Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Fair Play Policy: First Actions Taken
Link on message: #13441402
dasdon, on 29 November 2016 - 05:45 PM, said: or on the flip of the flip u got to love the way u ignore
20+ pages about the 34B cash grab but cant wait to comment on this
post. funny story eh
Link on message: #13441402
dasdon, on 29 November 2016 - 05:45 PM, said: or on the flip of the flip u got to love the way u ignore
20+ pages about the 34B cash grab but cant wait to comment on this
post. funny story ehEctar: Well, the obvious answer to me ignoring any topic on the
forum, regardless of the content/title is because of this. I don't work for Wargaming anymore.
I work at ESL now. I'm just a player like everyone else with
regards to this forum so I can pick and choose which topics I reply
to.
Subject: Fair Play Policy: First Actions Taken
Link on message: #13439150
V__Putin, on 29 November 2016 - 03:07 PM, said: WG cut moneyz tree
Link on message: #13439150
V__Putin, on 29 November 2016 - 03:07 PM, said: WG cut moneyz tree Ectar: 

Subject: Fair Play Policy: First Actions Taken
Link on message: #13438496
Tankerofilo, on 29 November 2016 - 02:05 PM, said: Only 2869 bans? Really WG?
Link on message: #13438496
Tankerofilo, on 29 November 2016 - 02:05 PM, said: Only 2869 bans? Really WG? Ectar: On the flip side, would you be happen or sad if they said
they banned 280,000 or 28,000?
Subject: Is World of Tanks dying?
Link on message: #13422372
LordMuffin, on 25 November 2016 - 11:09 AM, said: No. Every game doesn't have a limited life time. But if you
miss-manage a game, it will die. Chess has been around for
2000+ years, still works. Fotball also seems to be popular despite
having hundreds off years as luggage.
Link on message: #13422372
LordMuffin, on 25 November 2016 - 11:09 AM, said: No. Every game doesn't have a limited life time. But if you
miss-manage a game, it will die. Chess has been around for
2000+ years, still works. Fotball also seems to be popular despite
having hundreds off years as luggage. Ectar: You're using the term "game" very loosely there.
Digital games do have a limited lifespan, especially ones that are
multiplayer ones. Every game peaks and then comes down. It's
inevitable. Some will trundle along longer than others (pacman,
asteroids, super mario) but where they are now is utterly
nothing like their peak. Technology advances and player
demands and interest moves on. What was taxing and new to you 5
years ago becomes generic and frustrating, or same old, same old.
Every MMO peaks and then trailers off. Some have
additional spikes during the lifetime but they will never maintain
their peak for a consistent period. No game is immune to that.
World of Warcraft at it's peak had over 12 million active accounts,
now it's down to about 5 million. Realistically the
doomsayers would be like "OMG, you've lost half your playerbase!"
- The game is 12 years old however and 5 million current subs
is still 4 million higher than it's nearest rival (for a sub based
game) SWTOR was able to achieve on it's peak. - Any developer
making an MMO now would kill to have 5 million subs yet that is a
"dying" game. If you want to compare World of Tanks to
another game, compare it to any other online multiplayer pvp game.
Don't look for bad comparisons that are easy to twist to suit
when they've got pretty much zero relationship.
Subject: Is World of Tanks dying?
Link on message: #13420946
Link on message: #13420946
Ectar: Every game has a limited life time. If negative naysayers
want to say WoT is dying then that means any "competition" are dead
on arrival as they still have no where near the player base of this
"dying" game. Yes numbers might not be as high as previous
years, but in reflection a lot of the stuff which bothered players
then, still bother players now. The game needs a
refresh/reboot in someway that isn't just a new branch/tech tree
distraction. Fix the gripes players have and players will
return, it's easily recoverable and I'm sure will happen in time.
I have faith in Thain having spoken to him directly in NYC
last weekend. The guy knows what needs done, it's just doing
it the right way.
Subject: EU Black Friday Specials?
Link on message: #13419983
Kazimierz_, on 24 November 2016 - 09:32 PM, said: yes no maybe I don't know 
Link on message: #13419983
Kazimierz_, on 24 November 2016 - 09:32 PM, said: yes no maybe I don't know Ectar: If there is no news articles yet, any discounts/events would
be active in the premium shop/client
Subject: Tier 3 vs tier 5.. Why?
Link on message: #13377196
Chepera, on 13 November 2016 - 07:42 PM, said: Crying is over, can listen to reason now.. Any particular reason
for these slightly unfavorable matchups?
Link on message: #13377196
Chepera, on 13 November 2016 - 07:42 PM, said: Crying is over, can listen to reason now.. Any particular reason
for these slightly unfavorable matchups?Ectar: Sometimes you're the big fish, other times you're the
little fish. If you had set match making based on tiers each
time, then people would only play certain tanks knowing they'd be
top tier all the time.
Subject: Clan wars' reward tanks
Link on message: #13377115
YEA, on 14 November 2016 - 11:01 PM, said: Hi fellow tankers, I think there is something unfair about reward
tanks. Players who dont want to be in a clan, dont have the
opportunity to have them. WG should either give all players the
chance to have them or make the reward tanks
YEA, on 14 November 2016 - 11:01 PM, said: What do u think about this issue?
