Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Rocking back and forth in a 100 ton tank is ridiculous
Link on message: #12801701
Burning_Haggis, on Apr 02 2021 - 04:49, said: AP rounds typically don't "detonate" since they don't have an
explosive fill. They are just solid hard-shot.
The APHE round would have a bursting charge in them, but WOT has no
such round. High velocity solid shot hitting even sheet
metal is going to result in a rather bad day for any vehicle.
In the case of a light armored vehicle, there is just enough
armor to create lots of white-hot metal splashing about inside the
hull. In WOT this landrover would limp off at
1/2 speed.
Link on message: #12801701

Jaguarz: Replace the term detonate with "deform"
Subject: Rocking back and forth in a 100 ton tank is ridiculous
Link on message: #12801698
ThePigSheFlies, on Apr 02 2021 - 02:32, said: Considering the Maus was actually never completed,
imagination is all we have - but, it's also worth noting that
AP/Anti-Tank rounds would just as likely over-penetrate a wheelie
or a LT and not even detonate as it clean sails through and
through...
Link on message: #12801698

Jaguarz: but would also send it rolling for a mile down the
road...... I can see what the OP is saying though, you would
need Hercules himself just manning the gearbox slotting it from
drive to reverse back and forward
Subject: What is the difference between is2 and is2 m ?
Link on message: #12801694
Link on message: #12801694
Jaguarz: Frontal armour layout is significantly different second picture is
the M.


Draschel
HE rework makes OP armored tanks more OP and EBRS buffed "Some Pro player...
02.04.2021 06:52:24
Subject: HE rework makes OP armored tanks more OP and EBRS buffed "Some Pro player...
Link on message: #12801530
Avalon304, on Apr 01 2021 - 20:54, said: What are you even talking about? You post didnt have a point
other than to suggest that the NA forums are somehow the only
forums WG should be listening to by suggesting that its only the
same 100 or so people that are complaining about things (which is
the thing you have no proof of). I never said 1
million players read the forums per week, or post on them per week.
But the most populous server (the RU server) does see close to 3
million players a week actually playing the game... where as this
server sees somewhere close to 150k per week. And this also
ignores the EU server, which also sees more players than we do
play per week. So the question you should be asking isnt how
many people are posting here to voice their displeasure
about arty being broken or HE being broken, its "how many people
are posting about it on the RU forums"? (Just to put it in
perspective, right now its 11PM in Russia and there are 15k people
browsing their forums 3 times as many as we have during the
middle of the day here. Issues like HE being broken or
arty being an unbalanceiable class arent a result of a tiny group
of people complaining about them on the forums of the 2nd smallest
server cluster. They existed as a problem first and have caused
that group and other groups from the other servers forums to
complain. That you only view the NA forums doesnt mean there arent
far more people complaining about those problems around the world.
And honestly when I look at the types of threads you
mentioned its usually the same 10 people defending arty that
are complaining about gold ammo, where as everyone seems to think
EBRs were a mistake to put in the game like they are and far more
people seem to be complaining about arty than they do gold ammo.
Link on message: #12801530

Draschel: It is very odd, in that EBRs are amongst the most complained
over things ever introduced, and they still haven't been
directly addressed and/or nerfed. And this point is as broken as
--ck. Indirectly through mechanics changes and equipment
2.0 maybe, but others are nerfed and buffed in that way as well.
How long did people complain about the Maus meta? Object 268 V 4?
What about Grille 15? How about the 1,400 damage Type 5 bowling
ball launching tank? Or the yearly SPG nerfs? How long did 3/5/7
last? EBRs are constantly dodging the true nerfs they need in
the game. The illegal auto-aim, as defined by what allowed auto aim
includes, needs to go. The ridiculous right click left click gun
stats need to go. The problems have existed for far too
long.
Subject: King Tiger being restored in Switzerland
Link on message: #12801305
POLIZEI110, on Apr 01 2021 - 05:16, said:
Way too many people have gotten their history lessons from Hollywood movies and television show, everything from Hogan's Heroes portraying Germans as bumbling idiots to Saving Private Ryan as mindless incompetent morons. The reality is quite different, the tiger one and two were feared tanks for good reasons, their kill to death ratios were nothing short of astonishing, sure there were plenty of tanks that broke down, but those that didn't did some serious butt whooping. All you have to do ask a allied soldier of WWII of what it really was like, you'll get a different answer than that of Steven Spielberg.
POLIZEI110, on Apr 01 2021 - 01:21, said: www.youtube.com/watch?v=zVM471V9IycM471V9Iyc
Link on message: #12801305

