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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Yoott
Skirmish 29
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30.07.2014 05:52:44
 
Subject: Skirmish 29
Link on message: #7555557

Yoott: Guys support is asking me to have you guys that are having lag follow this instructions and send the reports it to support please.     - Press the Windows key + R key to bring up the Run window. - In the "Open" filed, type "CMD" and press enter.
This will open the Command prompt window. - NA East type "tracert 162.216.229.21" and press enter.
Let it run. After the process has completed, right click on the window and select "Select All", then paste your results here. Please also include your public IP address (http://www.whatismyip.com/), and what server you are attempting to log into.     DO NOT POST IT HERE, please send it in through support    https://na.wargaming.net/support/     Also attach any replays you have please, this will help


Yoott
Skirmish 29
arrow
30.07.2014 05:52:44
 
Subject: Skirmish 29
Link on message: #7555557

Yoott: Guys support is asking me to have you guys that are having lag follow this instructions and send the reports it to support please.     - Press the Windows key + R key to bring up the Run window. - In the "Open" filed, type "CMD" and press enter.
This will open the Command prompt window. - NA East type "tracert 162.216.229.21" and press enter.
Let it run. After the process has completed, right click on the window and select "Select All", then paste your results here. Please also include your public IP address (http://www.whatismyip.com/), and what server you are attempting to log into.     DO NOT POST IT HERE, please send it in through support    https://na.wargaming.net/support/     Also attach any replays you have please, this will help


Yoott
Skirmish 29
arrow
30.07.2014 05:08:38
 
Subject: Skirmish 29
Link on message: #7555299

Yoott: Hey guys, Ty for reporting it here, can you guys send pics, videos anything with info into support ASAP please, I am working with them to figure this out     Edit 7:20 I am working with our support team and tech support right now guys, I apologize, I wish I had more info right now..... I will post what I know as I get information  


Yoott
Skirmish 29
arrow
30.07.2014 05:08:38
 
Subject: Skirmish 29
Link on message: #7555299

Yoott: Hey guys, Ty for reporting it here, can you guys send pics, videos anything with info into support ASAP please, I am working with them to figure this out     Edit 7:20 I am working with our support team and tech support right now guys, I apologize, I wish I had more info right now..... I will post what I know as I get information  


Yoott
Skirmish 29
arrow
30.07.2014 05:08:38
 
Subject: Skirmish 29
Link on message: #7555299

Yoott: Hey guys, Ty for reporting it here, can you guys send pics, videos anything with info into support ASAP please, I am working with them to figure this out     Edit 7:20 I am working with our support team and tech support right now guys, I apologize, I wish I had more info right now..... I will post what I know as I get information  


The_Chieftain
T110's Second Summer of Love (And Tolerance)
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30.07.2014 04:54:05
 
Subject: T110's Second Summer of Love (And Tolerance)
Link on message: #7555180

View Postramp4ge, on Jul 30 2014 - 01:54, said: Chief, can you try to talk some sense into these people about the M18 nerf? I know it's all preliminary right now but I'd prefer it died there...   They aren't just nerfing it, they're beating it to death. And they're not even fixing the issues that most people are vocal about...

The_Chieftain:  I've inquired, and apparently a number of possibilities were considered, to include removing the 90mm. This was the result.


dance210
Skirmish 29
arrow
30.07.2014 04:25:32
 
Subject: Skirmish 29
Link on message: #7555043

{lang:macro__view_post}DmitriDrago47, on Jul 29 2014 - 18:21, said: signed up for weekend only and the games started the 28th but basically everyone is pending approval... im confused as to why bravo hasn't played yet?  

dance210:   The Bravo playoffs (weekend only) are, by definition, for the weekend only. They play Friday - Sunday, and rosters are due by the end of Thursday.   Teams will be in Pending Approval until registration is closed (most likely Friday morning).


