Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Match-up Melee 2 - where all teams are randomly assigned!
Link on message: #8632909
IOC_Cartmen, on Feb 28 2015 - 14:29, said: Go figure. My favorite type of tourny, doesn't happen often, and
I'm gonna be out of town for 2 of the 3 days
Can we get more of these?
DarthYoshi, on Feb 28 2015 - 20:55, said: Why are the team assignments only getting sent out the day before?
Not a lot of time to coordinate (yes, yes, I know coordination is a
joke to begin with).
Thundersleet, on Mar 01 2015 - 07:09, said: If you can enter as late as March 15 will you still
be eligible to play if your tank isn't equipped with a time
machine?
Link on message: #8632909
IOC_Cartmen, on Feb 28 2015 - 14:29, said: Go figure. My favorite type of tourny, doesn't happen often, and
I'm gonna be out of town for 2 of the 3 days dance210: We currently do one about each quarter. If these are popular and
were increased, how often would you want to see them...every other
month? (And I agree, this is one of my favorite tournaments
to run!)
DarthYoshi, on Feb 28 2015 - 20:55, said: Why are the team assignments only getting sent out the day before?
Not a lot of time to coordinate (yes, yes, I know coordination is a
joke to begin with).dance210: Partly because of when registration closes and partly to use that
email as a reminder that the tournament takes place in ~24 hr.
How much in advance would you like to see the team
assignments for future tournaments?
Thundersleet, on Mar 01 2015 - 07:09, said: If you can enter as late as March 15 will you still
be eligible to play if your tank isn't equipped with a time
machine?dance210: Oh jeez....not even sure what I was thinking there
Fixed, thanks for letting me
know! 
Subject: WGLNA Open Cup - Cup Point Leaders
Link on message: #8632873
Link on message: #8632873
dance210: WGLNA Open Cup - Cup Point Leader Top 16 teams, based on final Cup
Points after Cup 5 of 5, will participate in a Playoff Top 8 teams
from the Playoff will earn a berth in the Bronze League next season
Congratulations to the top 16 teams, which move on to the
Open Cup Playoffs! Good luck to all the teams! Captains, your team
will automatically be invited to the Open Cup Playoffs using the
roster from the last Cup you participated in. If you need to make
any changes, please do so by emailing
tournaments@wargamingamerica.com by Sunday, March 8, 2015.
Point Standings: Cups 1 + 2 + 3 + 4 + 5 Team Cup Points Earned
Saved by the Shell 33 RED_K 27 The Devils Brigade 24 Belligerent
Tankers Union 24 The Unbound Legion 17 Washington Battalion,
L.Brigade 15 Gary Maxwell Force 15 Michael Westen Overdrive 13 Bad
At Tonks 10 The SDD 9 Roll em 9 horse 8 Egg laying mammals of
action 8 [-SMB-] Compañia 7 3CAB 6 Counter Karma Strike 6
True2Honor 5 -MNG- 4 ARAVT 2 Comando Tactico Blindado (COTAB) 0
-O_O- 0 Os CARAS DE CHIBATA 0 TAKA-SMP 0 Fluffy and her magical
unicorns! 0 VamosCOTAB 0 KISSers 0 Sinful Delights 0
TheMidNightKillers 0 RGA 0 MONGOL 0 MNG 0 3Cab Blue Team 0 The
Giggity's 0 Dream Killers 0 Tater salad! 0 MAS WARRIOR 0 DoomDeath
0 Crossfire 0 MIRMIDOES 0 ATOMS 0 Death From Men In Turrets 0 -MN-
0 Força Blindada Brasileira(-FBB-) 0 [REALS] Real Sociedad. -ELITE-
0 SUAF 0 R3ACT & . . . bros 0 odemmortis again 0 dog boys 0 The
blues 0 Connection Lost 0 1st RNSTR 0 Unexplained Carpet Stains 0
Warriors Gaming 0 -DOC- 0 Lots of OXIGEN 0
Subject: WGLNA Open Cup Group Stage Standings
Link on message: #8632855
Link on message: #8632855
dance210: WGLNA Open Cup 5 of 5 Group Stage Standings Top 8 teams earn
Cup Points Cup Points can be earned every week. At the end of all 5
Cups, the teams with the most Points will play in a playoff, to
determine which teams move up to the Bronze League next season.
