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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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KRZYBooP
So, god, I haven't played in like, three or four years, anyone care to br...
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15.11.2018 19:36:37
 
Subject: So, god, I haven't played in like, three or four years, anyone care to br...
Link on message: #11875758

View PostYANKEE137, on Nov 15 2018 - 08:03, said: Also Meathead disappeared while exploring in the Amazon and Cabbage Mechanic has M60 codes.

KRZYBooP:   Meathead still has the M60 codes.


DomoSapien
Hunt the Sheriff's Mission MIA
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15.11.2018 19:27:49
 
Subject: Hunt the Sheriff's Mission MIA
Link on message: #11875745

DomoSapien: Sheriff accounts have been back in-queue as of late September. All our CC's (community contributors) have Sheriff accounts which they play pretty frequently.  As Nudnick and Orthinoth have mentioned, you can tune into their channels to see what tiers they are playing and try to count into battles with them.

Most of the active WOTPC NA Team has Sheriff accounts that they play occasionally as well. Myself included. I'm usually running tier VIII - X in my Sheriff account. I will be streaming to the Wargaming NA Twitch Channel on Tuesday 11/20 with my colleague ChaunceyBillups from 16:30 - 18:00 CST and we will definitely be running our Sheriffs. 

We are also looking to have an official Sheriff event in the near future where we will have a designated group of Sheriffs running specific tiers at specific times.

Apologies for the long post but I've also included a list of our CC's and links to their channels below. Hope it helps!   ENGLISH LANGUAGE CC'S   _Mountain_Man https://www.twitch.tv/mountain_man OminousFyxen https://www.twitch.tv/ominousfyxen Trobsmonkey https://www.twitch.tv/trobsmonkey JunkersHiryu https://www.twitch.tv/junkershiryu AirG https://www.twitch.tv/airg_guerrillas Sofilein https://www.twitch.tv/sofilein Goshism https://www.twitch.tv/goshism Overlord_Prime https://www.twitch.tv/overlord_prime 4TankersAndDog https://www.youtube....Q5GSoSMr8NIOS4A TRU_voodoo https://www.twitch.tv/truvoodoo Guido1212 https://www.youtube....yDgTp6XBCdzoNLA c_menz https://www.youtube....sr2TENCGDR7uegA Claus_Kellerman https://www.youtube....8ok4Jd_lH_MUKgg MeatheadMilitia https://www.twitch.tv/meatheadmilitia SuperNova_o7 https://www.twitch.tv/supernova_o7 _Jerm_ https://www.twitch.tv/jerm_na XanderPTV https://www.twitch.tv/XanderPTV taugrim https://www.twitch.tv/taugrim         SPANISH-LANGUAGE CC'S   FORTEC_TAQUITO_7u7 https://www.youtube....bFshbyzOL55-z3A argsarge https://www.twitch.t...a0PGyKq-0gbKbYQ vergara21 https://www.youtube....613GTXTNM9YUs-A Sir8j https://www.youtube....CF32khbxlrVYPbA     BRAZILIAN-PORTUGUESE CC'S   Vanguardbr https://www.youtube....user/vanguardbr TitiuBlack https://www.youtube....54X0urzTJLgTQLA D31m0s https://www.youtube....d31m0srabugento Pavys https://www.youtube....H7GhsWQYARf0Nmg SESD95 https://www.youtube....OeHZcFTAYc12Vbg Tombs_ https://www.youtube....c4lh4u/featured


KRZYBooP
KRZYBoop's Adventures: Great Railway Heist
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15.11.2018 19:24:15
 
Subject: KRZYBoop's Adventures: Great Railway Heist
Link on message: #11875737

View PostPunisherXOmega, on Nov 14 2018 - 10:54, said: Seems pointless why don't they just come up with a fix?  

KRZYBooP:  

View PostGReattaz, on Nov 14 2018 - 19:33, said:   Why should WE have to run the game in safe mode? You should fix the issue and them compensate players for YOUR mistakes! NOT the other way around.  

KRZYBooP:   I was not able to replicate the issue on my own client, and since Mods have been found to mess with the UI my suggestion was to run the game in safe mode in order to assist players. If running in safe mode doesn't work then there could be another issue that needs to be reported to support.     


Jambijon
Delay in next weeks Tournaments Announcement and October Schedule
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15.11.2018 19:15:14
 
Subject: Delay in next weeks Tournaments Announcement and October Schedule
Link on message: #11875725

Jambijon: Hey everyone, the Tournaments for this weekend went up on Tuesday and the rest of November tournaments forum post will be up today.  Sorry for the delay!


BigDaddyLaxative
Delay in next weeks Tournaments Announcement and October Schedule
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15.11.2018 19:15:14
 
Subject: Delay in next weeks Tournaments Announcement and October Schedule
Link on message: #11875725

BigDaddyLaxative: Hey everyone, the Tournaments for this weekend went up on Tuesday and the rest of November tournaments forum post will be up today.  Sorry for the delay!


