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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Hey_man_Gneis_shot
Feedback Wanted! Common Test 1.14 - Specific Topics
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19.07.2021 22:03:21
 
Subject: Feedback Wanted! Common Test 1.14 - Specific Topics
Link on message: #12878921

Hey_man_Gneis_shot: Attention Platoon! We are looking for your thoughts, sentiment, and feedback for trying out Common Test 1.14! In particular, we are looking at the following areas:Frontline 2021 Czech heavy tank line Rebalancing, Improvements, Topography, and "Safe Haven" map For more information about Common Test 1.14, check out what's being tested here! "I learned that good judgment comes from experience and that experience grows out of mistakes." - Omar Bradley, United States Army


The_Chieftain
The Chieftain's Random Musings Thread
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19.07.2021 19:19:56
 
Subject: The Chieftain's Random Musings Thread
Link on message: #12878748

The_Chieftain: Any recommendation for the next topic to tackle on Chieftain Teaches?


Einzelganger7
Crew 2.0: Join the New Sandbox Test!
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19.07.2021 17:50:03
 
Subject: Crew 2.0: Join the New Sandbox Test!
Link on message: #12878658

Einzelganger7: Wow, those changes seem actually nice, especially the free sixth sense/noise detection/mentor and the zero skill compensation.


Elias_K_Grodin
Crew 2.0: Join the New Sandbox Test!
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19.07.2021 17:30:50
 
Subject: Crew 2.0: Join the New Sandbox Test!
Link on message: #12878640

Elias_K_Grodin: Greetings, Commanders! With your help, we tested Crew 2.0 on the Sandbox server several months ago. At the time, we received a huge number of questions and comments. After testing ended, we carefully analyzed all your feedback and the statistics we obtained, with particular attention paid to the most controversial aspects that sparked the hottest discussions. We now invite you to take part in a new Sandbox test and assess the revised Crew 2.0 concept! The test begins on July 20, and each of you will have an opportunity to try out the new ideas and solutions that emerged from your feedback on the first iteration. Join the test, play, and share your impressions—together, we’ll determine the future of the new crew in World of Tanks! Find out more about the Crew 2.0 Sandbox here!


Hey_man_Gneis_shot
Crew 2.0: Join the New Sandbox Test!
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19.07.2021 17:30:50
 
Subject: Crew 2.0: Join the New Sandbox Test!
Link on message: #12878640

Hey_man_Gneis_shot: Greetings, Commanders! With your help, we tested Crew 2.0 on the Sandbox server several months ago. At the time, we received a huge number of questions and comments. After testing ended, we carefully analyzed all your feedback and the statistics we obtained, with particular attention paid to the most controversial aspects that sparked the hottest discussions. We now invite you to take part in a new Sandbox test and assess the revised Crew 2.0 concept! The test begins on July 20, and each of you will have an opportunity to try out the new ideas and solutions that emerged from your feedback on the first iteration. Join the test, play, and share your impressions—together, we’ll determine the future of the new crew in World of Tanks! Find out more about the Crew 2.0 Sandbox here!


Elias_K_Grodin
Global Map: Thunderstorm Regulations
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19.07.2021 17:15:34
 
Subject: Global Map: Thunderstorm Regulations
Link on message: #12878617

Elias_K_Grodin: Thunderstorm will last from July 26 at 08:00 ET | 07:00 CT | 05:00 PT until August 9 at 09:00 ET | 07:00 CT | 05:00 PT. Get all the details here!


Hey_man_Gneis_shot
Global Map: Thunderstorm Regulations
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19.07.2021 17:15:34
 
Subject: Global Map: Thunderstorm Regulations
Link on message: #12878617

Hey_man_Gneis_shot: Thunderstorm will last from July 26 at 08:00 ET | 07:00 CT | 05:00 PT until August 9 at 09:00 ET | 07:00 CT | 05:00 PT. Get all the details here!


