Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Junkyard\Why are the most Russian tanks OP?
Link on message: #75435
Nanaki, on 18 August 2010 - 06:37 PM, said: Sorry Vic, I disagree with you on this. There is no possible way a
VK3601 is anywhere close to an even match, the VK cannot even
penetrate the KV-3 from the front, and the KV-3 can two or
three-shot the VK3601 while the VK needs to unload anywhere from a
half-dozen to a dozen rounds on the KV-3 to kill it. The only way a
VK3601 can win is if it gets a lucky HE shot, and HE is getting
nerfed in the patch so that does not even matter.

Link on message: #75435

MrVic: My experiences with it 3601's I faced a lot were really good about
dealing with it. a good bit of it comes down to working out the
geometry and hitting it in good spots or out maneuvering it. With
its heavier armor HE is less effective. Also the Vk3601 performs
like a medium tank. Head to head KV-3 should win, its a slow moving
turtle
3601 works the angles flanks tracks
or kites it rather easily. Heck I can circle kite a KV-3 with a
Jagpanther did it last night, I felt bad for the guy. I run almost
all AP rounds until I run into a Tier 9-10 and I am facing a shot
that has low chance to penetrate.
Now a jagdpanzer can sit with the base 88 and just ruin a KV-3 head on the majority of the time. Even with its speed its hard for the KV-3 to advance on it for fear of it getting behind or to the side of it.
Now we have to take into consideration the patch will bring some fixed damage models and modules HE ect ect ect
One thing I will say the IS-7 vs a 3601 with 260mm pen on a flat face I still bounce 36% of my shots, which is insane its a bug I know it has to be but its amazing to see it happen. I have been keeping a count
But peoples experiences I bet vary a ton.

Now a jagdpanzer can sit with the base 88 and just ruin a KV-3 head on the majority of the time. Even with its speed its hard for the KV-3 to advance on it for fear of it getting behind or to the side of it.
Now we have to take into consideration the patch will bring some fixed damage models and modules HE ect ect ect
One thing I will say the IS-7 vs a 3601 with 260mm pen on a flat face I still bounce 36% of my shots, which is insane its a bug I know it has to be but its amazing to see it happen. I have been keeping a count

But peoples experiences I bet vary a ton.
Subject:
Archives\Junkyard\Why are the most Russian tanks OP?
Link on message: #75404
Sakuzhi, on 18 August 2010 - 08:17 PM, said: *sigh* ...you know. Yall should do some research.
Let's Start with KV-3 against Vk3601H
The KV-3 goes 8kmph slower than the Vk3601(H), however the only time the Vk3601(H) is in a close-range fight, given -any- sort of distance KV-3 Wins. Period, the Kv-3 isn't much slower than the Vk3601 is for that matter, and given how....random the 88mm/56 is, the KV-3 has a more reliable gun. Hands to the KV-3, It's faster than -all- German Heavies, that's right.
Now then, let's disprove this "notion" that the IS-4 is slow, and that the Vk4501 Ausf B is better, in fact. I will even disprove the idea that the German Heavy line has any real armor advantage.
First, Stat wise. max speeds
IS: 35
IS-3: 36
IS-4: 35
IS-7: 50
Tiger: 30
King Tiger: 28
VK4502 Ausf: 30? (would like to double check this)
Maus: 20

