Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12843268
GWyatt, on Jun 01 2021 - 15:46, said: Now specifically to your suggestion,
less-than-50%-group would be in one queue, and
50%-and-greater-group would be in another queue (based on
let's say win rate.) As one queues up for battles,
your tier is going to make a difference in how long you'll
wait. For example someone in the less-than-50%-group trying
for a high tier games is likely to time out, and the same holds for
the 50%-and-greater-group queueing for a low tier (unless they get
a good amount of WG bots). Mid tiers would likely not be much
trouble. During time periods when the online population is low, all
bets are off. As far as skill separation increasing player
enjoyment, enjoying the game is very subjective. I would
predict whatever skill based/balanced/separation/random scheme used
would be like everything else in WOT, many will not know or care
that it happened, and the rest will decide that WG somehow did it
wrong.
Link on message: #12843268

DeviouslyCursed: The problem with any sort of league or group system,
especially if there is a hard or set cutoff, is you will have
people throwing games when they are bottom of a top group, so they
can slide back down and be top of the lower group. Being top dog in
a baddie group is far better than being bottom/fodder of the good
group.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12843262
Twinkieeze, on Jun 01 2021 - 14:43, said: The main people against SBMM are the blues and purples who platoon
with other purples in the OP reward tanks and don't want to be
fighting others like them, they want to pub stomp the average and
below average players who play solo, like myself.
Link on message: #12843262

DeviouslyCursed: Yeah, it's no wonder the people who will get completely
screwed oppose the idea. That's like asking minorities why they
don't support racism. "Hey, here's a system that will totally
discriminate against you, and make everything worse for you just
because you are you. You don't have a problem with that, do
you?" Random MM is blind to skill levels, and all are treated
equally. This is fair.
Subject: Incoming! D-Day Missions: Operation Overlord
Link on message: #12843245
Link on message: #12843245
stabbymckill: Good morning Tankers,
The 77th anniversary of the allied invasion of Europe is approaching quickly, and we are planning a two part operation of our own to help commemorate it!

The event will be broken into two phases, the first beginning June 1 and the second beginning June 6 and running through June 15. Earn liberation coins in each mission phase to purchase items from the Liberator Store!
There's quite a few details to follow on this one, so get them all in the article here.
Happy tanking!
The 77th anniversary of the allied invasion of Europe is approaching quickly, and we are planning a two part operation of our own to help commemorate it!

The event will be broken into two phases, the first beginning June 1 and the second beginning June 6 and running through June 15. Earn liberation coins in each mission phase to purchase items from the Liberator Store!
There's quite a few details to follow on this one, so get them all in the article here.
Happy tanking!
_BobaFett
Is the German Tech-Tree line still good for the meta in the Summer of 2021?
01.06.2021 17:42:30
Subject: Is the German Tech-Tree line still good for the meta in the Summer of 2021?
Link on message: #12843182
Link on message: #12843182
_BobaFett: Couple of good ones here and there, but the vast majority of them
are inferior to their Russain counterparts.
Subject: T110E4..... Not what I was hoping for....
Link on message: #12843150
Link on message: #12843150
Jaguarz: Regardless of a tanks characteristics, sometimes a tank just doesnt
gel with a player and their playstyle.
Subject: Rescale the bonuses for Battle Pass per tank tier
Link on message: #12843076
Link on message: #12843076
_BobaFett: Sounds good to me.
_BobaFett
Do you plan on continuing to play artillery and/or HE based tanks with 1.13?
01.06.2021 14:07:06
Subject: Do you plan on continuing to play artillery and/or HE based tanks with 1.13?
Link on message: #12843067
Link on message: #12843067
_BobaFett: I like all of the changes. Looking forward to the update.
Subject: T110E4..... Not what I was hoping for....
Link on message: #12843065
Link on message: #12843065
_BobaFett: Needs 8 degrees of gun depression and a smaller/thicker cupola.
Subject: This game isnt worth your time new players
Link on message: #12843042
Link on message: #12843042
TeriyakiTanker: I always find it fascinating that the OP of these threads never
comes back.... like never.
Draschel
Do you plan on continuing to play artillery and/or HE based tanks with 1.13?
01.06.2021 07:53:34
Subject: Do you plan on continuing to play artillery and/or HE based tanks with 1.13?
Link on message: #12843031
valeman12345, on Jun 01 2021 - 04:41, said: Community from known platforms pretty much support SPG Rework the
long stuns needs to go, but opposed HE rework. The HE rework buffs
tanks that camp with those op frontal armor behind something and
hiding copula. They wont able get them out position anymore with
new Cheap AP Shell (Formerly called High Explosive (which what HE
stands for - splash)). Only those supporters says "HE not suppose
explode"
Link on message: #12843031

