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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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ApolloArtemis
Overwolf esta dando 1000 de oro
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06.11.2014 02:12:13
 
Subject: Overwolf esta dando 1000 de oro
Link on message: #8079758

View PostRuba_tanque, on Nov 05 2014 - 15:22, said: yo sabia malisima la promoción :teethhappy: http://ftr.wot-news.com/2014/11/04/free-1000-gold-eu/  aca las quejas y de la 9.4 capaz que ahi hay problemas con los 1000 de oro tambien.

ApolloArtemis:   1000 oro de a gratis no me parece tan mala promoción. 


Lert
Help me pick!
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06.11.2014 01:48:13
 
Subject: Help me pick!
Link on message: #8079592

View PostSkramjet, on Nov 05 2014 - 23:46, said: Do people follow you around giving you positive rep XD.

Lert:   Yeah I think so. Part of the reason I don't care about rep. The moment you get rep for who you are rather than what you post, it stops having any meaning whatsoever.


Lert
Help me pick!
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06.11.2014 01:46:15
 
Subject: Help me pick!
Link on message: #8079580

View Postrover5700heirloom, on Nov 05 2014 - 23:36, said: You just said dont suggest other tanks!.

Lert:   Sue isn't in the in-game shop, and I hadn't thought about sending in a ticket. 99% chance it's not going to work anyways, in which case it's going to be the S35.


Hypnotik
Strongholds in 9.4 - What do you think?
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06.11.2014 01:32:33
 
Subject: Strongholds in 9.4 - What do you think?
Link on message: #8079502

View PostCanadianGuitar, on Nov 05 2014 - 12:08, said:      I do have mods installed. Aslains pack but very minimal setup. (New to Aslain's - but I'm not sure of any modpack that changes any stronghold interface)   Also, I'm not comfortable sharing my Visa info with you...and my *ahem*...but I think that's understandable.

Hypnotik:    I do have mods installed. Aslains pack but very minimal setup. (New to Aslain's - but I'm not sure of any modpack that changes any stronghold interface)   Also, I'm not comfortable sharing my Visa info with you...and my *ahem*...but I think that's understandable. The reason I asked about mods is that sometimes they have strange visual effects if written poorly (like making a message appear when it wasn't triggered by the game) or, depending on how it was displayed (since i didn't have the screenshot yet), possibly due to a changed messenger.mo file from some mods.   However, it turns out I was able to duplicate this bug on a clean client. It's been passed on to the devs.   

View PostTomG_Chicago, on Nov 05 2014 - 12:21, said: Is their anything regulating strength of opposing clan?  What is to prevent  the top x clans from raiding the lower?  Is their away to make sure you get a competitive game and not one-sided?

Hypnotik: You can only attack the same clan once in 14 days, the stronger clans will likely get to higher levels quicker (and thus have more to pillage making attacks on them more appealing), and boredom from seal clubbing (stronger clans are playing to have fun, too). They'll all have an effect.  

View PostSkeenaman, on Nov 05 2014 - 13:24, said: Hmm.  You can attack 4x/day but defend only once.  Is it just me or is there a huge imbalance with that?  Everyone is going to be in a clik race as the hour ticks over to try to get one of the scarce available targets.  I wonder if we are going to have to see "landing tournaments" to see who gets the right to attack?

Hypnotik: If we have to rebalance it we will. If not, it'll stay. Time will tell.  

View Post_vode_an_, on Nov 05 2014 - 13:54, said: i see the problem here. just stop playing arty and the issue should resolve itself.

Hypnotik: Or play more :/ Bring out the CGC's!  

View Postredlord4321, on Nov 05 2014 - 15:03, said: why cant we get a guild explaining how raids work from WG? The update is live and all the info I can get is from other clans who are experimenting with the update. Why is WG hiding the strongholds update info?


View PostKingAlphyn, on Nov 05 2014 - 15:03, said: So I set a defense time. And then decided to change the defense time. A message is now in the Stronghold Settings, that says that the new defense time will be X to X+1 from 2014-11-18. But there is no apparent way to change my mind or cancel that decision before November 18th. It seems logical to me that we ought to be able to change our minds about this up until the moment that it actually goes into effect.

Hypnotik: Once you set your time, it is locked in for 14 days. This has been stated many times.  

View PostKingAlphyn, on Nov 05 2014 - 15:09, said: 9.3 made mention in the patch notes that we would be able to activate the Stronghold Mission-thing Reserve at the same time as another reserve. Has that been permanently kaiboshed?

