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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Ectar
Frontline news v2
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29.11.2016 21:38:45
 
Subject: Frontline news v2
Link on message: #13441501

Ectar:


Ectar
Fair Play Policy: First Actions Taken
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29.11.2016 21:26:39
 
Subject: Fair Play Policy: First Actions Taken
Link on message: #13441402

View Postdasdon, on 29 November 2016 - 05:45 PM, said:   ​or on the flip of the flip u got to love the way u ignore 20+ pages about the 34B cash grab but cant wait to comment on this post. funny story eh

Ectar:   Well, the obvious answer to me ignoring any topic on the forum, regardless of the content/title is because of this.  I don't work for Wargaming anymore. I work at ESL now.  I'm just a player like everyone else with regards to this forum so I can pick and choose which topics I reply to. 


Ectar
Fair Play Policy: First Actions Taken
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29.11.2016 17:18:32
 
Subject: Fair Play Policy: First Actions Taken
Link on message: #13439150

View PostV__Putin, on 29 November 2016 - 03:07 PM, said: WG cut moneyz tree :D  

Ectar:  


Ectar
Fair Play Policy: First Actions Taken
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29.11.2016 16:16:20
 
Subject: Fair Play Policy: First Actions Taken
Link on message: #13438496

View PostTankerofilo, on 29 November 2016 - 02:05 PM, said: Only 2869 bans? Really WG?  

Ectar:   On the flip side, would you be happen or sad if they said they banned 280,000 or 28,000?


Ectar
Is World of Tanks dying?
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25.11.2016 16:27:41
 
Subject: Is World of Tanks dying?
Link on message: #13422372

View PostLordMuffin, on 25 November 2016 - 11:09 AM, said:   No. Every game doesn't have a limited life time. But if you miss-manage a game, it will die.   Chess has been around for 2000+ years, still works. Fotball also seems to be popular despite having hundreds off years as luggage. 

Ectar:   You're using the term "game" very loosely there.   Digital games do have a limited lifespan, especially ones that are multiplayer ones.  Every game peaks and then comes down. It's inevitable. Some will trundle along longer than others (pacman, asteroids, super mario)  but where they are now is utterly nothing like their peak.  Technology advances and player demands and interest moves on. What was taxing and new to you 5 years ago becomes generic and frustrating, or same old, same old.   Every MMO peaks and then trailers off.  Some have additional spikes during the lifetime but they will never maintain their peak for a consistent period. No game is immune to that. World of Warcraft at it's peak had over 12 million active accounts, now it's down to about 5 million.  Realistically the doomsayers would be like "OMG, you've lost half your playerbase!"  - The game is 12 years old however and 5 million current subs is still 4 million higher than it's nearest rival (for a sub based game) SWTOR was able to achieve on it's peak.  - Any developer making an MMO now would kill to have 5 million subs yet that is a "dying" game.    If you want to compare World of Tanks to another game, compare it to any other online multiplayer pvp game.  Don't look for bad comparisons that are easy to twist to suit when they've got pretty much zero relationship.


Ectar
Is World of Tanks dying?
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25.11.2016 12:45:33
 
Subject: Is World of Tanks dying?
Link on message: #13420946

Ectar: Every game has a limited life time.  If negative naysayers want to say WoT is dying then that means any "competition" are dead on arrival as they still have no where near the player base of this "dying" game.  Yes numbers might not be as high as previous years, but in reflection a lot of the stuff which bothered players then, still bother players now.  The game needs a refresh/reboot in someway that isn't just a new branch/tech tree distraction.   Fix the gripes players have and players will return, it's easily recoverable and I'm sure will happen in time.  I have faith in Thain having spoken to him directly in NYC last weekend.  The guy knows what needs done, it's just doing it the right way.


Ectar
EU Black Friday Specials?
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25.11.2016 10:26:43
 
Subject: EU Black Friday Specials?
Link on message: #13419983

View PostKazimierz_, on 24 November 2016 - 09:32 PM, said: yes no maybe I don't know :popcorn:

Ectar:   If there is no news articles yet, any discounts/events would be active in the premium shop/client


Ectar
Tier 3 vs tier 5.. Why?
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15.11.2016 16:56:57
 
Subject: Tier 3 vs tier 5.. Why?
Link on message: #13377196

View PostChepera, on 13 November 2016 - 07:42 PM, said: Crying is over, can listen to reason now.. Any particular reason for these slightly unfavorable matchups?

