Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Update 9.3 video megathread
Link on message: #9083022
Link on message: #9083022
Ectar: Highflyer15 - World of Tanks | Patch 9.3 - Murovanka
Changes
Highflyer15 - World of Tanks | Patch 9.3 | T49 - Big Derp or Small Derp?
Highflyer15 - World of Tanks | Patch 9.3 | T49 - Big Derp or Small Derp?
Subject: Update 9.3 video megathread
Link on message: #9083008
Link on message: #9083008
Ectar: Circonflexes - ^^| Murovanka map changes Patch 9.3 First
Impressions
Circonflexes - ^^| T49 T8 US Light First Impressions 3 Games!
Circonflexes - ^^| T49 T8 US Light First Impressions 3 Games!
Subject: Update 9.3 video megathread
Link on message: #9082994
Link on message: #9082994
Ectar: Quickybaby - World of Tanks || 9.3 - Balance Changes
Quickybaby - World of Tanks || SpahPanzer Ru 251 - 9.3 Preview
Quickybaby - World of Tanks || T49 - 9.3 Preview
Quickybaby - World of Tanks || KV-85 and KV-1S - 9.3 Preview
Quickybaby - World of Tanks || M41 Walker Bulldog - 9.3 Preview
Quickybaby - World of Tanks || SpahPanzer Ru 251 - 9.3 Preview
Quickybaby - World of Tanks || T49 - 9.3 Preview
Quickybaby - World of Tanks || KV-85 and KV-1S - 9.3 Preview
Quickybaby - World of Tanks || M41 Walker Bulldog - 9.3 Preview
Subject: Update 9.3 video megathread
Link on message: #9082969
Link on message: #9082969
Ectar: Jingles - World of Tanks - Patch 9.3 - HD Tanks and Murovanka Map
Changes Jingles - World of Tanks - Patch 9.3 Vehicle
Changes
Jingles - World of Tanks - Patch 9.3 Preview - Ru 251 "Spypanzer"
Jingles - World of Tanks - Patch 9.3 Preview - M41 Walker Bulldog
Jingles - World of Tanks - Patch 9.3 Preview - The T49
Jingles - World of Tanks - Patch 9.3 Preview - The LTTB
Jingles - World of Tanks - Patch 9.3 Preview - The T-54LT
Jingles - World of Tanks - Patch 9.3 Preview - Ru 251 "Spypanzer"
Jingles - World of Tanks - Patch 9.3 Preview - M41 Walker Bulldog
Jingles - World of Tanks - Patch 9.3 Preview - The T49
Jingles - World of Tanks - Patch 9.3 Preview - The LTTB
Jingles - World of Tanks - Patch 9.3 Preview - The T-54LT
Subject: Update 9.3 video megathread
Link on message: #9082937
Link on message: #9082937
Ectar: MrFalkers - World of Tanks » Patch 9.3 New Light Tanks Test.
Subject: Update 9.3 video megathread
Link on message: #9082928
Link on message: #9082928
Ectar: DezGamez - World of Tanks World of Tanks 9.3 Update Trailer
DezGamez - World of Tanks 9.3 Update Patch | Scout T-54 Lightweight
Review and New Murovanka! DezGamez - World of Tanks 9.3
Update Patch | T49 Light Tank Review - To Derp or Not to Derp?
DezGamez - World of Tanks 9.3 Update Patch | M41 Walker
Bulldog Review - What the heck is this animal?
Subject: Update 9.3 video megathread
Link on message: #9082869
Link on message: #9082869
Ectar: Buddy Walter - World of Tanks 9.3 Patch Review KV-1S Buddy
Walter - World of Tanks Review Patch 9.3 US Light Tanks 163
Buddy Walter - World of Tanks Review Patch 9.3 German & Russian
Light Tanks 128
Subject: Update 9.3 video megathread
Link on message: #9082798
Link on message: #9082798
Ectar: Greetings Commanders! Now that update 9.3 has launched there
is lots of information to take on board. We've gathered up
some of the best guides we could find from our players and have
collected them all here in one place! If you already have a
favourite video editor you'll likely find their content here,
alternatively now is a good time to perhaps enjoy content from
other editors!
Buddy Walter
DezGamez
MrFalkers
Jingles
Quickybaby
Circonflexes
Highflyer15 Now obviously this isn't an exhaustive list
of all the people who create content for World of Tanks, so this is
where you, the audience of these amazing people come in. For
our next update we'll be on the look out for more content like
this, if you want to get involved simply send a PM to the EU/EN
community team members with a link to your youtube channel. If you
are not a video editor but you watch a different editor or want to
recommend another player's content, then please also send us a
message so we can check them out. We try to watch as much fan made
content as possible but we're only a small team and can't see
everything! 
