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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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eekeeboo
UNban banned player after a period
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11.01.2019 20:26:23
 
Subject: UNban banned player after a period
Link on message: #16541975

eekeeboo: You will see here, you do not get banned for one alert, I'm sorry to inform you here   There are plenty of games with zero tolerance approach to banning either permanent or for a year. 


eekeeboo
Balance..
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11.01.2019 20:10:18
 
Subject: Balance..
Link on message: #16541914

View PostGkirmathal, on 11 January 2019 - 04:09 PM, said:   My apologies for snipping most of your in depth post away Eekeeboo, sorry! ...but this single sentence spoks volumes, specially the underlined part. It sort of explains the why/what/how, reading between the lines, what has happened since summer 2016. And for that I want to thank you.   Regarding the Asia matchmaker experiments, I am very interested in it's development and proceedings. As I do want to come back to this game, despite shortcomings I see (that is contrary to my overall critical tone on balance and content related subjects. I know, I know :teethhappy:). Matchmaking for me is a major contributing factor to this choice.   Do you perhaps have any new news regarding it progress, shared updates between regional offices, that might not have been published yet but are not under NDA to share here? Besides the article that was released on the Asia portal.

eekeeboo:   No worries these replies are getting VERY long and hopefully people can see why I normally just delete the previous content of text!    I don't have any personal knowledge of the experience and data from there, I'm still relatively new to the team and I still have a lot of catching up to do while also trying to bring in as many of my ideas and help the community team introduce their awesome ideas as a whole too!   

View PostMimos_A, on 11 January 2019 - 04:38 PM, said: Balance would mean that every time you press battle you have a realistic chance of achieving the objective of the game.   Which is very much not the case at the moment. On some maps the side you spawn on have a drastic effect on the chance to win. Tank imbalance means often one team has a huge advantage. Sure, an e8 vs a Defender is a bit silly, but tanks like the 110 also have a disproportionate disadvantage against it, which is amplified even more by map design choices.   I enjoy the challenge of this game and the puzzle of figuring out how to maximise the chance to win the game. I do not enjoy the fact that recently more and more the answer to that puzzle is "well, my team has to be braindead to screw this up" or "well unless the enemy team goes full potato, might as well go make coffee".

eekeeboo:   You always have a realistic objective of winning the battle. You have a 100% chance of playing a game where you drive a tank and shoot another tank. - In the way the game currently looks at MM in that there's no rigging or use of player stats to influence how they distribute on teams, mostly because it wouldn't work and that's a whole new barrel of worms! But yeah, the game at it's core: drive tank, shoot tank, blow up tank, profit! 


eekeeboo
WG LOGIC
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11.01.2019 20:05:41
 
Subject: WG LOGIC
Link on message: #16541902

eekeeboo: Nothing intended by this topic and definitely nothing constructive coming after.    There's more to balancing and updating than just "changing the numbers". Please look at announcements and consider how you post your threads to prevent any locking of future threads. 


eekeeboo
The worst tank....in the world....
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11.01.2019 19:57:37
 
Subject: The worst tank....in the world....
Link on message: #16541875

eekeeboo: I honestly still remember my ST Emil grind with hatred, I found the M3 a much better tank to grind. 


vuque
Start the New Year with a Bang, and Save!
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11.01.2019 19:52:24
 
Subject: Start the New Year with a Bang, and Save!
Link on message: #16541852

View PostBSHDBCG, on 10 January 2019 - 02:09 PM, said:   Only way they can make people look at merch store these days I guess... :trollface:

vuque:    ​C'mon there are quite good items on the store, why don't you give them a chance? ;)


eekeeboo
How to angle my tank against all sorts of ammo?
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11.01.2019 19:48:50
 
Subject: How to angle my tank against all sorts of ammo?
Link on message: #16541833

View PostNazgarth, on 11 January 2019 - 03:24 PM, said:  

eekeeboo:   Well you were given plenty of chances to not break the rules and continue to call me a liar or a cheater. Please refer to the rules and read everything said to you including context before insulting myself, other WG staff and other forum users. Have a nice day. 


vuque
x2 XP This Weekend!
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11.01.2019 19:48:47
 
Subject: x2 XP This Weekend!
Link on message: #16541831

View PostRust_In_Peace_, on 11 January 2019 - 06:14 PM, said:   Yes, mate, it does, but it means that I probably did my best. Maybe you know what I mean. During events like this, I don't know why, but my winrate ALLWAYS much worse. It is not rage, it is fact. I have read in many many forums the same experience about this problem.

vuque:   ​But if everyone says they are losing more, then who is winning? :harp:


vuque
The Soldiers of Fortune join the Global Map
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11.01.2019 19:47:01
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541827