Draschel: Why do you spread, low quality silliness that doesn't
define efficient, useful, quality gameplay that would otherwise
help people? Instead you spread nonsense that no one in the right
mind would believe, and no single respectable, useful player can
agree to. Don't you think you are obligated, to instead say quality
things that people, can actually listen to and learn?
Subject: Low tier, large caliber HE in 1.13?
Link on message: #12843028
Link on message: #12843028
Draschel: Jumbo should be using the 76 for DPM and consistency
Subject: AE Phase 1 or Obj 777 ?
Link on message: #12842973
SargeanTravis, on May 31 2021 - 05:36, said: You completely ignored the point I was making about the 1B
being unobtainable in Battle Pass but whatever lol
Link on message: #12842973

Draschel: And you are ignoring the reasons to choose either tank, that were
clearly provided
Subject: The reason why people think this game is rigged
Link on message: #12842972
CHOCCY_MILK_PHARAOH, on Jun 01 2021 - 01:52, said:
It is rigged. Lets start with the rng. WG writes a program to deliberatley make you miss when their reticle they provide in the program, that says you are on target. Enemy just 30 meters away. The shell goes over, into the ground, ghost shell, or doesn't hit the aim point. Then they charge you credits you paid for in a bundle or earned. Lets repeat that. You are being charged by a program rigged to make you miss. Lets get to the MM. WG doesn't have a disclaimer telling new players that you are not getting a fair match at the start. They do not tell new players before they start buying premium tanks that players that have mod packs, highly skilled crews or that there might be more skilled higher P/R rated players stacked on a team more than the other. WG is not giving us balanced maps, RNG or MM. What are you smoking? there are so many variables overlooked it's pathetic. WOT'S RNG is rigged. It compensates for noobs and lower based players that have little knowledge of the armor mechanics, spotting or having developed situational awareness. How many times have you seen a noob 3k P/r take out a good player? The good player shoots, no pen, low rolls or misses, then the noob kills him with a high roll and wins the game.The noob didn't beat him on skill. RNG decided the win. WG doesn't want long games. the faster you win or lose the more consumables are used. They nickle and dime you for everything. I could grind out and earn credits for a tier 10 in less than a week. Not now. The rolls are so bad you lose credits when noobs lemming and die the first 2 minutes. Game doesn't go long enough to earn a decent amount of credits. Tell me this game isn't rigged. I was here early on when the rng was more towards skill and knowledge, than apeasing the new players that want it handed to them.
Butknuckle, on Jun 01 2021 - 01:57, said: The main reason to why people think this game is rigged is because
they are dumb.
Link on message: #12842972

It is rigged. Lets start with the rng. WG writes a program to deliberatley make you miss when their reticle they provide in the program, that says you are on target. Enemy just 30 meters away. The shell goes over, into the ground, ghost shell, or doesn't hit the aim point. Then they charge you credits you paid for in a bundle or earned. Lets repeat that. You are being charged by a program rigged to make you miss. Lets get to the MM. WG doesn't have a disclaimer telling new players that you are not getting a fair match at the start. They do not tell new players before they start buying premium tanks that players that have mod packs, highly skilled crews or that there might be more skilled higher P/R rated players stacked on a team more than the other. WG is not giving us balanced maps, RNG or MM. What are you smoking? there are so many variables overlooked it's pathetic. WOT'S RNG is rigged. It compensates for noobs and lower based players that have little knowledge of the armor mechanics, spotting or having developed situational awareness. How many times have you seen a noob 3k P/r take out a good player? The good player shoots, no pen, low rolls or misses, then the noob kills him with a high roll and wins the game.The noob didn't beat him on skill. RNG decided the win. WG doesn't want long games. the faster you win or lose the more consumables are used. They nickle and dime you for everything. I could grind out and earn credits for a tier 10 in less than a week. Not now. The rolls are so bad you lose credits when noobs lemming and die the first 2 minutes. Game doesn't go long enough to earn a decent amount of credits. Tell me this game isn't rigged. I was here early on when the rng was more towards skill and knowledge, than apeasing the new players that want it handed to them.
DeviouslyCursed: It's not rigged, you are just a frustrated baddie.