DeviouslyCursed
Why Does MM Keep Stacking Teams?
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19.07.2021 16:50:18
 
Subject: Why Does MM Keep Stacking Teams?
Link on message: #12878594

View Postda_Rock002, on Jul 19 2021 - 14:38, said: speaking of BS   It's BS to say "win more at the expense of others"  since every player in every battle is responsible for his contribution.    Just about ZERO battles are won or lost by ONE player.     You constantly create spin in threads with noise devoid of logic.    There is no expense of others...   Because there are no "others".    All 30 are responsible in every case.     And follow BS with your mind reading....    "You expect SBMM to.... blah blah"    So you read his mind to know what "behavior" he expects.  Almost all of us have been clear that fixing the unbalanced matchups to be fairly balanced will produce outcomes the same as MM allows that were balanced to begin with.   No better no worse.     

DeviouslyCursed:  Oh shut up. We've been over this enough times to know what SimplySimple expects from his SBMM he wants. He says it all the time, pay attention. And if zero battles are won by one player, and their skill doesn't matter, than that shuts down the whole SBMM argument, doesn't it? What? You're not smart enough to know the difference between being able to win 1 v 15 and having a 15 v 15 with one person doing way more than their share so increasing their win chance? People who are devoid of reasoning skills do what you just did. Claim it's either 1 v 15 can win, or one person has no effect. You act like there's no in between or third option (or more). When you think like that and try to argue from that position, you just embarrass yourself.


DeviouslyCursed
Why Does MM Keep Stacking Teams?
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19.07.2021 16:42:27
 
Subject: Why Does MM Keep Stacking Teams?
Link on message: #12878590

View PostSimplyPzB2, on Jul 18 2021 - 22:06, said:
Won't matter.   A 61% player will still win more than a 54% player.  I toon with many good players.  Over time I've noticed the toonmates that are slightly better than me, pull out more wins than I do.  And I pull out slightly more wins than the toonmates I'm slightly better than.  - This happens because there is far more than 'just skill' involved.  While skill is, by far, the most determining factor.  It's not the only factor.  One of the guys I toon with has just 1% better winrate.  I know why he does, he's slightly more patient than I am.  And patience tends to win more battles than being aggressive. (fyi, patience and camping hard are two different things - he doesn't just camp hard). - This is why you are so wrong all the time.  You are so focuses on trying to beat reality to fit your textbook definitions/expectations - you can't see what's really going on. - The best example of you failing on this is your use of 'battle duration' to say there is 'no difference' between balanced and unbalanced battles - because you say they take about the same time.  Thing is, they don't really.  In reality, the battle is 'over' rather quickly in unbalanced battles - but because of things like 'map size', 'tank spread/slow vs fast tanks', and 'last couple of good players stretching the battle out' - THEY APPEAR to last the same amount of time BECAUSE ALL YOU ARE LOOKING AT is when the clock stops.  In another post I showed a perfect example of this.  The game was 'over' about 3 minutes in (we were up by like 7 kills), but it still took a few minutes to finish the game out.   So while anyone playing/watching the game new the game was over in 3 minutes, you didn't.  You thought the game ended at 6 minutes.   I suppose the analogy would be a football game where one team is up by 3 touchdowns at the start of the 4th quarter.  Anyone playing/watching knows the game was over at the end of the 3rd quarter.  But not you, you saw they 'played' a full 4 quarters - thus proving (in your mind) that that blowout 'played the same' as a close game. - -  

DeviouslyCursed:  OMG, you idiot. If you win more than 50% of your 50% to win matches, that indicates a flaw with the rating and/or chance to win calculations. If they balance the match right, and calculate it right, you will win 50% of them. Period. No, I'm not interested in your flawed data set. Which is also why the only stat that you can use for a SBMM is recent wins/losses. Anything else will have issues with being calculated correctly. Win rate is the only thing that that takes all factors into consideration. It also would need to be per tank, otherwise your worst tanks are overrated when you play (and you will lose more with them) and your best tanks will be underrated when you play (and you will win more with them). This will cause players to play their best tanks more so they can win. At least until your public elo catches up to where your good tanks actually are. Then you're stuck playing only your good tanks and winning 50% unless you decide to screw your team and play your crap tanks, and get stomped over and over until your elo is back down. This is why SBMM sucks. This crap happens all the time in MOBAs, and will be the death of WoT for me if they implement it just because some of you are too stupid to understand why blowouts happen, and some of you are too scared to face teams tougher than yours, and one particular idiot who complains about wanting fair matches because he thinks he can win more than 50% of them all while doing everything he can to give himself more stacked games by triple platooning in the current MM.