*Note: Standings are not final until after battles Group Stage
Rounds 3 + 4 are finished. Rounds 4 + 5 Rank Team
Games Played Points Earned Points Possible Points Earned: Points
Possible Cup Points 1 Bad At Tonks 10 24 30 0.800 10 2 Egg laying
mammals of action 11 24 33 0.727 8 3 Michael Westen Overdrive 11 23
33 0.697 7 4 Saved by the shell 11 21 33 0.636 6 5 Gary Maxwell
Force 10 19 30 0.633 5 6 Belligerent Tankers Union 10 18 30 0.600 4
7 RED_K 12 21 36 0.583 3 8 Roll em 11 18 33 0.545 2 9 -MNG- 10 15
30 0.500 0 10 The Devils Brigade 11 16 33 0.485 0 11 Washington
Battalion, L.Brigade 10 12 30 0.400 0 12 [-SMB-] Compañia 11 12 33
0.364 0 13 Unexplained Carpet Stains 12 13 36 0.361 0 14 The
Unbound Legion 11 10 33 0.303 0 14 Warriors Gaming 11 10 33 0.303 0
16 3CAB 10 7 30 0.233 0 17 The SDD 11 5 33 0.152 0 18 -DOC- 10 2 30
0.067 0 19 Lots of OXIGEN 11 0 33 0.000 0
Subject: Clan Wars Map Exhibition: Ghost Town
Link on message: #8632801
Link on message: #8632801
Hypnotik: Night 2 groups are in! Surprisingly, the tiebreakers were
sufficient enough to do the cutoff exactly at the 32nd spot! Here
are your Group Stage 2 groups, the top 2 in each group will move on
to the playoffs. Group 1 Group 2 Group 3 Group 4 [R-7]
Regimiento Spartan
Pravda Academy
Kiwi [LOLI]pops
ESPRT - Esprit De Corps
Cães de Guerra
RDDT
MAHOU KAWAI
Armored Outlaws GOOGLYBOBBERS 2: VILINS BOOGALOO
_NPC_ Civilians
OTTER 1v1 Quickscopes Ghost Town
GOFD
D-T-R
-SBR- "é pra entrar na Batalha?"
W-D
AOD_Mr Steal Your Girl ßυℓвα
Foxey. They're OK. I guess. -loz
No Buneh nose
-FBB-
-GO-
PUMA (Oficial)
ANVIL
SNS - Stars and Stripes PLSGO Hood Squad
RELIC ARMOURED
TheBluesBrothers
Fusion
Total_Oblivion
Furianos
MVP
3MF Tiebreaker Explained Here's how the tie for the teams with 6 points was broken... 4-places available for 9 teams
1. Head to Head .... 3MF defeated AOD .... SNS defeated AO 2-places available for 7 teams 2. Head to Head vs Group Leader .... (has no effect) 3. Opponent Strength .... AOD defeated 4th and 7th ranked teams .... AO defeated 4th and 7th ranked teams .... The rest of the field defeated 6th and 7th ranked teams If there is a tie for one (or more) of the 2 spots from each group that moves on that is unbreakable by tiebreaker rules, the tiebreaker matches will immediately follow group play. Captains, we will contact you via in-game message if this is the case. Good luck in your matches tonight.
Pravda Academy
Kiwi [LOLI]pops
ESPRT - Esprit De Corps
Cães de Guerra
RDDT
MAHOU KAWAI
Armored Outlaws GOOGLYBOBBERS 2: VILINS BOOGALOO
_NPC_ Civilians
OTTER 1v1 Quickscopes Ghost Town
GOFD
D-T-R
-SBR- "é pra entrar na Batalha?"
W-D
AOD_Mr Steal Your Girl ßυℓвα
Foxey. They're OK. I guess. -loz
No Buneh nose
-FBB-
-GO-
PUMA (Oficial)
ANVIL
SNS - Stars and Stripes PLSGO Hood Squad
RELIC ARMOURED
TheBluesBrothers
Fusion
Total_Oblivion
Furianos
MVP
3MF Tiebreaker Explained Here's how the tie for the teams with 6 points was broken... 4-places available for 9 teams
1. Head to Head .... 3MF defeated AOD .... SNS defeated AO 2-places available for 7 teams 2. Head to Head vs Group Leader .... (has no effect) 3. Opponent Strength .... AOD defeated 4th and 7th ranked teams .... AO defeated 4th and 7th ranked teams .... The rest of the field defeated 6th and 7th ranked teams If there is a tie for one (or more) of the 2 spots from each group that moves on that is unbreakable by tiebreaker rules, the tiebreaker matches will immediately follow group play. Captains, we will contact you via in-game message if this is the case. Good luck in your matches tonight.
Subject: Let us wait for a while?
Link on message: #8632666
Link on message: #8632666
Lert: People barely talk constructively during the match. What makes you
think they're going to start after?
Subject: The reason you get clicked by arty, with an illustration
Link on message: #8631632
Thingummywut, on Mar 01 2015 - 07:03, said: His effectiveness isn't the point. Is the camper getting
shot, or is the guy who is pushing?
Link on message: #8631632
Thingummywut, on Mar 01 2015 - 07:03, said: His effectiveness isn't the point. Is the camper getting
shot, or is the guy who is pushing?The_Chieftain: Probably the guy who's pushing, if there's nobody better.
What's your point? You don't put yourself in the vanguard and not
expect to receive damage, it's an activity which tends to attract
attention. It helps to bring friends. But if I see there's a guy
doing the assault, and a guy overwatching, I'm going for the guy
overwatching pretty much every time.