Hambijon
Delay in next weeks Tournaments Announcement and October Schedule
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15.11.2018 19:15:14
 
Subject: Delay in next weeks Tournaments Announcement and October Schedule
Link on message: #11875725

Hambijon: Hey everyone, the Tournaments for this weekend went up on Tuesday and the rest of November tournaments forum post will be up today.  Sorry for the delay!


KRZYBooP
KRZYBoop's Used Tank Emporium: Grand Battle Recommendations
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15.11.2018 18:55:36
 
Subject: KRZYBoop's Used Tank Emporium: Grand Battle Recommendations
Link on message: #11875694

View PostHeavyCalibre, on Nov 14 2018 - 23:34, said: What a rip off! I have TWO tier 8 PREMIUM tanks, T-54 Mod 1 and FCM50-t...yet NEITHER IS allowed to play? I thought it was open to tier 8 tanks but obviously I would have to buy something. Well I am done and finished spending money on this game. So, why not bring back what we all WANT: FRONTLINE...?   If you care about your players and the people who pay your salaries, you'd do what we want. It's called Customer Service.

KRZYBooP:     These tanks are not excluded from the grand battles. The recommendations are to promote sales and I personally recommend them with much feedback and assistance from my co-workers.    My other recommendations can be found HERE and include many other Tier VIII premiums including the PZ II J's older brother: The Chrysler K. 


Felipe6666Original
¿Esto les parece balanceado WG?
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15.11.2018 02:27:56
 
Subject: ¿Esto les parece balanceado WG?
Link on message: #11874491

Felipe6666Original: Bueno, el Skorpion G casi no tiene blindaje (el de la torreta es simbólico) y recibió un impacto directo de una M40/M43. Creo que no se puede esperar salir con poco daño o ileso de algo así.   ¡Saludos!


Felipe6666Original
[Prueba Común] Actualización 1.3
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15.11.2018 02:23:48
 
Subject: [Prueba Común] Actualización 1.3
Link on message: #11874480

View PostNsx2015, on Nov 14 2018 - 21:12, said: Esa no es la pregunta, la pregunta si es que van a ser personalizable los camuflajes de clan por que el estándar no le esta gustando a los jugadores.

Felipe6666Original:   Ah, no, no hay planes de cambiar eso por ahora. Es único para todos los clanes.   ¡Saludos!


MA77
[Bots] Feedback
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15.11.2018 01:28:36
 
Subject: [Bots] Feedback
Link on message: #11874353

View Postfaelpz97, on Nov 14 2018 - 15:27, said: Existe algum horário específico para esses bots entrarem nas partidas? Tentei entrar em uma partida do tier 3 e após 3 minutos esperando a conexão encerrou, pois o tempo limite excedeu. O que houve aí WG?

MA77:   Eles estão disponíveis desde o momento em que o servidor se inicia.

Atualmente estamos coletando dados para melhorar a configuração deles e evitar quedas nas filas de espera.


CabbageMechanic
C R/D Returns!
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15.11.2018 01:17:00
 
Subject: C R/D Returns!
Link on message: #11874342

View PostCanadian_Mano, on Nov 14 2018 - 13:39, said:   says the 400 post mod, some of us had more, but  they mysteriously vanished. Conspiracies abound.

CabbageMechanic:   which mod is that?


DomoSapien
What 2 tanks should I get next
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15.11.2018 00:29:38
 
Subject: What 2 tanks should I get next
Link on message: #11874238

View PostRC_1140, on Nov 14 2018 - 15:31, said:   I have the 261 (RIP AP) and am thinking about the conq GC but I'm not good at arty and don't like it, mostly I only play it for missions. So most likely all the arty will be last on my list. 

DomoSapien:   I didn't start completing SPG missions until I unlocked the CGC, now I complete one almost every battle. SPG's aren't really my playstyle because I usually spend half the game debating if it's worth taking a risky shot and the other half kicking myself for not taking the risky shot sooner.

I would consider the Grille as well. To be fair, I don't own one but I have played it a bit on my Sheriff account and I tend to do pretty well in it. But I like German TD's, so might be a bit biased there as well.

The big splash radius on the CGC is a nice way to make up for that, for the most part.


DomoSapien
[Replay] A very close game in the Strv 103-0 [Heartbreaking ending]
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15.11.2018 00:20:12
 
Subject: [Replay] A very close game in the Strv 103-0 [Heartbreaking ending]
Link on message: #11874218

DomoSapien: Impressive! Definitely a nail-biter at the end, there. 