Subject: Patch day : SO FAR SO GOOD ! BUGS ! ?
Link on message: #9082494
Lemacque, on 25 September 2014 - 03:30 PM, said:
10 LOAD "WOT UPDATE" 20 GOTO 10 RUN **DOES
NOT COMPUTE** If we ask nicely, will WOT send out a cassette
update??
Blondito, on 25 September 2014 - 03:33 PM, said: spectrum sinclair acoustic coupler modulator demodulators Ah
the good old days :D
Link on message: #9082494
Lemacque, on 25 September 2014 - 03:30 PM, said: Ectar:
Blondito, on 25 September 2014 - 03:33 PM, said: spectrum sinclair acoustic coupler modulator demodulators Ah
the good old days :D Ectar: You guys are talking about my childhood here! Let me share
the joys of real gaming from a tape cassette... And
then after all that it would crash, you'd have to rewind the tape
and start all over again. I'm amazed kids born in the early
80's didn't have more issues.
Subject: World of Autoloaders
Link on message: #9082288
PapVogele, on 25 September 2014 - 03:25 PM, said: Dear WG.
Please realise how big an impact autoloaders has on the game. The higher tiers are being flooded with autoloaders right now. T57 heavies, T54E1, Lorraines, Batchats, WT E100 etc...
Now if these tanks were balanced between the teams it wouldn't be much of a problem, but when all of these tanks more or less possess the ability to one clip medium, lights and tank destroyers, it quite destroys the game balance when one team is composed of more than 66% autoloaders (just had such a game where the enemy team has 11 (yes, 11) autoloaders, including artillery. Where as my team had 3, 2 of which were light tanks and didnt have the damage of their medium and heavy autoloaders. Now before you start negrepping and telling me to learn how to play (yes I do need to learn how to play :) ) please realise that im not calling for a nerf of autoloaders, I just want them to be balanced between the teams.
Have a nice day :)
Link on message: #9082288
PapVogele, on 25 September 2014 - 03:25 PM, said: Dear WG.Please realise how big an impact autoloaders has on the game. The higher tiers are being flooded with autoloaders right now. T57 heavies, T54E1, Lorraines, Batchats, WT E100 etc...
Now if these tanks were balanced between the teams it wouldn't be much of a problem, but when all of these tanks more or less possess the ability to one clip medium, lights and tank destroyers, it quite destroys the game balance when one team is composed of more than 66% autoloaders (just had such a game where the enemy team has 11 (yes, 11) autoloaders, including artillery. Where as my team had 3, 2 of which were light tanks and didnt have the damage of their medium and heavy autoloaders. Now before you start negrepping and telling me to learn how to play (yes I do need to learn how to play :) ) please realise that im not calling for a nerf of autoloaders, I just want them to be balanced between the teams.
Have a nice day :)
Ectar: We're not going to start splitting the game down so that
each team has XXX meds, XXX heavies, XXX autoloaders, XXX scouts
etc. It's something our devs have stated a
few times (teams won't be balanced on vehicle
type). The T57 has had some adjustment changes in this update.
The Waffle E100 hurts yes, but it also get nailed pretty quickly
when spotted. The T54E1 isn't a very popular tank, the
Lorraine isn't a very popular tank. At tier 10 and 9 there is
multiple very strong tanks out there. It's very rare that you
get into a 1 on 1 situation with an autoloader and you don't have
cover or a team mate that can get a shot in. The example
you're giving of 11 autoloaders in the enemy team is a very very
rare example (It's like saying no one plays arty because you
got a match with no arty). I know it's frustrating when you
get clipped, on the flip side being able to smash a Waffle E100
with a HESH or HEAT shell is very enjoyable as is catching out any
autoloader who's reloading.
Subject: Patch day : SO FAR SO GOOD ! BUGS ! ?
Link on message: #9082025
Dan_Abnormal, on 25 September 2014 - 02:18 PM, said: Pretty lame to blame game mods for not even being able to connect
to the game updater, that's some leap right there. Stronk logic.
Link on message: #9082025
Dan_Abnormal, on 25 September 2014 - 02:18 PM, said: Pretty lame to blame game mods for not even being able to connect
to the game updater, that's some leap right there. Stronk logic.Ectar: My advice was nothing to do with the launcher. I'll be
willing to bet there is multiple posts over the next few days
however with people complaining about hitting "battle" and then
having problems loading battles. This happens every update and the
advice from us is always the same when related to that problem as
it's pretty much always outdated addons. For the issues with
the launcher not updating I've asked players in our announce thread
to use our dedicated 9.3 forum section to report issues about that.
