Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
World of Tanks Game Discussion\Gameplay Discussion\OMG my thread's gone.
Link on message: #989849
120mm_he, on Oct 09 2011 - 11:26, said: Ironically this thread would probably be best served as a sticky
for a week or so.

Link on message: #989849

Tanitha: Oops someone did pin it, lol.
Unpinned now.
Unpinned now.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\Grand Finals Are Set!
Link on message: #989244

Link on message: #989244
GeneralDirection: The Grand Finals of the IGN Prime Tournament are now set! Two
teams have toughed it out through heavy competition to reach the
championship match, which we'll see realized later today at 4:10PM
PDT / 23:10 UTC. Tomorrow, October 10, 2011 at 6:10PM PDT / October
11, 2011 at 01:10 UTC will see the third place match -- finalizing
all of the prizes that will be given out for the tournament.
Grand Finals - 4:10PM PDT / 23:10 UTC
Fate's ChosenStarry Night
Third Place Match - October 10th 6:10 PM PDT / October 11th 01:10
CazadoresVetS
Grand Finals - 4:10PM PDT / 23:10 UTC
Fate's ChosenStarry Night
Third Place Match - October 10th 6:10 PM PDT / October 11th 01:10
CazadoresVetS
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\Four Teams Remain! Semifinals Start Tomorrow
Link on message: #989213
Baguette, on Oct 09 2011 - 10:26, said: Just a suggestion, it's VetS. Not vet. I understand someone on our
end may have submitted wrong, but in case others are curious i
thought i'd fix that 

Link on message: #989213


GeneralDirection: Yeah the team captain messaged me about that. I didn't want to make
changes since it may break something. I'd rather they win as "Vet"
than not be able to play in the semifinals as "VetS". 

Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\technical defeat.....WTF?
Link on message: #989205
GTNitro, on Oct 09 2011 - 07:14, said: Still nothing I see 

Link on message: #989205


GeneralDirection: There are two reasons for this:
- It's the weekend and our QA team doesn't work weekends.
- A large majority of the folks who can look into this are in Moscow for the Igromir Expo.
Believe me, I want this resolved as much as you do -- I've been pushing as hard as I can to find out what happened.
I should know something tomorrow.
- It's the weekend and our QA team doesn't work weekends.
- A large majority of the folks who can look into this are in Moscow for the Igromir Expo.
Believe me, I want this resolved as much as you do -- I've been pushing as hard as I can to find out what happened.
I should know something tomorrow.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\Four Teams Remain! Semifinals Start Tomorrow
Link on message: #987258

Link on message: #987258
GeneralDirection: No disputes have been submitted, so I've gone ahead with scheduling
the semifinals. Matches are set to begin at 1:10PM PDT / 20:10 UTC
on October 9, 2011. Good luck! 

Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\What would you like to see done differently?
Link on message: #986911
royaldoa, on Oct 09 2011 - 02:33, said: Premium tanks aren't unfair whatsoever. As of the matches in one
day, I would like them to be closer together. Just for the fact
that in the downtime from 1.30 or so (colon key is broken sry)to
3.30, one of our members was having computer problems, and it
greatly hurt our chance of winning.
As a side-note. How often will this tournaments take place? I had lots of fun, but very dissapointed we were so close to Top 4 instead of Top 8.
, and want to compete again a.s.a.p

Link on message: #986911

As a side-note. How often will this tournaments take place? I had lots of fun, but very dissapointed we were so close to Top 4 instead of Top 8.

GeneralDirection: I'm looking into the idea of multiple types of tournaments (though
obviously not scheduled at the same time, where possible, to allow
participation in all of them). Let's call them:
Minor tournaments
Major tournaments
Seasons / Leagues
As of right now I have a lot on my plate since we're still staffing up the NA CM team, but once we bring on our dedicated eSports CM, I will be working closely with them to ensure we have a fun variety of tournaments that appeal to all skill and experience levels.
In addition to that, we're also looking into setting up timezone-specific tournaments so our players in Oceania can participate in tournaments too -- at hours that are comfortable for them.
Minor tournaments
Major tournaments
Seasons / Leagues
As of right now I have a lot on my plate since we're still staffing up the NA CM team, but once we bring on our dedicated eSports CM, I will be working closely with them to ensure we have a fun variety of tournaments that appeal to all skill and experience levels.
In addition to that, we're also looking into setting up timezone-specific tournaments so our players in Oceania can participate in tournaments too -- at hours that are comfortable for them.
Subject: World War II
Link on message: #986908
Parasprite, on Aug 30 2011 - 01:22, said: Also, it looks like your picture captions seem to have broken.
vali1005, on Aug 30 2011 - 09:02, said: "Tiger I during Operation Barbarossa"
The Tiger did not participate in Operation Barbarossa(the invasion of USSR, June 22nd, 1941).
Link on message: #986908

ChrisK:
Fixed!
Fixed!


The Tiger did not participate in Operation Barbarossa(the invasion of USSR, June 22nd, 1941).
ChrisK:
You are quite right! The Tiger I wasn't even introduced until 1942 - the caption should read "Tiger I on the Eastern Front" Thanks!
You are quite right! The Tiger I wasn't even introduced until 1942 - the caption should read "Tiger I on the Eastern Front" Thanks!

