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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Ectar
Clan Wars: Armageddon
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01.06.2015 18:41:36
 
Subject: Clan Wars: Armageddon
Link on message: #10835423

View PostYourMomsHotFriend, on 01 June 2015 - 02:27 PM, said: And which tiers this event is going take place ? tier 8 or t10 ?  

Ectar:   tier VIII


Ectar
Abuses of the complaint system!
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01.06.2015 12:38:02
 
Subject: Abuses of the complaint system!
Link on message: #10832639

View PostPenguinMafiaDon, on 31 May 2015 - 08:33 AM, said: He then said that he had submitted complaint against me for blocking him. I know that there will be no comebacks on this one for me but recently I had an instant of a player trying to use his entire clan to complain against me for nothing less than shooting his enemy LTTB with my Tiger 2, I know, I couldn't work it out either.

Ectar:   In about 90% of the situations, whenever someone says "reported" or "I'm reporting you" they don't.  It's said to provoke a reaction or scare you. It's impossible for a player to know if someone really goes through with the threat or not unless you see a video/livestream of them doing so.   We monitor the complaint system and abuse of the system can be tracked. We're not going to go into the nitty-gritty of how it works as all that does is give players who would abuse the system, more information with regards to how to do that.   Some categories due to their nature have an automatic threshold that when it is reached, a ban will be issued. This ban still has to be manually activated by a member of staff.  The only fully automated system is the team damage/team kill system that bans players without staff interaction.


Ectar
Weekend Special
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29.05.2015 19:59:48
 
Subject: Weekend Special
Link on message: #10817392

Ectar: Think I'll be picking up some new tanks myself this weekend or at least some new garage slots!


Ectar
Tomatoes? Where did all (normal) players go?
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29.05.2015 12:32:07
 
Subject: Tomatoes? Where did all (normal) players go?
Link on message: #10813961

Ectar:   Seriously?     Thread closed for obvious reasons.  Some of you really need to learn to ignore trolls and not get drawn in.  Expect some personal messages for the more colourful language used when referring to each other. - Ectar


Ectar
Clan Portal: New Improvements
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26.05.2015 19:40:00
 
Subject: Clan Portal: New Improvements
Link on message: #10792855

View PostGehakteMolen, on 25 May 2015 - 04:39 PM, said: too bad i STILL CAN NOT SEND A MESSAGE TO THE ENTIRE CLAN (a working msg that is...)   it would also be nice if i can see activity of ppl in clan, be it last time login, or how many games past 30 days or whatever...

Ectar:   Will pass this on. Can't make any guarantees but will make sure the relevant people are aware of this request.


Ectar
Version 9.8: Map Changes
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26.05.2015 19:20:14
 
Subject: Version 9.8: Map Changes
Link on message: #10792698

View Post_Cadence_, on 26 May 2015 - 12:26 PM, said: Seriously WG can you just for once leave the maps alone! Stop wasting time on this pointless crap and use that time to make new maps! Also bringing back certain maps like Dragon Ridge would add some variety. Seriously when it comes to map design you are lazier than the Porsche's 911 designers  :facepalm: 

Ectar:   I admit I liked the look and feel of Dragon's Ridge but as a map to play on it just didn't work. The previous change just added a new bottleneck to it and it didn't really allow for any variety. Most of the map was essentially wasted.  

View Postmaxim131, on 26 May 2015 - 01:03 PM, said:   YES! Negrep more you fools.   How about Giving Constructive Reason why you disagree? Why no? Give more Negreps, I'm ready for having -1000 rep points. I Appericate it.:)   Fools will be fools. Not sure if they actualy trying to make me anger.

Ectar:   You do realise that acting this way just encourages people to downvote you?  As much as you like to say it doesn't bother you, editing 3 of your posts to complain about downvotes is sending a different message.  


Ectar
Weekend Special
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25.05.2015 13:02:07
 
Subject: Weekend Special
Link on message: #10784047

View PostCodename_Jelly, on 22 May 2015 - 03:36 PM, said: Where the hell did the Equipment sales go ?

Ectar:   As a rough guide, equipment sales are usually once a quarter.  You shouldn't expect something like that once a month.


Ectar
Ticket not yet answered for account suspension for inappropriate nickname
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25.05.2015 12:54:48
 
Subject: Ticket not yet answered for account suspension for inappropriate nickname
Link on message: #10783997

Ectar: Seeing as this thread was resurrected from January and is now going off topic, I think that's a good time to close it now. If you have an issue with a name change or name you've spotted in-game, please contact our support team.   - Ectar


Ectar
Idea: Voluntary Forum Moderation
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21.05.2015 12:25:27
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10763066

View PostSuperJimbo, on 20 May 2015 - 10:32 AM, said: A small victory maybe for you guys? http://ritastatusrep...nteers.html?m=1  

Ectar:   This has nothing to do with the EU region.  

View PostGrumblingGrenade, on 20 May 2015 - 06:42 PM, said:   No, it isn't. It's just nice to know that somewhere, they are implementing such a feature, and releasing it on an actual forum. The WG EU forum staff committee have acted upon the views expressed in this thread, at least, with the introduction of new "Community Contributors", and an influx of moderator activity, and I was not bearing reference to this small thread. Moreover, I am sure that a group of forumites on the Russian forums felt the same way. It still looks promising, as policies are subject to change, (as is everything), so we may see some introduction of this idea at a later date on the EU forums.  