Draschel
query: Minefields and FrontLine and wheeliEbola..oh MY!
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19.07.2021 12:04:51
 
Subject: query: Minefields and FrontLine and wheeliEbola..oh MY!
Link on message: #12878527

Draschel: and that is why i don't use heart disease in my jokes? You guys are all proving my point. 


Draschel
Who asked for High Explosive shell Rework?
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19.07.2021 12:01:53
 
Subject: Who asked for High Explosive shell Rework?
Link on message: #12878526

View Postvaleman12345, on Jul 19 2021 - 07:38, said: Removing splash (as that`s point being called High Explosive ) extremely favoring 279(e) and Cheiftan/FV..others Too much favoritism suppose not happen. I just wondering

Draschel:  I asked for it. War gaming responded, because my dad works there. I get to call in for favors. While heavy tanks, or just about anything with some semblance of armor thickness have benefited from HE reduction, removing the no-aimed derp shots from things like OI, KV2 and even high tier 110E4 and 60TP have all been great for balancing the game, increasing the skill used in the game. 


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.07.2021 07:41:13
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878491

View PostManiac57c, on Jul 19 2021 - 03:49, said: I'd say the vast majority of players could care less about SBMM. But most of them get tired of the instafail battles. Anything that would reduce the chances of these instant blowouts would go a long way toward improving the game, regardless how it is done. What is needed is the crux of the argument.

DeviouslyCursed:  The only thing that can stop landslide battles is a "come from behind" mechanic. And you don't want that. It would absolutely destroy the game. There is nothing that you can do to solve blowout battles. It can't be done with this type of game. The problem is a lot of the SBMM proponents can't wrap their head around this, so they keep pushing for something that won't fix the thing they are complaining about.


DeviouslyCursed
Is WG'ing SABATOGING Frontline on PURPOSE?
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19.07.2021 05:01:14
 
Subject: Is WG'ing SABATOGING Frontline on PURPOSE?
Link on message: #12878445

View PostGaryPoole, on Jul 18 2021 - 17:02, said: One rule of thumb in the internet: anytime someone posts a QUESTION using ALLCAPS it means that answer almost ALWAYS no.  

DeviouslyCursed:  ARE YOU SURE ABOUT THAT?


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.07.2021 04:46:47
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878437

DeviouslyCursed: Hall of Fame is easy to get into now. It goes month to month, anyone can get lucky and place in it. For instance, I'm currently in the top 100 players for win rate right now. Sitting at 92nd place. I'm at 82nd place if you use the tier 8-10 option. If the Chinese 122 had a spot (for some reason that tank isn't listed), I'd be in the top 10 for it easy, with a 71.88% win rate for the month. SimplySimple's actual account is over 2000th place in overall win rate. And he disappears when you sort for tiers 8-10, because, well, you know.


Draschel
Srongholds hacking
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19.07.2021 04:46:20
 
Subject: Srongholds hacking
Link on message: #12878436

View PostBE_Wiggsy, on Jul 19 2021 - 01:03, said: Sadly you look like a fool to all those who read the Posts that Wargaming has made about hacking bans and lists of players banned that they published. 

Draschel:  I do not look like a fool. I think you have things mixed up.I am not the one accusing others, without proof, of cheating just because they do better. 


DeviouslyCursed
I'm Still Playing WoT
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19.07.2021 04:24:38
 
Subject: I'm Still Playing WoT
Link on message: #12878426

View PostTheRealSerapth, on Jul 19 2021 - 00:46, said: Is it somewhat ironic that dweeb is about the most dweebish thing a dweeb could say?