Link on message: #75404

Let's Start with KV-3 against Vk3601H
The KV-3 goes 8kmph slower than the Vk3601(H), however the only time the Vk3601(H) is in a close-range fight, given -any- sort of distance KV-3 Wins. Period, the Kv-3 isn't much slower than the Vk3601 is for that matter, and given how....random the 88mm/56 is, the KV-3 has a more reliable gun. Hands to the KV-3, It's faster than -all- German Heavies, that's right.
Now then, let's disprove this "notion" that the IS-4 is slow, and that the Vk4501 Ausf B is better, in fact. I will even disprove the idea that the German Heavy line has any real armor advantage.
First, Stat wise. max speeds
IS: 35
IS-3: 36
IS-4: 35
IS-7: 50
Tiger: 30
King Tiger: 28
VK4502 Ausf: 30? (would like to double check this)
Maus: 20
MrVic: Top speed and acceleration are very different beasts and most RU
tanks have a higher top end speed with a much lower acceleration.
Its hard sometimes to get them up to the higher speeds since it
takes such a long distance to reach it
One thing they need to adjust is the IS-7's description, it does not do 50kph on flat ground. Down a hill for a very short period it can hit that speed. once it levels out a tiny bit you lose that speed totally. I rarely break 40kph on hills. Rough ground it does 18-20 kph good ground 25-33 roads 30-40 (but takes about half the map to get up to that speed)
The 3601 vs KV-3 the 3601 is considerably faster and with more acceleration. Well played it can decimate a KV-3
The IS-3 is a hair faster then then tiger 1 fully upgraded. The tigers track traverse is much faster, The tiger II is faster track traverse and turret with better acceleration, overall IS-3 is a faster tank then tiger 2 in the long haul.
IS-4 can hit maybe 35 but takes a good ground run for about half to 3/4 map distance usually it crawls around I think 25kph, it track traverse speed is much lower then a 4502
Just some info from my experiences
One thing they need to adjust is the IS-7's description, it does not do 50kph on flat ground. Down a hill for a very short period it can hit that speed. once it levels out a tiny bit you lose that speed totally. I rarely break 40kph on hills. Rough ground it does 18-20 kph good ground 25-33 roads 30-40 (but takes about half the map to get up to that speed)
The 3601 vs KV-3 the 3601 is considerably faster and with more acceleration. Well played it can decimate a KV-3

The IS-3 is a hair faster then then tiger 1 fully upgraded. The tigers track traverse is much faster, The tiger II is faster track traverse and turret with better acceleration, overall IS-3 is a faster tank then tiger 2 in the long haul.
IS-4 can hit maybe 35 but takes a good ground run for about half to 3/4 map distance usually it crawls around I think 25kph, it track traverse speed is much lower then a 4502
Just some info from my experiences
Subject:
In-Game Vehicles\Vehicle Comparison\KV-3 or KV-1S
Link on message: #75367

Link on message: #75367
ARGO: I for one love my KV3, This tank can dish it out and take it too.
That tank and it's 107mm gun removes even the toughest Tigers! It
is like driving a whole new vehicle and best of all and unlike
other tanks, it doesn't suck when you first get it. I am happy
enough with it, For cheaper ammo cost reasons I don't even know if
I even need to go higher up the tree for a better tank and pay buku
bucks for ammo.
As far as heavy tanks and mediums I have successfully killed an T-44, IS, IS3, Tiger, many VKs. If your good in a close combat situation or your a long distance deadeye, this tanks for you.
As far as heavy tanks and mediums I have successfully killed an T-44, IS, IS3, Tiger, many VKs. If your good in a close combat situation or your a long distance deadeye, this tanks for you.
Subject:
Contests & Competitions\Contests\Best User Video Contest
Link on message: #75353
IronMan04, on 18 August 2010 - 07:48 PM, said: Thanks MrVic.. Me and a group of friends love that response...
Can't wait to see what happens...

Link on message: #75353

MrVic: I will try and find a better complete answer soon 

Subject: Best User Video Contest
Link on message: #75353
IronMan04, on Aug 18 2010 - 18:48, said: Thanks MrVic.. Me and a group of friends love that response...
Can't wait to see what happens...
Link on message: #75353

MrVic:
I will try and find a better complete answer soon
I will try and find a better complete answer soon

Subject: Best User Video Contest
Link on message: #75353
IronMan04, on Aug 18 2010 - 18:48, said: Thanks MrVic.. Me and a group of friends love that response...
Can't wait to see what happens...
Link on message: #75353

MrVic:
I will try and find a better complete answer soon
I will try and find a better complete answer soon

Subject:
Archives\Beta\Damaged Modules & Crew
Link on message: #75287
Rift, on 18 August 2010 - 07:04 PM, said: Killed commander reduces everything: speed, range, accuracy, radio
range... afair.

Link on message: #75287

MrVic: OH true forgot about his bonus to the other crew being gone at that
point.
Subject:
Archives\Beta\How do you properly move WoT to a new PC?
Link on message: #75278

Link on message: #75278
ARGO: My PC is ok, but I was wondering the "What if" situation of what to
do if your PC craps out and you are suffering from severe WoT
withdrawal. How do you move WoT to a new PC the right way so you do
not loose anything?
Subject:
Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #75252
Eide, on 18 August 2010 - 01:06 PM, said: I read on page 3 that fistbumping is encouraged, so as the newest
member

Link on message: #75252

MrVic: (Fistbump)
We clearly have dropped the ball and let the fistbump go on the way side!
I think ingame it was replaced with giving slow clan mates a push up hills lol
We clearly have dropped the ball and let the fistbump go on the way side!
I think ingame it was replaced with giving slow clan mates a push up hills lol
Subject:
Contests & Competitions\Contests\Best User Video Contest
Link on message: #75243
IronMan04, on 18 August 2010 - 06:34 PM, said: My question still hasn't been answered..
What if a group of friends get together and Just 1 person records everything in the battle. Would just the person recorded it get the reward if they when or will the entire people who helped gets it too?