Content_WG
Está chegando a Atualização 9.2!
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30.07.2014 04:03:59
 
Subject: Está chegando a Atualização 9.2!
Link on message: #7554913

Content_WG: A Atualização 9.2 traz o novo modo de jogo para Clãs, Fortaleza, e muito mais! Confira os detalhes.
Texto completo da notícia


SchnellerDamon
¡Próximo Martes consigue oro jugando con nosotros!
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30.07.2014 04:01:10
 
Subject: ¡Próximo Martes consigue oro jugando con nosotros!
Link on message: #7554899

SchnellerDamon: Fue anunciado en el foro de ingles y creo que ustedes también deben de tener la oportunidad de participar.   El martes, 5 de agosto desde las 7-9pm (UTC-7) los empleados de Wargaming harán una Compañía de Tanques MEDIANO en el servidor de WEST.    Si les ganas, cada miembro de tu compañía recibe 500 oro y si pierdes 250 oro.      No ganan nada con empates ¡Suerte!   Si tienen preguntas déjenme saber


ElPozoleOlmeca
¡Próximo Martes consigue oro jugando con nosotros!
arrow
30.07.2014 04:01:10
 
Subject: ¡Próximo Martes consigue oro jugando con nosotros!
Link on message: #7554899

ElPozoleOlmeca: Fue anunciado en el foro de ingles y creo que ustedes también deben de tener la oportunidad de participar.   El martes, 5 de agosto desde las 7-9pm (UTC-7) los empleados de Wargaming harán una Compañía de Tanques MEDIANO en el servidor de WEST.    Si les ganas, cada miembro de tu compañía recibe 500 oro y si pierdes 250 oro.      No ganan nada con empates ¡Suerte!   Si tienen preguntas déjenme saber


PollotheDestroyer
¡Próximo Martes consigue oro jugando con nosotros!
arrow
30.07.2014 04:01:10
 
Subject: ¡Próximo Martes consigue oro jugando con nosotros!
Link on message: #7554899

PollotheDestroyer: Fue anunciado en el foro de ingles y creo que ustedes también deben de tener la oportunidad de participar.   El martes, 5 de agosto desde las 7-9pm (UTC-7) los empleados de Wargaming harán una Compañía de Tanques MEDIANO en el servidor de WEST.    Si les ganas, cada miembro de tu compañía recibe 500 oro y si pierdes 250 oro.      No ganan nada con empates ¡Suerte!   Si tienen preguntas déjenme saber


ApolloArtemis
¡Próximo Martes consigue oro jugando con nosotros!
arrow
30.07.2014 04:01:10
 
Subject: ¡Próximo Martes consigue oro jugando con nosotros!
Link on message: #7554899

ApolloArtemis: Fue anunciado en el foro de ingles y creo que ustedes también deben de tener la oportunidad de participar.   El martes, 5 de agosto desde las 7-9pm (UTC-7) los empleados de Wargaming harán una Compañía de Tanques MEDIANO en el servidor de WEST.    Si les ganas, cada miembro de tu compañía recibe 500 oro y si pierdes 250 oro.      No ganan nada con empates ¡Suerte!   Si tienen preguntas déjenme saber


The_Chieftain
The Abrams tank.
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30.07.2014 03:52:55
 
Subject: The Abrams tank.
Link on message: #7554856

View PostXlucine, on Jul 30 2014 - 01:44, said: Come to think of it, how do you manually open the blast shield between you and the ammo?  

The_Chieftain: As I recall, for it's been a while...   Loader's side, disconnect pin connecting door to piston, push. TC's side is a bit more annoying, but they have levers installed in the turret.     


The_Chieftain
T110's Second Summer of Love (And Tolerance)
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30.07.2014 03:50:38
 
Subject: T110's Second Summer of Love (And Tolerance)
Link on message: #7554844

The_Chieftain: Misfire, you're playing that on 'easy', right? You seem to have gotten to Plasma pretty damned quickly.


The_Warhawk
Name That Tank Quiz
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30.07.2014 03:47:43
 
Subject: Name That Tank Quiz
Link on message: #7554828

The_Warhawk: I took another look at it.      This appears to be an M106 with a BTR turret.   The previous vehicle's turret is like those found on either the BMP-1/BMD-1. It has a cannon as opposed to the 14.5mm machine guns found on the BTR-60,70, and 80. Additionally, the first vehicle's turret has a commander's hatch, which is found on the BMP/BMD and not the BTR series.   As for the base vehicle, it certainly appears to follow the general silhouette of an M577 and it shares the weld lines of early M577s.  However, I will agree the presence of an M577 in Libya is more than a little strange.


Major_Rampage
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:46:38
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554820

Major_Rampage: A Wild Rampage appears!   (It's Super Effective)


Major_Rampage
Tank Companies for Gold August 5th 7pm PDT
arrow
30.07.2014 03:46:38
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554820

Major_Rampage: A Wild Rampage appears!   (It's Super Effective)


Pigeon_of_War
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:45:09
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554815

Pigeon_of_War: The Pigeon will join this fight! 


