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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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krazyone
VK2801 or Chaffee?
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29.09.2012 19:57:41
 
Subject: VK2801 or Chaffee?
Link on message: #2726982

View PostThe_Exile, on Sep 29 2012 - 17:31, said: I wouldn't consider the chaffee's lack of straight line speed to be a disadvantage, it has decent camo and decent acceleration. you can pounce on tanks from an ambush, the chaffee (ok i use octain) loses very little speed in a tight turn compared to the VK, so can stay head of a turret on many tanks, tho i accept not all. You can passive scout in the chaffee but for me the most fun, and a lot of success can be had from timing getting up close and personal with other tanks. if you are doing 72 in the VK you are driving in a straight line and you will get hit by anyone that has a clue. While it is no T50-2 it does have a lot better gun so all that turning is going allow you to actually kill someone and not just race around hoping to reach some vulnerable arty
Personally i think the KV is less versatile, it might have an easier time at the lower lvl's due to the higher damage but as the tiers increase for me it becomes less useful, but that might be a playstyle issue for me

krazyone: The speed does hamper the tank a good bit along with the giant turret as it really does make it stick out. But like others have said before each of these tanks (T50-2, VK and the chaffee) fill roles that the others cannot.
Hope you enjoy and have fun in the tank you choose here :Smile_honoring:  see you on the battlefield!
P.S. Never had it catch fire because it generally is one or two shots for most tanks on the matches i play so i use 100 octane


krazyone
VK2801 or Chaffee?
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29.09.2012 18:17:03
 
Subject: VK2801 or Chaffee?
Link on message: #2726494

View PostSilversound, on Sep 29 2012 - 16:03, said: The Chaffee will lose money if you are not VERY good at scouting. Trust me, it's a succubus.

The VK2801 on the other hand is a pretty good scout without the creds loss. Not nearly the cool factor, but still a great scout.

I prefer my KV-13 for scouting over the Chaffee. Better Matchmaker, and IMO a good scout.

The Type 62 is also a great but costs gold, and is not always available.

Try the ELC, now that little sucker is fun and leads to the high tier light tanks.


krazyone:
I have the Chaffee and as Silversound said it does lose credits almost every round but the experience each round is good on it and it is a very mobile and fun tank. One of the best when you are circling a tank to death.

True it is not a scout as much as it is an anti-medium or heavy i guess i would label it. I have the camouflage upgraded on mine and I use it to spot when i get close.

I would say Chaffee but i have seen tankers do great in all of the scouts so it really does depend on your play style.

And after the 8.0 patch the Chaffee is even better as it has a very good power to weight ratio


krazyone
VK2801 or Chaffee?
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29.09.2012 18:17:03
 
Subject: VK2801 or Chaffee?
Link on message: #2726494

View PostSilversound, on Sep 29 2012 - 16:03, said: The Chaffee will lose money if you are not VERY good at scouting. Trust me, it's a succubus.
The VK2801 on the other hand is a pretty good scout without the creds loss. Not nearly the cool factor, but still a great scout.
I prefer my KV-13 for scouting over the Chaffee. Better Matchmaker, and IMO a good scout.
The Type 62 is also a great but costs gold, and is not always available.
Try the ELC, now that little sucker is fun and leads to the high tier light tanks.

krazyone: I have the Chaffee and as Silversound said it does lose credits almost every round but the experience each round is good on it and it is a very mobile and fun tank. One of the best when you are circling a tank to death.
True it is not a scout as much as it is an anti-medium or heavy i guess i would label it. I have the camouflage upgraded on mine and I use it to spot when i get close.
I would say Chaffee but i have seen tankers do great in all of the scouts so it really does depend on your play style.
And after the 8.0 patch the Chaffee is even better as it has a very good power to weight ratio


krazyone
more realstic game
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29.09.2012 18:10:10
 
Subject: more realstic game
Link on message: #2726460

krazyone: Wow 30 vs. 30 would be cool to see. Thanks for the suggestions tankers :Smile_Default:


krazyone
more realstic game
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29.09.2012 18:10:10
 
Subject: more realstic game
Link on message: #2726460

krazyone: Wow 30 vs. 30 would be cool to see. Thanks for the suggestions tankers :Smile_Default:


dance210
Settings not applying
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29.09.2012 05:03:38
 
Subject: Settings not applying
Link on message: #2724221

dance210: For the marker settings, there are now 3 tabs: allied tanks, enemy tanks and destroyed tanks. You need to change the marker settings for each group. Sorry, can't help with your second problem.


