.


Overlord
Player Questions & Developer Answers
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18.10.2011 20:41:48
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #1017058

 Crap_Shoot, on Oct 18 2011 - 18:38, said: Since I was glossed over the first time, I am going to ask again:
With Tier 5 lights out, will tier 4 lights be rebalanced? Tier 5s are better at their job in every single way, and should be reserved for the the upper tier matches. Why are they balanced the same?

Overlord: Not planning any major rebalancing for tier 4 lights. Tier 5 LTs are end-line vehicles and have not only better performance but also higher repair costs.


Overlord
Player Questions & Developer Answers
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18.10.2011 15:55:20
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #1016233

View PostTupinambis, on Oct 18 2011 - 04:06, said: Hey Overlord, was the Matchmaking value for the B2 premium tank altered significantly? I know that you wrote that premium vehicles are treated slightly differently, but some of us have also noticed that the B2 never seems to enter tier 5 matches anymore. Has it been capped at tier 4?
Also on that note, will the B1 Bis then proceed to enter tier 5 matches where the B2 does not? That would provide an excellent benefit for the B2 over its otherwise superior original counterpart.

Overlord: The value itself hasn't been changed. Now matchmaking takes into account the number of battles played on the vehicle.


Overlord
Player Questions & Developer Answers
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18.10.2011 15:54:29
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\Player Questions & Developer Answers
Link on message: #1016229

View PostEcho_Sniper, on Oct 18 2011 - 00:35, said: Half good half bad news.
You it isn't THAT far^^.
Also, have you considered putting the T34 as a tier VIII TD to replace that 90% made up T28 prototype?

Overlord: No, T34 will be lowered to tier 8 HT.


Vallter
Matchmaking Improvements
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18.10.2011 13:31:37
 
Subject: World of Tanks News and Information\News and Information\Matchmaking Improvements
Link on message: #1016040

View PostSteeltrap, on Oct 18 2011 - 04:58, said: Here's an interesting point about assigning an arbitrary number to how many matches you get before 'suffering' the full MM:
in itself this can favour some players over others.
You get a new tank but have shedloads of free exp. So you stick in the best modules (the ones that make the most difference, at least). You get restricted MM. Happy! Another person doesn't have the free exp. So they play stock. Yet they get the same MM as the fully tricked out tank, SIMPLY because the deciding factor is the number of battles fought.

Vallter: Where it is stated, that it is the Only factor to receive a 'novice' chance of balancing?

Quote 1. maximum 3 tier spread (so you never face anything more than 2 tiers above you). So 4-5-6, 5-6-7, 6-7-8, 7-8-9, 8-9-10 for example. Why? Because they all have a REASONABLE chance of damaging any opposition

Vallter: And what about LT and SPG?

Quote 2. maximum of 2 tier 6/7/8 arty in a battle. Maximum 3 arty no matter what tier. No more than 16 tiers of arty, total.

Vallter: Thank you for the opinion on the matter.

Quote 3. Match TYPE within TIER. So a TD does NOT = a Heavy does NOT = a Med. What's more, divide types between teams. So one side doesn't get all the TDs, or all the T-54s, for example. Mind you, matching type within tier will cover that, but thought I'd make it explicit.

Vallter: And we will receive totally reflected teams.

Quote 4. Restrict the composition of platoons so they can only contain vehicles eligible for the same battles. If one is a tier 8, thus eligible for 6-8, 7-9, 8-10, all other vehicles in the platoon must also be eligible for at least one of those match brackets. Put differently, you can only platoon with vehicles of the same tier, or +/-1 tier.

Vallter: Platoons are a player side feature. If they have fun playing Ltracktor+Maus platoon, we will allow them to do it. But MM will take it in count.