View Postfighting_falcon93, on 11 January 2019 - 04:17 PM, said: Yaaay, even more free gold for clans, and what do players without a clan get? A fire extinguisher for their butthurt? :sceptic:

vuque:   ​Well, you still have time, you can still join a clan! ;)


eekeeboo
Macedonian flag
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11.01.2019 19:41:08
 
Subject: Macedonian flag
Link on message: #16541811

View PostDaMP13R, on 11 January 2019 - 05:14 PM, said:   Speaking of which, what has this topic got to do with the Wargaming Developer Partner Program? :P .. then again if you look in this section most of the posts have nothing to do with APIs and the partner program :unsure:

eekeeboo:   ​This is why I want to do some work on overhauling the forums!     


eekeeboo
Defender is not OP
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11.01.2019 19:39:04
 
Subject: Defender is not OP
Link on message: #16541804

eekeeboo: I would like to keep the topic open for constructive discussion. But I see little of it taking place a whole lot of insulting over 4+ Pages and I don't see this improving any time soon.    Once again, it's just as important to consider how you phrase your topics/posts to get better help and help teacher players better lessons and provide information! 


eekeeboo
Obj 277 auto pen
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11.01.2019 19:33:10
 
Subject: Obj 277 auto pen
Link on message: #16541782

eekeeboo: Not going to close the topic as long as it's constructive :sceptic: and people don't resort to offensive posts again.    Please use this as an opportunity to continue the current trend explaining the ways we can encourage bouncing and other mechanics to mitigate incoming enemy fire. 


vuque
Bu Hafta Sonu 2 kat DP!
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11.01.2019 19:32:10
 
Subject: Bu Hafta Sonu 2 kat DP!
Link on message: #16541775

View Postkaramurat_battalgazi, on 11 January 2019 - 02:48 PM, said: şu oyundaki kredi getirileri ne zaman eski seviyesine getirilecek ? 13:50 Added after 1 minute %50 kişisel yedek %50 şenlik bonusu %50 premıyum hesap getirisi %50 premıyum tank getirisi  ------------------------------------------------------ sonuç 2000 vurduğumuz maçda anca 80 000 kaar kalıyor o pahalı mermılerı de atmadan 

vuque: %50 kişisel yedek %50 şenlik bonusu %50 premıyum hesap getirisi %50 premıyum tank getirisi  ------------------------------------------------------ sonuç 2000 vurduğumuz maçda anca 80 000 kaar kalıyor o pahalı mermılerı de atmadan    ​Kredi getirileri ile ilgili herhangi bir değişiklik yapılmadı.


eekeeboo
Frontline kicks off every calendar month and will be available for a week. Yo...
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11.01.2019 19:27:22
 
Subject: Frontline kicks off every calendar month and will be available for a week. Yo...
Link on message: #16541760

eekeeboo: There will be an announcement made for when it's coming, until then it's soon and as soon as I can share the date, I will do so, I promise! 


eekeeboo
IS3A the emperors new clothes
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11.01.2019 19:26:45
 
Subject: IS3A the emperors new clothes
Link on message: #16541758

eekeeboo: OK despite the OP, the discussion has become constructive, please don't make the topic get closed with the atypical.    Although I nearly locked on it on principle of selling a tier 8 premium! :izmena:


eekeeboo
Matchmaking Discussion Thread
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11.01.2019 19:20:05
 
Subject: Matchmaking Discussion Thread
Link on message: #16541743

eekeeboo: Moderation is easier on the forums because I can check everything and read back as can mods. People when they report things can be found.    In-battle people will generally not report people for either shared view or because they've run out of reports, reporting arty instead etc.    The forum name and shame, for those who were around at the time, are to prevent the dark times of people witch hunting on the forums. 


eekeeboo
The Soldiers of Fortune join the Global Map
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11.01.2019 19:14:37
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541725

eekeeboo: I have no answer on this yet, when I do I'll provide it. 


eekeeboo
The Soldiers of Fortune join the Global Map
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11.01.2019 19:12:13
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541720

View PostMorgan_the_Reaper, on 11 January 2019 - 05:09 PM, said:   I agree with you but you can't force players to join clans only for a reward tank and can't separate players in good clan members and bad solo players. With some way at least 2000-3000 tanks must be the rewards for solo players also,

eekeeboo:   Players aren't forced to join clan for a reward tank.    There are many opportunities for "solo" players and without the campaign and the work to encourage the clan system and teamwork, what would be the point of it all and Clanwars?    It would be nice that solo players could achieve these (like myself), but at the same time we should not just ignore the contribution clans and clan competitions can have on the game and the player base as a whole. 


thePhilX
Glücksritter ziehen auf die Weltkarte
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11.01.2019 19:10:21
 