Link on message: #13377115
YEA, on 14 November 2016 - 11:01 PM, said: Hi fellow tankers, I think there is something unfair about reward
tanks. Players who dont want to be in a clan, dont have the
opportunity to have them. WG should either give all players the
chance to have them or make the reward tanks Ectar: But they're Clan Wars reward tanks. That is their sole
purpose. They are a prize for a specific objective. If
they were for everyone then why would anyone be encouraged or
willing to play Clan Wars?
YEA, on 14 November 2016 - 11:01 PM, said: What do u think about this issue? Ectar: I think it's perfectly fair as it is. I think it's
good some players feel it's unfair because it's not intended to be
fair. It's not intended to be commonly available to anyone for
little effort. Heck even for the Clan Wars players it's not a
walk in the park. Not everything in a game is intended to be
commonly available for anyone and everyone. Some things are behind
skill walls, some behind timed gates, some require intense solo
play and others require group play. There is something to
cater to different types of players. - If you make "rare" content
commonly available, it's no longer rare, it's no longer special and
no one looks forward to it or uses it.
Subject: campaign pain
Link on message: #13377082
velouxioths, on 15 November 2016 - 06:57 AM, said: Hello commanders,
I had a long time to play the game but now I have come back! I decided to start the campaign and I picked the LT missions.Randomly I've chosed the second one because it looked easier.When I completed it I returned to the first one.Now,the game it seems like ti bugs or w/e as you can see I achieve the requirements but the mission is incomplete. Have anyone of you faced the same problem? What should I do?
Thanks for reading the thanks for helping,
Roll out!
PS: If the topic is in the wrong section please transfer it.
Link on message: #13377082
velouxioths, on 15 November 2016 - 06:57 AM, said: Hello commanders,I had a long time to play the game but now I have come back! I decided to start the campaign and I picked the LT missions.Randomly I've chosed the second one because it looked easier.When I completed it I returned to the first one.Now,the game it seems like ti bugs or w/e as you can see I achieve the requirements but the mission is incomplete. Have anyone of you faced the same problem? What should I do?
Thanks for reading the thanks for helping,
Roll out!
PS: If the topic is in the wrong section please transfer it.
Ectar: You've completed the mission once already (otherwise you
couldn't have completed the 2nd mission). You can't just
repeat primary objectives over and over for easy credits. If you
try a mission again the only reason to do that is because you still
have to do the secondary objective You failed the
secondary objective (survive the battle) so the mission will still
show as incomplete. You don't get any notification to say you
failed a mission.
Subject: Fair Play Policy - Big Bluff
Link on message: #13370916
MollyMau, on 13 November 2016 - 05:34 PM, said: Fair Play Policy - Big Bluff
Link on message: #13370916
MollyMau, on 13 November 2016 - 05:34 PM, said: Fair Play Policy - Big BluffEctar: If you really believe this, then in the interest of science,
call Wargamings bluff and see where that gets you.
Subject: Got banned for name
Link on message: #13348572
Link on message: #13348572
Ectar: Like it or not, justification or not, the naming rule are there for
all to see and have been there since the game was created. No
exceptions. Now before rushing off to say "what about this
name?" and linking accounts - report those names to customer
support as they're the only people who will do anything.
Names are not periodically checked, like another other major
MMO it's reliant on players reporting names which are not picked up
by the blacklist when creating accounts.
Subject: I demand option to sell premium tanks for gold.
Link on message: #13331801
SovietBias, on 05 November 2016 - 04:55 PM, said: When was the last time premiums were added in the
in-game store, preferably before being launched, and made available
in the test server for us to try? Yeah, probably 2 or 3, the tier
6's for Japan, Czech and (hopefully) Swedish Tree - and only one
patch after. So, although JT88 is old enough and so seems to
be OP, so it is reasonable to assume we could have tested it
before, I don't think this can be used as an excuse anymore.
Link on message: #13331801
SovietBias, on 05 November 2016 - 04:55 PM, said: When was the last time premiums were added in the
in-game store, preferably before being launched, and made available
in the test server for us to try? Yeah, probably 2 or 3, the tier
6's for Japan, Czech and (hopefully) Swedish Tree - and only one
patch after. So, although JT88 is old enough and so seems to
be OP, so it is reasonable to assume we could have tested it
before, I don't think this can be used as an excuse anymore.Ectar: Then maybe don't rush to buy premium tanks when they're
first released? As I said you can try the ones which are available.
For the others try checking out contributor reviews as the
generally offer multiple different opinions. Owning a new
premium within the first week or 2nd week won't change much for
you.
Subject: I demand option to sell premium tanks for gold.
Link on message: #13331384
Rimsplitter, on 05 November 2016 - 02:47 PM, said: To be fair, demander just means to ask or request so it
might be a case of unfortunate translation from the OP's own
language. Or maybe not. Just sayin.
Link on message: #13331384
Rimsplitter, on 05 November 2016 - 02:47 PM, said: To be fair, demander just means to ask or request so it
might be a case of unfortunate translation from the OP's own
language. Or maybe not. Just sayin.Ectar: A demand isn't simply a request - http://dictionary.cambridge.org/dictionary/english/demand
"to ask for something forcefully, in a way that shows that you do not expect to be refused" Next time you ask someone a
favor, or you'd like someone to help you with something. Start your
sentence with "I demand that you...." and see how far it gets you.
Subject: I demand option to sell premium tanks for gold.
