Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Beta\Suggestions\English Voice Package
Link on message: #419642

Link on message: #419642
Overlord: Reserved #2.
Subject:
Archives\Beta\Suggestions\English Voice Package
Link on message: #419641

Link on message: #419641
Overlord: Reserved #1.
Subject:
Archives\Junkyard\Discussion of pre-release notes
Link on message: #419594
Haggar, on 03 March 2011 - 04:32 PM, said: Overlord
If the pre-release packages are annouced as scheduled I am good and will order one maybe two (Question on my son playing). My concern is I am going out of town on the 16th and will not be back for several days. So if they are announced while I am gone I don't want to miss them. Is there a way to pre-order the pre-release package? I would be willing to pay to reserve the right to order the pre-release package just in case it is released while I am gone. Is this possible?
Thanks.

Link on message: #419594

If the pre-release packages are annouced as scheduled I am good and will order one maybe two (Question on my son playing). My concern is I am going out of town on the 16th and will not be back for several days. So if they are announced while I am gone I don't want to miss them. Is there a way to pre-order the pre-release package? I would be willing to pay to reserve the right to order the pre-release package just in case it is released while I am gone. Is this possible?
Thanks.
Overlord: The will be available for about 2 weeks or even longer, being out
for several days won't be a problem.
Subject:
News from the Front\World of Tanks Newsletter\WoT Newsletter Volume #14
Link on message: #419554

Link on message: #419554
merig00: You need a month or two for people to build up their list of tanks.
Otherwise we'll get maybe a dozen of hard-core clans who'll grind
non-stop and take over the map before everyone else catches up.
Subject: WoT Newsletter Volume #14
Link on message: #419554
Link on message: #419554
merig00: You need a month or two for people to build up their list of tanks.
Otherwise we'll get maybe a dozen of hard-core clans who'll grind
non-stop and take over the map before everyone else catches up.
Subject:
Archives\Beta\Hardwipe incoming
Link on message: #419547
BlitzEY, on 03 March 2011 - 04:35 PM, said: Think I'd prefer a x10 exp, credit boost and gold for the last week
or so. That would be fun as hell. I can't wait for the private
servers to start popping up.

Link on message: #419547

merig00: There will be no private servers.
Subject:
Archives\Beta\Suggestions\Suggestion, click a teammate's name and make their dot flash
Link on message: #419545

Link on message: #419545
merig00: Things of this kind are coming (not specifically your suggestion)
Subject:
Archives\Beta\Suggestions\Buying Tech trees with Gold
Link on message: #419544

Link on message: #419544
merig00: Did you go through the wipe? The horror of uhm inexperienced
players driving around in top tier heavies?
No! No! No!
No! No! No!
Subject:
Archives\Beta\Side Skirt Armor
Link on message: #419542

Link on message: #419542
merig00: They will eventually come. First thing I think (not official, my
guess) is layered armor. Look at the prelease notes - the new armor
mechanics, and also c hanges in weight limits and the way
suspensions work.
Subject:
Archives\Beta\Hit Sounds
Link on message: #419535

Link on message: #419535
merig00: No Penetration:
We didn't even scratch them!
That one didn't go through!
We didn't penetrate their armor!
Not… go through.
Penetration:
Punched right through their armor!
We've hit them hard!
They're hit!
Another one like that should finish them!
We got 'em!
Nice shot!
Enemy is hit.
Enemy armour is damaged.
Penetration.
We've got them.
Bounce:
It bounced off!
That one ricocheted!
Ricochet
We've just dinged them.
Critical Hit:
Critical hit!
We nailed them bad!
That's gotta hurt!
Looks like that one went right through!
We didn't even scratch them!
That one didn't go through!
We didn't penetrate their armor!
Not… go through.
Penetration:
Punched right through their armor!
We've hit them hard!
They're hit!
Another one like that should finish them!
We got 'em!
Nice shot!
Enemy is hit.
Enemy armour is damaged.
Penetration.
We've got them.
Bounce:
It bounced off!
That one ricocheted!
Ricochet
We've just dinged them.
Critical Hit:
Critical hit!
We nailed them bad!
That's gotta hurt!
Looks like that one went right through!
Subject:
Archives\Beta\Suggestions\something to remove
Link on message: #419513