Subject: Glücksritter ziehen auf die Weltkarte
Link on message: #16541712

View PostYetiDerivat, on 11 January 2019 - 05:04 PM, said: So und ich möchte jetzt von euch wissen, wie kommt jetzt der Otto-Normal Panzerfahrer, an die Belohnungspanzer Stufe X wie z.b. Obj. 907, ich dachte das Event ist dafür da, dass auch "NORMALOS" diese sich erspielen können, weil alle halbwegs organisierten CLANWARS Fahrer haben ja sowieso schon diese Panzer??? Danke Wargaming ihr tretet zur Zeit nur von einen Fettnapf in den nächsten, echt unglaublich, sehr entäuschend!!! Einfach unverschämt..... :izmena:

thePhilX:   vielleicht hast du das missverstanden, das ist ein Clanwars Event, also absolute Endgame-Inhalte für Fortgeschrittene :justwait:

zudem gibts den neuen T95/FV4201 Chieftain, den hat noch keiner :child:


eekeeboo
Macedonian flag
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11.01.2019 19:10:00
 
Subject: Macedonian flag
Link on message: #16541711

eekeeboo: In seriousness, please stay on-topic and constructive.     


eekeeboo
UNban banned player after a period
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11.01.2019 19:07:06
 
Subject: UNban banned player after a period
Link on message: #16541699

eekeeboo: The rules are there for a very good reason with more than a few opportunities to not be on the wrong side of them.    I'm sorry to hear your friend is not having luck with those rules, but it's important to not allow a precedence of banned players and people using illegal mods having "one more chance" every time they're banned with clear rules in place. 


eekeeboo
Update 1.3 - Bug reports
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11.01.2019 19:04:42
 
Subject: Update 1.3 - Bug reports
Link on message: #16541690

View Postnik1205, on 11 January 2019 - 04:43 PM, said: Has anybody had frequent crashes and freezes in the game, also sometimes i dont know if its just me, but when im in game sometimes the audio stops working (music,gun sounds...)

eekeeboo:   I've heard that people have issues with their onboard sound from nahimic.


eekeeboo
The Soldiers of Fortune join the Global Map
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11.01.2019 19:02:48
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541680

View PostBruecki2938, on 11 January 2019 - 04:38 PM, said: Sorry I must have forgotten that this campaign just popped up on EU yesterday - My bad, I apologize.

eekeeboo:   Apology accepted.   

View PostMorgan_the_Reaper, on 11 January 2019 - 04:42 PM, said: i am a clan member but really all tier 10 tank rewards must to be offered to non clan members also.  you talking about lonely wolves in your video but still offer the rewards to wolfpacks  find a way and give rewards  to non clan members before you stay only with clans .  

eekeeboo:     As mentioned, these campaigns are intended to be end-game content, engaging for all players, including clan players and encouraging this clan system and tier 10 cohesive team play.    Whereas reward tanks and premium tanks are available through different in-game activities. 


thePhilX
Glücksritter ziehen auf die Weltkarte
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11.01.2019 18:44:37
 
Subject: Glücksritter ziehen auf die Weltkarte
Link on message: #16541617

View PostAwesome_Face, on 11 January 2019 - 04:33 PM, said:   Teilnehmen kannst du denk ich schon. Doch beim Versuch 15vs15 Gefechte alleine zu spielen wirst du nur technische Niederlagen ernten. :teethhappy: Entsprechend wirst du auch nicht an der Auktion teilnehmen dürfen, geschweige denn irgendwelche Belohnungen bekommen.

thePhilX: fürs Gefecht selbst werden nur 12 Spieler benötigt, mit keine technische Niederlage zu bekommen  

View PostDieselpumpe, on 11 January 2019 - 04:35 PM, said:   15 Leute die TOP sind mit Tier10 oder ? Also werden die Top 5 auf der Weltkarte so und so gewinnen.   Was bringt der Event für die NICHT TOP CLANs ?

thePhilX: <- ich fasse das mal als Frage zu den Belohnungen auf (und beantworte sie so, dass auch andere von der Antwort einen Nutzen haben):   Für die Platzierung des Clans bekommt der Clan eine bestimmte Menge Gold in die Clankasse (für die genauen Werte einfach mal bei den letzten Events gucken) und einen Multiplikator auf die Bonds, die die Spieler selbst erhalten. Hierbei liegt der Mindestwert für den Multiplikator bei 1, der Maximalwert bei x7. Bei den persönlichen Bonds bekommt man min. 250, wenn man unter 75% der besten Spieler nach den Punkten ist.

Dazu kannst du deine Fame Punkte für Gold, Anleihen, Embleme, Tarnungen, Premiumtage ... einsetzen (einfach mal den Artikel lesen)



 


Actinid
Classement Meilleurs Joueurs Français 3.0
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11.01.2019 18:37:17
 
Subject: Classement Meilleurs Joueurs Français 3.0
Link on message: #16541581

View PostNash_WoT, on 08 January 2019 - 06:29 PM, said: Si ce topic pouvez-être épinglé, ça serait le top !! :)  Nash.