Ectar:    Sometimes you're the big fish, other times you're the little fish.  If you had set match making based on tiers each time, then people would only play certain tanks knowing they'd be top tier all the time. 


Ectar
Clan wars' reward tanks
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15.11.2016 16:38:03
 
Subject: Clan wars' reward tanks
Link on message: #13377115

View PostYEA, on 14 November 2016 - 11:01 PM, said: Hi fellow tankers, I think there is something unfair about reward tanks. Players who dont want to be in a clan, dont have the opportunity to have them. WG should either give all players the chance to have them or make the reward tanks 

Ectar:   But they're Clan Wars reward tanks. That is their sole purpose.  They are a prize for a specific objective.  If they were for everyone then why would anyone be encouraged or willing to play Clan Wars? ​​

View PostYEA, on 14 November 2016 - 11:01 PM, said: What do u think about this issue? 

Ectar:   I think it's perfectly fair as it is.  I think it's good some players feel it's unfair because it's not intended to be fair. It's not intended to be commonly available to anyone for little effort.  Heck even for the Clan Wars players it's not a walk in the park.   Not everything in a game is intended to be commonly available for anyone and everyone. Some things are behind skill walls, some behind timed gates, some require intense solo play and others require group play.  There is something to cater to different types of players. - If you make "rare" content commonly available, it's no longer rare, it's no longer special and no one looks forward to it or uses it.


Ectar
campaign pain
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15.11.2016 16:32:07
 
Subject: campaign pain
Link on message: #13377082

View Postvelouxioths, on 15 November 2016 - 06:57 AM, said: Hello commanders,
I had a long time to play the game but now I have come back! I decided to start the campaign and I picked the LT missions.Randomly I've chosed the second one because it looked easier.When I completed it I returned to the first one.Now,the game it seems like ti bugs or w/e as you can see I achieve the requirements but the mission is incomplete. Have anyone of you faced the same problem? What should I do? 

Thanks for reading the thanks for helping,

Roll out!

PS: If the topic is in the wrong section please transfer it.

Ectar:   You've completed the mission once already (otherwise you couldn't have completed the 2nd mission).  You can't just repeat primary objectives over and over for easy credits. If you try a mission again the only reason to do that is because you still have to do the secondary objective    You failed the secondary objective (survive the battle) so the mission will still show as incomplete.  You don't get any notification to say you failed a mission.


Ectar
Fair Play Policy - Big Bluff
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14.11.2016 02:47:23
 
Subject: Fair Play Policy - Big Bluff
Link on message: #13370916

View PostMollyMau, on 13 November 2016 - 05:34 PM, said: Fair Play Policy - Big Bluff

Ectar:   If you really believe this, then in the interest of science, call Wargamings bluff and see where that gets you.


Ectar
Got banned for name
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09.11.2016 13:30:17
 
Subject: Got banned for name
Link on message: #13348572

Ectar: Like it or not, justification or not, the naming rule are there for all to see and have been there since the game was created. No exceptions.   Now before rushing off to say "what about this name?" and linking accounts - report those names to customer support as they're the only people who will do anything.  Names are not periodically checked, like another other major MMO it's reliant on players reporting names which are not picked up by the blacklist when creating accounts.


Ectar
Fair Play Policy
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09.11.2016 00:20:48
 
Subject: Fair Play Policy
Link on message: #13346355


Ectar
I demand option to sell premium tanks for gold.
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05.11.2016 19:17:11
 
Subject: I demand option to sell premium tanks for gold.
Link on message: #13331801

View PostSovietBias, on 05 November 2016 - 04:55 PM, said:     When was the last time premiums were added in the in-game store, preferably before being launched, and made available in the test server for us to try? Yeah, probably 2 or 3, the tier 6's for Japan, Czech and (hopefully) Swedish Tree - and only one patch after.   So, although JT88 is old enough and so seems to be OP, so it is reasonable to assume we could have tested it before, I don't think this can be used as an excuse anymore.

Ectar:   Then maybe don't rush to buy premium tanks when they're first released? As I said you can try the ones which are available. For the others try checking out contributor reviews as the generally offer multiple different opinions.  Owning a new premium within the first week or 2nd week won't change much for you.


Ectar
I demand option to sell premium tanks for gold.
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05.11.2016 17:46:59
 
Subject: I demand option to sell premium tanks for gold.
Link on message: #13331384

View PostRimsplitter, on 05 November 2016 - 02:47 PM, said:   To be fair, demander just means to ask or request so it might be a case of unfortunate translation from the OP's own language.  Or maybe not.  Just sayin.

