Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Sandbox 2021 : testez les nouveaux obus explosifs !
Link on message: #18388679
Link on message: #18388679
Actinid: J'ai remonté vos retours. Merci à vous.
Subject: Test Sandbox : Obus explosifs retravaillés, FAQ
Link on message: #18388656
Demerdenzizich, on 12 February 2021 - 06:36 PM, said: 6. Parlez-nous des véhicules premium, s'il vous plaît ! Est-ce que
le KV-2 ® a été nerf ? Que la colère de l'Empereur vous mène à la
victoire ! Nous savons à quel point les chars premium sont
importants pour nos joueurs, et c'est pourquoi nous ne voulons pas
modifier leurs caractéristiques techniques. Nous ne prévoyons de
modifier les caractéristiques ou les obus d'aucun véhicule. Les
changements affecteront uniquement les mécaniques des dégâts causés
par obus explosif. Cependant, nous étudierons les indicateurs de
performance de combat des véhicules premium individuellement et
effectuerons les ajustements nécessaires en fonctions des résultats
des tests, le cas échéant. Est-ce que c'est moi ou ils ont
choisi l'exemple du KV-2® exprès pour nous dire que si on veut
continuer à jouer avec le KV2 tel qu'il est actuellement, il faudra
raquer et acheter la version premium?
Link on message: #18388656
Demerdenzizich, on 12 February 2021 - 06:36 PM, said: 6. Parlez-nous des véhicules premium, s'il vous plaît ! Est-ce que
le KV-2 ® a été nerf ? Que la colère de l'Empereur vous mène à la
victoire ! Nous savons à quel point les chars premium sont
importants pour nos joueurs, et c'est pourquoi nous ne voulons pas
modifier leurs caractéristiques techniques. Nous ne prévoyons de
modifier les caractéristiques ou les obus d'aucun véhicule. Les
changements affecteront uniquement les mécaniques des dégâts causés
par obus explosif. Cependant, nous étudierons les indicateurs de
performance de combat des véhicules premium individuellement et
effectuerons les ajustements nécessaires en fonctions des résultats
des tests, le cas échéant. Est-ce que c'est moi ou ils ont
choisi l'exemple du KV-2® exprès pour nous dire que si on veut
continuer à jouer avec le KV2 tel qu'il est actuellement, il faudra
raquer et acheter la version premium?Actinid: Non, Nous ne voulons pas modifier les caractéristiques
du KV2 ni du KV2 ® : 10. Est-ce que les caractéristiques des
obus explosifs / véhicules dont le gameplay est basé sur les obus
explosifs vont changer ?Pour le moment, aucune modification de ce
type n'est nécessaire, mais il est possible qu'un tel besoin se
manifeste une fois les tests terminés.
Subject: Beyond New Year
Link on message: #18386518
Link on message: #18386518
Keyhand: Danke von unserer Seite an alle Beteiligten - Orga, Spieler,
Streamer, Caster!
Hat erneut Spaß gemacht auch wenn ich selbst leider dieses mal relativ wenig spielen konnte.Ich hoffe die Streams waren für alle Leute nett anzusehen und verabschiede mich bis zum hoffentlich nächsten mal!
Hat erneut Spaß gemacht auch wenn ich selbst leider dieses mal relativ wenig spielen konnte.Ich hoffe die Streams waren für alle Leute nett anzusehen und verabschiede mich bis zum hoffentlich nächsten mal!
Subject: Packt den Stier bei den Hörnern, in der Mond-Herausforderung
Link on message: #18384350
Kueken_Piep, on 12 February 2021 - 04:52 PM, said: Einen kleinen Kritikpunkt hätte ich. Ich fände es fairer, wenn
überschüssige XP aus dem zuletzt abgeschlossenen Abschnitt mit in
den neuen übernommen werden würden. Sprich, wenn mir noch 200 XP
fehlen, ich aber bspw. 800 XP für das letzte Gefecht bekomme, diese
600 direkt im neunen Abschnitt gewertet werden und nicht quasi
"verfallen".
Das dürfte WG jetzt nicht umbringen. Wäre ein netter Zug.
Link on message: #18384350
Kueken_Piep, on 12 February 2021 - 04:52 PM, said: Einen kleinen Kritikpunkt hätte ich. Ich fände es fairer, wenn
überschüssige XP aus dem zuletzt abgeschlossenen Abschnitt mit in
den neuen übernommen werden würden. Sprich, wenn mir noch 200 XP
fehlen, ich aber bspw. 800 XP für das letzte Gefecht bekomme, diese
600 direkt im neunen Abschnitt gewertet werden und nicht quasi
"verfallen".Das dürfte WG jetzt nicht umbringen. Wäre ein netter Zug.
Zapfhan: Bin mir nicht ganz sicher, ob es denn mit dem aktuellen
Design der Missionen funktionieren würde. Werde das mal
ansprechen.
Subject: Diskuze - Sstyxina informuje
Link on message: #18384342
Mr_Missclick, on 12 February 2021 - 05:14 PM, said: Ale pořád je to tvoje vlákno a tvůj DC server nebo tvůj Facebook,
který není Wargamingem podporovaný nebo propagovaný. Nutno
připomenout, že to vzniklo ještě za éry CC, ale z pozice CM už to
není vhodné. Nekomunikuješ s hráči jako osoba Sstyx, ale jako firma
Wargaming. Tudíž bych očekával, že se mi takových informací bude
dostávat skutečně oficiální cestou, nikoliv formou osobního "blogu"
na fóru nebo FB nebo formou chatu na osobním DC serveru. WG má pro
CZ vlastní DC server, vlastní FB stránky, kam si myslím, že by
aktivita jeho zaměstnanců měla obzvlášť směřovat... protože tyhle
kanály a profily WG svým hráčům propaguje.
Link on message: #18384342
Mr_Missclick, on 12 February 2021 - 05:14 PM, said: Ale pořád je to tvoje vlákno a tvůj DC server nebo tvůj Facebook,
který není Wargamingem podporovaný nebo propagovaný. Nutno
připomenout, že to vzniklo ještě za éry CC, ale z pozice CM už to
není vhodné. Nekomunikuješ s hráči jako osoba Sstyx, ale jako firma
Wargaming. Tudíž bych očekával, že se mi takových informací bude
dostávat skutečně oficiální cestou, nikoliv formou osobního "blogu"
na fóru nebo FB nebo formou chatu na osobním DC serveru. WG má pro
CZ vlastní DC server, vlastní FB stránky, kam si myslím, že by
aktivita jeho zaměstnanců měla obzvlášť směřovat... protože tyhle
kanály a profily WG svým hráčům propaguje. Sstyx: Momentálně oficiální Discord nespadá pod CM, tzn. že tento detail
tam nemohu sdílet. Jakmile jsem přešla pod WG, mé stránky se stali
CM stránkama. To kam sdílím menší leaky je na mě jako na CM, tzn.
pokud se rozhodnu sdílet nějaké informace na tyto platformy, tak
mohu, jelikož se jedná o snadnější šíření informací v komunitě. To
zda je vhodné ( a to jakýkoli obsah týkající se hry, ať již mé
postřehy nebo kontrolované leaky etc. ) postovat něco na
mé fan stránky je čistě na WG a mém posouzení, nikoli na tvém
posouzení jako hráče.
Subject: Sandbox 2021: Testet die überarbeiteten HE-Granaten!
Link on message: #18384310
Viennasteel, on 12 February 2021 - 04:27 PM, said: Das kann echt nicht dein ernst sein. Sind das dann so tolle
"Anpassungen" wie beim EBR die chance of engine fire: 0.1 ->
0.15? Gerade in Bezug auf die Radpanzerseuche, die von der HE
Änderung natürlich sehr profitieren, und der Erfahrung der ewigen
Reaktionszeiten von WG bei Balancing Änderungen, ist
diese Aussage ein echter Hohn.
Link on message: #18384310
Viennasteel, on 12 February 2021 - 04:27 PM, said: Das kann echt nicht dein ernst sein. Sind das dann so tolle
"Anpassungen" wie beim EBR die chance of engine fire: 0.1 ->
0.15? Gerade in Bezug auf die Radpanzerseuche, die von der HE
Änderung natürlich sehr profitieren, und der Erfahrung der ewigen
Reaktionszeiten von WG bei Balancing Änderungen, ist
diese Aussage ein echter Hohn. Zapfhan: Gleichzeit wird es für sie eben aber auch von Nachteil sein,
da man sie durch die Reifen mit HE penetrieren kann.
Subject: Sandbox-Test: Überarbeitete HE-Granaten – FAQ
Link on message: #18384300
Nemii29, on 12 February 2021 - 04:29 PM, said:
Das wird zwangsläufig so sein ja. Ich sehe da aber kein Problem. Die Panzer, die entlastet werden sollen, sind doch die Schweren Heavys die HE in die Fresse bekommen? Warum sollten die im forderen Bereich Zonen zum Overmatchen haben? Dafür gibts doch Weaksspots an sich ;-) Hm, also ich hab auch von den anderen Anpassungen mit mehr Alpha und so nichts gehalten aber gut, wenn da nur die HE schlecht bewertet wurde.
Link on message: #18384300
Nemii29, on 12 February 2021 - 04:29 PM, said: Das wird zwangsläufig so sein ja. Ich sehe da aber kein Problem. Die Panzer, die entlastet werden sollen, sind doch die Schweren Heavys die HE in die Fresse bekommen? Warum sollten die im forderen Bereich Zonen zum Overmatchen haben? Dafür gibts doch Weaksspots an sich ;-) Hm, also ich hab auch von den anderen Anpassungen mit mehr Alpha und so nichts gehalten aber gut, wenn da nur die HE schlecht bewertet wurde.
Zapfhan: Naja du würdest halt z.b. dem 703 oder 705a eben diese
Weakspots rauben was ja dann auch wieder etwas komisch ist. In dem
anderen Thread wurde erst negativ angemerkt, dass dann ja weitere
Balancing Änderungen notwendig seien. Bei deinem Vorschlag wär das
ja ebenfalls der Fall. Wenn ich mich recht erinnere steig die
allgemeine Akzeptanz der APCR/HEAT von einer zur nächsten iteration
und erst als HE dazukam, wurde es deutlich negativer.
Subject: Zusammenfassung des Weltkarten-Events: Renaissance
Link on message: #18384270
CEUNexus, on 12 February 2021 - 04:17 PM, said: Kannst / darfst du auch sagen, wieviele Gebote es insgesamt
gab?
Link on message: #18384270
CEUNexus, on 12 February 2021 - 04:17 PM, said: Kannst / darfst du auch sagen, wieviele Gebote es insgesamt
gab? Zapfhan: Dazu hab ich gerade keine Zahlen zur Hand
Subject: Sandbox-Test: Überarbeitete HE-Granaten – FAQ
Link on message: #18384267
Dr_Sam_X, on 12 February 2021 - 03:41 PM, said: Nun muss man aber fairerweise sagen, dass durch das masiven
Spammen von Goldmunition es so auch nicht der Situation auf dem
normalen Server entspricht, oder?
In meinen Augen sind die Änderungen - falls sie so kommen - nicht gut, denn die HE durch die neue Penetrationsmechanik zu stark wird! Die EBRs können dann viele mittlere Panzer seitlich durchschlagen, womit sie noch stärker werden.
Außerdem kommt es (wie schon vielfach erwähnt) nicht nur schweren Panzern wie Maus und E100 zugute, sondern auch Chieftain und 279, und die brauchen nun wirklich keinen Buff.
Fazit:
Wenn die Änderungen so kommen, dann müssten eigentlich einige Fahrzeuge überarbeitet werden.
Man könnte z. B. die HE vom EBR75 und EBR105 auf 75mm nerfen. Das Wäre ein sinnvoller Anfang.
Dass WG Chieftain und 279 nicht anrühren wird, ist denke ich klar. Daher macht es auch keinen Sinn hier Vorschläge für die Implementierung von Weakspots zu machen, die diese Fahrzeuge eigentlich bräuchten.
OG_Amarok, on 12 February 2021 - 03:43 PM, said: Und noch immer wird es nicht verstanden. Denn
natürlich hat die Änderung an der Mechanik unterschiedliche
Auswirkungen auf unterschiedliche Fahrzeuge. Würde die
Änderung am Schadensmodell für z.B Räder nur Auswirkungen auf die
französischen Radfahrzeuge haben (als Extrembeispiel, nur diese
haben schliesslich Räder), hat die Änderung an der HE Auswirkungen
primär auf Fahrzeuge ohne echte Weakspots am Turm wie z.B viele
RU-Fahrzeuge, Chieftain, Chrysler und Co. Die Auswirkungen auf
andere Panzer ist deutlich geringer, weil da die HE nicht Munition
der Wahl ist. Da langt eine AP/APCR gegen Weakspots oder die HEAT
gegen z.B. die geraden deutschen Flächen. @Zapfhan: Auch
wenn Du sie wohl nicht immer verstehst, bitte nimm die Bedenken der
Spielerschaft ernst!