Subject: The reason you get clicked by arty, with an illustration
Link on message: #8631564
Thingummywut, on Mar 01 2015 - 06:41, said: Who is more likely to get hit, a TD camping in the back
unspotted behind a bush, or and E 75 that bouncing shells and
generally obliterating stuff on the front line?
Link on message: #8631564
Thingummywut, on Mar 01 2015 - 06:41, said: Who is more likely to get hit, a TD camping in the back
unspotted behind a bush, or and E 75 that bouncing shells and
generally obliterating stuff on the front line?The_Chieftain: If he's so far back that he's not contributing to the fight,
I don't care. He's not helping his team win, his survival (in the
short term) is irrelevant. If he's close enough forward that he can
actually help with the offense, then good for him. He should likely
be helping his team overrun the enemy, in which case the E-75 (and
his pals) have done their job as well.
Subject: The reason you get clicked by arty, with an illustration
Link on message: #8631551
CptSkyhawk, on Mar 01 2015 - 06:17, said: You are in the minority if you are not shooting forward
targets. Just because a target is assaulting doesn't mean
they aren't stationary or an easy target for arty, and as was
already posted, you don't shoot what isn't lit up, nor do you shoot
what is hiding behind a rock/building that you can't get an angle
on. At least 90% of shots from arty are on forward players.
Campers don't get killed till the people trying to win are
already dead.
Link on message: #8631551
CptSkyhawk, on Mar 01 2015 - 06:17, said: You are in the minority if you are not shooting forward
targets. Just because a target is assaulting doesn't mean
they aren't stationary or an easy target for arty, and as was
already posted, you don't shoot what isn't lit up, nor do you shoot
what is hiding behind a rock/building that you can't get an angle
on. At least 90% of shots from arty are on forward players.
Campers don't get killed till the people trying to win are
already dead.The_Chieftain: You need to watch one of my streams, I guess. I am far from
averse to lobbing rounds where I think the enemy might be. After
over 20,000 battles, one can generally spot trends to indicate
'well, there's likely someone there'.... And as I said, I love
shooting at the guys cowering 'arty safe'. I have tracks on my SPG,
those fellows tend to be the easiest targets when I use them. That
said, I think your definition of 'assaulting' and mine are
different. "Assaulting" generally implies advancing, as opposed to
"attacking" or "supporting the attack" which merely requires
participation in the fight from wherever he is.
Subject: The reason you get clicked by arty, with an illustration
Link on message: #8631429
Noowin, on Mar 01 2015 - 01:38, said: 1. Arty is broken. Not OP, broken. One shooting tanks is broken,
especially when there is NO CHANCE WHATSOEVER of your victim
retaliating. 2. Battle Assitant and XVM targeting. Though not
illegal, they make your argument... Not very good. 3. I
forgot where I was going with this. 4. Arty can click a light
tank going 70kmh and driving in the most erratic patterns...
Balanced! 5. Arty usually doesn't target campers, but those
that push. Aggressive players get spotted first, and arty shoots
spotted tanks. 6. If you get pinned down or surrounded, with
little option for escape (team crumbling around you, anyone?), but
you are able to hold them off until the other flank... You're dead
now. Thanks arty. Yes, let's move when you're hull down inside a
small indent on the ground. If I back away, I die. If I dont, I
die. 7. The guy in OP's post was an idiot, granted. You're
supposed to clip, then GTFO as you reload and pop up somewhere
else. Rinse and repeat. 8. How does arty improve gameplay,
again? Really, I want to know.
Link on message: #8631429
Noowin, on Mar 01 2015 - 01:38, said: 1. Arty is broken. Not OP, broken. One shooting tanks is broken,
especially when there is NO CHANCE WHATSOEVER of your victim
retaliating. 2. Battle Assitant and XVM targeting. Though not
illegal, they make your argument... Not very good. 3. I
forgot where I was going with this. 4. Arty can click a light
tank going 70kmh and driving in the most erratic patterns...