Ectar:   A demand isn't simply a request -  http://dictionary.cambridge.org/dictionary/english/demand  "to ask for something forcefully, in a way that shows that you do not expect to be refused"   Next time you ask someone a favor, or you'd like someone to help you with something. Start your sentence with "I demand that you...." and see how far it gets you.​  


Ectar
I demand option to sell premium tanks for gold.
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05.11.2016 16:30:31
 
Subject: I demand option to sell premium tanks for gold.
Link on message: #13331070

View PostSa1ee, on 05 November 2016 - 02:17 PM, said: As topic name, I demand option to sell premium tanks for gold. In shop are/was available trash like 8,8 cm Pak 43 Jagdtiger - 0 DMG, 0 penetration (203/237/44 in description with is obviously a lie), paper armor (250/80/80 in description with is obviously a lie), big and slow. No idea what to do with trash like this and no even option tot rade it for something usefull.
Similar issue with few other premium tanks, but jagtiger is the most obvious scam here.

Ectar:   You're going to get a lot of people trying to give you help and advice, which I guess you'll dismiss as you seem set in your ways.   for my part I'll just say I feel that the Jagdtiger 8.8 is a credit farmer. Protect that lower plate and go to town.     After over 5 years of premium tanks not being sold for gold, I doubt it's going to happen now.  Next time a test server is up I'd recommend trying out some premiums before you buy.  Starting a sentence with "I demand" when trying to put a point across, is never going to be well received.


Ectar
Rigging "top tankers" event
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05.11.2016 16:21:19
 
Subject: Rigging "top tankers" event
Link on message: #13331051

View PostSaWse, on 04 November 2016 - 01:02 PM, said:  Especially good streaks that happen from 2-10am are incredibly suspicious.

Ectar:   So do you feel player scores should only be taken from 10am to 1:59am?   Why not 9am or 3am?  Or why not just 1pm to 10pm?


Ectar
f0ck arty and fffffffffffooock WG for not fix it
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05.11.2016 16:07:25
 
Ectar
Killing crew without doing damage
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03.11.2016 12:24:56
 
Subject: Killing crew without doing damage
Link on message: #13322233

View Postluumu, on 01 November 2016 - 08:53 PM, said: I dont understand how this happened. I shot enemy arty, killed loader and damaged its gun, but didnt do any damage. Did that loader just have a really big head that stick out of M40/M43 and my shot blew his brains all over prokhorovka without actually hitting the tank(apart from the gun)?   Replay: http://wotreplays.com/site/3063205#fiery_salient-luumu-leopard_1

Ectar:   ​Pretty much yes.  He was ripped off the tank with the shell like the commander in Fury who gets wiped out by the Tiger :P


Ectar
wn9 will kill the game for me - WG can I ask you to do something about it?
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03.11.2016 12:05:45
 
Subject: wn9 will kill the game for me - WG can I ask you to do something about it?
Link on message: #13322155

View PostY_O_L_0, on 02 November 2016 - 08:27 PM, said: Greetings!   As far as I'm aware of there are plans for the new wn9 ratings, one major difference between wn8 and wn9 will be that wn8 shows overall and recent stats, but players using xvm in-game can only (?...I don't use xvm) see the overall stats, while wn9 will make "re-rolling" obsolete as it will only show the recent stats, which is more accurate, since some players play better today then they did 4 years ago.

Ectar:   WN8 and WN9 are player created tools for measuring epeens.  WG has nothing to do with either stats just like they have nothing to do with XVM (which is another player created tool to measure epeens). I can never get my head around people who use XVM (to see the stats of other players) and at the same time complain that other people use XVM against them.      XVM has turned into a plague for this community and the sooner it's disabled the better. 


Ectar
2 things we are missing/waiting right now from WG ( among many more)
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03.11.2016 11:55:41
 
Subject: 2 things we are missing/waiting right now from WG ( among many more)
Link on message: #13322109

View Postbandit287, on 02 November 2016 - 06:28 PM, said: 2nd. - Halloween special, since there is apparently a garage in the WoT files...who knows, maybe for next year ? WG, as your CONSTANTLY paying customers - do you have any answers ? Maybe from the people that represent the company on this forum ? No ?