Way too many people have gotten their history lessons from Hollywood movies and television show, everything from Hogan's Heroes portraying Germans as bumbling idiots to Saving Private Ryan as mindless incompetent morons. The reality is quite different, the tiger one and two were feared tanks for good reasons, their kill to death ratios were nothing short of astonishing, sure there were plenty of tanks that broke down, but those that didn't did some serious butt whooping. All you have to do ask a allied soldier of WWII of what it really was like, you'll get a different answer than that of Steven Spielberg.
Jaguarz:

Jaguarz: I mean thats cool and all but its an outlier and not
indicative of the tanks relevance overall, I mean history is filled
with such examples, Agincourt, the battle of Raseiniai and plenty
more. A 10 to 1 kill ratio is awesome, unfortunately it doesnt
count for much when the other side has a 30 to 1 numerical
advantage.... Simple fact is the Tiger 1 & 2 were "bad" tanks
in overall terms, they were over-engineered, mechanically fragile,
too few in number and almost impossible to repair in the field so
when they broke down, which was frequent, they had to set them on
fire and abandon them which was a monstrous strategic loss for an
idiotic reason whereas a Sherman or T-34 could be fixed with
chewing gum and duct tape or abandoned with no loss of overall
strength because they didnt carry the same value. A high school
student could tell you (now) why interleaving wheels would be a bad
design choice, though smooth, fast, would support huge weight AND
helped stabilized the gun, they are massively labour intensive and
froze together on the eastern front as snow would pack between
them. Preventative maintenance was virtually impossible too,
torsion bar breakage would be a cascading failure due to the time
it would take to take off the interleaving wheels so most of the
time they ignored it, which stressed the other bars then more would
pop which further stressed. In terms of history its
fascinating but the german design and engineering premise at the
time has been proven to be a fatal flaw against the mass produced
garbage of the US and the USSR in basic terms of supply lines,
repairs and volume. Still hindsight is 20/20 and this was all
cutting edge and unknown territory at the time so you can forgive
design errors unlike forgiving the French for ignoring their own
reconnaissance at the Ardennes where almost the entire Germany
armour could have been bombed to oblivion. So it seems Tigers
should either be camping base as per the video or burning at the
side of the road......
Subject: [ S T ] Minsk Map more changes!
Link on message: #12801148
Link on message: #12801148
KRZYBooP: Howdy Boom Jockeys! Minimap (before/after)
Main changes and their goals:1. The
border of the map has been shifted and passages to the housing
blocks next to the square are now open.Goal: To provide a
convenient area for heavily armored vehicles and close-range
combat.
2. The river
has been drained, the embankment has been slightly reworked, and
ford crossings (from bank to bank) have been added. Tree foliage
has been removed (the map setting has been changed from summer to
autumn).Goal: To allow vehicles to move between lanes quicker and
safer while simplifying map navigation.
3.
Hills next to the avenue have been added and the fence has been
removed.Goal: To make this area more playable/interesting for
maneuverable vehicles while simplifying aiming/shooting across the
avenue.
4. This area
has been significantly reworked: a subway construction site has
been added, the terrain has been changed, the circus building has
been shifted, and the far-end passage next to the map border has
been closed.Goal: To move the clash area for medium tanks closer to
the map center (move the clash area away from the courtyards in the
left urban area) while providing a connection between this lane and
the rest of the map (the avenue and TD positions in the
park).
Additional
(minor) changesIn some places on the map, some bushes/trees have
been moved (mainly to clear the view between the main points of
interest). Small points of cover near the bases have been added
(goal: to slightly simplify base capture). The shifted map border
provides an additional passage behind the buildings in the lower
part of the map. The passage was left open because, in general, its
influence is insignificant, although in some cases, it can be used
for different purposes.More screenshots 
























Subject: Incoming: April styles and Camo offers.
Link on message: #12801135
Link on message: #12801135
stabbymckill: Good afternoon Tankers,
Enjoy special offers on this month's camos and styles in the premium shop.

Head over to the article here for all the details and additional screenshots.
Enjoy special offers on this month's camos and styles in the premium shop.