DeviouslyCursed: Also this.
Draschel
Do you plan on continuing to play artillery and/or HE based tanks with 1.13?
01.06.2021 05:34:42
Subject: Do you plan on continuing to play artillery and/or HE based tanks with 1.13?
Link on message: #12842966
coconut2011, on Jun 01 2021 - 02:36, said: I do not like HE change, but people will adjust. Some tanks
like Cent 7/1 could see some major damage increases. Other
than the HE changes, IMO, the rest of the 1.13 are good changes.
Arty shells types are essentially useless. Stun is a
critical component of arty experience, MoE and arty missions.
The end result is a straight up nerfing of arty. On certain
maps (such as Cliff, Prok) that lack hard cover for arties, it
should be much easier to blind fire arties. Expect
skill4ltu's videos to feature some of these. Nerfing of EBR
105's HE pen is definitely welcome and a step in the right
direction. A fundamental issue though is still that EBRs'
dispersion values are just too good. The dispersion should be
at least 0.40 or more instead of 0.36. I just do not see
WG's logic of nerfing regular lights' dispersion so that they
cannot "snipe", and then wheelies get 0.36 dispersion while driving
90kph.
Link on message: #12842966

Draschel: You call that a nerf? 75 HE pen is still 50% more than
other 105mm gun tanks that have HE shells, typically 53 pen.
When the tier 10 mediums all had high pen HE in testing stages,
they ere immediately balanced and not released like that, nerfing
most to 53-60mm HE. Also, they were supposed to nerf the
damage too, the EBR should be dealing 480 like others, not
500
Subject: STA-2 - Premium Japanese Tier 8 MT - Review
Link on message: #12842965
Link on message: #12842965
Draschel: You think STA2 has mediocre acceleration and mobility? Jesus I
hate to think what you believe has bad or good mobility.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12842927
Link on message: #12842927
DeviouslyCursed: I think it's about time for another ridiculously bad sports
analogy.
Subject: Cese del foro EU !
Link on message: #12842912
DoogsDay, on May 31 2021 - 21:44, said: Faaa... se tomo su tiempo... por el discord paso desde el día 0...
se siente discriminatorio.
Link on message: #12842912

Adam_Antium: No tenía permisos ni cuenta para actuar en el foro, ahora sí.
Todas las áreas conforman mi responsabilidad, no hay preferencias.
Subject: Cese del foro EU !
Link on message: #12842912
DoogsDay, on May 31 2021 - 21:44, said: Faaa... se tomo su tiempo... por el discord paso desde el día 0...
se siente discriminatorio.
Link on message: #12842912

Adam_Antina: No tenía permisos ni cuenta para actuar en el foro, ahora sí.
Todas las áreas conforman mi responsabilidad, no hay preferencias.
Subject: Cese del foro EU !
Link on message: #12842912
DoogsDay, on May 31 2021 - 21:44, said: Faaa... se tomo su tiempo... por el discord paso desde el día 0...
se siente discriminatorio.
Link on message: #12842912

Adam_Antium_: No tenía permisos ni cuenta para actuar en el foro, ahora sí.
Todas las áreas conforman mi responsabilidad, no hay preferencias.
Subject: nothing has changed
Link on message: #12842905
_Holman_, on May 31 2021 - 19:37, said: Is the OP asking for more wins? Or more equal teams?
Link on message: #12842905