Curious to hear your impressions of the Strv-0 after you get all the modules.   Personally, between the UDES and the 103b I found myself struggling in the 103-0 since it's sort of a marriage between the two. I tend to perform better in Tier IX than X, generally, but this was not the case for me with the Swedes.

 


DomoSapien
AMA / Q&A is now LIVE on Reddit
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15.11.2018 00:17:16
 
Subject: AMA / Q&A is now LIVE on Reddit
Link on message: #11874209

DomoSapien: One more bump :)


DomoSapien
Upcoming live Q&A and AMA with Game Devs
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14.11.2018 23:14:06
 
Subject: Upcoming live Q&A and AMA with Game Devs
Link on message: #11874080

View PostPrivate_Public, on Nov 14 2018 - 15:11, said: New thread is now up!   https://www.reddit.c...drey_bitletsky/

DomoSapien:   ​EDIT: Dang, beat me to it :(

But a Moderator bump couldn't hurt!


Jambijon
Game is basically dead
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14.11.2018 22:25:49
 
Subject: Game is basically dead
Link on message: #11873998

Jambijon: I heard talk that it died in 2013!?  Am I a zombie?


BigDaddyLaxative
Game is basically dead
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14.11.2018 22:25:49
 
Subject: Game is basically dead
Link on message: #11873998

BigDaddyLaxative: I heard talk that it died in 2013!?  Am I a zombie?


Hambijon
Game is basically dead
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14.11.2018 22:25:49
 
Subject: Game is basically dead
Link on message: #11873998

Hambijon: I heard talk that it died in 2013!?  Am I a zombie?


DomoSapien
Missing gold from my account! Haven't spent any gold.
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14.11.2018 22:06:25
 
Subject: Missing gold from my account! Haven't spent any gold.
Link on message: #11873961

View PostC0lorad001, on Nov 14 2018 - 13:55, said: I'm on XBOX one and the north america server, playing world of tanks and I've lost gold out of my account. If you would have a way for xbox customers to contact you from xbox, you wouldn't have this problem looking in the wrong place for me. To all of you thinking this is a scam f off. 

DomoSapien:   Sorry for the confusion, this Forum is for the World of Tanks NA PC Community. These are the Console Forums you're looking for - they will allow you to sign in with your XBL or PSN account.   Sometimes there is an issue with the communication between sony/microsoft's servers and our own which causes some transactions to go missing. Not to worry, Customer Support can assist you by verifying this transaction with Sony or Microsoft (depending on your platform) and once they verify they will be able to deliver the Gold to your account.   You'll want to contact the World of Tanks Console Edition Customer Support Team   Once you sign in with your profile, scroll down and click the red "Contact Support" button to get started with the Ticket Submission process.


KRZYBooP
Wargamming plz stop dumbing the game down
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14.11.2018 22:02:48
 