Link on message: #13331070
Sa1ee, on 05 November 2016 - 02:17 PM, said: As topic name, I demand option to sell premium tanks for gold. In
shop are/was available trash like 8,8 cm Pak 43 Jagdtiger - 0 DMG,
0 penetration (203/237/44 in description with is obviously a lie),
paper armor (250/80/80 in description with is obviously a lie), big
and slow. No idea what to do with trash like this and no even
option tot rade it for something usefull.
Similar issue with few other premium tanks, but jagtiger is the most obvious scam here.
Link on message: #13331070
Sa1ee, on 05 November 2016 - 02:17 PM, said: As topic name, I demand option to sell premium tanks for gold. In
shop are/was available trash like 8,8 cm Pak 43 Jagdtiger - 0 DMG,
0 penetration (203/237/44 in description with is obviously a lie),
paper armor (250/80/80 in description with is obviously a lie), big
and slow. No idea what to do with trash like this and no even
option tot rade it for something usefull.Similar issue with few other premium tanks, but jagtiger is the most obvious scam here.
Ectar: You're going to get a lot of people trying to give you help
and advice, which I guess you'll dismiss as you seem set in your
ways. for my part I'll just say I feel that the Jagdtiger
8.8 is a credit farmer. Protect that lower plate and go to town.
After over 5 years of premium tanks not being sold
for gold, I doubt it's going to happen now. Next time a test
server is up I'd recommend trying out some premiums before you buy.
Starting a sentence with "I demand" when trying to put a
point across, is never going to be well received.
Subject: Rigging "top tankers" event
Link on message: #13331051
SaWse, on 04 November 2016 - 01:02 PM, said: Especially good streaks that happen from 2-10am are
incredibly suspicious.
Link on message: #13331051
SaWse, on 04 November 2016 - 01:02 PM, said: Especially good streaks that happen from 2-10am are
incredibly suspicious.Ectar: So do you feel player scores should only be taken from 10am
to 1:59am? Why not 9am or 3am? Or why not just 1pm to
10pm?
Subject: Killing crew without doing damage
Link on message: #13322233
luumu, on 01 November 2016 - 08:53 PM, said: I dont understand how this happened. I shot enemy arty, killed
loader and damaged its gun, but didnt do any damage. Did that
loader just have a really big head that stick out of M40/M43 and my
shot blew his brains all over prokhorovka without actually hitting
the tank(apart from the gun)? Replay: http://wotreplays.com/site/3063205#fiery_salient-luumu-leopard_1
Link on message: #13322233
luumu, on 01 November 2016 - 08:53 PM, said: I dont understand how this happened. I shot enemy arty, killed
loader and damaged its gun, but didnt do any damage. Did that
loader just have a really big head that stick out of M40/M43 and my
shot blew his brains all over prokhorovka without actually hitting
the tank(apart from the gun)? Replay: http://wotreplays.com/site/3063205#fiery_salient-luumu-leopard_1Ectar: Pretty much yes. He was ripped off the tank with the
shell like the commander in Fury who gets wiped out by the Tiger

Subject: wn9 will kill the game for me - WG can I ask you to do something about it?
Link on message: #13322155
Y_O_L_0, on 02 November 2016 - 08:27 PM, said: Greetings! As far as I'm aware of there are plans for the
new wn9 ratings, one major difference between wn8 and wn9 will be
that wn8 shows overall and recent stats, but players using xvm
in-game can only (?...I don't use xvm) see the overall stats, while
wn9 will make "re-rolling" obsolete as it will only show the recent
stats, which is more accurate, since some players play better today
then they did 4 years ago.
Link on message: #13322155
Y_O_L_0, on 02 November 2016 - 08:27 PM, said: Greetings! As far as I'm aware of there are plans for the
new wn9 ratings, one major difference between wn8 and wn9 will be
that wn8 shows overall and recent stats, but players using xvm
in-game can only (?...I don't use xvm) see the overall stats, while
wn9 will make "re-rolling" obsolete as it will only show the recent
stats, which is more accurate, since some players play better today
then they did 4 years ago.Ectar: WN8 and WN9 are player created tools for measuring epeens.
WG has nothing to do with either stats just like they have
nothing to do with XVM (which is another player created tool to
measure epeens). I can never get my head around people who use XVM
(to see the stats of other players) and at the same time complain
that other people use XVM against them. XVM has
turned into a plague for this community and the sooner it's
disabled the better.
Subject: 2 things we are missing/waiting right now from WG ( among many more)
Link on message: #13322109
bandit287, on 02 November 2016 - 06:28 PM, said: 2nd. - Halloween special, since there is apparently a garage in the
WoT files...who knows, maybe for next year ? WG, as your CONSTANTLY
paying customers - do you have any answers ? Maybe from the people
that represent the company on this forum ? No ?
bandit287, on 02 November 2016 - 07:09 PM, said: Excuse me, but as a game that's been much longer on the
market ( World of Warcraft ) it has actual event calendar that is
bringing a lot of fun content. Google : Revenue
€217,9 million (2012) WE are
spoiled ? And that's for the 2012...... And since EVERYTHING they
produce is a total fail, if not future or very resent fail, Tanks
have been the only interesting thing they present. YOU could expect
at least SOME creativity from a WHOLE continent office
employees/developers. And dont give me that crap with - free to
play game -....yeah you could manage to play for free up to tier
6,maybe 7. Then you either pay for at least premium or you give up
quickly from that path.