Nemii29, on 12 February 2021 - 03:43 PM, said: Ich habs jetzt schon ein paar mal geschrieben, vllt.
versuchts ja WG auf diese Art. Die Formel anpassen, Die Engine
Decks bearbeiten (Arty macht dann auch weniger Schaden) und dann
schauen, wie die Daten sind.
Igor_der_Metzger, on 12 February 2021 - 03:56 PM, said: Ehre, wem Ehre gebührt. Aber wenn man dem Whistleblower auf
TAP Glauben schenken darf, ist das Thema in Minsk bereits
entschieden, ebenso wie Crew 2.0. Sandbox ist nur dazu da, die
Community in Sicherheit zu wiegen und ihr vorzugaukeln, sie wäre in
den Entscheidungsprozeß involviert.
Trohet, on 12 February 2021 - 03:56 PM, said: Ja natürlich profitieren auch E100 und Maus davon, WENN sie
mal mit HE beschossen werden(z.B. FV). Aber wer (außer FV) schießt
auf einen Maus oder E100 Turm nicht einfach mit Goldmun und bekommt
safe seinen Damage anstatt geringeren HE Dmg?
Nemii29, on 12 February 2021 - 04:02 PM, said:
Die Erste Munitionsänderung wurde weggeklatscht. Das wird hier auch in einer Form kommen. So wird das auf keinen Fall umbesetzt. Damit macht sich WG viel zu viel Arbeit an anderen Stellen und vergrault eine größere Gruppe an Spielern. Crew 2.0 wurde noch nicht getestet.
Link on message: #18384267
Dr_Sam_X, on 12 February 2021 - 03:41 PM, said: Nun muss man aber fairerweise sagen, dass durch das masiven
Spammen von Goldmunition es so auch nicht der Situation auf dem
normalen Server entspricht, oder?In meinen Augen sind die Änderungen - falls sie so kommen - nicht gut, denn die HE durch die neue Penetrationsmechanik zu stark wird! Die EBRs können dann viele mittlere Panzer seitlich durchschlagen, womit sie noch stärker werden.
Außerdem kommt es (wie schon vielfach erwähnt) nicht nur schweren Panzern wie Maus und E100 zugute, sondern auch Chieftain und 279, und die brauchen nun wirklich keinen Buff.
Fazit:
Wenn die Änderungen so kommen, dann müssten eigentlich einige Fahrzeuge überarbeitet werden.
Man könnte z. B. die HE vom EBR75 und EBR105 auf 75mm nerfen. Das Wäre ein sinnvoller Anfang.
Dass WG Chieftain und 279 nicht anrühren wird, ist denke ich klar. Daher macht es auch keinen Sinn hier Vorschläge für die Implementierung von Weakspots zu machen, die diese Fahrzeuge eigentlich bräuchten.
Zapfhan: Zum ersten Satz könnte man sarkastisch anmerken, dass von
einigen Individuen behauptet wird, dass bereist auf dem Live Server
nur Premium geschossen wird.Abseits davon, werde ich solange ich
noch keine Auswertung gesehen habe keine Claims bezüglich der
Verteilung der Munition auf der Sandbox machen.
OG_Amarok, on 12 February 2021 - 03:43 PM, said: Und noch immer wird es nicht verstanden. Denn
natürlich hat die Änderung an der Mechanik unterschiedliche
Auswirkungen auf unterschiedliche Fahrzeuge. Würde die
Änderung am Schadensmodell für z.B Räder nur Auswirkungen auf die
französischen Radfahrzeuge haben (als Extrembeispiel, nur diese
haben schliesslich Räder), hat die Änderung an der HE Auswirkungen
primär auf Fahrzeuge ohne echte Weakspots am Turm wie z.B viele
RU-Fahrzeuge, Chieftain, Chrysler und Co. Die Auswirkungen auf
andere Panzer ist deutlich geringer, weil da die HE nicht Munition
der Wahl ist. Da langt eine AP/APCR gegen Weakspots oder die HEAT
gegen z.B. die geraden deutschen Flächen. @Zapfhan: Auch
wenn Du sie wohl nicht immer verstehst, bitte nimm die Bedenken der
Spielerschaft ernst!Zapfhan: Es behauptet doch niemand, dass diese Änderungen keine
Auswirkungen auf die Fahrzeuge haben werden, sollte sie denn so
live gehen. Aber dies ist nicht der Punkt bei diesem Sandbox test.
Es geht erstmal einzig und allein darum, dass man sich als Spieler
und Entwickler auf der anderen Seite, ein Bild davon machen kann
wie es sich verhält bzw. ob der Vorschlag so funktioniert wie er
soll. Und das war der Punkt und nicht, dass du Fahrzeuge
auflistest auf die es Auswirkungen haben
wird beziehungsweise, dass deine Bedenken nicht verstanden
werden.
Nemii29, on 12 February 2021 - 03:43 PM, said: Ich habs jetzt schon ein paar mal geschrieben, vllt.
versuchts ja WG auf diese Art. Die Formel anpassen, Die Engine
Decks bearbeiten (Arty macht dann auch weniger Schaden) und dann
schauen, wie die Daten sind.Zapfhan: Würde das nicht dazu führen, dass bei Panzern mit einem
Wannendach, dass overmatcht werden kann, dies nicht mehr möglich
ist, falls es zu einer nominellen Anpassung kommt?
Igor_der_Metzger, on 12 February 2021 - 03:56 PM, said: Ehre, wem Ehre gebührt. Aber wenn man dem Whistleblower auf
TAP Glauben schenken darf, ist das Thema in Minsk bereits
entschieden, ebenso wie Crew 2.0. Sandbox ist nur dazu da, die
Community in Sicherheit zu wiegen und ihr vorzugaukeln, sie wäre in
den Entscheidungsprozeß involviert.Zapfhan: Bitte nicht alles glauben, was da geschrieben
wird.
Trohet, on 12 February 2021 - 03:56 PM, said: Ja natürlich profitieren auch E100 und Maus davon, WENN sie
mal mit HE beschossen werden(z.B. FV). Aber wer (außer FV) schießt
auf einen Maus oder E100 Turm nicht einfach mit Goldmun und bekommt
safe seinen Damage anstatt geringeren HE Dmg?Zapfhan: Auch aktuell wird auf beide mehr als genug HE geschossen
(arty natürlich schon ausgenommen).
Nemii29, on 12 February 2021 - 04:02 PM, said: Die Erste Munitionsänderung wurde weggeklatscht. Das wird hier auch in einer Form kommen. So wird das auf keinen Fall umbesetzt. Damit macht sich WG viel zu viel Arbeit an anderen Stellen und vergrault eine größere Gruppe an Spielern. Crew 2.0 wurde noch nicht getestet.
Zapfhan: Bei dem ersten Test der Munitionsänderung, wurde nur der
HE-Teil als negativ eingestuft
Subject: Update 1.12 CT1 - General Feedback
Link on message: #18384177
Nornir, on 12 February 2021 - 03:36 PM, said: It seems to me that one have to kiss a lot of a$$ in order to get
an answer from WG staff, so here it is my attempt: WOW! Such
nice changes! WELL DONE WG! This is awesome news! It is very
thoughtful of you to re balance STA / Guard / S Pershing and
so on. Oh , wait the good news does not stop here...we are getting
some kind of a market for unused blueprints stockpiling in our
garage! Yaaay! Oh and that hp bar? I was looking for it for
ages...really nice job. 1. Why the switch between SH and FL
when clearly SH needs a lot of rework and FL barely needs anything
else than new maps? 2. Why remove reward vehicles from those
mods? What happens to the people who did not manage to get those
vehicles, will they be able to get those in the future through
other means? 3. Will the new and longer battle pass require
players to get 3 improved battle passes (if they wish to) or it
will be just one like before? Moreover will one be able to buy more
stages in batches of 20? 4. Will battle pass run a longer
time? Or is just the same amount of time only with more stages?
Kind Regards, Nornir
Link on message: #18384177
Nornir, on 12 February 2021 - 03:36 PM, said: It seems to me that one have to kiss a lot of a$$ in order to get
an answer from WG staff, so here it is my attempt: WOW! Such
nice changes! WELL DONE WG! This is awesome news! It is very
thoughtful of you to re balance STA / Guard / S Pershing and
so on. Oh , wait the good news does not stop here...we are getting
some kind of a market for unused blueprints stockpiling in our
garage! Yaaay! Oh and that hp bar? I was looking for it for
ages...really nice job. 1. Why the switch between SH and FL
when clearly SH needs a lot of rework and FL barely needs anything
else than new maps? 2. Why remove reward vehicles from those
mods? What happens to the people who did not manage to get those
vehicles, will they be able to get those in the future through
other means? 3. Will the new and longer battle pass require
players to get 3 improved battle passes (if they wish to) or it
will be just one like before? Moreover will one be able to buy more
stages in batches of 20? 4. Will battle pass run a longer
time? Or is just the same amount of time only with more stages?
Kind Regards, Nornir Dwigt: Unfortunately I can not answer your questions now and we would
probably need to wait for the detailed articles to come out and
have more info regarding SH, FL and the Battlepass; Good
news!
Based on your first impression and feedback, we decided to add the HP bar to Clan Wars and Strongholds as well
Thank you and we hope that you're enjoying this upcoming
update!
Based on your first impression and feedback, we decided to add the HP bar to Clan Wars and Strongholds as well
Subject: Update 1.12 CT1 - New Mods
Link on message: #18384167
Link on message: #18384167
Dwigt: Good news!
Based on your first impression and feedback, we decided to add the HP bar to Clan Wars and Strongholds as well
Thank you and we hope that you're
enjoying this upcoming update!
Based on your first impression and feedback, we decided to add the HP bar to Clan Wars and Strongholds as well
Subject: Sandbox-Test: Überarbeitete HE-Granaten – FAQ
Link on message: #18384133
Geno1isme, on 12 February 2021 - 03:08 PM, said: Das FAQ zeigt schön dass WG nicht weis was sie da machen, Stichwort
"mehr Schaden an Papierpanzern".
Geno1isme, on 12 February 2021 - 03:19 PM, said: Ersetze "Eigenschaften" durch "numerische Werte". Sie sind
anscheinend nicht in der Lage ein paar Zahlen zu ändern, also
wird an der Logik rumgedoktort.
OG_Amarok, on 12 February 2021 - 03:22 PM, said: Und bevor Zapfhan wieder mit "aber der E 100 profitiert doch auch"
kommt.. gegen die deutschen Fahrzeuge mit der geraden
Panzerung hilft die Russen-HEAT. Da schießt niemand man HE drauf.
Und wenn ich mit dem FV4005 nicht mehr auf Flächen sondern auf
Weakspots zielen soll, gebt ihm eine entsprechende Genauigkeit und
Einzielzeit. Btw.. das soll ein Sandbox-Server für/gegen die
HE-Änderung sein... warum schiessen die alle GOLD?!?
Link on message: #18384133
Geno1isme, on 12 February 2021 - 03:08 PM, said: Das FAQ zeigt schön dass WG nicht weis was sie da machen, Stichwort
"mehr Schaden an Papierpanzern".Zapfhan:
Geno1isme, on 12 February 2021 - 03:19 PM, said: Ersetze "Eigenschaften" durch "numerische Werte". Sie sind
anscheinend nicht in der Lage ein paar Zahlen zu ändern, also
wird an der Logik rumgedoktort.Zapfhan: Weil das ändern der Zahlen nichts an einigen der Problemen
lösen würde.
OG_Amarok, on 12 February 2021 - 03:22 PM, said: Und bevor Zapfhan wieder mit "aber der E 100 profitiert doch auch"
kommt.. gegen die deutschen Fahrzeuge mit der geraden
Panzerung hilft die Russen-HEAT. Da schießt niemand man HE drauf.
Und wenn ich mit dem FV4005 nicht mehr auf Flächen sondern auf
Weakspots zielen soll, gebt ihm eine entsprechende Genauigkeit und
Einzielzeit. Btw.. das soll ein Sandbox-Server für/gegen die
HE-Änderung sein... warum schiessen die alle GOLD?!?Zapfhan: Und noch immer wird es nicht verstanden. Auch auf den E
100 und Maus wird viel HE geschossen.Es geht nicht um einzelne
Panzer und deren Änderung sondern um die Mechanik an
sich. Weil es nicht nur alleine um HE geht sondern HE in
einem gängigen Umfeld. Hätte man nur HE erlaubt, würde dies nicht
der Situation auf den normalen Servern entsprechen.