Actinid:   Étant donné que je ne fais pas partie du classement, le topic ne sera pas épinglé ! :trollface:   Je trouve l'initiative super et je t'en remercie, mais comme le dis Synop_s ce sujet ne concerne pas la majorité des joueurs je préfère donc le laisser comme ça pour le moment.


thePhilX
Glücksritter ziehen auf die Weltkarte
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11.01.2019 18:31:25
 
Subject: Glücksritter ziehen auf die Weltkarte
Link on message: #16541558

View PostDieselpumpe, on 11 January 2019 - 04:27 PM, said: Kann ich da alleine im Clan sein oder braucht man mehrere Leute für den Event ? Das ist eine ernste Frage. Denn wenn man alleine sein kann mach ich einen auf :-)

thePhilX:   brauchst mindestens 15 Leute mit nem Stufe X Panzer.

bitte off topic und trolling vermeiden


eekeeboo
The Soldiers of Fortune join the Global Map
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11.01.2019 18:26:26
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541541

View PostBruecki2938, on 11 January 2019 - 04:06 PM, said:   Then enlighten me what is the difference between CIS region and EU region according to the ruleset of a campaign? In other words what big/important thing is going on on EU that causes 5 days of delay? Beside maybe the "mark" when you are eligible to trade in the tank or as with this season what place you take as mark. (Which takes a lot of time to decide on for sure...)

eekeeboo:   CIS is how many languages. EU is how many languages? That's part of the translation, then you have publishing schedule and timetable to consider and each region has it's own schedule and planned times for published articles that are adhered to carefully because people have workloads that must be distributed and you can't just keep asking people to publish things right now/today!   

View PostCravone, on 11 January 2019 - 04:07 PM, said: Why are these vehicles for bonds exclusive to clan wars? If you can earn bonds in solo games, what's even the point if you still need to be forced into clan wars to actually spend those bonds? Surely I can't be the only one that enjoys playing with my friends, is in a clan with my friends who don't clan war, and who hates playing the same monotonous boring mirror match of the same tanks on both sides for a clan war. What about players who can't match your 3 hour window of clan wars, because for god knows what reason they are at fixed times. You are basically saying regardless of how many grand battles someone grinds through, how many battle hero medals people get (which to get 4k bonds is a lot let me tell you, but even worse than you don't even get the CHANCE to spend those), if you aren't a purple unicum who cares about stats rather than enjoying the game and is probably 9 our of 10 times toxic to all players, deterring them from playing the game, you won't even get the chance of spending your hard earned bonds. Given how fast you are killing your playerbase, maybe you should look at being more inclusive to players who don't like clan wars. Sure you need to have rewards and incentives for clan wars, but why not make the tanks cheeper for those that do well in clan wars, while letting other players still buy them at a higher bond price? 

eekeeboo:   Clan wars also encourage people to join more clans and to play more as a cohesive unit. It's good to reward people who are highly engaged and commit the time and resource into playing through the campaign.    As for when and how to run CW, this decision was made in the interest of the majority of people who would take part and be engaged in these activities, no matter what decision is made, you can't please everyone.   While you make some sweeping generalisations, I also ask you to consider the act of giving away 10k tanks and how this can be deemed as being not inclusive?     

View PostRagewit, on 11 January 2019 - 04:08 PM, said:   nope that why i said 99,95% i was loughing about ru way faster publishing rules than eu :mellow:

eekeeboo:   Apologies it wasn't at you :P But the other person I replied to directly below you. 


thePhilX
Glücksritter ziehen auf die Weltkarte
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11.01.2019 18:25:06
 
Subject: Glücksritter ziehen auf die Weltkarte
Link on message: #16541536

View Postka1k0, on 11 January 2019 - 04:20 PM, said: Im Video wurde erzählt, dass man die 10er auch irgendwie ersteigern kann?  Hat jemand eine Idee, was damit konkret gemeint ist?:hiding:   P.s. Wie viel kosten die Panzer dann konkret? Eigene Platzierung + 4k bonds?

thePhilX:   wenn du nicht in die Top 10000 kommst, kannst du die Panzer ersteigern in der Auktion, aber nur, wenn du es in die Hall of Fame geschafft hast (5 Gefechte spielen; keine technischen Siege, Niederlagen oder Unentschieden) -> funktioniert genauso wie beim Wettrüsten-Event

bzgl. der Panzerkosten:

die Panzer kosten dich 4k Bonds und so viele Fame-Points, wie die Person auf Platz 10.000 hat


thePhilX
Glücksritter ziehen auf die Weltkarte
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11.01.2019 18:19:02
 