Subject:
Off-Topic Discussion\Junkyard\Punishment for rage quitters
Link on message: #986839
Batosi, on Oct 09 2011 - 02:01, said: That wont stop those who disagree with how Artillery is done or how
many are in per battle, I know it won't stop me. Last night I had 7
on my side and 6 on the other.
motrhed3, on Oct 09 2011 - 02:10, said: tanitha, why is this thread even still open?
maybe call your trainee mod to close it

Link on message: #986839

Tanitha: Sure, and that remains your choice, but at least this way, it
doesn't rob the enemy team of exp credits and a kill. Because now
they get to kill you instead of you just insta exploding.

maybe call your trainee mod to close it
Tanitha: Lol. K 

Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\Four Teams Remain! Semifinals Start Tomorrow
Link on message: #986773

Link on message: #986773
GeneralDirection: Congratulations to the four teams that have battled to this point
in the IGN Prime Tournament. The
field started at 101 teams, which is no easy task to overcome.
We're now approaching the semifinals, which will take place on
Sunday, October 9, 2011 at 1:10PM PDT / 20:10 UTC.
The teams left have secured at least one tier of the tournament prizes. Now they will battle to see who will ultimately be crowned champion and receive the first place prize!
The semifinals will take place on Malinovka, with the Grand Finals taking place later on October 9, 2011 on the Himmelsdorf map, at 4:10PM PDT / 23:10 UTC. The Third Place match will take place on October 10, 2011 at 6:10PM PDT / October 11, 2011 at 01:10 UTC -- also on the Himmelsdorf map.
The remaining teams are:
VetStarry NightFate's ChosenCazadores
The battles will be scheduled later this evening to allow time for any disputes that may arise.
The teams left have secured at least one tier of the tournament prizes. Now they will battle to see who will ultimately be crowned champion and receive the first place prize!
The semifinals will take place on Malinovka, with the Grand Finals taking place later on October 9, 2011 on the Himmelsdorf map, at 4:10PM PDT / 23:10 UTC. The Third Place match will take place on October 10, 2011 at 6:10PM PDT / October 11, 2011 at 01:10 UTC -- also on the Himmelsdorf map.
The remaining teams are:
VetStarry NightFate's ChosenCazadores
The battles will be scheduled later this evening to allow time for any disputes that may arise.
Subject:
World of Tanks News and Information\News and Information\IGN Previews World of Tanks 7.0 and 7.1
Link on message: #986680
mp31b30q9, on Oct 09 2011 - 00:18, said: I agree with that General, however the introduction of the Type 59
contradicts your point. You've added yet another Tier 8 to feed on
the lowbees. Pull my stats, the grind of Tiers 4-7 are why I'll be
gone in eight days and I cannot imagine how to wreck a game more on
the aspect of fun than your current MM which simply has been
ignored by the developers let alone improved. Did I miss an
"improvement?"
Overlords own blog:
http://overlord-wot.blogspot.com/
Has 11% Excellent or Good, 89% of voters say fix it. You would think that would send the developers into an immediate hot patch frenzy but nope.
Sad honestly.

Link on message: #986680

Overlords own blog:
http://overlord-wot.blogspot.com/
Has 11% Excellent or Good, 89% of voters say fix it. You would think that would send the developers into an immediate hot patch frenzy but nope.
Sad honestly.
GeneralDirection: Keep in mind that poll was just put up very recently while a
majority of the game design team is in Moscow for the Igromir Expo.
We take those results to heart, as has been seen in the past with
tweaks made to artillery based on player polling.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\What would you like to see done differently?
Link on message: #986578
Rogue_Clone, on Oct 09 2011 - 00:14, said: I would like to see a much better complaint system then currently
in use. We all know some teams will complain despite their loss to
try and turn it around, justified or not. However, leaving the
complaint in open forum for all the see only asks for gassoline on
a fire, It will lead to heated tempers on both sides, despite the
admin ruling and leave irrepible damage on all those involved.
Also something to be considered: allow everyone to view team composition can be both determental and helpful, Image I am planning for a match against my oponent, and I need intel, I can then go to the website look up the players and what tanks they have been driving, with enough prior warning. I can watch to see what tanks go up in kills, mind you this is not a 100% method but a good one for finding out what the enemy will be using and possible counters before the match even begins.

Link on message: #986578

Also something to be considered: allow everyone to view team composition can be both determental and helpful, Image I am planning for a match against my oponent, and I need intel, I can then go to the website look up the players and what tanks they have been driving, with enough prior warning. I can watch to see what tanks go up in kills, mind you this is not a 100% method but a good one for finding out what the enemy will be using and possible counters before the match even begins.
GeneralDirection: Agreed. We tried to use rules from previous "Drill Comps" where
possible since it was our first tournament set up in the NA office,
but this is one I saw needed to be changed almost immediately. All
future tournaments will require complaints be communicated through
our support system.
Subject:
World of Tanks News and Information\News and Information\IGN Previews World of Tanks 7.0 and 7.1
Link on message: #986517
mp31b30q9, on Oct 08 2011 - 23:55, said: Being able to buy a Tier 8 and being able to 1 shot Tier 5's isn't
an advantage? Name another game where the pay to play model gives
you a level advantage over other players.

Link on message: #986517

GeneralDirection: A Tier VIII vehicle of any type will always have a significant
advantage over most every Tier V, simply because of the tier
difference -- Premium or not. This is something we have to continue
to improve with the matchmaker so that it's less likely to have
these encounters to begin with.
Subject:
Off-Topic Discussion\Off-Topic\This is bad. So please stop.
Link on message: #986463

Link on message: #986463
Tanitha: I dont believe Jap to be offensive, its short for Japanese. Nothing
more or less.
Like calling an Australian a Ozzie or Aussie or from AUS or from Oz.
Any word can be used in a derogatory manner, like calling someone a monkey based on their race Etc..
Its not the word but the meaning that makes a lot of things offensive.
I dont believe there is anything derogatory or offensive intended simply by cutting a long 8 letter word down to 3 letters.
However. Looks like the dictionary's disagree with me.
http://www.thefreedictionary.com/Japs
Regards
Tan.
Like calling an Australian a Ozzie or Aussie or from AUS or from Oz.
Any word can be used in a derogatory manner, like calling someone a monkey based on their race Etc..
Its not the word but the meaning that makes a lot of things offensive.
I dont believe there is anything derogatory or offensive intended simply by cutting a long 8 letter word down to 3 letters.
However. Looks like the dictionary's disagree with me.
http://www.thefreedictionary.com/Japs
Regards
Tan.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\What would you like to see done differently?
Link on message: #986460