Subject: Diskuze - Sstyxina informuje
Link on message: #18384100
Mr_Missclick, on 12 February 2021 - 04:08 PM, said: Takové statistiky jsou sice zajímavé, ale měly by přicházet nějakou
oficiálnější cestou... třeba je dát na oficiální DC nebo rovnou
jako článeček.
Dávat to do svého osobního koutku, případně na svůj
osobní DC je takové... no.
Link on message: #18384100
Mr_Missclick, on 12 February 2021 - 04:08 PM, said: Takové statistiky jsou sice zajímavé, ale měly by přicházet nějakou
oficiálnější cestou... třeba je dát na oficiální DC nebo rovnou
jako článeček. Sstyx: CM je oficiální zaměstnanec a toto je oficiální cesta. Informuji
tam, kde to postnu, tzn. na několika platformach, které jsou např.
mé (Disc., FB ) či na fóru v informačním vlákně. Proto toto vlákno
je.
Subject: Zusammenfassung des Weltkarten-Events: Renaissance
Link on message: #18384058
Link on message: #18384058
Zapfhan: Weil des Öfteren danach gefragt wurde hier eine Auflistung der
Panzer der Auktion und der Werkstatt Auktion:
57777 Bonds min. Auktion Gewinner
T95E6 - ~1%
VK 72.01 - ~3%
Carro 45t - ~21%
Obj907 - ~75% Werkstatt:
18% M56 Scorpion
15% IS-5
37% IS-2M
30% Chieftain/T95
57777 Bonds min. Auktion Gewinner
T95E6 - ~1%
VK 72.01 - ~3%
Carro 45t - ~21%
Obj907 - ~75% Werkstatt:
18% M56 Scorpion
15% IS-5
37% IS-2M
30% Chieftain/T95
Subject: Sstyxina informuje o novinkách
Link on message: #18384051
Link on message: #18384051
Sstyx: Jelikož se ptá velké množství hráčů, rozhodli jsme se poodhalit
některá čísla.
Aukce:
57777 minimální hodnota bonů pro poslední výherní místo
Co si hráči brali:
T95E6 - ~1%
VK 72.01 - ~3%
Carro 45t - ~21%
Obj907 - ~75%
Workshop:
18% M56 Scorpion
15% IS-5
37% IS-2M
30% Chieftain/T95
Aukce:
57777 minimální hodnota bonů pro poslední výherní místo
Co si hráči brali:
T95E6 - ~1%
VK 72.01 - ~3%
Carro 45t - ~21%
Obj907 - ~75%
Workshop:
18% M56 Scorpion
15% IS-5
37% IS-2M
30% Chieftain/T95
Subject: Update 1.12 CT1 - Bugs and Technical Issues
Link on message: #18384022
Strategic_mind, on 11 February 2021 - 06:59 PM, said: Pretty hard to test anything when you start out with 0 creds and 0
gold.
Link on message: #18384022
Strategic_mind, on 11 February 2021 - 06:59 PM, said: Pretty hard to test anything when you start out with 0 creds and 0
gold.HeatResistantBFG:
Try switching server or restarting the client a couple of times
Try switching server or restarting the client a couple of times
Subject: These mods should implemented in game %100.
Link on message: #18384008
hjorte, on 12 February 2021 - 12:07 PM, said:
HeatResistantBFG,
on 12 February 2021 - 12:57 PM, said: Don't forget to say that in
our feedback thread
Along with an updated list of mods you liked to see added perhaps? I can name a killer mod, which would be nice to see implemented
Now, where is that thread... 12:09 Added after 1 minute
MyArmorIsGolden,
on 27 January 2021 - 04:30 PM, said: Armour Penetration
Indicator. Needs a check mark. The feature has been in
the game for years.
HeatResistantBFG, on 12 February 2021 - 12:57 PM, said: Don't forget to say that in our feedback thread
Along with an updated list of mods you liked to see added perhaps?
MyArmorIsGolden, on 27 January 2021 - 04:30 PM, said: Armour Penetration Indicator.
Link on message: #18384008
hjorte, on 12 February 2021 - 12:07 PM, said:
HeatResistantBFG,
on 12 February 2021 - 12:57 PM, said: Don't forget to say that in
our feedback thread Along with an updated list of mods you liked to see added perhaps? I can name a killer mod, which would be nice to see implemented
MyArmorIsGolden,
on 27 January 2021 - 04:30 PM, said: Armour Penetration
Indicator. Needs a check mark. The feature has been in
the game for years.HeatResistantBFG: I can name a killer mod, which would be nice to see
implemented
Now, where is that thread... 12:09 Added after 1 minute
HeatResistantBFG, on 12 February 2021 - 12:57 PM, said: Don't forget to say that in our feedback thread Along with an updated list of mods you liked to see added perhaps?
MyArmorIsGolden, on 27 January 2021 - 04:30 PM, said: Armour Penetration Indicator.HeatResistantBFG:
Subject: Teamkonfrontation 2021: Ratgeber zum Event
Link on message: #18383969
kajakfahrer, on 10 February 2021 - 01:36 PM, said: Frage: Wann werden die BB Panzer aus dem Hangar wieder entfernt,
und wird das Zubehör automatisch ausgebaut? Wollt jetzt nicht extra
ausbauen, wenn das eh bald automatisch ausgebaut
wird. 
Link on message: #18383969
kajakfahrer, on 10 February 2021 - 01:36 PM, said: Frage: Wann werden die BB Panzer aus dem Hangar wieder entfernt,
und wird das Zubehör automatisch ausgebaut? Wollt jetzt nicht extra
ausbauen, wenn das eh bald automatisch ausgebaut
wird. Zapfhan: Das Zubehör wird mit Entfernen der Mietpanzer des Team-Clash
kostenlos ausgebaut und ins Lager gelegt.
Subject: Sandbox 2021: Testet die überarbeiteten HE-Granaten!
Link on message: #18383962
Fritz_B, on 12 February 2021 - 10:15 AM, said: Aber ich seh schon, das Ergebnis war nicht wie erwartet! Die
Spielerschaft hat nicht wie gewünscht vermehrt Premiummun gespamt
sondern ist zur preisgünstigeren Alternative HE gewechselt. Aus dem
Grund soll die nun auch weggenerft werden!
Link on message: #18383962
Fritz_B, on 12 February 2021 - 10:15 AM, said: Aber ich seh schon, das Ergebnis war nicht wie erwartet! Die
Spielerschaft hat nicht wie gewünscht vermehrt Premiummun gespamt
sondern ist zur preisgünstigeren Alternative HE gewechselt. Aus dem
Grund soll die nun auch weggenerft werden! Zapfhan: Das ist doch jetzt ein Zirkelschluss mit einer menge
Annahmen, die so nicht der Realität entsprechen. Auch wird HE
nicht "weggenerft" sondern verändert um einerseits weniger nervig
für die einen und zuverlässiger für die anderen zu sein.
Subject: I have a dream ...
Link on message: #18383954
VojvodaLjube, on 12 February 2021 - 01:59 PM, said: ... that WG one day, when they collect some money, will make a map
that rotates.
Miepie, on 12 February 2021 - 02:18 PM, said: If you mean a minimap that rotates when you rotate your tank, I
demand that it is optional. I really would not like that.
Link on message: #18383954
VojvodaLjube, on 12 February 2021 - 01:59 PM, said: ... that WG one day, when they collect some money, will make a map
that rotates. HeatResistantBFG:
Miepie, on 12 February 2021 - 02:18 PM, said: If you mean a minimap that rotates when you rotate your tank, I
demand that it is optional. I really would not like that.HeatResistantBFG: I have played games with that as a thing and i can't
stand it
Noted anyhow
Noted anyhow
Subject: I want some powercreep back.
Link on message: #18383939
lord_chipmonk, on 12 February 2021 - 01:35 PM, said:
Nice to hear in this day and age
of kneejerk reactions and listening to whoever is shouting the
loudest regardless of their validity.
saxsan4, on 12 February 2021 - 01:36 PM, said: please, the UK lights need more shells
Crusader2k13, on 12 February 2021 - 01:54 PM, said: You both know, that literally no player (with atleast
half a working brain cell) is really complaining about introducing
balanced prems and tech tree tanks (in fact, they always asked for
that), but you also know, that introducing balanced tanks into a
raw fest of unnerfed and too strong prems / techtress, that are
already in the game, is utter nonsense and pointless! WG can
introduce as many 122TM-GSOR-Trashante-balanced prems as
they want, but players won't simply buy or play them, if
they can jump into their Bourrasques, Progettos and CS-52s,
etc., that's the point! And yes: WG dug their own
balancing-grave on purpose, just by introducing overpowered prems
with a USP (unique-selling-point) aka their
"overpoweredness" to earn money. Defender and Chrysler, and later
Progetto and Borat, are saying hi. The cycle will now begin
from the beginning - WG will buff old prems until they are not that
far away from the strongest prems, than they are now, and then
introduce new OP prems with OPness as USP.
lord_chipmonk, on 12 February 2021 - 01:56 PM, said: Alas there's a thread on the forum front page doing just
that. I make no comment/judgement on their level of mental
activity, but it's there.
Link on message: #18383939
lord_chipmonk, on 12 February 2021 - 01:35 PM, said: HeatResistantBFG:
saxsan4, on 12 February 2021 - 01:36 PM, said: please, the UK lights need more shellsHeatResistantBFG:
Noted
Crusader2k13, on 12 February 2021 - 01:54 PM, said: You both know, that literally no player (with atleast
half a working brain cell) is really complaining about introducing
balanced prems and tech tree tanks (in fact, they always asked for
that), but you also know, that introducing balanced tanks into a
raw fest of unnerfed and too strong prems / techtress, that are
already in the game, is utter nonsense and pointless! WG can
introduce as many 122TM-GSOR-Trashante-balanced prems as
they want, but players won't simply buy or play them, if
they can jump into their Bourrasques, Progettos and CS-52s,
etc., that's the point! And yes: WG dug their own
balancing-grave on purpose, just by introducing overpowered prems
with a USP (unique-selling-point) aka their
"overpoweredness" to earn money. Defender and Chrysler, and later
Progetto and Borat, are saying hi. The cycle will now begin
from the beginning - WG will buff old prems until they are not that
far away from the strongest prems, than they are now, and then
introduce new OP prems with OPness as USP. HeatResistantBFG:
lord_chipmonk, on 12 February 2021 - 01:56 PM, said: Alas there's a thread on the forum front page doing just
that. I make no comment/judgement on their level of mental
activity, but it's there. HeatResistantBFG: I would say your point contradicts itself, you're saying all
players want "not overpowered" tanks but then say they won't buy
something that isn't overpowered. That kinda contradicts itself as
people buy what they want, so one of those bits has to be wrong,
which I'll leave up to you
And yeah I don't think the
poster has the condition you describe and yet the thread exists.
And as long as people are thinking it then it should be voiced,
everyone is entitled to an opinion 
Subject: HE changes?!? No Premium ammo changes?
Link on message: #18383885
LZ_Mordan, on 11 February 2021 - 10:26 PM, said: I am out. I won't do the next marathon. and i am
talking my friend out of it. I am not giving a penny to
WG. I am literally SICK of this unfair pay to win
feature. Food ? Fine. OP reward tanks? OK. Pay 50 000
credits to pen and kill a slow armored tank frontally without
aiming? NOT OK!!!!!!
pihip, on 12 February 2021 - 08:28 AM, said: There's no point to open threads like this.
WG does not care (not that they ever cared about anything outside vodka-fueled RU anyway), and majority of forumites are either the tryhard "gold ammo is fine, HE is for the handicapped" flavor or don't mind and carry on no matter what WG throws in their faces.
For the record, I too am against this obvious nerf to HE because it only caters to a minor cadre of elitist t**** and provides no real benefit to the game itself, but you can browse this section and see how any and all discussions on the matter go.
Link on message: #18383885
LZ_Mordan, on 11 February 2021 - 10:26 PM, said: I am out. I won't do the next marathon. and i am
talking my friend out of it. I am not giving a penny to
WG. I am literally SICK of this unfair pay to win
feature. Food ? Fine. OP reward tanks? OK. Pay 50 000
credits to pen and kill a slow armored tank frontally without
aiming? NOT OK!!!!!!HeatResistantBFG: As has been said a few times, we are still planning to change
"premium" ammo. Some pointed out that a change was tested and it
had a lot of negative feedback, so, for now, we are concentrating
on other things FIRST, keyword... FIRST. We want to get things
right, and we want to do it in a way the players liked (hence the
sandbox). You want the other changes moved up the list, well go
take part in the HE rework and include that in your feedback.