Ectar:   The Community Contributor program has been in place long before this thread was created. The introduction of new Forum Contributors was set up before this thread was posted also.   Again, please don't assume that just because you've asked for something in this thread, that we must react to it or do as you say. I appreciate what you're trying to do but please don't go down this line where you make out that a group on this forum, or a group of the RU forums somehow has some influence on how those forums are ran.       I think this thread has ran it's course now.  We're aware that coverage is something which may be a concern to players and we try to maintain a presence in threads when needed. Forums are a place mainly for players to interact with each other.  More Moderators are on the way, more Forum Contributors are on the way. Those additional roles however are not something that's a result of this thread.  The Forum Contributor program was in place before the thread was created and more Moderators are required simply because forum usage has increased by players.   Volunteer mods or an extra layer of moderation is not something we have any plans for.  If you seriously wish to assist with moderating the forums, please send a PM to Mr_Kubrick who is the Lead Moderator.


Ectar
Should forum sanctions be issued based on reputation ?
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20.05.2015 19:57:36
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10760112

Ectar: I feel this thread has ran it's course and is quickly going the wrong way. A clear majority of players have voted that reputations points should have no impact. I'll now be closing this thread.   - Ectar


Ectar
Should forum sanctions be issued based on reputation ?
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20.05.2015 15:02:23
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10758451

View PostSeekless, on 20 May 2015 - 08:54 AM, said: @ Ectar: I sit on 3 warning points, not that I care (and why would I, I can just make a new account if this one got banned) for a (funny) wordplay which was on the edge but not over it. I got the points from a mod who clearly barely speaks a word of proper English and definitely cannot read his own rules properly based on the fact I explained I didn't break any of the rules as put forward by WG and got zero reply on that.   @Ectar and Homer: - If you ask us to ignore something cause it has no value then remove it. Reasoning for experts apparently.

Ectar:   If you didn't care about the warning points you wouldn't have brought them up.  If you want your warning points reviewed, please follow the details in this thread - http://forum.worldoftanks.eu/index.php?/topic/362083-forum-warning-points-and-why-updated-26022014/   Removing threads all the time isn't required. Forums are a place for players to discuss topics and people will reply to topics they want to. Topics that are deemed "wrong" or not worth discussing by the community will die out on their own without any intervention from us. There is countless posts where we think "should we lock this" and instead we'll monitor it and see that within 5 hours, no one has replied, then within 24 hours it's on page 3 or 4 as it's not a topic the community wants to talk about.   I know that some people like to point fingers at all the things that's wrong with the forums and why, however as I've said before a big part of changing things around here is the community starting to use the forums as they are intended and taking some time to think about what they're posting. The General Discussion section isn't just "anything goes". If that was the case we'd have no need for any subsections and trying to find information on something specific would just always end up as a new thread. - Want advice on SPGs? We have a section for that. New to the game? We have a section for that.  Want to compare tanks? We have a section for that.  Want to show off your video's? We have a section for that. There is a whole wealth of knowledge, information and discussion outside of this single section.   As they say you can lead a horse to water, but you can't make it drink.


Ectar
Should forum sanctions be issued based on reputation ?
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19.05.2015 19:12:50
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10754076

View PostCroustibatFR, on 19 May 2015 - 03:58 PM, said: Tell me, how much can you discuss in a "arty is bad remove it from the game" thread ? You cant. 

Ectar:   You don't discuss. It's a whine thread.  Just like if someone said "The AMX 40 is the best tank ever" anyone who disagrees or says it's rubbish is likely to get downvoted.  The forums are full of different threads discussing different things. Share you views on the topics that are real conversations and discussions and avoid the obvious biased one, then you'll do just fine.  When you storm into a topic and post something that's the opposite of the common theme in the thread, it's natural players will down vote you. If you don't like how that happens then stay out of those threads because there is no way you'll turn those people round.  

View PostSpek_en_Bonen, on 19 May 2015 - 04:12 PM, said:    

Ectar:   Can you please stop trying to derail this thread to talk about about your connection. This is something you need to discuss with our Customer support team.  


Ectar
Should forum sanctions be issued based on reputation ?
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19.05.2015 18:46:43
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10753910

View PostCroustibatFR, on 19 May 2015 - 03:43 PM, said:   Proof, if it was needed again: this post caught FIVE neg reps (and i guess it will get more), and of course got no answers.   Yes I sent PMs to homer_j and ectar, to explain them some things and provide some context. And i posted that i sent them a PM to keep being transparent and neutral. If i wanted to hide it i would not have posted "hey i sent you a PM", they would have seen it ... Geez what is wrong with you people ?      

Ectar:   You're making an issue about your rep points.  Your rep points mean nothing.  Because you're letting people know something bothers you, they're doing it because they know it bothers you and you'll react to it.  This is known as "feeding the trolls".   My advice to you here is to let it go and move on. 


Ectar
Should forum sanctions be issued based on reputation ?
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19.05.2015 17:41:04
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10753519

View Posttigerstreak, on 19 May 2015 - 01:34 PM, said: In 4years? of posts, i made it to a genuine 120positive reps +then in 1wk, of not posting got >100neg reps. 1player can only neg rep 5/d =serious fanboy clan trolling

Ectar:   Let me know exactly when this claimed 1 week of no posts and 100 neg votes was, and I'll happily get it checked out. Please remember however that I can see every rep post, that means every rep you've been given and who by. It's just as easy to spot players boosting their own rep with alt accounts.....


Ectar
Should forum sanctions be issued based on reputation ?
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19.05.2015 16:33:45
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10753151

View Postbean57, on 19 May 2015 - 11:26 AM, said:  perhaps Ectar can confirm.  

Ectar:   We have that option disabled specifically to avoid the situation you pointed out.  We don't want players PMing each other with things like "You downvoted me, why?"  or creating a topic and then calling out everyone in the topic who downvotes it for whatever reason. The simple answer is they disagreed with what you said.  On a forum starting out I can see the benefit of it being visible from the start, sadly with our forums being so active for so long, it would create more issues than it would solve.  

