Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Tier IX Dispatch
Link on message: #2331507
Link on message: #2331507
Vallter: 7.5 update will be added to NA server after the special ends
Subject: Tier IX Dispatch
Link on message: #2331507
Link on message: #2331507
Vallter: 7.5 update will be added to NA server after the special ends
Subject: Tier IX Dispatch
Link on message: #2331507
Link on message: #2331507
Vallter: 7.5 update will be added to NA server after the special ends
Subject: Tier IX Dispatch
Link on message: #2331356
Link on message: #2331356
Vallter: Tier IX vehicles get discounted! Coming soon!
Back to the article
Back to the article
Subject: 7.5 Update Note
Link on message: #2331308
Ridge512, on Jul 26 2012 - 17:48, said: Do you guys try to keep the tanks performance in game to match that of them in real life or are you guys trying to make all the tanks even? I know you guys work hard and I really like this game. But all the buffing and nerfing of tanks makes me wonder what your motives behind them are. Will all the buffing and nerfing eventually quiet down?
LoStRoC, on Jul 26 2012 - 17:49, said: Vallter, WG has severly nerfed the performance of the 100mm French premium ammunition(45mm!).
BlueHusky, on Jul 26 2012 - 17:56, said: There are two guns to be researched if you have the Lorraine currently. If I research BOTH guns, will I keep any of them after the update-- or will there be only one gun for the Lorraine after the update? I understand from reading the update that the OCA 45 will be gone, how about the other gun? The one that takes 34k xp to get.
TheFlyingPig, on Jul 26 2012 - 19:23, said: All I noticed was this "KV-5 removed form the in-game shop"
Edit:oh and this "Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85" so many misspellings.
Panzerleiter, on Jul 26 2012 - 19:51, said: Since there are so many grammar corrections in this thread: When you talk about durability decreases, as in, " Durability increased on 100 HP", it should be, "Durability increased by 100 HP".
gregm, on Jul 26 2012 - 19:52, said: What about tetrach and t 127? They need some cred income buffs since Thier special and premium!!!!!
Paladin1, on Jul 26 2012 - 10:18, said: Vallter, from personal experience with this issue, and still having ongoing problems... I don't see how this explanation is correct. I HAVE contacted support with a lengthy over 2 week ticket, got the "fix", and there is still issues.... If it were because of temporary files on my computer, once the "fix" was initiated it should have fixed the problem, but it hasn't for my clan. Fixing my files worked for me, but EVERY clan member had to do the fix to get the emblems back. Still to this date, new players accepted into the clan have to use the fix to have our emblem. Getting a clan emblem was automatic before when you joined the clan, it just appeared on your tank. There were no problems with the emblems in my clan until I changed the emblem, that is when the issues started and they did not appear. Prior to that ALL new members had the emblem working for them as soon as they joined. So something that was working automatically, is not working automatically now. If it were something with temporary files, you would think there would be something added to game code during an update so people don't have to go in and "tinker" with their pc's files (not everyone is comfortable messing with internal files or even knowledgable).
kingbright, on Jul 26 2012 - 20:49, said: ???
They introduced a crash-to-desktop with 7.4, which didn't happend on the test server. The fix for that was published yesterday, after several weeks, just before the new patch comes out.
They introduced serious lag problems during many hours of a day which wasn't the case on the test server.
They introduced this frustrating penetration-no damage feature.
They will introduce a new matchmaker which wasn't tested at all on the NA server and its population. We have to see how this will work out during a typical day. I'm sure it works fine with many players online ...
Keckers, on Jul 26 2012 - 22:22, said: Agreed. A date based tier ranking with similar HP for all tanks based on volume/mass size and NOT a tank's tier, would mean that a Hetzer (available in 1944) could fight against an IS and NOT LOSE JUST BECAUSE IT HAS FEWER HIT POINTS!
Keckers, on Jul 26 2012 - 23:41, said: Also, to make the game more historical the dispersion values for ALL arty in an indirect fire mode should be raised by at least 20%...in direct fire not, in fact in direct fire some arty should get a zoom like a tank's especiially if the optics are there and the muzzle velocity is high enough for direct fire!
mp31b30q9, on Jul 27 2012 - 00:57, said: "Fixed the description and conditions for obtaining Fadin's medal."
Will it effect previous awards?
DavidN28, on Jul 27 2012 - 02:04, said: Could someone tell me what "soon" means? They said that they are gonna release 7.5 soon. Does it mean 1 week? couple weeks? couple months?
Link on message: #2331308
Ridge512, on Jul 26 2012 - 17:48, said: Do you guys try to keep the tanks performance in game to match that of them in real life or are you guys trying to make all the tanks even? I know you guys work hard and I really like this game. But all the buffing and nerfing of tanks makes me wonder what your motives behind them are. Will all the buffing and nerfing eventually quiet down?
Vallter: We try to be close to historical reality in the mean of vehicle
models, tactics, maps, tanks main purposes and characteristics, but
the last are often change to the sake of game balance. Moreover, we
always choose game balance, if we have to make a choice between it
and hostprical accuracy. This ensure fun game for all.
LoStRoC, on Jul 26 2012 - 17:49, said: Vallter, WG has severly nerfed the performance of the 100mm French premium ammunition(45mm!).
Vallter: Unfortunately, this Premium content will be overperforming in the
reality of 7.5 update, thus we had to make a hard decision and nerf
it. It's a very rare exclusion from our policy. This is one of the
reasons why we have given to you almost a weekly notice - this will
allow you to use them in current state during battles.
BlueHusky, on Jul 26 2012 - 17:56, said: There are two guns to be researched if you have the Lorraine currently. If I research BOTH guns, will I keep any of them after the update-- or will there be only one gun for the Lorraine after the update? I understand from reading the update that the OCA 45 will be gone, how about the other gun? The one that takes 34k xp to get.
Vallter: The other gun will remain on Lorraine.
TheFlyingPig, on Jul 26 2012 - 19:23, said: All I noticed was this "KV-5 removed form the in-game shop"
Edit:oh and this "Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85" so many misspellings.
Vallter: Thank you for watchfulness. All typo's fixed.
Panzerleiter, on Jul 26 2012 - 19:51, said: Since there are so many grammar corrections in this thread: When you talk about durability decreases, as in, " Durability increased on 100 HP", it should be, "Durability increased by 100 HP".
Vallter: They have a good profitability for the vehicles of their Tier. We
do not think that they need any buff of income or reduction of
repair cost.
gregm, on Jul 26 2012 - 19:52, said: What about tetrach and t 127? They need some cred income buffs since Thier special and premium!!!!!