Link on message: #13322109
bandit287, on 02 November 2016 - 06:28 PM, said: 2nd. - Halloween special, since there is apparently a garage in the
WoT files...who knows, maybe for next year ? WG, as your CONSTANTLY
paying customers - do you have any answers ? Maybe from the people
that represent the company on this forum ? No ?Ectar: Halloween garage has been added in the past. And in the past
everyone complained about it and complained about not being able to
disable it. What contributes "Constantly paying
customers?" Just players who have premium accounts, players
who buy gold packages once a month, or players who buy premiums?
If I have a subscription for a year do I have more say that
someone who buys a tier 8 premium? How do you know what all the
"constantly paying customers" really want? What's your source for
other player's desires? We had a weekend special but because
it's wasn't promoted as a "Halloween Special or had a fancy garage
for 4-5 days that's really what bothers you? I mean tbh, an arty
focused special scared the crap out of me and most other
players
bandit287, on 02 November 2016 - 07:09 PM, said: Excuse me, but as a game that's been much longer on the
market ( World of Warcraft ) it has actual event calendar that is
bringing a lot of fun content. Google : Revenue Ectar: 4 year old data from a google search is irrelevant.
WG's operating costs it's investments and the company's fortunes
are considerably different now in 2016 than they were in 2012.
Their operating costs alone have probably doubled since that
time. If you think that revenue = profit then I worry about
how you balance your books. The time an average players
spends in WoW compared the time someone spends in WoT is also very
different. Warcraft is a virtual world so it's only
natural it would have seasonal holidays. It would be kinda weird to
have a fantasy setting that had no holiday events. Halloween
makes sense in that environment in the same way that having an "End
of World War 2" event in World of Warcraft would make utterly zero
sense.. Fun holiday events are not something which are
compulsory for games. No game "has" to have a Halloween
event, or a Christmas event or any other event. When you have
global audiences picking and choosing holiday events isn't easy and
no matter what events/dates are marked, people always get pissy for
some reason.
Subject: Top 5's and 10's of each nation According to WG
Link on message: #13310952
Coldspell, on 31 October 2016 - 10:33 AM, said: There was also a page show which tanks were most played by pubs in
each region for the past 5 years, North America- Kv-1 Europe- Kv-85
Russia- IS3 Korea- T34 East Asia- Kv1 It included a load of other
figures including shells fired and battles played if people want to
know I could post them, the only interesting number was tanks in
hangers where light tanks are more then double that of any other
tank type probably indicating a lot of people create accounts and
never go past tier 3/4.
Link on message: #13310952
Coldspell, on 31 October 2016 - 10:33 AM, said: There was also a page show which tanks were most played by pubs in
each region for the past 5 years, North America- Kv-1 Europe- Kv-85
Russia- IS3 Korea- T34 East Asia- Kv1 It included a load of other
figures including shells fired and battles played if people want to
know I could post them, the only interesting number was tanks in
hangers where light tanks are more then double that of any other
tank type probably indicating a lot of people create accounts and
never go past tier 3/4.Ectar: For EU it's actually from before the KV-1S split. It
was most popular when it was tier 6 and not nerfed. The amount you
see in battles has dropped off significantly. As with the Hellcat
which is a shadow of it's former self.
Subject: Attempt on creating a Constructive Topic about Arty
Link on message: #13310689
Kreshow, on 31 October 2016 - 06:37 AM, said: This Weekend SPG mission has proven to me that arty doesn't prevent
camping, quite the opposite - it encourages it.
Link on message: #13310689
Kreshow, on 31 October 2016 - 06:37 AM, said: This Weekend SPG mission has proven to me that arty doesn't prevent
camping, quite the opposite - it encourages it. Ectar: Yes and No. In matches without arty good luck trying
to get any TD's to move. Some maps become impossible to move on
certain areas as TD's will sit there for 7-8 mins unspotted waiting
to get that 1 shot off. Cliff west side of the map is a
perfect example, as is Abbey, Prokhorovka, El Halluf. Arty at
least makes tanks think about repositioning. Without arty
unless you then nerf TD armour then welcome to World of Heavies and
TD's as the meta changes to frontal armour and alpha damage
(because you can just camp/sit on corners and trade).
Subject: Top 5's and 10's of each nation According to WG
Link on message: #13310655
Link on message: #13310655
Ectar: Batchat 25t not number 1 French tank? Fatton as number 1 USA
tank? Well I guess in any top list it will come down to
personal opinion unless there is a set standard (such as highest
potential damage, influence on a battle, ease to play etc
etc).
Subject: Something happened today... More unfair bans
Link on message: #13310571
Azurlte, on 26 October 2016 - 02:51 PM, said: I was happily playing on Ruinberg in my Spahpanzer 1c and then an
alled IS shoots me once then proceeds to pin me up against a wall
and i go ontop of him. he dies and i get banned??? i did nothing
wrong???
Link on message: #13310571
Azurlte, on 26 October 2016 - 02:51 PM, said: I was happily playing on Ruinberg in my Spahpanzer 1c and then an
alled IS shoots me once then proceeds to pin me up against a wall
and i go ontop of him. he dies and i get banned??? i did nothing
wrong???Ectar: To summarize. You're playing on Ruinberg in an SP1C.