Hypnotik: Checking into this...


pizzastorm
Just another suggestion for our developers....
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06.11.2014 01:28:10
 
Subject: Just another suggestion for our developers....
Link on message: #8079472

View PostIron_Soul_Stealer, on Nov 05 2014 - 15:22, said:   Hey guys/gals, Just curious here, but why doesn't Wargaming.net put a 'link' in the garage that takes new players {or any player..} directly to the Newcomers forum, so they can read about tanks, learn game mechanics, tank weak spots, read Lerts guides etc...? I mean we're all guilty of complaining here, time and time again, about the poor quality of players/game-play...right..? So let's start doing something proactive about it.   And the good thing about this idea, is: the link would be right in our garage, and whenever a player wants to refresh their tank knowledge, or if they are "curious to learn more?" they could just click the link. We won't have to constantly try to teach random players how to play, or drag them into training rooms...kicking and screaming. We simply let them.. come to us. It is probably true that the majority of our player base has never even visited the forum at all...and this suggestion might at least get their foot-in-the-door. I know...it's not 'perfect', but I think it will help a lot...and besides, how do we know unless we try...?  .....and right now Waragming.net isn't even trying this. *Wargaming, if you build it, they will come...   *I sincerely believe that Wargaming.net should be doing more to make this forum more easily accessible...and this first step/link to the forum would not be that difficult to create, or implement.   *Like how about creating a mandatory link/button that new players have to click that take them directly to the newcomers forum, while they are waiting to download the game client for the first time...? What better way to spend their time waiting! This "foot-in-the-door" scenario is better than nothing...and I believe if players were here, at least once...they will come back to learn...and sooner than you think...   And this will increase the overall quality of the game/player-base, and hopefully build some teamwork skills.....it's a win/win for everybody!   Let me know what you think,  :eyesup: -ISS

pizzastorm:   Something that I have been requesting for a while. Would love to see this in our game.


Lert
Help me pick!
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06.11.2014 01:27:32
 
Subject: Help me pick!
Link on message: #8079471

View PostPepperoni_, on Nov 05 2014 - 23:18, said: You'll never ever see Tier V.  Ever.

Lert:  

View PostIcedbroom, on Nov 05 2014 - 23:22, said: YOU NEVER SEE TIER 5.

Lert:   I have my Pz B2 for that.
 

View PostWOTplayer221, on Nov 05 2014 - 23:19, said: Send a ticket to support and see if you can buy a SU-76i with it. The gold value of it is 1k.

Lert:   ... That is actually a good idea. I might try that. SU-76i looks more interesting than both the S35 and Valley II.


Lert
Just another suggestion for our developers....
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06.11.2014 01:24:27
 
Subject: Just another suggestion for our developers....
Link on message: #8079444

Lert: I like it. Been suggested before, though.   Still, a good idea is a good idea.


Lert
German Red/Yellow camo is now Orange/Yellow? ew.
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06.11.2014 01:23:39
 
Subject: German Red/Yellow camo is now Orange/Yellow? ew.
Link on message: #8079436

Lert: What it reminds me of now:


Lert
M3 Half Track
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06.11.2014 01:21:34
 
Subject: M3 Half Track
Link on message: #8079422

Lert: No.   - Not a fully tracked vehicle - Unarmored - Not a fully tracked vehicle - Relatively big - Not a fully tracked vehicle - Weak firepower   And last but not least:   - Not a fully tracked vehicle


Lert
Suggestion: disallow automatic spending of gold
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06.11.2014 01:20:32
 
Subject: Suggestion: disallow automatic spending of gold
Link on message: #8079415

Lert: Every now and then, WoT likes to reset premium ammunition cost to gold default instead of credits default. This, combined with automatic resupply, means that gold reserves can get spent without the player being aware of it, and against the player's wishes.   Please disallow the automatic spending of gold. Instead, if premium shells are set to buy-with-gold and automatic resupply is checked, pop up a little window that says "Buy shells with gold? [Yes] / [No] / [buy with credits instead]".


Lert
Help me pick!
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06.11.2014 01:13:11
 
Subject: Help me pick!
Link on message: #8079359

Lert: So that 1k Overwolf gold. I'm thinking of dropping it on a cheap-and-cheerful low tier premium tank. Only two that I don't have yet that don't cost more than 1k gold are the Valentine II and the Pz S35.   Now, which one is more fun?   "Instead of either of those you should pick - *insert tank here*"   I already have that one, or it costs more than the 1k gold that I have.   "Instead of buying a premium tank you should "   Hey, it's my gold. Not yours. I'm buying a premium tank, and just want opinions on which one is more fun, the S35 or the Valley II.


ElPozoleOlmeca
wot generals?
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06.11.2014 00:32:01
 
Subject: wot generals?
Link on message: #8079140

ElPozoleOlmeca: Puedes visitar el Portal de WoT Generals, pero esta en ingles. 


PollotheDestroyer
wot generals?
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06.11.2014 00:32:01
 
Subject: wot generals?
Link on message: #8079140

PollotheDestroyer: Puedes visitar el Portal de WoT Generals, pero esta en ingles. 