Washing your hands of the problem and finding a solution, but then
complaining it isn't changing how you want seems sort of silly
to me. I've been hanging around the company for YEARS at this
point, and by giving my feedback and talking to people with respect
and understanding I ended up joining the company and now have the
chance to try and influence things more than ever before. Not
suggesting everyone should try and work for WG
, but the point remains that
constructive feedback/criticism but with a sense of understanding
will often go a lot further than a simple complaint.
pihip, on 12 February 2021 - 08:28 AM, said: There's no point to open threads like this.WG does not care (not that they ever cared about anything outside vodka-fueled RU anyway), and majority of forumites are either the tryhard "gold ammo is fine, HE is for the handicapped" flavor or don't mind and carry on no matter what WG throws in their faces.
For the record, I too am against this obvious nerf to HE because it only caters to a minor cadre of elitist t**** and provides no real benefit to the game itself, but you can browse this section and see how any and all discussions on the matter go.
HeatResistantBFG: We do care. If someone has an opinion on how our game
could be better it is of interest. And in terms of outside RU, i
think player voices from all regions have more weight than maybe
they give credit
I also think calling it a
nerf is very simplified and selective. Does it mean that not aiming
and shooting HE into strong armour does less damage? Yeah. But is
that a nerf? Well, not when you can now do more reliable damage by
aiming or shooting other places. Hitting people with HE(HESH) from
the side has more consistency with the change. But most of all, it
isn't final... The whole point is to give people a chance to say if
they like it or not, and if you don't go give your feedback then
you're missing your chance to influence the outcome.
Subject: Take the Bull by the Horns in the Lunar Challenge
Link on message: #18383874
Geno1isme, on 11 February 2021 - 01:48 PM, said: Your comparison doesn't quite fit. The proper comparison would be
that the store offers you a coupon for 30% off the next bottle of
milk for doing some chores, but refuses to sell the milk itself at
the regular price but only with some fancy packaging as a special
offer for 7 €. But if you invest the next two weeks of your life to
work for free for the store you'll get a 100% coupon. Of
course in the physical world that would be illegal ...
lbot, on 10 February 2021 - 11:06 AM, said: Tried to find at least one definitive "for" this tank. 400
alpha - countered by 14,3 CD. If WoT offered more or less
guaranteed hits/penetrations/damage every shot, this could do. But
it is too often a "miss", "not penetrated", "300 instead of 400",
stay on line, wait for another shot, please, thank you for your
patience" kind of deal. IMO, it's better to have more chances to do
at least some damage with lower alpha. Rate of fire rules. STG has
390 alpha and 11,5 CD. Maybe even 10,5 after rebalance. 233
penetration. It's good, but not THAT good, considering the above
paragraph. Liberte has 232 pen, 8,5 CD with 300 alpha and
tier-decent full frontal armor (except for cupola). 299 gold pen -
some (many?) people don't care, because we use premium tier 8's for
silver farming or just for tier 8 gaming without premium account.
Shell velocity - a matter of habit. If you tend to play 1
tank in a series of games, you will get used to almost any
velocity, if you tend to switch tanks often, you will find it
harder going from 1300 to, say, 950 or even lower, which many tanks
have. Armor - seems nice, but nothing fancy because of the 2
cupolas. Still to be seen in action, but cupolas will not go
anywhere. -8 depression is good. By the way, straight
backwards depression is only -5. Dispersion values for hull
and turret turning are equal to 274a and noticeably worse than STG.
Final dispersion of 0,30 is equal to STG's. It's good. But
who knows the undisclosed dispersion values within the aiming
circle? Only WG does
Aiming time is good. Partly countered by
dispersion upon hull/turret rotation. Turning speeds of hull
and turret are slower than of 274a or STG. Terrain
resistances are equal or worse than those of 274a and especially of
STG's. Camouflage values are worse than those of 274a and
especially of STG's. View range is 370 which is really bad.
STG has the same and, being basically a TD it lacks view range
greatly. Optics go in expense of rate of fire or aiming time.
So, from raw numbers at tanks.gg 122 TM turns out to be good
at best, but mediocre at most. Just my opinion.
kQMA, on 10 February 2021 - 11:20 AM, said: Take these marathons as a sale... i don't take them at all because
i'm smarter. 
(Enjoy 17.5 seconds reload on a tier 8 medium tank, it will be fun.)
Sturmi_0545, on 10 February 2021 - 02:03 PM, said: I wish WG would at least be more smoothly criminal, than just
plainly predatory. I wish they'd do it a bit like in WoWs and
alternatively offer this tank for 250.000 free XP for example. This
should boost free XP conversion a bit which would drain some gold.
But I guess this solution would be too complex for the simple minds
at WG, and not squeezing the playerbase hard enough.
Shrewd_Ape_In_The_Mist, on 11 February 2021 - 06:10 AM, said: At this rate you'll outwit the mobile games with your boorish and
predatory monetization system WG. If you didn't already.
Hard pass. The tank seems not worth it even for just being chinese
and that reload time is just absurd. For me to waste my life
few hours a day for 10 days literally betting my sanity and the
well being of my keyboard you'd have to come up with something
really broken as a reward. Also I don't understand why
people complain about the camo... Clown camo in a clown game;
everything fits. No, but seriously - I like the camo of all
things. This game has never at any point in time been historically
accurate and clown camos are being added for a long time now and
this one is exceptionally good. When you see that tank with that
camo on the battlefield next to race cars, russian ufo tanks and
other clown camos it won't look as ridiculous.
VanGore78, on 11 February 2021 - 08:52 AM, said: So much crying here...pathetic Participation in this event
is OPTIONAL.Nobody is forced to do it. So please, give us a
break. I own all Marathon tanks and never spent more
than 10-20% of the initial value. Quite some I managed to get for
free. EBR, Bourrasque, Progetto, Lis, 44-100 are nothing but my
most played premium tanks in Random, Stronghold, and Frontline. All
excellent tanks. So far most of the marathon tanks were
good, often way better than the hyped Loot Box offers, with the of
exception 703. Is the 122M a good tank? We will see what CCs
say at launch day.
Bucur03, on 10 February 2021 - 01:08 AM, said: "The tank is available for everyone just like any other marathon.
"--- worst joke ever! WG never give chance to a player who for
example started one or two years ago to play, but for one who
play by many years and had good chances to get Chieftain,
279e, is easier. In campaign you afford teams full of 279e and
Chieftain...and wg promote just this guys to have another piece of
cake. On marathon be honest and tell me why base xp is lower than
usual???? Take one tank before event, and on event, make same
amount of damage and see. Guys i know you need to make money but
you change game every day, today players need xp to won something,
than wg try to not make xp, tomorrow players need win, so wg make
you teams reds and you lose, ohhh give you a chance to win, but
just if u able to kill 15 enemies every batle.
NicoPudel04, on 10 February 2021 - 07:22 AM, said: Wow ... We know you have a job dude, but c'mon ....
there is kind of a limit to how much you can pretend not to get it
(and i actually wrote on the first few pages how you have been
altering the marathon offering less over time, watering it down).
The tank is going to be a 20-25 euro value tank on a 65 euro
bundle. For it to be worth it you would need to get 80% discount at
least. Not everyone can no-life through that. 17.5s, reduced
to 14s. No it's not ok for that reload. Feel free to open up
tanks.gg and compare it with 274A, STG, Rev and so on. It will work
on the RU server where turbo battles are less prominent, but on the
EU server where turbobattles have become the norm ... it will suck
big time. That's actually the part that sucks the most. On
one hand the statement that you can get it for free is disingenous
(you have to nolife it for something that is getting far worse and
has steadily reduced value in newer and newer bundles), and on
another hand it is not breaking the game for sure. And ppl want to
applaud the 'not break game' bit ... except for the fact that when
it comes to a russian tank, they tend to break the game. You
addopted this 'balanced' approach 2yrs ago or so, and you delivered
us 703 II (122) and 274A in the meantime. 703 now has a 52.35%
winrate on the EU server with 152k owners (that we know of); and
274A has a 51.45% winrate with 67k owners. IS-3A who is considered
'bad' has a 52.25% winrate with 129k owners. Defender is 52.64%
with 147k owners and 252U has 53.06% with 69k owners. So
this 'balanced' approach seems to be for other nations, not so much
for mother russia.
Link on message: #18383874
Geno1isme, on 11 February 2021 - 01:48 PM, said: Your comparison doesn't quite fit. The proper comparison would be
that the store offers you a coupon for 30% off the next bottle of
milk for doing some chores, but refuses to sell the milk itself at
the regular price but only with some fancy packaging as a special
offer for 7 €. But if you invest the next two weeks of your life to
work for free for the store you'll get a 100% coupon. Of
course in the physical world that would be illegal ...Dwigt: A similar example to the real world would be the "store coupons".
You spend 100€ in a shop, you get 20 discount coupons that you
can use on some items next time you visit that shop. You spend 50€
you get 10..100€ is your progress.Discount coupon is your stage
discount. Without going into comparison and details, the tank
is only available in a bundle now for those who would like to have
it now. You'll get credits, personal reserves, credits, consumables
and other stuff in that bundle. Unfortunately, if you wish to
buy only the tank, you might need to wait for when its
available on the premium shop.
lbot, on 10 February 2021 - 11:06 AM, said: Tried to find at least one definitive "for" this tank. 400
alpha - countered by 14,3 CD. If WoT offered more or less
guaranteed hits/penetrations/damage every shot, this could do. But
it is too often a "miss", "not penetrated", "300 instead of 400",
stay on line, wait for another shot, please, thank you for your
patience" kind of deal. IMO, it's better to have more chances to do
at least some damage with lower alpha. Rate of fire rules. STG has
390 alpha and 11,5 CD. Maybe even 10,5 after rebalance. 233
penetration. It's good, but not THAT good, considering the above
paragraph. Liberte has 232 pen, 8,5 CD with 300 alpha and
tier-decent full frontal armor (except for cupola). 299 gold pen -
some (many?) people don't care, because we use premium tier 8's for
silver farming or just for tier 8 gaming without premium account.
Shell velocity - a matter of habit. If you tend to play 1
tank in a series of games, you will get used to almost any
velocity, if you tend to switch tanks often, you will find it
harder going from 1300 to, say, 950 or even lower, which many tanks
have. Armor - seems nice, but nothing fancy because of the 2
cupolas. Still to be seen in action, but cupolas will not go
anywhere. -8 depression is good. By the way, straight
backwards depression is only -5. Dispersion values for hull
and turret turning are equal to 274a and noticeably worse than STG.
Final dispersion of 0,30 is equal to STG's. It's good. But
who knows the undisclosed dispersion values within the aiming
circle? Only WG does Dwigt:
kQMA, on 10 February 2021 - 11:20 AM, said: Take these marathons as a sale... i don't take them at all because
i'm smarter. (Enjoy 17.5 seconds reload on a tier 8 medium tank, it will be fun.)
Dwigt: The 17.5 reload time will drop if you have a good crew and the
right equipment.Not all tanks play the same, just like the
Bourrasque who received a lot of criticism when we
introduced it. It turned out to be one of the
greatest mediums! Yes, you need to carefully take your shots,
not a brawler for sure, accurate gun that will let you snipe and
finish your enemies.
Sturmi_0545, on 10 February 2021 - 02:03 PM, said: I wish WG would at least be more smoothly criminal, than just
plainly predatory. I wish they'd do it a bit like in WoWs and
alternatively offer this tank for 250.000 free XP for example. This
should boost free XP conversion a bit which would drain some gold.
But I guess this solution would be too complex for the simple minds
at WG, and not squeezing the playerbase hard enough.Dwigt: Ok and what about players who don't have free xp or gold
Shrewd_Ape_In_The_Mist, on 11 February 2021 - 06:10 AM, said: At this rate you'll outwit the mobile games with your boorish and
predatory monetization system WG. If you didn't already.
Hard pass. The tank seems not worth it even for just being chinese
and that reload time is just absurd. For me to waste my life
few hours a day for 10 days literally betting my sanity and the
well being of my keyboard you'd have to come up with something
really broken as a reward. Also I don't understand why
people complain about the camo... Clown camo in a clown game;
everything fits. No, but seriously - I like the camo of all
things. This game has never at any point in time been historically
accurate and clown camos are being added for a long time now and
this one is exceptionally good. When you see that tank with that
camo on the battlefield next to race cars, russian ufo tanks and
other clown camos it won't look as ridiculous.Dwigt: So I guess you'll skip that one too?