Subject: Glücksritter ziehen auf die Weltkarte
Link on message: #16541507

View PostAwesome_Face, on 11 January 2019 - 03:53 PM, said: @thePhilX Die Bilder zu den Abzeichen "Legende der Weltkarte" und "Held der Operation Glücksritter" laden im deutschen Artikel nicht. Habs mit 2 Browsern probiert, in der englischen Version sind sie jedoch zu sehen. Da besteht möglicherweise noch Nachbesserungsbedarf. ;)   Ansonsten befürchte ich keinen CW-Panzer mittels Platzierung zu bekommen können. Und die Bonds heb ich mir auf, für den Fall, dass der Aufkl.Panther mal für Bonds erhälich wäre. Das Obj.907 hätt mich zwar interessiert, aber CW-Panzer bekommen halt nur die Fleißigen. Die Idee mit der individuellen Verwendung von persönlichen Ruhmespunkten, sowie individuelle Auswahl der Belohnungen gefällt mir sehr. :great:

thePhilX: mhmm komisch, bei mir und Zapfhan laden sie ( Chrome und Firefox )

bzgl. des Panzers: du bekommst bis zu 10k Bonds im Event, reicht also für den CW Tank und andere Investitionen, wenn du dich anstrengst (7k durch die Ränge (7x für Clan Rang und 1000 für Spieler Rang) und 3k durch den Fame Points Shop). Außerdem gab es fürs politische Leaderboard ja Bonds in Season 10, die man noch dafür auszahlen kann.  

View PostDieselpumpe, on 11 January 2019 - 04:10 PM, said:   1. suche einen clan 2. geh in einen clan 3. oh je 100 leute und 1 online gehe zurück zu 1. oder 4. Kinderclan.   5. Kein Bock mehr ( Gewinnen eh immer nur die selben Clans ) daher ..... EGAL dieser komische Event. Macht das Game auch nicht wieder besser.  

thePhilX:   ums mit den Worten von @HonoredStone zu sagen -> #6, wenn du kein Interesse am Event hast, dann bitte keine Offtopic-Beschwerden im Thread, der dazu gehört


thePhilX
Neues vom Supertest: TS-5
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11.01.2019 18:12:06
 
Subject: Neues vom Supertest: TS-5
Link on message: #16541481

View Postbinmaa10, on 11 January 2019 - 12:50 PM, said: Ich bin neugierig wie das wird und ob wir den nächsten Panzer bekommen der seinem Techtree Gegenstück einfach in allen Belangen überlegen ist. Wobei wenn dann die Alternative zu einem schlechten Panzer ein Panzer ist der nur minimal weniger kacke ist. Haben wir dann eine Kackpanzerception?

thePhilX:   würde sagen, dass es Vorteile und Nachteile gibt, der nette Razor_IX hat das ja auch bereits zusammengefasst:  

View PostRazor_IX, on 11 January 2019 - 10:34 AM, said: Was, ein T28E3?   4/2 Km/h schneller als der T28. -0,5 P/W Ratio. -1° Traverse Speed. 70 DPM mehr. 0,23 s Reload schneller. 3mm Gold Pen mehr. 0,08 Ungenauer. 4,25° langsamere Gun Traverse Speed. 0,2 Sekunden schneller beim zielen. 1° weniger Gun Traverse Range nach rechts.   Um mal die Unterschiede festzuhalten, die man herauslesen kann.

thePhilX:  

View PostEvil_Friedel, on 11 January 2019 - 02:46 PM, said: Sieht ok aus. Ich mag Panzer, die auf eine Sache spezialisiert sind. Wenn man keine langsamen, schwer gepanzerten TDs ohne Turm mag, dann ist das halz nichts. Aber der sieht weder OP noch nutzlos aus. Kann in bestimmten Situationen aber bestimmt Spaß machen/trollen. Ein E3 auf Stufe 10 ist auch nen echt harter Brocken. Aber einen kleinen Fehler machen und jeder frühstückt dich als Snack zwischendurch. Dazu die etwas trollige Kanone und keine übermäßigen Tradevorteile (hoher Alpha macht solche Karren extrem stark, ScorpionG oder Su müssen immer Risiken beim traden eingehen!)   Find ich gut. Der Panzer passt doch nahtlos ins Spiel und bringt Abwechslung nach all den Klonen der letzten Jahre.   Gerne mehr neue Fahrzeuge in dieser Richtung.

thePhilX: <- gute Einstellung. Für jeden Fan der US-Tanks auf jeden Fall ne neue Alternative  


eekeeboo
The Soldiers of Fortune join the Global Map
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11.01.2019 18:01:35
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541440

eekeeboo: When you assume rules aren't published because I can't translate and not for another reason :facepalm:    


Sehales
Вопросы и ответы о наборе на Супертест World of Warplanes
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11.01.2019 17:50:10
 
Subject: Вопросы и ответы о наборе на Супертест World of Warplanes
Link on message: #2811326

Просмотр сообщенияGariVolk (11 Янв 2019 - 18:45) писал: подарил другу самолет премиум  все оплатил а самолет пропап что делать



eekeeboo
The Soldiers of Fortune join the Global Map
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11.01.2019 17:27:55
 