Balanced! 5. Arty usually doesn't target campers, but those
that push. Aggressive players get spotted first, and arty shoots
spotted tanks. 6. If you get pinned down or surrounded, with
little option for escape (team crumbling around you, anyone?), but
you are able to hold them off until the other flank... You're dead
now. Thanks arty. Yes, let's move when you're hull down inside a
small indent on the ground. If I back away, I die. If I dont, I
die. 7. The guy in OP's post was an idiot, granted. You're
supposed to clip, then GTFO as you reload and pop up somewhere
else. Rinse and repeat. 8. How does arty improve gameplay,
again? Really, I want to know.The_Chieftain: 1. Well, it is certainly true that there is no way of
knowing for sure that an artillery piece is about to click "fire",
but that doesn't mean that you can't reduce the overall chances by
a read of the situation. Anyone who follows my streams will have
observed how I will usually have made mention of a pending incoming
artillery round just before it lands. On rare occasions, I'm
actually self-disciplined enough to know I've been in one place for
too long and move, just to see a round miss. More often than not,
though, I try to get that one more shot in and die, promptly
followed by "well, I saw that coming." It is my guess from
observation that I am far from in a minority in this. Certainly one
cannot eliminate getting hit, but as in all things, sometimes you
can do everything right and still lose. 2. I have no opinion on
battle assistant, but agree with you on XVM. 3.fair enough. 4. Yes,
but the arty is taking a gamble in trying it in the first
place. If he takes the shot and gets lucky, good for him. If
he takes the shot and misses, as he is likely to do in that
situation, he has just deprived his team of a likely damaging shot
on a different target. It's all about how team members affect the
team capabilities, not about how any individual player affects any
other individual specifically. 5. I strongly disagree with that
statement. If I'm targetting an assaulting tank, it's likely in
desperation due to there not being much else to stop it. I have a
very definite preference for aiming at stationary/predictable
targets since I would much rather take the higher chance of a hit.
That said, I do take a personal pleasure at hitting campers,
particularly those who think they're playing "arty safe." They
should be contributing to the fight, darnit! 6. Please reference my
survival guide when I
describe such a position. They are known as DIP
Positions and should not be selected for your stand. If your team
has utterly collapsed, blaming artillery is likely just grabbing at
whatever blame you can lay for the fact that the enemy team was
substantially better than your team. 7. It's not directly on point,
but I find that sometimes just firing two quick rounds from a auto
loader and moving tends to help my survival better than emptying
the clip. 8. It's a force multiplier which adds an additional
element of teamwork to the game.
Subject: Servidor America Latina "Confirmado"
Link on message: #8631380
Link on message: #8631380
ElPozoleOlmeca: Por favor tomen estas noticias como pura especulaciones
Subject: Servidor America Latina "Confirmado"
Link on message: #8631380
Link on message: #8631380
PollotheDestroyer: Por favor tomen estas noticias como pura especulaciones
Subject: Servidor America Latina "Confirmado"
Link on message: #8631380
Link on message: #8631380
ApolloArtemis: Por favor tomen estas noticias como pura especulaciones
Subject: Youtube video series - Master Class: Ace Tanker
Link on message: #8629599
4TankersAndDog, on Feb 28 2015 - 17:12, said: ISU-130?!? Interesting...had to google that one :-P
4TankersAndDog, on Feb 28 2015 - 17:12, said: And Lert, sure linky away as you like.
Link on message: #8629599
4TankersAndDog, on Feb 28 2015 - 17:12, said: ISU-130?!? Interesting...had to google that one :-PLert: I was given one as CC. It's not bad.
4TankersAndDog, on Feb 28 2015 - 17:12, said: And Lert, sure linky away as you like.Lert:
Added it.
Subject: Clan Wars Map Exhibition: Ghost Town
Link on message: #8628448
Link on message: #8628448
Hypnotik: There are 49 teams which met the entry requirements. Since 32 teams
move on to round 2, that means that 17 teams will be eliminated
tonight (and the other 32 will earn 2,500
if they get at least 7 total points). Tonight's matches will be
used in seeding the groups for tomorrow night, when only the top 2
in each division will make it through to the playoffs, so play your
best to get the easiest road to success tomorrow night.
Tonight's matches begin at 5:00 PM PST (8:00 PM EST) Group 1
Group 2 Group 3 Group 4 ANVIL
CLAN PUMAA
Kiwi [LOLI]pops
Legionarios Latinos
OTTER 1v1 Quickscopes Ghost Town
Pravda Academy
RDDT3 80prf
Cudas
Cães de Guerra
D-T-R
Total_Oblivion
[HAUL]
[R-7] Regimiento Spartan -NHL- National Hockey Lunatics
3MF
AOD_Mr Steal Your Girl
Furianos
Fusion
MVP
No Buneh nose -GO-
-THM-
MAHOU KAWAI
PLSGO Hood Squad
ROXY
SNOO
_NPC_ Civilians Group 5 Group 6 Group 7 -NA-
Armored Outlaws
ESPRT - Esprit De Corps
GOOGLYBOBBERS 2: VILINS BOOGALOO
PUMA (Oficial)
SNS - Stars and Stripes
W-D ACA
GEL
GOFD
RDDT
RELIC ARMOURED
TheBluesBrothers
[HMBR] KILLER PONYS -FBB-
-SBR- "é pra entrar na Batalha?"