Subject: Wargamming plz stop dumbing the game down
Link on message: #11873953

View PostThe_Eliminator6, on Nov 14 2018 - 09:58, said: PLZ MODERATORS,DEVS LOOK ON THE FORUMS.READ THE PROBLEMS.WE NEED REAL EXPLANATIONS AND NOT COPY/PASTE ANSWERS. ALSO THANKS FOR THE LOYAL TANKERS WHO WANT TO MAKE THIS GAME BETTER FOR ALL WHO PLAY IT. Please read and learn the problems and hopefully listen to the solutions.   Its just sad how much these people have ruined the game.It used to be...   *Just about even match of bottom/upper/mid tier for non light tanks-Yes it was like this.Human memory mostly remembers the REALLY BAD and REALLY GOOD events in life. Rarely do we rememeber the decent events. *Lights having a role in scout mm-lights used to be fast speed demons who risked there lives for the team.Epic matches and duels between tanks. *Arty actually doing damage -We got one hit which was overpowered but at least ppl were more scared of arty than now.If u didnt learn u would get shot. *Punished for the mistakes u made in game (not 99 reusable kits)-If your engines burn because of  a mistake you will be like a old man till the endgame. If your driver dies then you drunk till endgame. Etc for all other kits. Basically u make a mistake u learn and try not to do it again. *mm that was a challenge and made u think.- So many weird and wonderful matches that made u face titans. Corridors were alot more fun back then(a year ago) because you faced more tanks higher than you and had to strategize with the team. Even when u were a higher tier in battle it was fun because it felt like u were trying instead of the game succeeding for u. Even open maps were better because more hitpoints on tanks to shoot at.Alot more variety of what could happen next. *Alot more players - People were interested in tanks back then. REAL games that you had to work for, to get xp and find your best tanks to think about what skiils to put in or on a great journey to tier10. * less corridor maps-There were some but not nearly as many as now.People didnt mind much back then bc the gameplay was extraordinary. *more bushes to spot and terrain that had hills-Better for tds,lights so they could actually help the team and not die a second after shooting a target. *more places to counter enemy pushes-better lanes and natural roads instead of a bunch of brawl and choke points. *less prems and  op med tanks/heavies/lights/tds-Was better when they were rare to see.Was great when you saw a majestic beast thats different from the other tanks. You try to fight it and you could possibly beat it. Wasnt like now where you were sure to die,u at least stood a chance.   Now from 9.18 to 1.2 or 1.3(because 1.3 is coming and its a useless update)... *tier9/10 lights- Which we dont need since all lights got nerfed and meds do everything better. *no scout mm- Made all light tanks lose what was important like view range,speed etc so they can become a generic class of "pew pew" shooters and bad med-like tanks. *arty stun/hardly any damage-People complained about arty damage which was ok but wg went too far with the stupid stun effect. Its so other tanks can have 5 more seconds to shoot you. * reusable consumables/repair kits etc in game-You use them and they recharge in about 90s- Makes players become more stupid because they can get away with almost anything and recharge afterwards. No more thinking,strategy etc. *3/5/7 template- 3 higher tiers-wow only 3 what a challenge(im a light tank player so loved facing higher tiers). Most of the time only the mid or lower tiers is left because too many of them.Makes matches alot LESS interesting. Now we just have more to shoot at and matches last 4mins or less. *only 0-5 heavies per match-thats dum,nice way to restrict heavy players. Even with there corridor maps its still tankists *0-3 arties-Sometimes with so many meds,tds,lights in games now,we should have at least 4 to help move game along. Not really fair when wg nerfed everything else. *no arties in platoons-wow just alienate arty players. Thats stupid wg. I know some hate arty but they do have a role in game.An important role. Helps stop camping,helps take out tds etc. Also all arty players- When they save you from a top tier heavy,med,etc from a great shot from the sky you better be grateful they in the dam game.Congrats to players who are good at it. *Same tier platoons-Alienating tiers is stupid.Sure we had failtoons but at least it made the game fun. Same tier is too restricting. When people play they dont even platoon with same tier that much,then ppl just leave the toon.Toons are basically boring now. At least before we could enjoy a higher tier. *terrain flattened and bushes gone-So it will be the plains of africa soon.They want less lights to active spot and if lights try they get punished since there will be no where to hide AT ALL. Once you spotted u mostly die.  * Making tanks not have to aim that much just to shoot-Was a few updates ago but they allow tanks to shoot you more on the move so its easier for the ppl who dont know how to use a mouse on keyboard. *op meds- We dont need meds that outrun,outspot,out maneuver lights and every other tank in game. * prems-with all these stupid updates we dont need even more prems.Seeing them was fun at first but as they make more and more it just gets annoying. *corridor maps(city and natural)-They rearranged and made some natural maps into choke points.Theres a map that has 3 choke points and that's it for a defense map.Paris map still in game. Other corridors.  *other map traps- Glacier just a huge space with no cover surrounded by corridors so you can get td'd and sniped. Also rearranged a map that used to be for low tiers(1-4),now its for all tiers, Forgot what it was called though but its stupid. * Alot less players-Since 9.18 many have left.Some still try to play but arent satisfied.Others think they improved but its an illusion.If most matches you had same tier then of course your Wn8, %, etc would go up bc you can shoot more tanks. *ALOT less strategic gameplay- More tiers like you on every game means more steam rolls and faster games.  *Scout role basically useless- Facing mostly meds and fast tds so you cant scout that good. Also they nerfed lights so they all play the same. Even amx elc has a 360 "pew pew"turret. Its just sad for all the elc veterans. *Wg going to have bots soon because they testing-So many left now they need bots to fill half the spots in game. Tier 1-3 not enough players. NA forum dropped significanly in 1 year. *Developers-They ignore us and keep doing it.They know how mad we are but keep doing what they want.  * Unfair balance of derps-i know tanks supposed to have variety but if they gonna have a 357 mm then tanks shouldnt be able to one shot others unless they a heavy or arty. *New lights coming in-Some new tier8 light/med hybrid is here. Its stupid because we dont need any more of either unless they get rid of, or turn the tier9/10 lights into tier8 lights.  *Stupid nerfs-Cant spot if lights cant accelerate fast enough anymore.Cant help out if view range sucks. Arty stun means less damage arty can do to help team. *They are also testing a template to make +1 mm more common-Its gonna make the game even more boring,stale, monotonous. All tanks will be nerfed even more to compensate.If that Asia micropatch gets passed then this game will be doomed. It will be World of Bot tanks.   Here some things to help fix this game back to how it was 1 year ago....   *Bring back scout mm(+3mm lights/+2mm for other tanks)- Will help scouts get roles back and help buff up other tank classes that got nerfed.Will make game alot more interesting *Take out 357 mm and bring back the random template from 9.17 -Will make things alot better.They just gotta tweak the template so will have some more balance between teams. *Dont have same number of tanks for each team all the time-If this happens like it did before then people will have to think again. Will have to strategize more bc will have more or less meds/arty/lights/tds on each team. *Less corridor maps and more scout maps- Get some maps where lights can do something. Will also make other tanks more useful so they dont have to be scared of whats behind a corner. *Just more maps for all tanks in general-Not too many corridors so heavies wont be too op in the environment and so arty can be uselful.Not so many open maps so heavies can be in spotlight and lights/arties can use strategy and adapt. * Nerf some meds-So they dont overrun the game and make all tanks useless. *Make platoons +3 - So friends can play different tiers together with different tanks. *make arty platoon again-Will make arty players happy so they dont feel left out. Just imagine if all other tanks couldnt platoon. It would be boring. I know arty can shoot from across map but 3 kv2s derp most tanks, 3 meds with derp do the same, 3 powerful tds also, even 3 lights can help move game along. A platoon of 3 arties should be ok,will make game more interesting again.   For all u guys supporting fair matches(like -1/+1mm) just remember that when the fair goes to far all u will have is a game that repeats itself like a video that you are forced to watch over and over again.   If you have anymore complains about why the game sucks,any solutions,any reasons why you liked the game before 9.18 then discuss it here. Just discuss the topics and reasons.Make even more forums plz because we need to be heard.      