Subject: The Soldiers of Fortune join the Global Map
Link on message: #16541317

eekeeboo: Hello!    My knowledge of the campaign and what's happening is limited, but I'm passing on questions.    Rule set should arrive roughly mid-week.    As I get the answers or more information I will share them! 


eekeeboo
Base Capture Bar
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11.01.2019 17:25:37
 
Subject: Base Capture Bar
Link on message: #16541312

eekeeboo: Can I ask what the particular issue is, that you have with it? 


eekeeboo
Update 1.3 - Bug reports
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11.01.2019 17:24:49
 
Subject: Update 1.3 - Bug reports
Link on message: #16541307

View PostWoT_RU_Doing, on 11 January 2019 - 03:23 PM, said:   Not quite literally I hope, or they'll not be able to raise the ticket either ;)

eekeeboo:   You'd be surprised..... 


Kayi4ek
Vojáci štěstěny na Globální mapu
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11.01.2019 17:24:28
 
Subject: Vojáci štěstěny na Globální mapu
Link on message: #16541305

View PostGilisnes, on 11 January 2019 - 04:15 PM, said:   To myslíš vážně, nebo jen trollíš? :D   Jinak to vypadá solidně, 2 týdny ani nejsou moc... Uvidíme, co na to moje zkouškové :D

Kayi4ek:   Bude mít obrovskou radost :P

Jak článek hodnotíte? Něco, co byste dodali nebo co chybí? :)


Jahpero
Defender is not OP
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11.01.2019 17:24:13
 
Subject: Defender is not OP
Link on message: #16541302

Jahpero: Hello everyone, 

This thread is now cleaned from the off-topic content and inappropriate remarks.

Have a good day.
Jahpero


eekeeboo
Update 1.3 - Bug reports
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11.01.2019 17:20:56
 
Subject: Update 1.3 - Bug reports
Link on message: #16541288

View PostJumping_Turtle, on 11 January 2019 - 01:50 PM, said:   Ok, thanks. I will give it a go. Let's see how many copy paste answers I get this time before someone actually looks at the problem ;)   Edit: That wasnt that bad. Only makes me wondering why I have to go through those copy paste answers almost every time .....   Quote On Hold Hello Jumping_Turtle!
Thanks for contacting Wargaming Customer Support!
We have forwarded your report to our specialist, who will personally take care of the matter submitted! We will contact you as soon as possible, as soon as we have his final report! smile.png  
Meanwhile, I wish you a beautiful weekend and the best success on the battlefield.
Best regards,

eekeeboo:   ​This is unfortunately due to the nature of how many times peoples tickets that are submitted can be solved by literally doing things like "make sure it's plugged in" etc.    when you re-open a ticket though it should trigger at the very least a closer look at your ticket and thus possibly get you more of the help you need! 

Quote On Hold Hello Jumping_Turtle!
Thanks for contacting Wargaming Customer Support!
We have forwarded your report to our specialist, who will personally take care of the matter submitted! We will contact you as soon as possible, as soon as we have his final report! smile.png  
Meanwhile, I wish you a beautiful weekend and the best success on the battlefield.
Best regards,

eekeeboo:


eekeeboo
Balance..
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11.01.2019 17:09:32
 
Subject: Balance..
Link on message: #16541250

View PostAlzamon, on 09 January 2019 - 10:26 PM, said: Then why the F is there still a +2 spread in the mm. There is literally no reason for this kind of spread. Other than the obvious one that is greed. You wanna know why this game is dying? +2 matchmaking, artillery and overpowered premium tanks that for some reason is never balanced. 

eekeeboo:   There is a reason, just one I can think of - queue times. Next would be the way the game is balanced. And by greed do you mean create an element of challenge to encourage players to grow and also invest in the game? I hope you are aware of how Free to Play games make money and keep being Free to Play.   

View PostLordMuffin, on 11 January 2019 - 12:25 AM, said:  