ApolloArtemis
wot generals?
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06.11.2014 00:32:01
 
Subject: wot generals?
Link on message: #8079140

ApolloArtemis: Puedes visitar el Portal de WoT Generals, pero esta en ingles. 


Content_WG
Anuncio sobre el Segundo Torneo Invitacional de Clanes
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06.11.2014 00:25:42
 
Subject: Anuncio sobre el Segundo Torneo Invitacional de Clanes
Link on message: #8079084

Content_WG: El grande torneo de Clanes volverá pronto. Hecha un vistazo si quieres saber como ganar un puesto en el torneo con tu Clan
Texto completo de las noticias


Lert
Coummunity member appreciation
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05.11.2014 23:02:09
 
Subject: Coummunity member appreciation
Link on message: #8078567

View PostCanadianGuitar, on Nov 05 2014 - 20:56, said: I have a sense of humor.

Lert:   Not much of a one, though ...  

View PostCanadianGuitar, on Nov 05 2014 - 20:56, said: That guy is just a plague.

Lert:   This I do agree with, to an extent. At least he isn't AliTheAnnoyingDude or JSpazz.


Lert
Hopes dashed! New patch.
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05.11.2014 22:34:12
 
Subject: Hopes dashed! New patch.
Link on message: #8078379

View Postdmckay, on Nov 05 2014 - 20:20, said:  Maybe I should just focus on getting better but this game is not my job.  

Lert:   Is that your attitude to everything?   I mean no offense, I'm just curious. "It's not my job" sounds an awful lot like an excuse.   If you're frustrated with your lack of performance, get better. It takes time and effort - it's up to you if you can afford that time and effort.


Lert
SU 76I... How is it?
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05.11.2014 22:30:12
 
Subject: SU 76I... How is it?
Link on message: #8078356

View PostCallMeBoog, on Nov 05 2014 - 20:26, said: only in the gift shop?

Lert:   This.


Hypnotik
Strongholds in 9.4 - What do you think?
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05.11.2014 22:00:24
 
Subject: Strongholds in 9.4 - What do you think?
Link on message: #8078096

View PostSkeenaman, on Nov 05 2014 - 11:28, said: So I think this maybe answers my question sorta.  We will have to raze 2/3 of our existing zones and delete them if we want to be attacked only once/day?  Or do tier 4 zones not count?

Hypnotik: Nope. You can only be attacked by one clan/day. They do, however, get to choose which zone they are attacking.  

View PostCanadianGuitar, on Nov 05 2014 - 11:46, said: Found a potential issue with SH.    After using Tactical Training level 5 (10% XP bonus), it expired after two hours (as it should) Reserve Tactical Training is fully used.    However it also said Reserve Tactical Training is activated again.    Is this to imply it auto reactivates? Because if it does, it didn't. When entering the stronghold page again, there was no bonus activated.

Hypnotik: We'll test it from our end, but just for thoroughness, do you have any mods installed? Did it appear as a separate notification, or part of the same window? Did you take any screenshots? If there is any more info you can provide, please do so. If there's anything you're not comfortable sharing on the forums, feel free to do so in a support ticket, and PM me the ticket ID.


Hypnotik
Strongholds in 9.4 - What do you think?
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05.11.2014 21:24:12
 
Subject: Strongholds in 9.4 - What do you think?
Link on message: #8077874

View PostCanadianGuitar, on Nov 05 2014 - 10:56, said: The time period you set for defense, what timezone does that go off of?    Server time, your local computer time?

Hypnotik: your local time  

View PostSkeenaman, on Nov 05 2014 - 11:00, said: I just loaded the client and logged in to check things out.  I don't see empty plots for the Quartermaster and Trophy brigade buildings...

Hypnotik: It looks like you guys only have 3 zones built. Build Zone D and you'll have room enough to construct those buildings.


Content_WG
November 2014 Wallpaper and Calendar
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05.11.2014 21:06:28
 
Subject: November 2014 Wallpaper and Calendar
Link on message: #8077782

Content_WG: The tier VIII German light tank, the RU 152 is featured in this month's wallpaper and calendar!
Full news text


Captain_Judo
Skirmish 43 Standings
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05.11.2014 20:31:03
 