Link on message: #75243

What if a group of friends get together and Just 1 person records everything in the battle. Would just the person recorded it get the reward if they when or will the entire people who helped gets it too?
MrVic: I would venture to think one person would get the reward. Otherwise
anyone that submits video with a random person would have a claim

All in all you never know they might do more. I am sure you could probably work it out to divide the winnings if you win.

All in all you never know they might do more. I am sure you could probably work it out to divide the winnings if you win.
Subject: Best User Video Contest
Link on message: #75243
IronMan04, on Aug 18 2010 - 17:34, said: My question still hasn't been answered..
What if a group of friends get together and Just 1 person records everything in the battle. Would just the person recorded it get the reward if they when or will the entire people who helped gets it too?
Link on message: #75243

What if a group of friends get together and Just 1 person records everything in the battle. Would just the person recorded it get the reward if they when or will the entire people who helped gets it too?
MrVic:
I would venture to think one person would get the reward. Otherwise anyone that submits video with a random person would have a claim
All in all you never know they might do more. I am sure you could probably work it out to divide the winnings if you win.
I would venture to think one person would get the reward. Otherwise anyone that submits video with a random person would have a claim

All in all you never know they might do more. I am sure you could probably work it out to divide the winnings if you win.
Subject: Best User Video Contest
Link on message: #75243
IronMan04, on Aug 18 2010 - 17:34, said: My question still hasn't been answered..
What if a group of friends get together and Just 1 person records everything in the battle. Would just the person recorded it get the reward if they when or will the entire people who helped gets it too?
Link on message: #75243

What if a group of friends get together and Just 1 person records everything in the battle. Would just the person recorded it get the reward if they when or will the entire people who helped gets it too?
MrVic:
I would venture to think one person would get the reward. Otherwise anyone that submits video with a random person would have a claim
All in all you never know they might do more. I am sure you could probably work it out to divide the winnings if you win.
I would venture to think one person would get the reward. Otherwise anyone that submits video with a random person would have a claim

All in all you never know they might do more. I am sure you could probably work it out to divide the winnings if you win.
Subject:
Archives\Beta\Damaged Modules & Crew
Link on message: #75209
lan_ex, on 18 August 2010 - 06:31 PM, said: Seeing that not many have already figured it out, I'm recollecting
(and maybe starting a FAQ) information about the consequences
behind damaged modules (subsystems and crew members)
Damaged tracks = Poorer performance on bad terrains (e.g. swamps) and *maybe* a few kms/h slower.
seems right tends to slow you down a tiny bit and turn rate
Damaged fuel tank = More likely to catch on fire. Does not affect speed (tested on a Leopard more than 2 minutes)
I have seen it effect speed some
Damaged Engine = Slower, way much more slower...
Damaged turret = Slower traverse speed.
Damaged gun = Accuracy off
Damaged periscope = Shorter view range
Damaged radio = Short radio signal
Damaged ammo rank = Lower reload rate (this one is really nasty)
Knocked-out Commander = shorter view range.
Knocked-out Loader = slower reload rate
Knocked-out gunner = Less accurated shots
also seems to slow turret traverse and slower aim focus time
Knocked-out Driver = Poor maneuverability
Less acceration/speed
Knocked-out radio operator = No radio communication
Reduced radio, since other crew take over but are bad at it/color]
This is only a rough draft. I will polish it as soon as I start receiving your feedback.
Regards

Link on message: #75209

Damaged tracks = Poorer performance on bad terrains (e.g. swamps) and *maybe* a few kms/h slower.
seems right tends to slow you down a tiny bit and turn rate
Damaged fuel tank = More likely to catch on fire. Does not affect speed (tested on a Leopard more than 2 minutes)
I have seen it effect speed some
Damaged Engine = Slower, way much more slower...
Damaged turret = Slower traverse speed.
Damaged gun = Accuracy off
Damaged periscope = Shorter view range
Damaged radio = Short radio signal
Damaged ammo rank = Lower reload rate (this one is really nasty)
Knocked-out Commander = shorter view range.
Knocked-out Loader = slower reload rate
Knocked-out gunner = Less accurated shots
also seems to slow turret traverse and slower aim focus time
Knocked-out Driver = Poor maneuverability
Less acceration/speed
Knocked-out radio operator = No radio communication
Reduced radio, since other crew take over but are bad at it/color]
This is only a rough draft. I will polish it as soon as I start receiving your feedback.
Regards