View PostDrakenred, on Oct 18 2011 - 05:35, said: just wait untill someone translates the other developer coments on this, you may not like it as mutch, (or you may love it more)

Vallter: Let me translate it for you-) Just quote it here

View PostDrakenred, on Oct 18 2011 - 05:35, said: a Version of it is on the closed test server. Some of the people with the Beta test tag are able to be on that server, along with some people who dont have that tag. (no Im not one of them dont ask)

Vallter: Beta tester tag means only, that the player has joined us during the Beta Test of the game and before it's release.

View PostDrakenred, on Oct 18 2011 - 05:35, said: the new chart will (aparently) not be used untill AFTER 7.1 and the french tanks go live.(however if the French tanks seem to be overly distorting the mix of tanks in beta they may revamp it sooner)

Vallter: Sorry, but what do you mean with the 'new chart'?

View Postgristle, on Oct 18 2011 - 06:14, said: I know you are just being sarcastic but I think this is the problem with most of the people who complain about the MM ... they are pissed unless they are in the top 25 or 50%. I am so sick of the people on the bottom bitching about the matchmaker at the start of every match. We have all been there ... sometimes you will be the top tank and sometimes you will be at the bottom ... make the best of it and help your team. Sometimes you will even be on the bottom for "gasp" a few games in a row. If you always want to be at the top then grind to a tier X ... you will always be at the top.

Vallter: Even with T10 you can be in the bottom one day.

View Postreco1994, on Oct 18 2011 - 06:26, said: Personally I would like to see an option for playing NON ARTY MAPS. I hate arty and it's not because I dont think it has its place and yes it has saved my bacon before. However when you are playing a map and there are 5 or more arties per side it is a long 15 minutes of hiding. I think 2 per side and within 2 tiers of the lowest tiered TANK in the lineup is more than fair. Remember the game is called Worls of Tanks not World of Arty, I have been in some battles where there were half arties needless to say I just disconnected and played another game. That happens a lot when I am playing WOT I just get so dam frustrated over MM I say the hell with it. Honestly WOT is the only game that gets my blood pressure up and I dont play games for that I play to relax.

Vallter: We are not planning to add options for balancing to a match with or without certain Tank Type

View PostAllPainful, on Oct 18 2011 - 06:32, said: For those of you whining about Tier 4/5 lights (SCOUTS) in high level matches, and not getting good exp, try surviving, you can get MASSIVE exp in a Tier 4 light tank in a Tier 9 match for lighting up targets..
That is a direct quote from the wiki under battle mechanics in the earning exp section.
This means, your little Tier 4 tank can get 50% of the credit for knocking 800 damage off a Maus if the arty shoots it while you have it lit.... Live long enough, keep enough things lit (a proper scout just goes close enough to the enemy to light them up, then retreats and repeats) and you can get massive exp really easily. I love ending up in high level matches with my Tier 4/5 scout tanks, get lots of exp and credits that way.

Vallter: One Tier 5 Scout can kill all Artillery, HT up to Tier 8, MT up to Tier 7, TD up to Tier 9
A Platoon of 2 Tier 5 Scouts can kill all Artillery, HT up to Tier 9-10, MT up to Tier 8-9, TD up to Tier 9
A platoon of 3 Tier 5 Scouts can kill every opponent he will oppose.
This is not a theory, we've done it ourselves.

View PostT34_76, on Oct 18 2011 - 08:14, said: Have noticed a time change already as of last down day. It now takes me at times 2 minutes before i am in a match, then another 30 to 45 seconds for start. Now you are telling me that this is going to take longer??? Wow the wait time is longer than the actual battle, do not like this at all. Well i am glad to see you are not in it for the money, as those people who love to use gold shot means a loss of revenue to you, probably a buck a game per gold shot user eh.

Vallter: Only monitoring system was added, no other changes performed. With the next MM update balance time won't increase.


Vallter
Matchmaking Improvements
arrow
18.10.2011 13:31:37
 
Subject: Matchmaking Improvements
Link on message: #1016040

View PostSteeltrap, on Oct 18 2011 - 03:58, said: Here's an interesting point about assigning an arbitrary number to how many matches you get before 'suffering' the full MM:
in itself this can favour some players over others.