TeriyakiTanker:
Both? did seem like they were complaining about both things to me.
Both? did seem like they were complaining about both things to me.
Subject: Una presentación para toda la comunidad
Link on message: #12842901
Link on message: #12842901
Felipe6666Original: Como lo prometido es deuda, paso por última vez por estos pagos
para saludar al nuevo encargado de la comunidad hispanoablante de
las Américas. ¡Los mayores de los éxitos en esta nueva etapa,
Adam! Y un último pedido a todos: les pido que ayuden y
apoyen a Adam como han hecho conmigo, a pesar de las diferencias, a
lo largo de tres maravillosos años. ¡Mucha suerte para todos, los
quiero mucho! ¡Cambio y fuera!
Subject: HE changes seem like a bad idea.
Link on message: #12842825
ShrinkingEngineer, on May 30 2021 - 19:29, said: Thing that has surprised me is that no one has mentioned the actual
cause of these HE changes - everyone complaining about arty. The
CC's & WG have only talked about the effect on the tanks firing HE
and getting hit by HE, no one has mentioned the effect on arty -
which are getting a big nerf except as always the Lef firing it's
AP shells which are still going to make tiers 4-7 unpleasant to
play. The biggest change in the game will be that most arty won't
be doing near as much damage on the health of heavy
tanks. Whether or not WG also made the damage nerf on module
damage so arty won't be tracking heavies as much is still unknown
as far as I have heard; no one has mentioned any change in how
often a heavy gets tracked by arty with these HE changes.
Link on message: #12842825