SchnellerDamon
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:44:53
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554814

SchnellerDamon: We have the better team.      Pffffffffff. That is all. ~JT


ElPozoleOlmeca
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:44:53
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554814

ElPozoleOlmeca: We have the better team.      Pffffffffff. That is all. ~JT


PollotheDestroyer
Tank Companies for Gold August 5th 7pm PDT
arrow
30.07.2014 03:44:53
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554814

PollotheDestroyer: We have the better team.      Pffffffffff. That is all. ~JT


ApolloArtemis
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:44:53
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554814

ApolloArtemis: We have the better team.      Pffffffffff. That is all. ~JT


Content_WG
¡Viene Actualización 9.2!
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30.07.2014 03:44:07
 
Subject: ¡Viene Actualización 9.2!
Link on message: #7554807

Content_WG: ¡Actualización 9.2 trae el nuevo modo basado de Clanes Fortalezas, y más! Detalles adentro.
Texto completo de las noticias


GeneralDirection
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:42:37
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554798

GeneralDirection: You can count on my steel.


GeneralDirection
Tank Companies for Gold August 5th 7pm PDT
arrow
30.07.2014 03:42:37
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554798

GeneralDirection: You can count on my steel.


GeneralDirection
Tank Companies for Gold August 5th 7pm PDT
arrow
30.07.2014 03:42:37
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554798

GeneralDirection: You can count on my steel.


GeneralDirection
Tank Companies for Gold August 5th 7pm PDT
arrow
30.07.2014 03:42:37
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554798

GeneralDirection: You can count on my steel.


Jewel_Thief
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 03:27:04
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554714

Jewel_Thief: Come take us on!!!!!   Looooove, ~JT


pizzastorm
Tank Companies for Gold August 5th 7pm PDT
arrow
30.07.2014 03:08:17
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554650

pizzastorm: Okay. The thread has returned! 


The_Chieftain
The Abrams tank.
arrow
30.07.2014 03:00:29
 
Subject: The Abrams tank.
Link on message: #7554607

View PostDrinaWolf, on Jul 28 2014 - 03:26, said: -The engine... hahaha, everyone loves to attack this one and I am no different.  ATG-1500 is one of very few turbine tank engines ever attempted and is the only one still in service, for very good reasons.  Its reliability and service life are not as long as modern diesels.  As a turbine it is designed to run on jet fuel (JP-8 these days), while it is tri-fuel capable, running it on anything except JP-8 will cause damage and quickly that is why the army only runs it on JP-8.  Speaking of JP-8 it has no diesel fuel in it, it is just kerosine with lubricate additives so it can be used in diesel engines (every other ground vehicle in US inventory), and it is A LOT more flammable than diesel.  At low RPMs the ATG-1500 bleeds turboshaft oil because as a turbine it does not seal until reaching higher RPMs.  All tanks leak oil and even fuel on occasion but the ATG-1500 can require 10 gallons of turboshaft oil a day.  Combined with high operating temperatures this makes the ATG-1500 far more prone to fires than any diesel.  Speaking of fires the 1700 degree F exhaust makes an amazing heat signature and you better not drive under trees in autumn and if you put exhaust deflector on better not drive over fallen leafs

The_Chieftain:   The turboshaft oil figure you refer to is definitely wrong, I'll say that as an Abrams tanker. We always carried a couple of tins for top-ups, but what tanker wouldn't? The 1,700F exhaust also makes a great coffee cooker, sleeping-bag dryer, and infantry-warmer. The heat signature isn't so much of a problem: It's at the back of the tank, we try not to drive into battle backwards. I've never started a fire with my exhaust, and we train in some pretty dry grass and scrub in California.  

Quote Now to fuel consumption, I will use road travel as a base.  At best the ATG-1500 uses 4gpm at speeds above 30mph, at speeds below 20mph it uses 8gpm.  A modern diesel like in my upgraded T-55, regardless of speed, only uses 1-2gpm, the 1500hp diesel in the Leopard 2A6 uses less than that (ah, German engines) and, to be sure, these diesels are smokeless.  With a full tank of 505gallons the ATG-1500 can only idle for 10-15 hours.  With 155gallons my T-55 can idle for 30 hours.  The Leopard 2A6 with 320gallons can idle for 60 hours!  Here is concern with idling, any other real life tanker on here will tell you a tank spends most of its time idling, maybe 70%-80% of time.  The ATG-1500 can take up to 60sec to start(and 10 gallons of fuel), a diesel takes 5sec at most.  So in combat environment it is not a good to turn the ATG-1500 off.  This forces the M1A2 SEP to either pull back from combat, or have JP-8 tankers come very close to the front, twice a day at least. 

