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I love the HE changes!

Дата: 18.07.2021 11:39:15
View PostEdselman, on Jul 18 2021 - 06:57, said:     View PostEdselman, on Jul 18 2021 - 06:57, said:   Don't know what kind of luck you were rolling, but the KV-2's accuracy was never good. Nowadays, I barely roll 200 against anything with armor thicker than 90mm no matter where I hit.   You must love playing the shill.     

Draschel:      KV2 and KV2 ®, even the T49, the OI are position tanks. You need to be in the right position, with an anticipated near future goal/objective. You don't just drive out and look for trouble. You mildly roll out, knowing what you are going to derp, the time you need to derp, with something usually distracted, and usually.....preferably close range. With this in mind, you typically don't want a target like VK100 01  or targets 500m away. Your accuracy, dispersions blooms, aim-time droop  do not need to be good tier 9-10 performance, if your target is typically 200m max away from you, often closer, and often with you controlling your bloom by rolling out and facing prior to. I am sorry, if you are complaining about accuracy with tanks that derp,  with tanks having severe muzzle velocity issues,   lol   The issue is positioning. Not the tank or the ammo. People still doing fine with derp shot I think causing 100-200 damage to, +2 tier heavy tanks like Defender or Chrysler is just fine, or a TD like TS5  especially as a center-of-mass shot. If you want to cause  0, sure shoot the gun mantlet or track belt, and those should be 0. This makes it virtually comparable to an aimed, 135 or 180 damage shot from a tier 6 tank with normal ammo. They obviously can do it faster, accurately - but they have to aim. Generally, HE still doesn't have to mandatory aim.  But prior to Patch 1.13  light tanks with puny bore, Senlac/T92/EBR75  could shoot at stuff like E100 or Jag Panzer, and continuously deal  0  damage with 75-85mm.  Like you would get 20 in a row,  ''that one didn't go through''  or  ''we didn't penetrate their armor''  But now these consistently, impacting the hull or turret of course, can deal 5-10 damage. You be the judge of the worth there, but 5-10 damage is more than enough for a reset, or an enemy with 2 HP.  0  damage isn't enough for either The game is better now. Fairer. More skilled. While your 'fun' maybe taken away,  someone else's not so fun time, of being derped by a no aimed shot from a dumb KV2 is also taken away. Balance.  

View PostEdselman, on Jul 18 2021 - 06:57, said:   Don't know what kind of luck you were rolling, but the KV-2's accuracy was never good. Nowadays, I barely roll 200 against anything with armor thicker than 90mm no matter where I hit.   You must love playing the shill. 

Draschel:

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