You get a new tank but have shedloads of free exp. So you stick in the best modules (the ones that make the most difference, at least). You get restricted MM. Happy! Another person doesn't have the free exp. So they play stock. Yet they get the same MM as the fully tricked out tank, SIMPLY because the deciding factor is the number of battles fought.


Vallter:
Where it is stated, that it is the Only factor to receive a 'novice' chance of balancing?



Quote 1. maximum 3 tier spread (so you never face anything more than 2 tiers above you). So 4-5-6, 5-6-7, 6-7-8, 7-8-9, 8-9-10 for example. Why? Because they all have a REASONABLE chance of damaging any opposition


Vallter:
And what about LT and SPG?


Quote 2. maximum of 2 tier 6/7/8 arty in a battle. Maximum 3 arty no matter what tier. No more than 16 tiers of arty, total.


Vallter:
Thank you for the opinion on the matter.


Quote 3. Match TYPE within TIER. So a TD does NOT = a Heavy does NOT = a Med. What's more, divide types between teams. So one side doesn't get all the TDs, or all the T-54s, for example. Mind you, matching type within tier will cover that, but thought I'd make it explicit.


Vallter:

And we will receive totally reflected teams.


Quote 4. Restrict the composition of platoons so they can only contain vehicles eligible for the same battles. If one is a tier 8, thus eligible for 6-8, 7-9, 8-10, all other vehicles in the platoon must also be eligible for at least one of those match brackets. Put differently, you can only platoon with vehicles of the same tier, or +/-1 tier.


Vallter:
Platoons are a player side feature. If they have fun playing Ltracktor+Maus platoon, we will allow them to do it. But MM will take it in count.



View PostDrakenred, on Oct 18 2011 - 04:35, said: just wait untill someone translates the other developer coments on this, you may not like it as mutch, (or you may love it more)


Vallter: Let me translate it for you-) Just quote it here


View PostDrakenred, on Oct 18 2011 - 04:35, said: a Version of it is on the closed test server. Some of the people with the Beta test tag are able to be on that server, along with some people who dont have that tag. (no Im not one of them dont ask)


Vallter:
Beta tester tag means only, that the player has joined us during the Beta Test of the game and before it's release.


View PostDrakenred, on Oct 18 2011 - 04:35, said: the new chart will (aparently) not be used untill AFTER 7.1 and the french tanks go live.(however if the French tanks seem to be overly distorting the mix of tanks in beta they may revamp it sooner)


Vallter:
Sorry, but what do you mean with the 'new chart'?


View Postgristle, on Oct 18 2011 - 05:14, said: I know you are just being sarcastic but I think this is the problem with most of the people who complain about the MM ... they are pissed unless they are in the top 25 or 50%.  I am so sick of the people on the bottom bitching about the matchmaker at the start of every match.  We have all been there ... sometimes you will be the top tank and sometimes you will be at the bottom ... make the best of it and help your team.  Sometimes you will even be on the bottom for "gasp" a few games in a row.  If you always want to be at the top then grind to a tier X ... you will always be at the top.


Vallter:
Even with T10 you can be in the bottom one day.


View Postreco1994, on Oct 18 2011 - 05:26, said: Personally I would like to see an option for playing NON ARTY MAPS. I hate arty and it's not because I dont think it has its place and yes it has saved my bacon before. However when you are playing a map and there are 5 or more arties per side it is a long 15 minutes of hiding. I think 2 per side and within 2 tiers of the lowest tiered TANK in the lineup is more than fair. Remember the game is called Worls of Tanks not World of Arty, I have been in some battles where there were half arties needless to say I just disconnected and played another game. That happens a lot when I am playing WOT I just get so dam frustrated over MM I say the hell with it. Honestly WOT is the only game that gets my blood pressure up and I dont play games for that I play to relax.