DeviouslyCursed:  I specifically used that word because of that.


Draschel
Srongholds hacking
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19.07.2021 01:15:19
 
Subject: Srongholds hacking
Link on message: #12878308

View PostBE_Wiggsy, on Jul 18 2021 - 21:02, said: Hacking is rampant in Strongholds, is anything ever going to be done. There are certain teams that have players that drop your ammo rack and crew members with EVERY shot. We still manage (BE & KRPOW) to whup them but not always and we play clean. Very annoying to watch them get away with it night after night! Embarrassing that lame players even need to cheat... Hoping something gets done one day soon!

YOU HACKING LAMES KNOW WHO YOU ARE! YOU WILL BE THE 1st ONES DENYING IT HAPPENS!

Draschel:  Laughable. Keep up the conspiracies. That is all you have, conspiracies.Perma-1,200 Elo. While people who are actually skilled start up for a couple days a month easily snatch 1,500.This is why I avoid these skirmish teams. They are full of unsportsmanlike players, that Team kill legionnaires (pictures available if wanted) And that is just the unsportsmanlike part, in battle they play awful positions, sit still near spawn often, and get caught up with hierarchy chatter, rather than skill in battle. 


Draschel
Tundra in an LT?
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19.07.2021 01:06:48
 
Subject: Tundra in an LT?
Link on message: #12878304

Draschel: Watch Skill4ltu content on Tundra. There are many videos available, of his early game deployment and tactics. Usually, better to be patient. There are early spots/damage to be made sneakily, @ G6-G7 and alternatively north spawn D7-E7. There are bushes too, and respectively spot slow mediums and heavies making crossing play for the base of hill.Alternatively, you can race to the hill summit as well, and be annoying. You can create crossfire by being up the hill, while medium tanks and heavies fight mid-way up at the rocks. E8 looking down at E9Also from the hill summit at the top, keep in mind you can spot enemy TDs  K9-K0 south or A0-B9 north. And artillery especially north end, A4-A5-A6Remember, your job as a light is to remain alive. Light tanks end game are extremely important, because of weakened spread teams, camo, spottingLight tanks like 1357, EBR75, Even 90 can even clip stuff with burst fire, in an ambush. This is definitely useful late game. Tundra maybe confined, but is still tremendously better than Ensk and himmelsdorf. Tundra definitely has its uses. 


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.07.2021 00:58:28
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878301

View PostSimplyPzB2, on Jul 18 2021 - 22:37, said: "effectively guaranteed" win/loss.  That is what the 99% comment was saying.  While in reality if I play 100 25%ctw battles, I might win 15-20 of them - I've "effectively" lost all of them.  As it's such a low low low winrate for 100 battles.  If I'd played wot for 1,000 battles, and only won 150-200 of them - I'd have stopped playing the game.  No one likes to lose that badly. - So over the course of 10,000 battles - random mm give you about 2,000 battles rigged against you.  THAT'S A LOT OF 'EFFECTIVELY' guaranteed losses.  Which is the point.  It's not just that playing a rigged/guaranteed loss battle sucks.  It's that over time, we play thousands of them.   (And it's not just the auto-losses, it's the auto-wins as well.  While they don't have the sting of an auto-loss, the are still really boring/un-challenging).  - So I wasn't 'exaggerating', I was simply using 'shorthand'.   - -  

DeviouslyCursed:  This post is telling; it explains why you can't understand anything. If you win 15-20 out of 100 games you did not lose them all, 'effectively' or otherwise. No matter how many battles you use, it will never reach 99% (percentages are weird like that). So it's still not 99%. That was a lie. Calling them "auto-win" or "auto-loss" is also a lie. It's also not shorthand, unless your definition of shorthand is "lying to suit your purpose." Also, how can winning a game you were supposed to lose not be a challenge? And how can losing a game you were supposed to win not be a challenge? So you stating all the mismatched games are not fun or not challenging is also a lie.