VanGore78, on 11 February 2021 - 08:52 AM, said: So much crying here...pathetic Participation in this event
is OPTIONAL.Nobody is forced to do it. So please, give us a
break. I own all Marathon tanks and never spent more
than 10-20% of the initial value. Quite some I managed to get for
free. EBR, Bourrasque, Progetto, Lis, 44-100 are nothing but my
most played premium tanks in Random, Stronghold, and Frontline. All
excellent tanks. So far most of the marathon tanks were
good, often way better than the hyped Loot Box offers, with the of
exception 703. Is the 122M a good tank? We will see what CCs
say at launch day. Dwigt: Having played the tank and watched some streams the 122 TM is a
decent and balanced tank even with that long reload time IMO.
It will require some patience and ofc time if you wish to get
it for free
As as you said, it's purely
optional, only you get to decide if you want to grind it, buy it or
even skip it but always remember to enjoy the game first!
Bucur03, on 10 February 2021 - 01:08 AM, said: "The tank is available for everyone just like any other marathon.
"--- worst joke ever! WG never give chance to a player who for
example started one or two years ago to play, but for one who
play by many years and had good chances to get Chieftain,
279e, is easier. In campaign you afford teams full of 279e and
Chieftain...and wg promote just this guys to have another piece of
cake. On marathon be honest and tell me why base xp is lower than
usual???? Take one tank before event, and on event, make same
amount of damage and see. Guys i know you need to make money but
you change game every day, today players need xp to won something,
than wg try to not make xp, tomorrow players need win, so wg make
you teams reds and you lose, ohhh give you a chance to win, but
just if u able to kill 15 enemies every batle. Dwigt: I started a year ago and I can play the game just like anyone else!
But yes players who played the game for 10 years are more
experienced a bigger garage and it should be easier for them to get
those rewards. XP lower than usual?
Well I guess it's always easy to
spread false rumors and conspiracies! All I can say is that you can
earn this tank for free just by playing the game and if you think
it's worth it. Good luck!
NicoPudel04, on 10 February 2021 - 07:22 AM, said: Wow ... We know you have a job dude, but c'mon ....
there is kind of a limit to how much you can pretend not to get it
(and i actually wrote on the first few pages how you have been
altering the marathon offering less over time, watering it down).
The tank is going to be a 20-25 euro value tank on a 65 euro
bundle. For it to be worth it you would need to get 80% discount at
least. Not everyone can no-life through that. 17.5s, reduced
to 14s. No it's not ok for that reload. Feel free to open up
tanks.gg and compare it with 274A, STG, Rev and so on. It will work
on the RU server where turbo battles are less prominent, but on the
EU server where turbobattles have become the norm ... it will suck
big time. That's actually the part that sucks the most. On
one hand the statement that you can get it for free is disingenous
(you have to nolife it for something that is getting far worse and
has steadily reduced value in newer and newer bundles), and on
another hand it is not breaking the game for sure. And ppl want to
applaud the 'not break game' bit ... except for the fact that when
it comes to a russian tank, they tend to break the game. You
addopted this 'balanced' approach 2yrs ago or so, and you delivered
us 703 II (122) and 274A in the meantime. 703 now has a 52.35%
winrate on the EU server with 152k owners (that we know of); and
274A has a 51.45% winrate with 67k owners. IS-3A who is considered
'bad' has a 52.25% winrate with 129k owners. Defender is 52.64%
with 147k owners and 252U has 53.06% with 69k owners. So
this 'balanced' approach seems to be for other nations, not so much
for mother russia.Dwigt: You can compare it to other tanks as well. It's a new tank that
plays differently. I don't see the point of sharing those
inaccurate stats. Other tanks from different nations have a 50%
higher winrate.You can't call players who want to get it for free
"nolife". They want to play the game and get something for free
it's their choice. It's a marathon after all, you want it for free,
well you have to earn it but it's available for everyone.
Subject: I want some powercreep back.
Link on message: #18383816
lord_chipmonk, on 12 February 2021 - 12:58 PM, said:
HeatResistantBFG,
on 12 February 2021 - 01:43 PM, said: We get a lot of "you don't
listen" Personally I think often WG listens too much.
Let's be honest. If you ask a player what they want, they want to
win and they'll give you an answer that would be beneficial to
them. Do they play a heavy? They'll want a nerf to prem. ammo. Do
they play lights? They'll want arty to stay in the game. Do they
play something other than a light? They'll want arty nerfed/removed
and so on and so forth. WoT was always a good product,
which is why we all came along to play and people like me have been
playing for the best part of a decade. Do what needs to be done and
don't listen to much to people throwing out baseless complaints.
Make note of ones you think are valid of course, but feel free to
discard the (many) complaints that are just people whining (as I'm
sure you do). Anyway, just my two cents.
HeatResistantBFG, on 12 February 2021 - 01:43 PM, said: We get a lot of "you don't listen"
Link on message: #18383816
lord_chipmonk, on 12 February 2021 - 12:58 PM, said:
HeatResistantBFG,
on 12 February 2021 - 01:43 PM, said: We get a lot of "you don't
listen" Personally I think often WG listens too much.
Let's be honest. If you ask a player what they want, they want to
win and they'll give you an answer that would be beneficial to
them. Do they play a heavy? They'll want a nerf to prem. ammo. Do
they play lights? They'll want arty to stay in the game. Do they
play something other than a light? They'll want arty nerfed/removed
and so on and so forth. WoT was always a good product,
which is why we all came along to play and people like me have been
playing for the best part of a decade. Do what needs to be done and
don't listen to much to people throwing out baseless complaints.
Make note of ones you think are valid of course, but feel free to
discard the (many) complaints that are just people whining (as I'm
sure you do). Anyway, just my two cents. HeatResistantBFG: Personally I think often WG listens too much. Let's be
honest. If you ask a player what they want, they want to win and
they'll give you an answer that would be beneficial to them. Do
they play a heavy? They'll want a nerf to prem. ammo. Do they play
lights? They'll want arty to stay in the game. Do they play
something other than a light? They'll want arty nerfed/removed and
so on and so forth. WoT was always a good product,
which is why we all came along to play and people like me have been
playing for the best part of a decade. Do what needs to be done and
don't listen to much to people throwing out baseless complaints.
Make note of ones you think are valid of course, but feel free to
discard the (many) complaints that are just people whining (as I'm
sure you do). Anyway, just my two cents.
So to that, I would say, that's why we're here
(partly).
So yes we ask what the heavy tank player wants, then we ask what the light tank player and the TD and the arty etc aka we ask everyone. We ask in as many places as we can also, reddit, discord, forums, surveys, facebook, youtube etc etc etc. Then after all that it is compiled, key info is picked out and what is wanted by all, not just heavy players, is analyzed to see "how can we do that without making X OP" or "Can we make X stronger without it making Y UP" etc etc.
So we all comments are valued, as are all suggestions and feedback, but it could be heavy players make up 20% and all want thing X, but it doesn't mean the entire player base does too. But it doesn't mean that the idea has no value, it could be that it's a great idea but other players wouldn't notice/care. So then we have to see, well how can we bring X about without it impacting all the other players.
TLDR, we already listen to all, but not everything will happen... no matter how loud people are
So yes we ask what the heavy tank player wants, then we ask what the light tank player and the TD and the arty etc aka we ask everyone. We ask in as many places as we can also, reddit, discord, forums, surveys, facebook, youtube etc etc etc. Then after all that it is compiled, key info is picked out and what is wanted by all, not just heavy players, is analyzed to see "how can we do that without making X OP" or "Can we make X stronger without it making Y UP" etc etc.
So we all comments are valued, as are all suggestions and feedback, but it could be heavy players make up 20% and all want thing X, but it doesn't mean the entire player base does too. But it doesn't mean that the idea has no value, it could be that it's a great idea but other players wouldn't notice/care. So then we have to see, well how can we bring X about without it impacting all the other players.
TLDR, we already listen to all, but not everything will happen... no matter how loud people are
HeatResistantBFG, on 12 February 2021 - 01:43 PM, said: We get a lot of "you don't listen" HeatResistantBFG:
Subject: It's time for WG for to improve the WN8 formula
Link on message: #18383781
TheDrownedApe, on 12 February 2021 - 12:44 PM, said: I guarantee you every purple player that isn't a reroll
wants to win first and foremost. We started this game without Wn8,
just a desire to win. Individuals only adopted it as a metric to
track improvement once they realised WG wouldn't do this (and they
still don't make it easy). WR is far more easily manipulated and no
one really understands WGs metric so most give it a good ignoring.
However that isn't the OPs question, that has alrady been
answered. OP try making your own or go look at the WOTLabs forum in
their mathlab where numberous individuals have tried and you may
want to create your own....just not RR please
Link on message: #18383781
TheDrownedApe, on 12 February 2021 - 12:44 PM, said: I guarantee you every purple player that isn't a reroll
wants to win first and foremost. We started this game without Wn8,
just a desire to win. Individuals only adopted it as a metric to
track improvement once they realised WG wouldn't do this (and they
still don't make it easy). WR is far more easily manipulated and no
one really understands WGs metric so most give it a good ignoring.
However that isn't the OPs question, that has alrady been
answered. OP try making your own or go look at the WOTLabs forum in
their mathlab where numberous individuals have tried and you may
want to create your own....just not RR please HeatResistantBFG: I'd honestly disagree. How many streams do you see with "74%
win rate, come watch" and how many do you see with "3/4xxx wn8" or
"X many marks" or "top X player (using wn8 as the metric)? And
almost anyone who plays enough and is purple will probs settle on a
win rate anyhow IMO, that certainly seems to be the case anyhow.
But then trying to 3 mark or boost WN8 from that point often is
counter to winning. So I would accept that "most high wn8 players
started with the intention to win and foremost" but that it will
remain the case I don't. I should also add that isn't meant as a
slight, I don't mean it in a bad way, my point was that if they are
ONLY trying to improve win rate then often that will be a negative
for trying to improve WN8. My examples would simply be a game
where you are starting to lose heavily but you have won a flank, so
your only way to win is to cap. So if you have 2/3 on the cap
already and I just want to win then I would push to a strong point
past the cap and defend against people coming back, take track
shots over damage shots (unless kill is quickly possible). This
would preserve some of my other stats as well but also would be the
best way to get the win. But if I wanted best wn8 from that I would
go to ambush their push to our cap and do as much damage as I can
and let the base get reset.
Similarly, it could be that no one is capping and so you go and cap. May be how you win, but bad for the stets. Another, if you have 1 flank with 10 vs 3 and the other with 5 vs 12 and is starting to collapse be pushed, often the best way for the win is to either go back to your cap and stop them capping or push ahead of your push to again as before protect the cap. But further to it, sometimes not shooting is the best thing you can do. A lot of players don't trade well and as a result, sitting there with your alpha means they don't push, but them not pushing means you win. AKA there is a lot of little situations where with enough tactical awareness you will win by not doing damage, therefore harming wn8 or a 3 mark grinds. Which goes back to my point, if they are only after improving a single thing like win rate or average damage concentrating on wn8 is sorta pointless.
Similarly, it could be that no one is capping and so you go and cap. May be how you win, but bad for the stets. Another, if you have 1 flank with 10 vs 3 and the other with 5 vs 12 and is starting to collapse be pushed, often the best way for the win is to either go back to your cap and stop them capping or push ahead of your push to again as before protect the cap. But further to it, sometimes not shooting is the best thing you can do. A lot of players don't trade well and as a result, sitting there with your alpha means they don't push, but them not pushing means you win. AKA there is a lot of little situations where with enough tactical awareness you will win by not doing damage, therefore harming wn8 or a 3 mark grinds. Which goes back to my point, if they are only after improving a single thing like win rate or average damage concentrating on wn8 is sorta pointless.
Subject: San Valentín: Descuentos, misiones y entregas de suministros de Twitch
Link on message: #18383764
xXxPATOxXxsSsRAMMERsSs, on 12 February 2021 - 12:27 PM, said: Madre mia...... para ofrecer esto.... Wot Empezó bien en su
dia pero ahora ya no es un juego que esté en el top de Twich.
Ahora son dos chuches que se dan y lo poco mínimamente interesante
es suministro épico.
Link on message: #18383764
xXxPATOxXxsSsRAMMERsSs, on 12 February 2021 - 12:27 PM, said: Madre mia...... para ofrecer esto.... Wot Empezó bien en su
dia pero ahora ya no es un juego que esté en el top de Twich.