View PostTanksB2Jaysus, on 19 May 2015 - 11:51 AM, said: Ever notice that the ones who talk about rep points are the ones who "Don't care"?    :teethhappy:

Ectar:   In all honesty, yes.  The other thing people who care about rep need to understand, is that you make out that rep points are important to you, then people will downvote out of spite and to troll you.   

View PostXerkics, on 19 May 2015 - 12:01 PM, said: If you want an example of how to get negrepped for a constructive topic make a topic or comment asking for advice how to,play arty or have something positive to say about arty and your almost guaranteed to get multiple neg rep rating.

Ectar:   Yes and no.   Create the topic in the General Discussion section where you have a huge variety of different players with different tastes, that will probably happen.  Post it here however and you'll find lots of players willing to help.  There is an SPG sub section of the forums specifically set up for topics like that. We create the sections for players to use, it's then up to players to decide to take advantage of that.  

View Posttigerstreak, on 19 May 2015 - 01:26 PM, said: Please can you explain what sanctions wg apply to players Thanks

Ectar:   Come on dude, you have over 2,000 post here and I have you link this for you? - http://forum.worldoftanks.eu/index.php?/forum-35/announcement-124-forum-rules/  - Section 4 specifically.    


Ectar
Should forum sanctions be issued based on reputation ?
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19.05.2015 12:29:04
 
Subject: Should forum sanctions be issued based on reputation ?
Link on message: #10751599

View PostCroustibatFR, on 18 May 2015 - 10:30 PM, said: What bothers me more is if it is used to decide wether to apply sanctions or not.

Ectar:   I can categorically say with 100% certainty that forum reputation will never be a factor in sanctioning a player.  Reputation is something given/taken away by other players. It has nothing to do with moderation.  When I see a player with high neg reps that means one of a few things:   They post a lot of controversial/unpopular/untactful comments They deliberately troll They have at some point incurred the wrath of a clan/group of players   The reputation on the account means zero when applying a sanction and will always mean zero.  All that matter is the offence you're reported for and your previous warning/sanction history (as serial offenders are treated more harshly as they should know better).   We won't treat someone differently because they have bad rep, we won't treat someone differently because they have good rep.  You break the rules you are treated just like everyone else. There is no selective moderation or 1 rule for one group of players and a rule for another.  


Ectar
Clan Wars update 12/05/2015
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13.05.2015 18:08:10
 
Subject: Clan Wars update 12/05/2015
Link on message: #10719829

Ectar: Hello guys,   We'd like to share some info with Clan Wars players following a small update yesterday.    First of all,  there is a bug that affects chips and may result for example in a technical loss instead of a technical win against the NPC. We're investigating reports of this issue, if you're affected please send a ticket to support to review the case.   Secondly, we have introduced a new system for multiple attacks on a province (Challengers battles):   Clans attacking must have a minimum of 13 chips. Having fewer than that will result in a loss and remove the Clan from further combat. Clans that are drawing are also removed from further combat. Starting Base is assigned randomly.   Please note that this is for challenging battles and doesn't apply for the owner of the province.


Ectar
Removal of Premium Tanks From Shop
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13.05.2015 17:43:55
 
Subject: Removal of Premium Tanks From Shop
Link on message: #10719672

View PostAnkot, on 13 May 2015 - 01:59 PM, said: This might be a dumb question but what happens if I buy the pack when I already own one of the tanks it includes?

Ectar:   You get the gold value equivalent of the tank instead.


Ectar
Removal of Premium Tanks From Shop
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13.05.2015 16:08:17
 
Subject: Removal of Premium Tanks From Shop
Link on message: #10718991

View Postlord_chipmonk, on 13 May 2015 - 01:02 PM, said:   Makes sense. Though I don't think people are going to get hyped up about the Pz IVS in the same way they do about the Type 59. ;)

Ectar:   True, which is why we wouldn't replace the Type 59 with one of these tanks as a prize. They're more likely to be used for either runner up prizes or smaller contests, perhaps even for ones ran by contributors.


Ectar
Removal of Premium Tanks From Shop
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13.05.2015 16:00:16
 
Subject: Removal of Premium Tanks From Shop
Link on message: #10718934

View PostGremlin182, on 13 May 2015 - 10:42 AM, said: Hmm NA server gets a contest to win a Panzer IV S while we can buy one before its removed.   Working as intended

Ectar:   All four of these tanks will be available in future WG contests as prizes, it's part of the reason for their removal so that we have a variety of no longer available content as exclusive prizes


Ectar
Public Test of Update 9.8
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12.05.2015 12:40:15
 
Ectar
Happy birthday Ectar!
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12.05.2015 12:09:21
 
Subject: Happy birthday Ectar!
Link on message: #10710800

Ectar:   My Birthday was last month and I was 34.... Thanks anyway.


Ectar
Update 9.8 Patch Notes
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11.05.2015 17:27:22
 