The_Chieftain:   Yes, fuel consumption is generally higher. We don't care. We in the US military have enough tanker trucks and fuel to do the job. I don't believe we've ever had to call off an attack because the tanks ran out of gas, and the reason is that it actually sucks a lot less fuel than people think. For the record, at Tactical Idle, the Abrams sucks 17.5 gal/hour. That's still a good 28 hours of idling on a full tank of gas, not that any tanker would do that. (Full idle consumes less, but I don't know what the figure is, but Wiki says 10/hour. There are 503 USG in the fuel tanks, so 50 hours).    The story of the auxilliary power unit is a sad one. Carnage is correct that the original APU mounted on the left rear of the hull was a bit of a disaster, and removed. The next program was the UAAPU (Under Armor Auxilliary Power Unit), which was a tiny little turbine. It replaced a 55gal cell, so reduced overall fuel in the tank to 448USG, while drinking a rather unfortunate 8.5USG/hr.  Then they came up with another under-armor, based on a rotary engine. That failed to lack of money. . Finally, an external APU was procured which sits in the turret bustle, it's the current solution and I've not seen a tank without one in years. It consumes 1.5gal/hour or so. So that's about 330 hours of idling, if you have a particular need to do that. Not that you would.   -Ammunition or lack of certain type.  Its anti-tank rounds are legends and I am sure the newer ones are even better, no problem.  But to date there has been no anti-personnel round fielded for it except canister which has no better range than the COAX MG and is dangerous to fire past infantry (note: I said "past" not "over", never fire main gun rounds over friends).  I personally know how important a tank's coax is to its defense and infantry support but HE-FRAG rounds can be just as important, they have much better range and accuracy and cause instant area effect.  They are totally important when engaging anti-tank teams, especially ATGMs which can be farther than the COAX or AA gun's effective range.  Same can be said against urban areas or dug-in positions.  While sabot and HEAT rounds are powerful they will not do nearly as much damage to structures and have very little area effect.  Why an HE-FRAG has not been fielded for Abrams, especially with the nature of conflict in Iraq 2003-2011, is very confusing to me.   It is confusing to me too, since the USMC have been fielding HE rounds for their Abrams tanks for the last few years (DM11 Multi-purpose high explosive). There is no mechanical reason why M1 can't fire HE rounds. It can. The HE-Obstacle Reducing round has been in Army service for some time, though granted, it's designed, as the name implies, for blowing things up, not killing people. Up until now, though, the Army has generally considered that the .50 cal and the accompanying Bradley can deal with the softer targets. This is changing, with the advent of the  XM1147 High Explosive Multi Purpose (AMP) round. In any case, the reason the Abrams has not used HE-Frag in the US Army is because the US Army didn't feel any need to buy or produce the ammunition, not because the tank was incapable of using it. That should not be held against the tank.  


dance210
Discussion: WGLNA Open League, Summer 2014
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30.07.2014 02:05:06
 
dance210
Discussion: WGLNA Bronze League, Summer 2014
arrow
30.07.2014 02:04:55
 
Captain_Judo
Win a Trip to the Gold League Finals!
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30.07.2014 02:04:46
 