8-WGP Einsatzgruppen
B13TH
Foxey. They're OK. I guess. -loz
ROTA2
ßυℓвα The following teams had players removed from their rosters because they are not in the clan represented: MVP
BabyKrunch
Incurable
NiTr0
GOOGLYBOBBERS 2: VILINS BOOGALOO
BadAdvice
CHAI_Sniper
W-D
xX_ASHER_Xx
D-T-R
cayo1973
maticruz97
PUMA (Oficial)
Riafeliz
RGA
(After DQ's only 12 -RGA- remain on the roster. This team is DQ'd)
No Buneh nose
Arg0naut
Legionarios Latinos
_Predicador_
toallin
videographer1
Fusion
Wikkid304
GEL
yayoarmstrong
[HAUL]
myminecraft
tegoshi
Kiwi [LOLI]pops
n00bifier
GOFD
Alyxsan
-THM-
Gatoreyez
-NHL- National Hockey Lunatics
sleepersolara
Furianos
El_Krotos_del_Cerro
8-WGP Einsatzgruppen
yustin
z7z_R_I_C_A_R_D_O_z7z Good luck.
if they get at least 7 total points). Tonight's matches will be
used in seeding the groups for tomorrow night, when only the top 2
in each division will make it through to the playoffs, so play your
best to get the easiest road to success tomorrow night.
Tonight's matches begin at 5:00 PM PST (8:00 PM EST) Group 1
Group 2 Group 3 Group 4 ANVILCLAN PUMAA
Kiwi [LOLI]pops
Legionarios Latinos
OTTER 1v1 Quickscopes Ghost Town
Pravda Academy
RDDT3 80prf
Cudas
Cães de Guerra
D-T-R
Total_Oblivion
[HAUL]
[R-7] Regimiento Spartan -NHL- National Hockey Lunatics
3MF
AOD_Mr Steal Your Girl
Furianos
Fusion
MVP
No Buneh nose -GO-
-THM-
MAHOU KAWAI
PLSGO Hood Squad
ROXY
SNOO
_NPC_ Civilians Group 5 Group 6 Group 7 -NA-
Armored Outlaws
ESPRT - Esprit De Corps
GOOGLYBOBBERS 2: VILINS BOOGALOO
PUMA (Oficial)
SNS - Stars and Stripes
W-D ACA
GEL
GOFD
RDDT
RELIC ARMOURED
TheBluesBrothers
[HMBR] KILLER PONYS -FBB-
-SBR- "é pra entrar na Batalha?"
8-WGP Einsatzgruppen
B13TH
Foxey. They're OK. I guess. -loz
ROTA2
ßυℓвα The following teams had players removed from their rosters because they are not in the clan represented: MVP
BabyKrunch
Incurable
NiTr0
GOOGLYBOBBERS 2: VILINS BOOGALOO
BadAdvice
CHAI_Sniper
W-D
xX_ASHER_Xx
D-T-R
cayo1973
maticruz97
PUMA (Oficial)
Riafeliz
RGA
(After DQ's only 12 -RGA- remain on the roster. This team is DQ'd)
No Buneh nose
Arg0naut
Legionarios Latinos
_Predicador_
toallin
videographer1
Fusion
Wikkid304
GEL
yayoarmstrong
[HAUL]
myminecraft
tegoshi
Kiwi [LOLI]pops
n00bifier
GOFD
Alyxsan
-THM-
Gatoreyez
-NHL- National Hockey Lunatics
sleepersolara
Furianos
El_Krotos_del_Cerro
8-WGP Einsatzgruppen
yustin
z7z_R_I_C_A_R_D_O_z7z Good luck.
Subject: WGLNA Open Cup, Winter 2015
Link on message: #8628302
logovaz, on Feb 27 2015 - 20:46, said: When will gold for Round 4 arrive? Some of my team-mates, in the
RED_K team, haven't recieved it yet. MATEPOE_DULO and 11russian11
did not get their gold payments. Thanks!
- Logovaz
quentincf, on Feb 28 2015 - 07:26, said: Updated standings anyone, also, how/when does gold payout work?
Link on message: #8628302
logovaz, on Feb 27 2015 - 20:46, said: When will gold for Round 4 arrive? Some of my team-mates, in the
RED_K team, haven't recieved it yet. MATEPOE_DULO and 11russian11
did not get their gold payments. Thanks!- Logovaz
dance210: Cup 4 should have been paid out already. I will check on it for
y'all when I get in tomorrow. You can PM me, but did some get it
and some didn't? Or is it missing for everyone in the team?
quentincf, on Feb 28 2015 - 07:26, said: Updated standings anyone, also, how/when does gold payout work?dance210: I will update the official standings tomorrow. That will
also be when I announce the 16 teams moving on to the Playoffs
Gold is paid out after the
Cup is over. So, Cup 5 should get paid sometime next week.
Obviously, the Playoff gold will be paid once that is completed.
Subject: 6th sense is overrated. Yup.
Link on message: #8627364
Link on message: #8627364
The_Chieftain: The OP's logic is unassailable. :-/ However, I do agree with
his premise, and run it on very few tanks. It doesn't help me kill
the enemy, and I'm so aggressive I assume I'm spotted anyway.