Head over to the article here for all the details and additional screenshots.
Subject: Incoming! One Spots, One Shoots premium shop duo.
Link on message: #12801131
Link on message: #12801131
stabbymckill: Good afternoon Tankers,
Enjoy special pricing on a combo pack of the Krupp-Steyer Waffentrager and HWK 30 through the month of April.

This bundle will be available in the premium shop until April 15. Additional details available in the article here.
Enjoy special pricing on a combo pack of the Krupp-Steyer Waffentrager and HWK 30 through the month of April.

This bundle will be available in the premium shop until April 15. Additional details available in the article here.
Subject: Incoming! 30 Days WoT Premium Account, Free Tank & More!
Link on message: #12801122
Link on message: #12801122
stabbymckill: Good afternoon tankers,
Have a friend looking for a good starter pack for World Of Tanks? This special offer in the premium shop may be perfect.

The package includes 30 Days of WoT Premium Account time, the fierce Großtraktor - Krupp Tier III medium tank, 100% trained Crew, and a Garage Slot. This package will be available in the shop from today until May 1. Additional details available in the article here.
Have a friend looking for a good starter pack for World Of Tanks? This special offer in the premium shop may be perfect.

The package includes 30 Days of WoT Premium Account time, the fierce Großtraktor - Krupp Tier III medium tank, 100% trained Crew, and a Garage Slot. This package will be available in the shop from today until May 1. Additional details available in the article here.
Subject: Incoming! April Tournament Missions
Link on message: #12801116
Link on message: #12801116
stabbymckill: Good afternoon tankers,
April Tournament missions have arrived!

Take part in these missions during Tournament battles all the way until May 1. Head over to the article here for all the details.
April Tournament missions have arrived!

Take part in these missions during Tournament battles all the way until May 1. Head over to the article here for all the details.
Subject: [Superteste] Novas Mudanças em Minsk
Link on message: #12800821
Link on message: #12800821
MA77: Saudações, O mapa Minsk entra mais uma vez no Superteste para
testarmos novas hipóteses de alterações em seu conceito e melhorar
a jogabilidade de todos os veículos.
Principais mudanças e seus
objetivos: 1. A borda do mapa foi deslocada e as passagens
para os blocos de prédios ao lado agora estão
abertas. Objetivo: fornecer uma área conveniente para veículos
fortemente blindados e combate de curta distância. Antes | Depois 2. O rio foi
drenado, a barragem foi ligeiramente refeita e foram adicionadas
travessias (de margem a margem). A folhagem das árvores foi
removida (a configuração do mapa foi alterada do verão para o
outono). Objetivo: permitir que os veículos se movam entre as
vias de forma mais rápida e segura, ao mesmo tempo que simplifica a
navegação no mapa. Antes | Depois 3. Colinas próximas à avenida foram
adicionadas e a cerca removida. Objetivo: tornar esta área
mais interessante para veículos manobráveis e tornar os
disparos na avenida mais simples. Antes | Depois 4. Esta área foi significativamente
retrabalhada: um canteiro de obras do metrô foi adicionado, o
terreno foi alterado, o prédio do circo foi alterado e a passagem
da extremidade próxima à borda do mapa foi fechada. Objetivo:
mover a área de confronto para tanques médios mais perto do centro
do mapa, enquanto fornece uma conexão entre esta avenida e o
resto do mapa. Antes | Depois Alterações Menores: Em alguns
lugares no mapa, alguns arbustos e árvores foram movidos
(principalmente para limpar a visão entre os principais pontos de
interesse). Foram adicionados pequenos pontos de cobertura perto
das bases (objetivo: simplificar um pouco a captura da base). A
borda do mapa deslocada fornece uma passagem adicional atrás dos
edifícios na parte inferior do mapa. A passagem permaneceu aberta
porque, em geral, sua influência é insignificante, embora em alguns
casos, possa ser usada para diferentes fins. Antes | Depois Não
se esqueça de deixar o seu feedback sobre essas alterações aqui em
nosso tópico. Grande abraço e boa sorte no campo de
batalha! 