KRZYBooP:   Did you happen to submit any questions to the AMA that is happening today?  https://www.reddit.c...with_game_devs/    


CabbageMechanic
C R/D Returns!
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14.11.2018 21:53:05
 
Subject: C R/D Returns!
Link on message: #11873932

CabbageMechanic: I can't believe you scrubs don't have 5k posts yet


1984BigBrother
C R/D Returns!
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14.11.2018 21:40:21
 
Subject: C R/D Returns!
Link on message: #11873903

View Post1984BigBrother, on Nov 14 2018 - 02:58, said: And no one can post... So that means the grand opening will be as soon as I can get it fixed... Probably tomorrow morning

1984BigBrother:   ​It is fixed!


1984BigBrother
Division Limits
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14.11.2018 21:19:13
 
Subject: Division Limits
Link on message: #11873873

View Postch33ky, on Nov 14 2018 - 17:14, said: If the clan is limited to 1-5 or even 10 chips, No, kinda important to know what we’re voting for isn’t it?

1984BigBrother:   I left it vague for a reason, I don't know how possible it would be to just go back to the old chips systems but I would like to know if most of our community would like to see some kind of division limit. Just like everything in  "Operation Feedback", this is to help me better understand what the community would like to see so I can bring this information to the development team. I will say it again just because something has more votes does not mean it will instantly be added to the game, it really helps me judge overall community sentiment. 


1984BigBrother
Convoys have started!
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14.11.2018 20:35:52
 
Subject: Convoys have started!
Link on message: #11873835

1984BigBrother: You may have noticed there is a new button at the top of the global map that looks like a truck. That is where you can send and attack convoys.   More information here: https://worldoftanks..._guide/convoys/   TL;DR: You can bid for one night of battles and get gold for you Clan without having to hold land.


DomoSapien
Missing gold from my account! Haven't spent any gold.
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14.11.2018 19:40:41
 
Subject: Missing gold from my account! Haven't spent any gold.
Link on message: #11873761

DomoSapien: If you're a player on the NA server our Customer Support team will be able to help you track down what happened to the Gold and possibly recover it.


MA77
[Teste Comum 1.3] Feedback
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14.11.2018 19:28:42
 
Subject: [Teste Comum 1.3] Feedback
Link on message: #11873743

View PostKess_tdt, on Nov 14 2018 - 10:39, said:   Sei que vão apagar, por isso não citarei, mas tem um com RNG PIKA das galaxias e um MM justo, só que de tanques modernos e um outro com as mesmas características só que simulador. Então sim, existe. E o de tanques modernos, a algum tempo era foda de jogar pelo tempo na fila, mas durante o dia, como o server deles é global, fecha rápido batalha, o que é um ponto positivo para nós montarmos nossa comunidade BR lá. Ah!! E se batalha pvp demorar pra entrar, tem as missões pve tbm que são boas de se jogar, sem falar que, quanto maior o tier q vc joga lá, maiores são as recompensas.
    Por fora?! kkk citarei algumas coisas aqui e se estas, forem mudadas na 1.3, ficarei quieto.
- MM de +1 ou -1 pra ser JUSTO COM TODOS OS TANQUES! Já que não existe um peso de battle rate separado do tier e nem todos os tanques de um determinado tier, conseguem enfrentar em condições normais tanques de 2 tiers acima. Exemplo disso, KV-4 e T32, existem mais, porém esses são do tier 8, os mais críticos que conheço, T32 ainda mais né, com um canhão do T29 tendo que enfrentar tier X?! Ao menos coloquem uma arma decente nele! Já que o jogo é arcade, vcs podem fazer oq quiser!