Subject: 9.6 Patch Bug and Error Reporting
Link on message: #8626047
ToothDecay, on Feb 27 2015 - 15:02, said: DONT tell me it is on the tier 1, NO XP is there.
Link on message: #8626047
ToothDecay, on Feb 27 2015 - 15:02, said: DONT tell me it is on the tier 1, NO XP is there. Pigeon_of_War: Check your T110E5.
Subject: Chinese New Year Red Envelope Contest
Link on message: #8625924
Reinhardt_Belmont, on Feb 27 2015 - 16:26, said: Thank you WG for this funny contests, but I have an issue about my
prize, because I have not recived it, what can I do about it?
Greetings for all winners! @HBFT #HBFT
Link on message: #8625924
Reinhardt_Belmont, on Feb 27 2015 - 16:26, said: Thank you WG for this funny contests, but I have an issue about my
prize, because I have not recived it, what can I do about it?
Greetings for all winners! @HBFT #HBFTHBFT: The payment request has already been submitted, but payment
itself will likely occur early next week. If you have not
received it by Tuesday, please feel free to send a PM to pizzastorm
as I may be difficult to reach in the beginning of the next week.
Congratulations again! 
Subject: Looks like the ISU-130s are being handed out
Link on message: #8625918
ledhed14, on Feb 27 2015 - 00:33, said: I was sent an E-mail for this Coin
Link on message: #8625918
ledhed14, on Feb 27 2015 - 00:33, said: I was sent an E-mail for this CoinLert: What was this 'coin'? I got an ISU-130, but have no idea
what that coin was?
Subject: Match-up Melee 2 - where all teams are randomly assigned!
Link on message: #8625627
Link on message: #8625627
dance210: Tournament
page
Registration Welcome to the discussion thread for the
Match-up Melee 2, where all teams are randomly
assigned! Please note the two ways to join this
tournament: Go to your email inbox associated with your
account and follow instructions inside the email with the above
title. Use our tournaments portal to register yourself.
Prizes
The following prizes will be provided to each member of the respective team for each Sunday playoff bracket:
1st place: 10,000 2nd place: 5,000 3rd place: 2,000 4th place: 1,000
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD: 5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 8 reserves Schedule Tournament Stage Date and Time (PST) Map Group Stage Round 1 March 7 @ 16:00 Himmelsdorf (encounter) Group Stage Round 2 March 7 @ 19:00 Winterberg (encounter) Round of 16 March 8 @ 16:00 Ensk (standard) Quarterfinals March 8 @ 17:30 Mittengard (standard) Semi-finals March 8 @ 19:00 Widepark (standard) Finals/3rd place March 8 @ 20:30 Ghost Town (standard) Registration Info Registration through the portal opens February 27, 2015 and closes on March 15, 2015 at 11:59 pm PST. Only individual players may register for this tournament. Players must have a minimum of 100 battles in order to participate. Creation of a team name is required only for the purpose of registration. This team name has no influence beyond registration. Team assignments will be dispersed randomly. Temporary team names, through portal registration, are subject to standard forum moderating rules. By participating you agree to abide by the official tournament rules.
Prizes
The following prizes will be provided to each member of the respective team for each Sunday playoff bracket:
1st place: 10,000 2nd place: 5,000 3rd place: 2,000 4th place: 1,000
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD: 5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 8 reserves Schedule Tournament Stage Date and Time (PST) Map Group Stage Round 1 March 7 @ 16:00 Himmelsdorf (encounter) Group Stage Round 2 March 7 @ 19:00 Winterberg (encounter) Round of 16 March 8 @ 16:00 Ensk (standard) Quarterfinals March 8 @ 17:30 Mittengard (standard) Semi-finals March 8 @ 19:00 Widepark (standard) Finals/3rd place March 8 @ 20:30 Ghost Town (standard) Registration Info Registration through the portal opens February 27, 2015 and closes on March 15, 2015 at 11:59 pm PST. Only individual players may register for this tournament. Players must have a minimum of 100 battles in order to participate. Creation of a team name is required only for the purpose of registration. This team name has no influence beyond registration. Team assignments will be dispersed randomly. Temporary team names, through portal registration, are subject to standard forum moderating rules. By participating you agree to abide by the official tournament rules.
Subject: WGLNA Open Cup Playoff Information, Winter 2015
Link on message: #8625549
Link on message: #8625549
dance210:
Tournament Page After tonight, the top 16 teams
will be decided! Those teams will automatically be invited to the
WGLNA Playoffs. The last submitted team will be the invited roster.
Team captains can make changes to the roster by emailing
tournaments@wargamingamerica.com by Sunday, March 8, 2015.
Schedule Tournament Stage Date & Time Map Round of 16 Monday, Mar.