MrVic: [color="#FF0000"]Some of what I have noticed but a good list none
the less
Subject:
Contests & Competitions\Contests\Best User Video Contest
Link on message: #75199
Argo66, on 18 August 2010 - 05:28 PM, said: So we WILL be allowed to record ingame play? I ask because I
remember reading somewhere that we could not record actual
gameplay. I don't want to be in trouble.....

Link on message: #75199

MrVic: Your covered, The NDA regarding video is lifted
The posting in the forums still
needs to remain in the beta section regarding beta events/ideas
ect. But movie madness all you want now 


Subject: Best User Video Contest
Link on message: #75199
Argo66, on Aug 18 2010 - 16:28, said: So we WILL be allowed to record ingame play? I ask because I
remember reading somewhere that we could not record actual
gameplay. I don't want to be in trouble.....
Link on message: #75199

MrVic:
Your covered, The NDA regarding video is lifted
The posting in the
forums still needs to remain in the beta section regarding beta
events/ideas ect. But movie madness all you want now 
Your covered, The NDA regarding video is lifted


Subject: Best User Video Contest
Link on message: #75199
Argo66, on Aug 18 2010 - 16:28, said: So we WILL be allowed to record ingame play? I ask because I
remember reading somewhere that we could not record actual
gameplay. I don't want to be in trouble.....
Link on message: #75199

MrVic:
Your covered, The NDA regarding video is lifted
The posting in the
forums still needs to remain in the beta section regarding beta
events/ideas ect. But movie madness all you want now 
Your covered, The NDA regarding video is lifted


Subject:
Archives\Junkyard\Why are the most Russian tanks OP?
Link on message: #75149
Nanaki, on 18 August 2010 - 04:21 PM, said: You need to compare it by tier. Germans do not have heavies
available at Tier 5-6 so you have to compare the Panzer IV to the
KV and the VK3601 to the KV-3.

Link on message: #75149

MrVic: I find the panzer IV better then the KV and the 3601 a fair match
to a KV-3 if not a tiny bit better. Right now the 3601 seems like
its better then it should be for its tier I think.
Overall to the OP topic, the higher tier ones are pretty balanced so far that I have seen. a IS-4 with the 130mm and used right is better then a 4502 but without the 130mm the 4502 is better. But the 4502 with the 12.8 is easily equal to a IS-4. Its all the manner in use them and if you play their strengths I think. The IS-7 vs Maus is pretty level. Right now in random matches tho the Maus suffers from a lack of support due to random players with it. Its durability easily offsets the IS-7 speed but weaker armor and soft spots. It seems its all about who is driving the tank and what kinda of support they have.
Much of this comes down to the skill of the players on both sides of the fight and how they deal with them.
Overall to the OP topic, the higher tier ones are pretty balanced so far that I have seen. a IS-4 with the 130mm and used right is better then a 4502 but without the 130mm the 4502 is better. But the 4502 with the 12.8 is easily equal to a IS-4. Its all the manner in use them and if you play their strengths I think. The IS-7 vs Maus is pretty level. Right now in random matches tho the Maus suffers from a lack of support due to random players with it. Its durability easily offsets the IS-7 speed but weaker armor and soft spots. It seems its all about who is driving the tank and what kinda of support they have.
Much of this comes down to the skill of the players on both sides of the fight and how they deal with them.
Subject:
Archives\Junkyard\Reporting Team Kills
Link on message: #75114
eyeclaw, on 18 August 2010 - 04:08 PM, said: I Teamkilled a Teammate yesterday after he crashed two times into
me and broke my tracks while i was standing on the same piece of
earth all the time.
so how do i get a screenshot of this and does he get a temp bann for his sabotage like i got for that teamkill, ore do i need to wait the next time until he killed me to report him ?
Sorry, but this sux badly !