_BobaFett: Arty is not going to be affected by these changes.
Subject: What is the Best Tier 9 Medium?
Link on message: #12842822
Link on message: #12842822
_BobaFett: The 430 for overall robustness.
Subject: Una presentación para toda la comunidad
Link on message: #12842530
Link on message: #12842530
Adam_Antium: ¡Buenos días, foreros tanquistas! No quería seguir mi labor de
Coordinador de la Comunidad sin presentarme con ustedes. Para
quienes no lo saben, soy Adam y voy a ser el encargado de, entre
otras cosas, vigilar que el foro permanezca como un ambiente
saludable y constructivo para los jugadores. Quizás algunos ya
me conozcan de mi época de comentarista cubriendo a equipos latinos
de WGLNA, de mi rol como organizador de la Liga Latina, de mi
cobertura de esports para el foro, de los podcasts, de mi
participación competitiva, de Reporte de Batalla o de otro de los
tantos proyectos que hicimos a lo largo de los años (¡y que sin
duda han sido muchos!). Para quienes no me conocen:
hola. Espero que el futuro nos encuentre encarando proyectos y
conociéndonos mejor. El foro siempre ha sido un lugar que frecuenté
mucho y en el que he intercambiado con ustedes por incontables
horas, así que mi vuelta por estos lares no es para nada una
responsabilidad desagradable sino todo lo contrario. Quizás, sí es
cierto, que ahora estaré en un rol diferente al que siempre estuve,
pero que eso no los detenga de dejar sus dudas y mensajes. Sé
que en este tiempo les hubiese gustado un poco más de atención a
los foros así que estaré acá lo más posible para vigilar que las
cosas sigan por el camino que tan bien nos han marcado. En este
nuevo tramo, les voy a pedir acompañamiento y respeto; siempre
estamos observando y si bien no nos gusta aplicar el ban y
personalmente creo en la utilidad de dar segundas oportunidades,
tampoco vamos a dudar en sancionar a quienes no sigan las reglas. Recuerden que una charla con respeto
llega mucho más lejos que un grito con insultos. Les mando
un cálido saludo y espero que tengan una buena semana.
Subject: Una presentación para toda la comunidad
Link on message: #12842530
Link on message: #12842530
Adam_Antina: ¡Buenos días, foreros tanquistas! No quería seguir mi labor de
Coordinador de la Comunidad sin presentarme con ustedes. Para
quienes no lo saben, soy Adam y voy a ser el encargado de, entre
otras cosas, vigilar que el foro permanezca como un ambiente
saludable y constructivo para los jugadores. Quizás algunos ya
me conozcan de mi época de comentarista cubriendo a equipos latinos
de WGLNA, de mi rol como organizador de la Liga Latina, de mi
cobertura de esports para el foro, de los podcasts, de mi
participación competitiva, de Reporte de Batalla o de otro de los
tantos proyectos que hicimos a lo largo de los años (¡y que sin
duda han sido muchos!). Para quienes no me conocen:
hola. Espero que el futuro nos encuentre encarando proyectos y
conociéndonos mejor. El foro siempre ha sido un lugar que frecuenté
mucho y en el que he intercambiado con ustedes por incontables
horas, así que mi vuelta por estos lares no es para nada una
responsabilidad desagradable sino todo lo contrario. Quizás, sí es
cierto, que ahora estaré en un rol diferente al que siempre estuve,
pero que eso no los detenga de dejar sus dudas y mensajes. Sé
que en este tiempo les hubiese gustado un poco más de atención a
los foros así que estaré acá lo más posible para vigilar que las
cosas sigan por el camino que tan bien nos han marcado. En este
nuevo tramo, les voy a pedir acompañamiento y respeto; siempre
estamos observando y si bien no nos gusta aplicar el ban y
personalmente creo en la utilidad de dar segundas oportunidades,
tampoco vamos a dudar en sancionar a quienes no sigan las reglas. Recuerden que una charla con respeto
llega mucho más lejos que un grito con insultos. Les mando
un cálido saludo y espero que tengan una buena semana.
Subject: Una presentación para toda la comunidad
Link on message: #12842530
Link on message: #12842530
Adam_Antium_: ¡Buenos días, foreros tanquistas! No quería seguir mi labor de
Coordinador de la Comunidad sin presentarme con ustedes. Para
quienes no lo saben, soy Adam y voy a ser el encargado de, entre
otras cosas, vigilar que el foro permanezca como un ambiente
saludable y constructivo para los jugadores. Quizás algunos ya
me conozcan de mi época de comentarista cubriendo a equipos latinos
de WGLNA, de mi rol como organizador de la Liga Latina, de mi
cobertura de esports para el foro, de los podcasts, de mi
participación competitiva, de Reporte de Batalla o de otro de los
tantos proyectos que hicimos a lo largo de los años (¡y que sin
duda han sido muchos!). Para quienes no me conocen:
hola. Espero que el futuro nos encuentre encarando proyectos y
conociéndonos mejor. El foro siempre ha sido un lugar que frecuenté
mucho y en el que he intercambiado con ustedes por incontables
horas, así que mi vuelta por estos lares no es para nada una
responsabilidad desagradable sino todo lo contrario. Quizás, sí es
cierto, que ahora estaré en un rol diferente al que siempre estuve,
pero que eso no los detenga de dejar sus dudas y mensajes. Sé
que en este tiempo les hubiese gustado un poco más de atención a
los foros así que estaré acá lo más posible para vigilar que las
cosas sigan por el camino que tan bien nos han marcado. En este
nuevo tramo, les voy a pedir acompañamiento y respeto; siempre
estamos observando y si bien no nos gusta aplicar el ban y
personalmente creo en la utilidad de dar segundas oportunidades,
tampoco vamos a dudar en sancionar a quienes no sigan las reglas. Recuerden que una charla con respeto
llega mucho más lejos que un grito con insultos. Les mando
un cálido saludo y espero que tengan una buena semana.
Subject: Wargaming we need personal players ratings MM and Coop Mode, Please!
Link on message: #12842517
Link on message: #12842517
_BobaFett: While I am against PR MM, a co-op mode would be nice.
Subject: personal reserves
Link on message: #12842513
Link on message: #12842513
_BobaFett: Weird, I have the opposite problem. When I use boosters I seem to
win more often than when not.
Curious.
Curious.
Subject: If I can aim at weakspot, why should I use HE?
Link on message: #12842430
Link on message: #12842430