Subject: Update 9.8 Patch Notes
Link on message: #10706471

Ectar: Changes in Version 0.9.8 Common Test 1 vs. Version 0.9.7   Important: - Added a new special test game mode.
- Changed, rebalanced, and reformulated conditions for some personal missions. Total changed: 36 missions.
- Added the ability to fight Battles for Stronghold in Tier VIII vehicles for Strongholds of Level V–VII.
- Added the ability to create a Platoon and invite a player to join during the battle.
- Added the ability to switch between the SD and HD versions of the game client in the game installer and launcher. The SD version will include textures of a lower quality and consequently occupy less space on the hard drive.
- Added Personal Reserves. Once activated, Personal Reserves of different types will increase the number of credits, Free Experience, crew experience, or Combat Experience earned. Each Personal Reserve has a certain duration. You can earn Personal Reserves by completing certain missions.   Vehicles: - Transferred the T-54 mod. 1 Tier VIII U.S.S.R. Premium medium tank to the in-game Store. - Reworked the following vehicles in HD quality: Wolverine, Type T-34, Leopard 1, Hummel, M4A3E2 Sherman Jumbo, M48A1 Patton, Type58, SU-85, Cromwell, T26E4 SuperPershing, T32, Pershing, IS-3, AMX 50 120. - Set the shell flight range at 400 meters for all low-caliber auto cannons and machine guns.
  Improved some characteristics of the following vehicles:  А-20, BT-7, KV-13, IS-8, IS-7 Durchbruchswagen 2, Pz.Kpfw. I, Pz.Sfl. IVc, Nashorn, Sturer Emil, VK 30.02 (D) Churchill Gun Carrier, Vickers Medium Mk. III, Vickers Medium Mk. II M2 Medium Tank, T28 Prototype, T30 D1, B1, ARL V39, AMX 13 75
- Decreased some characteristics of the following vehicles: Conqueror Gun Carriage, AT 7.
- Fixed the thumbnail of the T95 tank destroyer.   Maps and Objects: - Fixed various issues and improved gameplay on the following maps: Siegfried Line, Karelia, Sand River, Airfield, Westfield, Murovanka.
- Removed the Komarin map from the Random Battle mode.
- Deleted resources of the Northwest map from the game client.
- Reduced the battle level of the Hidden Village map.
- Added a new map for the test mode.
- Improved effects on the following maps: Lakeville, Erlenberg, Siegfried Line.
- Reworked destruction effects for some environmental objects.   Other: - Added personalized discounts on purchase of Premium Account. - Added battle performance badges to the battle interface that are awarded for performing various actions in combat (can be disabled in Settings). - Added notifications about upcoming modules that will be unlocked for research and purchase for a player’s vehicle. - Reworked tips on battle loading screens. - Reworked the interface of invitations to tactical units such as Platoons, Tank Companies, teams, etc. - Expanded the list of names for female crew members of all nations. - Added the coat of arms of Omsk to vehicle Emblems. - Fixed the calculation and display of the “Experience required to increase skill” value in Personal File of crew members. - Fixed many issues with the new features of the Team Battle mode. - Fixed some gameplay and interface issues in the Stronghold mode. - Fixed twitching of the aiming circle in Artillery mode. - Fixed the bold font in battle chat on some PC configurations. - Fixed some minor issues with interface. - Fixed some hang-ups and crashes of the game client.   Detailed List of Changes to Vehicle Characteristics: Changes in Characteristics of French Vehicles:   ARL V39: Dispersion on the move of the ARL V39 suspension decreased by 8%. Dispersion on hull traverse of the ARL V39 bis suspension decreased by 8%. Aiming time of the 90 mm AC DCA 45 gun for the ARL V39 turret decreased from 2.9 s to 2.6 s. Dispersion on gun traverse of the 105 mm AC mle. 1930 S gun decreased by 12%.   AMX 13 75:
  Dispersion on the move of the AMX 13 Type 1R suspension decreased by 9%. Crossing capacity of the AMX 13 Type 1R suspension on solid terrain increased by 11%. Crossing capacity of the AMX 13 Type 1R suspension on medium terrain increased by 10%. Dispersion on hull traverse of the AMX 13 Type 2A suspension decreased by 9%. Crossing capacity of the AMX 13 Type 2A suspension on solid terrain increased by 12%. Crossing capacity of the AMX 13 Type 2A suspension on medium terrain increased by 11%. Dispersion on turret traverse of the 75 mm SA50 gun decreased by 11%.   D1: Crossing capacity of the D1 suspension on solid terrain increased by 17%. Crossing capacity of the D1 suspension on medium terrain increased by 21%. Crossing capacity of the D1 suspension on soft terrain increased by 15%. Dispersion on the move of the D1 bis suspension decreased by 3%. Crossing capacity of the D1 bis suspension on solid terrain increased by 9%. Crossing capacity of the D1 bis suspension on medium terrain increased by 23%. Crossing capacity of the D1 bis suspension on soft terrain increased by 17%.   B1: Dispersion on the move of the B1 suspension decreased by 8%. Dispersion on hull traverse of the B1 bis suspension decreased by 9%. Durability increased from 116 to 126 HP.   Changes in Characteristics of German Vehicles:   Pz. Sfl. IVc:  Dispersion on the move of the Pz.Sfl. IVc suspension decreased by 7%.  Dispersion on hull traverse of the Pz.Sfl. IVc verstarkteketten suspension decreased by 8%.  Aiming time of the 8,8 cm Flak 41 L/74 gun for the Pz.Sfl. IVc Flak 41 turret reduced from 2.3 s to 2.1 s.