Link on message: #75114

so how do i get a screenshot of this and does he get a temp bann for his sabotage like i got for that teamkill, ore do i need to wait the next time until he killed me to report him ?
Sorry, but this sux badly !
MrVic: The damage message includes the player name for the Rams that is
good evidence in your favor to help.
Subject:
Contests & Competitions\Contests\Best User Video Contest
Link on message: #75093

Link on message: #75093
ARGO: So we WILL be allowed to record ingame play? I ask because I
remember reading somewhere that we could not record actual
gameplay. I don't want to be in trouble.....
Subject:
Archives\Junkyard\do u know cryzy and kapky?
Link on message: #75082

Link on message: #75082
ARGO: I have seen a pair of VKs "and no I didn't get names" a half a
dozen times who always work as a unit which would normaly be good
except when I had the displeasure of having them both on my team
once and I was gunning for a panther when all of a sudden one of
them rammed me and took out my tracks, the other shot out my engine
making sure not to kill me and both them went chasing my prey. And
these two were on my team!
Subject:
Archives\Junkyard\Official SPG (Artillery) Discussion
Link on message: #75073

Link on message: #75073
MrVic: The recent trolling/flames that are gathering in this thread
dishearten me. Continuing such posts will result in RO bans. This
the only warning
Subject:
Archives\Junkyard\Provocative nickname
Link on message: #75049

Link on message: #75049
MrVic: Well this has gone on long enough. If you find one that is a
problem email it do not post it up on the forums. Support is there
for a reason.
Members starting flame wars and trolling will be dealt with if it continues anywhere on these boards
Closing this thread
Members starting flame wars and trolling will be dealt with if it continues anywhere on these boards

Closing this thread
Subject:
Archives\Junkyard\Traktors and MS-1 are an invaluable standard game asset
Link on message: #74978

Link on message: #74978
ARGO: To see how much of an affect those little tanks have in the forum
pissing everyone off, You can imagine how much trouble they can
cause to the enemy on the battlefield without even firing a
shot.
BTW, plant 2 of those little buggers on both ends of an IS7 and it becomes a very expensive paperweight.
I guess they are invaluable.
BTW, plant 2 of those little buggers on both ends of an IS7 and it becomes a very expensive paperweight.
I guess they are invaluable.
Subject:
Archives\Beta\You call that thing a tank?
Link on message: #74928

Link on message: #74928
ARGO: I have made a thread about who got the best tanks, now I want your
opinion on the most hideous tank you have seen ingame. I have seen
a few winners on my list and heres a few.
Hetzer: Looks like an armadillo on steroids and runs like a stuck pig.
KV with Conicle turret: Conicle? My God, it looks like children's building blocks on treads.
VK Ausf B: I swear they designed this backwards tank on a Friday before a long weekend.....hideous.
Churchill: You pay a treasure for it, look at it, then wish you buried it.
Now it's your turn, name the nastiest looking tank and let's hear the commentary!
Hetzer: Looks like an armadillo on steroids and runs like a stuck pig.
KV with Conicle turret: Conicle? My God, it looks like children's building blocks on treads.
VK Ausf B: I swear they designed this backwards tank on a Friday before a long weekend.....hideous.
Churchill: You pay a treasure for it, look at it, then wish you buried it.
Now it's your turn, name the nastiest looking tank and let's hear the commentary!

Subject:
Archives\Junkyard\Reporting Team Kills
Link on message: #74916
Cragger, on 18 August 2010 - 03:50 PM, said: I don't think you realize how vindictive some people are. I've sat
out a day suspension for TKing a friendly that drove between me and
an enemy while I was zoomed in and fired and apologized. If you
want to fix this implement the RoE system like America's Army has.
Every friendly damage is a Rules of Engagement violation and when
you get enough negative points your thrown out of the match with no
rewards. Gives enough leeway for accidents that do happen and stops
those that persist at damaging others.
This current no tolerance policy of showing a simple screenshot of the scoreboard is going to lose you people not gain them from this developing community.

Link on message: #74916

This current no tolerance policy of showing a simple screenshot of the scoreboard is going to lose you people not gain them from this developing community.
MrVic: a simple way to cover this which I do myself. If its a accident and
I apologize and screen shot it in case down the road it becomes a
issue.
Also there is a new system coming which should help prevent these things from happening. This will all be taken care of. As accidents do happen.
I myself killed a SPG I was defending last night. I tried to fire a close range shot to get the light off of him and he moved at the last second and got between me and the light at very short range. I apologized and he was cool he saw what happened. Such things will happen
Also there is a new system coming which should help prevent these things from happening. This will all be taken care of. As accidents do happen.
I myself killed a SPG I was defending last night. I tried to fire a close range shot to get the light off of him and he moved at the last second and got between me and the light at very short range. I apologized and he was cool he saw what happened. Such things will happen

Subject:
Archives\Beta\A blast from the past: The Great War
Link on message: #74864

Link on message: #74864
ARGO: Mark 1 tanks would be a hoot in recruits LOL. I think the MS1s
would pee themselves.... 