Link on message: #986460
GeneralDirection: As a followup question, for those of you that have advanced to this
point, would you have preferred the two rounds today be played
closer together?
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\Quarterfinals Now Scheduled
Link on message: #986443

Link on message: #986443
GeneralDirection: The battles for the quarterfinals are now scheduled! As a reminder,
they take place today at 4:10PM PDT / 23:10 UTC. The map will be
Mines.
Only eight teams left -- this is getting exciting!
Only eight teams left -- this is getting exciting!
Subject:
World of Tanks News and Information\News and Information\IGN Previews World of Tanks 7.0 and 7.1
Link on message: #986420
Thunderbolt13, on Oct 08 2011 - 22:06, said: this is f**king stupid the work on adding new stuff to the game
without fixing the issues it currently has, i haven't been able to
play ever since the 6.6 patch updated i got "Unable to Connect to
the Network" and so far no solution to this problem and I'm not the
only one with it.

Link on message: #986420

Tanitha: Keep it on topic please.
WOT wont allow players with ~900+ pings to join the server. So that sounds like your problem, please download pingplotter, trace your connection to WOT and check your ping. You can get info on this by advance searching our forums for pingploter.
/Tan.
WOT wont allow players with ~900+ pings to join the server. So that sounds like your problem, please download pingplotter, trace your connection to WOT and check your ping. You can get info on this by advance searching our forums for pingploter.
/Tan.
Subject: Community Gathering, Austin TX 09OCT11 (Held)
Link on message: #986419
Link on message: #986419
ChrisK: FYI for those attending, the weather calls for 60% thunderstorms
tomorrow midday, so be prepared to get wet! See you at the museum
at 1100 hours, sharp! 
We'll likely eat at Marlene's Kitchen next door for lunch after (I'll be sure to coordinate before we start the tour so they are ready for us!).

We'll likely eat at Marlene's Kitchen next door for lunch after (I'll be sure to coordinate before we start the tour so they are ready for us!).

Subject:
World of Tanks News and Information\News and Information\IGN Previews World of Tanks 7.0 and 7.1
Link on message: #986396
Almega, on Oct 08 2011 - 06:19, said: So the game went to the reviewer instead of the other way around?
Kind of sad, imo. Am I the only one that noticed this? Oh well. I
take this game for what it is. I couldn't care less about the
reviews or the future updates (which continue to disappoint.. but
again, I don't care. Its just a game).

Link on message: #986396

GeneralDirection: This is fairly common when the main development studio is half the
world away. It's a little cheaper to fly our CEO out to San
Francisco and have him visit all of the major media outlets there
than it is to fly them to Belarus. 

Subject:
Contests & Competitions\Contests\The Chieftain's Hatch Caption Contest #1
Link on message: #986383
Artyist, on Oct 08 2011 - 20:32, said: I am very eager to hear that story.
Huh, General. I just realized I made a mistake. First time I saw this contest, I was running my 'Valkeiper' account. Just now, I was surprised to discover I had not voted for the captions (I forgot I was running my other account).
I will tell you now, my votes would not have changed the standings at all; but I wanted to tell you up front I had not made a 'double vote' on purpose ('Valkeiper', then 'Artyist').
Is there some way you can remove my votes in both accounts so I won't be penalized for this?

Link on message: #986383

Huh, General. I just realized I made a mistake. First time I saw this contest, I was running my 'Valkeiper' account. Just now, I was surprised to discover I had not voted for the captions (I forgot I was running my other account).
I will tell you now, my votes would not have changed the standings at all; but I wanted to tell you up front I had not made a 'double vote' on purpose ('Valkeiper', then 'Artyist').
Is there some way you can remove my votes in both accounts so I won't be penalized for this?
GeneralDirection: Don't worry about that -- I wouldn't consider that excessive.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\prizes from tournamaent
Link on message: #986373
HooterChaser, on Oct 08 2011 - 18:22, said: This is what I'm guessing will happen, but I'm not WG staff. If you
place in the top 4 and already have one of the prize tanks then it
would not show up if the original is still in your garage. I
have/had almost every prize tank they are offering, but we have
plans so any prize tanks won't be wasted. I have won/given as a
bonus the Russian M3 Stuart 3 times now. When I know I'm getting
it, just like when I signed up and got the IGN goodies for this
tourney, I do the following:
Take the current vehicle and remove the crew if they have any training.
Remove any modules/consumables.
Don't worry about shells.
Sell the current vehicle in your garage (Russian M3 gives about 170k credits)
Redeem your code/receive your prize vehicle.
Slap modules/consumables back on.
Put original crew back on (unless new crew comes with higher experience).
Now should WG want to be super great guys and give gold in lieu of the tanks, for those who already have them, that would be absolutely awesome


Link on message: #986373

Take the current vehicle and remove the crew if they have any training.
Remove any modules/consumables.
Don't worry about shells.
Sell the current vehicle in your garage (Russian M3 gives about 170k credits)
Redeem your code/receive your prize vehicle.
Slap modules/consumables back on.
Put original crew back on (unless new crew comes with higher experience).
Now should WG want to be super great guys and give gold in lieu of the tanks, for those who already have them, that would be absolutely awesome



GeneralDirection: I can confirm that we will be providing the gold in lieu of the
tank if you already have it.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\technical defeat.....WTF?
Link on message: #986339
Taoism, on Oct 08 2011 - 20:33, said: Well still no word on what caused this. I am very disappointed as
is the rest of my team. While we may not have been the best team or
had any illusions of winning the tournament we were looking forward
to some good fights and having some fun. Sadly this was not to
be.
Who do I hassle to see about getting reimbursed for the tank and crew we all purchased for this tournament? We were all good with buying a crappy tier 3 premium tank if it at least had a purpose. Not having been able to compete the tank/crew in question do not. We all now own a tier 3 premium tank that is absolutely worthless outside of the controlled environment of this tournament.