Vallter:
We are not planning to add options for balancing to a match with or without certain Tank Type


View PostAllPainful, on Oct 18 2011 - 05:32, said: For those of you whining about Tier 4/5 lights (SCOUTS) in high level matches, and not getting good exp, try surviving, you can get MASSIVE exp in a Tier 4 light tank in a Tier 9 match for lighting up targets..

That is a direct quote from the wiki under battle mechanics in the earning exp section.
This means, your little Tier 4 tank can get 50% of the credit for knocking 800 damage off a Maus if the arty shoots it while you have it lit....  Live long enough, keep enough things lit (a proper scout just goes close enough to the enemy to light them up, then retreats and repeats) and you can get massive exp really easily.  I love ending up in high level matches with my Tier 4/5 scout tanks, get lots of exp and credits that way.


Vallter:
One Tier 5 Scout can kill all Artillery, HT up to Tier 8, MT up to Tier 7, TD up to Tier 9

A Platoon of 2 Tier 5 Scouts can kill all Artillery, HT up to Tier 9-10, MT up to Tier 8-9, TD up to Tier 9

A platoon of 3 Tier 5 Scouts can kill every opponent he will oppose.

This is not a theory, we've done it ourselves.


View PostT34_76, on Oct 18 2011 - 07:14, said: Have noticed a time change already as of last down day. It now takes me at times 2 minutes before i am in a match, then another 30 to 45 seconds for start. Now you are telling me that this is going to take longer??? Wow the wait time is longer than the actual battle, do not like this at all. Well i am glad to see you are not in it for the money, as those people who love to use gold shot means a loss of revenue to you, probably a buck a game per gold shot user eh.


Vallter:
Only monitoring system was added, no other changes performed. With the next MM update balance time won't increase.


Vallter
Matchmaking Improvements
arrow
18.10.2011 13:31:37
 
Subject: Matchmaking Improvements
Link on message: #1016040

View PostSteeltrap, on Oct 18 2011 - 03:58, said: Here's an interesting point about assigning an arbitrary number to how many matches you get before 'suffering' the full MM:
in itself this can favour some players over others.

You get a new tank but have shedloads of free exp. So you stick in the best modules (the ones that make the most difference, at least). You get restricted MM. Happy! Another person doesn't have the free exp. So they play stock. Yet they get the same MM as the fully tricked out tank, SIMPLY because the deciding factor is the number of battles fought.


Vallter:
Where it is stated, that it is the Only factor to receive a 'novice' chance of balancing?



Quote 1. maximum 3 tier spread (so you never face anything more than 2 tiers above you). So 4-5-6, 5-6-7, 6-7-8, 7-8-9, 8-9-10 for example. Why? Because they all have a REASONABLE chance of damaging any opposition


Vallter:
And what about LT and SPG?


Quote 2. maximum of 2 tier 6/7/8 arty in a battle. Maximum 3 arty no matter what tier. No more than 16 tiers of arty, total.


Vallter:
Thank you for the opinion on the matter.


Quote 3. Match TYPE within TIER. So a TD does NOT = a Heavy does NOT = a Med. What's more, divide types between teams. So one side doesn't get all the TDs, or all the T-54s, for example. Mind you, matching type within tier will cover that, but thought I'd make it explicit.


Vallter:

And we will receive totally reflected teams.


Quote 4. Restrict the composition of platoons so they can only contain vehicles eligible for the same battles. If one is a tier 8, thus eligible for 6-8, 7-9, 8-10, all other vehicles in the platoon must also be eligible for at least one of those match brackets. Put differently, you can only platoon with vehicles of the same tier, or +/-1 tier.


Vallter:
Platoons are a player side feature. If they have fun playing Ltracktor+Maus platoon, we will allow them to do it. But MM will take it in count.