I've also said earlier that we're looking into that issue and the
cause for it/to find a solution. Remarks like that are
not helpful when trying to resolve issues for players. I'd
appreciate it that if players don't have anything to add to this
conversation other than a dig at Wargaming or a sarcastic reply,
they hold off for future threads where I'm sure their
exceptional wit would be better showcased to a wider and relevant
audience. - Some players are having problems, we're trying to
help fix those problems. Now is not the time to stick in replies
for the sake of it which are not constructive or helpful.
When we're trying to get the scale of an issue and half the
replies are not relevant it's a little bit frustrating.
Subject: Update 9.3: Release on Thursday 25 September
Link on message: #9081158
Link on message: #9081158
Ectar: Hello folks, We're getting some reports about issues in-game
or issues with players unable to download the update. If you
are experiencing any problems or have any contructive feedback
regarding the update, please can you use our feedback section here:
- http://forum.worldoftanks.eu/index.php?/forum/2326-update-93-feedback/
Subject: Patch day : SO FAR SO GOOD ! BUGS ! ?
Link on message: #9081060
Cisternina_Vastabat, on 25 September 2014 - 01:53 PM, said: 2nd Edit: what are the new % for marks of excellence because mine
is still showing the old ones, could this be due to a mod pack
being installed despite that is compatible with version 9.3?
Link on message: #9081060
Cisternina_Vastabat, on 25 September 2014 - 01:53 PM, said: 2nd Edit: what are the new % for marks of excellence because mine
is still showing the old ones, could this be due to a mod pack
being installed despite that is compatible with version 9.3?Ectar: Please check the game without the modpack installed, then
you'll quickly have your answer. When checking for UI issues
your first step should always be to check the default game client
without any active mods/addons.
Subject: Update 9.3 Bug Reports
Link on message: #9081009
Link on message: #9081009
Ectar: Please post in this thread any bugs or issues you are experiencing
with update 9.3. Please first make sure before reporting any
issues that you DO NOT have any add-ons/mods installed. It's
important to test your game when it is free of any external
influences that we have no control over. (Many UI issues for
example or delayed loading/connecting issues are related to
outdated mods).
Subject: Patch day : SO FAR SO GOOD ! BUGS ! ?
Link on message: #9080880
Link on message: #9080880
Ectar: Hi guys, we're getting the reports about update issues checked out.
Subject: Patch day : SO FAR SO GOOD ! BUGS ! ?
Link on message: #9080599
Norikmet, on 25 September 2014 - 12:32 PM, said: I want to know if everyone have the same problems as i do . AFter
update PICS : MENU : WORKS FINE !
I can do more basicly whole menu is
fcked up . IF you have any problems post it ! Anyway
Game works fine for me i played 1 game . Only Ingame commands like
" Affirmative " and stuff like that are totaly bugged and the text
is bugged " Everything else is okay . But menu so far is
wierd
Norikmet, on 25 September 2014 - 12:53 PM, said:
If you want to exit
platoon
Norikmet, on 25 September 2014 - 01:24 PM, said: I found problem and no i dont have any
mods :)))
Link on message: #9080599
Norikmet, on 25 September 2014 - 12:32 PM, said: I want to know if everyone have the same problems as i do . AFter
update PICS : MENU : WORKS FINE !
I can do more basicly whole menu is
fcked up . IF you have any problems post it ! Anyway
Game works fine for me i played 1 game . Only Ingame commands like
" Affirmative " and stuff like that are totaly bugged and the text
is bugged " Everything else is okay . But menu so far is
wierd Ectar:
Norikmet, on 25 September 2014 - 12:53 PM, said:
If you want to exit
platoon Ectar: Do you have any mods installed? If so please uninstall
them as it's likely they're not compatible with update 9.3.
Norikmet, on 25 September 2014 - 01:24 PM, said: I found problem and no i dont have any
mods :)))Ectar: Can you please share what the issue was then please and how
you solved it?
Subject: Fairplay feature added
Link on message: #9080536
Heilige_Eminenz, on 25 September 2014 - 12:34 PM, said:
Link on message: #9080536
Heilige_Eminenz, on 25 September 2014 - 12:34 PM, said: Ectar: Thanks for the heads up. This is a confirmed bug
Subject: Gross swearing and racist comments during game
Link on message: #9079257
_kink_, on 24 September 2014 - 02:15 PM, said: Instead of hiding the problem disabling chat you could solve
it. You need too many reports for a saction and usually the
punishments are mediocre, like some days or a week. I used
to play a game where you got 90 days of chatban just for swearing.