Link on message: #986339

Who do I hassle to see about getting reimbursed for the tank and crew we all purchased for this tournament? We were all good with buying a crappy tier 3 premium tank if it at least had a purpose. Not having been able to compete the tank/crew in question do not. We all now own a tier 3 premium tank that is absolutely worthless outside of the controlled environment of this tournament.
GeneralDirection: I believe our QA team is still looking into it. I'll send another
email to find out if there's been any progress made on it.
Subject:
All About Armoured Vehicles\"In Game" German Vehicles\Heavy Tanks\Löwe's credit earnings
Link on message: #986265

Link on message: #986265
Tanitha: Reopened the Lowe credits were nerfed thread.
Merged the Lowe credits were not nerfed thread with the Lowe credits were nerfed thread.
Renamed the op's topic to be suitable for both threads. /Tanitha
Merged the Lowe credits were not nerfed thread with the Lowe credits were nerfed thread.
Renamed the op's topic to be suitable for both threads. /Tanitha
Subject:
World of Tanks News and Information\You Ask - We Reply!\You Ask - We Reply! Answers from EU/RU server #4
Link on message: #986208

Link on message: #986208
Tanitha: You Ask - We Reply! Answers from EU/RU server #4
The original format of the You ask - We reply! threads were masses of questions asked by players on the NA, EU, and RU servers that were gathered up and sent off to the development team. A portion of these questions were answered and the same set of answers were posted into the NA / EU and RU forums.
We wanted to try and improve on that system and we wanted all or at least most of the NA questions being answered and we wanted NA answers for NA questions.
So we swapped to a new weekly system.
Monday, Answers to the previous questions are posted.
Tuesday, A new topic is opened to gather questions from the players on THAT topic.
Friday, the questions are sent off to a developer who specializes in the topic of the week.
So, here is the Q&A's from the selected questions from the EU and RU servers.
Ive proofed the answers a little to word some things a bit better than the translator did.
Dated 5th October 2011
EU / RU Developer Answers
- Players create various add-ons for the game interface; do you plan to subsequently extend the in-game interface settings, based on such addons? For example, the aiming spot color so that it wasn't the same color as the background; target markers modes and etc. - all these things are actually the 'must have', and it's hard to play without them. So I would like to see such things in the game. If you do plan to add it, what's the ETA?
Frankly speaking, we have no such plans at the moment.
- When will you at last return tracers back to the game?? Will you let them back as it was?
We will return the tracers partially with the v.7.0 update, but in an updated way.
EDIT: Additional information.
Tracers will be partially returned in v0.7.0:
- for arcade/sniper mode: tracers from enemy tanks that are both nearer than 445 meters from player's tank and within 25 degrees from gun's direction will be displayed in addition to tracers that are displayed in current Game Client version.
- for SPG mode: tracers from enemy SPGs that are within player's view screen will be displayed in addition to tracers that are displayed in current Game Client version.
- Will we be able to reset the crew skills for free, when new ones appear? Or will it be possible for gold only?
After adding new skills, it will be possible to reset the crew skills for free.
- Will the E-100 tank's cockpit be placed in the middle of suspension or at the back of it?
The cockpit will be placed in the back of the tank, like in the Ferdinand.
- Will you add a 173mm gun to E-100?
The 173mm gun is not planned for adding to E-100.
- Will the new game physics make possible the following situation: we penetrate the Maus with the armor-piercer, and then shoot at the same spot with the HE shell, but the HE just damages the tank without touching the armor (because theoretically we've hit the armor and now it has nothing in it, just a hole)
Such a situation has nothing in common with the game physics and tank maneuverability.
- Will we ever be able to invite to, for instance, a clan battle the unlimited number of spectators, who will switch from a tank to another one to see the whole battle? Such things would be useful for the clan newcomers.
Of course, the spectator mode will be realized in future, but the number of the viewers will be limited to a certain number per battle.
- When will you make VK3601H a heavy tank?
Soon, But it depends on other factors.
- Will the clan logos be placed on all tanks in a garage? Or shall we do it for each vehicle specifically?
It will be possible to put "one" logo on a vehicle.
- Will you add the chat slash commands like in battle.net? /w - for sending a private message, /r - for replying a private message. So that we could chat with people, not playing in the current battle or even playing World of Warplanes, not the tanks. Will you improve the friendlist to see the player's online status: in battle, in the special battle, in a tank company battle, in the training room, in the garage, afk, and so on?
We're thinking of implementing slash commands, but cannot make promises in vain, so let's say, that they might me implemented. As far as the inter-project chatting is concerned, there will be such an opportunity to communicate with players, running our other game projects. But we have no plans for adding the player's status, reflecting the current battle type.
- The General plan for release in 2011-2012 says that the Soviet SU-85(I), SU-100 M1, SU-101 (Uralmash-1), SU-122-54;) are due to release in Q4 2011. As we all know, you're going to release a technically very complex v.7.0 update, but in this case, will you add the new tanks on the dates you announced? Because, as it was stated somewhere, the Soviet and German TDs will be implemented separately, but they are both to be released in Q4 2011.
We will provide detailed information on the ETA of the upcoming vehicles soon.
- When you implement the clan logos, will I be able to upload my own logo? And can I move it, so that to see both the nation marks and the logo? Can I add some text to it?
The players will have the possibility of using the introduced logos only. It will be impossible to move the logo, but you will be able to type some text for the logo.
- If a ignore a tanker, will he still annoy me with his horning?
There will be no problem with that as you won't hear the horns coming from the ignored players.
- Will horns de-mask a tank?
No, they won't.
- Can I unmount the skins for Gold, like modules? Or it is just possible to repaint them?
You can just repaint them.
- Will you re-balance the balancer so that it estimates each vehicle separately? Or will it remain as it used to be, when it takes into account just the tank type and tier? In other words, will the VK3002(DB) with 88mmL56 gun (132mm Pene) be equal to T43 with 100mm gun (175mm penetration)?
We do not plan such things at the moment; but the Match-Maker would see these tanks as equal ones.
- Will you ever add tier 11 tanks? Or tier 10 for TD's and medium tanks? Or you just stick to the new nations implementation?
Tier 11 will not be introduced, but we are discussing the implementation of tier 10 TD's and medium tanks.
- Will you change the matchmaking rate for Panzer V/IV and Panzer V/IV Alpha as the vehicles are certainly unfit for action on tier 6?
Such a change hasn't been discussed or planned yet.
- Will the Sherman firefly be of tier 7 or what?
We're currently considering what tier it should have.
- Will you add the maps with city battles as now we have got just two of them?
They are possible to appear, but not soon as their creation requires much time.
- They say that you're going to expand some maps. Do you really plan to expand the existing maps?
No, the rumors remain rumors as we do not plan the extending of the existing maps at the moment. Nevertheless, we already noted that the big maps will be added in the future.
- Will the new game physics affect the buildings destruction?
The new physics will only change the vehicle motion.
- When new physics appear, what shall happen to a tank when it falls into water on Lakeville, for example?
It will sink and be destroyed.
- Will you add the opportunity to draw something on minimaps in training rooms, for instance, the direction of rushing and etc.?