9, 2015 @ 6:30 pm PSt Himmelsdorf Quarterfinals Friday, Mar. 13,
2015 @ 6:30 pm PST Murovanka Semi-finals Monday, Mar. 16, 2015 @
6:30 pm PST Prokhorovka Finals/3rd place Friday, Mar. 20,
2015 @ 6:30 pm PST Cliff Victory Conditions: The winner of
each round is determined as the first to 4 victories out of an
unlimited number of battles. Each battle lasts 7 minutes with 2
minute break between battles. The Dual Cap Attack/Defense mode will
be used.
Subject: Clan Wars Map Exhibition: Ghost Town
Link on message: #8625350
Link on message: #8625350
veganzombiez: Registration ends on Feb. 28, 2015 at 9:00 am PDT (12:00pm
EST). Make sure you don't miss out on your chance to win gold
and an invitation to the 2nd Clan Invitational!
Subject: I accidentally deleted my commander can I get him back for my Stug 3?
Link on message: #8624928
koiboy4343, on Feb 27 2015 - 21:33, said: n old clanmate had his brother sell a few of his tanks and
was able to get it restored.
Link on message: #8624928
koiboy4343, on Feb 27 2015 - 21:33, said: n old clanmate had his brother sell a few of his tanks and
was able to get it restored.Lert: Tanks, yes. Because there are clear records of those tanks
having been in that players ownership. Crew not so much.
Subject: I accidentally deleted my commander can I get him back for my Stug 3?
Link on message: #8624891
Link on message: #8624891
Lert: Impossible, sorry.
Subject: 9.6 Patch Bug and Error Reporting
Link on message: #8624692
Link on message: #8624692
Pigeon_of_War: What more info can I post without without more info to go off
of? I want to help everyone with the game, I truly do,
but help me help you. Screenshots and replays are VERY much
appreciated, but modified ones just cannot be used,
unfortunately.
Subject: God rest the soul of Leonard Nimoy
Link on message: #8624620
Link on message: #8624620
Lert: Yeah, it's a terrible day for rain. 

Subject: Springtime for T110 and the Americas
Link on message: #8624359
How_Terrible, on Feb 27 2015 - 10:43, said: And now The_Warhawk is also watching us.
Link on message: #8624359
How_Terrible, on Feb 27 2015 - 10:43, said: And now The_Warhawk is also watching us.The_Warhawk: I am merely a Coffee retrieval specialist and knower of
flighty things, and the occasional big grey floating thingie. You
have nothing to fear.
Subject: Getting to Know Your Crew Contest
Link on message: #8624256
Link on message: #8624256
Lert: "Hey! Mark! Wake up!" "... Wha?" "Your interview!"
"... That's not until like three *hic* hours from - ...
Wait, what time is it?" "... It's time for your interview.
Your interviewer is already here." "Blech. Make them go
away." "She's cute. And wearing a sexy dress." "Ради
бога, I've got a *hic* headache. I just wanna curl up and puke."
"Hold on, let me try. Hey, Mark? Kapitan Taranov? There's a
free bottle of vodka in it if you answer a few teensy weensy little
questions for little old me ... " "Yes Ma'am right away
Ma'am reporting for duty Mama!" -What part of the world do
you hail from? "I am from small village of Vengerovka, on
west side of russia, right between Kursk and Kharkov. I grew up on
farm there, lifting heavy things and drinking vodka. Or lifting
heavy vodka. I can't quite remember." -Why did you enlist as
a tanker? "When fascist pigs invaded country, big glorious
russian bear needed slightly smaller russian bear to aim gun in
refrigerator on top of Kliment Voroshilov tenk at fascist boxtenk
and press bootton for glorious fatherland. I am big, proud russian
bear. Plus, seeing puny american, japanese and german tenks go
*POP* after I press bootton is very funny to me." -Tell me
about a couple of your most memorable experiences. "One
time, I make Ferdinand go *POP*. Other time I make M6 go *POP*.
Sometimes I press bootton and no tenk go *POP*, but when I press
bootton and puny tenk go *POP*, is always memorable, да?"
-Is there something special you do for "good luck"? "Yes. I
aim gun in glorious Kliment Voroshilov tenk and say prayer to
tovarisch Voroshilov for guiding hand in making puny tenk go *POP*.
Not always work. Comrade Voroshilov busy man." -What kind of
a career will you pursue after your last random battle? "I
will find other puny things to make go *POP*. Is always things to
make go *POP*. Maybe I start soda factory and make everyone pop."
-Is there anything you would like to add that we have not
covered in this interview? "Да. Never stop making puny
tenks. Is always funny to me to see tiny tenk in gun sight. Now
where bottle of vodka?" 