Vallter: Though the problem is client side and we cannpt influence that much
on it, I can assure you that we are trying to find a solution to
implement this fix automatically to all our players.
Paladin1, on Jul 26 2012 - 10:18, said: Vallter, from personal experience with this issue, and still having ongoing problems... I don't see how this explanation is correct. I HAVE contacted support with a lengthy over 2 week ticket, got the "fix", and there is still issues.... If it were because of temporary files on my computer, once the "fix" was initiated it should have fixed the problem, but it hasn't for my clan. Fixing my files worked for me, but EVERY clan member had to do the fix to get the emblems back. Still to this date, new players accepted into the clan have to use the fix to have our emblem. Getting a clan emblem was automatic before when you joined the clan, it just appeared on your tank. There were no problems with the emblems in my clan until I changed the emblem, that is when the issues started and they did not appear. Prior to that ALL new members had the emblem working for them as soon as they joined. So something that was working automatically, is not working automatically now. If it were something with temporary files, you would think there would be something added to game code during an update so people don't have to go in and "tinker" with their pc's files (not everyone is comfortable messing with internal files or even knowledgable).
Vallter: 1)CtD issue happened only on some PC configuration and not on
all.
2)I would suggest to check your ISP connection
3)This feature of the gameplay was in since release. It's the game sence.
4)It was tested on the Public Test server, which has quite similar population.
2)I would suggest to check your ISP connection
3)This feature of the gameplay was in since release. It's the game sence.
4)It was tested on the Public Test server, which has quite similar population.
kingbright, on Jul 26 2012 - 20:49, said: ???
They introduced a crash-to-desktop with 7.4, which didn't happend on the test server. The fix for that was published yesterday, after several weeks, just before the new patch comes out.
They introduced serious lag problems during many hours of a day which wasn't the case on the test server.
They introduced this frustrating penetration-no damage feature.
They will introduce a new matchmaker which wasn't tested at all on the NA server and its population. We have to see how this will work out during a typical day. I'm sure it works fine with many players online ...
Vallter: Hmm... KV-2 would or a T95 with Maus amount of HP... Hmmmm....
Keckers, on Jul 26 2012 - 22:22, said: Agreed. A date based tier ranking with similar HP for all tanks based on volume/mass size and NOT a tank's tier, would mean that a Hetzer (available in 1944) could fight against an IS and NOT LOSE JUST BECAUSE IT HAS FEWER HIT POINTS!
Vallter: For such way of gameplay TD are present in our game. A TD+SPG
mutant is neither close to reality nor something that can enter the
gameplay.
Keckers, on Jul 26 2012 - 23:41, said: Also, to make the game more historical the dispersion values for ALL arty in an indirect fire mode should be raised by at least 20%...in direct fire not, in fact in direct fire some arty should get a zoom like a tank's especiially if the optics are there and the muzzle velocity is high enough for direct fire!
Vallter: No, it will not.
mp31b30q9, on Jul 27 2012 - 00:57, said: "Fixed the description and conditions for obtaining Fadin's medal."
Will it effect previous awards?
Vallter: Next week, most probably.
DavidN28, on Jul 27 2012 - 02:04, said: Could someone tell me what "soon" means? They said that they are gonna release 7.5 soon. Does it mean 1 week? couple weeks? couple months?
Vallter:
Subject: 7.5 Update Note
Link on message: #2331308
Ridge512, on Jul 26 2012 - 16:48, said: Do you guys try to keep the tanks performance in game to match that of them in real life or are you guys trying to make all the tanks even? I know you guys work hard and I really like this game. But all the buffing and nerfing of tanks makes me wonder what your motives behind them are. Will all the buffing and nerfing eventually quiet down?
LoStRoC, on Jul 26 2012 - 16:49, said: Vallter, WG has severly nerfed the performance of the 100mm French premium ammunition(45mm!).
BlueHusky, on Jul 26 2012 - 16:56, said: There are two guns to be researched if you have the Lorraine currently. If I research BOTH guns, will I keep any of them after the update-- or will there be only one gun for the Lorraine after the update? I understand from reading the update that the OCA 45 will be gone, how about the other gun? The one that takes 34k xp to get.
TheFlyingPig, on Jul 26 2012 - 18:23, said: All I noticed was this "KV-5 removed form the in-game shop"
Edit:oh and this "Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85" so many misspellings.
Panzerleiter, on Jul 26 2012 - 18:51, said: Since there are so many grammar corrections in this thread: When you talk about durability decreases, as in, " Durability increased on 100 HP", it should be, "Durability increased by 100 HP".
gregm, on Jul 26 2012 - 18:52, said: What about tetrach and t 127? They need some cred income buffs since Thier special and premium!!!!!
Paladin1, on Jul 26 2012 - 09:18, said: Vallter, from personal experience with this issue, and still having ongoing problems... I don't see how this explanation is correct. I HAVE contacted support with a lengthy over 2 week ticket, got the "fix", and there is still issues.... If it were because of temporary files on my computer, once the "fix" was initiated it should have fixed the problem, but it hasn't for my clan. Fixing my files worked for me, but EVERY clan member had to do the fix to get the emblems back. Still to this date, new players accepted into the clan have to use the fix to have our emblem. Getting a clan emblem was automatic before when you joined the clan, it just appeared on your tank. There were no problems with the emblems in my clan until I changed the emblem, that is when the issues started and they did not appear. Prior to that ALL new members had the emblem working for them as soon as they joined. So something that was working automatically, is not working automatically now. If it were something with temporary files, you would think there would be something added to game code during an update so people don't have to go in and "tinker" with their pc's files (not everyone is comfortable messing with internal files or even knowledgable).
kingbright, on Jul 26 2012 - 19:49, said: ???
They introduced a crash-to-desktop with 7.4, which didn't happend on the test server. The fix for that was published yesterday, after several weeks, just before the new patch comes out.
They introduced serious lag problems during many hours of a day which wasn't the case on the test server.
They introduced this frustrating penetration-no damage feature.
They will introduce a new matchmaker which wasn't tested at all on the NA server and its population. We have to see how this will work out during a typical day. I'm sure it works fine with many players online ...
Keckers, on Jul 26 2012 - 21:22, said: Agreed. A date based tier ranking with similar HP for all tanks based on volume/mass size and NOT a tank's tier, would mean that a Hetzer (available in 1944) could fight against an IS and NOT LOSE JUST BECAUSE IT HAS FEWER HIT POINTS!
Keckers, on Jul 26 2012 - 22:41, said: Also, to make the game more historical the dispersion values for ALL arty in an indirect fire mode should be raised by at least 20%...in direct fire not, in fact in direct fire some arty should get a zoom like a tank's especiially if the optics are there and the muzzle velocity is high enough for direct fire!
mp31b30q9, on Jul 26 2012 - 23:57, said: "Fixed the description and conditions for obtaining Fadin's medal."