We dont have any plans for such an implementation at the moment.
Please note:
Please do not Ask questions in this thread
This thread is for the discussion of the above and not for asking new questions to the development team.
The original format of the You ask - We reply! threads were masses of questions asked by players on the NA, EU, and RU servers that were gathered up and sent off to the development team. A portion of these questions were answered and the same set of answers were posted into the NA / EU and RU forums.
We wanted to try and improve on that system and we wanted all or at least most of the NA questions being answered and we wanted NA answers for NA questions.
So we swapped to a new weekly system.
Monday, Answers to the previous questions are posted.
Tuesday, A new topic is opened to gather questions from the players on THAT topic.
Friday, the questions are sent off to a developer who specializes in the topic of the week.
So, here is the Q&A's from the selected questions from the EU and RU servers.
Ive proofed the answers a little to word some things a bit better than the translator did.
Dated 5th October 2011
EU / RU Developer Answers
- Players create various add-ons for the game interface; do you plan to subsequently extend the in-game interface settings, based on such addons? For example, the aiming spot color so that it wasn't the same color as the background; target markers modes and etc. - all these things are actually the 'must have', and it's hard to play without them. So I would like to see such things in the game. If you do plan to add it, what's the ETA?
Frankly speaking, we have no such plans at the moment.
- When will you at last return tracers back to the game?? Will you let them back as it was?
We will return the tracers partially with the v.7.0 update, but in an updated way.
EDIT: Additional information.
Tracers will be partially returned in v0.7.0:
- for arcade/sniper mode: tracers from enemy tanks that are both nearer than 445 meters from player's tank and within 25 degrees from gun's direction will be displayed in addition to tracers that are displayed in current Game Client version.
- for SPG mode: tracers from enemy SPGs that are within player's view screen will be displayed in addition to tracers that are displayed in current Game Client version.
- Will we be able to reset the crew skills for free, when new ones appear? Or will it be possible for gold only?
After adding new skills, it will be possible to reset the crew skills for free.
- Will the E-100 tank's cockpit be placed in the middle of suspension or at the back of it?
The cockpit will be placed in the back of the tank, like in the Ferdinand.
- Will you add a 173mm gun to E-100?
The 173mm gun is not planned for adding to E-100.
- Will the new game physics make possible the following situation: we penetrate the Maus with the armor-piercer, and then shoot at the same spot with the HE shell, but the HE just damages the tank without touching the armor (because theoretically we've hit the armor and now it has nothing in it, just a hole)
Such a situation has nothing in common with the game physics and tank maneuverability.
- Will we ever be able to invite to, for instance, a clan battle the unlimited number of spectators, who will switch from a tank to another one to see the whole battle? Such things would be useful for the clan newcomers.
Of course, the spectator mode will be realized in future, but the number of the viewers will be limited to a certain number per battle.
- When will you make VK3601H a heavy tank?
Soon, But it depends on other factors.
- Will the clan logos be placed on all tanks in a garage? Or shall we do it for each vehicle specifically?
It will be possible to put "one" logo on a vehicle.
- Will you add the chat slash commands like in battle.net? /w - for sending a private message, /r - for replying a private message. So that we could chat with people, not playing in the current battle or even playing World of Warplanes, not the tanks. Will you improve the friendlist to see the player's online status: in battle, in the special battle, in a tank company battle, in the training room, in the garage, afk, and so on?
We're thinking of implementing slash commands, but cannot make promises in vain, so let's say, that they might me implemented. As far as the inter-project chatting is concerned, there will be such an opportunity to communicate with players, running our other game projects. But we have no plans for adding the player's status, reflecting the current battle type.
- The General plan for release in 2011-2012 says that the Soviet SU-85(I), SU-100 M1, SU-101 (Uralmash-1), SU-122-54;) are due to release in Q4 2011. As we all know, you're going to release a technically very complex v.7.0 update, but in this case, will you add the new tanks on the dates you announced? Because, as it was stated somewhere, the Soviet and German TDs will be implemented separately, but they are both to be released in Q4 2011.
We will provide detailed information on the ETA of the upcoming vehicles soon.
- When you implement the clan logos, will I be able to upload my own logo? And can I move it, so that to see both the nation marks and the logo? Can I add some text to it?
The players will have the possibility of using the introduced logos only. It will be impossible to move the logo, but you will be able to type some text for the logo.
- If a ignore a tanker, will he still annoy me with his horning?
There will be no problem with that as you won't hear the horns coming from the ignored players.
- Will horns de-mask a tank?
No, they won't.
- Can I unmount the skins for Gold, like modules? Or it is just possible to repaint them?
You can just repaint them.
- Will you re-balance the balancer so that it estimates each vehicle separately? Or will it remain as it used to be, when it takes into account just the tank type and tier? In other words, will the VK3002(DB) with 88mmL56 gun (132mm Pene) be equal to T43 with 100mm gun (175mm penetration)?
We do not plan such things at the moment; but the Match-Maker would see these tanks as equal ones.
- Will you ever add tier 11 tanks? Or tier 10 for TD's and medium tanks? Or you just stick to the new nations implementation?
Tier 11 will not be introduced, but we are discussing the implementation of tier 10 TD's and medium tanks.
- Will you change the matchmaking rate for Panzer V/IV and Panzer V/IV Alpha as the vehicles are certainly unfit for action on tier 6?
Such a change hasn't been discussed or planned yet.
- Will the Sherman firefly be of tier 7 or what?
We're currently considering what tier it should have.
- Will you add the maps with city battles as now we have got just two of them?
They are possible to appear, but not soon as their creation requires much time.
- They say that you're going to expand some maps. Do you really plan to expand the existing maps?
No, the rumors remain rumors as we do not plan the extending of the existing maps at the moment. Nevertheless, we already noted that the big maps will be added in the future.
- Will the new game physics affect the buildings destruction?
The new physics will only change the vehicle motion.
- When new physics appear, what shall happen to a tank when it falls into water on Lakeville, for example?
It will sink and be destroyed.
- Will you add the opportunity to draw something on minimaps in training rooms, for instance, the direction of rushing and etc.?
We dont have any plans for such an implementation at the moment.
Please note:
Please do not Ask questions in this thread
This thread is for the discussion of the above and not for asking new questions to the development team.
Subject:
World of Tanks Game Discussion\Suggestions\Tracers
Link on message: #986043
Conflict, on Oct 06 2011 - 18:41, said: Give us tracers back. Counter arty was fun.
Many people may not know, but at one time we had tracers that made the game much more fun.
Quote Tracers will be partially returned in v0.7.0:
- for arcade/sniper mode: tracers from enemy tanks that are both nearer than 445 meters from player's tank and within 25 degrees from gun's direction will be displayed in addition to tracers that are displayed in current Game Client version.
- for SPG mode: tracers from enemy SPGs that are within player's view screen will be displayed in addition to tracers that are displayed in current Game Client version.