eekeeboo:   You can read what I said about data (or not), what will and can be provided and what your conclusion will be. Doesn't change the fact.    MM is important if your concern is meeting tier 8's, meeting less of them than before would be a solution to fix the complaint you meet too many, for instance.    Arty got changed, not buffed, buffed would say they got better, they just changed in their effect in the battle. Mechanics have changed A LOT from autloaders, reloaders, physics, armour, the way spaced armour is now more of a thing than it used to be etc.    In terms of map changes, it was mentioned a long time ago that there would be an attempt to make it so every tank class could perform on a map, having an all or nothing map design lead to complaints from one tank class or another. Many complaints were maps too open, heavies can't do anything, for instance.    And I have made the statement, I've also suggested things that you do now, that you did then and have always done, you appear to have chosen to selectively not read them.    If you're going to summarise my statement incorrectly (it's stated as literally as it can be), then there will be little to no point in my typing an answer for you to also not read but then misinterpret what you do. WoT has always sold premiums, they have always had accusations of P2W and OP (Type 59 onwards). Just because your player base naturally declines as with any game, doesn't mean you should change to not selling competitive premium tanks. Why would anyone sell a tank that doesn't perform as well or is no different to a previous tank.  You are making an assumption about the reason for the player decline on numbers you have, not all the numbers. Effect does not determine cause. Just because 98% of prisoners eat bread, doesn't mean 98% of people will be prisoners.  A little for everyone is the same as a lot for everyone, it's just proportionate reduction.  For shrinking server numbers, I am going to assume (please correct if I'm wrong) that you still haven't researched natural game life cycle and about player churn.    You give an example of teamwork in dota, now increase the team size, change you don't know the people and add more mechanics to master.    And that's how *you* judge a player, is it accurate though? No. Why? Because PR and WR can be vastly affected by just player comfy tier 6 and below tanks and always playing in a platoon. Always playing with people who are good and getting carried. I hope this should highlight and point out to you the importance of a full picture.    Lemming trains will fail if they don't keep pushing or progress, they have worked on beach, including moments when people say "OMG beach rush worked!". Going solo on a map, good player or not, won't help you in the engagement you say you shouldn't be forced in to. You're making the decision to go there not being forced there. You can go with your team for help or go head to head with the defender, if you choose to go there alone.. is that game design? So like you say you don't go solo anywhere, and how do you do this if your team literally just kemps bush or lemming trains, would you consider "not solo" still a thing if it's still only you and some tier 6s vs tier 7/8s. Knowing they too will go for the strong point.    And by just making it so you can do damage doesn't mean you can do "more stuff" it just means you can do more damage. You can see this effect by giving people HE high damage, do they consider doing more things, or just take what they can get by hitting you i the face and taking the easy approach. Players (as is human nature) will take the path of least resistance and the easiest effort for maximum outcome.    Balance is not making it easier for people to make no effort for maximum outcome. By making it so you can do damage, look what happens with noob tubes, snipers and HE spamming tanks. Diversity in principle is different to diversity in practice.   

View Postkubawt112, on 09 January 2019 - 11:33 PM, said:   There are very good reasons indeed - to make sure that everyone can get a 'memorable experience'. Apparently it wasn't enough to allow 'casual' players the occasional 'memorable experience' due to RNG and general randomness.   Most of the misbalance in WoT is heavily obfuscated by the high variation in the matchmaker, players, tanks, maps and RNG itself. That makes it hard to prove anything, especially since there are only unofficial (no comments!) global server statistics. It's a matter of fact that most of the issues in WoT are very obvious, but generally easy to "disprove". Like that a T6 doesn't meet T8s that often (in particular a Defender), isn't supposed to fight the Defender (alone), is supposed to flank/support and/or have premium ammo as an option. Those are all vague non-arguments that doesn't do jack to prove that the game is enjoyable as a result. Wargaming's thinking is well illustrated by the good old Thaine Lyman joke: That the TVP VTU (considered to be the weakest T8 by many) can defeat a Defender. It's of course 'techincally true'. It won't most of the time, though there are certainly situations where a TVP VTU would do better than a Defender. On that note it's also worth including the good ol' non-argument that a Defender isn't an actual problem because it doesn't ruin every game it's in (it's not top-tier too often and it's "not pay2win because you can't win every game&quot;).   (Fun fact: WoT is really random - to the point where you'd likely end up with a 20-25% winrate even if every team you were on had, say, 10-12 instead of fifteen players - and I don't mean missing 3-5 of the bottom-tier tanks in a 3-5-7 setup, rather 3-5 in a one/two-tier setup. Just like even the best platoons can't manage a 100% winrate.)       Lots of pandering to casual players. Wargaming's claim is that they have a core group of players that will stay no matter what. Apparently it doesn't quite work that way. I doubt most forum members are surprised about that. It follows logically that gradually reducing how much personal skill matters is bound to have an effect on the playerbase. Heck, the simplification of maps is bound to be boring for everyone - good luck sneaking a tank around the heavy flank to harass them nowadays. Personally, I'm mostly surprised to see a WG staff member eager and invested enough to participate in the forums like this - though I'm intrigued why it's suddenly a priority.   Also, I really wanted to post this picture. Yes, it's an actual quote, and that is our dear Ph3lan stating his personal opinion about the Defender on stream. I'm sure he appreciates that I'm representing him after his lateral promotion, refocusing of skills or whatever it's called in France (I'm sure there's a nicer term for it, but I don't speak corporate - though I suspect Wargaming doesn't either).      

eekeeboo:   For the staff investment and interaction is that I'm new to the WoT team, I believe it's all down to the way a CM is and how they envisage interacting with the community. As someone who's been on the forums and run them on other games, I understand how important it can be to get this information in modern era gaming, in the old days you just took what you got ! :D   