Draschel: aiming for weakspots using HE makes sense still. With any shell
actually, if you can afford to do so. 1- aiming for that
said weakspot, may not work even with premium ammunition with
particular HE-based gun. Panzer IV and Jumbo, will still not
penetrate OI or AT7 with HEAT from 105mm, but by aiming
at thinner armor weakspots can deal more damage using HE.2-
aiming with HE, in a particular way to track and damage a tank,
versus just tracking and dealing no damage, is definitely an
advantage. 3- distance. Sometimes enemies are just too
far away, and accuracy is improbable. Using HEAT or AP, you can hit
the most hardened part of a tank, right beside a weakspot possibly.
HE can mean you still deal some damage, rather than
none
Subject: A43, KV2, T150
Link on message: #12842423
Link on message: #12842423
Draschel: I did not say OI needed buffing. I just said it was nerfed, and KV2
hasn't been, because WG is unwilling to change KV2R. And because
they aren't willing to change KV2R, they are buffing it, and hence
buff KV2 as well. Does KV2 need a buff? Wait, what? Did you
just say tanks like Schmulturm, AC4, Fury, Loza are fine?
Please, tell me you didn't write that. Who said anything about
super mobile. I just want SOME mobility. Not 60 tonne heavy tank
med mobility, in a tank actually 30 tonnes. I mean seriously, they
gave Anhou the 440 horsepower engine. Why the heck not give it to
deserving tanks too, like Schmulturm and Stug IV. +1.5HP/T
won't be something you pick up on as a huge change, like tanks with
huge amounts of inherit engine power, like a CDC or LT432 or E25.
But on a tank that needs it? A tank that can use it and benefits,
it will be noticeable. My 121 mobility, is vastly different, with
+1.75HP/T. IS7 drives considerably different, with the engine
buffs, +1.5HP/T. Object 268 V 4, it is the opposite. It feels
quite a deal slower, with the engine nerf. STG guard is
considerably different, same with Super Pershing, with their engine
changes. So will 59 Patton with its planned engine buff. What you
are basically saying, is turbo charger doesn't help. Because the
horsepower it provides, is meaningless. It won't matter,
lol. On a pudel or Bretagne, in +% boost slot, dude its
+1.5HP/T I can't take you seriously. AT15, Tortoise, old
FV183, new FV4005, Badger all have comfortable, wide gun arc. The a
great asset of them being useful in corridor maps, as assault guns,
are because of wide gun arc. Jag panther, Ferdinand, Jag Tiger used
to be above average, with 12 / 15 / 10 because many TD had bad gun
traverse, 5-10 deg. That changed with the 263 line getting boosted.
ISU now getting boosted. French ones getting boosted. If something
like Ferdinand, ever had an advantage of wide gun arc, its just
average now. Whereas things like SU101, 263 may have had them as
faults before, they have been evened out to average. Who gets s---
on here? Not RUSHA, that much is true WZ120G has the gun
of a tier 10 medium, and the DPM isn't like that of a tier 8
medium (Kanonen 105 and AMXCDA) SU130PM and
Skorpion and Charioteer have tier 10 guns, and even turrets.....and
still don't have the DPM of a miserable tier 8 medium. When AMX mle
48 did not have an auto loader, its AMX50B 120mm was single
shot, again the DPM wasn't anemic. And it is a tier 10 gun. Same
with Jag Panther II. Should I even mention TS5 DPM? S1.
There is a trend here. CDA and Kanonen 105 need DPM adjustment. I
am not saying give them WZ120G DPM, but 2,300-2,400
range, like S1 is just fine. That is 10 %, and by
no means does this make them powerful. These tanks also have
considerably bad dispersion stats too. Meaning their actual
aim-time, accuracy maybe good, but are plagued by terrible
.21 and .23 dispersion stats making their supposed gun
handling a myth. Compare those dispersion rates with TS5,
WZ120G.......250 HEAT is bad for a tier 8 TD. 250 HEAT is even
worse, non-sensical, when you have 238 AP pen. There is actually,
virtually no point in it. STA2, M56 have similar low pressure
HEAT guns, give it 275 HEAT like them. I didn't compare the
two TD to SU12244. I compared them to WZ120G, which compares
similarly to SU12244. Read. Why not? Tier 6 can get 1-shot by
TD with 750 alpha. You think 420 is scary? By the way, Borsig and
ISU that 1-shot tier 6s with 750 alpha are also camo, campy TD with
higher DPM, lol. I have no problem with WG adjusting
CDA and Kanonen 105 to 2,300 - 2,400 DPM range, giving 105
Leopards 420 alpha won't change too much, it isn't game breaking.
S1, WZ120G, SU130PM, Charioteer, Skorpion still are a tonne
better. Because something is in Tier 9, doesn't
make it a tier 9 hull. What kind of remark is that? I would
not even call Tiger II, with buffed 160mm suitable in tier 9
because of its slowness. VK4502A hull is effectively 235mm AP, by
the way, and I think that is suitable for a super heavy tier
8. Not tier 9. Where do you come up with this? 150mm with its
slope, effectively 210 vs AP. Like a T54, sure that is nice for a
dynamic medium. But a slow large heavy? You are right, Tiger II
doesn't need a 160mm Glacis. It needs an 170mm glacis, 130mm LFP.
90mm side plate. Then it can actually attempt at being an
appropriate tank. VK4502A the speedy tank, Tiger II the middle
ground, VK100P the superheavy. You make me laugh.
You are a blue, trapped in 2013. Don't take this the wrong way, not
calling you bad. You obviously aren't. There is a disconnect, where
you aren't truly envisioning the game, a peak. Stuck in 5th gear
and won't rev to 6th. Where and when people are now punching out 3k
+, 3.5k even, dare I say the gents in top 3 content with 4k....you
seem fine still with your wondrous 2.3k. Nice. Like, for reals
champ, drive a chieftain and 260...... and do what people
do in Tier 9 Conqueror. Real nice. And I don't know if it took you
actually 1,700 BP for that Cent 7/1 3MoE, but here is the way its
done right, 3 years ago, with the 20lb gun because I think its
better than L7 and was unwilling to spend the free
experienchttps://ibb.co/McT7Jj2
Subject: Why Not Finish RNG?
Link on message: #12842417
PyrolysisGaming, on May 30 2021 - 15:58, said: If that were true then why is it that during those spikes or
packet losses, my turret turns away from the tank that I'm
locked on?
Link on message: #12842417