_kink_, on 24 September 2014 - 03:33 PM, said: You can't suggest them anything 
Link on message: #9079257
_kink_, on 24 September 2014 - 02:15 PM, said: Instead of hiding the problem disabling chat you could solve
it. You need too many reports for a saction and usually the
punishments are mediocre, like some days or a week. I used
to play a game where you got 90 days of chatban just for swearing.Ectar:
_kink_, on 24 September 2014 - 03:33 PM, said: You can't suggest them anything Ectar: Players are always free to suggest ideas for their favourite
games, but please don't ever get into the frame of mind that just
because you think something should happen, that everyone shares
that view and our developers must add it. Hundreds of
thousands of players are going to want different things and there
is no way you can honestly say you speak for a majority. I
can say that for the forums at least, punishment for repeat
offences will now be much more harsh. If players are not taking
heed of the warnings the they can expect a lengthy read only ban to
be applied.
Subject: New Stronghold features
Link on message: #9074441
Link on message: #9074441
Ectar: War Department and Legionnaires added
Subject: Fairplay feature added
Link on message: #9074430
Link on message: #9074430
Ectar: Penalties for the following instances added: inactivity in battle
and exiting the battle before vehicle is destroyed
For more information on this system, please refer to our feature article.
For more information on this system, please refer to our feature article.
Subject: Garage Interface changes
Link on message: #9074427
Link on message: #9074427
Ectar: Platoon creation, and invitation screens reworked.
Subject: New HD Models
Link on message: #9074416
Link on message: #9074416
Ectar: Т-34, IS-7, ISU-152, M5 Stuart, M3 Lee, Jagdpanther.
Subject: Balancing changes
Link on message: #9074414
Link on message: #9074414
Ectar: Major changes The M24 Chaffee, Tier V U.S. light tank, fully
re-balanced. The KV-1S Soviet heavy tank fully re-balanced
New KV-85 Soviet heavy tank added to Tier VI to replace KV-1S
Rebalancing: USA Vehicles M18 Hellcat
Dispersion on the move and hull traverse for M18 T67 suspension
increased by 60%. Crossing capacity for M18 T67 suspension on solid
terrain reduced by 9%. Crossing capacity for M18 T67 suspension on
medium terrain reduced my 14%. Crossing capacity for M18 T67
suspension on soft terrain reduced by 9%. Dispersion on the move
and during hull traverse for M18 T69 suspension increased by 57%.
Crossing capacity for M18 T69 suspension on solid terrain reduced
by 10%. Crossing capacity for M18 T69 suspension on medium terrain
reduced by 17%. Crossing capacity for M18 T69 suspension on soft
terrain reduced by 10%. Top reverse speed reduced from 20 km/h to
12 km/h. Dispersion for 76 mm AT Gun M1A2 on turret traverse
increased by 12%. Reload time for 90 mm AT Gun M3 for M18 M1 turret
changed from 8 s to 8.5 s. Dispersion for 90 mm AT Gun M3 on turret
traverse increased by 25%. M24 Chaffee: Vehicle’s model is
now in HD quality. Maximum battle level reduced to Tier VIII
Traverse speed for T24 suspension changed from 42 to 40. Dispersion
on the move for T24 suspension increased by 25%. Dispersion on hull
traverse for T24 suspension increased by 25%. Crossing capacity for
T24 suspension on solid terrain increased by 10%. Crossing capacity
for T24 suspension on medium terrain increased by 8%. Crossing
capacity for T24 suspension on soft terrain increased by 10%.
Research cost for M24 suspension changed from 4,670 to 2,050.
Traverse speed for M24 suspension changed from 46 to 42. Dispersion
on the move for M24 suspension increased by 80%. Dispersion on hull
traverse for M24 suspension increased by 80%. Crossing capacity for
M24 suspension on solid terrain increased by 11%. Engine Twin
Cadillac, Series 44T4—296 h.p. added. Engine Wright Continental
R-975C4—460 h.p. added. Engine 2x 44E24 V-8 Cadillac—300 h.p.