Will it effect previous awards?
DavidN28, on Jul 27 2012 - 01:04, said: Could someone tell me what "soon" means? They said that they are gonna release 7.5 soon. Does it mean 1 week? couple weeks? couple months?
Link on message: #2331308
Ridge512, on Jul 26 2012 - 16:48, said: Do you guys try to keep the tanks performance in game to match that of them in real life or are you guys trying to make all the tanks even? I know you guys work hard and I really like this game. But all the buffing and nerfing of tanks makes me wonder what your motives behind them are. Will all the buffing and nerfing eventually quiet down?
Vallter:
We try to be close to historical reality in the mean of vehicle models, tactics, maps, tanks main purposes and characteristics, but the last are often change to the sake of game balance. Moreover, we always choose game balance, if we have to make a choice between it and hostprical accuracy. This ensure fun game for all.
We try to be close to historical reality in the mean of vehicle models, tactics, maps, tanks main purposes and characteristics, but the last are often change to the sake of game balance. Moreover, we always choose game balance, if we have to make a choice between it and hostprical accuracy. This ensure fun game for all.
LoStRoC, on Jul 26 2012 - 16:49, said: Vallter, WG has severly nerfed the performance of the 100mm French premium ammunition(45mm!).
Vallter:
Unfortunately, this Premium content will be overperforming in the reality of 7.5 update, thus we had to make a hard decision and nerf it. It's a very rare exclusion from our policy. This is one of the reasons why we have given to you almost a weekly notice - this will allow you to use them in current state during battles.
Unfortunately, this Premium content will be overperforming in the reality of 7.5 update, thus we had to make a hard decision and nerf it. It's a very rare exclusion from our policy. This is one of the reasons why we have given to you almost a weekly notice - this will allow you to use them in current state during battles.
BlueHusky, on Jul 26 2012 - 16:56, said: There are two guns to be researched if you have the Lorraine currently. If I research BOTH guns, will I keep any of them after the update-- or will there be only one gun for the Lorraine after the update? I understand from reading the update that the OCA 45 will be gone, how about the other gun? The one that takes 34k xp to get.
Vallter:
The other gun will remain on Lorraine.
The other gun will remain on Lorraine.
TheFlyingPig, on Jul 26 2012 - 18:23, said: All I noticed was this "KV-5 removed form the in-game shop"
Edit:oh and this "Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85" so many misspellings.
Vallter:
Thank you for watchfulness. All typo's fixed.
Thank you for watchfulness. All typo's fixed.
Panzerleiter, on Jul 26 2012 - 18:51, said: Since there are so many grammar corrections in this thread: When you talk about durability decreases, as in, " Durability increased on 100 HP", it should be, "Durability increased by 100 HP".
Vallter:
They have a good profitability for the vehicles of their Tier. We do not think that they need any buff of income or reduction of repair cost.
They have a good profitability for the vehicles of their Tier. We do not think that they need any buff of income or reduction of repair cost.
gregm, on Jul 26 2012 - 18:52, said: What about tetrach and t 127? They need some cred income buffs since Thier special and premium!!!!!
Vallter:
Though the problem is client side and we cannpt influence that much on it, I can assure you that we are trying to find a solution to implement this fix automatically to all our players.
Though the problem is client side and we cannpt influence that much on it, I can assure you that we are trying to find a solution to implement this fix automatically to all our players.
Paladin1, on Jul 26 2012 - 09:18, said: Vallter, from personal experience with this issue, and still having ongoing problems... I don't see how this explanation is correct. I HAVE contacted support with a lengthy over 2 week ticket, got the "fix", and there is still issues.... If it were because of temporary files on my computer, once the "fix" was initiated it should have fixed the problem, but it hasn't for my clan. Fixing my files worked for me, but EVERY clan member had to do the fix to get the emblems back. Still to this date, new players accepted into the clan have to use the fix to have our emblem. Getting a clan emblem was automatic before when you joined the clan, it just appeared on your tank. There were no problems with the emblems in my clan until I changed the emblem, that is when the issues started and they did not appear. Prior to that ALL new members had the emblem working for them as soon as they joined. So something that was working automatically, is not working automatically now. If it were something with temporary files, you would think there would be something added to game code during an update so people don't have to go in and "tinker" with their pc's files (not everyone is comfortable messing with internal files or even knowledgable).
Vallter:
1)CtD issue happened only on some PC configuration and not on all.
2)I would suggest to check your ISP connection
3)This feature of the gameplay was in since release. It's the game sence.
4)It was tested on the Public Test server, which has quite similar population.
1)CtD issue happened only on some PC configuration and not on all.
2)I would suggest to check your ISP connection
3)This feature of the gameplay was in since release. It's the game sence.
4)It was tested on the Public Test server, which has quite similar population.
kingbright, on Jul 26 2012 - 19:49, said: ???
They introduced a crash-to-desktop with 7.4, which didn't happend on the test server. The fix for that was published yesterday, after several weeks, just before the new patch comes out.
They introduced serious lag problems during many hours of a day which wasn't the case on the test server.
They introduced this frustrating penetration-no damage feature.
They will introduce a new matchmaker which wasn't tested at all on the NA server and its population. We have to see how this will work out during a typical day. I'm sure it works fine with many players online ...
Vallter:
Hmm... KV-2 would or a T95 with Maus amount of HP... Hmmmm....
Hmm... KV-2 would or a T95 with Maus amount of HP... Hmmmm....
Keckers, on Jul 26 2012 - 21:22, said: Agreed. A date based tier ranking with similar HP for all tanks based on volume/mass size and NOT a tank's tier, would mean that a Hetzer (available in 1944) could fight against an IS and NOT LOSE JUST BECAUSE IT HAS FEWER HIT POINTS!
Vallter:
For such way of gameplay TD are present in our game. A TD+SPG mutant is neither close to reality nor something that can enter the gameplay.
For such way of gameplay TD are present in our game. A TD+SPG mutant is neither close to reality nor something that can enter the gameplay.
Keckers, on Jul 26 2012 - 22:41, said: Also, to make the game more historical the dispersion values for ALL arty in an indirect fire mode should be raised by at least 20%...in direct fire not, in fact in direct fire some arty should get a zoom like a tank's especiially if the optics are there and the muzzle velocity is high enough for direct fire!
Vallter:
No, it will not.
No, it will not.
mp31b30q9, on Jul 26 2012 - 23:57, said: "Fixed the description and conditions for obtaining Fadin's medal."
Will it effect previous awards?