Draschel
Tier 9 Frontline? ;~;
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19.07.2021 00:56:31
 
Subject: Tier 9 Frontline? ;~;
Link on message: #12878296

View Postmrtanker58, on Jul 18 2021 - 13:03, said: So far, on the TS, you lose money with a decent game in tier 9's.  You only make money if you have a VERY good game.  I forgot about RENTALS.  You will get RENTALS and good ones, Conq and E50.

Draschel:  Could be, not necessarily a mistake, but a misunderstanding. Maybe WoT plan isn't to increase tier 9 income in front lines.But rather, increase the profitability of running the specified T9 rentals that are available, AMX51/Conq/T54/E50/T30  Etc. Not related too much, interestingly AMX51 will be equipped with the 120mm gun, not the alpha 127mm 

View Postmrtanker58, on Jul 18 2021 - 13:04, said:

Draschel:


Draschel
I love the HE changes!
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19.07.2021 00:53:13
 
Subject: I love the HE changes!
Link on message: #12878292

View PostThe_Next_Penetration, on Jul 18 2021 - 22:06, said: KV2 is now parked. T49 is sold. Luckily the buff everyone was waiting for on Chieftains has finally arrived.

Draschel:  Why you would think that, exactly? Why would you park them? KV2 can run 107 just fine. KV2 can use AP with 136mm pen, or the HE for tier 8s just fine. T49 can use the stock gun, it is unique among light tanks - firepower of nearly a mediumJuly NA server vehicle ratings still have these tanks performing reasonably well   


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.07.2021 00:29:55
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878276

View PostMojo_Riesing, on Jul 18 2021 - 21:46, said:   Predictably you get it wrong.  Statistics inform, they do not "think".  They promote or provoke thought and in my experience when a given researcher always finds his personal notions proven...it's a good head's up to be suspicious.

Regardless, it's just a joke that sounds like hit a nerve.

DeviouslyCursed:  Ah, I see what you did there in the first sentence, nice. But yes, it does hit a nerve, because we deal with anti-science twits all the time. Giving them a cute phrase is just going to make it worse. And yes, always look at how data was obtained, and whether the conclusions the researcher arrived at are valid, of if the statistics are being misrepresented, etc. (Kind of like that graph the global warming deniers liked to pass around years ago, that started with the warmest possible year in an effort to make it look like there was no upward trend. Course now, even starting with that unusually warm year, the trend is still obvious. So that graph has kind of fallen away. Now it's "but we're not the cause!" ) 


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.07.2021 00:24:08
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878270

View PostSimplyPzB2, on Jul 18 2021 - 21:48, said:
Point 2 stated that a good team does not always blow out a bad team.  That's a fact.  It's common for the bad team to have a couple of good players that prevent a full on blowout.  Or it's also common for a bad team to camp hard, preventing a full on blowout, as digging them out takes time/hp/tanks - even with a good team.  That you don't know this speaks to your limited knowledge of gameplay. - SBMM is not about blowouts - BUT IT'S NOT ABOUT WINRATE EITHER.  Sbmm is about a "level playing field AT THE START of every battle".  Nothing more.  It's the random mm fanboys who have their panties in a bunch about win rate - not sbmm proponents. -

DeviouslyCursed:  While I wasn't specific in my post, you went the wrong way with it. I know the bad teams don't always get blownout, because blowouts typically aren't caused by skill mismatches. The point I had an objection with is you stating "99%" of the time the good team gets a landslide victory, or even a victory at all. That is not true. The bad teams win way more than 1% of those games. Show me statistics of 30-40% chance to win games and how many the underdogs win. It's more than 1%. Show me your data for 60-70% chance to win, and how many of those your team still lost. It's more than 1%. You stating 99% of the time the good teams win is just you exaggerating because you argue in a dishonest, immature manner.


DeviouslyCursed
I'm Still Playing WoT
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19.07.2021 00:14:32
 
Subject: I'm Still Playing WoT
Link on message: #12878260

DeviouslyCursed: I figure is all the dweebs announce their departure, I may as well announce I'm staying and have no plans to leave anytime soon.