Ectar:   Halloween garage has been added in the past. And in the past everyone complained about it and complained about not being able to disable it.    What contributes "Constantly paying customers?"  Just players who have premium accounts, players who buy gold packages once a month, or players who buy premiums?  If I have a subscription for a year do I have more say that someone who buys a tier 8 premium? How do you know what all the "constantly paying customers" really want? What's your source for other player's desires?   We had a weekend special but because it's wasn't promoted as a "Halloween Special or had a fancy garage for 4-5 days that's really what bothers you? I mean tbh, an arty focused special scared the crap out of me and most other players :hiding:    

View Postbandit287, on 02 November 2016 - 07:09 PM, said:   Excuse me, but as a game that's been much longer on the market ( World of Warcraft ) it has actual event calendar that is bringing a lot of fun content. Google :  Revenue Increase €217,9 million (2012)  WE are spoiled ? And that's for the 2012...... And since EVERYTHING they produce is a total fail, if not future or very resent fail, Tanks have been the only interesting thing they present. YOU could expect at least SOME creativity from a WHOLE continent office employees/developers. And dont give me that crap with - free to play game -....yeah you could manage to play for free up to tier 6,maybe 7. Then you either pay for at least premium or you give up quickly from that path.

Ectar:   4 year old data from a google search is irrelevant.  WG's operating costs it's investments and the company's fortunes are considerably different now in 2016 than they were in 2012.  Their operating costs alone have probably doubled since that time.  If you think that revenue = profit then I worry about how you balance your books.   The time an average players spends in WoW compared the time someone spends in WoT is also very different.  Warcraft is a virtual world  so it's only natural it would have seasonal holidays. It would be kinda weird to have a fantasy setting that had no holiday events.   Halloween makes sense in that environment in the same way that having an "End of World War 2" event in World of Warcraft would make utterly zero sense..   Fun holiday events are not something which are compulsory for games.  No game "has" to have a Halloween event, or a Christmas event or any other event. When you have global audiences picking and choosing holiday events isn't easy and no matter what events/dates are marked, people always get pissy for some reason.   ​


Ectar
Top 5's and 10's of each nation According to WG
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31.10.2016 13:08:27
 
Subject: Top 5's and 10's of each nation According to WG
Link on message: #13310952

View PostColdspell, on 31 October 2016 - 10:33 AM, said: There was also a page show which tanks were most played by pubs in each region for the past 5 years, North America- Kv-1 Europe- Kv-85 Russia- IS3 Korea- T34 East Asia- Kv1 It included a load of other figures including shells fired and battles played if people want to know I could post them, the only interesting number was tanks in hangers where light tanks are more then double that of any other tank type probably indicating a lot of people create accounts and never go past tier 3/4.

Ectar:   For EU it's actually from before the KV-1S split. It was most popular when it was tier 6 and not nerfed. The amount you see in battles has dropped off significantly. As with the Hellcat which is a shadow of it's former self.


Ectar
Attempt on creating a Constructive Topic about Arty
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31.10.2016 12:02:36
 
Subject: Attempt on creating a Constructive Topic about Arty
Link on message: #13310689

View PostKreshow, on 31 October 2016 - 06:37 AM, said: This Weekend SPG mission has proven to me that arty doesn't prevent camping, quite the opposite - it encourages it. 

Ectar:   Yes and No.   In matches without arty good luck trying to get any TD's to move. Some maps become impossible to move on certain areas as TD's will sit there for 7-8 mins unspotted waiting to get that 1 shot off.  Cliff west side of the map is a perfect example, as is Abbey, Prokhorovka, El Halluf.  Arty at least makes tanks think about repositioning.  Without arty unless you then nerf TD armour then welcome to World of Heavies and TD's as the meta changes to frontal armour and alpha damage (because you can just camp/sit on corners and trade).


Ectar
Top 5's and 10's of each nation According to WG
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31.10.2016 11:54:12
 
Subject: Top 5's and 10's of each nation According to WG
Link on message: #13310655

Ectar: Batchat 25t not number 1 French tank? Fatton as number 1 USA tank?   Well I guess in any top list it will come down to personal opinion unless there is a set standard (such as highest potential damage, influence on a battle, ease to play etc etc).   


Ectar
Something happened today... More unfair bans
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31.10.2016 11:32:28
 
Subject: Something happened today... More unfair bans
Link on message: #13310571

View PostAzurlte, on 26 October 2016 - 02:51 PM, said: I was happily playing on Ruinberg in my Spahpanzer 1c and then an alled IS shoots me once then proceeds to pin me up against a wall and i go ontop of him. he dies and i get banned??? i did nothing wrong???