Subject: Skirmish 43 Standings
Link on message: #8077570

Captain_Judo: Skirmish 43 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff *Note: Standings are not final until after all Group Stage rounds are finished.    Round 1 + 2   Rank Team Points Earned Points Possible Win Ratio 1 Gimp Suit Warriors 42 42 1.000 1 The British Invasion 42 42 1.000 1 Top Tier 39 39 1.000 1 Vanilla 42 42 1.000 5 060th Armored Division 39 42 0.929 5 bbg 39 42 0.929 5 Falcon Pluckers 39 42 0.929 5 Germane Riposte 39 42 0.929 5 NO SOMPITHY 39 42 0.929 5 The Gentlemen's Mustache Society 39 42 0.929 5 The Really Terrible Donger Squad 39 42 0.929 5 Tomato Tankers 39 42 0.929 13 Beer,Beer!Beer?Beer.Beer!Beer!?. 36 39 0.923 13 les turtles 36 39 0.923 13 The Cunninghams 36 39 0.923 16 RLS 红线 狙击 34 39 0.872 17 ! Zouth Zpawn Bezt Zpawn 36 42 0.857 17 Fellow Unicums :^) 36 42 0.857 17 TAKA 36 42 0.857 20 Is Bad @ Reading 33 39 0.846 20 Mars 33 39 0.846 20 Mutton & Bashers 33 39 0.846 20 Red Line Commandos 33 39 0.846 24 A Potato Flew Around My Room 33 42 0.786 24 Incivilizados 33 42 0.786 24 RA_GE TEAM LIGA 33 42 0.786 24 Roxy and Friends 33 42 0.786 24 Simple is Good 33 42 0.786 24 Strawberry Print Pan 33 42 0.786 24 Team Tomato 33 42 0.786 24 The_Underscores Plus 33 42 0.786 24 Voltage 33 42 0.786 24 Warpack Warriors 33 42 0.786 24 Ze Foxey Baddies 33 42 0.786 35 __ Go pick up my SOAP 30 39 0.769 35 Andes Pride! 30 39 0.769 35 -rga- 30 39 0.769 35 Shake n' Bake 30 39 0.769 35 Sloppy Joes 30 39 0.769 35 zzbuneh 30 39 0.769 41 !!![Relic] THE SHREKONING 27 36 0.750 41 Area 51 27 36 0.750 41 Raiders of the lost Kawaii 27 36 0.750 44 Barry Manilow's "Mandy" Fan Club 31 42 0.738 44 Doges of Sqenice 31 42 0.738 44 -Liquid Myth- 31 42 0.738 47 Bijan 4 CEO 28 39 0.718 47 QSF - Quake Sinks Florida 28 39 0.718 47 [_AFK_] Oops 30 42 0.714 47 Bearly Legal 30 42 0.714 47 RED_K 30 42 0.714 47 Rommelio's GORDITOS Y BONITOS 30 42 0.714 53 Brigada H.U.E.P 27 39 0.692 53 FlamingOn and Sam an 27 39 0.692 53 Gorgeous Korean Coeds 27 39 0.692 53 Just in case 27 39 0.692 53 OMG! Los Manquitos 27 39 0.692 53 Super Amigos 27 39 0.692 53 Turtle Police 27 39 0.692 60 My Nuggs 29 42 0.690 61 ! RDDT3-The tape measure brigade 28 42 0.667 61 ILikeToMakeSexyTime...ToSerb 28 42 0.667 61 LIK£ A G6 28 42 0.667 61 MNG 26 39 0.667 61 They_Say_We_Y0L0_Hard 28 42 0.667 66 1 Gal with Some FatBoys 27 42 0.643 67 Connection Lost 27 42 0.643 67 Easy 8 27 42 0.643 67 MAD1 27 42 0.643 67 Ping 999 27 42 0.643 67 Weapons Grade Adorable 27 42 0.643 72 Packet Loss 25 39 0.641 72 WANTED 25 39 0.641 74 F-A-R 24 39 0.615 74 Fyre team 24 39 0.615 74 Little Tea Pots 24 39 0.615 74 Nutsy 24 39 0.615 74 Pringles 24 39 0.615 74 The Pink Cow Brigade 24 39 0.615 80 Just Gaming Russ 25 42 0.595 80 Pine Tree Riot 25 42 0.595 82 BOSS Gaming 24 42 0.571 82 DTG 24 42 0.571 82 El Talibán Roba Internet 24 42 0.571 82 Furiosos 24 42 0.571 82 GURKHA REGIMENT 24 42 0.571 82 HUSAR div.LEYENDA 24 42 0.571 82 IQ_Army 24 42 0.571 82 Skull Fugged 24 42 0.571 90 Roll em 22 39 0.564 91 Got worms? 