Link on message: #419513
merig00: This is an arcade game with almost realistic tank models. So yes it
was meant to be "arcady"
There will be a hardcore mode, so you'll have your fun
There will be a hardcore mode, so you'll have your fun

Subject:
Archives\Beta\Will these laptops play the game?
Link on message: #419504

Link on message: #419504
merig00: Disable the integrated chip in Device Manager. Sometimes you can
also disable it from BIOS too.
Subject:
Archives\Beta\Battlefield 3
Link on message: #419475
bulldog1986, on 03 March 2011 - 07:03 AM, said: Whats your in game name? same as forums? Look me up, I am
bulldog1986 and bulldog1986= of the =OSS* clan

Link on message: #419475

merig00: Added both
Subject:
Archives\Beta\Suggestions\English Voice Package
Link on message: #419369

Link on message: #419369
Tanitha: In an effort to improve your immersion within world of tanks, we
are seeking your feedback and suggestions for the English voice
pack. Below is a list of the current voice in game.
Please make your suggestions and feedback constructive and on topic.
Thanks..
ally_killed
Friendly vehicle knocked out!
One of our vehicles destroyed!
They destroyed one of our tanks!
ally_killed_by_player
That was one of ours!
We've killed a friendly!
We've destroyed one of our own vehicles!
We've hit one of our own vehicles!
ammo_bay_damaged
Our ammunition rack was hit!
Ammo hit! We're lucky it didn't blow!
We've lost some ammo, but at least it didn’t explode.
armor_not_pierced_by_player
We didn't even scratch them!
That one didn't go through!
We didn't penetrate their armor!
Not… go through.
armor_pierced_by_player
Punched right through their armor!
We've hit them hard!
They're hit!
Another one like that should finish them!
We got 'em!
Nice shot!
Enemy is hit.
Enemy armour is damaged.
Penetration.
We've got them.
armor_ricochet_by_player
It bounced off!
That one ricocheted!
Ricochet
We've just dinged them.
commander_killed
The Commander is knocked out!
The Commander is hit!
crew_deactivated
We're done for!
Crew is knocked out!
Crew members are killed!
Bail out!
We've lost all of our men!
damage_by_near_explosion_by_player
That was close!
They're right outside!
They almost got us that time!
driver_killed
Our Driver is dead We can barely move!
The Driver is hit! We can't go very fast!
The Driver's a goner! The controls aren't responding!
enemy_fire_started_by_player
Enemy on fire!
Enemy fuel tank is hit!
We've torched him!
We lit that one up good!
enemy_killed
Enemy destroyed!
Another one down!
Enemy vehicle eliminated!
Scratch another bad guy!
enemy_killed_by_player
Gotcha!
Enemy vehicle knocked out!
Got'em!
We finished him off!
He's gone - find us another target!
They're knocked out.
Enemy armour is destroyed.
Enemy vehicle destroyed!
enemy_sighted
Enemy detected!
Target spotted!
Enemy exposed!
There's one!
I see one of them!
engine_damaged
The engine is damaged! We've slowed down!
We're losing power!
The engine is cutting out!
They hit the engine! We're losing speed!
We've lost half of our engine power.
The engine is smoking.
engine_destroyed
Engine stalled, we can't move!
Critical engine damage - we're stopped!
They hit the engine! We can't move!
They've taken out our engine - we're stuck!
Critical engine damage - we're stuck here.
Our engine is knocked out.
engine_functional
Engine fixed. Let's move on!
We've fixed the engine, but we can't go too fast!
The engine is holding together for now - don't push it!
The engine is fixed, but its not going to hold up the speed.
We've repeared the engine, but we cant go very fast.
fire_started
We're on fire! Put it out!
Put out the fire!
Grab a fire extinguisher and put that out!
Smother those flames!
Fire, put it out quickly!
We're on fire!
fire_stopped
The fire is out!
We've put out the fire!
The fire is extinguished!
We've put out the flames!
fuel_tank_damaged
Fuel tank hit!
Our gas tank is hit!
We've been hit in the fuel tank!
Our fuel is hit! We've lost half our gas.
Our gas tanks corrupted
gun_damaged
Main gun hit!
Main gun damaged! We've lost accuracy!
Our cannon was hit!
Our main gun is damaged. It's working but not very well.
The main gun is damaged. We cant fire accurately.
gun_destroyed
Main gun destroyed We can't shoot!
Main gun knocked out!
They've knocked out our cannon!
Our cannon is destroyed!
The main gun is destroyed.
They took out our gun.
The main gun is knocked out!
gun_functional
Main gun repaired but it's not going to shoot straight anymore!
The cannon is up but the sights are still off!
The main gun is working but not very well.
The main gun is up, but accuracy is off.
We've fixed the main gun, but it still not very accurate.
gun_reloaded
Ammo up!
Locked and loaded!
Ready to fire!
Loaded and ready!
gunner_killed
Gunner is dead! We're shooting blind!
The Gunner bought the farm! Our accuracy will suffer!
Gunner's gone - somebody get on the gun!
loader_killed
The Loader is dead! Our rate of fire is slow!
Our Loader is gone! We can't fire as fast!
They got our Loader!
radio_damaged