Link on message: #986043

Many people may not know, but at one time we had tracers that made the game much more fun.
Tanitha: Hi. Changes to tracers should be coming in 7.0. They are working on
them now.
Quote Tracers will be partially returned in v0.7.0:
- for arcade/sniper mode: tracers from enemy tanks that are both nearer than 445 meters from player's tank and within 25 degrees from gun's direction will be displayed in addition to tracers that are displayed in current Game Client version.
- for SPG mode: tracers from enemy SPGs that are within player's view screen will be displayed in addition to tracers that are displayed in current Game Client version.
Tanitha: Sounds to me like counter arty will be back.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\OMG my thread's gone.
Link on message: #985973

Link on message: #985973
Tanitha: Ive made a new Chinese section for the T59 tank.
And moved / merged 100ish threads to where they belonged.
IE
Threads on tanks to the vehicle section.
Threads on Arty to the Arty thread in the vehicle section.
Matchmaking / teamdamage, etc merged to the official pinned threads.
Bugs to the bug section, clanwars to the clanwars section, etc etc.
If you are look for a old post of yours, you can either.
1. Click on your profile, top right, then click on find my content.
2. Click on advanced search. Find author "Your name", display as posts.
Please take a second to check you are posting into the right section before pressing enter.
Regards
Tan.
And moved / merged 100ish threads to where they belonged.
IE
Threads on tanks to the vehicle section.
Threads on Arty to the Arty thread in the vehicle section.
Matchmaking / teamdamage, etc merged to the official pinned threads.
Bugs to the bug section, clanwars to the clanwars section, etc etc.
If you are look for a old post of yours, you can either.
1. Click on your profile, top right, then click on find my content.
2. Click on advanced search. Find author "Your name", display as posts.
Please take a second to check you are posting into the right section before pressing enter.
Regards
Tan.
Subject:
Off-Topic Discussion\Junkyard\Punishment for rage quitters
Link on message: #985782
Artyist, on Sep 22 2011 - 01:56, said: my question is simple... why auto-destroy at all? After a player
quits, mark his vehicle so his erstwhile team mates know he is not
there; but let his vehicle remain for an 'easy kill'.
shapeshifter, on Sep 22 2011 - 06:42, said: this is what should happen.

Link on message: #985782

Tanitha: Hi guys/gals, its already been announced that rage quitters will
remain in game until the end of the game.
Regards
Tan.
Regards
Tan.

Tanitha:
Subject: uh.. who are the teams?
Link on message: #985669
Saunders77, on Oct 08 2011 - 07:00, said: Yeah dude there is no more NASA,

Link on message: #985669


Hypnotik: Thanks, that clears EVERYTHING up.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Hot Spot Skins. Y/N?
Link on message: #985655
lostwingman, on Oct 05 2011 - 02:37, said: Just to correct something here, no devs have posted on this thread.
Tanitha is a forum mod, not a dev.
120mm_he, on Oct 05 2011 - 02:42, said: Incorrect. Tanitha is the Lead Community Manager which is
traditionally the 'forum voice' of the devs.

Link on message: #985655

Tanitha: Not a mod, and not a dev.