21 39 0.538 92 WHERE DA WHITE WOMEN AT!!! 22 42 0.524 92 Why is the Rum Gone? 22 42 0.524 94 [RISK] Audacious 21 42 0.500 94 77TH oddballs 21 42 0.500 94 Armored Knights 21 42 0.500 94 Azu Nyan and her Kitten Minions 21 42 0.500 94 Directive Zero 21 42 0.500 94 Eclipse Gaming Inc. 21 42 0.500 94 Gentlemen with big guns 18 36 0.500 94 Hugo'sThere 21 42 0.500 94 JKLB Sammich 21 42 0.500 94 SaVaGeZ 21 42 0.500 94 SOLID GUNS 21 42 0.500 94 T-34 21 42 0.500 94 Team Honey Badgers! 21 42 0.500 94 ZEUS 21 42 0.500 108 Alternating Current 19 39 0.487 108 W-T-H 19 39 0.487 110 !Blackwater 18 39 0.462 110 |NG| TEAM 18 39 0.462 110 --Final Boss--Bowser Bash 18 39 0.462 110 Obama guide my shells o7o7 18 39 0.462 110 PANZER BATTALION 18 39 0.462 110 PENDING APPROVAL 18 39 0.462 116 2BAKED 18 42 0.429 116 Elusive 18 42 0.429 116 HUSAR 18 42 0.429 116 SOGG-y Bottoms 18 42 0.429 116 Synergy 18 42 0.429 116 Tank Addiction 18 42 0.429 122 The AOD Alliance 15 36 0.417 123 -Legion- 16 39 0.410 124 2MEF 15 39 0.385 124 7th NHL Team of Urban Decay 15 39 0.385 124 Luna's Royal Guard 15 39 0.385 127 BAKED 15 42 0.357 127 Crackers 15 42 0.357 127 Down2Destroy 15 42 0.357 127 F.A.L. ROJO 15 42 0.357 127 RENB3 The Tank Hunters 15 42 0.357 127 Tap Out Reborn 15 42 0.357 133 _-A-_ 14 42 0.333 133 MaLeGeBi 13 39 0.333 133 Revoleame el Poncho (MATE) 12 36 0.333 133 -V-Boys- 14 42 0.333 137 Counter Karma Strike 13 42 0.310 137 GetDunked 13 42 0.310 139 Los Fiesteros 12 39 0.308 139 Runaways 12 39 0.308 139 UPAQ-43A1 12 39 0.308 142 -|Vorbild Hussars|- 12 42 0.286 142 bennybear's shell magnets 12 42 0.286 142 Exterminio Latino 12 42 0.286 142 HE Does More Damage 12 42 0.286 142 JAWS2 12 42 0.286 142 Macleod 12 42 0.286 142 -S0B- 12 42 0.286 142 UAW 12 42 0.286 150 H-D-A 9 36 0.250 150 The Knights Who Say "Ni" 9 36 0.250 152 Prime Example 10 42 0.238 153 Inferno 9 39 0.231 153 PANZERs ELITE 9 39 0.231 153 SPIDERMONKEYS 9 39 0.231 156 CRRS 9 42 0.214 156 Ensk Ensk Ensk Ensk Ensk Ensk!!! 9 42 0.214 156 Hells panzer division 9 42 0.214 156 KK 9 42 0.214 156 ventolin 9 42 0.214 156 wildcards 9 42 0.214 162 T-O-R 8 42 0.190 163 D-T-R 6 39 0.154 163 Jaws1 6 39 0.154 163 Renegades 6 39 0.154 163 SOLAR Eclipse 6 39 0.154 163 The Crushers 6 39 0.154 163 XCOM 6 39 0.154 169 1-GTB 6 42 0.143 169 dog boys 6 42 0.143 169 Steel Templars 6 42 0.143 172 VIPR 4 39 0.103 173 !Friends and Furrs! 3 39 0.077 173 Burrito sabanero 3 39 0.077 173 MME NINJA BRIGADE 3 39 0.077 173 mörderisch 3 39 0.077 173 TATU CARRETA 3 39 0.077 178 =VX9= 3 42 0.071 178 amigos son los amigos (cpta) 3 42 0.071 178 ARA1 3 42 0.071 178 Ferocious Fruits For Barry O 3 42 0.071 178 NAL 3 42 0.071 178 Renb 3 42 0.071 184 El Rejunte 1 39 0.026 185 Animate a Matarme 1 42 0.024 185 Muerte Rápida 1 42 0.024 185 Pirañitas 1 42 0.024 188 CABRAS 0 42 0.000 188 Heroes 0 42 0.000 188 HIPPO 0 42 0.000 188 LLU2 0 42 0.000 188 Lords of mind 0 39 0.000 188 Unpleasant Sensations 0 42 0.000 188 ! CBL 0 42 0.000