Mugsy_
Premium or Mod for old tech tree
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29.09.2012 04:14:07
 
Subject: Premium or Mod for old tech tree
Link on message: #2723993

Mugsy_: haha Thank you, but no I didn't have any input on the tech tree design. I just have a proactive, collaborative disposition.


Mugsy_
I dont like the tech tree for 8.0
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29.09.2012 04:07:22
 
Subject: I dont like the tech tree for 8.0
Link on message: #2723956

View PostAPark, on Sep 28 2012 - 23:22, said: I think it's a matter of getting used to. What I CANNOT get used to though, is if you do not have an already researched module mounted on your tank, it shows you how much it costs. It's distracting and I have to spend that extra time figuring out if I need to research it or not, or if it's  in experience or credits. I go to the 'Research' tree to see my research progress and how much XP I need for that module... not how much it will cost me on credits. If I wanted to know how much it cost, I go to the 'Store' section.

Mugsy_: Great feedback sir. Noted. Thank you ~ Mugsy_


Mugsy_
Premium or Mod for old tech tree
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29.09.2012 03:56:39
 
Subject: Premium or Mod for old tech tree
Link on message: #2723890

View PostSuper_Silver, on Sep 28 2012 - 10:27, said: not even the fan boi's can come up with anything close to a "concrete" reason why this tech tree is an improvement over 7.5

Mugsy_: I know there are too many threads about this subject to find clear answers but frankly, we needed much more space to accommodate expansions in all the tech trees. The tech tree, our entire game for that matter, is a living, changing, evolving entity and it will continue to change and grow and become better. While you preferred the vertical tree over the horizontal necessity required the change - however, let's work together to play the ball where it lies. Because the 8.0 tech tree can change, can be improved upon. ~ Mugsy_


Mugsy_
Premium or Mod for old tech tree
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29.09.2012 03:51:58
 
Subject: Premium or Mod for old tech tree
Link on message: #2723872

Mugsy_: Think of the old tech tree as your favorite shirt when you were 6 or 7 years old. But as you grew up it didn't fit you anymore. You can't go back to wearing it. You have to try to find a larger shirt that will fit and that you like. That is the tech tree. We just have to find the larger shirt that everyone will like more. But for the purposes of expanding and continuing to grow our tech trees for all the nations, reverting to the exact way things were won't be possible. So let's all work together and figure out what that new shirt should look like.
~ Mugsy_


Mugsy_
Do you like the new tech tree?
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29.09.2012 03:48:37
 
Subject: Do you like the new tech tree?
Link on message: #2723852

Mugsy_: Think of the old tech tree as your favorite shirt when you were 6 or 7 years old. But as you grew up it didn't fit you anymore. You can't go back to wearing it. You have to try to find a larger shirt that will fit and that you like. That is the tech tree. We just have to find the larger shirt that everyone will like more. But for the purposes of expanding and continuing to grow our tech trees for all the nations, reverting to the exact way things were won't be possible. So let's all work together and figure out what that new shirt should look like.
~ Mugsy_


Mugsy_
Clan Wars tonight
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29.09.2012 03:36:32
 
Subject: Clan Wars tonight
Link on message: #2723788

Mugsy_: Clan Wars will be frozen tonight while the problems are addressed. I apologize for this inconvenience. We'll post more information as it becomes available. ~ Mugsy_


Mugsy_
Do you like the new tech tree?
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29.09.2012 03:28:22
 
Subject: Do you like the new tech tree?
Link on message: #2723721

Mugsy_: I know the tech tree was not a popular change. It was made with the knowledge of future expansions of the lines (both in width and length). We know that it is not a popular change and we'll take that feedback and continue to work to improve the interface.
Thanks for sharing your input everyone.
~ Mugsy_


Mugsy_
Do you like the new tech tree?
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29.09.2012 03:26:44
 
Subject: Do you like the new tech tree?
Link on message: #2723712

View Postperlfreak, on Sep 28 2012 - 16:49, said: Funny.

76% of people polled don't like the tech tree.

Yet the front page is full of -1's of people who say so, and the one guy who liked it for a reason gets multiple +1 votes.