Radio hit! We can only talk locally.
Radio is hit! Radio range decreased
The radio is damaged! See if you can raise anyone!
The radio was hit. We cannot raise anyone outside this area.
The antena is damaged! We can only talk locally.
radioman_killed
The Radioman is dead! Our radio range is reduced!
Our Radioman is hit! Radio range has dropped!
They got the radioman! Stay close to other vehicles!
surveying_devices_damaged
Optics hit! Spotting range reduced!
The periscope is damaged! It's hard to see!
Vision devices damaged - visibility decreased!
The rangefinder is hit.
surveying_devices_destroyed
Spotting range reduced to 50 meters.
Viewfinder knocked out! We can hardly see anything!
They've hit our viewports! Can't see anything!
We can barely see through the scope, nothing pass 50 meters.
The reachfinder took ahead, we can only shoot close targets.
surveying_devices_functional
Optics repaired!
Viewfinder back up - visibility increased!
We've cleared the viewports! Keep your eyes open!
We,ve got the reach finder working, but it margile.
The periscope is fixed, but it still fragile.
target_captured
Target acquired!
Target locked!
Ready to fire on target!
Permission to engage!
Ready to fire
target_lost
I can't see them anymore!
We've lost the target!
Target has moved away!
Where did the target go?
Target lost
I don’t see the target
track_damaged
Our track is hit! It could break any minute!
A track is damaged!
One of our tracks was hit!
One of ours tracks is damaged.
Track hit
track_destroyed
One of our tracks is gone! We can't move!
We've lost a track! We're immobilized!
They blew off our track! We're stuck!
We're immobilized!
We've lost a track!
track_functional
Track fixed, let's roll!
Track repaired, drive on!
We fixed the track! Get going!
Track's up, lets roll!
We fixed the track, let's roll!
turret_rotator_damaged
Turret hit, rotating speed decreased.
Turret ring hit - it's moving slowly!
They hit the turret controls!
The turret ring is damaged, we can barely turn it.
turret_rotator_destroyed
Turret jammed!
They destroyed the turret controls!
The turret is stuck!
The turret controls are busted, we cant turn it.
turret_rotator_functional
The turret is fixed, but it's still not turning quickly!
The turret works now, but be gentle with it!
You can turn the turret slowly now.
We've fixed the turret, but it still not turning very fast.
Try rotaining the turret slowly, it should be working now.
vehicle_destroyed
Vehicle destroyed!
We're done for! Get out!
Bail out! We're finished!
We've had it! Let's get out of here!
armor_pierced_crit_by_player
Critical hit!
We nailed them bad!
That's gotta hurt!
Looks like that one went right through!
start_battle
Let's go!
Time to roll out!
Move out!
Let's get this show on the road!
victory
We've won!
Victory is ours!
Great job, men!
Mission accomplished!
defeat
Nothing more we can do here…
Fall back, men - this mission is over…
We can't hold on
We may have lost this one, but we'll be back!
Please make your suggestions and feedback constructive and on topic.
Thanks..
ally_killed
Friendly vehicle knocked out!
One of our vehicles destroyed!
They destroyed one of our tanks!
ally_killed_by_player
That was one of ours!
We've killed a friendly!
We've destroyed one of our own vehicles!
We've hit one of our own vehicles!
ammo_bay_damaged
Our ammunition rack was hit!
Ammo hit! We're lucky it didn't blow!
We've lost some ammo, but at least it didn’t explode.
armor_not_pierced_by_player
We didn't even scratch them!
That one didn't go through!
We didn't penetrate their armor!
Not… go through.
armor_pierced_by_player
Punched right through their armor!
We've hit them hard!
They're hit!
Another one like that should finish them!
We got 'em!
Nice shot!
Enemy is hit.
Enemy armour is damaged.
Penetration.
We've got them.
armor_ricochet_by_player
It bounced off!
That one ricocheted!
Ricochet
We've just dinged them.
commander_killed
The Commander is knocked out!
The Commander is hit!
crew_deactivated
We're done for!
Crew is knocked out!
Crew members are killed!
Bail out!
We've lost all of our men!
damage_by_near_explosion_by_player
That was close!
They're right outside!
They almost got us that time!
driver_killed
Our Driver is dead We can barely move!
The Driver is hit! We can't go very fast!
The Driver's a goner! The controls aren't responding!
enemy_fire_started_by_player
Enemy on fire!
Enemy fuel tank is hit!
We've torched him!
We lit that one up good!
enemy_killed
Enemy destroyed!
Another one down!
Enemy vehicle eliminated!
Scratch another bad guy!
enemy_killed_by_player
Gotcha!
Enemy vehicle knocked out!
Got'em!
We finished him off!
He's gone - find us another target!
They're knocked out.
Enemy armour is destroyed.
Enemy vehicle destroyed!
enemy_sighted
Enemy detected!
Target spotted!
Enemy exposed!
There's one!
I see one of them!
engine_damaged
The engine is damaged! We've slowed down!
We're losing power!
The engine is cutting out!
They hit the engine! We're losing speed!
We've lost half of our engine power.