Ahora son dos chuches que se dan y lo poco mínimamente interesante
es suministro épico. Delhroh: Hay que empezar por hablar con la verdad por delante, y no crearse
falsas realidades: - World of Tanks NUNCA ha sido un juego top
de Twitch ni ha estado en la cabecera diariamente de Twitch, salvo
en algunos momentos puntuales, como en estas
navidades. Eso no quita que haya cientos de creadores de
contenido de dicho juego. Decir que el el 50% de descuento en
equipamiento y consumibles no está bien... creo que la mayoría de
la comunidad opinará lo contrario
Un saludo. P.D.: Por favor, tratad de ser más
constructivos y no quejarse para crear malestar en el foro, dado
que al final eso acarreará una sanción. Mano ancha, DelhRoh, mano
ancha... (mantra de DelhRoh estos días). Recordemos que la
reiteración de comentarios "no constructivos", "flames" o similares
no se permitirá.
Subject: Öffentlicher Test Version 1.12 - Allgemeines Feedback
Link on message: #18383742
CEUNexus, on 11 February 2021 - 06:42 PM, said: @Zapfhan: Wird die Anzeige auch in den Clangefechten (CW,
Scharmützel, Vorstoß
aktiv sein oder muss man dafür weiterhin auf die
bekannten Modpacks zurückgreifen?
Rocksmo, on 12 February 2021 - 08:31 AM, said: An sich gefallen mir die meisten Änderungen ziemlich gut aber warum
wurden die Belohnungspanzer für stählerner Jäger entfernt? Ohne
diese gibt es praktisch keinen Grund mehr den Modus zu grinden.
H3NR1K2011, on 12 February 2021 - 09:18 AM, said: Feedback: Gebt uns die Rewardfahrzeuge für Steelhunter und Front
wieder. Mir egal wer sich da beschwert hat, für nen läppischen
Battlepass, der aller Erfahrung nach keine Panzer, sondern skins
bringt, werden nur noch weniger die Modi spielen. Front vt noch für
credits (wobei meiner persönlichen Erfahrung nac hdas in randoms
shcneller geht und mehr spaß macht). Aber wozu steel hunter?
Das ist eine sehr schlechte ENtscheidung von WG. Ich dachte
erst nach dem video cool, battlepass fortschritt im Steelhunter als
zusätzlicher ansporn. War jetzt schockiert dass der eigentliche
ansporn weggenommen wird. so schau ich vlt mal 1,2 Runden rein bis
ich mal gewinnen, und das wars. Schade drum, wirklich.
Dinistrio, on 12 February 2021 - 09:18 AM, said: Gibt es irgendwo eine Liste, was man alles für Blaupausenfragmente
bekommen kann und wieviele Fragmente es jeweils kostet?
Link on message: #18383742
CEUNexus, on 11 February 2021 - 06:42 PM, said: @Zapfhan: Wird die Anzeige auch in den Clangefechten (CW,
Scharmützel, VorstoßZapfhan: Ich kann noch nicht zu 100% versprechen, dass es dort auch
aktiv sein wird, aber wir versuchen unser bestes, dass es
klappt
Rocksmo, on 12 February 2021 - 08:31 AM, said: An sich gefallen mir die meisten Änderungen ziemlich gut aber warum
wurden die Belohnungspanzer für stählerner Jäger entfernt? Ohne
diese gibt es praktisch keinen Grund mehr den Modus zu grinden.
Zapfhan:
H3NR1K2011, on 12 February 2021 - 09:18 AM, said: Feedback: Gebt uns die Rewardfahrzeuge für Steelhunter und Front
wieder. Mir egal wer sich da beschwert hat, für nen läppischen
Battlepass, der aller Erfahrung nach keine Panzer, sondern skins
bringt, werden nur noch weniger die Modi spielen. Front vt noch für
credits (wobei meiner persönlichen Erfahrung nac hdas in randoms
shcneller geht und mehr spaß macht). Aber wozu steel hunter?
Das ist eine sehr schlechte ENtscheidung von WG. Ich dachte
erst nach dem video cool, battlepass fortschritt im Steelhunter als
zusätzlicher ansporn. War jetzt schockiert dass der eigentliche
ansporn weggenommen wird. so schau ich vlt mal 1,2 Runden rein bis
ich mal gewinnen, und das wars. Schade drum, wirklich.
Zapfhan: Weil das vielleicht falsch aufgenommen wurde. Bezüglich
Belohnungen für die jeweiligen Modi oder den Battle Pass gab es von
unserer Seite aus noch keinerlei weitere Info.Ich rate daher zu
etwas Geduld, da wir Informationen in der Regel erst Zeitnah mit
erscheinen des Modus veröffentlichen
Dinistrio, on 12 February 2021 - 09:18 AM, said: Gibt es irgendwo eine Liste, was man alles für Blaupausenfragmente
bekommen kann und wieviele Fragmente es jeweils kostet?Zapfhan: Aktuell ist die Liste auf folgendes Begrenzt:Premium
Spielzeit Besatzungsbücher Besatzungsmitglieder
Anpassungselemente
Subject: I want some powercreep back.
Link on message: #18383708
Link on message: #18383708
HeatResistantBFG: 2021 is gonna be an interesting year
As someone said I think you're complaint is that things coming out aren't overpowered. We get a lot of "you don't listen" and I'd like to think with some objectivity we obviously do, so to some extent careful what you wish for
On another note, it's worth
thinking on would you rather a tank came in a bit "underpowered"
(obviously not saying any are, just mean that's what you're saying
they are) and then get buffed?Or would you rather they came in
"overpowered" and nerfed? I personally think most of the tanks
named have something unique and are still well balanced, maybe some
could do with some small changes, but the question there would be
"do those changes make them overpowered/too strong". So I will
genuinely ask you, what would you do to the tanks you mentioned?
We're happy to have any feedback and we take note of as much as we
can.
As someone said I think you're complaint is that things coming out aren't overpowered. We get a lot of "you don't listen" and I'd like to think with some objectivity we obviously do, so to some extent careful what you wish for
Subject: Take the Bull by the Horns in the Lunar Challenge
Link on message: #18383666
Sir_Captain_Death, on 11 February 2021 - 09:15 PM, said: Well, this will start in some hours, there will be any streamer
with courage to show full campaign? 
Link on message: #18383666
Sir_Captain_Death, on 11 February 2021 - 09:15 PM, said: Well, this will start in some hours, there will be any streamer
with courage to show full campaign? Dwigt: Iyouxin is doing that
He's already on stage 6!
Subject: These mods should implemented in game %100.
Link on message: #18383607
MyArmorIsGolden, on 12 February 2021 - 11:23 AM, said: its getting better.
Balc0ra, on 12 February 2021 - 11:27 AM, said: I was surprised to see all the mods they added into the 1.12
CT test tbh. Inc total team HPs and who has yet to be spotted etc.
It's getting better indeed.
Miepie, on 12 February 2021 - 11:29 AM, said:
Link on message: #18383607
MyArmorIsGolden, on 12 February 2021 - 11:23 AM, said: its getting better.HeatResistantBFG:
Balc0ra, on 12 February 2021 - 11:27 AM, said: I was surprised to see all the mods they added into the 1.12
CT test tbh. Inc total team HPs and who has yet to be spotted etc.
It's getting better indeed. HeatResistantBFG:
Miepie, on 12 February 2021 - 11:29 AM, said: HeatResistantBFG: Don't forget to say that in our feedback thread
Along with an updated list of mods you liked to see added perhaps?
Along with an updated list of mods you liked to see added perhaps?
Subject: Update 1.12 CT1 - General Feedback
Link on message: #18383606
falcon_96, on 11 February 2021 - 07:36 PM, said: I have the Super Pershing and STA-2, looking forward to the buffs,
but what about the poor CDC...
Also Steel Hunter? Any news about Frontline? Please don't tell us you have axed Frontline to have SH and that new RTS mode you were testing this year.
Denton_0451, on 11 February 2021 - 07:53 PM, said:
Players were whining that Steel Hunter is bad and they want 8 events of Frontline instead. Personally I liked Steel Hunter while I was getting the coins for the reward tank but I'm not going to spend much time on it this year if the progress goes into the battle pass which I'm not interested in.
What is that firing range map teaser at the default zoom settings WG?
vixu, on 11 February 2021 - 08:07 PM, said: Rebalance: not sure if that will do much, but buf is a buf. Though,
super pershing would benefit from a bit more penetration...
UI Changes: good. nice changes.
Steel Hunter:
Finally, Steel Hunter won't have its own progression system this year. Instead, you will earn Battle Pass Points based on your position in the post-battle ranking and by completing special missions in Steel Hunter. Enjoy playing Steel Hunter and boost your progress in the epic Battle Pass activity!
Whaaa ??!! Rly ?!! So, why would anyone bother to play this mode?
I mean, is anybody even looking at their Battle Pass progress? It is something that happens on its own on the background... So, you take a mode which is interesting for 3-5 games only, connect it to a reward system that nobody cares about.... that's sooo going to work. Ofc, that's just imho. Perhaps there are players who try to max their battle pass scores and love the SH mode just for the gameplay....
Blueprint exchange: good
LethalEffect, on 11 February 2021 - 08:12 PM, said: Woooowww Wargaming
These interface changes are more
than awesome. It is really nice addition to the game. If you could
implement the 3 mark of excellence mode too that would be great. A
big big congrats from me to Wargaming.
Just a little request for this
spot light bulbs, can you do those a bit bigger if it is
possible? Thanks for this awesome update.
EchoNorway, on 11 February 2021 - 08:12 PM, said: Kind of just played steel hunter to get the reward tanks, why
bother now?
L0rd_0f_War, on 11 February 2021 - 11:33 PM, said: FRONTLINES??? Where is FL? Why does WG keep the one good (the best
among the special modes, followed by 7v7) mode it developed in
years out of this game, and push SH on us instead. I mean, sure,
have SH, but why replace FL. How is SH a replacement for FL. The
two modes have nothing to do with one another and FL is far
superior. Why can't we have a full season of FL like 2019.
All other UI changes and added features, specially default zoom and
team hitpoints are great additions. I also like the fact that
special modes count towards battle pass progression, as I don't
play or care for turbo randoms anymore. Old Premium tanks balance
is also welcome, and I hope sooner than later my obsolete T34 (US
Heavy) will see some love. Its utterly useless and obsolete in
current WOT meta, and has been gathering dust in the garage for
years.
KINGxTOG, on 11 February 2021 - 11:44 PM, said: No reward camo or gold for steal hunt I am kinda sad as wot is
getting boring with no tank to grind for 
Ragemane, on 12 February 2021 - 08:14 AM, said: Two questions/suggestions: 1) Why don't you provide
the team HP bar in strongholds/clan wars too? I mean in these modes
that kind of information matters way more than in random
battles.... 2) Hopefully you can enable/disable the battle
result notification Beside that: Great that you finally
integrate QoL mods into the vanilla client - saving the server and
the 50m proxy circle were great additions too!
Firebrande, on 12 February 2021 - 08:45 AM, said: However, no special reward tank for Shitehunter and
Frontgrind is a mistake! It was my only reason to play them....and
a nice satisfaction when you receive the hard earned reward
Happy Tanking All
Fires Out!
gertjan3333, on 12 February 2021 - 12:18 PM, said: SH question, who will you follow if you die in the red zone?
because you are saying you follow the tank that killed you, but
what about if the zone kills you?
Link on message: #18383606
falcon_96, on 11 February 2021 - 07:36 PM, said: I have the Super Pershing and STA-2, looking forward to the buffs,
but what about the poor CDC...Also Steel Hunter? Any news about Frontline? Please don't tell us you have axed Frontline to have SH and that new RTS mode you were testing this year.
Dwigt: As mentioned in the article and the video, we aim on revisiting
more than 15 tanks this year! The 4 tanks that were shown will not
be the only ones we aim to rebalance. Regarding Frontline and
Steel Hunter, we will have more updates and news regarding those
modes. This announcement is just a sneak peek of what's coming in
the next update
Denton_0451, on 11 February 2021 - 07:53 PM, said: Players were whining that Steel Hunter is bad and they want 8 events of Frontline instead. Personally I liked Steel Hunter while I was getting the coins for the reward tank but I'm not going to spend much time on it this year if the progress goes into the battle pass which I'm not interested in.
What is that firing range map teaser at the default zoom settings WG?
Dwigt: You have a firing range, with moving targets
it's called the Common Test
server
vixu, on 11 February 2021 - 08:07 PM, said: Rebalance: not sure if that will do much, but buf is a buf. Though,
super pershing would benefit from a bit more penetration...UI Changes: good. nice changes.