Yeah, that rep thing is awesome!


Mugsy_:
As a wise player pointed out earlier today, the rep system often reflects attitude more than content.


Mugsy_
Repair station
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29.09.2012 03:21:23
 
Subject: Repair station
Link on message: #2723687

Mugsy_: Hey Madstar,
Thanks for your suggestion, I kinda think it is a cool idea will forward it along and see what happens. I apologize to you, good or bad someone shouldn't get neg rep for sharing an idea. We want to encourage everyone to share their thoughts and work harmoniously to improve our game and community. I gave +1.
~ Mugsy_


Gaea
Overlord's Farewell
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29.09.2012 03:19:44
 
Subject: Overlord's Farewell
Link on message: #2723677

 eat3reat3r, on Sep 29 2012 - 02:13, said: Nobody likes the NA server :(

Gaea: This is definitely not true, I like you guys :)


Mugsy_
In-game Clan Management
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29.09.2012 03:16:06
 
Subject: In-game Clan Management
Link on message: #2723658

Mugsy_: Hello everyone,
Now that 8.0 has been launched one of my high priority projects is to collect as much Clan interface feedback as possible and create a concise report of the community's needs. I will follow this thread so please leave your suggestions, insights, and feedback here or in the Ultimate Conquest section.
~ Mugsy_


Mugsy_
How do we get default emblem back?
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29.09.2012 03:06:33
 
Subject: How do we get default emblem back?
Link on message: #2723608

Mugsy_: You can remove a purchased emblem by going back into the exterior / emblem 1 (or 2) section and clicking the little X in the top right hand corner of the currently placed emblem.
Important to note that this will remove the emblem and you will have to repurchase it to use it again in the future. So to recap, you pay for the emblem to be placed on the tank, rather than unlocking the artwork for future use.
That is, for the time being,
~ Mugsy_


Gaea
24 Hour Play Time Limit - Account Locked [INFO HERE]
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29.09.2012 02:56:46
 
Subject: 24 Hour Play Time Limit - Account Locked [INFO HERE]
Link on message: #2723558

 iPurposly, on Sep 29 2012 - 01:53, said: Interesting. Is this some sort of precaution taken to prevent people from botting for extended periods of time?

Gaea: Currently, I'm not aware of what this issue could be connected with.


Gaea
24 Hour Play Time Limit - Account Locked [INFO HERE]
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29.09.2012 02:56:46
 
Subject: 24 Hour Play Time Limit - Account Locked [INFO HERE]
Link on message: #2723558

View PostiPurposly, on Sep 29 2012 - 00:53, said: Interesting. Is this some sort of precaution taken to prevent people from botting for extended periods of time?


Gaea:
Currently, I'm not aware of what this issue could be connected with.


Gaea
24 Hour Play Time Limit - Account Locked [INFO HERE]
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29.09.2012 02:54:28
 
Subject: 24 Hour Play Time Limit - Account Locked [INFO HERE]
Link on message: #2723547

 Stormcrow01a, on Sep 29 2012 - 01:52, said: So how do i check if i can log in if i can't log in?

Gaea: Seeing you will be in contact with support, they will tell you as soon as your account in unlocked.


Gaea
24 Hour Play Time Limit - Account Locked [INFO HERE]
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29.09.2012 02:54:28
 
Subject: 24 Hour Play Time Limit - Account Locked [INFO HERE]
Link on message: #2723547

View PostStormcrow01a, on Sep 29 2012 - 00:52, said: So how do i check if i can log in if i can't log in?


Gaea:
Seeing you will be in contact with support, they will tell you as soon as your account in unlocked.


Gaea
24 Hour Play Time Limit - Account Locked [INFO HERE]
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29.09.2012 02:49:15
 
Subject: 24 Hour Play Time Limit - Account Locked [INFO HERE]
Link on message: #2723518

Gaea: Tankers!
It seems that with the latest update there is a small issue pertaining to locking accounts after they have been active for over 24 hours. We are aware of this issue and investigating it.
In the meantime, please be sure to NOT continuously log in after receiving the notification as this will slow down the process of unbanning your account considerably.
Please, instead, go to our support website, open a ticket and file it under Penalty Appeals so that it can be dealt with as soon as possible (usually it will take around 15-20 minutes IF you do not log in several times after getting banned).
The reason for not logging in several times is that every time you log in after, you get a new ban placed on your account. This slows down the process as then our support will need to remove each ban you have on your account.
As for the basis of this issue, it is definitely being investigated and will be taken care of as soon as possible!