Vallter:
Next week, most probably.
Next week, most probably.
DavidN28, on Jul 27 2012 - 01:04, said: Could someone tell me what "soon" means? They said that they are gonna release 7.5 soon. Does it mean 1 week? couple weeks? couple months?
Vallter:
Subject: 7.5 Update Note
Link on message: #2331308
Ridge512, on Jul 26 2012 - 16:48, said: Do you guys try to keep the tanks performance in game to match that of them in real life or are you guys trying to make all the tanks even? I know you guys work hard and I really like this game. But all the buffing and nerfing of tanks makes me wonder what your motives behind them are. Will all the buffing and nerfing eventually quiet down?
LoStRoC, on Jul 26 2012 - 16:49, said: Vallter, WG has severly nerfed the performance of the 100mm French premium ammunition(45mm!).
BlueHusky, on Jul 26 2012 - 16:56, said: There are two guns to be researched if you have the Lorraine currently. If I research BOTH guns, will I keep any of them after the update-- or will there be only one gun for the Lorraine after the update? I understand from reading the update that the OCA 45 will be gone, how about the other gun? The one that takes 34k xp to get.
TheFlyingPig, on Jul 26 2012 - 18:23, said: All I noticed was this "KV-5 removed form the in-game shop"
Edit:oh and this "Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85" so many misspellings.
Panzerleiter, on Jul 26 2012 - 18:51, said: Since there are so many grammar corrections in this thread: When you talk about durability decreases, as in, " Durability increased on 100 HP", it should be, "Durability increased by 100 HP".
gregm, on Jul 26 2012 - 18:52, said: What about tetrach and t 127? They need some cred income buffs since Thier special and premium!!!!!
Paladin1, on Jul 26 2012 - 09:18, said: Vallter, from personal experience with this issue, and still having ongoing problems... I don't see how this explanation is correct. I HAVE contacted support with a lengthy over 2 week ticket, got the "fix", and there is still issues.... If it were because of temporary files on my computer, once the "fix" was initiated it should have fixed the problem, but it hasn't for my clan. Fixing my files worked for me, but EVERY clan member had to do the fix to get the emblems back. Still to this date, new players accepted into the clan have to use the fix to have our emblem. Getting a clan emblem was automatic before when you joined the clan, it just appeared on your tank. There were no problems with the emblems in my clan until I changed the emblem, that is when the issues started and they did not appear. Prior to that ALL new members had the emblem working for them as soon as they joined. So something that was working automatically, is not working automatically now. If it were something with temporary files, you would think there would be something added to game code during an update so people don't have to go in and "tinker" with their pc's files (not everyone is comfortable messing with internal files or even knowledgable).
kingbright, on Jul 26 2012 - 19:49, said: ???
They introduced a crash-to-desktop with 7.4, which didn't happend on the test server. The fix for that was published yesterday, after several weeks, just before the new patch comes out.
They introduced serious lag problems during many hours of a day which wasn't the case on the test server.
They introduced this frustrating penetration-no damage feature.
They will introduce a new matchmaker which wasn't tested at all on the NA server and its population. We have to see how this will work out during a typical day. I'm sure it works fine with many players online ...
Keckers, on Jul 26 2012 - 21:22, said: Agreed. A date based tier ranking with similar HP for all tanks based on volume/mass size and NOT a tank's tier, would mean that a Hetzer (available in 1944) could fight against an IS and NOT LOSE JUST BECAUSE IT HAS FEWER HIT POINTS!
Keckers, on Jul 26 2012 - 22:41, said: Also, to make the game more historical the dispersion values for ALL arty in an indirect fire mode should be raised by at least 20%...in direct fire not, in fact in direct fire some arty should get a zoom like a tank's especiially if the optics are there and the muzzle velocity is high enough for direct fire!
mp31b30q9, on Jul 26 2012 - 23:57, said: "Fixed the description and conditions for obtaining Fadin's medal."
Will it effect previous awards?
DavidN28, on Jul 27 2012 - 01:04, said: Could someone tell me what "soon" means? They said that they are gonna release 7.5 soon. Does it mean 1 week? couple weeks? couple months?
Link on message: #2331308
Ridge512, on Jul 26 2012 - 16:48, said: Do you guys try to keep the tanks performance in game to match that of them in real life or are you guys trying to make all the tanks even? I know you guys work hard and I really like this game. But all the buffing and nerfing of tanks makes me wonder what your motives behind them are. Will all the buffing and nerfing eventually quiet down?
Vallter:
We try to be close to historical reality in the mean of vehicle models, tactics, maps, tanks main purposes and characteristics, but the last are often change to the sake of game balance. Moreover, we always choose game balance, if we have to make a choice between it and hostprical accuracy. This ensure fun game for all.
We try to be close to historical reality in the mean of vehicle models, tactics, maps, tanks main purposes and characteristics, but the last are often change to the sake of game balance. Moreover, we always choose game balance, if we have to make a choice between it and hostprical accuracy. This ensure fun game for all.
LoStRoC, on Jul 26 2012 - 16:49, said: Vallter, WG has severly nerfed the performance of the 100mm French premium ammunition(45mm!).
Vallter:
Unfortunately, this Premium content will be overperforming in the reality of 7.5 update, thus we had to make a hard decision and nerf it. It's a very rare exclusion from our policy. This is one of the reasons why we have given to you almost a weekly notice - this will allow you to use them in current state during battles.
Unfortunately, this Premium content will be overperforming in the reality of 7.5 update, thus we had to make a hard decision and nerf it. It's a very rare exclusion from our policy. This is one of the reasons why we have given to you almost a weekly notice - this will allow you to use them in current state during battles.
BlueHusky, on Jul 26 2012 - 16:56, said: There are two guns to be researched if you have the Lorraine currently. If I research BOTH guns, will I keep any of them after the update-- or will there be only one gun for the Lorraine after the update? I understand from reading the update that the OCA 45 will be gone, how about the other gun? The one that takes 34k xp to get.
Vallter:
The other gun will remain on Lorraine.
The other gun will remain on Lorraine.
TheFlyingPig, on Jul 26 2012 - 18:23, said: All I noticed was this "KV-5 removed form the in-game shop"
Edit:oh and this "Due to MatchMaker changes, parameters of gollowing USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85" so many misspellings.
Vallter:
Thank you for watchfulness. All typo's fixed.
Thank you for watchfulness. All typo's fixed.
Panzerleiter, on Jul 26 2012 - 18:51, said: Since there are so many grammar corrections in this thread: When you talk about durability decreases, as in, " Durability increased on 100 HP", it should be, "Durability increased by 100 HP".