DeviouslyCursed: Mine doesn't. When I have lag issues, auto aim is the best way to
continue to get hits. Or at least get your shot towards the enemy.
Provide a reply of what you are describing and maybe we can see or
figure it out.
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12842415
CAPTMUDDXX, on May 31 2021 - 00:20, said: Funny how it works that way. Two out of three successful titles
with players worldwide enjoying all three. Yet since the
beginning a few of those many players seem to never be satisfied
with the game or the changes made along the way. We see one gripe
after another, often the same gripe from different players. I see
very few 'Good Job WG' praises for an excellent pass
time.
Link on message: #12842415

DeviouslyCursed: This was all answered in The Matrix trilogy. If you haven't
seen it, watch it. 

Subject: So now HE is basically a lower pen HEAT with high alpha...
Link on message: #12842310
Link on message: #12842310
Draschel: It is a game of position. A chessboard. So, when
dealing with a hull down tank, trying to remove it and destroy it,
by target plinking with HE? This is an awareness, a skill, a
position problem. You are forcing yourself into a bad
position, to deal with an entrenched enemy, in a good position. And
fighting on their advantageous terms. Regardless of what you
do, the enemy is already out-witting you, at onset. This is a
loser's tactic, unless the hulldown enemy has like 15HP and your HE
removes him By the way, Super Conqueror front turret, outside
of the gun mantle square and uncovered by the spaced armor
cheeks, ranges from 280-316mm. Meaning premium
ammunition like E100 and Skorpion 311 pen APCR, or SU130PM
with 320 HEAT, can certainly threaten super conqueror. And tier X
330-350 pen ammo? Childs play. That is why chieftain
(along with its speed) replaced super conqueror so
quickly. The turret is stronger and more reliable, even without
spaced armor cheeks
Subject: Dear Warfailing
Link on message: #12842300
DrWho_, on May 30 2021 - 14:03, said: All this stuff about que rimes and server load is so far
fetched, it's not like the MM is running on and old 386SX could or
something The practical side of SBMM would be easy
enough to implement but figuring out what rankings to use to make
it work, as much as it might work, would be quite difficult.
Should it be based on WR and if so recent stats and in the rank
class you've selected or a more general stat ?
Link on message: #12842300

Draschel: You are calling stuff far farfetched but the tomato,
self serving attitude of forcing a skill queue, isn't? Everyone,
has it under their own power, to improve. Themselves. Not have MM
queue to their abilities in a self righteous way, to prevent
them from being seen as a baddy, as their statistics are slowly
evened out for them, because of lack of ability and incompetence to
do so themselves. That is what SBMM folly, complaints are. A
sneaky, useless attempt at the preservation of one's own
image. "I don't want to be shamed, so make everyone 50%
W/R" Instead of genuinely, taking it upon themselves to
constructively improve. If the entire argument of SBMM
is about equity, fairness, what is right.....Then it is completely
a farce, lunacy in concept. Because what is truly, only fair.....is
random based que. Everyone, has the equal opportunity, presented
before them. Everyone, is in charge of their own destiny, and the
results they procure. People, not getting the statistical parity,
straightening their curve because they are to casual to give it an
ounce of effort themselves
Subject: Frontline 2021 for tier 8 and 9
Link on message: #12842294
valeman12345, on May 31 2021 - 00:03, said: With lousy HE rework into the game...it will buff T95 in the front
camping which everyone going mostly use in the Tier 8-9 Frontline
mode
Link on message: #12842294