  Durchbruchswagen 2: Dispersion on the move of the D.W. suspension decreased by 17%. Dispersion on hull traverse of the D.W. 2 suspension decreased by 18%. Dispersion of the 5 cm Kw.K. 39 L/60 gun decreased from 0.4 m to 0.39 m. Durability with the D.W.-Versuchsturm turret increased from 380 to 390 HP. Durability with the VK 30.01 (H) 0-Serie turret increased from 420 to 440 HP .  Pz.Kpfw. I:   Dispersion on the move of the Pz.Kpfw. I Ausf. A suspension decreased by 6%.   Dispersion on the move of the Pz.Kpfw. I Ausf. B suspension decreased by 10%. Nashorn: Dispersion on the move of the Nashorn suspension decreased by 8%. Dispersion on hull traverse of the Nashorn verstarkteketten suspension decreased by 8%. Dispersion on gun traverse of the 8,8 cm Pak 43 L/71 gun decreased by 20%.   Sturer Emil: Traverse speed of the Schwere Betonknacker suspension increased from 30 to 32. Crossing capacity of the Schwere Betonknacker suspension on solid terrain increased by 8%. Crossing capacity of the Schwere Betonknacker suspension on medium terrain increased by 14%. Crossing capacity of the Schwere Betonknacker suspension on soft terrain increased by 8%. Traverse speed of the Pz.Sfl. fur 12.8 cm K. 40 suspension increased from 34 to 36. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on solid terrain increased by 9%. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on medium terrain increased by 15%. Crossing capacity of the Pz.Sfl. fur 12.8 cm K. 40 suspension on soft terrain increased by 9%. Reload time of the 10,5 cm Kanone 18 gun for the Pz.Sfl. V reduced from 8 s to 7.8 s. Traverse speed of the Pz.Sfl. V turret increased from 26 deg/s to 28 deg/s.   VK 30.02 (D): Dispersion on the move of the VK 30.02 (D) suspension decreased by 9%. Dispersion on hull traverse of the VK 30.02 (D) suspension decreased by 5%. Dispersion on turret traverse of the 10,5 cm Kw.K. L/28 gun decreased by 12%. Dispersion on turret traverse of the 8,8 cm Kw.K. 36 L/56 gun decreased by 12%. Traverse speed of the VK 30.02 (D) Schmalturm turret increased from 24 deg/s to 30 deg/s.   Changes in Characteristics of U.K. Vehicles:   Conqueror Gun Carriage: Aiming time of the B.L. 9.2-in. Howitzer Mk. II gun for the Turret_1_GB31_Conqueror_Gun turret increased from 8.5 s to 8.8 s. Dispersion of the B.L. 9.2-in. Howitzer Mk. II gun increased from 1.1 m to 1.2 m.   AT 7: Aiming time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 turret increased from 2.1 s to 2.3 s. Reload time of the OQF 20-pdr AT Gun Type A Barrel gun for the AT 7 increased from 5.8 s to 6.2 s.   Churchill Gun Carrier: Traverse speed of the Churchill Gun Carrier suspension increased from 22 to 24. Traverse speed of the Churchill Gun Carrier Mk. II suspension increased from 24 to 28. Aiming time of the QF 3.7-inch AT Gun for the Churchill Gun Carrier turret reduced from 2.3 s to 2 s. Aiming time of the OQF 32-pdr AT Gun for the Churchill Gun Carrier turret reduced from 2.9 s to 2.1 s.    Vickers Medium Mk. III: Crossing capacity of the Vickers Medium А6Е1 suspension on medium terrain increased by 8%. Dispersion on the move of the Vickers Medium А6Е3 suspension decreased by 5%. Crossing capacity of the Vickers Medium А6Е3 suspension on medium terrain increased by 9%. Crossing capacity of the Vickers Medium А6Е3 suspension on soft terrain increased by 5%.    Vickers Medium Mk. II:  Dispersion on the move of the Vickers Medium Mk. II suspension decreased by 6%.  Dispersion on hull traverse of the Vickers Medium Mk. IIA suspension decreased by 9%.   Changes in Characteristics of U.S. Vehicles:   T28 Prototype: Aiming time of the 120 mm AT Gun T53 for the T28P D1 turret decreased from 2.3 s to 2.1 s. Dispersion of the 120 mm AT Gun T53 decreased from 0.39 m to 0.38 m.   M2 Medium Tank: Crossing capacity of the T48 suspension on medium terrain increased by 18%. Crossing capacity of the T48 suspension on soft terrain increased by 14%. Crossing capacity of the T49 suspension on solid terrain increased by 9%. Crossing capacity of the T49 suspension on medium terrain increased by 8%. Crossing capacity of the T49 suspension on soft terrain increased by 9%.   T30: Dispersion on hull traverse of the T80E3A suspension decreased by 8%. Dispersion on hull traverse of the T84E38 suspension decreased by 8%. Dispersion of the 155 mm AT Gun T7 decreased from 0.39 m to 0.37 m.   Changes in Characteristics of U.S.S.R. Vehicles:   IS-8: Dispersion on the move of the T-10 suspension decreased by 9%. Dispersion on hull traverse of the T-10M suspension decreased by 10%. Aiming time of the 122 mm M62-T2 gun for the T-10 turret reduced from 3.4 s to 3.2 s. Aiming time of the 122 mm M62-T2 gun for the T-10M turret reduced from 2.9 s to 2.8 s.   KV-13: Dispersion on the move of the KV-13 mod. 1942 suspension decreased by 8%. Crossing capacity of the KV-13 mod. 1942 suspension on solid terrain increased by 9%. Crossing capacity of the KV-13 mod. 1942 suspension on medium terrain increased by 8%. Crossing capacity of the KV-13 mod. 1942 suspension on soft terrain increased by 5%. Dispersion on the move of the KV-13 mod. 1943 suspension decreased by 9%. Crossing capacity of the KV-13 mod. 1943 suspension on solid terrain increased by 10%. Crossing capacity of the KV-13 mod. 1943 suspension on medium terrain increased by 9%. Reload time of the 85 mm D-5T-85BM gun for the KV-13 mod. 1943 turret reduced from 5.9 s to 5.7 s. Dispersion on turret traverse of the 85 mm D5T-85BM gun decreased by 14%.   IS-7: Dispersion on the move of the IS-7 suspension decreased by 10%. Aiming time of the 130 mm S-70 gun for the IS-7 turret reduced from 3.4 s to 3.1 s.   A-20: Dispersion on the move of the A-20 mod. 1938 suspension decreased by 8%.   BT-7: Dispersion on hull traverse of the BT-5 suspension decreased by 11%. Dispersion on hull traverse of the BT-7 suspension decreased by 12%.  