View PostDrakenred, on Oct 18 2011 - 04:35, said: just wait untill someone translates the other developer coments on this, you may not like it as mutch, (or you may love it more)


Vallter: Let me translate it for you-) Just quote it here


View PostDrakenred, on Oct 18 2011 - 04:35, said: a Version of it is on the closed test server. Some of the people with the Beta test tag are able to be on that server, along with some people who dont have that tag. (no Im not one of them dont ask)


Vallter:
Beta tester tag means only, that the player has joined us during the Beta Test of the game and before it's release.


View PostDrakenred, on Oct 18 2011 - 04:35, said: the new chart will (aparently) not be used untill AFTER 7.1 and the french tanks go live.(however if the French tanks seem to be overly distorting the mix of tanks in beta they may revamp it sooner)


Vallter:
Sorry, but what do you mean with the 'new chart'?


View Postgristle, on Oct 18 2011 - 05:14, said: I know you are just being sarcastic but I think this is the problem with most of the people who complain about the MM ... they are pissed unless they are in the top 25 or 50%.  I am so sick of the people on the bottom bitching about the matchmaker at the start of every match.  We have all been there ... sometimes you will be the top tank and sometimes you will be at the bottom ... make the best of it and help your team.  Sometimes you will even be on the bottom for "gasp" a few games in a row.  If you always want to be at the top then grind to a tier X ... you will always be at the top.


Vallter:
Even with T10 you can be in the bottom one day.


View Postreco1994, on Oct 18 2011 - 05:26, said: Personally I would like to see an option for playing NON ARTY MAPS. I hate arty and it's not because I dont think it has its place and yes it has saved my bacon before. However when you are playing a map and there are 5 or more arties per side it is a long 15 minutes of hiding. I think 2 per side and within 2 tiers of the lowest tiered TANK in the lineup is more than fair. Remember the game is called Worls of Tanks not World of Arty, I have been in some battles where there were half arties needless to say I just disconnected and played another game. That happens a lot when I am playing WOT I just get so dam frustrated over MM I say the hell with it. Honestly WOT is the only game that gets my blood pressure up and I dont play games for that I play to relax.


Vallter:
We are not planning to add options for balancing to a match with or without certain Tank Type


View PostAllPainful, on Oct 18 2011 - 05:32, said: For those of you whining about Tier 4/5 lights (SCOUTS) in high level matches, and not getting good exp, try surviving, you can get MASSIVE exp in a Tier 4 light tank in a Tier 9 match for lighting up targets..

That is a direct quote from the wiki under battle mechanics in the earning exp section.
This means, your little Tier 4 tank can get 50% of the credit for knocking 800 damage off a Maus if the arty shoots it while you have it lit....  Live long enough, keep enough things lit (a proper scout just goes close enough to the enemy to light them up, then retreats and repeats) and you can get massive exp really easily.  I love ending up in high level matches with my Tier 4/5 scout tanks, get lots of exp and credits that way.


Vallter:
One Tier 5 Scout can kill all Artillery, HT up to Tier 8, MT up to Tier 7, TD up to Tier 9

A Platoon of 2 Tier 5 Scouts can kill all Artillery, HT up to Tier 9-10, MT up to Tier 8-9, TD up to Tier 9

A platoon of 3 Tier 5 Scouts can kill every opponent he will oppose.

This is not a theory, we've done it ourselves.


View PostT34_76, on Oct 18 2011 - 07:14, said: Have noticed a time change already as of last down day. It now takes me at times 2 minutes before i am in a match, then another 30 to 45 seconds for start. Now you are telling me that this is going to take longer??? Wow the wait time is longer than the actual battle, do not like this at all. Well i am glad to see you are not in it for the money, as those people who love to use gold shot means a loss of revenue to you, probably a buck a game per gold shot user eh.


Vallter:
Only monitoring system was added, no other changes performed. With the next MM update balance time won't increase.