Gaea
24 Hour Play Time Limit - Account Locked [INFO HERE]
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29.09.2012 02:49:15
 
Subject: 24 Hour Play Time Limit - Account Locked [INFO HERE]
Link on message: #2723518

Gaea: Tankers!
It seems that with the latest update there is a small issue pertaining to locking accounts after they have been active for over 24 hours. We are aware of this issue and investigating it.

In the meantime, please be sure to NOT continuously log in after receiving the notification as this will slow down the process of unbanning your account considerably.

Please, instead, go to our support website, open a ticket and file it under Penalty Appeals so that it can be dealt with as soon as possible (usually it will take around 15-20 minutes IF you do not log in several times after getting banned).

The reason for not logging in several times is that every time you log in after, you get a new ban placed on your account. This slows down the process as then our support will need to remove each ban you have on your account.

As for the basis of this issue, it is definitely being investigated and will be taken care of as soon as possible!


Captain_Judo
Skirmish XVIII
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29.09.2012 02:46:13
 
Subject: Skirmish XVIII
Link on message: #2723506

View PostAbsoluteRoyal, on Sep 29 2012 - 01:24, said: In the past format's that put 99% of the pressure to win on the scout and arty are not fun. You sit and wait for your scout to work, hoping he knows what he is doing. This seems very slow paced and plays against the whole "skirmish" aspect in my opinion.

Captain_Judo: Thanks for the feedback, AbsoluteRoyal. Duly noted :Smile_Default:
I'm primarily focusing on our tournament tools and protocol. Hopefully, next time around, we can redeliver on something more unique!


Mugsy_
Most Important thing to fix in 8.1.
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29.09.2012 02:24:34
 
Subject: Most Important thing to fix in 8.1.
Link on message: #2723372

Mugsy_: Hello,
Yes, oversight noted. We'll get that fixed. ~ Mugsy_


Captain_Judo
Skirmish XVIII
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29.09.2012 01:57:56
 
Subject: Skirmish XVIII
Link on message: #2723251

View PostJustin_Ward, on Sep 29 2012 - 00:11, said: Which game mode will the matches be in?

Captain_Judo: Encounter battle on Malinovka


Mugsy_
Ye Olde Ohsi's Thread
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29.09.2012 01:49:42
 
Subject: Ye Olde Ohsi's Thread
Link on message: #2723211

Mugsy_: Hello everyone,
I apologize for the delayed response. 8.0 brought a huge avalanche of a workload for us, and honestly, nerf / buff / balancing threads are the most difficult to weigh in on. But I can forward the feedback upwards and make sure those in charge of balancing review it.
~ Mugsy_


Mugsy_
Player representation
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29.09.2012 01:46:58
 
Subject: Player representation
Link on message: #2723197

View Postohsi, on Sep 28 2012 - 23:39, said: The way I see it, the community would have been much happier if any of you just had posted at least some "I can understand your concern, we will send this to WG offices". Or something. But if you come, see and just leave... I can understand too that you cannot answer every single topic. But that one was... well, meaningful.

Mugsy_: Hey ohsi, I apologize we haven't gotten to your thread yet, 8.0 brought a huge avalanche of a workload for us, and honestly, nerf / buff / balancing threads are the most difficult to weigh in on. Unfortunately, in those instances the best we can do is indeed forward the feedback upwards and make sure those in charge of balancing review it.
~ Mugsy_


GeneralDirection
Battle of the Scheldt Weekend
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29.09.2012 01:31:54
 
Subject: Battle of the Scheldt Weekend
Link on message: #2723124

View PostViggen, on Sep 28 2012 - 13:45, said: Thanks for the discounts.
On a side note, I've always wondered why most stuff ends up at 50% but ammo is always 58%, not the 50% also?