Subject: wthis this.. WZ111-OL
Link on message: #12800777
WarGanz_87, on Mar 31 2021 - 22:47, said: Look no further than the Russian "Obj." vehicles.
Link on message: #12800777

TeriyakiTanker:
Some of those were at least prototypes but I might need to do some research to figure out which tanks were what.
Some of those were at least prototypes but I might need to do some research to figure out which tanks were what.
Subject: Warp103 lets play ♦ kunze panzer ♦ 2nd worst Freemium
Link on message: #12800704
Link on message: #12800704
Draschel: i would say it is the worst tier IX premium tank. K91T is better
than it. That Chinese server only WZ120FG looks real bad
too Most of the tier IX premiums are relatively strong. So
while one or the other, may be relatively weaker than the next - it
is safe to say that they would still be stronger than quite bad
tanks in tier like Mauschen, Type 4, WZ120, Bat Chat 25.
Etc. Again, it would be wise to consider that good
players can still make flexible and mobile tanks work quite well,
and make them ''seem'' good. Streamers show us this all the time.
Who ever said something like AMX CDC or FCM50 can be driven very
well? Some people do it and do it publicly too, doesn't make the
tank or tanks nice choices.
Subject: Needing some tips in tier 10s, and mediums
Link on message: #12800422
Savage281, on Mar 31 2021 - 13:03, said: Good notes, thanks! I can easily hold on both the Czech and
Italians since I haven't really invested yet. Maybe
I'll sell the IS-7 and pick up the IS-4? What are the
big time meta tanks now? And, what tanks are fun to
play, even if not meta? I seem to be torturing myself with some of
my top tier tanks lol... also curious about useful mid tier tanks!
Link on message: #12800422

churchill50: Some good tier 10s would be:Heavies: T110E5, S Conq, 60TP,
E100, Obj 277, IS-4 is decent, IS-7 is decent, WZ-111 5AMediums:
M48 is still decent, UDES 15/16 is decent, Leopard I is god-tier
but difficult to play, E50M is decent, Obj 430U is still decent,
Obj 140 is good but more difficult to play, STB-1 is god-tier but
difficult to playTD's: Meh overall. T110E4 is the best of the lot
in my opinion. The current CW meta would be:Heavies:
Chieftain, Obj 277, Obj 279(e), E100 (50B and Obj 260 are
situational)Mediums: Obj 907, CS-63 (Leopard I, STB-1, Bat Chat,
TVP are situational)TD's: Strv and T110E3 are situational. The rest
really aren't used.Lights: EBR 105Arty: Conq GC. Some others are
situational. At tier 9, there are tons of good/viable
options.At tier 8, most tech tree tanks aren't worth too much
anymore, as they've been powercrept by prems. The exceptions would
be: T32 is decent after the buffs, Caernarvon is still crazy, UDES
14 Alt 5, T-44, IS-3, 53TP, Tiger II.
Subject: Fed Up Entering Battle without Full Consumables
Link on message: #12800408
Link on message: #12800408
churchill50: I've noticed this as well, several times lately. It is incredibly
frustrating.I don't understand why it would happen either. I have
thousands of consumables in the depot, and plenty of credits to
resupply them if they're not in the depot.Your theory about them
being tanks that have sat idle since Equipment 2.0 would explain
the instances where it's happened to me. I don't
understand why that option should ever not be on.
Subject: wthis this.. WZ111-OL
Link on message: #12800360
Evocati, on Mar 30 2021 - 14:03, said: Coming from a game that prides itself on the realism of real
tanks.. When was this tank produced??
Link on message: #12800360