Tanitha: That pretty much sums it up I think, but it also the other way
around, IE the voice of the players to the devs.
+ i have a lot of other jobs and duties as well as community manager.
Regards
Tan.
+ i have a lot of other jobs and duties as well as community manager.
Regards
Tan.
Subject:
World of Tanks News and Information\Discussion of News Articles\Help World of Tanks Win GDC Audience Award
Link on message: #985637
Artyist, on Oct 08 2011 - 08:55, said: Lately, Tanitha, The Chieftain and the general have been earning
their keep (and doing a hell of a good job).
Unfortunately, they aren't the entire staff. Overall, WG.net has earned little to no respect from the players.
I have to wonder at the timing of the General and Chief's hiring. Did WG.net finally figure out they need somebody who actually understands the US/EU player base or is their hiring simply an attempt to garner this "Good Community Relations" award?
I hope it's the former and not the latter. I like tanitha, the Chief, and the general have been tending to the forums, lately.
i'd hate to see them leave.

Link on message: #985637

Unfortunately, they aren't the entire staff. Overall, WG.net has earned little to no respect from the players.
I have to wonder at the timing of the General and Chief's hiring. Did WG.net finally figure out they need somebody who actually understands the US/EU player base or is their hiring simply an attempt to garner this "Good Community Relations" award?
I hope it's the former and not the latter. I like tanitha, the Chief, and the general have been tending to the forums, lately.
i'd hate to see them leave.
Tanitha: Thanks Artyist.
WG opened a NA office to handle the NA server a few months ago, its been staffing up, switching on, and transferring duties, more and more since then.
We are definitely here to stay.
Regards
Tan.
WG opened a NA office to handle the NA server a few months ago, its been staffing up, switching on, and transferring duties, more and more since then.
We are definitely here to stay.
Regards
Tan.
Subject: Tanks in the Offensive
Link on message: #985496
PTface, on Oct 08 2011 - 05:40, said: Formation tanks look like easy target for
spgs 
Link on message: #985496


ChrisK:
These are formations for moving tanks! The only one for stopping is the Coil, and that should only be for e brief halt (e.g., you're waiting behind a hill for the heavies to finish pinning the enemy down in the village so you can sweep around and hit the enemy rear area).
These are formations for moving tanks! The only one for stopping is the Coil, and that should only be for e brief halt (e.g., you're waiting behind a hill for the heavies to finish pinning the enemy down in the village so you can sweep around and hit the enemy rear area).

Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\IGN tournament Violation
Link on message: #985251
The_Chieftain, on Oct 08 2011 - 06:10, said: It seems to me that nobody need feel slighted. Amongst my other
qualifications, I also happen to have a law degree...
1) The rule was violated. This is beyond dispute.
2) No punishment is specifically laid out for the violation of this rule. The rules as a whole use 'may' or 'can', implying some discretion.
I, too, believe that any violation be punished. Were I king for a day, I'd suggest that the team captain of the offending team be penalised 100 credits in his in-game account. That way the violation is acknowledged, and the punishment is of a level applicable to the crime, and everybody's happy.

Link on message: #985251

1) The rule was violated. This is beyond dispute.
2) No punishment is specifically laid out for the violation of this rule. The rules as a whole use 'may' or 'can', implying some discretion.
I, too, believe that any violation be punished. Were I king for a day, I'd suggest that the team captain of the offending team be penalised 100 credits in his in-game account. That way the violation is acknowledged, and the punishment is of a level applicable to the crime, and everybody's happy.
GeneralDirection: Back in your hatch, sir! No credit penalties here! 

Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\AoD "FFDP" vs WWPD
Link on message: #985245
Darqueling, on Oct 08 2011 - 03:45, said: I wanted to take a minute out to personally thank HooterChaser,
TheBLACKPrince, Wolvenhaven, CedTheSlayer, and GreyMalken from the
various AOD groups. We lost to one heck of a great group and we had
some great back and forth tense moments. I recorded both matches
and will include them into my next Let's Play episode on my
YouTube channel. This was
one of the more memorable matches that I played in and I wish them
much luck moving forward. From all of my team members, I think we
can clearly say: Go team AOD FF Death Punch!

Link on message: #985245

GeneralDirection: Please PM me when the Let's Play episode is uploaded. I would love
to feature it on the website.
Very happy to hear you guys had great matches. I know there's been a lot of frustration with this tournament, but hopefully these moments will resonate and carry some momentum into the next tournament.
We're always going to focus on getting better on our side of things, from the presentation, to educating the teams on what needs to be done to participate, to making sure things flow as smoothly as possible. Perfection is only achieved when you become complacent and consider things perfect; we'll never become complacent .
Very happy to hear you guys had great matches. I know there's been a lot of frustration with this tournament, but hopefully these moments will resonate and carry some momentum into the next tournament.
We're always going to focus on getting better on our side of things, from the presentation, to educating the teams on what needs to be done to participate, to making sure things flow as smoothly as possible. Perfection is only achieved when you become complacent and consider things perfect; we'll never become complacent .

Subject:
Clans\Ultimate Conquest\Different CW time?
Link on message: #985100
HighPitch, on Oct 07 2011 - 16:23, said: It still amuses me that they continue to advertise WOT as having
30-player teams. Not only on the gamestop.com, but on their twitter
page. "In WORLD OF TANKS 30-player teams are fighting action-packed
PvP battles". Really, they are? For this we need larger maps.

Link on message: #985100

Tanitha: I'll try to get the twitter fixed.
Tan.
Tan.
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Time expired...with 45 seconds left.
Link on message: #985093
Kirkland, on Oct 05 2011 - 17:14, said: Even if you have the word "ADMIN" under your avatar - people will
happily skip your post, which contains the answer, and carry on
speculating about nonsense. It's a proven fact.

Link on message: #985093

Tanitha: lol. I think the problem is, people are usually too busy -1ing
every mod and admin they come across, they dont bother reading the
post. 