Captain_Judo
Skirmish 43 Standings
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05.11.2014 20:31:03
 
Subject: Skirmish 43 Standings
Link on message: #8077570

Captain_Judo: Skirmish 43 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff *Note: Standings are not final until after all Group Stage rounds are finished.    Round 1 + 2   Rank Team Points Earned Points Possible Win Ratio 1 Gimp Suit Warriors 42 42 1.000 1 The British Invasion 42 42 1.000 1 Top Tier 39 39 1.000 1 Vanilla 42 42 1.000 5 060th Armored Division 39 42 0.929 5 bbg 39 42 0.929 5 Falcon Pluckers 39 42 0.929 5 Germane Riposte 39 42 0.929 5 NO SOMPITHY 39 42 0.929 5 The Gentlemen's Mustache Society 39 42 0.929 5 The Really Terrible Donger Squad 39 42 0.929 5 Tomato Tankers 39 42 0.929 13 Beer,Beer!Beer?Beer.Beer!Beer!?. 36 39 0.923 13 les turtles 36 39 0.923 13 The Cunninghams 36 39 0.923 16 RLS 红线 狙击 34 39 0.872 17 ! Zouth Zpawn Bezt Zpawn 36 42 0.857 17 Fellow Unicums :^) 36 42 0.857 17 TAKA 36 42 0.857 20 Is Bad @ Reading 33 39 0.846 20 Mars 33 39 0.846 20 Mutton & Bashers 33 39 0.846 20 Red Line Commandos 33 39 0.846 24 A Potato Flew Around My Room 33 42 0.786 24 Incivilizados 33 42 0.786 24 RA_GE TEAM LIGA 33 42 0.786 24 Roxy and Friends 33 42 0.786 24 Simple is Good 33 42 0.786 24 Strawberry Print Pan 33 42 0.786 24 Team Tomato 33 42 0.786 24 The_Underscores Plus 33 42 0.786 24 Voltage 33 42 0.786 24 Warpack Warriors 33 42 0.786 24 Ze Foxey Baddies 33 42 0.786 35 __ Go pick up my SOAP 30 39 0.769 35 Andes Pride! 30 39 0.769 35 -rga- 30 39 0.769 35 Shake n' Bake 30 39 0.769 35 Sloppy Joes 30 39 0.769 35 zzbuneh 30 39 0.769 41 !!![Relic] THE SHREKONING 27 36 0.750 41 Area 51 27 36 0.750 41 Raiders of the lost Kawaii 27 36 0.750 44 Barry Manilow's "Mandy" Fan Club 31 42 0.738 44 Doges of Sqenice 31 42 0.738 44 -Liquid Myth- 31 42 0.738 47 Bijan 4 CEO 28 39 0.718 47 QSF - Quake Sinks Florida 28 39 0.718 47 [_AFK_] Oops 30 42 0.714 47 Bearly Legal 30 42 0.714 47 RED_K 30 42 0.714 47 Rommelio's GORDITOS Y BONITOS 30 42 0.714 53 Brigada H.U.E.P 27 39 0.692 53 FlamingOn and Sam an 27 39 0.692 53 Gorgeous Korean Coeds 27 39 0.692 53 Just in case 27 39 0.692 53 OMG! Los Manquitos 27 39 0.692 53 Super Amigos 27 39 0.692 53 Turtle Police 27 39 0.692 60 My Nuggs 29 42 0.690 61 ! RDDT3-The tape measure brigade 28 42 0.667 61 ILikeToMakeSexyTime...ToSerb 28 42 0.667 61 LIK£ A G6 28 42 0.667 61 MNG 26 39 0.667 61 They_Say_We_Y0L0_Hard 28 42 0.667 66 1 Gal with Some FatBoys 27 42 0.643 67 Connection Lost 27 42 0.643 67 Easy 8 27 42 0.643 67 MAD1 27 42 0.643 67 Ping 999 27 42 0.643 67 Weapons Grade Adorable 27 42 0.643 72 Packet Loss 25 39 0.641 72 WANTED 25 39 0.641 74 F-A-R 24 39 0.615 74 Fyre team 24 39 0.615 74 Little Tea Pots 24 39 0.615 74 Nutsy 24 39 0.615 74 Pringles 24 39 0.615 74 The Pink Cow Brigade 24 39 0.615 80 Just Gaming Russ 25 42 0.595 80 Pine Tree Riot 25 42 0.595 82 BOSS Gaming 24 42 0.571 82 DTG 24 42 0.571 82 El Talibán Roba Internet 24 42 0.571 82 Furiosos 24 42 0.571 82 GURKHA REGIMENT 24 42 0.571 82 HUSAR div.LEYENDA 24 42 0.571 82 IQ_Army 24 42 0.571 82 Skull Fugged 24 42 0.571 90 Roll em 22 39 0.564 91 Got worms? 