The engine is smoking.
engine_destroyed
Engine stalled, we can't move!
Critical engine damage - we're stopped!
They hit the engine! We can't move!
They've taken out our engine - we're stuck!
Critical engine damage - we're stuck here.
Our engine is knocked out.
engine_functional
Engine fixed. Let's move on!
We've fixed the engine, but we can't go too fast!
The engine is holding together for now - don't push it!
The engine is fixed, but its not going to hold up the speed.
We've repeared the engine, but we cant go very fast.
fire_started
We're on fire! Put it out!
Put out the fire!
Grab a fire extinguisher and put that out!
Smother those flames!
Fire, put it out quickly!
We're on fire!
fire_stopped
The fire is out!
We've put out the fire!
The fire is extinguished!
We've put out the flames!
fuel_tank_damaged
Fuel tank hit!
Our gas tank is hit!
We've been hit in the fuel tank!
Our fuel is hit! We've lost half our gas.
Our gas tanks corrupted
gun_damaged
Main gun hit!
Main gun damaged! We've lost accuracy!
Our cannon was hit!
Our main gun is damaged. It's working but not very well.
The main gun is damaged. We cant fire accurately.
gun_destroyed
Main gun destroyed We can't shoot!
Main gun knocked out!
They've knocked out our cannon!
Our cannon is destroyed!
The main gun is destroyed.
They took out our gun.
The main gun is knocked out!
gun_functional
Main gun repaired but it's not going to shoot straight anymore!
The cannon is up but the sights are still off!
The main gun is working but not very well.
The main gun is up, but accuracy is off.
We've fixed the main gun, but it still not very accurate.
gun_reloaded
Ammo up!
Locked and loaded!
Ready to fire!
Loaded and ready!
gunner_killed
Gunner is dead! We're shooting blind!
The Gunner bought the farm! Our accuracy will suffer!
Gunner's gone - somebody get on the gun!
loader_killed
The Loader is dead! Our rate of fire is slow!
Our Loader is gone! We can't fire as fast!
They got our Loader!
radio_damaged
Radio hit! We can only talk locally.
Radio is hit! Radio range decreased
The radio is damaged! See if you can raise anyone!
The radio was hit. We cannot raise anyone outside this area.
The antena is damaged! We can only talk locally.
radioman_killed
The Radioman is dead! Our radio range is reduced!
Our Radioman is hit! Radio range has dropped!
They got the radioman! Stay close to other vehicles!
surveying_devices_damaged
Optics hit! Spotting range reduced!
The periscope is damaged! It's hard to see!
Vision devices damaged - visibility decreased!
The rangefinder is hit.
surveying_devices_destroyed
Spotting range reduced to 50 meters.
Viewfinder knocked out! We can hardly see anything!
They've hit our viewports! Can't see anything!
We can barely see through the scope, nothing pass 50 meters.
The reachfinder took ahead, we can only shoot close targets.
surveying_devices_functional
Optics repaired!
Viewfinder back up - visibility increased!
We've cleared the viewports! Keep your eyes open!
We,ve got the reach finder working, but it margile.
The periscope is fixed, but it still fragile.
target_captured
Target acquired!
Target locked!
Ready to fire on target!
Permission to engage!
Ready to fire
target_lost
I can't see them anymore!
We've lost the target!
Target has moved away!
Where did the target go?
Target lost
I don’t see the target
track_damaged
Our track is hit! It could break any minute!
A track is damaged!
One of our tracks was hit!
One of ours tracks is damaged.
Track hit
track_destroyed
One of our tracks is gone! We can't move!
We've lost a track! We're immobilized!
They blew off our track! We're stuck!
We're immobilized!
We've lost a track!
track_functional
Track fixed, let's roll!
Track repaired, drive on!
We fixed the track! Get going!
Track's up, lets roll!
We fixed the track, let's roll!
turret_rotator_damaged
Turret hit, rotating speed decreased.
Turret ring hit - it's moving slowly!
They hit the turret controls!
The turret ring is damaged, we can barely turn it.
turret_rotator_destroyed
Turret jammed!
They destroyed the turret controls!
The turret is stuck!
The turret controls are busted, we cant turn it.
turret_rotator_functional
The turret is fixed, but it's still not turning quickly!
The turret works now, but be gentle with it!
You can turn the turret slowly now.
We've fixed the turret, but it still not turning very fast.
Try rotaining the turret slowly, it should be working now.
vehicle_destroyed
Vehicle destroyed!
We're done for! Get out!
Bail out! We're finished!
We've had it! Let's get out of here!
armor_pierced_crit_by_player
Critical hit!
We nailed them bad!
That's gotta hurt!
Looks like that one went right through!
start_battle
Let's go!
Time to roll out!
Move out!
Let's get this show on the road!
victory
We've won!
Victory is ours!
Great job, men!
Mission accomplished!
defeat
Nothing more we can do here…
Fall back, men - this mission is over…
We can't hold on
We may have lost this one, but we'll be back!
Subject:
Archives\Beta\Suggestions\English Voice Package
Link on message: #419365