You go to the corner where heavies always brawl, and for
whatever reason, you stay there in your light tank in the middle of
the heavies. The heavies are trying to position for shots and
you're moving in between them. Your spotting is redundant as
the heavies will re-spot anything themselves. In short, it's
a terrible position for a light tank to stay (rush for initial
spots I can understand, but you don't just stay there afterwards
getting in everyone's way as you're contributing nothing).
You then decide to try and peak to get a shot in front of the
heavies. An IS who's most likely in sniper view hits you when you
roll out in front of him. Rather than wait for an apology or
accept that you getting shot was your own fault, you instead shoot
the IS. So the heavy tank in your team who's brawling,
now has less health. GG you're contributing to your team
losing now. The IS is obviously unhappy at you shooting him
so he pins you against the wall. You eventually flip and the IS
gets destroyed by you. The IS basically kills himself and you which
was dumb from him (but the provocation/frustration was
understandable). If you want to look back on this in
hindsight, please take the following from it. - The ban was
just, you team damaged someone in frustration due to your own
mistake, not his. It would be impossible to avoid that from the IS
and most accidental team damage comes from that exact scenario
(someone moves in front of someone about to take a shot when
they're in sniper mode). - You can avoid those situations by
waiting for teammates to shoot, or simply not being in the wrong
place with the wrong vehicle. Yes, accidents will happen and there
is no way to 100% avoid them. In this situation however, you have
to accept your positioning was totally wrong and was the main
contributing factor to what happened. The fact you instantly
shot him back without waiting for a sorry or waiting to see if he
was blue, shows you have no qualms in shooting a team mate
(accident or not). With you killing his tank due to the grinding,
that and the single shot are not enough to get you banned.
You've done team damage before and likely recently. In
the past 2 weeks, I've shot 3 players by accident. 2 were
team kills. Each time I was in the wrong and apologized. I haven't
turned blue yet. 1 was a bad/risky shot with a dead gunner
and 2 were shots where team mates moved when I was in sniper mode
into the recticle (one long range, one close range as I was
aiming for a weakspot). Accidents happen. If a
teammate isn't blue, you don't shoot them. I don't know how many
times this needs to be said but I'm sure we'll be having this same
conversation again next week with someone else. At nearly 6k
battles there is no excuse for not knowing how team damage works or
when it's ok to shoot back.
Subject: Can somobody from WG explain this to me?
Link on message: #13310467
Link on message: #13310467
Ectar: Platoons. Also MM won't always give you 100% equal tier for
tier. That's not how it works.
Subject: drowning punishment
Link on message: #13291938
jabster, on 26 October 2016 - 12:39 PM, said: There's a penalty for team killing, does that make it
worthwhile. I'm really not sure what argument you're trying to make
here?
Link on message: #13291938
jabster, on 26 October 2016 - 12:39 PM, said: There's a penalty for team killing, does that make it
worthwhile. I'm really not sure what argument you're trying to make
here?Ectar: I could walk to work, or get a taxi. I don't see where
you're coming from either. You asked why I think it's
worthwhile? I've given you a reason but we're going round and round
in circles because you disagree and won't take a different opnion
as answer. I don't have to agree with you. I don't have to
see it your way. I think it's worthwhile because some people seem
to think the enemy team is there to satisfy their needs "Things
like I have a mission therefore the enemy team will play along and
let me get it". They're not. They're there to win, cause you to
lose, or be as disruptive to your win as possible. If
the enemy team does something you don't like which denies you
glory. Tough crap really. They're not there to do you favors.
I personally couldn't care less if people want to team kill,
drown, suicide rush, whatever. I'll likely never see that player
again. If someone is going to be a [edited]in-game, they're
going to be a [edited]. At least with drowning they get
punished for it and if that makes them feel better about themselves
in some messed up way, then good for them. I won't let that 1
battle haunt my dreams or mull it over not stop. If people
want to do something to disrupt the enemy team, fine, go ahead.
Would I do? Not really. Disrupting their own
team with something like team killing? Well that's a totally
different discussion but nice misdirection.
Subject: drowning punishment
Link on message: #13290706
jabster, on 26 October 2016 - 11:18 AM, said: I agree with all of that but I'm having trouble understanding
why you think a player should incur a penalty while at the same
time it's worthwhile to deny the enemy glory by drowning so they
can't kill you when the game is lost.
Link on message: #13290706
jabster, on 26 October 2016 - 11:18 AM, said: I agree with all of that but I'm having trouble understanding
why you think a player should incur a penalty while at the same
time it's worthwhile to deny the enemy glory by drowning so they
can't kill you when the game is lost.Ectar: A player should incur a penalty because otherwise, it's a
free pass to garage with no repercussions. I think it's
worthwhile because why would I do something to help you as an
enemy player? I haver a choice to drown and it depends on the map.
I know I'll get cost associated with that. Do I think it's dickish?
Yes. Does it really matter? Not really. So you didn't get a kill.
Boo hoo. I think it's worthwhile specifically because
there is a penalty for it. People are doing it to be
[edited]and there is a repercussion for it. I'm all for
people getting repair costs for their own stupid actions.
Subject: drowning punishment
Link on message: #13290526
jabster, on 26 October 2016 - 11:18 AM, said: I agree with all of that but I'm having trouble understanding
why you think a player should incur a penalty while at the same
time it's worthwhile to deny the enemy glory by drowning so they
can't kill you when the game is lost.