Ectar:   To summarize.   You're playing on Ruinberg in an SP1C.  You go to the corner where heavies always brawl, and for whatever reason, you stay there in your light tank in the middle of the heavies.  The heavies are trying to position for shots and you're moving in between them.  Your spotting is redundant as the heavies will re-spot anything themselves.  In short, it's a terrible position for a light tank to stay (rush for initial spots I can understand, but you don't just stay there afterwards getting in everyone's way as you're contributing nothing).   You then decide to try and peak to get a shot in front of the heavies. An IS who's most likely in sniper view hits you when you roll out in front of him.  Rather than wait for an apology or accept that you getting shot was your own fault, you instead shoot the IS.  So the heavy tank in your team who's brawling, now has less health.  GG you're contributing to your team losing now.  The IS is obviously unhappy at you shooting him so he pins you against the wall. You eventually flip and the IS gets destroyed by you. The IS basically kills himself and you which was dumb from him (but the provocation/frustration was understandable).   If you want to look back on this in hindsight, please take the following from it.  - The ban was just, you team damaged someone in frustration due to your own mistake, not his. It would be impossible to avoid that from the IS and most accidental team damage comes from that exact scenario (someone moves in front of someone about to take a shot when they're in sniper mode).  - You can avoid those situations by waiting for teammates to shoot, or simply not being in the wrong place with the wrong vehicle. Yes, accidents will happen and there is no way to 100% avoid them. In this situation however, you have to accept your positioning was totally wrong and was the main contributing factor to what happened.   The fact you instantly shot him back without waiting for a sorry or waiting to see if he was blue, shows you have no qualms in shooting a team mate (accident or not). With you killing his tank due to the grinding, that and the single shot are not enough to get you banned.  You've done team damage before and likely recently.   In the past 2 weeks, I've shot 3 players by accident.  2 were team kills. Each time I was in the wrong and apologized. I haven't turned blue yet.  1 was a bad/risky shot with a dead gunner and 2 were shots where team mates moved when I was in sniper mode into the recticle (one long range, one close range as I was aiming for a weakspot).    Accidents happen. If a teammate isn't blue, you don't shoot them. I don't know how many times this needs to be said but I'm sure we'll be having this same conversation again next week with someone else. At nearly 6k battles there is no excuse for not knowing how team damage works or when it's ok to shoot back.


Ectar
Can somobody from WG explain this to me?
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31.10.2016 11:02:49
 
Subject: Can somobody from WG explain this to me?
Link on message: #13310467

Ectar: Platoons.  Also MM won't always give you 100% equal tier for tier. That's not how it works.


Ectar
drowning punishment
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26.10.2016 20:19:43
 
Subject: drowning punishment
Link on message: #13291938

View Postjabster, on 26 October 2016 - 12:39 PM, said:   There's a penalty for team killing, does that make it worthwhile. I'm really not sure what argument you're trying to make here?

Ectar:   I could walk to work, or get a taxi.  I don't see where you're coming from either.     You asked why I think it's worthwhile? I've given you a reason but we're going round and round in circles because you disagree and won't take a different opnion as answer.  I don't have to agree with you. I don't have to see it your way. I think it's worthwhile because some people seem to think the enemy team is there to satisfy their needs "Things like I have a mission therefore the enemy team will play along and let me get it". They're not. They're there to win, cause you to lose, or be as disruptive to your win as possible.    If the enemy team does something you don't like which denies you glory. Tough crap really. They're not there to do you favors.  I personally couldn't care less if people want to team kill, drown, suicide rush, whatever. I'll likely never see that player again.  If someone is going to be a [edited]in-game, they're going to be a [edited].  At least with drowning they get punished for it and if that makes them feel better about themselves in some messed up way, then good for them.  I won't let that 1 battle haunt my dreams or mull it over not stop.   If people want to do something to disrupt the enemy team, fine, go ahead.   Would I do? Not really.    Disrupting their own team with something like team killing? Well that's a totally different discussion but nice misdirection.


Ectar
drowning punishment
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26.10.2016 15:28:17
 
Subject: drowning punishment
Link on message: #13290706

View Postjabster, on 26 October 2016 - 11:18 AM, said: I agree with all of that but I'm having trouble understanding why you think a player should incur a penalty while at the same time it's worthwhile to deny the enemy glory by drowning so they can't kill you when the game is lost.

Ectar:   A player should incur a penalty because otherwise, it's a free pass to garage with no repercussions. I think it's worthwhile because why would I do something to help you as an enemy player? I haver a choice to drown and it depends on the map. I know I'll get cost associated with that. Do I think it's dickish? Yes. Does it really matter? Not really. So you didn't get a kill. Boo hoo.    I think it's worthwhile specifically because there is a penalty for it.  People are doing it to be [edited]and there is a repercussion for it.  I'm all for people getting repair costs for their own stupid actions.