View Postm1x_angelico, on 11 January 2019 - 01:25 AM, said: I'm proponent for balancing in-game. I understand it is not easy. in fact, it can be quite hard, and any new change in-game can disrupt already achieved balance. Still, it has its rewards, and it is not by accident that balancing is the holy grail for most of the games.   From what I see on the forum, we have a "big" divide in the player base - 1) some players are just focused on winning (winrate), and dont care about anything else, 2) some are focused on grinding being hard (so not all can achieve some tanks and accomplishments), 3) some are focused on WN8 (dmg), and 4) there are those who play this game purely for fun and dont care about other things.   It appears that for the first 3 groups, balancing is really not that significant, in fact, for the first group it can seem counter-productive.   It is hard to assess based on forum how much players there is in each of these groups. Based on my experience as a gamer and posts on this forum I think that the there are lots of players in the "fun" group. However, what is the real question is whether this group is also the profit group - do these players buy more boxes, tanks, prem time, compared to the other 3 groups.   The sheer number of threads on the forum tells us that people are upset when the only option is between being the meat grinder and meet grindee, or a seal clubber and the seal.   

eekeeboo:   The thing to balance, and by balancing that is easily misunderstood is that it shouldn't be about balancing making everything easy to do or even, but balancing the challenge with output that's the core game design to keep players engaged, not make everything even that leads to player boredom.    For the "casual" gamers you mention, the thing is from the forum, these people generally (simplification and generalisation) don't come to the forums and contribute, why? Because they're here to relax and fun, they don't want or really care about the massive changes required for skill based pro leet plays etc. These people though can be extremely high spenders as they are also the people who view their time as valuable with expendible income. (Another stereotype and generalisation but hopefully it can show you how a player base demographic breaks down further). And these player numbers and spend values etc are all gathered by WG and influence the decision making process, it's dangerous to look at just the forums, because they are usually there for complaints not praise.    I will say there are some rare eggs who wear their "waller warrior" badge with pride and I feel like empowering them. It's their money, their time, you can do with it as you please, you've earned both.   

View PostSomnorila, on 11 January 2019 - 10:21 AM, said:   Unlikely. My experience tells me that there is an increased chance to sell to people who are invested rather than to people who throw money for fun. Sure it's possible that a "whale" will hear about the game, log in and first buy some premium things. Thing is that it's not really certain that he would remain your customer. Usually this type of players migrate to what it's hot right now and are easy to be influenced by popular subjects. Such as arty "issues" or like it happens on US market, WoT has the image of a pay to win game and people stay away. i'd say that you will probably sell more down the line to some free player who keeps playing. I'd say that is more probable that from the RU market or EU market where number of players are high, small fish are the ones who fill the nets and not whales. Of course if they keep playing and feel invested in the game to at least spend that 10 euros every month or once every several months, occasionally buys a tank, maybe some gold. In time it adds up way more than what a whale would spend for a few months then take his attention on other things.

eekeeboo:   For the most part the pay-to-win image is actually a more "new player" perspective and comes from those who don't truly understand what pay to win and as the lines have been grayed over time on the way Free to play games monetise. Like gold ammo, if it was real money only, that's pay-to-win. If it's for in-game credits, it's not really pay-to-win you can grind those with more time. But people still argue pay-to-win because people can get credits easier with money..... but is it really?  


thePhilX
Glücksritter ziehen auf die Weltkarte
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11.01.2019 17:09:22
 
Subject: Glücksritter ziehen auf die Weltkarte
Link on message: #16541248

View PostalKeshCH, on 11 January 2019 - 02:31 PM, said:     wie viele CW-Gefechte muss man im Minimum mitspielen, um an der Auktion teilzunehmen?   mal angenommen: ist das so zu verstehen, dass man z.B. als "Clanaushilfsspieler" 1-5 Gefechte spielt (ohne eine Provinz einzunehmen o.ä.), dann aber trotzdem an der Auktion für den Chieftain mitbieten kann? (natürlich angenommen, man hat ein Haufen Anleihen bereits regulär auf dem Konto)   Vielen Dank für eine Erklärung im Voraus :)

thePhilX:   du musst in die Hall of Fame kommen dafür, also min. 5 battles


Sehales
Вопросы и ответы о наборе на Супертест World of Warplanes
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11.01.2019 17:06:53
 
Subject: Вопросы и ответы о наборе на Супертест World of Warplanes
Link on message: #2811300

Просмотр сообщенияDpacoAlexMorgan (11 янв 2019 - 18:02) писал: В требованиях к супер тестеру, необходимо пояснить что необходимое требование 500 + боев в текущей версии игры!!! Ибо у меня в общей сложности порядка 1200 боев, однако пишет, что заявку подать невозможно в связи с тем что необходимо провести 500+ боев, что бы смочь написать в соответствующей теме. В текущей версии у меня действительно порядка 130 боев. 

Sehales:   Необходимо провести 500 боев в версии 2.0


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