Draschel: If you get by, by trying to HE** T95, right now, and that is
your solution for dealing with enemies like a T95.....well it
explains a lot. No explanations needed.
Subject: A43, KV2, T150
Link on message: #12842288
Avalon304, on May 30 2021 - 23:16, said: The T150 and A43 have the same engine as the KV-2 does,
thats why theyre getting the same buffs, they share the same
module. KV-2 is getting it because WG needs to placate the bads who
like spamming HE in the KV-2. (Never mind that these buffs are so
minor that they dont actually matter in terms of the tanks overall
performance). As for the ISU-130, if you think it needs
HP... then you are sorely mistaken. The huge problem that the
ISU-130 has was its gun arcs, and for most people its penetration.
Not its health or speed. The JT8,8 has prefMM and has
already been buffed to the point where if it gets any more buffs it
would have to lose its prefMM... so if you want 280 alpha on a tier
9 chassis at tier 8, you dont get prefMM. The Kanonen 105
and CDA are fine as they are.
Link on message: #12842288

Draschel: This is laziness. silly over sight. They can change the name
of the module easily. They can simply add an A, D, M, (i) to the
designation, separating them. Whatever. They did this,
ironically years and years ago, when modules were all the
same and shared. They all had the same engines. They have done it
tens of times already. 40 free horsepower is not nothing.
That changes A43 by 1.5HP/T. An already extremely fast tier 6 med.
Do you even hear yourself? I play the STG guard, and boy has it
changed in dynamics. A big part of that, is 50, not a whole lot
different than 40, free horsepower. KV2 is going up .75 HP/T,
which surely isn't bad either. But KV85 and KV1S, as opposed to KV2
and T150 needed this. They are the tech tree fast heavy
tanks. KV2 doesn't need any buffs. And OI isn't getting any?
Nice, RUSHA! Actually it still isn't bouncing back from prior
nerf, that they never nerfed KV2 with. Because they are afraid of
their goody KV2® and nerfing a premium. KV2 can
run the 107mm, and get far more consistency than even un-nerfed 152
HE gun. It has more DPM than T150, OI with 100mm, ARL44 (even
with damage bonus APCR) People just don't know their left
hand from their right, and are incredibly incompetent Tanks
like Habicha, Chi To, AC4, Loza, Fury, Schmulturm can all use
engine horsepower upgrades, significantly slow tier 6 tanks,
as opposed to A43. Don't tell me baloney. And they all
deserve it too. Why not, HP? They gave ISU 152 190
HP, Why shouldn't ISU130 get it? It wouldn't hurt. 43 km/hr top
speed would be nice addition too. The arc is a fine buff, I forgot
of that. But it is fine, granted. They gave these kind of arc buffs
to SU101 / 263 line too. But they can't just buff
soviet arcs, and leave out the rest of the TD in the game.
That was once their advantage, wider field of fire than Soviet arc.
Now they are giving arc to soviet tanks, gun depression too, BUT
LEAVING OTHER NATIONS high and dry. Are you playing the same game I
am? Seems you aren't. Kanonen 90 and 105 are terrible. 238 /
250 pen? What kind of setup is that. And it is not even pref. Sure,
give ISU the pen, why not. Kanonen 105, why not Leopard and Leo PTA
gun yet? It had their gun before, why not those buffs? Not
Rusha, of course. CDA isn't so terrible, but compare these
towards WZ120G or SU12244? They are jokes. Jag Tiger is still a
piece of crap. And yes, they can continue buffing it and continue
it remaining a pref. What are you talking about. They just did it
to Suka Pershing, professor. Suka Pershing was fine, and they just
made it better. And guess what Prof, it is still a pref. Give Jag
Tiger 300 HP, and 280 alpha like Panther 88. And that isn't a tier
9 hull. The word you are looking for, is "Defender". Say it
together, with me. D e f e n d e r, RUSHA. That is a
tier 9 hull, actually many will call it tier 10. While they
are at it, give it Tiger II 160mm glacis
buff.
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