Ectar
drowning punishment
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26.10.2016 14:42:04
 
Subject: drowning punishment
Link on message: #13290526

View Postjabster, on 26 October 2016 - 11:18 AM, said: I agree with all of that but I'm having trouble understanding why you think a player should incur a penalty while at the same time it's worthwhile to deny the enemy glory by drowning so they can't kill you when the game is lost.

Ectar:    You can either die normally, or you can do something else where you die and will likely upset/frustrate someone in the other team.  I thought that's the way people wanted things to be?  Bring back cross team chat so I can see their frustrations and all that? Let me show you a screenshot of a guy being frustrated with me?  Lets troll this player/thread who is upset at something in-game?      Isn't being a troll and doing stuff to antagonise other players how things work here?  I mean, why you try to be the voice of reason, people don't like that do they? So if you go with the flow that's wrong too?   Players should get a penalty because there should be no free passes to garage or ways to quit battles without suffering penalties.  If they want to drown themselves they can go ahead and do that. I'm not going to get upset by it. Personally, I don't do it myself although I might make it seem like I'm doing that to see who I can bait into killing themselves needlessly at the end of the battle as they're obsessed with that final kill.    If I'm in a fast tank and it's 5-1 left, you can be sure as hell I'm hiding. Why would I as an enemy player, do something to benefit you? I don't want your team to win, and I don't want my team to lose.  A draw is as bad as a win so it will change nothing for my team, but it will deny your team the win.   Me hiding isn't unfair, it's your team's fault for not just capping or killing me earlier in the battle.   Arty or any tank drowning doesn't have an impact on your game. You still win. They get penalised regardless and count as vehicle destroyed.  I still don't see how this is an issue other than "I didn't get some credits/exp" from the kill which isn't a high amount, and for the "I didn't get my mission" - that's not the only chance you had for this mission before now, and it won't be the only chance you have after now.   Blame the RNG for that.  


Ectar
drowning punishment
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26.10.2016 14:13:24
 
Subject: drowning punishment
Link on message: #13290414

View Postjabster, on 26 October 2016 - 11:00 AM, said:   I can easily suicide by just driving straight towards the enemy as well besides the fact it seems pretty easy to deceide between an start of game drowning and an end of game one - did you ever push for the latter not being punished as it's 'worthwhile"?   As the the last part, I don't think they are comparable as one is against the spirit of the game.

Ectar:   Before physics, if you wanted to leave the battle you could either drive towards enemy team and die, park your arty against a wall and splash damage yourself to death, or just quit to garage.  All 3 had penalties. After physics, you could still do all 3, or you could also drown and drowing didn't give you vehicle damage or crew damage. - That was an unintentional mistake as it allowed people to quit to garage with no penalty.    What's so hard to understand about that?  It has a penalty because due to fairly big changes in gameplay, a loophole was discovered and people abused it.  That loophole was closed.   However players chose to die at the end of the battle, be it drowning, flipping their tank on their roof, driving out into enemy fire, or just giving up and going back to garage - all have intended penalties.  Why?  So no one can just bugger off out the game with no repercussions.


Ectar
drowning punishment
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26.10.2016 13:58:04
 
Subject: drowning punishment
Link on message: #13290354

View PostLowered, on 26 October 2016 - 10:55 AM, said: I have failed the "spot 3 arty and do dmg to them" mission 5 times already because of the usually suicidal morons that play arty. It takes a LOT of tries to get into a match with 3 arty while driving a light tank, and it takes a LOT of tries to be the one that spots them, and does damage to them.. If you take those factors into consideration, it takes a butload more time when the idiots suicide when they are left almost alone..   I have zero respect for anyone that is playing arty, and that kind of behaviour only makes me angrier at some players.  

Ectar:   And I took something like 25-30 attempts to do LT-15  each time competing with at least 2-3 other light tanks.   You can't expect the enemy team to do you favors. What about all the times where a team mate shot the arty before you did. Was that unfair? Do you have zero respect for the team mates? 


Ectar
drowning punishment
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26.10.2016 13:46:06
 
Subject: drowning punishment
Link on message: #13290300

View Postjabster, on 26 October 2016 - 10:41 AM, said: I think that somewhat misses the point. This is a game so playing "fair" would seem a reasonable thing to ask after all if drowning is fine then why have a system in place the punishes it in the first place?