Steel Hunter:
Finally, Steel Hunter won't have its own progression system this year. Instead, you will earn Battle Pass Points based on your position in the post-battle ranking and by completing special missions in Steel Hunter. Enjoy playing Steel Hunter and boost your progress in the epic Battle Pass activity!
Whaaa ??!! Rly ?!! So, why would anyone bother to play this mode?
I mean, is anybody even looking at their Battle Pass progress? It is something that happens on its own on the background... So, you take a mode which is interesting for 3-5 games only, connect it to a reward system that nobody cares about.... that's sooo going to work. Ofc, that's just imho. Perhaps there are players who try to max their battle pass scores and love the SH mode just for the gameplay....
Blueprint exchange: good
Dwigt: Steel Hunter and just like any other mode has its own different
playstyle and some people enjoy it
We would have to wait for the full
article explaining the changes, progression and
improvements when the time is right!
LethalEffect, on 11 February 2021 - 08:12 PM, said: Woooowww Wargaming Dwigt: Glad you like the changes
We will be gathering feedback and
impressions
EchoNorway, on 11 February 2021 - 08:12 PM, said: Kind of just played steel hunter to get the reward tanks, why
bother now?Dwigt: It's a fun mode and some players enjoy it! Let's wait for the full
Steel Hunter announcement and see what was changed
L0rd_0f_War, on 11 February 2021 - 11:33 PM, said: FRONTLINES??? Where is FL? Why does WG keep the one good (the best
among the special modes, followed by 7v7) mode it developed in
years out of this game, and push SH on us instead. I mean, sure,
have SH, but why replace FL. How is SH a replacement for FL. The
two modes have nothing to do with one another and FL is far
superior. Why can't we have a full season of FL like 2019.
All other UI changes and added features, specially default zoom and
team hitpoints are great additions. I also like the fact that
special modes count towards battle pass progression, as I don't
play or care for turbo randoms anymore. Old Premium tanks balance
is also welcome, and I hope sooner than later my obsolete T34 (US
Heavy) will see some love. Its utterly useless and obsolete in
current WOT meta, and has been gathering dust in the garage for
years.Dwigt: We never said that SH is a replacement
We also never said that FL was
removed...We are working on some improvements and maybe we'll have
some announcement in the near future.
KINGxTOG, on 11 February 2021 - 11:44 PM, said: No reward camo or gold for steal hunt I am kinda sad as wot is
getting boring with no tank to grind for Dwigt: There's actually the 122 TM marathon now! And having played that
tank, I can tell you it's worth the grind
Regarding SH, we'll need to
wait for the full detailed article and learn more about the
improvements and progression.
Ragemane, on 12 February 2021 - 08:14 AM, said: Two questions/suggestions: 1) Why don't you provide
the team HP bar in strongholds/clan wars too? I mean in these modes
that kind of information matters way more than in random
battles.... 2) Hopefully you can enable/disable the battle
result notification Beside that: Great that you finally
integrate QoL mods into the vanilla client - saving the server and
the 50m proxy circle were great additions too!Dwigt: 1) There's a chance that the HP bar might be added to those modes
as well. Glad that you're liking those additions
Hopefully we'll have more of those
QoL addons soon.
Firebrande, on 12 February 2021 - 08:45 AM, said: However, no special reward tank for Shitehunter and
Frontgrind is a mistake! It was my only reason to play them....and
a nice satisfaction when you receive the hard earned reward
Happy Tanking All Dwigt: As I said earlier, this is just a quick look of what's coming. Not
the final announcement
We'll have see the detailed article
when it's time for SH again!
gertjan3333, on 12 February 2021 - 12:18 PM, said: SH question, who will you follow if you die in the red zone?
because you are saying you follow the tank that killed you, but
what about if the zone kills you?Dwigt: Interesting question. IMO it would take you to the last player who
caused damage to your tank. I will have to check that and come back
to you 
Subject: Saint Valentine Sends Discounts, Missions, and Twitch Drops
Link on message: #18383605
Gardar7, on 12 February 2021 - 11:33 AM, said: I was expectiong for the "What is Löwe" Valentine's day Löwe 3d
skin to be honest. Disappointing.
R_P_Chuck, on 12 February 2021 - 12:01 PM, said: Same here. I checked the news searching for this one but
unfortunately there is no 3D skin for Löwe... Some
people said that it would be much better if there was no P2W tanks
in WoT and instead you could only buy cosmetics to support you
favorite game. Unfortunately this is not possible considering WG's
lack of determination in nerfing OP premium tanks just to make
gameplay somewhat balanced... Oh, well...
Block Quote And if you are looking for something extra special, we will soon be shipping love-filled Premium Shop packages with special customizations to dress up your favorites. Make sure to keep an eye on the portal for those.
Link on message: #18383605
Gardar7, on 12 February 2021 - 11:33 AM, said: I was expectiong for the "What is Löwe" Valentine's day Löwe 3d
skin to be honest. Disappointing. Sael_:
R_P_Chuck, on 12 February 2021 - 12:01 PM, said: Same here. I checked the news searching for this one but
unfortunately there is no 3D skin for Löwe... Some
people said that it would be much better if there was no P2W tanks
in WoT and instead you could only buy cosmetics to support you
favorite game. Unfortunately this is not possible considering WG's
lack of determination in nerfing OP premium tanks just to make
gameplay somewhat balanced... Oh, well... Sael_: Quoting from the article:
Block Quote And if you are looking for something extra special, we will soon be shipping love-filled Premium Shop packages with special customizations to dress up your favorites. Make sure to keep an eye on the portal for those.
Sael_: Why do you despair so soon?
Wait and see, there's more to
come!
Subject: It's time for WG for to improve the WN8 formula
Link on message: #18383603
arthurwellsley, on 12 February 2021 - 11:25 AM, said: Your post tends to show that you have a limited evolution
due to your cognitive skills. wn8 was a creation of a mod
community of players. It went through various iterations and they
were working on wn9. However as those players lost interest in
World of Tanks and moved on to other games the development of wn9
ceased. wn8 is now a legacy mod that got passed by the original
developers to a different and still active mod community who merely
maintain it and keep it up to date. The original group of players
who developed wn7 and wn8 actually had pretty awesome math and
database skills. Second wn8 is calculated for each tank in
the game and the formula takes into account more than two
variables. Did you even read anything about wn8? step 1 rDAMAGE =
avgDmg / expDmg -> Basically you divide your average damage /
expected damage. rSPOT = avgSpot / expSpot -> Divide Average
Spots Per battle / Expected Average Spots Per Battle. rFRAG =
avgFrag / expFrag -> Divide Average Kills Per Battle / Expected
Kills Per Battle. rDEF = avgDef / expDef -> Divide Average
"Decap" Points Per Battle ( Defense points) / Expected "Decap"
Points per battle. rWIN = avgWinRate / expWinRate -> Divide
Average Winrate / Expected Winrate. step 2 MAX(X,Y) =
Returns the highest value ( Basically if X > Y then it will
return X, else, if Y > X it will return Y and so on)
MIN(X,Y) = Returns the lowest value. rWINc = max(0, (rWIN - 0.71) /
(1 - 0.71) ) -> Basically this is (rWIN - 0.71) / (1 - 0.71).
rDAMAGEc = max(0, (rDAMAGE - 0.22) / (1 - 0.22) ) rFRAGc = max(0,
min(rDAMAGEc + 0.2, (rFRAG - 0.12) / (1 - 0.12))) -> Its either
(rDAMAGEc + 0.2) or (rFRAG - 0.12) / (1 - 0.12). Depends which one
is the lowest. rSPOTc = max(0, min(rDAMAGEc + 0.1, (rSPOT - 0.38) /
(1 - 0.38))) rDEFc = max(0, min(rDAMAGEc + 0.1, (rDEF - 0.10) / (1
- 0.10))) step 3 WN8 = x*rDAMAGEc + x*rDAMAGEc*rFRAGc +
x*rFRAGc*rSPOTc + x*rDEFc*rFRAGc + x*MIN(x,rWINc) Or
are you merely moaning that other players that you do not like and
wish to report for unsportsmanlike conduct should in someway suffer
a penalty in their skill rating?
Link on message: #18383603
arthurwellsley, on 12 February 2021 - 11:25 AM, said: Your post tends to show that you have a limited evolution
due to your cognitive skills. wn8 was a creation of a mod
community of players. It went through various iterations and they
were working on wn9. However as those players lost interest in
World of Tanks and moved on to other games the development of wn9
ceased. wn8 is now a legacy mod that got passed by the original
developers to a different and still active mod community who merely
maintain it and keep it up to date. The original group of players
who developed wn7 and wn8 actually had pretty awesome math and
database skills. Second wn8 is calculated for each tank in
the game and the formula takes into account more than two
variables. Did you even read anything about wn8? step 1 rDAMAGE =
avgDmg / expDmg -> Basically you divide your average damage /
expected damage. rSPOT = avgSpot / expSpot -> Divide Average
Spots Per battle / Expected Average Spots Per Battle. rFRAG =
avgFrag / expFrag -> Divide Average Kills Per Battle / Expected
Kills Per Battle. rDEF = avgDef / expDef -> Divide Average
"Decap" Points Per Battle ( Defense points) / Expected "Decap"
Points per battle. rWIN = avgWinRate / expWinRate -> Divide
Average Winrate / Expected Winrate. step 2 MAX(X,Y) =
Returns the highest value ( Basically if X > Y then it will
return X, else, if Y > X it will return Y and so on)
MIN(X,Y) = Returns the lowest value. rWINc = max(0, (rWIN - 0.71) /
(1 - 0.71) ) -> Basically this is (rWIN - 0.71) / (1 - 0.71).
rDAMAGEc = max(0, (rDAMAGE - 0.22) / (1 - 0.22) ) rFRAGc = max(0,
min(rDAMAGEc + 0.2, (rFRAG - 0.12) / (1 - 0.12))) -> Its either
(rDAMAGEc + 0.2) or (rFRAG - 0.12) / (1 - 0.12). Depends which one
is the lowest. rSPOTc = max(0, min(rDAMAGEc + 0.1, (rSPOT - 0.38) /
(1 - 0.38))) rDEFc = max(0, min(rDAMAGEc + 0.1, (rDEF - 0.10) / (1
- 0.10))) step 3 WN8 = x*rDAMAGEc + x*rDAMAGEc*rFRAGc +
x*rFRAGc*rSPOTc + x*rDEFc*rFRAGc + x*MIN(x,rWINc) Or
are you merely moaning that other players that you do not like and
wish to report for unsportsmanlike conduct should in someway suffer
a penalty in their skill rating?HeatResistantBFG: Or are you merely moaning that other players that you do not like
and wish to report for unsportsmanlike conduct should in someway
suffer a penalty in their skill rating?
As shown in this, WN8 is a lot more complicated than you're giving it credit. But it also isn't one of our tools/metrics. I personally have used WN8 for measuring self-improvement, but I really wouldn't recommend it for anything else. Any rating metric can be manipulated for people to show off with and I personally don't put much value on it while understanding why clans may use it as a base "can you achieve this level" for entry and things.
I would recommend that you either concentrate on enjoyment or pick a stat you want to improve and don't use something like WN8, there will be moments where if you want to improve win rate it will cost you WN8. I certainly have witnessed situations where players have thrown games because they openly don't want to win yet/at all if it means their wn8 goes down. I'd rather win than be purple
As shown in this, WN8 is a lot more complicated than you're giving it credit. But it also isn't one of our tools/metrics. I personally have used WN8 for measuring self-improvement, but I really wouldn't recommend it for anything else. Any rating metric can be manipulated for people to show off with and I personally don't put much value on it while understanding why clans may use it as a base "can you achieve this level" for entry and things.
I would recommend that you either concentrate on enjoyment or pick a stat you want to improve and don't use something like WN8, there will be moments where if you want to improve win rate it will cost you WN8. I certainly have witnessed situations where players have thrown games because they openly don't want to win yet/at all if it means their wn8 goes down. I'd rather win than be purple
Subject: What's your best WG physics / ricochets?
Link on message: #18383576
Indomitus, on 12 February 2021 - 05:18 AM, said: 
Aimed at the side of the turret, but I suppose the shell was on autopilot, either that or maybe I've unlocked some kind of matrix bullet curving abilities.
shikaka9, on 12 February 2021 - 07:54 AM, said: there was a second shooter
like in 1963
Link on message: #18383576
Indomitus, on 12 February 2021 - 05:18 AM, said: Aimed at the side of the turret, but I suppose the shell was on autopilot, either that or maybe I've unlocked some kind of matrix bullet curving abilities.