Vallter:
They have a good profitability for the vehicles of their Tier. We do not think that they need any buff of income or reduction of repair cost.
They have a good profitability for the vehicles of their Tier. We do not think that they need any buff of income or reduction of repair cost.
gregm, on Jul 26 2012 - 18:52, said: What about tetrach and t 127? They need some cred income buffs since Thier special and premium!!!!!
Vallter:
Though the problem is client side and we cannpt influence that much on it, I can assure you that we are trying to find a solution to implement this fix automatically to all our players.
Though the problem is client side and we cannpt influence that much on it, I can assure you that we are trying to find a solution to implement this fix automatically to all our players.
Paladin1, on Jul 26 2012 - 09:18, said: Vallter, from personal experience with this issue, and still having ongoing problems... I don't see how this explanation is correct. I HAVE contacted support with a lengthy over 2 week ticket, got the "fix", and there is still issues.... If it were because of temporary files on my computer, once the "fix" was initiated it should have fixed the problem, but it hasn't for my clan. Fixing my files worked for me, but EVERY clan member had to do the fix to get the emblems back. Still to this date, new players accepted into the clan have to use the fix to have our emblem. Getting a clan emblem was automatic before when you joined the clan, it just appeared on your tank. There were no problems with the emblems in my clan until I changed the emblem, that is when the issues started and they did not appear. Prior to that ALL new members had the emblem working for them as soon as they joined. So something that was working automatically, is not working automatically now. If it were something with temporary files, you would think there would be something added to game code during an update so people don't have to go in and "tinker" with their pc's files (not everyone is comfortable messing with internal files or even knowledgable).
Vallter:
1)CtD issue happened only on some PC configuration and not on all.
2)I would suggest to check your ISP connection
3)This feature of the gameplay was in since release. It's the game sence.
4)It was tested on the Public Test server, which has quite similar population.
1)CtD issue happened only on some PC configuration and not on all.
2)I would suggest to check your ISP connection
3)This feature of the gameplay was in since release. It's the game sence.
4)It was tested on the Public Test server, which has quite similar population.
kingbright, on Jul 26 2012 - 19:49, said: ???
They introduced a crash-to-desktop with 7.4, which didn't happend on the test server. The fix for that was published yesterday, after several weeks, just before the new patch comes out.
They introduced serious lag problems during many hours of a day which wasn't the case on the test server.
They introduced this frustrating penetration-no damage feature.
They will introduce a new matchmaker which wasn't tested at all on the NA server and its population. We have to see how this will work out during a typical day. I'm sure it works fine with many players online ...
Vallter:
Hmm... KV-2 would or a T95 with Maus amount of HP... Hmmmm....
Hmm... KV-2 would or a T95 with Maus amount of HP... Hmmmm....
Keckers, on Jul 26 2012 - 21:22, said: Agreed. A date based tier ranking with similar HP for all tanks based on volume/mass size and NOT a tank's tier, would mean that a Hetzer (available in 1944) could fight against an IS and NOT LOSE JUST BECAUSE IT HAS FEWER HIT POINTS!
Vallter:
For such way of gameplay TD are present in our game. A TD+SPG mutant is neither close to reality nor something that can enter the gameplay.
For such way of gameplay TD are present in our game. A TD+SPG mutant is neither close to reality nor something that can enter the gameplay.
Keckers, on Jul 26 2012 - 22:41, said: Also, to make the game more historical the dispersion values for ALL arty in an indirect fire mode should be raised by at least 20%...in direct fire not, in fact in direct fire some arty should get a zoom like a tank's especiially if the optics are there and the muzzle velocity is high enough for direct fire!
Vallter:
No, it will not.
No, it will not.
mp31b30q9, on Jul 26 2012 - 23:57, said: "Fixed the description and conditions for obtaining Fadin's medal."
Will it effect previous awards?
Vallter:
Next week, most probably.
Next week, most probably.
DavidN28, on Jul 27 2012 - 01:04, said: Could someone tell me what "soon" means? They said that they are gonna release 7.5 soon. Does it mean 1 week? couple weeks? couple months?
Vallter:
Subject: Operation Cobra Special
Link on message: #2328828
Link on message: #2328828
GeneralDirection: For historical events (such as this one), we only include vehicles
involved in the particular event.
Subject: Operation Cobra Special
Link on message: #2328801
doughsthoughts, on Jul 27 2012 - 03:41, said: Can we please get some real bonuses on the bigger tanks please. Im at the point where every bonus for 2 months. I get no Benefit, I am leveling t7 through t10. I am trying to get an M103, Tiger II, IS-3, Pershing, KV-3, KV-4, any t5 SPG, SOMETHING! Give me something!
I have researched KV-3 using regular XP from t-150. but Have yet to purchase the tank, because of cost. 1.3 Million Credits. I am saving for the M 103, which is what 2.5 million. Saving credits is the Hardest Part ofthe game. I have 36 tanks in my garage, Most elite. I can save Free XP spend GOLD to convert the XP. I can purchase Credits with Gold. but OMG thats way to expesnive. Maybe if I am 100,000 short. But 1.5 million off, is alot of money.
Can we please get some higher level tank bonuses. 50% on M103 or Tiger II, or IS3 / KV-3
Thanks.
Link on message: #2328801
doughsthoughts, on Jul 27 2012 - 03:41, said: Can we please get some real bonuses on the bigger tanks please. Im at the point where every bonus for 2 months. I get no Benefit, I am leveling t7 through t10. I am trying to get an M103, Tiger II, IS-3, Pershing, KV-3, KV-4, any t5 SPG, SOMETHING! Give me something!
I have researched KV-3 using regular XP from t-150. but Have yet to purchase the tank, because of cost. 1.3 Million Credits. I am saving for the M 103, which is what 2.5 million. Saving credits is the Hardest Part ofthe game. I have 36 tanks in my garage, Most elite. I can save Free XP spend GOLD to convert the XP. I can purchase Credits with Gold. but OMG thats way to expesnive. Maybe if I am 100,000 short. But 1.5 million off, is alot of money.
Can we please get some higher level tank bonuses. 50% on M103 or Tiger II, or IS3 / KV-3
Thanks.
GeneralDirection: For game design reasons there are certain vehicle tiers we cannot
generally offer a discount on. They are:
Heavies, mediums, tank destroyers: Tier 8+
Lights (French): Tier 8
Lights (other nations): Tier 5
Self-propelled guns: Tier 7+ So unfortunately of the list you provided, only the KV-3 can be discounted except for rare cases.
Heavies, mediums, tank destroyers: Tier 8+
Lights (French): Tier 8
Lights (other nations): Tier 5
Self-propelled guns: Tier 7+ So unfortunately of the list you provided, only the KV-3 can be discounted except for rare cases.