removed. Engine Continental AOS-895-1—500 h.p. removed. Engine
Wright Continental R-975C1—400 h.p. removed. Vehicle’s cost changed
from 687,550 to 405,000. Repair cost reduced by 61%. Top forward
speed changed from 56 km/h to 77.2 km/h. Depression angle for 75 mm
Gun M6 changed from -10 degrees to -7 degrees. Reload time for 75
mm Gun M6 for T24 turret changed from 4.0 s to 3.8 s. Dispersion
for 75 mm Gun M6 changed from 0.4 m to 0.39 m. Traverse speed for
T24 turret changed from 40 deg/s to 44 deg/s. View range for M24
turret changed from 400 m to 390 m. Aiming speed from 75 mm Gun M6
for M24 turret changed from 1.5 s to 2 s. Ammunition capacity for
75 mm Gun M6 changed from 60 to 48 shells. 75 mm Gun M17 added. 76
mm Gun T94 removed. Level for M24 turret changed from VI to V. Cost
of M24 turret changed from 15,500 to 12,100. Traverse speed for M24
turret changed from 39 deg/s to 44 deg/s. Durability with T24
turret changed from 530 to 400 HP. Durability with M24 turret
changed from 580 to 440 HP. M5 Stuart: Vehicle’s model is
now in HD quality. Crossing capacity for VVSS T16E3 suspension on
solid terrain increased by 9%. Crossing capacity for VVSS T16E3
suspension on medium terrain increased by 15%. Crossing capacity
for VVSS T16E3 suspension on soft terrain increased by 13%.
Traverse speed for VVSS T36E8 suspension changed from 45 to 42.
Crossing capacity for VVSS T36E8 suspension on solid terrain
reduced by 12%. Crossing capacity for VVSS T36E8 suspension on
medium terrain reduced by 11%. Top forward speed changed from 58
km/h to 64.4 km/h. View range for M5 turret changed from 330 m to
340 m. Depression angle for 37 mm Gun M6 changed from 5 degrees to
3 degrees when the turret is traversed to the rear (60 degrees).
Ammunition capacity for 37 mm Gun M6 changed from 147 to 123
shells. Dispersion on turret traverse for 37 mm Gun M6 increased by
20%. 37 mm Gun T16 added. 20 mm Hispano-Suiza Birkigt Gun removed.
Traverse speed for M5 turret changed from 40 deg/s to 44 deg/s.
View range for M5A1 turret changed from 370 m to 360 m. 75 mm
Howitzer M3 gun removed. Durability with M5 turret changed from 290
to 320 HP. T18: Traverse speed for T18E1 suspension changed
from 28 to 18. Crossing capacity for T18E1 suspension on solid
terrain reduced by 43%. Crossing capacity for T18E1 suspension on
medium terrain reduced by 29%. Crossing capacity for T18E1
suspension on soft terrain reduced by 7%. Traverse speed for T18E2
suspension changed from 30 to 22. Crossing capacity for T18E2
suspension on solid terrain reduced by 46%. Crossing capacity for
T18E2 suspension on medium terrain reduced by 40%. Crossing
capacity for T18E2 suspension on soft terrain reduced by 12%. Top
reverse speed changed from 8 km/h to 6 km/h. Reload time for 75 mm
Howitzer M1A1 gun for T18T47 turret changed from 4.8 s to 5.2 s.
Dispersion on gun traverse for 75 mm Howitzer M1A1 gun increased by
12%. Reload time for QF 2-pdr Mk. IX gun for T18T47 turret changed
from 2.1 s to 2.5 s. Dispersion on gun traverse for QF 2-pdr Mk. IX
gun increased by 17%. Durability changed from 125 to 120 HP.
T57 Heavy Tank: Dispersion on the move for T97 suspension increased
by 25%. Dispersion on hull traverse for T97 suspension increased by
25%. Aiming time for 120 mm Gun T179 for T169 turret changed from
2.7 s to 2.9 s. Dispersion on turret traverse for 120 mm Gun T179
increased by 29%. T92: Dispersion on the move for T92 T80E1
suspension reduced by 11%. Dispersion on hull traverse for T92
T80E1 suspension reduced by 11%. Crossing capacity for T92 T80E1
suspension on solid terrain increased by 17%. Crossing capacity for
T92 T80E1 suspension on medium terrain increased by 14%. Crossing
capacity for T92 T80E1 suspension on soft terrain increased by 17%.
Dispersion on gun traverse for 240 mm Howitzer M1 reduced by 3%.
USSR Vehicles IS: Aiming time for 100 mm D-10T gun
for IS-122 turret changed from 2.9 s to 2.7 s. Reload time for 100
mm D-10T gun for IS-122 turret changed from 9.3 s to 7.6 s.
Dispersion for 100 mm D-10T gun changed from 0.42 m to 0.38 m.