Link on message: #419365
Overlord: Here you can contribute to the improvement of English voice
pack.
I'd like you to break all the suggestions into 2 groups: fixes and improvements.
Fixes should feature all current discrepancies between events and phrases linked to them (e.g. damage_by_near_explosion_by_player -> They almost got us that time!), especially that create confusion and are unclear in any way.
Improvements are to contain your ideas how to substitute/reword/adjust current phrases, or even add new ones.
The suggested changes will be taken into account as far as possible.
I'd like you to break all the suggestions into 2 groups: fixes and improvements.
Fixes should feature all current discrepancies between events and phrases linked to them (e.g. damage_by_near_explosion_by_player -> They almost got us that time!), especially that create confusion and are unclear in any way.
Improvements are to contain your ideas how to substitute/reword/adjust current phrases, or even add new ones.
The suggested changes will be taken into account as far as possible.
Subject:
Archives\Beta\Battlefield 3
Link on message: #419025

Link on message: #419025
merig00: Yeah playing BC2 right now... Can't wait for BF3 - 64 people
maps... yey!
Subject:
Technical Support & Bug Reporting\General Error Reporting\wrong lenght of 105-mm KwK 45 L/68 on Tiger II
Link on message: #418730
WojtQ759, on 01 March 2011 - 11:05 PM, said: Still not fixed 