Link on message: #13290526
jabster, on 26 October 2016 - 11:18 AM, said: I agree with all of that but I'm having trouble understanding
why you think a player should incur a penalty while at the same
time it's worthwhile to deny the enemy glory by drowning so they
can't kill you when the game is lost.Ectar: You can either die normally, or you can do something
else where you die and will likely upset/frustrate someone in the
other team. I thought that's the way people wanted things to
be? Bring back cross team chat so I can see their
frustrations and all that? Let me show you a screenshot of a guy
being frustrated with me? Lets troll this player/thread who
is upset at something in-game? Isn't being a
troll and doing stuff to antagonise other players how things work
here? I mean, why you try to be the voice of reason, people
don't like that do they? So if you go with the flow that's wrong
too? Players should get a penalty because there should be no
free passes to garage or ways to quit battles without suffering
penalties. If they want to drown themselves they can go ahead
and do that. I'm not going to get upset by it. Personally, I don't
do it myself although I might make it seem like I'm doing that to
see who I can bait into killing themselves needlessly at the end of
the battle as they're obsessed with that final kill.
If I'm in a fast tank and it's 5-1 left, you can be sure as hell
I'm hiding. Why would I as an enemy player, do something to
benefit you? I don't want your team to win, and I don't want my
team to lose. A draw is as bad as a win so it will change
nothing for my team, but it will deny your team the win. Me
hiding isn't unfair, it's your team's fault for not just capping or
killing me earlier in the battle. Arty or any tank drowning
doesn't have an impact on your game. You still win. They get
penalised regardless and count as vehicle destroyed. I still
don't see how this is an issue other than "I didn't get some
credits/exp" from the kill which isn't a high amount, and for the
"I didn't get my mission" - that's not the only chance you had for
this mission before now, and it won't be the only chance you have
after now. Blame the RNG for that.
Subject: drowning punishment
Link on message: #13290414
jabster, on 26 October 2016 - 11:00 AM, said: I can easily suicide by just driving straight towards the
enemy as well besides the fact it seems pretty easy to deceide
between an start of game drowning and an end of game one - did you
ever push for the latter not being punished as it's 'worthwhile"?
As the the last part, I don't think they are comparable as
one is against the spirit of the game.
Link on message: #13290414
jabster, on 26 October 2016 - 11:00 AM, said: I can easily suicide by just driving straight towards the
enemy as well besides the fact it seems pretty easy to deceide
between an start of game drowning and an end of game one - did you
ever push for the latter not being punished as it's 'worthwhile"?
As the the last part, I don't think they are comparable as
one is against the spirit of the game.Ectar: Before physics, if you wanted to leave the battle you could
either drive towards enemy team and die, park your arty against a
wall and splash damage yourself to death, or just quit to garage.
All 3 had penalties. After physics, you could still do all 3,
or you could also drown and drowing didn't give you vehicle damage
or crew damage. - That was an unintentional mistake as it allowed
people to quit to garage with no penalty. What's so
hard to understand about that? It has a penalty because due
to fairly big changes in gameplay, a loophole was discovered and
people abused it. That loophole was closed. However
players chose to die at the end of the battle, be it drowning,
flipping their tank on their roof, driving out into enemy fire, or
just giving up and going back to garage - all have intended
penalties. Why? So no one can just bugger off out
the game with no repercussions.
Subject: drowning punishment
Link on message: #13290354
Lowered, on 26 October 2016 - 10:55 AM, said: I have failed the "spot 3 arty and do dmg to them" mission 5 times
already because of the usually suicidal morons that play arty. It
takes a LOT of tries to get into a match with 3 arty while driving
a light tank, and it takes a LOT of tries to be the one that spots
them, and does damage to them.. If you take those factors into
consideration, it takes a butload more time when the idiots suicide
when they are left almost alone.. I have zero respect for
anyone that is playing arty, and that kind of behaviour only makes
me angrier at some players.
Link on message: #13290354
Lowered, on 26 October 2016 - 10:55 AM, said: I have failed the "spot 3 arty and do dmg to them" mission 5 times
already because of the usually suicidal morons that play arty. It
takes a LOT of tries to get into a match with 3 arty while driving
a light tank, and it takes a LOT of tries to be the one that spots
them, and does damage to them.. If you take those factors into
consideration, it takes a butload more time when the idiots suicide
when they are left almost alone.. I have zero respect for
anyone that is playing arty, and that kind of behaviour only makes
me angrier at some players. Ectar: And I took something like 25-30 attempts to do LT-15
each time competing with at least 2-3 other light tanks.
You can't expect the enemy team to do you favors. What about
all the times where a team mate shot the arty before you did. Was
that unfair? Do you have zero respect for the team mates?
Subject: drowning punishment
Link on message: #13290300
jabster, on 26 October 2016 - 10:41 AM, said: I think that somewhat misses the point. This is a game so playing
"fair" would seem a reasonable thing to ask after all if drowning
is fine then why have a system in place the punishes it in the
first place?