Aiming time for 100 mm D-10Т gun for IS-85 turret changed from 2.9
s to 2.7 s. Reload time for 100 mm D-10T gun for IS-85 turret
changed from 9.3 s to 7.8 s. Dispersion for 100 mm D-10T gun
changed from 0.42 m to 0.38 m. Object 430: Reload time for
100 mm U-8TC gun for Object 430 turret changed from 6.9 s to 6.4 s.
Dispersion on turret traverse for 100 mm U-8TC gun reduced by 25%.
Dispersion for 100 mm U-8ТС gun changed from 0.35 m to 0.38 m.
Transmission of the following vehicles will not be set on
fire when hit by a shell USSR: Object 263. Germany: E 100,
Jagdpanzer E 100, Maus, VK 72.01 (K), Waffentrager auf E 100,
JagdTiger, E 50, E 75, VK 45.02 (P) Ausf. B, Waffentrager auf Pz.
IV, 8,8 cm Pak 43 Jagdtiger, Jagdpanther II, Löwe, Panther II,
Tiger II, Tiger I. USA: T28 Japan: Type 61, STA-1.
UK: FV215b (183).
Subject: New Light Tanks
Link on message: #9074342
Link on message: #9074342
Ectar: U.S.A.: T37 (Tier VI), M41 Walker Bulldog (Tier VII), T49 (Tier
VIII). U.S.S.R.: LTTB (Tier VII), Т-54 Lightweight. (Tier VIII).
Germany: Spähpanzer Ru 251 (Tier VIII)
Subject: General Feedback
Link on message: #9074332
Link on message: #9074332
Ectar: Please leave any general feedback regarding update 9.3 not already
covered in a specific topic.
Subject: Update 9.3: Release on Thursday 25 September
Link on message: #9074228
Tyrion_Targaryen, on 24 September 2014 - 05:06 PM, said: I thought it was gonna be out today.
Link on message: #9074228
Tyrion_Targaryen, on 24 September 2014 - 05:06 PM, said: I thought it was gonna be out today.Ectar: Nope, you only have 1 more day to wait http://youtu.be/Yop62wQH498?t=44s
Subject: Are WG EU going to implement the new bot banning systems?
Link on message: #9072520
Link on message: #9072520
Ectar: We didn't want to do a new article as we didn't want to warn
naughty players that we were coming for them. We've had this new
system active since the start of the month and 9.3 will bring an
additional system to deal with AFK players and those players who
leave a battle early. What we have active on EU atm is the same as
what is active on RU. You don't hear much about players being
banned because no one wants to admit they got caught doing
something they shouldn't have.
Subject: Are WG EU going to implement the new bot banning systems?
Link on message: #9072306
BrokenWing, on 24 September 2014 - 11:21 AM, said: Apparently WG ASIA and RU are already implementing this bot system,
but WG EU have "no plans to implement this system".
Link on message: #9072306
BrokenWing, on 24 September 2014 - 11:21 AM, said: Apparently WG ASIA and RU are already implementing this bot system,
but WG EU have "no plans to implement this system".Ectar: This system has already been active on the EU servers for
about a month now. This was mentioned in our recent article
regarding the new measures to promote fair play, 1000 players have already been
banned.
Subject: WG EU Events in October (and partially November)
Link on message: #9066964
Cobra6, on 23 September 2014 - 08:05 AM, said: Did send Ectar a question regarding ToTT (if the E-100 was going to
be it soon) and he blatantly ignored it. Now I know why.
Good thing I didn't buy it yet, I'll just wait a few more days.
Cobra 6
Link on message: #9066964
Cobra6, on 23 September 2014 - 08:05 AM, said: Did send Ectar a question regarding ToTT (if the E-100 was going to
be it soon) and he blatantly ignored it. Now I know why.
Good thing I didn't buy it yet, I'll just wait a few more days.
Cobra 6Ectar: Just to make things clear, replying to forum PM's is
something I sadly have very little time for, especially when the
message isn't urgent or a major issue. As someone who uses the
forums frequently you should be well aware that we don't provide
information in advance regarding special events and sending me a PM
to get tips or information that other players don't have, won't
result in a different answer.