GeneralDirection: Well, we can't sell a 3-gold piece of ammo for 50% off, so that's one example of why. :)


Mugsy_
Forum issue: My Content isn't updating
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29.09.2012 01:30:32
 
Subject: Forum issue: My Content isn't updating
Link on message: #2723119

Mugsy_: Have you submitted a ticket to support yet? They can probably help you trouble shoot this issue. ~ Mugsy_


Mugsy_
XP question.
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29.09.2012 01:29:08
 
Subject: XP question.
Link on message: #2723111

Mugsy_: Yes, we noticed the oversight and we'll get it fixed. Sorry for the inconvenience, thanks for understanding. ~ Mugsy_


CatStalker
Pushing out Ally TK in 8.0
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29.09.2012 01:27:18
 
Subject: Pushing out Ally TK in 8.0
Link on message: #2723102

View Post1Thor, on Sep 29 2012 - 00:25, said: best thing to do is enable replays and send it to support

CatStalker: Pretty much this. The rules have been updated to include this issue, but support will need a replay file.


Gaea
Account locked for exceeding 24hr play time limit
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29.09.2012 00:59:54
 
Subject: Account locked for exceeding 24hr play time limit
Link on message: #2722952

Gaea: Awesome! Sorry guys for this inconvenience, we're working towards investigating it more, but for now, please share the information that tickets need to be sent to Penalty Appeals so that they can get fixed ASAP.


Gaea
Account locked for exceeding 24hr play time limit
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29.09.2012 00:59:54
 
Subject: Account locked for exceeding 24hr play time limit
Link on message: #2722952

Gaea: Awesome! Sorry guys for this inconvenience, we're working towards investigating it more, but for now, please share the information that tickets need to be sent to Penalty Appeals so that they can get fixed ASAP.


Mugsy_
Player representation
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29.09.2012 00:40:36
 
Subject: Player representation
Link on message: #2722862

View PostStarzfan, on Sep 28 2012 - 22:35, said: Right now it is mostly one way.... they post, hit enter.. end of story.

Mugsy_: I want to revise my statement and just say that we're working very hard to improve our dialog with our community and hopefully in the coming months we can win you over.
~ Mugsy_


Captain_Judo
Skirmish XVIII
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29.09.2012 00:38:09
 
Subject: Skirmish XVIII
Link on message: #2722848

View Postholakc, on Sep 28 2012 - 23:33, said: is this true?
only 1 reserve?
(link to actual tournament page) http://worldoftanks....Skirmish_XVIII/
...or is like you state here at the forum

Captain_Judo: Good eye, holakc, thanks for posting this. It's been corrected.


Gaea
Player representation
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29.09.2012 00:21:09
 
Subject: Player representation
Link on message: #2722737

View PostYoott, on Sep 28 2012 - 22:57, said: EPIC
Shish just Got OWNED lol

Gaea: Haha nothing bad here - just having fun, I agree though that the best feedback for us is constructive and well thought out. I would love to have the ability to read players' minds when they are unhappy with something in our game, but unfortunately, we can't (or, make that fortunately, that would just be creepy).
So if you are unhappy with something in our game, it is best to go to the suggestions forum (that yes, we do read, check my forum title!), and explain your issue, and offer any alternatives that you feel would be more adequate.
Starzfan, I hear your problem, but we see the forums as the our direct line of communication with the players. You are all welcome to say anything negative about our game and offer an alternative, as long as it is constructive and well written so that we can understand your problem to the best to our ability.


Gaea
Player representation
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29.09.2012 00:21:09
 
Subject: Player representation
Link on message: #2722737

View PostYoott, on Sep 28 2012 - 21:57, said: EPIC
Shish just Got OWNED lol

Gaea: Haha nothing bad here - just having fun, I agree though that the best feedback for us is constructive and well thought out. I would love to have the ability to read players' minds when they are unhappy with something in our game, but unfortunately, we can't (or, make that fortunately, that would just be creepy).
So if you are unhappy with something in our game, it is best to go to the suggestions forum (that yes, we do read, check my forum title!), and explain your issue, and offer any alternatives that you feel would be more adequate.
Starzfan, I hear your problem, but we see the forums as the our direct line of communication with the players. You are all welcome to say anything negative about our game and offer an alternative, as long as it is constructive and well written so that we can understand your problem to the best to our ability.


Gaea
Account locked for exceeding 24hr play time limit
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29.09.2012 00:02:26
 
Subject: Account locked for exceeding 24hr play time limit
Link on message: #2722624

View PostKillernod, on Sep 28 2012 - 22:58, said: Thanks for being on top of the situation so fast :)  Loving the new patch btw!

Gaea: Thanks Killernod! We like the update too :)


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