TeriyakiTanker:
Makes me wonder what percentage of tanks in the game were produced in any physical manner, including prototypes. Haven’t the last two years been almost nothing but blueprint tanks?
Makes me wonder what percentage of tanks in the game were produced in any physical manner, including prototypes. Haven’t the last two years been almost nothing but blueprint tanks?
Subject: Needing some tips in tier 10s, and mediums
Link on message: #12800339
Link on message: #12800339
churchill50: There are a couple of different things here:First, tier 10 is kind
of its own ball game. Even if you perform well up to tier 9, it can
be difficult to perform consistently in tier 10.The AMX 30B and
T110E4 are much weaker tier for tier than their tier 9
counterparts.The AMX 30B, M60, and AMX 50B are definitely not the
easiest tanks to play. It's difficult to cover the playstyle
of those tanks through text, so I would suggest watching some
Youtubers or streamers who play them. I generally suggest Taugrim,
iyouxin, skill4ltu, or Lemmingrush for learning. The T110E4 is
an interesting one, so here go a few tips for playing it. T110E4
plays like a heavy, but a very very supportive heavy. It can't play
by itself very well (unless it's top tier). Let your other heavies
take the shots for you, then pull out to shoot. You have to play
much more conservatively than in a true heavy, since the E4 doesn't
have the armor or hitpoints to tank like true heavies can.Try to
stay at mid-range. At close range your lack of a full turret,
lowish DPM, and general vulnerability can be used against you. At
long range your gun doesn't work very well.One thing I did when I
ground out the E4 3-mark recently, was to raise my gun after
shooting to hide my cupola. The cupola is only one of your
weakspots (mantlet, turret cheeks, and lower plate are all weak).
But, by raising your gun to hide your cupola, I found a lot of
enemies would ignore the other weakspots and try to hit the cupola,
which was now a difficult shot because your gun is in the way. I
might just have been getting lucky with this, but it seemed to work
pretty well for me. The IS-7 is decent still. The turret is
really good, hull is trollish, mobility is decent. The gun kind of
falls short, but still has good alpha.Generally, comparing the IS-7
and the Obj 277, the IS-7 is considered more forgiving and the Obj
277 is the stronger tank in experienced hands.Both the E100 and
IS-7 do need some gold. 246/250 AP pen just doesn't cut it against
a lot of armored targets at tier 10 these days.
Subject: Advice from some unicums would be appreciated!
Link on message: #12800286
Link on message: #12800286
churchill50: If you wanted to post some replays OP, I would be happy to look
them over and give you some tips and advice.As Insanefriend said
though, without that I can only give general advice which is of
limited use. Generally 3-5 replays from the same session in a
tank you feel pretty comfortable in are best. Don't cherry pick
either good or bad games. And the higher the tier of the tank,
generally the better.
Subject: King Tiger being restored in Switzerland
Link on message: #12800262
_Red_Saaryn_, on Mar 31 2021 - 17:40, said: Better hide it from wargaming or they will go there with saws to
cut the gun, salt to put in the fuel tank an landmines to put
inside the tank so it is extra weak against everything
Link on message: #12800262

Jaguarz: Well the King Tiger was never a successful tank anyway,
overly complex, virtually impossible to field service and broke
down all the time so they are pretty much on the money.
Subject: Codes-R-Us
Link on message: #12800246
me_too_ya_jerk, on Mar 30 2021 - 19:13, said: don't want to be the bearer of bad news but the last couple of days
that they had drops you had to claim them right away or they go
away..... Not saying that it will continue that way but would not
be surprised.
Link on message: #12800246

TragicLoss: This is Twitch's programming. We can't change this.
Subject: HT-9 Obj 260 Question
Link on message: #12800234
F0R_M07H3R_RU5514, on Mar 31 2021 - 11:41, said: Wait for HT-12 and HT-15 ... those were the bane of my
existence. Going hull-down in a tank with armor is instant HE
spam, even if they're shooting with a < 90mm gun with no hope of
doing damage with HE. The AMX 50-120 has the speed and mass
to inflict serious damage when ramming.
Link on message: #12800234

Jaguarz: Smaller pool for the at least +1 requirement though as you
only get to do against t10s while the E75 TS has mass and speed and
can see 9s and 10s expanding its potential, imo of course.
Subject: 1000% Bond Discount
Link on message: #12800232
Evocati, on Mar 30 2021 - 22:25, said: Can someone please explain what the 1000 and 1500 % Bond Discount
are for? Is this 1000 Bonds off of a purchase or is it really 1000
percent? I got all excited when I saw the 1k Bonds..then I saw a
percent sign.
Link on message: #12800232

TeriyakiTanker:
It’s funny that you bring it up as I was looking at it yesterday and thinking how stupid it was for them to have the % in the graphic. It’s not a percent off at all just a straight 1000 or 1500 reduction in bond price.
It’s funny that you bring it up as I was looking at it yesterday and thinking how stupid it was for them to have the % in the graphic. It’s not a percent off at all just a straight 1000 or 1500 reduction in bond price.
Subject: Guido's Skoda T 45 Review
Link on message: #12800227
Link on message: #12800227
Jaguarz: Its almost the same as the VK 45 03, its worth about 4k bonds max,
instead they priced it more than the t10 fv215b
Subject: Char Futur 4 crew
Link on message: #12800174
Waarheid, on Mar 30 2021 - 20:03, said:
Except that is is a premium according to WG, and does make extra credits (or so I have observed while playing mine). Premium_Tanks
Link on message: #12800174