- RNG que faça meu tiro acertar onde estou mirando com canhões normais, com exceção para artys e canhões que sejam curtos e tenham como munição principal HE, isso já até removeria as críticas sobre o MM, pois seria mais fácil de lidar com tanques top tier na batalha. Se a WG for menos do LOL e joga mais WoT, eles já teriam feito um evento pra testar isso, removendo quase por completo ou deixando o RNG 10x mais preciso ou até mais, para testar por alguns dias ou semana se isso daria certo, o mimimi existiria, pois assim como aconteceu com a WT auf E100, os jogadorezinhos reclamam quando são clipados por ela, mas não quando dão uma HEzada na torre daquela desgraça. Outra, é um tanque que poderia voltar, pois as artys como estão hoje, limitariam absurdamente a gameplay de um prédio como esse.

- Estruturas totalmente destrutíveis?! kkk ainda não vi, promessas da 1.0.... Ainda me lembro do vídeo mentiroso de vocês falando da 1.0 mostrando aquele farol caindo... 

As 2 primeiras cosias são as mais críticas e que vccs se negam a olhar, e se uma delas não for corrigida, dou 3 anos pra isso aqui. Acho muito ainda, pois jogadores novos desanimam ao chegar no tier 4 e ter que encarar tier 6 e antigos se enfurecem por ver seus tiros ou pegando no chão ou no ar, sua mira pode ta 100% no alvo, ma de alguma forma mágica, le vai no único ponto de ricochete... Isso enche o saco! Sem falar nos times né... que pelamor! Tier baixo, ficam brincando de um da tiro no outro ao invés de ir a luta e no tier alto? sem arty ficam camperando e com elas ficam se cagando. Mapas vocês estão fazendo com muitas alternativas de caminho, sendo que nesse jogo, você só ganha de forma eficaz se ir todos juntos focando tiro... 

Querem mais uma dica?! DE GRAÇA ainda! Pois não quero ver o wot morrer... Invistam num modo de luta sem times, estilo battle royale! Sei que vcs estão "trabalhando" nisso, mas é algo que deveria de estar ontem no jogo já! 

Arrumando o RNG, arrumam o mimimi do MM, pq ai tier 8 pode sem problemas massagear a maioria dos tier X de igual pra igual, fazendo um buff pequeno nos pontos fracos para equilibrar isso, tá ok de mais! Po! Lançando um modo de Batte Royale, cara, arrumam o stress que o pessoal passa com os times, fazendo ao menos uma coisa aqui ser divertida! Pra arrumar quase tudo, era só reduzir o MM de +2 e -2 pra +1 e -1. APENAS ISSO! A não fecha time?! Bota bot como fizeram até o tier 5, que a final de contas, fico ótimo! Bot joga melhor que os noobs do meu time! incluso eu as vezes kkkk

MA77:   O MM -1/+1 já está sendo testado no servidor asiático (postei o link da notícia na resposta anterior) e não há planos nos dias de hoje para alterar o RNG. :honoring:

Sobre o vídeo, lembro bem do mesmo e ele citava mudança no aspecto de destruição das construções que eram destrutíveis. As demais construções faziam parte do teste de física do jogo (faróis, prédios, etc). 


Felipe6666Original
[Opiniones] Bots en SA
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14.11.2018 19:02:25
 
Subject: [Opiniones] Bots en SA
Link on message: #11873707

Felipe6666Original: ¡Buenas!   Muchas gracias por sus opiniones (no se detegan igual). Respecto de la poca (o nula) efectividad de los bots durante las primeras horas del servidor luego de su apertura diaria, sí, evidentemente, las partidas no están saliendo debido a que la configuración actual para los bots exige que debe haber al menos 8 jugadores reales por bando para que el sistema rellene ambos equipos con bots (7 por lado), pero el problema es que no necesariamente los jugadores conectados están buscando partida en los niveles cubiertos, sumado a que el tier spread incluso dentro de los niveles cubiertos puede no ser el requerido. Por ejemplo, quienes estén buscando partida en nivel V no se cruzarán nunca con los que buscan partida en nivel II por las propias reglas del juego, entonces el sistema no rellena con bots a ninguno de los dos grupos.   Ahora, a medida que se comienza a llenar el servidor (como sucede cada día), las partidas con bots salen relativamente rápido y los tiempos de espera en los niveles cubiertos parece haberse reducido considerablemente. Sin embargo, todo lo que tenemos hasta ahora son datos parciales y solo unos días más de seguir recopilando datos puede confirmar todo esto para que podamos aplicar una solución acorde. Lo que estamos evaluando, de momento, es crear un código dinámico especial para reducir la cantidad de jugadores reales necesarios para crear arenas en las primeras horas del servidor y que esa cantidad disminuya conforme vayan pasando las horas. Pero para hacer eso, necesitamos evaluar antes el impacto en la capacidad del servidor para manejar algo así y encontrar nuestros números ideales. Sin datos duros, no podemos probar soluciones a ciegas.   ¡Saludos!