Subject:
Clans\Ultimate Conquest\Different CW time?
Link on message: #985076
Tanitha, on Oct 05 2011 - 16:44, said: The polls ok and good timing too, its a topic we were looking at at
the moment.
fiddler54, on Oct 05 2011 - 17:16, said: This from the Devs
12. Are the current formats for the landing schedules going to change in an effort to reduce the prep time between battles?
There are no changes of this kind planned, because we are satisfied with current schedules.
13. can you make clan wars earlier for central and eastern standerd, to late for me to start cw and finish cw, or move the chip moving done one hour earlier?
See answer on question 12
HighPitch, on Oct 05 2011 - 17:35, said: I hope they are looking at it, and that fiddler's quote is from
before Tanitha's. I assume it was, since Tanitha's was from
today.
/me crosses his fingers.

Link on message: #985076

Tanitha: Hello HighPitch.
The difference in the answers is the different departments people are in.
The Dev Q&A's are from Belarus developers. I'm employed by NA office as a Lead Community Manager.
So both answers although completely different are both correct.
A few days ago the Devs said they had no current plans to make any changes to CW times, and that will be correct, since they said it.
They wont be looking at any changes here, probably because they are working hard to move to a full world multiserver map where battles are scheduled for the local timezone of the region.
So east USA land battles will be at east USA prime-time. West USA land battles will be at west USA prime-time. Battles in Europe will be at Europe prime-time etc..
However, as a NA community manager, I'm obviously aware that a lot of the NA Clanwars community would like time adjustments to Clanwars battles. So we in NA will discuss it, gather information, and present that to the development team, probably requesting small changes to keep NA going until we get to a full world map.
But of course what people will DO, is not known yet. The only thing for sure is CW battle times is something I/We/NA are looking at atm.
Regards
Tan.
The difference in the answers is the different departments people are in.
The Dev Q&A's are from Belarus developers. I'm employed by NA office as a Lead Community Manager.
So both answers although completely different are both correct.
A few days ago the Devs said they had no current plans to make any changes to CW times, and that will be correct, since they said it.
They wont be looking at any changes here, probably because they are working hard to move to a full world multiserver map where battles are scheduled for the local timezone of the region.
So east USA land battles will be at east USA prime-time. West USA land battles will be at west USA prime-time. Battles in Europe will be at Europe prime-time etc..
However, as a NA community manager, I'm obviously aware that a lot of the NA Clanwars community would like time adjustments to Clanwars battles. So we in NA will discuss it, gather information, and present that to the development team, probably requesting small changes to keep NA going until we get to a full world map.
But of course what people will DO, is not known yet. The only thing for sure is CW battle times is something I/We/NA are looking at atm.
Regards
Tan.

12. Are the current formats for the landing schedules going to change in an effort to reduce the prep time between battles?
There are no changes of this kind planned, because we are satisfied with current schedules.
13. can you make clan wars earlier for central and eastern standerd, to late for me to start cw and finish cw, or move the chip moving done one hour earlier?
See answer on question 12
Tanitha:

/me crosses his fingers.
Tanitha:
Subject:
World of Tanks Game Discussion\Gameplay Discussion\Big price increase for free XP conversion
Link on message: #984883
Fishercat, on Oct 08 2011 - 06:36, said: Has anybody else noticed that we only get 25 free exp converted for
a gold, when it used to be 40?

Link on message: #984883

Tanitha: Its never been 40 I dont think.
Im pretty sure it was 50 when closed beta started. And it changed to 25 sometime in the middle of closed beta.
Its been 25 for around 10 months.
So its been 25 since about 4+ months before release.
It would have been 25 when you joined in February.
Tan.
Im pretty sure it was 50 when closed beta started. And it changed to 25 sometime in the middle of closed beta.
Its been 25 for around 10 months.
So its been 25 since about 4+ months before release.
It would have been 25 when you joined in February.
Tan.
Subject: Tanks in the Offensive
Link on message: #984625
GoofyGoober, on Oct 08 2011 - 03:23, said: Flying T-46 
Link on message: #984625


ChrisK:
Well, if you liked that one...
[attachment=16386:MS-1.jpg]
Well, if you liked that one...

[attachment=16386:MS-1.jpg]
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\What would you like to see done differently?
Link on message: #984248

Link on message: #984248
GeneralDirection: Thanks for all the feedback so far, folks. The issues that have
cropped up have been frustrating for me too, so I'll be looking at
them closely moving forward to figure out how we can avoid it
happening ever again.
As for the consistency of the tournaments, my goal is to hold them as often as possible.
As for the consistency of the tournaments, my goal is to hold them as often as possible.
Subject:
Contests & Competitions\World of Tanks Tournaments\IGN Prime World of Tanks Tournament Discussion\IGN tournament Violation
Link on message: #984137
P_McKenna, on Oct 08 2011 - 00:36, said: So what would you guys consider a Rule 4 violation ?
I think if the opposite team spammed the in game chat, chatted in a way to distract the other team, non relevant chat, and or posts that can be considered offensive or vulgar.

Link on message: #984137

I think if the opposite team spammed the in game chat, chatted in a way to distract the other team, non relevant chat, and or posts that can be considered offensive or vulgar.
GeneralDirection: Yes, that would be a violation.
Subject:
World of Tanks News and Information\News and Information\IGN Previews World of Tanks 7.0 and 7.1
Link on message: #984117
KommandoExtreme, on Oct 07 2011 - 23:52, said: yawn...
give us the details of fixing the Match Maker, visual detection dynamics, and glitches... nope
oh look shiny stuff..... yay

Link on message: #984117

give us the details of fixing the Match Maker, visual detection dynamics, and glitches... nope
oh look shiny stuff..... yay
GeneralDirection: We're continually updating the matchmaker based on feedback, and do
so in almost every update.
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