DeviouslyCursed
3 marking a tank with 40% winrate
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18.07.2021 22:07:29
 
Subject: 3 marking a tank with 40% winrate
Link on message: #12878165

View PostEdselman, on Jul 18 2021 - 08:43, said:   Kid, surely your mother didn't teach you to have manners like that. 

DeviouslyCursed:  I don't think a 60% win rate SNPAI player needs you defending him when someone says he sucks. I know you're still upset I described you and your position perfectly on that other thread. I wasn't going after you personally. It's not my fault the shoe fit so well.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.07.2021 21:54:46
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878159

View PostMojo_Riesing, on Jul 18 2021 - 19:51, said:   I've heard it said that Actuaries are just Accountants with a sense of humor, and that Statisticians are Mathematicians with an opinion.

DeviouslyCursed:  That's cute, and probably how people who don't understand statistics think.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.07.2021 21:36:04
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878148

View PostSiege_Engine, on Jul 18 2021 - 17:10, said:   That's great!  Pretty much sounds like what's happening in this forum.  I guess the only way to prove that the tree is green here would be with 1,000 technicians, each using 1,000 different spectrophotometers, each calibrated by 1,000 different labs, each producing 1,000 different graphs, and each graph analyzed by 1,000 different analysts.  Hahaha!  

DeviouslyCursed:  You doing the "if we can't be 100% sure, then everything has the same validity" fallacy. This is not true, and is a very silly way to think about things. Basically this is the type of thinking that people with no evidence try to take to invalidate actual evidence. 


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.07.2021 21:32:02
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12878144

View PostEdselman, on Jul 18 2021 - 08:41, said:   You will once you complete your elementary school education     I'm not the one getting butthurt about this "weird wonderland"   Goodnight kid.

DeviouslyCursed:  There is evidence to show landslides are NOT caused by skill imbalance. You still haven't given any evidence for your position that SBMM will reduce blowouts. You're just trying (very poorly) to insult me back. You are so "butthurt" you've lost sight of what you were talking about. And why wouldn't someone take it seriously when ignorant people try to ruin a game just because they are ignorant?  If WG caved in to the ignorant and the stupid, the game would have died a long time ago. Thankfully, WG has so far ignored people like you.


_BobaFett
WG please punish arty for stunning allies.
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18.07.2021 15:58:50
 
Subject: WG please punish arty for stunning allies.
Link on message: #12878009

View PostWhistling_Death_, on Jul 18 2021 - 07:29, said:   SPG's can not do team damage.

_BobaFett:  


_BobaFett
How far behind the tracer is the arty?
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18.07.2021 15:53:33
 
Subject: How far behind the tracer is the arty?
Link on message: #12878008

View PostWhistling_Death_, on Jul 18 2021 - 07:32, said:   Reported.

_BobaFett:  


Draschel
This new game meta is getting old fast.
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18.07.2021 12:05:11
 
Subject: This new game meta is getting old fast.
Link on message: #12877954

View PostMy_Friend_Kermit, on Jul 17 2021 - 21:23, said:   Sorry. Missed a letter in your name. You have 2000 battles and a 66% winrate. You are a reroll with no tanks higher than teir 6 and your most played tanks are a Churchill III, Valentine and Pz. II.. So I really don't care what you have to say. Sorry I wasted my time on you. Bye.

Draschel:  You have more games in stug III, M4A1, SU100Y, Dickermax, FV304 alone  than in  this account overall. Your point is, exactly.....what? All I see is an above average guy complaining about some weird oxymoron, totally avoidable in the first place. That you play borsig, equip 15cm, then complain about fast enemies, but are armed with a slow gun, on a slow tank, with a slow traverse? Then complain about the answer, as to charioteer sucks because you enver see them, yet has speed, and shell velocity for fast encounters? Am I reading this right? It is not my fault you can't even get the 2nd mark after 1,200 games, its your fault. 1900-2000 is 2 mark req, how can't you attain that after this long? With map locking too, for reals. Equip the 128 and shoot accurately? Just a suggestion. Sure. Bye.  