Except that is is a premium according to WG, and does make extra credits (or so I have observed while playing mine). Premium_Tanks
churchill50: As I said in the other thread:The wiki uses Premium as a
blanket term for all Premium/Reward/Special/Gift tanks.If you look
in game (by clicking the Research button while the Char is selected
to see the benefits it gives you), you'll see it does not make
extra credits. However, due to the free repair kit and the
high pen standard rounds (meaning you don't have to fire much
gold), it's a pretty good tank for credits at tier 9.
Subject: Warp103 lets play ♦ kunze panzer ♦ 2nd worst Freemium
Link on message: #12800046
ThePigSheFlies, on Mar 18 2021 - 02:53, said: meanwhile, German was streaming marking it, had it at 85% on the
marks, had a 7k combined game in it and the marks updated and he
dropped to 75%... good players are in fact doing well in it.
as for the "worst" of the freemiums, I don't know a single person
that likes the Obj 777, and the K91PTrash has been commonly viewed
as substantially worse than the tech tree Obj 263. https://www.tomato.gg/tank/46353 here's
what high skilled players are doing in it... and here's
tanks.gg stats comparing the mediums that it compares with - mostly
paper, ridge fighters. Base stats with top modules https://tanks.gg/com...x-30~m46-patton anyway
I have all of those mediums with their own crews, and likely will
also eventually I'll also get the kunze, (despite not paying for
battle pass, and not playing steelhunter) - because the 777 is
straight up trash, and there's no redeeming reason to get the
K91PTrash
Link on message: #12800046

Draschel: Probably like AMX30 Proto. Worse than PTA, tit-for-tat with
AMX. But the siege mode flaws are outrageous. Speed cap, dispersion
hit, AND DPM? Too much.Either give this thing non siege mode
dispersion stats, that remain the siege mode dispersion too
- or provide slightly higher speed cap. Or keep the DPM in
non siege, and reduce speed more Skill4ltu actually says 777
is powerful in it's own place, but prefers the char and Phase over
it. Again, skill also says the K91PT is alright too. I'd say a
good buff to start kunze out with, is side armor increase to 40mm.
A good step in the right direction, would be to start
ricocheting >70' angled 100-120mm bore
shells. I do not know about you guys....but what
has me most curious here is, who are these seven unicum
unicorns, that he is going off about. So where exactly does
he get and reinforce all these misdirection he seems to have
no problem spreading. And I am not here to attack one's character,
no it is about a healthier population. I don't want people,
losing wisdom listening to nonsense when they should otherwise be
gaining sense by listening to someone with sense.
Subject: "Limit arty to only one per team"... "People play arty only for m...
Link on message: #12800039
Innocent_Bystander, on Mar 30 2021 - 14:23, said: also, does your “y” key not work, or are you trying to look
knowledgeable?
Link on message: #12800039

Draschel: You aren't required to watch popular streamers, no one forces
you to. But you shouldn't be so insulting to those that do, which
seem to be here in no short supply. Ignorance is bliss? You
care to explain? Since you think you have all the
answers. https://ibb.co/86hLYNz Don't
worry, it isn't me. I'm not that, nor do I pretend to be, that
good. In fact, you can see for yourself, he has led NA server in GW
Panther last two months. Go checkCan you please explain to me, why
his tanks, massively sport more contribution per game? Why is it,
on average his artillery unit, is taking longer to 3 mark than
tanks?Are you going to insult him too? In that he doesn't know how
to play? Arguing over the internet is easy. Anyone can say
anything. But fact is quite different from fiction You do not
have a clue. And you can huff and puff and blow your ears out, it
won't help your case. Artillery is very easy to play, hence the
server population doing reasonably well in them, raising the
average bar higher than expected for 3-mark requirements
server-wide. But these SPGs, likewise are very difficult,
extremely, to do exceptionally well in. To set yourself apart from
the rest, and be above that top 95%, so you need more games. The
decrease in reliability, requires more games. But if everyone is
doing well, but very very very very very few are doing
excellent, the damage required still is lower than that of tanks.
Whereas in tanks, many people do badly unlike arta, but likewise
many others do great in, unlike arta, so it balances and actually
exceeds what is seen in SPGs. I bet you never took a stats class,
despite your name, ironic. His play, is just steadily
acquiring that high damage in tanks, very regularly, not really
subject to reliability issues, because tanks are inherently more
reliable. This is where you struggle. And it isn't an
insult, you just lack the fundamentals required to see
it.
Subject: HT-9 Obj 260 Question
Link on message: #12800036
Spam_Goose, on Mar 31 2021 - 01:53, said: I was just doing an example, if your e75ts is built correctly, you
can do around 800-1k to tier 9 meds by ram, depends on speed and
where you hit them
Link on message: #12800036