Link on message: #13290300
jabster, on 26 October 2016 - 10:41 AM, said: I think that somewhat misses the point. This is a game so playing
"fair" would seem a reasonable thing to ask after all if drowning
is fine then why have a system in place the punishes it in the
first place?Ectar: Drowning is something that can happen. Same if you tipped
your tank. The issue is that people were drowning to get out
a battle quickly without facing a penalty (as drowning destroyed
your tank). It was simply something overlooked with physics
was added so the penalty was added as it counts a vehicle
destroyed. There are countless FPS games that won't allow you to
shoot yourself, yet you can die to your own grenade (and you can
choose to commit suicide in-game by doing that) just like in
countless FPS games you can jump off high buildings. So the
guy in the enemy denied you kill. Big deal. It's like complaining
someone else in your team shot someone first. You and you alone
getting a medal isn't something 29 other guys in a game are going
to help you with.
Subject: For WG!
Link on message: #13290275
The_Baal, on 25 October 2016 - 06:13 PM, said: Totally unnatural geographic of maps, just try to look on
WarThunder or AW. WoT had like tank game big lead From which it
profit for now, but other game are going better and better and you
are stagnate,
Link on message: #13290275
The_Baal, on 25 October 2016 - 06:13 PM, said: Totally unnatural geographic of maps, just try to look on
WarThunder or AW. WoT had like tank game big lead From which it
profit for now, but other game are going better and better and you
are stagnate, Ectar: Might want to show sources for that. I mean, server
populations for AW (which as I understand is still in Beta) have
never been announced and were never shown in game on the UI
anywhere. I admit it's been ages since I played it myself. A
quick glance at Twitch on any given day shows you which games
people are streaming and AW is never anywhere near World of Tanks,
heck it's never near World of Warships. Both AW and WT are
good games on their own merits and have different attractions to
them. But let's not pretend they're knocking on World of Tanks door
just because they have tanks. You have can your opinion on which
game you like more, but don't confuse opinion with facts. Unless
you can show me server population numbers to back up the claims.
- Last I checked War Thunder's server pop you see in the
client includes NA, EU and RU - The EU World of Tanks server alone
tops that without including the NA, RU regions and without
including World of Warplanes servers for EU, RU and NA. I've
never seen AW server figures and any glance at their forums is
telling regarding how many players are available for higher tier
PvP matches. Sources. Sources always make compelling
arguments and discussions something people can get behind and
enjoy. Otherwise, it's incoherent ranting and agendas.
Also just because someone doesn't agree with you, doesn't make them
a WG fanboy. It could just be that people have different opinions.
If you can't accept that people might disagree with you, then
you're not looking for a discussion, you're just looking to
rant/vent and most people can't be arsed reading/replying to
that... Or the forum regulars will troll you because they can see
this topic is going nowhere. I know which of those 2 likely
outcomes will happen based on experience 
Subject: drowning punishment
Link on message: #13290222
petrified_penguin, on 26 October 2016 - 05:43 AM, said: Ok so it is really starting to bug me that at the end of a game
tanks (usually SPGs) instead of trying to fight to the end instead
find the nearest pool of water and drown, or even worse (maybe) the
tanks with big splash damage will drive up to the nearest wall and
kill themselves that way (which is stupid because as far as I'm
aware they still have to pay the repairs for that).
Link on message: #13290222
petrified_penguin, on 26 October 2016 - 05:43 AM, said: Ok so it is really starting to bug me that at the end of a game
tanks (usually SPGs) instead of trying to fight to the end instead
find the nearest pool of water and drown, or even worse (maybe) the
tanks with big splash damage will drive up to the nearest wall and
kill themselves that way (which is stupid because as far as I'm
aware they still have to pay the repairs for that).Ectar: After physics changed and drowning became a thing, initially
there was no penalty. I and various other staff pushed for a
penalty and now any vehicle that drowns counts as having all crew
and modules killed/destroyed which equals maximum repair cost.
The fact you don't get to kill that player doesn't really
make a massive difference to your battle outcome. The fact they
kill themselves only works out worse for them. The system is fine
as it is. At the end of the day, anything you can do to deny
the enemy team a win or deny them glory is worthwhile. You're not
there to do the enemy team favors and help them get medals. If an
SPG kills himself rather than me spending 7 mins trying to hunt him
down, I'm cool with that. If my team are dumb enough to try
and hunt someone down instead of capping, I'm cool with that.
Sometimes you have smart people on your team, sometimes you
don't.
Subject: TEAMKILLING = SOLVED
Link on message: #13263690
metej, on 17 October 2016 - 05:28 PM, said: For example, fully zoomed in and ofc I killed allied LT
driving in front of my gun, but what could I do about it?
Link on message: #13263690
metej, on 17 October 2016 - 05:28 PM, said: For example, fully zoomed in and ofc I killed allied LT
driving in front of my gun, but what could I do about it? Ectar: Nothing. It was an accident and events like that are rare.
If it happens on rare occasions it's nothing to worry about and
people should take more care when crossing the guns of a
teammate. Personally, I prefer games with friendly damage if
it's slow paced (like World of Tanks). For faster paced games where
the combat is hectic, friendly fire on takes too much out of the
game.
Subject: Suggestion: Non premium ammo League
Link on message: #13263511
Dennyb, on 18 October 2016 - 05:53 PM, said:
LordMuffin, on 18 October 2016 - 05:52
PM, said: I believe a reduced dmg on prem shells is a
much more interesting and good way to go. I completely agree
with this. It's the most simplistic and easy to do method of
addressing, somewhat, the problem of how unbalanced premium rounds
are at the moment. More pen for less damage; a pro and a con and,
not just a straight pro.