Subject: Wargaming.net rolls out to Firstlook 2014 in Utrecht
Link on message: #9066876
Postpunk, on 23 September 2014 - 11:01 AM, said: I have arranged a clan-meeting at Firstlook, so look out for the
GOT clan WG! Oh, and our daily mission is this: Reward 1x Type 59
for each clan member Requirements Kidnap Ectar Conditions Inform
SerB with ransom note as soon as mission is complete
Link on message: #9066876
Postpunk, on 23 September 2014 - 11:01 AM, said: I have arranged a clan-meeting at Firstlook, so look out for the
GOT clan WG! Oh, and our daily mission is this: Reward 1x Type 59
for each clan member Requirements Kidnap Ectar Conditions Inform
SerB with ransom note as soon as mission is completeEctar: 

Subject: Ask Me Almost Anything - September 2014
Link on message: #9035366
Link on message: #9035366
Ectar: The AMAA is active here - http://www.reddit.com/r/WorldofTanks/comments/2gs1d5/we_are_wargaming_eu_amaa/
Subject: Special: Graduation Party
Link on message: #9034110
Danamic, on 18 September 2014 - 03:19 PM, said: A toolbox? lol...
Link on message: #9034110
Danamic, on 18 September 2014 - 03:19 PM, said: A toolbox? lol...Ectar: If you don't want it, it's 250k credits. But make sure to
sell it after the weekend special.
Subject: Video: Tank Rally Trailer
Link on message: #9032987
wsatnutter, on 18 September 2014 - 11:34 AM, said: Mario bros in tanks
Shadow5x, on 18 September 2014 - 12:58 PM, said: Mario Kartank 
Link on message: #9032987
wsatnutter, on 18 September 2014 - 11:34 AM, said: Mario bros in tanksEctar:
Shadow5x, on 18 September 2014 - 12:58 PM, said: Mario Kartank Ectar: 

Subject: Ask Me Almost Anything - September 2014
Link on message: #9027487
edger2020, on 15 September 2014 - 02:17 PM, said: But, if my English serves me well, news say that you, Obirian
and TuGali will answer AMA, and you are not
game developers or speak only Russian.
edger2020, on 15 September 2014 - 02:17 PM, said: Forum is primary way of communication between game company and
players, social media is not. It is fine to have additional
stuff on social media (for example some game pictures
published on Pinterest) but such big stuff as Q&A should be
available to forum first.
edger2020, on 15 September 2014 - 02:17 PM, said: IIRC on FTR developers said that support have to answer even rude
questions, but they are moved to the bottom of the queue (unlike us
who ask politely who get answers fast and not after a week).
Link on message: #9027487
edger2020, on 15 September 2014 - 02:17 PM, said: But, if my English serves me well, news say that you, Obirian
and TuGali will answer AMA, and you are not
game developers or speak only Russian.Ectar: That is correct. Not being game developers however doesn't
mean we don't know anything. The difference is our developers can
say what they want when they want as they are the people who decide
on those changes. With the permission of our developers
there is plenty of topics we can discuss or answer. I know
all about the next planned 3 patches for World of Tanks for
example, but it's not my place to talk about something like that as
it's always subject to change and our developers can change their
minds about things multiple times before the content comes to live
server (If you've been following the comments made about the
FV4202 recently you'll know exactly what I mean). This is why we
are only likely to mention stuff our developers are pretty sure
won't change much (but again there is always the potential it could
change). Talking about future content in games is always a
tricky subject.
edger2020, on 15 September 2014 - 02:17 PM, said: Forum is primary way of communication between game company and
players, social media is not. It is fine to have additional
stuff on social media (for example some game pictures
published on Pinterest) but such big stuff as Q&A should be
available to forum first.Ectar: And as I explained there is a Q&A available
on the forums, just not for the English speaking section.
edger2020, on 15 September 2014 - 02:17 PM, said: IIRC on FTR developers said that support have to answer even rude
questions, but they are moved to the bottom of the queue (unlike us
who ask politely who get answers fast and not after a week).Ectar: If you submit a ticket to our support team, the tone of your
message will not result in a different answer time. If you're
having a discussion on the forums and come across hostile, you may
find that responses from other players are in a similar tone.
A forum is an open discussion where set metrics don't exist
(such as tickets answered per hour/average waiting time to be
answered etc etc). Submitting a ticket, talking to someone face to
face at an event, talking to someone on TS/Vent/Skype and opening a
topic on the forums are all totally different methods of
interacting with someone. Not every topic or thread posted on
our forums warrant a reply from our staff and many of the topics
get answered by other members of our communities. Of course
everyone would like a direct Wargaming reply to their
comments/suggestions/questions but sadly that's not possible.
Our forums are to promote discussion between players, they're
not here to act as a service portal for queries (that's why we have
our ticket system).
Subject: Twilight of the Gods: Results Are In!
