I have a suggestion for WG about how to balance tanks
Дата: 14.11.2018 03:36:57
JiangZemin1926, on Nov 13 2018 - 16:33, said: As you all know, we have a lot of unbalanced tanks in game. But the
way WG do balance looks stupid and even bring more
unbalanced tanks. What's the problem? The current method of balance
is focused on two steps: 1) listen to player's response. 2) change
a few parameters to see how they affect the performance of the
tank. Unfortunately, this way of doing balance always introduce
more unbalanced tanks, either to OP or to weak.I suggest WG to collect information about the in-game behavior of tanks in each class or probably each specific type of tanks. (for example: TDs with or without good armors, fast or slow). Then set up a model of a typical combat behavior for each type. Like assault though a certain route, shot at enemy at some position on the map. Then WG may substitute different Tanks into this model to see their performances. This method could significantly balance those tanks within the same type. Currently IS-7, IS-4, obj 277 and WZ-111-5A could be rebalanced in this way.
TeriyakiTanker: As far as I can tell their only means of looking at tank
balance is to release a tank look at win rates over the next 6
months and then decide if they care about the win rate being too
high or too low.
I have a suggestion for WG about how to balance tanks