Ectar
Military Parade: Meet the Trio
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07.05.2015 13:18:23
 
Subject: Military Parade: Meet the Trio
Link on message: #10678980

View Postpiet11111, on 07 May 2015 - 10:16 AM, said: Where is the ISU-122S that i saw minutes after the sale went up on the prem shop picture of the military parade trio ?

Ectar:   The ISU-122 was never planned to be available on the EU server, it's replaced with the Cromwell Berlin.


Ectar
Premium Shop: Military Parade Trio
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07.05.2015 13:14:02
 
Subject: Premium Shop: Military Parade Trio
Link on message: #10678921

View PostKRISPY_KREME, on 07 May 2015 - 08:22 AM, said: Do they have full or limited MM?

Ectar:   These tanks have regular Matchmaking for their tier/class  

View PostStyleZ_, on 07 May 2015 - 09:02 AM, said: They are like usual prems - they earn more silver.   But can someone from WG please explain, why is ISU-122 not available in EU?

Ectar:   We felt that the EU players wouldn't react well to having only 3 Soviet tanks, so the Cromwell Berlin was added specifically for EU players.   The ISU-122 may come to EU server at a later date.  

View PostRoyboy94, on 07 May 2015 - 09:20 AM, said: No Szarik in my Rudy? :( Thought WG was gonna put him in as Radio Op. :teethhappy:

Ectar:   He is there as the radioman.  

View Postlinuxv0id, on 07 May 2015 - 10:03 AM, said: i know that gold gifted from RU cluster doesn't work on EU. what about tanks? any one had experience with it? what if I buy these tanks on RU as gift, can I add it into my EU account?

Ectar:   Each premium store is linked to it's specific region only. It's not possible to play on another region or take advantage of their offers.


Ectar
Do you miss the old PZ IV with the L70 gun and Schmalturm?
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06.05.2015 12:47:11
 
Subject: Do you miss the old PZ IV with the L70 gun and Schmalturm?
Link on message: #10671216

Ectar: I enjoyed it before I joined Wargaming, it was my most played tank.  The top gun on the Churchill in the UK tree is pretty much the exact same gun.  It was fun for people though because they knew it was OP for it's tier. You could happily shoot stuff that couldn't spot you and it fired so quick also. Being powerful is always a fun feeling.


Ectar
Editing Ranked Team information
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05.05.2015 19:13:39
 
Subject: Editing Ranked Team information
Link on message: #10667062

View PostMicoooni, on 05 May 2015 - 03:00 PM, said: Hello WG. i have a problem. i create a team for ranked battles, but i give a commander permission to another player from our clan. now hi left a clan...what can i do to get my permission back if hi don`t give it to me back? i think that the team creator should have more permissions then the team commander. because now he can do whatever he wants whit my team:/. can you help???

Ectar:   Please contact our support team to see if they can assist you with this matter


Ectar
Idea: Voluntary Forum Moderation
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05.05.2015 14:51:35
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10665161

View PostHomer_J, on 05 May 2015 - 09:38 AM, said:   From a discussion some time ago (now lost to the archives or junked) I had the impression that all volunteers had been dropped and the moderating had been handed over to the support staff.     No, we would like moderators who at least give the appearance of doing more than simply dealing with reports.  I don't really care if they are drawn from the community or are employees.   The way it seems currently, if a post does not get reported then it does not get dealt with.

Ectar:   Moderators are people who work from home on a part-time basis, they are not support staff based in the Paris office. The role of moderators isn't to interact with and chat to players on our forums in an official capacity, that's the role of the Community Team who cover all of our products. We don't have specific community team members per product. I know some of you would prefer that but it would then mean the community department has a minimum of 42 members (assuming they work 12 hour shifts 7 days a week) purely just to provide 1 person per product, per language and doing nothing but forum posting (7 languages, 6 products).   Thinking along the lines of "hire more staff" isn't always the best solution. Sure it may help when there is a surge of stuff to work on, but when it dies down you then have a lot of staff with not much to do. It's a balance that any company and any service driven role is constantly trying to manage. Our forums are not the place to discuss this because in all honestly and fairness guys, you have no idea what's going on behind the scenes to counter that.   We accept that we can't be everywhere at once and we're not going to try to be.  As stated already this is why the Forum Contributor role has been introduced. These are players who are show to be level headed have a semi official presence and can also draw our attention to potential hot topics for a more official answer along with making us aware of something that perhaps needs hidden/removed until a moderator gets to it.    Additional people will be contacted very soon about this role and what it entails.  


Ectar
Editing Ranked Team information
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05.05.2015 13:57:08
 
Subject: Editing Ranked Team information
Link on message: #10664785

Ectar: Greetings,   We are aware of an issue affecting players regarding Ranked Teams, specifically the ability to edit their team info.  We are working as soon as possible to restore the system so that teams can change their name/tag/emblem and apologize for the inconvenience caused.   Regards


Ectar
Micro patch 0.9.7_2 for 5th May 2015
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04.05.2015 16:57:17
 
Subject: Micro patch 0.9.7_2 for 5th May 2015
Link on message: #10659451

Ectar: Some additional info:   The patch will be applied between 0400 to 0445 UTC  - Downtime is expected to be 45 minutes. 