Subject: Prokhorovka Post meridiem Challenge
Link on message: #2328774
AntonioHandsome, on Jul 26 2012 - 16:57, said: Thanks a lot for the response, LF. Glad to know you made it back home alive et al!
Link on message: #2328774
AntonioHandsome, on Jul 26 2012 - 16:57, said: Thanks a lot for the response, LF. Glad to know you made it back home alive et al!
GeneralDirection: My flight sucked. I'm not a morning person at all and had to wake
up at 3AM. :(
Subject: Operation Cobra Special
Link on message: #2328767
Ascaloth, on Jul 27 2012 - 03:31, said: @GeneralDirection,
Not a bad one as sales go, but when are we getting an equipment sale? I've been saving up for a while, not knowing when it'll come up when I least expect it. :/
Link on message: #2328767
Ascaloth, on Jul 27 2012 - 03:31, said: @GeneralDirection,
Not a bad one as sales go, but when are we getting an equipment sale? I've been saving up for a while, not knowing when it'll come up when I least expect it. :/
GeneralDirection: Early August for equipment sale. We'll have the events calendar
updated for August on the 31st of this month. You guys will like
what we have planned for next month!
Subject: Where's the Tank Sale, for the end of July?
Link on message: #2328759
Ezz, on Jul 27 2012 - 03:33, said: GD, this is a broad question, but are there plans for more direct communication with the user base on this sort of stuff?
Technical issues and delays we only find out about after the fact. CTD issues took weeks for a notice to go to the portal. Lots of stuff seems a bit reactive. So for the special, could something be put up like "stay tuned for the upcoming special, it is on its way!" If nothing else it would save everyone worrying that they'd been forgotten.
Link on message: #2328759
Ezz, on Jul 27 2012 - 03:33, said: GD, this is a broad question, but are there plans for more direct communication with the user base on this sort of stuff?
Technical issues and delays we only find out about after the fact. CTD issues took weeks for a notice to go to the portal. Lots of stuff seems a bit reactive. So for the special, could something be put up like "stay tuned for the upcoming special, it is on its way!" If nothing else it would save everyone worrying that they'd been forgotten.
GeneralDirection: No, in this particular case we were unable to post anything, so it
fell back to responding to questions about it on the forum.
Subject: World of Tanks Classic, Season I Playoff Week 5
Link on message: #2328747
Link on message: #2328747
lord_farquad: Check out the fifth week of the World of Tanks Classic, Season I
Playoffs!
Read more!
Read more!
Subject: World of Tanks Classic, Season I Playoff Week 5
Link on message: #2328747
Link on message: #2328747
lord_farquad: Check out the fifth week of the World of Tanks Classic, Season I
Playoffs!
Read more!
Read more!
Subject: Where's the Tank Sale, for the end of July?
Link on message: #2328739
Yoott, on Jul 27 2012 - 03:16, said: Right where it is EVERY OTHER TIME ... Thursday night its announce Friday goes into effect
http://worldoftanks....-cobra-special/
Link on message: #2328739
Yoott, on Jul 27 2012 - 03:16, said: Right where it is EVERY OTHER TIME ... Thursday night its announce Friday goes into effect
http://worldoftanks....-cobra-special/
GeneralDirection: To be fair, we were a little behind on this one due to technical
issues.
Subject: Operation Cobra Special
Link on message: #2328727
KilrBe3, on Jul 27 2012 - 03:22, said: Very happy to see this, compared to our brothers at EU. NA staff most of took note.
Link on message: #2328727
KilrBe3, on Jul 27 2012 - 03:22, said: Very happy to see this, compared to our brothers at EU. NA staff most of took note.
GeneralDirection: We both took note. You'll see more consistency across regions with
the specials starting in August. They are developed based on each
region's market, so they might differ slightly, but the goal is to
offer something similar across the entire month for each region.
Subject: Operation Cobra Special
Link on message: #2328663
BCEMonkey, on Jul 27 2012 - 03:09, said: Do all crews get x2 exp.? If so that's awesome :D. Half price garage slots is nice too. Thank you for the special.
Link on message: #2328663
BCEMonkey, on Jul 27 2012 - 03:09, said: Do all crews get x2 exp.? If so that's awesome :D. Half price garage slots is nice too. Thank you for the special.
GeneralDirection: Yep! All crews earn 2x experience, regardless of vehicle. Prepare
your crews for 7.5!
Subject: Ural Steel 2012
Link on message: #2328505
panzerdan412, on Jul 26 2012 - 01:52, said: No trip to russia is worth suffering thur wot stock UI.srry
Link on message: #2328505
panzerdan412, on Jul 26 2012 - 01:52, said: No trip to russia is worth suffering thur wot stock UI.srry
GeneralDirection: Well, what about $77,000+ for your team? It's not just a free trip
to Moscow, y'know.
Subject: 7.5 is out on RU.
Link on message: #2328413
SCostilla, on Jul 27 2012 - 02:15, said: Here it is, the complete changes from 7.4 to 7.5. Enjoy!!
http://worldoftanks..../release_notes/
Link on message: #2328413
SCostilla, on Jul 27 2012 - 02:15, said: Here it is, the complete changes from 7.4 to 7.5. Enjoy!!
http://worldoftanks..../release_notes/
GeneralDirection: FYI: http://worldoftanks....75-update-note/
Subject: Marder II, nerfs...
Link on message: #2328406
Starzfan, on Jul 27 2012 - 01:59, said: Ok, so from what I read, a tiny tier III TD somehow required nerfing on about every paramater of the vehicle. Decrease accuracy, increase aim time, increase load time, decrease view range, decrease the hp, (which cracks me up since it only has 170hp to begin with). To me all these nerfs are, um,, stupid. This thing is a one shot kill for many of the tanks it comes up against, well, maybe 2, but fact is it comes up against tier 5 heavies and has no hp to begin with. Yes, lets take this little paper TD and make it as worthless as it is tough. I dont see WOT's sudden need to nerf all the decent performing vehicles in the game in the 7.5 update. The Patton, the Marder II, both have been fine for alllll this time, and suddenly, BAM, the need to nerf them,, all the while, as usual, buffing many of the russian vehicles. Ya, something odd is goin on here.