Subject: Opiniones de los Servidores de Fisica
Link on message: #8624203
Link on message: #8624203
ElPozoleOlmeca: Descarguen el common test de aquí, nada más debe ser 2.2 gbs
http://dl.wargaming.net/wot/ct/files/WoT_internet_install_ct.exe
Si todavía siguen con problemas borren la carpeta del WoT CT
y instalalo de nuevo
Subject: Opiniones de los Servidores de Fisica
Link on message: #8624203
Link on message: #8624203
PollotheDestroyer: Descarguen el common test de aquí, nada más debe ser 2.2 gbs
http://dl.wargaming...._install_ct.exe
Si todavía siguen con problemas borren la carpeta del WoT CT
y instalalo de nuevo
Subject: Opiniones de los Servidores de Fisica
Link on message: #8624203
Link on message: #8624203
ApolloArtemis: Descarguen el common test de aquí, nada más debe ser 2.2 gbs
http://dl.wargaming.net/wot/ct/files/WoT_internet_install_ct.exe
Si todavía siguen con problemas borren la carpeta del WoT CT
y instalalo de nuevo
Subject: Opiniones de los Servidores de Fisica
Link on message: #8624190
Link on message: #8624190
ElPozoleOlmeca: Siguen con problemas???
Subject: Opiniones de los Servidores de Fisica
Link on message: #8624190
Link on message: #8624190
PollotheDestroyer: Siguen con problemas???
Subject: Opiniones de los Servidores de Fisica
Link on message: #8624190
Link on message: #8624190
ApolloArtemis: Siguen con problemas???
Subject: 9.6 Patch Bug and Error Reporting
Link on message: #8624112
Mercer_Keel, on Feb 27 2015 - 11:12, said: Is it just amazing to me that admin didn't even read
your full post.
Link on message: #8624112
Mercer_Keel, on Feb 27 2015 - 11:12, said: Is it just amazing to me that admin didn't even read
your full post. Pigeon_of_War: I did read it, but if the only screenshot you send is with
mods still on, I have nothing to go on but your word that it was
removed.
Subject: 9.6 Patch Bug and Error Reporting
Link on message: #8624067
slaughter56, on Feb 27 2015 - 02:02, said: I can get into a match but when I get to the end of the loading
phase i cant move and still only see the team lists. However I can
see my reticle and other tank names. It first happened with mods on
but once I removed them the issue still remained. 
edit. I tried running a training room with
a clanmate and i could play in that just fine but every time I try
to get into a pub match the same thing happens
Link on message: #8624067
slaughter56, on Feb 27 2015 - 02:02, said: I can get into a match but when I get to the end of the loading
phase i cant move and still only see the team lists. However I can
see my reticle and other tank names. It first happened with mods on
but once I removed them the issue still remained. Pigeon_of_War: Remove your mods....
Subject: Weekday Warfare 7
Link on message: #8623928
Valan, on Feb 27 2015 - 10:33, said: Why do the rules state only the Top 16 teams move on, yet the Top
17 teams have games scheduled on Thursday & Friday?
Wargaming's Weekday Warfare 7 Tournament rules do not match its
very own implementation of those rules. Those rules are lies,
if the current Battle Schedule for teams' Friday stands. Why
are there 17 teams schedules to fight, when the RULES state only 16
teams will be playing? Fix the battle scheduling system, or
we'll not believe Wargaming rules in the future.
Link on message: #8623928
Valan, on Feb 27 2015 - 10:33, said: Why do the rules state only the Top 16 teams move on, yet the Top
17 teams have games scheduled on Thursday & Friday?
Wargaming's Weekday Warfare 7 Tournament rules do not match its
very own implementation of those rules. Those rules are lies,
if the current Battle Schedule for teams' Friday stands. Why
are there 17 teams schedules to fight, when the RULES state only 16
teams will be playing? Fix the battle scheduling system, or
we'll not believe Wargaming rules in the future.dance210: There is a tie for the last spot (16th place). Since there
are no tie-breakers, the system is designed to move all teams that
are tied for that last spot. If you would like,
we can make it explicitly clear going forward that the top 16
teams move on, except for when teams are tied; all tied teams will
move forward, as they are all considered the same rank. We
apologize for the confusion, as we thought it was clear that if
teams were tied for a specific rank, that all the tied
teams were considered to be at that rank and are treated the same.
Subject: Weekday Warfare 7
Link on message: #8623850
Valan, on Feb 27 2015 - 10:13, said: Trevor, -snip-
Link on message: #8623850
Valan, on Feb 27 2015 - 10:13, said: Trevor, -snip- dance210: Trevz is off today, so I'm going to take this, as I
scheduled the battles on Friday. 1. He is neither confused
nor wrong. He was giving the general overview of how this
tournament works - which is that 16 teams move on to Thursday and
Friday. He also mentions that if teams are tied at the 16th
position that all teams move forward. 2. There is no way to
exactly split 17 teams so that all teams have the same number of
battles after two rounds. Sadly, it seems as though C.D.E drew the
short straw for our random seeding and ended up with two less
matches. While that is unfortunately, it shouldn't prevent that
team from performing well and winning
3. All your questions
assume that there is some sort of seeding; there is not. Random
means that sometimes things like this happen - especially when
there is an uneven number of teams. Good luck tonight!
Реклама | Adv