Subject: Win a Trip to the Gold League Finals!
Link on message: #7554283

Captain_Judo: Tier & Point Limits Teams may deploy no more than 3 members in each match. A team must field a selection of tanks based on the below tier limits.   Heavy: 6 Medium: 6 TD: 6 Light: 6 SPG: 6 18 points maximum   The encounter battle mode will be used for this tournament.   Victory Conditions Group Stage Battles begin every 15 minutes. 3 points are granted for a win, 1 point for a tie, 0 points for a loss. Each battle will last 10 minutes max. The number of teams advancing to subsequent group stages is published on the tournament page after close of registration.   Draws at the end of each Group Stage are broken using the following criteria (and in the following order): Head to Head Head to Head Against Group Leader Opponent Strength - final rank of opponents that have defeated your team Complete Draw - all teams move advance   Playoffs Teams are seeded into the playoffs according to the win ratio in Group Stage 3, Group Stage 2 and Group Stage 1, in that order of priority. Each battle will last 10 minutes max. The winner of each round will be determined as the first to 2 victories out of 5 maximum battles. If neither team wins twice, the playoff round is considered a draw. If teams draw after 5 maximum battles, a *one game playoff determines the winner out of 3 additional battles. *One game playoff does not apply to championship. Unlimited battles, instead of one game playoff, determines champion if necessary.   Schedule The full schedule is subject to change once the final team count has been determined at the close of registration. Rounds will begin at 6 pm PDT (9 pm EDT).   Tournament Stage Date & Time Group Stage 1 Thursday, August 7th @ 18:00 PDT/ 21:00 EDT Group Stage 2 Friday, August 8th @ 18:00 PDT/ 21:00 EDT Group Stage 3 Saturday, August 9th @ 13:30 PDT/ 16:30 EDT Tie-breaker (if needed) Saturday, August 9th @ 18:00 PDT/ 21:00 EDT Quarterfinal Sunday, August 10th @ 16:00 PDT/ 19:00 EDT Semifinal Sunday, August 10th @ 18:00 PDT/ 21:00 EDT Final Sunday, August 10th @ 20:00 PDT/ 23:00 EDT   Prizes The following gold prizes will be provided to each member of the respective team, including reserves.   1st place: 20,000 gold 2nd place: 16,000 gold 3rd place: 15,000 gold 4th place: 10,000 gold 5th - 8th place: 7,500 gold   Registration Registration begins on August 1, 2014 and ends on August 7, 2014 at 9AM PST (12PM EST, 19:00 UTC).   *Because of the special nature of the prize, there are some specific requirements every participant must meet in order to be eligible to take part in this tournament and receive the grand prize trip to PAX Prime and the WGLNA Gold League Finals. Failure to complete each of the requirements will void the prize and prevent the player(s) from receiving the prize and/or compensation.   There is no substitution for designated prizes. All members of registered teams must: Be a resident of the United States of America or Canada. Residents of Canada must have a valid Passport. Be at least 18 years of age. Not a current member of the WGLNA Gold League Agree to sign a waiver and release of liability upon winning the grand prize. A team must have exactly 3 members to be eligible for participation in the tournament. Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan. Teams must be submitted for approval to participate in the "Win a trip to the gold league finals!" tournament. You can find instructions on applying here. By participating you agree to abide by the official tournament rules Please keep all team names alpha-numeric. Characters such as  "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament. By participating, you agree to abide by all of the terms & conditions, as stated above.


Captain_Judo
Win a Trip to the Gold League Finals!
arrow
30.07.2014 02:04:46
 
Subject: Win a Trip to the Gold League Finals!
Link on message: #7554283

Captain_Judo: Tier & Point Limits Teams may deploy no more than 3 members in each match. A team must field a selection of tanks based on the below tier limits.   Heavy: 6 Medium: 6 TD: 6 Light: 6 SPG: 6 18 points maximum   The encounter battle mode will be used for this tournament.   Victory Conditions Group Stage Battles begin every 15 minutes. 3 points are granted for a win, 1 point for a tie, 0 points for a loss. Each battle will last 10 minutes max. The number of teams advancing to subsequent group stages is published on the tournament page after close of registration.   Draws at the end of each Group Stage are broken using the following criteria (and in the following order): Head to Head Head to Head Against Group Leader Opponent Strength - final rank of opponents that have defeated your team Complete Draw - all teams move advance   Playoffs Teams are seeded into the playoffs according to the win ratio in Group Stage 3, Group Stage 2 and Group Stage 1, in that order of priority. Each battle will last 10 minutes max. The winner of each round will be determined as the first to 2 victories out of 5 maximum battles. If neither team wins twice, the playoff round is considered a draw. If teams draw after 5 maximum battles, a *one game playoff determines the winner out of 3 additional battles. *One game playoff does not apply to championship. Unlimited battles, instead of one game playoff, determines champion if necessary.   Schedule The full schedule is subject to change once the final team count has been determined at the close of registration. Rounds will begin at 6 pm PDT (9 pm EDT).   Tournament Stage Date & Time Group Stage 1 Thursday, August 7th @ 18:00 PDT/ 21:00 EDT Group Stage 2 Friday, August 8th @ 18:00 PDT/ 21:00 EDT Group Stage 3 Saturday, August 9th @ 13:30 PDT/ 16:30 EDT Tie-breaker (if needed) Saturday, August 9th @ 18:00 PDT/ 21:00 EDT Quarterfinal Sunday, August 10th @ 16:00 PDT/ 19:00 EDT Semifinal Sunday, August 10th @ 18:00 PDT/ 21:00 EDT Final Sunday, August 10th @ 20:00 PDT/ 23:00 EDT   Prizes The following gold prizes will be provided to each member of the respective team, including reserves.   1st place: 20,000 gold 2nd place: 16,000 gold 3rd place: 15,000 gold 4th place: 10,000 gold 5th - 8th place: 7,500 gold   Registration Registration begins on August 1, 2014 and ends on August 7, 2014 at 9AM PST (12PM EST, 19:00 UTC).   *Because of the special nature of the prize, there are some specific requirements every participant must meet in order to be eligible to take part in this tournament and receive the grand prize trip to PAX Prime and the WGLNA Gold League Finals. Failure to complete each of the requirements will void the prize and prevent the player(s) from receiving the prize and/or compensation.   There is no substitution for designated prizes. All members of registered teams must: Be a resident of the United States of America or Canada. Residents of Canada must have a valid Passport. Be at least 18 years of age. Not a current member of the WGLNA Gold League Agree to sign a waiver and release of liability upon winning the grand prize. A team must have exactly 3 members to be eligible for participation in the tournament. Teams may only include existing clan names/tags in their team name if they are directly affiliated with that clan. Teams must be submitted for approval to participate in the "Win a trip to the gold league finals!" tournament. You can find instructions on applying here. By participating you agree to abide by the official tournament rules Please keep all team names alpha-numeric. Characters such as  "?, %, @, ^, etc" may cause issues with your team, and prevent you from being able to participate in the tournament. By participating, you agree to abide by all of the terms & conditions, as stated above.