Link on message: #2328406
Starzfan, on Jul 27 2012 - 01:59, said: Ok, so from what I read, a tiny tier III TD somehow required nerfing on about every paramater of the vehicle. Decrease accuracy, increase aim time, increase load time, decrease view range, decrease the hp, (which cracks me up since it only has 170hp to begin with). To me all these nerfs are, um,, stupid. This thing is a one shot kill for many of the tanks it comes up against, well, maybe 2, but fact is it comes up against tier 5 heavies and has no hp to begin with. Yes, lets take this little paper TD and make it as worthless as it is tough. I dont see WOT's sudden need to nerf all the decent performing vehicles in the game in the 7.5 update. The Patton, the Marder II, both have been fine for alllll this time, and suddenly, BAM, the need to nerf them,, all the while, as usual, buffing many of the russian vehicles. Ya, something odd is goin on here.
GeneralDirection: The Marder II would have been obscenely overpowered with the
matchmaker changes. Thus, we reduced its performance to more
similarly match other tier 3 tank destroyers. The decreased view
range is an across-the-board change for low tier TDs--not something
exclusive to the Marder II.
Subject: I have not seen announced a special event this weekend.
Link on message: #2328395
Link on message: #2328395
GeneralDirection: hobbstrosity went home to post it, so it'll be up shortly. It's a
problem affecting the office as a whole. :(
Subject: Is WOT going to be at any conventions in the U.S. in 2013?
Link on message: #2328336
Conflict, on Jul 25 2012 - 17:32, said: No PAX prime?
Link on message: #2328336
Conflict, on Jul 25 2012 - 17:32, said: No PAX prime?
GeneralDirection: Of course! But Beals was asking about 2013, so I wanted to mention
PAX East as the first major convention we'll be at. We'll generally
always be at the major trade shows in the US:
GDC San Francisco
PAX East
E3
PAX Prime
GDC San Francisco
PAX East
E3
PAX Prime
Subject: I have not seen announced a special event this weekend.
Link on message: #2328293
Link on message: #2328293
GeneralDirection: We're having a few technical issues with our news editor;
unfortunately we can't access it to publish the details. We're
trying to get that resolved at the moment.
Subject: Players Questions and Developers Answers
Link on message: #2328259
marose1357, on Jul 23 2012 - 17:43, said: I would like to know as well.
And can I download 2 WoT games on the same computer?
SinsOfWrath, on Jul 25 2012 - 22:02, said: I just started playing this game (so please be gentle) and I got addicted quickly. I do have a slight issue (besides the fact that I suck) and that is during random battles the matching in the rooms I get is usually 2-3 tier tanks above me. So even with a tier 3 Marder II I have no chances. Frequent one shot kills from the front and last night I fired 6 rounds into a Lee while he just looked at me. Pretty sure he was laughing! That was one in the rear, two into his left flank, and the rest into his front. All called for bounces and no penetration. Is there a way to adjust match making?
Otto_matic_Reiffel, on Jul 26 2012 - 05:25, said: best to avoid being shot at if you can when you're in a Marder.
Link on message: #2328259
marose1357, on Jul 23 2012 - 17:43, said: I would like to know as well.
And can I download 2 WoT games on the same computer?
GeneralDirection: Yes, you can have multiple install folders.
SinsOfWrath, on Jul 25 2012 - 22:02, said: I just started playing this game (so please be gentle) and I got addicted quickly. I do have a slight issue (besides the fact that I suck) and that is during random battles the matching in the rooms I get is usually 2-3 tier tanks above me. So even with a tier 3 Marder II I have no chances. Frequent one shot kills from the front and last night I fired 6 rounds into a Lee while he just looked at me. Pretty sure he was laughing! That was one in the rear, two into his left flank, and the rest into his front. All called for bounces and no penetration. Is there a way to adjust match making?
GeneralDirection: It's generally best to not fire at the front of an M3 Lee in a tank
lower than its tier, as you'll commonly bounce off of the front
armor.
Otto_matic_Reiffel, on Jul 26 2012 - 05:25, said: best to avoid being shot at if you can when you're in a Marder.
GeneralDirection: That's generally the case for all low tier (and even middle tier)
TDs. ;)
Subject: Skirmish XI Postponed
Link on message: #2327942
Darksamus224, on Jul 27 2012 - 00:37, said: Is this related to the delay in Skirmish X (i.e. us not having the Skirmish battle last night)?
Link on message: #2327942
Darksamus224, on Jul 27 2012 - 00:37, said: Is this related to the delay in Skirmish X (i.e. us not having the Skirmish battle last night)?
lord_farquad: It is not because of that, however it is due to the same technical
issue which caused it.
Subject: Skirmish XI Postponed
Link on message: #2327942
Darksamus224, on Jul 26 2012 - 23:37, said: Is this related to the delay in Skirmish X (i.e. us not having the Skirmish battle last night)?
Link on message: #2327942
Darksamus224, on Jul 26 2012 - 23:37, said: Is this related to the delay in Skirmish X (i.e. us not having the Skirmish battle last night)?
lord_farquad:
It is not because of that, however it is due to the same technical issue which caused it.
It is not because of that, however it is due to the same technical issue which caused it.
Subject: Skirmish XI Postponed
Link on message: #2327929
2gunkid, on Jul 27 2012 - 00:36, said: okay :(
Link on message: #2327929
2gunkid, on Jul 27 2012 - 00:36, said: okay :(
lord_farquad: I know, and I'm sorry
Subject: Skirmish XI Postponed
Link on message: #2327929
2gunkid, on Jul 26 2012 - 23:36, said: okay :(
Link on message: #2327929
2gunkid, on Jul 26 2012 - 23:36, said: okay :(
lord_farquad:
I know, and I'm sorry
I know, and I'm sorry
Subject: Skirmish XI Postponed
Link on message: #2327910
Link on message: #2327910
lord_farquad: Due to technical reasons Skirmish XI has been postponed until next
week. We apologize for the inconvenience.
Subject: Skirmish XI Postponed
Link on message: #2327910
Link on message: #2327910
lord_farquad: Due to technical reasons Skirmish XI has been postponed until next
week. We apologize for the inconvenience.
Subject: Skirmish X
Link on message: #2327905
Squirrelin, on Jul 26 2012 - 20:21, said: When will the times be put up for the X skirmish tonight? Just wondering so I can let the rest of the guys know.
Link on message: #2327905
Squirrelin, on Jul 26 2012 - 20:21, said: When will the times be put up for the X skirmish tonight? Just wondering so I can let the rest of the guys know.
lord_farquad: They are up now. Sorry for the delay we have had some technical
issues with our portal.
Subject: Skirmish X
Link on message: #2327905
Squirrelin, on Jul 26 2012 - 19:21, said: When will the times be put up for the X skirmish tonight? Just wondering so I can let the rest of the guys know.
Link on message: #2327905
Squirrelin, on Jul 26 2012 - 19:21, said: When will the times be put up for the X skirmish tonight? Just wondering so I can let the rest of the guys know.
lord_farquad:
They are up now. Sorry for the delay we have had some technical issues with our portal.