Ectar:   Drowning is something that can happen. Same if you tipped your tank.  The issue is that people were drowning to get out a battle quickly without facing a penalty (as drowning destroyed your tank).  It was simply something overlooked with physics was added so the penalty was added as it counts a vehicle destroyed. There are countless FPS games that won't allow you to shoot yourself, yet you can die to your own grenade (and you can choose to commit suicide in-game by doing that)  just like in countless FPS games you can jump off high buildings.   So the guy in the enemy denied you kill. Big deal. It's like complaining someone else in your team shot someone first. You and you alone getting a medal isn't something 29 other guys in a game are going to help you with.


Ectar
For WG!
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26.10.2016 13:38:13
 
Subject: For WG!
Link on message: #13290275

View PostThe_Baal, on 25 October 2016 - 06:13 PM, said: Totally unnatural geographic of maps, just try to look on WarThunder or AW. WoT had like tank game big lead From which it profit for now, but other game are going better and better and you are stagnate, 

Ectar:   Might want to show sources for that. I mean, server populations for AW (which as I understand is still in Beta) have never been announced and were never shown in game on the UI anywhere. I admit it's been ages since I played it myself.  A quick glance at Twitch on any given day shows you which games people are streaming and AW is never anywhere near World of Tanks, heck it's never near World of Warships.   Both AW and WT are good games on their own merits and have different attractions to them. But let's not pretend they're knocking on World of Tanks door just because they have tanks. You have can your opinion on which game you like more, but don't confuse opinion with facts. Unless you can show me server population numbers to back up the claims.  - Last I checked War Thunder's server pop you see in the client includes NA, EU and RU - The EU World of Tanks server alone tops that without including the NA, RU regions and without including World of Warplanes servers for EU, RU and NA. I've never seen AW server figures and any glance at their forums is telling regarding how many players are available for higher tier PvP matches.   Sources.  Sources always make compelling arguments and discussions something people can get behind and enjoy. Otherwise, it's incoherent ranting and agendas.   Also just because someone doesn't agree with you, doesn't make them a WG fanboy. It could just be that people have different opinions.  If you can't accept that people might disagree with you, then you're not looking for a discussion, you're just looking to rant/vent and most people can't be arsed reading/replying to that... Or the forum regulars will troll you because they can see this topic is going nowhere.  I know which of those 2 likely outcomes will happen based on experience ;)


Ectar
drowning punishment
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26.10.2016 13:22:40
 
Subject: drowning punishment
Link on message: #13290222

View Postpetrified_penguin, on 26 October 2016 - 05:43 AM, said: Ok so it is really starting to bug me that at the end of a game tanks (usually SPGs) instead of trying to fight to the end instead find the nearest pool of water and drown, or even worse (maybe) the tanks with big splash damage will drive up to the nearest wall and kill themselves that way (which is stupid because as far as I'm aware they still have to pay the repairs for that).

Ectar:   After physics changed and drowning became a thing, initially there was no penalty. I and various other staff pushed for a penalty and now any vehicle that drowns counts as having all crew and modules killed/destroyed which equals maximum repair cost.   The fact you don't get to kill that player doesn't really make a massive difference to your battle outcome. The fact they kill themselves only works out worse for them. The system is fine as it is.   At the end of the day, anything you can do to deny the enemy team a win or deny them glory is worthwhile. You're not there to do the enemy team favors and help them get medals. If an SPG kills himself rather than me spending 7 mins trying to hunt him down, I'm cool with that.  If my team are dumb enough to try and hunt someone down instead of capping, I'm cool with that.  Sometimes you have smart people on your team, sometimes you don't.


Ectar
TEAMKILLING = SOLVED
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19.10.2016 11:55:00
 
Subject: TEAMKILLING = SOLVED
Link on message: #13263690

View Postmetej, on 17 October 2016 - 05:28 PM, said:  For example, fully zoomed in and ofc I killed allied LT driving in front of my gun, but what could I do about it? 

Ectar:   Nothing. It was an accident and events like that are rare. If it happens on rare occasions it's nothing to worry about and people should take more care when crossing the guns of a teammate.  Personally, I prefer games with friendly damage if it's slow paced (like World of Tanks). For faster paced games where the combat is hectic, friendly fire on takes too much out of the game.