MA77
World of Tanks Common Test | Cpu indo a 100%
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14.11.2018 18:24:41
 
Subject: World of Tanks Common Test | Cpu indo a 100%
Link on message: #11873677

MA77: Luan,   Entre em contato com o Suporte para que eles possam analisar o que pode estar causando este erro.


MA77
Perguntas Frequentes - Recrute um Amigo 1.0
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14.11.2018 18:22:59
 
Subject: Perguntas Frequentes - Recrute um Amigo 1.0
Link on message: #11873674

View PostRBressan, on Nov 13 2018 - 16:06, said:   Matt, mais uma dúvida... ao consultar o player veterano que quero convidar, no site consta apenas a última vez que jogou e não a que logou (jogo, portal ou forum). Tem algum lugar onde eu possa consultar se logou no site ou no forum ?

Como o AgentePM comentou, é uma situação bem maluca pq ao comentar com a pessoa, ela pode simplesmente ter consultado pra lembrar quando jogou pela última vez. Se a ideia é estimular o veterano a voltar, acho que poderia haver uma motivação menos "desmotivante" se é que me entende...rs.    

MA77:   Acredito que apenas o pessoal do Suporte tenha acesso a este tipo de informação.


KRZYBooP
KRZYBoop's Used Tank Emporium: Make way for the Semi New LT-432
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14.11.2018 18:00:26
 
Subject: KRZYBoop's Used Tank Emporium: Make way for the Semi New LT-432
Link on message: #11873648

View Postcuiij, on Nov 14 2018 - 01:35, said: I did not get tanks after purchase please help me

KRZYBooP:   Please submit a ticket to our support team so they can investigate this issue.  https://na.wargaming...ducts/wot/help/


DomoSapien
Update 1.3 Common Test #1 Feedback
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14.11.2018 17:59:06
 
Subject: Update 1.3 Common Test #1 Feedback
Link on message: #11873646

View PostiDestroya, on Nov 13 2018 - 15:55, said: Common test was using up 90-97% of my CPU for some reason. Everything was freezing. I had to kill it. Current WOT client uses 20% in comparison. This needs further optimization.

DomoSapien:  

View PostIndygoEEI, on Nov 13 2018 - 17:44, said:   So you really enjoyed the Grindfest that was Excalibur campaign?   BTW, also having the CPU bug...

DomoSapien:   If it's not too much trouble could you folks PM me WGCheck reports? I want to attach them to my feedback report in hopes that whatever's causing the CPU issue you're experiencing will get squashed ASAP


Felipe6666Original
[Prueba Común] Actualización 1.3
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14.11.2018 16:09:14
 
Subject: [Prueba Común] Actualización 1.3
Link on message: #11873553

View PostNsx2015, on Nov 13 2018 - 18:09, said: Los camuflajes de clan se podran personalizar en la actualizacion o mas tarde?

Felipe6666Original:   ¿Te referís a si se van a poder colocar las nuevas calcomanías sobre el camuflaje de clan? Si ese es el caso, sí.  

View Postmecaoso, on Nov 13 2018 - 18:49, said: la linea del is4 va sufrir algún cambio en la nueva actualización ??? 

Felipe6666Original:   No hay cambios planeados para el IS-4 o sus predecesores en esta actualización.   ¡Saludos!


1984BigBrother
Season/Campaign length
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14.11.2018 06:32:15
 
Subject: Season/Campaign length
Link on message: #11873350

1984BigBrother: I would like to hear what you think about the amount of time that seasons and Campaigns are open. The last couple has been: Season 3-4 monthsCampaign: 3 weeks Most of the feedback I have received is these are good lengths. A few have said they would either 2 much longer (5-6 month) seasons or one season that runs all year and have the campaigns run at the same time. Let us know if you have a strong opinion or a good idea.


Felipe6666Original
WG es un chiste
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14.11.2018 06:11:28
 
Subject: WG es un chiste
Link on message: #11873322

Felipe6666Original: Más allá del título tóxico, concuerdo en que debe hacerse una revisión respecto de la cantidad de jugadores reales (o de bots, depende de cómo se lo mire) necesarios para lanzar batalla en los niveles cubiertos. Es por eso que es tan importante que dejen sus opiniones en el thread creado específicamente para eso.   ¡Saludos!   P.D.: Thread cerrado para mantener todo en un mismo lugar, pero añado esto a la lista de cosas a reportar.