Link on message: #418730


Overlord: Unfortunately it hasn't been fixed, but the model itself is ready.
Subject: wrong lenght of 105-mm KwK 45 L/68 on Tiger II
Link on message: #418730
WojtQ759, on Mar 01 2011 - 22:05, said: Still not fixed 
Link on message: #418730


Overlord:
Unfortunately it hasn't been fixed, but the model itself is ready.
Unfortunately it hasn't been fixed, but the model itself is ready.
Subject:
Off-Topic Discussion\Off-Topic\The Magic Vending Machine!
Link on message: #418476

Link on message: #418476
ARGO: You get 3 kids that although have school bags, never seem to go to
school asking you for a pokimon ball
I put in a Gundam wing
I put in a Gundam wing
Subject:
Game Discussion\Map Discussion\Westfield
Link on message: #418424

Link on message: #418424
ARGO: Ok, This is going to blow your minds but when I 1st saw the
Westfield map I kept thinking to myself "This place looks so
familiar" then it hit me....
Have any of you seen the old 1970s Musical "The sound of music"? It was filmed in Austria and if you google it, the locations are all but idenicle with Westfield and also Lakesville. I would have attached a link but it would not take so go to google and check out (The sound of music location tour) and be AMAZED!!!!!.
There is one warning though, Ever since I made this discovery, I have that musicals stupid theme in my head with a few changes in the words to the song...
THE HILLS ARE ALIVE WITH THE SOUND OF GUNFIRE!!!!!
Oh God, Now I'll never get that
song out of my head.
Have any of you seen the old 1970s Musical "The sound of music"? It was filmed in Austria and if you google it, the locations are all but idenicle with Westfield and also Lakesville. I would have attached a link but it would not take so go to google and check out (The sound of music location tour) and be AMAZED!!!!!.
There is one warning though, Ever since I made this discovery, I have that musicals stupid theme in my head with a few changes in the words to the song...
THE HILLS ARE ALIVE WITH THE SOUND OF GUNFIRE!!!!!

Subject:
Archives\Beta\http://update.worldoftanks.com/ is down
Link on message: #418276
andreys, on 02 March 2011 - 12:11 PM, said: It seems like http://update.worldoftanks.com/
is down, game cannot be started. I've just checked it using
http://www.downforev...rldoftanks.com/ and it
seems like it's not available not just for me.

Link on message: #418276

Overlord: Update servers will be up in about 2 hours. The game is still
avialable, use WorldofTanks.exe file to launch the game.
Subject:
Archives\Junkyard\General Discussion of v.0.6.3.11
Link on message: #418198
MerryPrankster, on 02 March 2011 - 12:45 AM, said: Overlord,can you elaborate on this please?Also can you address the
issue with the smoke and fps loss?

Link on message: #418198

Overlord: Actually, this line shouldn't be there. The fix hasn't been added.
Subject:
Archives\Junkyard\General Discussion of v.0.6.3.11
Link on message: #418194
viborabr, on 02 March 2011 - 04:30 AM, said: ...
BUT, THE SPOTTING SYSTEM IS A SHOW STOPPER, I WONT PAY FOR THIS GAME IN THE CURRENT STATE.

Link on message: #418194

BUT, THE SPOTTING SYSTEM IS A SHOW STOPPER, I WONT PAY FOR THIS GAME IN THE CURRENT STATE.
Overlord: This issue will be addressed in the next update, as it was
announced.
Subject:
Archives\Junkyard\General Discussion of v.0.6.3.11
Link on message: #418193
Viking1, on 02 March 2011 - 02:19 AM, said: Excuse my ignorance, but what exactly "not available in store, only
out of box and pre-order" means in respect to newly introduced
vehicles? If it's "pre-order", how and where do I preorder? Does it
mean it can be preordered only when the game goes commercial and I
order a paid-for download? Similarly, what does "out of box" means
and how does it affect acquiring those vehicles?