Subject:
Archives\Beta\Win 7 and XP What i miss ?
Link on message: #74841

Link on message: #74841
ARGO: Yes, I build PCs too for a hobby and I will tell you that 90% of
your problem is likely the lack of a descent video card. You may
want to go online and pick up a good one. I like the Nvida but some
folks like ATI. It's your choice but do not skimp because you get
what you pay for trust me.
Subject:
Archives\Junkyard\Remove Ohohoh sound
Link on message: #74827

Link on message: #74827
ARGO: Maybe they should replace the singing when you loose with that tuba
noise from the game show "The price is right"..... and the whole
screen fills up with the words EPIC FAIL!. 

Subject:
Archives\Beta\Do Secondary abilities work when crew is less then 100%?
Link on message: #74186

Link on message: #74186
merig00: No they don't... .but they won't disappear and will reactivate when
you reach 100% again. Please read the FAQ section - it's all there.
Subject:
Archives\Beta\Questions\Open beta test maybee?
Link on message: #74167

Link on message: #74167
merig00: Most probably we will have an open beta.
Subject:
Archives\Beta\Suggestions\In-game Replay mode
Link on message: #74163

Link on message: #74163
merig00: Replays and recording for clan matches and training are vital. Devs
recognize that and they promised us some way to record matches.
Also they were talking about ways to make movies. So it will all
come when it will come.
Subject:
Archives\Beta\hiding behind burnt out tanks
Link on message: #74161

Link on message: #74161
merig00: Yeah you can't shoot through a tank wreck... I've lost several
times to an enemy skillfully maneuvering behind a wreck.
Subject:
Archives\Beta\Destructables
Link on message: #73988

Link on message: #73988
merig00: With every update (or almost every) you'll see more and more
destructible objects added.
Subject:
Archives\Beta\Keyboard controls?
Link on message: #73896

Link on message: #73896
merig00: When you are in a battle press F1 - all information will be
displayed
Subject:
Archives\Beta\Download problem
Link on message: #73886

Link on message: #73886
merig00: Try starting it with a WoT.exe in the game folder.
Subject:
Archives\Junkyard\Reporting Team Kills
Link on message: #73822

Link on message: #73822
MrVic: Doing some cleaning, Any post containing reports or player names in
this thread will be removed. Continuing to post Names or screen
shots and failing to follow the instructions in the orginal post
will results in RO bans for failing to read
Thanks

Subject:
Archives\Beta\changing contro/keybind
Link on message: #73715

Link on message: #73715
merig00: No option to change controls in game yet.
You can invert mouse and change sensitivity in the preferences.xml
You can invert mouse and change sensitivity in the preferences.xml
Subject:
Archives\Beta\Questions\Penetration
Link on message: #73714
Swolin, on 17 August 2010 - 09:02 PM, said: I think it is now made rather clear that the penetration system is
pretty sound. Now, if there is a formula built into the game that
allows for some randomness that they aren't telling us about, that
is another thing entirely...
Since the penetration topic is out of the way, we can move on to arguing about historical values of tank speed that seem to be "wrong".

Link on message: #73714

Since the penetration topic is out of the way, we can move on to arguing about historical values of tank speed that seem to be "wrong".
merig00: Check out the Penetration discussion in the Game Discussion -
formula is discussed there.
Subject:
Archives\Beta\Lower server cap
Link on message: #73644

Link on message: #73644
MrVic: This issue is only temporary and will be corrected soon. We just
have to tough it out for a bit is all 

Subject:
Archives\Beta\This is the tank tell all
Link on message: #73608

Link on message: #73608
ARGO: Hetzer I got ambushed by a T-28 (the big, dumb looking russian
tank)
He hit me three times until I rammed it in the side, broke his tracks and placed one AP hit at point blank right in the arse, one hit kill.
He raged.
OMG, Iwas there when you did that LOL! I know that guy..Hahahaha...nice.
He hit me three times until I rammed it in the side, broke his tracks and placed one AP hit at point blank right in the arse, one hit kill.
He raged.
OMG, Iwas there when you did that LOL! I know that guy..Hahahaha...nice.
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