21 39 0.538 92 WHERE DA WHITE WOMEN AT!!! 22 42 0.524 92 Why is the Rum Gone? 22 42 0.524 94 [RISK] Audacious 21 42 0.500 94 77TH oddballs 21 42 0.500 94 Armored Knights 21 42 0.500 94 Azu Nyan and her Kitten Minions 21 42 0.500 94 Directive Zero 21 42 0.500 94 Eclipse Gaming Inc. 21 42 0.500 94 Gentlemen with big guns 18 36 0.500 94 Hugo'sThere 21 42 0.500 94 JKLB Sammich 21 42 0.500 94 SaVaGeZ 21 42 0.500 94 SOLID GUNS 21 42 0.500 94 T-34 21 42 0.500 94 Team Honey Badgers! 21 42 0.500 94 ZEUS 21 42 0.500 108 Alternating Current 19 39 0.487 108 W-T-H 19 39 0.487 110 !Blackwater 18 39 0.462 110 |NG| TEAM 18 39 0.462 110 --Final Boss--Bowser Bash 18 39 0.462 110 Obama guide my shells o7o7 18 39 0.462 110 PANZER BATTALION 18 39 0.462 110 PENDING APPROVAL 18 39 0.462 116 2BAKED 18 42 0.429 116 Elusive 18 42 0.429 116 HUSAR 18 42 0.429 116 SOGG-y Bottoms 18 42 0.429 116 Synergy 18 42 0.429 116 Tank Addiction 18 42 0.429 122 The AOD Alliance 15 36 0.417 123 -Legion- 16 39 0.410 124 2MEF 15 39 0.385 124 7th NHL Team of Urban Decay 15 39 0.385 124 Luna's Royal Guard 15 39 0.385 127 BAKED 15 42 0.357 127 Crackers 15 42 0.357 127 Down2Destroy 15 42 0.357 127 F.A.L. ROJO 15 42 0.357 127 RENB3 The Tank Hunters 15 42 0.357 127 Tap Out Reborn 15 42 0.357 133 _-A-_ 14 42 0.333 133 MaLeGeBi 13 39 0.333 133 Revoleame el Poncho (MATE) 12 36 0.333 133 -V-Boys- 14 42 0.333 137 Counter Karma Strike 13 42 0.310 137 GetDunked 13 42 0.310 139 Los Fiesteros 12 39 0.308 139 Runaways 12 39 0.308 139 UPAQ-43A1 12 39 0.308 142 -|Vorbild Hussars|- 12 42 0.286 142 bennybear's shell magnets 12 42 0.286 142 Exterminio Latino 12 42 0.286 142 HE Does More Damage 12 42 0.286 142 JAWS2 12 42 0.286 142 Macleod 12 42 0.286 142 -S0B- 12 42 0.286 142 UAW 12 42 0.286 150 H-D-A 9 36 0.250 150 The Knights Who Say "Ni" 9 36 0.250 152 Prime Example 10 42 0.238 153 Inferno 9 39 0.231 153 PANZERs ELITE 9 39 0.231 153 SPIDERMONKEYS 9 39 0.231 156 CRRS 9 42 0.214 156 Ensk Ensk Ensk Ensk Ensk Ensk!!! 9 42 0.214 156 Hells panzer division 9 42 0.214 156 KK 9 42 0.214 156 ventolin 9 42 0.214 156 wildcards 9 42 0.214 162 T-O-R 8 42 0.190 163 D-T-R 6 39 0.154 163 Jaws1 6 39 0.154 163 Renegades 6 39 0.154 163 SOLAR Eclipse 6 39 0.154 163 The Crushers 6 39 0.154 163 XCOM 6 39 0.154 169 1-GTB 6 42 0.143 169 dog boys 6 42 0.143 169 Steel Templars 6 42 0.143 172 VIPR 4 39 0.103 173 !Friends and Furrs! 3 39 0.077 173 Burrito sabanero 3 39 0.077 173 MME NINJA BRIGADE 3 39 0.077 173 mörderisch 3 39 0.077 173 TATU CARRETA 3 39 0.077 178 =VX9= 3 42 0.071 178 amigos son los amigos (cpta) 3 42 0.071 178 ARA1 3 42 0.071 178 Ferocious Fruits For Barry O 3 42 0.071 178 NAL 3 42 0.071 178 Renb 3 42 0.071 184 El Rejunte 1 39 0.026 185 Animate a Matarme 1 42 0.024 185 Muerte Rápida 1 42 0.024 185 Pirañitas 1 42 0.024 188 CABRAS 0 42 0.000 188 Heroes 0 42 0.000 188 HIPPO 0 42 0.000 188 LLU2 0 42 0.000 188 Lords of mind 0 39 0.000 188 Unpleasant Sensations 0 42 0.000 188 ! CBL 0 42 0.000