Ectar
Suggestion: Non premium ammo League
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19.10.2016 10:53:20
 
Subject: Suggestion: Non premium ammo League
Link on message: #13263511

View PostDennyb, on 18 October 2016 - 05:53 PM, said: View PostLordMuffin, on 18 October 2016 - 05:52 PM, said: I believe a reduced dmg on prem shells is a much more interesting and good way to go.   I completely agree with this. It's the most simplistic and easy to do method of addressing, somewhat, the problem of how unbalanced premium rounds are at the moment. More pen for less damage; a pro and a con and, not just a straight pro.

Ectar:   I completely agree with this. It's the most simplistic and easy to do method of addressing, somewhat, the problem of how unbalanced premium rounds are at the moment. More pen for less damage; a pro and a con and, not just a straight pro.   This is what I'd like to see also myself.  It should be a choice/situational call to switch to another ammo type. In it's current format most premium shells trump standard shells in every situation and there is no choice. One of my first experiences of watching someone play the game was a colleague at Blizzard playing the game, with someone else giving him advice and I can always remember him yelling to switch shells as he's behind him.  It's rare you see people switch to HE and I admit I forget to do it all the time. I'm so used to standard shells and their penetration. Heck the only time I load a premium shell or two is when I'm a tier IV in a tier VIII game, or a tier VIII in a tier X game. ​

View PostLordMuffin, on 18 October 2016 - 05:52 PM, said: I believe a reduced dmg on prem shells is a much more interesting and good way to go.

Ectar:


Ectar
Suggestion: Non premium ammo League
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18.10.2016 14:24:01
 
Subject: Suggestion: Non premium ammo League
Link on message: #13260170

View PostDennyb, on 17 October 2016 - 02:52 PM, said: I never said anything was pay-to-win in a post in this thread so I'm not sure what you're talking about. I only commented on your comical over exaggerations. You seem to be mixing up another persons post with mine.

Ectar:   How can you claim something is "pay to win" when you don't have to pay a dime to obtain it, and it doesn't = automatic wins?   How is premium ammo only "pay to win" and not all the other perks like consumables, crew skills, crew/free exp also considered pay to win?


Ectar
"Toxic Chat" Scam and Other WG Fails
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17.10.2016 13:54:22
 
Subject: "Toxic Chat" Scam and Other WG Fails
Link on message: #13255337

View Postjabster, on 17 October 2016 - 10:29 AM, said:   Do you know what also did in football, they cracked down on the real abusive language but still let banter take place. Do you know what they didn't do, ban you 'speaking' to the visiting fans.

Ectar:   True, but you can't control "banter" like that in football and tbh, football grounds are full of vile and venom all under the banner of "it's just banter".  This is why comparing games to real life situations/sports like this are not a good example as anyone can twist things to suit.   In football, the comparison would be preventing teams from talking to each other. Ofc they can do that but really what do they say? "Nice header mate?"  "Well tackled my friend" - No they might say hello at the start if they know each other and the rest of the match they're doing everything they can to unsettle and wind up each other.  - Again easy to twist it in your favor and tbh what happens in a football match is irrelevant to how things should be done in a computer game.  


Ectar
"Toxic Chat" Scam and Other WG Fails
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17.10.2016 13:12:37
 
Subject: "Toxic Chat" Scam and Other WG Fails
Link on message: #13255160

View PostCmdRatScabies, on 17 October 2016 - 09:44 AM, said:   Well if Boxing didn't exist it would be hard to make an argument for it.  Same with motor racing, horse racing etc. etc.

Ectar:   You're not removing the entire sport here though. You're removing something from the sport that creates a mainly negative aspect.  Football has harsher penalties now for players abusing the referee. Players used to surround referees, be abusive to them and pretty much try to intimidate them into reversing a decision.  - A negative element of the game which has now been removed.     All other sports where there has been instances of negativity or unsportsmanlike behaviour between teams generally has stuff either with harsher penalties now, or it's banned/stamped out altogether.  they don't just end the sport same way that removing cross team chat isn't cancelling World of Tanks.


Ectar
Suggestion: Non premium ammo League
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17.10.2016 13:05:07
 
Subject: Suggestion: Non premium ammo League
Link on message: #13255134

View PostDennyb, on 17 October 2016 - 09:33 AM, said:   Sure thing, buddy. :popcorn:

Ectar:   So you feel that premium consumables (purchasable with credits or gold)  crew exp (boostable by gold) crew skills (boostable via free exp/gold) equipment (purchasable with credits, can't be removed without gold) are not an advantage over a player who would have none of them? If the entire point of removing premium ammo from a contest is because of "pay to win" claims for something purchasable for in-game credits. Then surely all other "boostable" features have to be removed too.   Why just remove premium ammo when all the other things listed above create an unfair advantage also.


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