Vallter
Matchmaking Improvements
arrow
18.10.2011 05:03:31
 
Subject: World of Tanks News and Information\News and Information\Matchmaking Improvements
Link on message: #1015101

View PostMicrowave, on Oct 18 2011 - 02:50, said: My only concern with this is the idea of ranking the matches you go into based on number of battles.
Its a great idea to have lower ranking for stock tanks and give people a chance to learn in new vehicles but does that then mean that once you have had 50+ battles you will always be on the higher end of ranking? (meaning you will be lower in the battle rank order). this is concerning as you might just have got enough to upgrade most bits on your tank (esp tier 5 up) and then when you have to grind through 10's or 100's of thousand XP you are all of a sudden always getting pummeled in your battles......
Can Admin make any comment on how this will be avoided?

Vallter: Though you've received an explanation already, I want to add, that now MM makes battles in this way (this is an example of mechanics and not certain numbers for MM):
We have 1 T3 tank, 4 T4 Tanks, and 4T5 tanks. The MM will balance T4 + T3 battle, than balance the rest of T4 tanks with T5 tanks. This means, that you are the one of the players with T4 tank, you will receive 25% chance to enter a battle against T3 tank and 75% possibility to play against Tier 5 tanks.
New system will make T4 be to enter a T3 or T5 battle with a chance approximately 50:50


Vallter
Matchmaking Improvements
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18.10.2011 05:03:31
 
Subject: Matchmaking Improvements
Link on message: #1015101

View PostMicrowave, on Oct 18 2011 - 01:50, said: My only concern with this is the idea of ranking the matches you go into based on number of battles.
Its a great idea to have lower ranking for stock tanks and give people a chance to learn in new vehicles but does that then mean that once you have had 50+ battles you will always be on the higher end of ranking? (meaning you will be lower in the battle rank order). this is concerning as you might just have got enough to upgrade most bits on your tank (esp tier 5 up) and then when you have to grind through 10's or 100's of thousand XP you are all of a sudden always getting pummeled in your battles......
Can Admin make any comment on how this will be avoided?

Vallter: Though you've received an explanation already, I want to add, that now MM makes battles in this way (this is an example of mechanics and not certain numbers for MM):
We have 1 T3 tank, 4 T4 Tanks, and 4T5 tanks. The MM will balance T4 + T3 battle, than balance the rest of T4 tanks with T5 tanks. This means, that you are the one of the players with T4 tank, you will receive 25% chance to enter a battle against T3 tank and 75% possibility to play against Tier 5 tanks.
New system will make T4 be to enter a T3 or T5 battle with a chance approximately 50:50


Vallter
Matchmaking Improvements
arrow
18.10.2011 05:03:31
 
Subject: Matchmaking Improvements
Link on message: #1015101

View PostMicrowave, on Oct 18 2011 - 01:50, said: My only concern with this is the idea of ranking the matches you go into based on number of battles.
Its a great idea to have lower ranking for stock tanks and give people a chance to learn in new vehicles but does that then mean that once you have had 50+ battles you will always be on the higher end of ranking? (meaning you will be lower in the battle rank order). this is concerning as you might just have got enough to upgrade most bits on your tank (esp tier 5 up) and then when you have to grind through 10's or 100's of thousand XP you are all of a sudden always getting pummeled in your battles......
Can Admin make any comment on how this will be avoided?

Vallter: Though you've received an explanation already, I want to add, that now MM makes battles in this way (this is an example of mechanics and not certain numbers for MM):
We have 1 T3 tank, 4 T4 Tanks, and 4T5 tanks. The MM will balance T4 + T3 battle, than balance the rest of T4 tanks with T5 tanks. This means, that you are the one of the players with T4 tank, you will receive 25% chance to enter a battle against T3 tank and 75% possibility to play against Tier 5 tanks.
New system will make T4 be to enter a T3 or T5 battle with a chance approximately 50:50


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