HeatResistantBFG:
Aimed at the side of the turret, but I suppose the shell was on autopilot, either that or maybe I've unlocked some kind of matrix bullet curving abilities.
Aimed at the side of the turret, but I suppose the shell was on autopilot, either that or maybe I've unlocked some kind of matrix bullet curving abilities.
shikaka9, on 12 February 2021 - 07:54 AM, said: there was a second shooter HeatResistantBFG: I've been beaten to the joke, but gonna say it anyhow

Were you using a Carcano rifle?
Were you using a Carcano rifle?
Subject: Shrnutí akce na globální mapě: Renesance
Link on message: #18383493
Link on message: #18383493
Sstyx: Tanky se již rozesílají. Jako pokaždé, je po konci kontrola
proběhlích akcí a následně se teprve vše rozesílá.
Subject: Aktualizace 1.11.1 - Hlášení chyb
Link on message: #18383483
Lada_flek, on 11 February 2021 - 08:57 PM, said: Nevím jestli to tady někdo z WG sleduje a čte.....Podle mě ne,ale
kdyby přesto to někdo četl,tak bych chtěl poprosit o jednu věc.
Vybodněte se na nějaký upravy tanků a zaměřte se na vylepšení
servrů. Jedu offky a 3 hráčům spadne hra...????? a pak krásná
hláška.... Server přetížen... A to je on-line 72K hráčů.... To
děláte naschvál???? Kolik serverů ma RU a kolik EU?? Myslím
že to je tak 8:2???? Prosím vylepšete to,tohle je od Vás ubohý...
narvali jsme do toho dost peněz,tak ať to kurňa funguje
Ithron_von_Kremsier, on 11 February 2021 - 10:32 PM, said: Sstyx, dej mi prosím vědět jestli ten problém s nečeřením vody
hlásilo víc hráčů nebo zda jsem jediný komu to nefunguje. Pokud je
to bug ve hře nemusím ze své strany nic řešit, ale jestli jsem
jediný kdo má tento problém pak může být chyba někde u mne a budu
se snažit najít problém, třeba instalací starších ovladačů grafiky
neboť může jít o bug aktualizovaných ovladačů, či můžu zkusit
přeinstalovat celou hru, ale do těchto experimentů bych se pustil
jen kdyby tu chybu nehlásili i jiní, nemám neomezený internet a tak
každé stahování čehokoli mne něco stojí, proto se nechci zatím do
takových experimentů pouštět.
Link on message: #18383483
Lada_flek, on 11 February 2021 - 08:57 PM, said: Nevím jestli to tady někdo z WG sleduje a čte.....Podle mě ne,ale
kdyby přesto to někdo četl,tak bych chtěl poprosit o jednu věc.
Vybodněte se na nějaký upravy tanků a zaměřte se na vylepšení
servrů. Jedu offky a 3 hráčům spadne hra...????? a pak krásná
hláška.... Server přetížen... A to je on-line 72K hráčů.... To
děláte naschvál???? Kolik serverů ma RU a kolik EU?? Myslím
že to je tak 8:2???? Prosím vylepšete to,tohle je od Vás ubohý...
narvali jsme do toho dost peněz,tak ať to kurňa fungujeSstyx: Servery nejsou takovým problémem jako rebalanc hry. 72K hráču je na
jeden server více než ok, to, že má EU 2 servery a RU: RU má také
mnohem více hráčů, dalším aspektem je kapacita jednoho serveru etc.
Doporučuji ti spíše vzhledem k pádum hry překontrolovat pc na nové
aktualizace ovladačů etc. případně zaslat WGCheck na support k
rozboru. Pád hry jako takové nikterak nesouvisí se servery.
Ithron_von_Kremsier, on 11 February 2021 - 10:32 PM, said: Sstyx, dej mi prosím vědět jestli ten problém s nečeřením vody
hlásilo víc hráčů nebo zda jsem jediný komu to nefunguje. Pokud je
to bug ve hře nemusím ze své strany nic řešit, ale jestli jsem
jediný kdo má tento problém pak může být chyba někde u mne a budu
se snažit najít problém, třeba instalací starších ovladačů grafiky
neboť může jít o bug aktualizovaných ovladačů, či můžu zkusit
přeinstalovat celou hru, ale do těchto experimentů bych se pustil
jen kdyby tu chybu nehlásili i jiní, nemám neomezený internet a tak
každé stahování čehokoli mne něco stojí, proto se nechci zatím do
takových experimentů pouštět.Sstyx: Kontrolovala jsem to ještě s kolegou z klanu a každý to vidíme
jinak. Nemůžeme se domluvit na výcvikovce? Jinak při vjezdu do
bitvy vidím jak u sebe tak u kolegy čeření, pak už je minimální
nebo vůbec, ale ráda bych to ještě překontrolovala s tebou.
Subject: Sandbox 2021: Testet die überarbeiteten HE-Granaten!
Link on message: #18383283
Dragonheart_26, on 11 February 2021 - 08:18 PM, said: Wow die HE Munition von Panzern wird getestet nice WG nice und der
Type 5 Schwer bekommt ein indirekter Nerf, er bekommt zwar eine Ap
Shell bei der HE Kanone noch dazu, mit gerade mal 240 Pen (Hust
Hust) und die andere Kanone wird nicht angerührt da wird nichts
dran gemacht.
Soldat08I5, on 12 February 2021 - 05:16 AM, said: Kein bis wenig Schaden ist doch auch verlässlicher Schaden.
Sie wollen das man die HE auf Großkalibern genauso wenig spielt wie
auf kleinen Kaliber. Lieber die 2 Drücken ($$$) wenn man nicht
durch kommt. Ich würde sagen die Bank gewinnt immer.
Planokur90, on 12 February 2021 - 08:56 AM, said: Wenn der Austausch der HE durch HEP Munition so kommt ist sie
sinnlos. Die Wirkung ist ja dann die von HEP Munition, da nutzt
auch das Lable HE nichts. Ein Massiver Buff für Radpanzer, 279
und T95 Chiftard. Freuen wird das nur die Grinding Sevices da sie
die Preise raufschrauben können weil die beiden OP Panzer noch
stärker werden. Ich befürchte ja das sich nach der Änderung, sollte
sie so kommen, sich noch mehr schlechte Spieler in Artys und EBR´s
setzen werden und das T10 gameplay völlig zerstört wird. Ich weiß
schon warum ich die Stufen nur auf dem testserver fahre.
Link on message: #18383283
Dragonheart_26, on 11 February 2021 - 08:18 PM, said: Wow die HE Munition von Panzern wird getestet nice WG nice und der
Type 5 Schwer bekommt ein indirekter Nerf, er bekommt zwar eine Ap
Shell bei der HE Kanone noch dazu, mit gerade mal 240 Pen (Hust
Hust) und die andere Kanone wird nicht angerührt da wird nichts
dran gemacht.Zapfhan: Dass es bei den Test nicht um individuelle Veränderungen an
einzelnen Fahrzeugen geht, sollte doch mittlerweile klar
sein.
Soldat08I5, on 12 February 2021 - 05:16 AM, said: Kein bis wenig Schaden ist doch auch verlässlicher Schaden.
Sie wollen das man die HE auf Großkalibern genauso wenig spielt wie
auf kleinen Kaliber. Lieber die 2 Drücken ($$$) wenn man nicht
durch kommt. Ich würde sagen die Bank gewinnt immer.Zapfhan: He war schon immer bei dem Großteil der Panzer eine Situative
Munition.
Planokur90, on 12 February 2021 - 08:56 AM, said: Wenn der Austausch der HE durch HEP Munition so kommt ist sie
sinnlos. Die Wirkung ist ja dann die von HEP Munition, da nutzt
auch das Lable HE nichts. Ein Massiver Buff für Radpanzer, 279
und T95 Chiftard. Freuen wird das nur die Grinding Sevices da sie
die Preise raufschrauben können weil die beiden OP Panzer noch
stärker werden. Ich befürchte ja das sich nach der Änderung, sollte
sie so kommen, sich noch mehr schlechte Spieler in Artys und EBR´s
setzen werden und das T10 gameplay völlig zerstört wird. Ich weiß
schon warum ich die Stufen nur auf dem testserver fahre.Zapfhan: Nochmals. Es geht bei dem Test nicht darum die Auswirkungen
auf einzelne Fahrzeuge zu testen. Falls es denn so sein sollte und
die Änderungen so umgesetzt werden, dann können noch immer
Änderungen an Fahrzeugen vorgenommen
werden.
Subject: Team Clash 2021: Event Guide
Link on message: #18382050
Link on message: #18382050
Dwigt: Evening guys! Team Clash Rental vehicles should be removed
from your garage on Feb 16-17.Camo and Equipment should be
demounted and returned to your depot.
Subject: Reto lunar: Coged al buey por los cuernos
Link on message: #18382025
Comandante_Che59, on 11 February 2021 - 05:56 PM, said: Bueno Delhroh, si no cortáis ni pincháis en las decisiones de los
desarrolladores, siendo como tu dices el nexo entre desarrolladores
y los jugadores, de poco nos sirve eso. Al menos espero que
transmitas las inquietudes. En mi país, pues a los que no cortan ni
pinchan les dicen "cuchara". Solo para la sopa son útiles. Y ya
estoy grande para tomarla. Prefiero un buen trozo de carne con
patatas. Cuchillo a fondo y tenedor. Nada personal, eh. Saludos.
Link on message: #18382025
Comandante_Che59, on 11 February 2021 - 05:56 PM, said: Bueno Delhroh, si no cortáis ni pincháis en las decisiones de los
desarrolladores, siendo como tu dices el nexo entre desarrolladores
y los jugadores, de poco nos sirve eso. Al menos espero que
transmitas las inquietudes. En mi país, pues a los que no cortan ni
pinchan les dicen "cuchara". Solo para la sopa son útiles. Y ya
estoy grande para tomarla. Prefiero un buen trozo de carne con
patatas. Cuchillo a fondo y tenedor. Nada personal, eh. Saludos.Delhroh: Hola, Claro, sois vosotros los que tenéis ese peso. Yo puedo
estar en contra de, pongamos, un nuevo tanque alemán o cualquier
cosa del juego, PERO yo no soy la comunidad. VOSOTROS sois la
comunidad. Vuestras opiniones son las que transmitimos, no
las nuestras. Vuestas impresiones son las que recopilamos. Si
tenemos voz y voto en muchas otras decisiones internas gracias a
vuestras voces en determinados momentos, pero como digo, la voz de
un Community Manager resuena tan fuerte como la de su
comunidad. Un saludo de un ex-cuchara, orgulloso de serlo

Subject: Sandbox 2021: Testet die überarbeiteten HE-Granaten!
Link on message: #18381970
Kueken_Piep, on 11 February 2021 - 04:11 PM, said: @ Zapfhan
Wie ist denn der Test jetzt grundsätzlich zu verstehen? Ist er Teil einer Art Testreihe in der alle relevanten Faktoren überarbeitet / angepasst werden sollen oder soll am Ende wirklich eine für sich allein stehende Änderung ausschließlich der HE Munition stehen?
Nur, um das ganze besser einordnen zu können..
Link on message: #18381970
Kueken_Piep, on 11 February 2021 - 04:11 PM, said: @ ZapfhanWie ist denn der Test jetzt grundsätzlich zu verstehen? Ist er Teil einer Art Testreihe in der alle relevanten Faktoren überarbeitet / angepasst werden sollen oder soll am Ende wirklich eine für sich allein stehende Änderung ausschließlich der HE Munition stehen?
Nur, um das ganze besser einordnen zu können..
Zapfhan: Also Es gibt einerseits die Tests wie den, den wird
gerade hatten/haben. Dies ist erstmal als "Proof of concept" zu
verstehen, wobei eben anhand von Daten, Umfragen und Feedback
ausgewertet wird, wie das ganze denn ankommt und ob das denn so
funktioniert wie gedacht. Dann gibt es natürlich das
"weitere Ziel", dass neben dem Proof of concept eines einzelnen
Elements, dass auch im Zusammenspiel mit anderen Änderungen wie
z.b. Arty oder der Crew 2.0 noch alles so funktioniert wie es
soll.Dies hat aber nicht zur Folge, dass entweder alles oder nichts
kommt. Auch kann es an den einzelnen Elementen oder Teile dessen
weitere Änderungen geben (Würde die Mehrheit z.b. es doof finden,
dass HE zäune penetrieren kann, dann könnte das für einen
weiteren Test abgeschaltet werden).
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