Draschel
query: Minefields and FrontLine and wheeliEbola..oh MY!
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18.07.2021 11:52:16
 
Subject: query: Minefields and FrontLine and wheeliEbola..oh MY!
Link on message: #12877951

View PostGrillo_Parlante, on Jul 17 2021 - 21:12, said:   But did you give yourself your well deserved pat on the back?  When I was dying in the hospital from a horrible flesh eating disease, the first thing that was on my mind, and on the minds of my family members, was that someone like you would go around and inform people on a tank game forum about this new language taboo, and that it was mandatory that they agree with it, and they submit to you, lest they be labeled uncivilized.   

Draschel:  I haven't saved any lives. And if I were to, I wouldn't save yours, or your families. Nothing is mandatory. People can do whatever they wish. But why be toxic for nothing? Do you understand how dumb this is? If it is unacceptable, publicly for just an example Derek Jeter, to refer to whatever he was thinking at the time, that something is ''too gay'' for his liking, and he gets perpetually publicly s--- on afterwards, why is this any better, you using something very distasteful to describe something as well. Holy bananas, a generation with no manners or decency. Nothing good to say? Don't say anything.    


Draschel
I love the HE changes!
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18.07.2021 11:39:15
 
Subject: I love the HE changes!
Link on message: #12877947

View PostEdselman, on Jul 18 2021 - 06:57, said:     View PostEdselman, on Jul 18 2021 - 06:57, said:   Don't know what kind of luck you were rolling, but the KV-2's accuracy was never good. Nowadays, I barely roll 200 against anything with armor thicker than 90mm no matter where I hit.   You must love playing the shill.     

Draschel:      KV2 and KV2 ®, even the T49, the OI are position tanks. You need to be in the right position, with an anticipated near future goal/objective. You don't just drive out and look for trouble. You mildly roll out, knowing what you are going to derp, the time you need to derp, with something usually distracted, and usually.....preferably close range. With this in mind, you typically don't want a target like VK100 01  or targets 500m away. Your accuracy, dispersions blooms, aim-time droop  do not need to be good tier 9-10 performance, if your target is typically 200m max away from you, often closer, and often with you controlling your bloom by rolling out and facing prior to. I am sorry, if you are complaining about accuracy with tanks that derp,  with tanks having severe muzzle velocity issues,   lol   The issue is positioning. Not the tank or the ammo. People still doing fine with derp shot I think causing 100-200 damage to, +2 tier heavy tanks like Defender or Chrysler is just fine, or a TD like TS5  especially as a center-of-mass shot. If you want to cause  0, sure shoot the gun mantlet or track belt, and those should be 0. This makes it virtually comparable to an aimed, 135 or 180 damage shot from a tier 6 tank with normal ammo. They obviously can do it faster, accurately - but they have to aim. Generally, HE still doesn't have to mandatory aim.  But prior to Patch 1.13  light tanks with puny bore, Senlac/T92/EBR75  could shoot at stuff like E100 or Jag Panzer, and continuously deal  0  damage with 75-85mm.  Like you would get 20 in a row,  ''that one didn't go through''  or  ''we didn't penetrate their armor''  But now these consistently, impacting the hull or turret of course, can deal 5-10 damage. You be the judge of the worth there, but 5-10 damage is more than enough for a reset, or an enemy with 2 HP.  0  damage isn't enough for either The game is better now. Fairer. More skilled. While your 'fun' maybe taken away,  someone else's not so fun time, of being derped by a no aimed shot from a dumb KV2 is also taken away. Balance.  

View PostEdselman, on Jul 18 2021 - 06:57, said:   Don't know what kind of luck you were rolling, but the KV-2's accuracy was never good. Nowadays, I barely roll 200 against anything with armor thicker than 90mm no matter where I hit.   You must love playing the shill. 

Draschel:


Draschel
Did not know there was this spot
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18.07.2021 11:17:25
 
Subject: Did not know there was this spot
Link on message: #12877943

Draschel: Used to be able to climb it, with tanks like T67 and RU251. It has been sealed off. 