dance210
Skirmish 29
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30.07.2014 02:04:33
 
pizzastorm
Tank Companies for Gold August 5th 7pm PDT
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30.07.2014 02:01:46
 
Subject: Tank Companies for Gold August 5th 7pm PDT
Link on message: #7554269

pizzastorm: Hey Everyone,   It has been a while since Wargaming has faced off against the hordes of tankers who love to blow us up!   To rectify this, Wargaming staff will be creating a Medium Tank Company on the West server on Tuesday, August 5th from 7-9 pm PDT.   Collect your clanmates, friends, random baddies, unicum stat padders, and anyone else who may want a chance at some shiny gold rewards!   If you win against these Wargaming pros, each member of your company will be awarded with 500 gold. Lose and you will each receive 250 gold.    There is NO GOLD for a draw since no one likes a draw!   No need to screenshot wins or losses since we will be taking care of that on our end.   Ready up and good luck!    


dance210
Compensation for 7.28.2014 tournament battles (Skirmish, Open league, Bronze...
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30.07.2014 02:00:58
 
Subject: Compensation for 7.28.2014 tournament battles (Skirmish, Open league, Bronze...
Link on message: #7554264

dance210: We apologize for the inconvenience of the recent server crash during the Skirmish and League battles last night (7.28.2014). All players who had battles for Skirmish 29, Open League and Bronze League will be awarded 250 gold as compensation for the time and credits spent on last evening's cancelled battles.   Any players that were on a League roster AND the Skirmish 29 roster will only be credited the 250 gold once.


The_Warhawk
Name That Tank Quiz
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30.07.2014 01:37:56
 
Subject: Name That Tank Quiz
Link on message: #7554143

View PostWalter_Sobchak, on Jul 29 2014 - 15:34, said:
Are those the national colors for Afghanistan?  

The_Warhawk:   Free Libya apparently.


pizzastorm
16th Anniversary Epic Tank Creation Contest!
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30.07.2014 01:31:35
 
Subject: 16th Anniversary Epic Tank Creation Contest!
Link on message: #7554104

View PostSikelike, on Jul 29 2014 - 15:06, said: My entry :3 Fear The MAUS 50000000! Contest.jpg

pizzastorm: Do I see a prohibited mod on your tank?   That looks like a laser sight!


pizzastorm
Tank Flip Book Contest!
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30.07.2014 01:30:06
 
Subject: Tank Flip Book Contest!
Link on message: #7554092

View PostxXCraftyGamingXx, on Jul 29 2014 - 12:44, said: I just finished.....my artistic ability is horrific(warning)....its sopposed to be a amx 13 90 circling a maus and hitting the ammo rack and then the turret lands on the 13 90 and kills the 1390

pizzastorm: Your video is set to private so we can not view it in all of its splendor!   So much splendor to see! ~HBFT


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