They are up now. Sorry for the delay we have had some technical issues with our portal.
Subject: 7.5 Definitely Released RU 26th (TODAY!)
Link on message: #2326839
Link on message: #2326839
GeneralDirection: I'll go ahead and confirm that the NA release is not this week. If
you follow our release pattern in the past, you can probably figure
out the approximate release date, but I can't give any promises
because we're still making sure the RU deployment is stable. Then
we have to prep the deployment for EU, NA, CN and SEA. It's a busy
and long process.
Subject: MM is fixed? Not so fast
Link on message: #2326782
9mmCapsule, on Jul 26 2012 - 20:06, said: First, I appreciate WG taking player's feedback on MM and patch it for 7.5. This is a move to the right direction. However, I think MM issue is not an issue by its own but rather connected with other problems. Fixing it alone may bring unintended consequences.
To make my post less wordy I will try to make my reasoning short: There are more problem than just tier spread concern in MM, tightening tier spread while maintain same number of players on each side will cause further problems. Here I list some of my own observation:
1. the "tank stacking": This happened after they released Type 59 but has now gradually died off. However, with the tighter MM I can imagine the "stacking" feature will be back and maybe instead of 10 Type 59s you will get the new and shining T110E4, T62A or JgE100...
2. no artillery cap: I personally have nothing against arty, but they cause pub to camp and other problem when there are too many of them on the field.
3. no performance/platoon consideration: I fully agree a good platoon can bring a much better chance of victory. As my platoon have demonstrated many times in pubs
4. no tank equipment consideration: stock tank. I personally don't drive them but I don't think most people are like me, which effectively reduced the tank tier by as much as 2(imagine stock M48)
I simply searched MM related topics on the forum and found above screen shots in my post. There are many more screenshots that unhappy players have posted if you just search "MM". I'm not against the new MM change, I have said it at the beginning of this post that it's a move to the right direction. However, WG, you need to fix the problem as a whole not just patch one problem and worsen other problems.
FYI: the new MM chart:
Link on message: #2326782
9mmCapsule, on Jul 26 2012 - 20:06, said: First, I appreciate WG taking player's feedback on MM and patch it for 7.5. This is a move to the right direction. However, I think MM issue is not an issue by its own but rather connected with other problems. Fixing it alone may bring unintended consequences.
To make my post less wordy I will try to make my reasoning short: There are more problem than just tier spread concern in MM, tightening tier spread while maintain same number of players on each side will cause further problems. Here I list some of my own observation:
1. the "tank stacking": This happened after they released Type 59 but has now gradually died off. However, with the tighter MM I can imagine the "stacking" feature will be back and maybe instead of 10 Type 59s you will get the new and shining T110E4, T62A or JgE100...
2. no artillery cap: I personally have nothing against arty, but they cause pub to camp and other problem when there are too many of them on the field.
3. no performance/platoon consideration: I fully agree a good platoon can bring a much better chance of victory. As my platoon have demonstrated many times in pubs
4. no tank equipment consideration: stock tank. I personally don't drive them but I don't think most people are like me, which effectively reduced the tank tier by as much as 2(imagine stock M48)
I simply searched MM related topics on the forum and found above screen shots in my post. There are many more screenshots that unhappy players have posted if you just search "MM". I'm not against the new MM change, I have said it at the beginning of this post that it's a move to the right direction. However, WG, you need to fix the problem as a whole not just patch one problem and worsen other problems.
FYI: the new MM chart:
GeneralDirection: 2. no artillery cap: I personally have nothing against arty, but
they cause pub to camp and other problem when there are too many of
them on the field.
3. no performance/platoon consideration: I fully agree a good platoon can bring a much better chance of victory. As my platoon have demonstrated many times in pubs
4. no tank equipment consideration: stock tank. I personally don't drive them but I don't think most people are like me, which effectively reduced the tank tier by as much as 2(imagine stock M48)
I simply searched MM related topics on the forum and found above screen shots in my post. There are many more screenshots that unhappy players have posted if you just search "MM". I'm not against the new MM change, I have said it at the beginning of this post that it's a move to the right direction. However, WG, you need to fix the problem as a whole not just patch one problem and worsen other problems.
FYI: the new MM chart:
We probably won't stop with tier spread changes. This is just the first step now that the new matchmaker algorithm is complete. It's been a work in progress for months now; a complete rewrite of the algorithm to add more knobs that can be tweaked.
We'll take a look at how platoons affect the matchmaker, a tier spread within platoons and their effect, vehicle stacking, etc. We want to make the matchmaker smarter where possible, so I'd expect more changes in the future.
The tier spread change, we felt, was the biggest "bang for buck" to implement first, so it was the highest priority. It's by far the biggest change of any issue that needs to be addressed, but we know there are others.
3. no performance/platoon consideration: I fully agree a good platoon can bring a much better chance of victory. As my platoon have demonstrated many times in pubs
4. no tank equipment consideration: stock tank. I personally don't drive them but I don't think most people are like me, which effectively reduced the tank tier by as much as 2(imagine stock M48)
I simply searched MM related topics on the forum and found above screen shots in my post. There are many more screenshots that unhappy players have posted if you just search "MM". I'm not against the new MM change, I have said it at the beginning of this post that it's a move to the right direction. However, WG, you need to fix the problem as a whole not just patch one problem and worsen other problems.
FYI: the new MM chart:
We probably won't stop with tier spread changes. This is just the first step now that the new matchmaker algorithm is complete. It's been a work in progress for months now; a complete rewrite of the algorithm to add more knobs that can be tweaked.
We'll take a look at how platoons affect the matchmaker, a tier spread within platoons and their effect, vehicle stacking, etc. We want to make the matchmaker smarter where possible, so I'd expect more changes in the future.
The tier spread change, we felt, was the biggest "bang for buck" to implement first, so it was the highest priority. It's by far the biggest change of any issue that needs to be addressed, but we know there are others.
Subject: "sticky note" in the clan chat window
Link on message: #2326593
Link on message: #2326593
Mugsy_: This is a great idea and I have seen similar posted around the
boards. I have submitted this idea upwards. Thanks for you
feedback! ~ Mugsy_
Subject: Skirmish X
Link on message: #2326107
Balgur, on Jul 26 2012 - 17:26, said: Will Skirmish XI battles be at a different time then to prevent overlap?
Link on message: #2326107
Balgur, on Jul 26 2012 - 17:26, said: Will Skirmish XI battles be at a different time then to prevent overlap?
lord_farquad: It will likely be announced today. We will make sure the schedules
do not conflict.
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