DeviouslyCursed
3 marking a tank with 40% winrate
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18.07.2021 10:40:44
 
Subject: 3 marking a tank with 40% winrate
Link on message: #12877931

View PostTreeburst, on Jul 18 2021 - 08:20, said:   That tells me you didn't really understand what was written. Anyway, another session ended with 5 losses in a row (4 blowout losses), with my "random" team averaging 1.5 players over 50% and the enemy teams averaging about 7. All totally "random" of course.   It is funny, I read once on these forums something about loss streaks. I can't remember who typed it up, it may have been Lester. Anyway, they said something along the lines of "Even a GREAT player (~60%, which I used to be) will see a five game losing streak on average once a week."   I see a five game losing streak practically every night I play.

DeviouslyCursed:   That's because you suck.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.07.2021 10:39:03
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12877930

View PostEdselman, on Jul 18 2021 - 08:35, said:   No, I was referring to make a comparison to a online video game suggestion to people ingesting cleaning products as idiotic.    This isn't Uno kid where you can deflect it back with a "No U"    You better get some sleep, it's past your bedtime. 

DeviouslyCursed:  OK, at this point, I don't follow your thought process, and I consider myself lucky that I can't. But you have a nice life in that weird wonderland you think it real. 


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.07.2021 10:32:12
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12877927

View PostEdselman, on Jul 18 2021 - 08:17, said:   Saying something like this really does justice to an old saying my grandfather used to tell me:   "It's better to keep your mouth shut and let people think you are stupid than to open it and remove all doubt."   Grandpa was right of course.    It's always a pleasure to see people on the forums (and in life in general) get butthurt when they hear ideas they don't like, and go on tantrums. 

DeviouslyCursed:  So.... if that was the case, then you should have just kept quiet and let us suspect you were stupid, instead of replying and letting us confirm you were stupid. It's not about ideas we don't like, it's about flawed positions that have already been proven false. Yet still there are morons who hold these positions. Why? Maybe you can answer that, since you are one of them.


DeviouslyCursed
I love the HE changes!
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18.07.2021 10:27:56
 
Subject: I love the HE changes!
Link on message: #12877925

View PostEdselman, on Jul 18 2021 - 08:08, said:   Not a victim of anything, but you are indeed a WG shill. 

DeviouslyCursed:  Waaaah!, WG is mean to me! Waaaah! You are so pathetic. 


DeviouslyCursed
I love the HE changes!
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18.07.2021 10:02:42
 
Subject: I love the HE changes!
Link on message: #12877917

View PostEdselman, on Jul 18 2021 - 06:57, said:   Don't know what kind of luck you were rolling, but the KV-2's accuracy was never good. Nowadays, I barely roll 200 against anything with armor thicker than 90mm no matter where I hit.     You must love playing the shill. 

DeviouslyCursed:  You must love playing the victim.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.07.2021 08:53:18
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12877904

View PostSimplyPzB2, on Jul 18 2021 - 06:38, said:
On blowouts. - Point 1, blowouts will still happen between two equal teams.  But BOTH TEAMS have the opportunity to generate that blowout. - Point 2, blowouts don't always happen when a good team stomps a bad team.  Map size, a couple of good players making a solid last stand, etc.can prevent a blowout.  But when a good team plays a bad team, it's 99% locked in the good team will blow out the bad team.  (That "one time once" where a bad team blew out a good team in no way negates the 99 times the good team stomps the bad team). - Additionally.  sbmm is less about blowouts, and more about 'guaranteed' results.  The greater the skill imbalance, the more likely the result is predetermined. 

DeviouslyCursed:  Point 2 is wrong. Clearly, blatantly. Just made up BS stats. I have to give you minor credit for at least admitting SBMM isn't about blowouts, but win rate. I'm guessing that's you finally admitting to SBMM giving 50% win rates to all players. Otherwise your "SBMM isn't predetermined" fails. EDIT: and HA! I got the first post on page 100. Eat that suckas! EDIT2: There should be some sort of badge for this.


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