Ectar
Micro patch 0.9.7_2 for 5th May 2015
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04.05.2015 13:48:19
 
Subject: Micro patch 0.9.7_2 for 5th May 2015
Link on message: #10658053

Ectar: Greetings Commanders!   Tomorrow (5th of May) we will have a micro patch on World of Tanks to address the following issues:   Matchmaking fix for long waiting time of LTs and SPGs. Ability to reset skills repeatedly of tankers with Brother in Arms by “default” (like Sisterhood of Steel). Marks of Excellence on AMX 13 57 GF. Tech tree XP conversion window convert XP to free XP to be used on the same tank. Strongholds. Large number of failed battles. Strongholds. It is possible to use again Special Instructions by changing periphery. Stuck in Team Battles after a server failure. Accounts stuck on login because of New Year event (Winter Showdown).   Regards


Ectar
Idea: Voluntary Forum Moderation
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29.04.2015 19:16:53
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10628196

View Postjabster, on 29 April 2015 - 03:40 PM, said:   Passed on is not the same as addressed I think we can both agree.

Ectar:   Indeed, but making a request doesn't always result in action either. Playing the "We wanted something but they didn't give it to us card" is unfair as that assumes we have to react to every suggestion/concern from the community and that's something no one can seriously expect.   The only time I can say for sure something will happen is why it's: A - Game breaking B - Forum breaking C - Widely open for serious abuse D - It's 100% confirmed by people senior to me.   Until then I can only do what I've always done.  Pass on information between players and company and try to answer as many queries from both parties as possible, presenting that information in way that's easy to understand and straight to the point.


Ectar
Idea: Voluntary Forum Moderation
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29.04.2015 17:03:57
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10627038

View PostGrumblingGrenade, on 28 April 2015 - 05:24 PM, said: Even so, I am somewhat disappointed at Ectar's answer, as he is simply saying what he always does, (understandable, as per the legal requirements of his employment, though it can get a little mundane), and the fact that he has not had the courtesy to return and respond to those challenging him is also a disappointment.

Ectar:   I'm sorry you feel that way, and I'm surprized that my answers can be taken as "saying what he always does".  That seems to me like you feel I just say the same things over and over without actually believing what I say or trying to do something about them.  No one ever says "Ectar, can you post in this thread" My forum coverage on WG's offical forums and on external sites like Wotlabs and reddit is my own initiative and my own gauging of where I feel WG presence is needed. Whilst a large part of my role is community interaction, spending half a day or longer replying to a single forum thread isn't a good use of my time, especially when every post doesn't need a reply and especially when I've already been pretty straight up in what I've already said. That means I'm being drawn into a thread and not answering with a level head.   Here's were we are currently: Some players - "We want moderation done differently and we'd like to do it ourselves, or you should pick different people to do it, preferably ones we suggest who are majority associated with a single clan/group of players" Me - "Sorry, we're not going to have a 2nd layer of moderation on the forums (With reasons given why). I will however pass on concerns about moderation to the people responsible." Some players "Well we think you're wrong Ectar, so we're going to keep on saying change needs to come based on what we say so"   I can't really add much else as I don't have anything else to say. Some of you feel one thing, but that in no way means you now must get what you ask for. You're making your case as if you have hundreds of backing on this subject or that it's a unified forum issue, when in reality it looks more like a united group from The Dingers. When you cycle through a "Hot Topic" and notice that was seens like lots of activity is actually just the same 10-15 people posting, it skews the real "Hotness" of the topic.  

View PostSpek_en_Bonen, on 29 April 2015 - 06:44 AM, said: Neg reps should NEVER have been added (we asked about it when introduced, we complained about when abused). But as usual (as with most issues) WG doesn't give a damn.   (And moderators wonder why boardmembers act strange towards moderators)    :medal: :facepalm:   No seriously...

Ectar:   Neg reps were removed on the NA forums as a trial.  Players for the most part hated it as they felt it was removing an option for players to show their displeasure or disagreement at something. It was later added back in. If you want feedback on something, you have to learn to take the bad with the good. Getting nothing but positive replies gives a false understanding of what people really think.  

View Postjabster, on 29 April 2015 - 12:47 PM, said:   You are joking aren't you? WG have  a habit of saying don't worry we will sort it out and then nothing happens.

Ectar:   Are you saying here you don't believe my sincerity? I've said it would be passed on, I didn't say there would be immediate changes.  I did say there wouldn't be a 2nd level of player moderation so yes, for that nothing will happen.  

View PostCroustibatFR, on 29 April 2015 - 12:57 PM, said:   Ultimately Ectar is not WG's boss, all he can do is report the problems and try to fix them with the ressources he has. And it looks like the EU team is not really liked by Minsk, so they are somehow stuck between the hammer and the anvil.

Ectar:   We're not liked by Minsk? :teethhappy:   I seem to keep saying this a lot recently, but please don't fall into the trap of believing everything you read from an unverified and anonymous source, as that means pretty much everything can be simply made up to suit a personal agenda.


Ectar
9.7 when ?
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27.04.2015 18:07:04
 
Subject: 9.7 when ?
Link on message: #10610150

View Postgvidix2, on 27 April 2015 - 11:17 AM, said: why we have to wait for patch while everyone else has it ?We have been patient long enough. WHY? 

Ectar:   If you have followed any previous patch updated, you'd know that in most cases the EU servers get the content patch 24 hours after the RU servers, followed by NA servers then SEA servers. EU is usually always the second server to get updated.  Why?  Because any major games developer updates their home/main server cluster first so they can monitor for any issues.   As an example if you've ever played World of Warcraft you'll know the NA server is always updated before the EU server.    

View Postgvidix2, on 27 April 2015 - 11:50 AM, said: Sorry i am totally not" now now "generation you know nothing about me...i don't care about patch by itself as much as for the attitude against EU region..Please don't make your false statements about someone if you know nothing about them :P


View PostEctar, on 23 April 2015 - 12:15 PM, said: Greetings Commanders,   Please be aware that update 9.7 will be slightly delayed in the EU region for the following reasons:   We are hosting the Grand Finals this weekend and want everything to run smoothly. Updates before a major event is not a good idea, if there is any issues this can seriously affect the event   We are aiming for the 28th of April as a patch date. Please note however this is date is subject to change.