LordMuffin, on 18 October 2016 - 05:52 PM, said: I believe a reduced dmg on prem shells is a much more
interesting and good way to go.
Link on message: #13263511
Dennyb, on 18 October 2016 - 05:53 PM, said:
LordMuffin, on 18 October 2016 - 05:52
PM, said: I believe a reduced dmg on prem shells is a
much more interesting and good way to go. I completely agree
with this. It's the most simplistic and easy to do method of
addressing, somewhat, the problem of how unbalanced premium rounds
are at the moment. More pen for less damage; a pro and a con and,
not just a straight pro.Ectar: I completely agree with this. It's the most simplistic and
easy to do method of addressing, somewhat, the problem of how
unbalanced premium rounds are at the moment. More pen for less
damage; a pro and a con and, not just a straight pro. This
is what I'd like to see also myself. It should be a
choice/situational call to switch to another ammo type. In it's
current format most premium shells trump standard shells in every
situation and there is no choice. One of my first experiences of
watching someone play the game was a colleague at Blizzard playing
the game, with someone else giving him advice and I can always
remember him yelling to switch shells as he's behind him.
It's rare you see people switch to HE and I admit I forget to
do it all the time. I'm so used to standard shells and their
penetration. Heck the only time I load a premium shell or two is
when I'm a tier IV in a tier VIII game, or a tier VIII in a tier X
game.
LordMuffin, on 18 October 2016 - 05:52 PM, said: I believe a reduced dmg on prem shells is a much more
interesting and good way to go.Ectar:
Subject: Suggestion: Non premium ammo League
Link on message: #13260170
Dennyb, on 17 October 2016 - 02:52 PM, said: I never said anything was pay-to-win in a post in this thread so
I'm not sure what you're talking about. I only commented on your
comical over exaggerations. You seem to be mixing up another
persons post with mine.
Link on message: #13260170
Dennyb, on 17 October 2016 - 02:52 PM, said: I never said anything was pay-to-win in a post in this thread so
I'm not sure what you're talking about. I only commented on your
comical over exaggerations. You seem to be mixing up another
persons post with mine.Ectar: How can you claim something is "pay to win" when you don't
have to pay a dime to obtain it, and it doesn't = automatic wins?
How is premium ammo only "pay to win" and not all the other
perks like consumables, crew skills, crew/free exp also considered
pay to win?
Subject: "Toxic Chat" Scam and Other WG Fails
Link on message: #13255337
jabster, on 17 October 2016 - 10:29 AM, said: Do you know what also did in football, they cracked down on
the real abusive language but still let banter take place. Do you
know what they didn't do, ban you 'speaking' to the visiting fans.
Link on message: #13255337
jabster, on 17 October 2016 - 10:29 AM, said: Do you know what also did in football, they cracked down on
the real abusive language but still let banter take place. Do you
know what they didn't do, ban you 'speaking' to the visiting fans.Ectar: True, but you can't control "banter" like that in football
and tbh, football grounds are full of vile and venom all under the
banner of "it's just banter". This is why comparing games to
real life situations/sports like this are not a good example as
anyone can twist things to suit. In football, the comparison
would be preventing teams from talking to each other. Ofc they can
do that but really what do they say? "Nice header mate?"
"Well tackled my friend" - No they might say hello at the
start if they know each other and the rest of the match they're
doing everything they can to unsettle and wind up each other.
- Again easy to twist it in your favor and tbh what happens
in a football match is irrelevant to how things should be done
in a computer game.
Subject: "Toxic Chat" Scam and Other WG Fails
Link on message: #13255160
CmdRatScabies, on 17 October 2016 - 09:44 AM, said: Well if Boxing didn't exist it would be hard to make an
argument for it. Same with motor racing, horse racing etc.
etc.
Link on message: #13255160
CmdRatScabies, on 17 October 2016 - 09:44 AM, said: Well if Boxing didn't exist it would be hard to make an
argument for it. Same with motor racing, horse racing etc.
etc.Ectar: You're not removing the entire sport here though. You're
removing something from the sport that creates a mainly negative
aspect. Football has harsher penalties now for players
abusing the referee. Players used to surround referees, be abusive
to them and pretty much try to intimidate them into reversing a
decision. - A negative element of the game which has now been
removed. All other sports where there has been
instances of negativity or unsportsmanlike behaviour between teams
generally has stuff either with harsher penalties now, or it's
banned/stamped out altogether. they don't just end the sport
same way that removing cross team chat isn't cancelling World of
Tanks.
Subject: Suggestion: Non premium ammo League
Link on message: #13255134
Dennyb, on 17 October 2016 - 09:33 AM, said: Sure thing, buddy. 
Link on message: #13255134
Dennyb, on 17 October 2016 - 09:33 AM, said: Sure thing, buddy. Ectar: So you feel that premium consumables (purchasable with
credits or gold) crew exp (boostable by gold) crew
skills (boostable via free exp/gold) equipment
(purchasable with credits, can't be removed without gold) are
not an advantage over a player who would have none of them? If the
entire point of removing premium ammo from a contest is because of
"pay to win" claims for something purchasable for in-game credits.
Then surely all other "boostable" features have to be removed too.
Why just remove premium ammo when all the other things
listed above create an unfair advantage also.
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