Link on message: #9020604
Link on message: #9020604
Ectar: Commanders
The prizes for the winners of the Twilight of Gods event have now been distributed to your accounts. Due to a server-side error, some of the winners were unintentionally credited twice, resulting in them receiving in addition to the reward tank (T23E3) also 7 000 Gold. While considering many options on rectifying the situation, we have decided to fix the problem in two different ways:
1. On game accounts with more than 7000 gold at the time when we realized the error, the gold was removed
2. For a very small number of players that did not have 7000 gold at that time, we have decided to remove the reward tank
Additionally we decided that players affected by the 2nd way (and only those) will be eligible to exchange 7000 gold for the reward tank if they wish to do so. In order to avail of the exchange, please make sure you have 7000 gold or more on your account and write a ticket to Customer Service via the Support Portal requesting the exchange. The Customer Service will then remove 7000 gold from your account and send you the reward tank in exchange.
We apologize for the inconvenience caused by this error.
The prizes for the winners of the Twilight of Gods event have now been distributed to your accounts. Due to a server-side error, some of the winners were unintentionally credited twice, resulting in them receiving in addition to the reward tank (T23E3) also 7 000 Gold. While considering many options on rectifying the situation, we have decided to fix the problem in two different ways:
1. On game accounts with more than 7000 gold at the time when we realized the error, the gold was removed
2. For a very small number of players that did not have 7000 gold at that time, we have decided to remove the reward tank
Additionally we decided that players affected by the 2nd way (and only those) will be eligible to exchange 7000 gold for the reward tank if they wish to do so. In order to avail of the exchange, please make sure you have 7000 gold or more on your account and write a ticket to Customer Service via the Support Portal requesting the exchange. The Customer Service will then remove 7000 gold from your account and send you the reward tank in exchange.
We apologize for the inconvenience caused by this error.
Subject: Wargaming to attend Gameland, Belgium — September 12-14
Link on message: #9018559
Link on message: #9018559
Ectar: Stormtrooper, Clonetrooper, Bounty Hunter, Gamorrean, Mandalorian,
Mandalorian, Mandalorian. That's correct yeah?
Subject: Update 9.3 videos
Link on message: #9018463
Britzz, on 16 September 2014 - 11:07 AM, said: Best one I've seen so far. Shows the new tanks, new effects and
it's edited amazingly.
Link on message: #9018463
Britzz, on 16 September 2014 - 11:07 AM, said: Best one I've seen so far. Shows the new tanks, new effects and
it's edited amazingly.Ectar: Very cool!
Subject: Update 9.3 videos
Link on message: #9018216
Link on message: #9018216
Ectar: Have you created a video for the 9.3 update? Have you watched a
video and want other players to know about it? If the answer
is yes to either of these questions please send me a PM via the
forums with a link to the video and if it's good quality, we'll use
it for our 9.3 feature article on our portal! - This will result in
the video being shared with thousands of players and also being
linked on our Facebook and Twitter!
Subject: Ask Me Almost Anything - September 2014
Link on message: #9010467
edger2020, on 12 September 2014 - 02:04 PM, said: Here is a million dollar q: Why we cannot have AMA on official
forum, instead of being forced to search for answers on
third party web site?
edger2020, on 13 September 2014 - 01:27 PM, said: Maybe because they seen how WG ignores us who ask politely.
But you are not payed to answer questions.
edger2020, on 13 September 2014 - 01:52 PM, said: No it does not, but they still have to answer.
Link on message: #9010467
edger2020, on 12 September 2014 - 02:04 PM, said: Here is a million dollar q: Why we cannot have AMA on official
forum, instead of being forced to search for answers on
third party web site?Ectar: We do have a Dev Q&A but sadly it's only available on
our Russian forums as the game was launched in Russia first,
by Russian speaking developers and our largest and main community
is Russian (It's at least 4 times larger than our EU
community). Like it or not and we can go round in circles all
day about this, what players ask for already exists, sadly it's
just not available in English.
edger2020, on 13 September 2014 - 01:27 PM, said: Maybe because they seen how WG ignores us who ask politely.
But you are not payed to answer questions. Ectar:
edger2020, on 13 September 2014 - 01:52 PM, said: No it does not, but they still have to answer.Ectar: Please don't ever get into the frame of mind that we have to
answer every single question you feel deserves an answers. Making
demands never ends well. We're here to help players and do so
to the best of our abilities with the information we have available
to us. I can assure you that if you're going to be rude and
hostile when asking a question. You're 100% not going to get
an answer. We hold the AMAA on reddit because this is
a popular system/format that many gaming companies use to reach out
to their fans. If you don't wish to use reddit, that's your choice.
Please understand however that a Dev Q&A like we have on the RU
forums is not something there is any plans to add to the EU forums
and making demands (polite or otherwise) won't change that.
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