Link on message: #418193

Overlord: The news on pre-orders will appear on the website in about two
weeks before the actual release.
Subject:
Game Discussion\Map Discussion\Westfield
Link on message: #417467
F34rmen00bz, on 01 March 2011 - 10:42 PM, said: And why don't they?

Link on message: #417467

merig00: They are afraid of heights
Subject:
Archives\Beta\I think an even lower graphics option will benefit this game A LOT.
Link on message: #417450

Link on message: #417450
merig00: Start with tinkering with these settings http://forum.worldof...preferencesxml/
if that doesn't work install
Compressed Textures: http://forum.worldof...-pack-and-more/
if that doesn't work install
Compressed Textures: http://forum.worldof...-pack-and-more/
Subject:
Archives\Beta\The game got to me today
Link on message: #417447

Link on message: #417447
merig00: You are a horrible, horrible human being
Subject:
Archives\Junkyard\Suggestion, Allow to chat during the battle result screen
Link on message: #417396

Link on message: #417396
merig00: per OPs request topic is closed and junked
Subject:
In-Game Vehicles\German Vehicles\Tank Destroyers\hetzer
Link on message: #417261

Link on message: #417261
ARGO: Subject moved to Vehicles German Tank Destroyers
Argo66
Argo66
Subject:
Archives\Junkyard\General Discussion of v.0.6.3.11
Link on message: #417238
Mindsnap, on 01 March 2011 - 07:55 PM, said: go on keep avoiding the spotting system and match making system
problems !
do you really intend on fixing them at all ?

Link on message: #417238

do you really intend on fixing them at all ?
Overlord: These changes were not planned for v.0.6.3.8. Match-making system
and visibility/spotting mechanics will be reworked in the next
major update.
Subject:
Archives\Junkyard\General Discussion of v.0.6.3.11
Link on message: #417186
Agathius, on 01 March 2011 - 07:15 PM, said: So the Pak 44's reload time has been increased by .58 s?

Link on message: #417186

Overlord: Nope. Maths rules don't apply here, just one extra line.
Subject:
Archives\Junkyard\General Discussion of v.0.6.3.11
Link on message: #417098
snowmen10, on 01 March 2011 - 05:07 PM, said: Hi
Clan (Special Battle) is still black out?

Link on message: #417098

Clan (Special Battle) is still black out?
Overlord: It will be active when cal wars are introduced.
Subject:
Archives\Junkyard\Official Matchmaking Discussion Thread
Link on message: #417093
Communism, on 01 March 2011 - 06:43 PM, said: Stop considering T8 heavies as equal weight to T9 mediums.

Link on message: #417093

Overlord: Match-making values (not the spread) will be seriously reconsidered
in 0.6.4, tier 8 heavies won't be balanced with tier 9 mediums.
Subject:
Archives\Junkyard\Official Matchmaking Discussion Thread
Link on message: #417060

Link on message: #417060
Overlord: Match-making system v.0.6.3.x. Your feedback is welcome here.
Subject:
Archives\Junkyard\Suggestion, Allow to chat during the battle result screen
Link on message: #417036

Link on message: #417036
merig00: Been suggested multiple times. And devs rejected multiple times for
exact reasons Kriegs posted.
Subject:
Archives\Beta\Spanish tanks
Link on message: #417005

Link on message: #417005
merig00: Devs were toying with an idea of creating a "European Tech Tree"
which would include tanks from different euroepan countries. AFAIK
this is still just an idea. So maybe in the distant future after US
TDs, French Tanks, British Tanks, Japanese Tanks, and all the other
stuff we will get them 

Subject:
Archives\Junkyard\what a fail of a server..
Link on message: #416989

Link on message: #416989
merig00: And OP is not even a Beta Tester. Since we all figured out that
it's on OPs end this post is closed. If OP have a specific problem
(s)he is welcome to create a ticket at http://support.worldoftanks.com
Subject:
Archives\Beta\Multi-Core Support.
Link on message: #416981

Link on message: #416981
merig00: Why would you need that many for WoT anyway?
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