1984BigBrother
C R/D Returns!
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14.11.2018 05:58:51
 
Subject: C R/D Returns!
Link on message: #11873307

View Post_Tsavo_, on Nov 14 2018 - 03:24, said: All clans not PBKAC are nerds.  Ya'll be wardec'd by this zombie clam     EDIT:  I dunno why but I can has postings here.  No one can deny my wardec!  MWAHAHA   EDIT II BOOGALOO:  Apparently it shows as locked to some guys? 

1984BigBrother:   I 100% had to stop myself from calling this post "CR/D 2 Electric Boogaloo".   Yeah, I thought it was everyone but I guess not. We are looking in to it


1984BigBrother
Division Limits
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14.11.2018 05:27:18
 
Subject: Division Limits
Link on message: #11873265

1984BigBrother: I have been getting a lot of requests to return to the "chip" system of previous clan wars seasons, this would make a "hard limit" on the number of divisions a clan could create. This would make it drastically more difficult to hold huge portions of the map.  The poll is up but I would also like to know if you would like to see the limit based on the number of clan members (like how chips use to work) or something else? and what you think the limit should be? 6 is what I have been hearing the most. 


1984BigBrother
C R/D Returns!
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14.11.2018 04:38:25
 
Subject: C R/D Returns!
Link on message: #11873220

1984BigBrother: Tankers, Would you like a place to: Brag about how your clan is the best. Organize massive alliances. or (let's face it, the most probable reason) Trash talk your enemies. We have recently reopened the Clan Rivalry and Diplomacy section of the forums. Rules to post:Your account must have 5000 battlesYour account must be in a clan This section will be moderated but we will allow more in the terms of "naming and shaming" (example: WGA is a bunch of noob campers).   Enjoy! 


Felipe6666Original
Torneos de noviembre
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14.11.2018 04:31:12
 
Subject: Torneos de noviembre
Link on message: #11873213

Felipe6666Original: Tranquilos, los torneos para esta semana ya están publicados:   1 vs. 1: Luchas de viernes por la noche: https://worldoftanks.com/es-ar/tournaments/1000000821/ - Nivel IV 3 vs. 3: Pelotones de sábado: https://worldoftanks.com/es-ar/tournaments/1000000822/ - Nivel X 2 vs. 2: Dúos de domingo - ¡Por todo el mundo!: https://worldoftanks.com/es-ar/tournaments/1000000824/ - Nivel VI   Y sobre los errores en las localizaciones en español mencionados, no tomen como válido lo que se detalla hasta que yo anuncie los torneos oficialmente aquí (si no pueden esperar, guíense por la versión en inglés) porque, con frecuencia, cuando se copian los formatos y se alteran detalles hay cosas que tienen que revisarse y republicarse manualmente (como acabo de hacer). Ahora ya está todo en orden.   P.D.: La compensación de los 500 de oro todavía no fue enviada (y tampoco la olvidamos). Recién ayer, con ayuda de un desarrollador, logramos recuperar todos los datos que necesitamos para el pago masivo, así que espero que todo esté entregado para mañana (y de una vez y por todas).   ¡Saludos!


TeriyakiTanker
I have a suggestion for WG about how to balance tanks
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14.11.2018 03:36:57
 
Subject: I have a suggestion for WG about how to balance tanks
Link on message: #11873156

View PostJiangZemin1926, on Nov 13 2018 - 16:33, said: As you all know, we have a lot of unbalanced tanks in game. But the way WG do balance looks stupid and even bring more unbalanced tanks. What's the problem? The current method of balance is focused on two steps: 1) listen to player's response. 2) change a few parameters to see how they affect the performance of the tank. Unfortunately, this way of doing balance always introduce more unbalanced tanks, either to OP or to weak.

I suggest WG to collect information about the in-game behavior of tanks in each class or probably each specific type of tanks. (for example: TDs with or without good armors, fast or slow). Then set up a model of a typical combat behavior for each type. Like assault though a certain route, shot at enemy at some position on the map. Then WG may substitute different Tanks into this model to see their performances. This method could significantly balance those tanks within the same type. Currently IS-7, IS-4, obj 277 and WZ-111-5A could be rebalanced in this way.

TeriyakiTanker:   As far as I can tell their only means of looking at tank balance is to release a tank look at win rates over the next 6 months and then decide if they care about the win rate being too high or too low.


KRZYBooP
Incoming Common Test 1.3!
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14.11.2018 01:40:10
 
Subject: Incoming Common Test 1.3!
Link on message: #11873051

KRZYBooP: Howdy!  Hop into the Common Test to try out some new maps/ changes and play around with the awesome new customization options for your tanks.   For more information on what is coming in the Common Test click HERE


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