Ectar:   There is no "attitude" against EU but there is a EU victim mentality from some players. Our EU servers were hosting out largest global eSports event of the year and rolling out a patch right before it (which may have caused issues with the tournament) would be a really really bad and stupid thing to do. Yes, we could have had different dedicated servers for the Grand Finals. We don't however so raising that as a point is redundant. Things are what they are and this is why the update was postponed for EU.   Please calm down. nothing has been taken from you, no one has something you don't have. No one has an in-game advantage over you right now.  9.7 will be out in EU on the 28th as estimated last week.


Ectar
Idea: Voluntary Forum Moderation
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27.04.2015 16:14:53
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10609241

View PostBlue_Badger, on 27 April 2015 - 12:50 PM, said: Why don't the moderators come talk to us then? Do they exist? Who are these people? :amazed:

Ectar:   Our moderators exist yes, their time on the forums is sadly restricted at most times to dealing with the multitude of reports generated each day.  They're not accountable to you, they're accountable to WG. As I said earlier this thread will be passed on, but I'm not having a situation where some of you feel you can publicly question how forum moderation is done when that's something which is against our rules (as any public "discussion" is a kangaroo court where the main instigators already have a preset point of view and won't listen to anyone else unless they get their way).


Ectar
Idea: Voluntary Forum Moderation
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27.04.2015 15:47:54
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10609028

View Posthgjwz, on 27 April 2015 - 11:59 AM, said: Also it seems like you are claiming that the current moderation is ok because its far from it.

Ectar:   What I said was:   

View PostEctar, on 27 April 2015 - 11:55 AM, said: I'll pass on the issue that some of you feel forum moderation needs looked into. But I will not get into a public discussion about the Moderators as if they're not real people who read this.  We make the call here, if you don't like that answer then you don't have to use our forums. I'm sorry if that sounds blunt but that's the way it is.

Ectar:   Again I'm not going to talk about how moderation is handled on the forums or talk about the Moderators as if they're not real people. I see the stuff they deal with on a daily basis. I hide threads pending them taking action. I speak to them directly every day and they speak to me to ask for advice. I see the hundreds of daily reports and the content of those reports. Hundreds. Daily.   If you see something please report it and it will be actioned. Complaining about content on the forums which isn't reported is counter productive.


Ectar
Idea: Voluntary Forum Moderation
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27.04.2015 14:55:45
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10608711

View Postwsatnutter, on 27 April 2015 - 10:25 AM, said:  on another note what have you got against the term forumites or did you just get out of bed the wrong side to day cos you don't half come across as being mr grumpy Monday

Ectar:   I have issues with a group of players wanting special rights or special titles for no reason other than they feel different/superior to other users and want to continue to differentiate themselves from other forum users.  Using terms like "everyone" when what they really mean is "me and the people I know/me and 10 people in a chat channel".   Again, each forum user is just as important as the next. We're not going to split a group off and give them special rights/privileges just because they demand it. If you're now saying it's not a demand it's a request, then the request is denied.   I'm sorry but it's not up for debate. This is an official forum that will always be administered by Wargaming.net and it's employees. It's not and never will be ran by the players so please stop trying to twist this isn't something you're entitled to, or something we should seriously consider.   I'll pass on the issue that some of you feel forum moderation needs looked into. But I will not get into a public discussion about the Moderators as if they're not real people who read this.  We make the call here, if you don't like that answer then you don't have to use our forums. I'm sorry if that sounds blunt but that's the way it is.


Ectar
Idea: Voluntary Forum Moderation
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27.04.2015 13:00:16
 
Subject: Idea: Voluntary Forum Moderation
Link on message: #10607976

Ectar: First of all, please stop using this self appointed term of "forumites" as having some kind of power or separation from everyone else who uses the forums. This is almost as bad as the other thread where you somehow have it into your head that Wargaming Staff are guests on our forums answerable only to the forumites who then are the people who decide what happens on the forums  (Hey WG, do this, Hey WG do that). I thought I was pretty clear about this earlier.  This is an official Wargaming.net forum. That means Wargaming.net employees administer the forums and any changes to the forums are as they decide.  It is not a fansite, it is not a fan/player administered forum.  If you want to run a forum based on your own ruleset you are more than free to create your own site and do so. Other sites such as reddit and Wotlabs have thriving communities with zero control from any WG employees.   Considering that I myself still get called a Moderator by players, and so does iScending despite us never actually doing that role (At most all we ever did was close threads, we never once sanctioned a player). Adding another layer of moderation and giving a group of self appointed players admin rights when they're not official employees will just further complicate things for players.  All players on our forums are equal, no player or group of players has any more status or power over the next players.  That last sentence is really important and some players need to pay special attention to it.   Administration and Moderation will always be done by WG staff as it's an official forum.  I'm sorry if you disagree with that but it's not going to change.


Ectar
9.7 when ?
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27.04.2015 12:32:31
 
Subject: 9.7 when ?
Link on message: #10607800

View Postmortalsatsuma, on 23 April 2015 - 05:25 PM, said: WG:EU being incompetent yet again? Never!

Ectar:   I know some people like to always blame WG EU for anything and everything recently, but patches dates are not something we have any control over. The final decision comes from our server team which is based in Minsk.  The reason for the delay has been explained to players already and it's not incompetent to want to make sure a patch is rolled out with as little issues as possible.


Ectar
Special: Grand Finals Are On!
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24.04.2015 13:01:15
 
Subject: Special: Grand Finals Are On!
Link on message: #10593046

Ectar: Yup should be working now, sorry for any trouble caused with the discounts not working guys.   If you purchased the T37 or the Bulldog at full price when it should have been discounted, please submit a ticket to our support team who should be able to help with that.


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