Jaguarz: t9s and t10s meds, lights and even some heavies (swedes) are
vulnerable to a E75ts ram
Subject: Sandbox HE + Artillery Changes - For Artillery Haters
Link on message: #12800026
n4cer67, on Mar 31 2021 - 01:32, said: Spg's should always do over 300dmg per hit for low caliber, over
800dmg for med caliber and over 1000dmg for large caliber .
They're High Explosive rounds so they do large amounts of damage.
Link on message: #12800026

Draschel: To the outside of the tank. Not the inside. So make SPGs do
500, 1000, 1800 you name it. But the HE forumla, the basis of
non penetration, reduce it from 0.50 currently, to 0.05. Make
penetration 10mm, maximum.SPGs should be entirely, 1 hit kills.
Because they have no armor, and aren't made to sustain damage. With
base 2.00 max camo value.
Subject: Tips and reminders for a returning player?
Link on message: #12799989
Link on message: #12799989
Einzelganger7: If you want to know about tanks' weakspots, I recommend you Raging
Raptor. He makes videos that show where to shoot at some
troublesome tanks with powerful/troll armor, here is a
playlist. https://www.youtube....WShgz3awSubLejZ
Also even if you didn't asked for this kind of tip, I recommend this video. It shows an overview of the recently added features to the game so you would have your game configured in the most optimal way and also to understand said features.
Also even if you didn't asked for this kind of tip, I recommend this video. It shows an overview of the recently added features to the game so you would have your game configured in the most optimal way and also to understand said features.
Subject: Codes-R-Us
Link on message: #12799912
chazfarote, on Mar 30 2021 - 14:53, said: Sorry, did not mean to come across as a know-it-all, was
just my assumption and we know how those end up. But it did attract
viewers. I was not a regular watcher until the codes got me
interested, and now I really enjoy the shows, but may have never
learned about them if not for wondering where the codes came from
and how to get them before they expired. Watching was the best way,
they were what got me "in the door" and I'm glad they did. Sorry
for any confusion I created, was not my intent.
Link on message: #12799912

TragicLoss: No worries, understandable.
It did attract viewers, but not in a significant amount. I discussed this more in-depth with people on the discord.
It did attract viewers, but not in a significant amount. I discussed this more in-depth with people on the discord.
Subject: When will the World of Tanks boom store update in 2021? : UPDATE
Link on message: #12799906
Link on message: #12799906
Einzelganger7: Boom store? Is that a local joke or something? Because is the first
time I've seen bonds named as boom. lol
Subject: If you could only play one tank next month.
Link on message: #12799883
loneweaver, on Mar 30 2021 - 13:29, said: Wargaming.net The Char Futur 4 is a French tier 9 premium medium tank.
Waarheid, on Mar 30 2021 - 13:56, said:
Thanks. I thought so, but wasn't going to go look on my lunch break.
Link on message: #12799883

churchill50:

Thanks. I thought so, but wasn't going to go look on my lunch break.
churchill50: The wiki uses Premium as a blanket term for all
Premium/Reward/Special/Gift tanks.If you look in game (by clicking
the Research button while the Char is selected), you'll see it does
not make extra credits. However, due to the free repair kit
and the high pen standard rounds (meaning you don't have to fire
much gold), it's a pretty good tank for credits at tier 9.
Subject: So....will there be an April Fool's event?
Link on message: #12799837
Link on message: #12799837
Jaguarz: Im hoping crew 2.0 was it
Subject: Char Futur 4 crew
Link on message: #12799832
Link on message: #12799832
churchill50: Yes, you can put any French medium tank crew into the Char Futur
without penalty. One thing though, the Char Futur is not a
Premium. It is a Reward/Special tank. This means it gets the crew
training benefits, but does not make extra credits.
Subject: HT-9 Obj 260 Question
Link on message: #12799830
Link on message: #12799830
Jaguarz: E-75 TS, big, heavy and most importantly FAST
Subject: wthis this.. WZ111-OL
Link on message: #12799723
Evocati, on Mar 30 2021 - 12:03, said: Coming from a game that prides itself on the realism of real
tanks.. When was this tank produced??
Link on message: #12799723

churchill50: Wait, this game prides itself on realism?Today I learned...
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