Captain_Judo
Skirmish 43 Standings
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05.11.2014 20:31:03
 
Subject: Skirmish 43 Standings
Link on message: #8077570

Captain_Judo: Skirmish 43 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff *Note: Standings are not final until after all Group Stage rounds are finished.    Round 1 + 2   Rank Team Points Earned Points Possible Win Ratio 1 Gimp Suit Warriors 42 42 1.000 1 The British Invasion 42 42 1.000 1 Top Tier 39 39 1.000 1 Vanilla 42 42 1.000 5 060th Armored Division 39 42 0.929 5 bbg 39 42 0.929 5 Falcon Pluckers 39 42 0.929 5 Germane Riposte 39 42 0.929 5 NO SOMPITHY 39 42 0.929 5 The Gentlemen's Mustache Society 39 42 0.929 5 The Really Terrible Donger Squad 39 42 0.929 5 Tomato Tankers 39 42 0.929 13 Beer,Beer!Beer?Beer.Beer!Beer!?. 36 39 0.923 13 les turtles 36 39 0.923 13 The Cunninghams 36 39 0.923 16 RLS 红线 狙击 34 39 0.872 17 ! Zouth Zpawn Bezt Zpawn 36 42 0.857 17 Fellow Unicums :^) 36 42 0.857 17 TAKA 36 42 0.857 20 Is Bad @ Reading 33 39 0.846 20 Mars 33 39 0.846 20 Mutton & Bashers 33 39 0.846 20 Red Line Commandos 33 39 0.846 24 A Potato Flew Around My Room 33 42 0.786 24 Incivilizados 33 42 0.786 24 RA_GE TEAM LIGA 33 42 0.786 24 Roxy and Friends 33 42 0.786 24 Simple is Good 33 42 0.786 24 Strawberry Print Pan 33 42 0.786 24 Team Tomato 33 42 0.786 24 The_Underscores Plus 33 42 0.786 24 Voltage 33 42 0.786 24 Warpack Warriors 33 42 0.786 24 Ze Foxey Baddies 33 42 0.786 35 __ Go pick up my SOAP 30 39 0.769 35 Andes Pride! 30 39 0.769 35 -rga- 30 39 0.769 35 Shake n' Bake 30 39 0.769 35 Sloppy Joes 30 39 0.769 35 zzbuneh 30 39 0.769 41 !!![Relic] THE SHREKONING 27 36 0.750 41 Area 51 27 36 0.750 41 Raiders of the lost Kawaii 27 36 0.750 44 Barry Manilow's "Mandy" Fan Club 31 42 0.738 44 Doges of Sqenice 31 42 0.738 44 -Liquid Myth- 31 42 0.738 47 Bijan 4 CEO 28 39 0.718 47 QSF - Quake Sinks Florida 28 39 0.718 47 [_AFK_] Oops 30 42 0.714 47 Bearly Legal 30 42 0.714 47 RED_K 30 42 0.714 47 Rommelio's GORDITOS Y BONITOS 30 42 0.714 53 Brigada H.U.E.P 27 39 0.692 53 FlamingOn and Sam an 27 39 0.692 53 Gorgeous Korean Coeds 27 39 0.692 53 Just in case 27 39 0.692 53 OMG! Los Manquitos 27 39 0.692 53 Super Amigos 27 39 0.692 53 Turtle Police 27 39 0.692 60 My Nuggs 29 42 0.690 61 ! RDDT3-The tape measure brigade 28 42 0.667 61 ILikeToMakeSexyTime...ToSerb 28 42 0.667 61 LIK£ A G6 28 42 0.667 61 MNG 26 39 0.667 61 They_Say_We_Y0L0_Hard 28 42 0.667 66 1 Gal with Some FatBoys 27 42 0.643 67 Connection Lost 27 42 0.643 67 Easy 8 27 42 0.643 67 MAD1 27 42 0.643 67 Ping 999 27 42 0.643 67 Weapons Grade Adorable 27 42 0.643 72 Packet Loss 25 39 0.641 72 WANTED 25 39 0.641 74 F-A-R 24 39 0.615 74 Fyre team 24 39 0.615 74 Little Tea Pots 24 39 0.615 74 Nutsy 24 39 0.615 74 Pringles 24 39 0.615 74 The Pink Cow Brigade 24 39 0.615 80 Just Gaming Russ 25 42 0.595 80 Pine Tree Riot 25 42 0.595 82 BOSS Gaming 24 42 0.571 82 DTG 24 42 0.571 82 El Talibán Roba Internet 24 42 0.571 82 Furiosos 24 42 0.571 82 GURKHA REGIMENT 24 42 0.571 82 HUSAR div.LEYENDA 24 42 0.571 82 IQ_Army 24 42 0.571 82 Skull Fugged 24 42 0.571 90 Roll em 22 39 0.564 91 Got worms? 21 39 0.538 92 WHERE DA WHITE WOMEN AT!!! 22 42 0.524 92 Why is the Rum Gone? 22 42 0.524 94 [RISK] Audacious 21 42 0.500 94 77TH oddballs 21 42 0.500 94 Armored Knights 21 42 0.500 94 Azu Nyan and her Kitten Minions 21 42 0.500 94 Directive Zero 21 42 0.500 94 Eclipse Gaming Inc. 21 42 0.500 94 Gentlemen with big guns 18 36 0.500 94 Hugo'sThere 21 42 0.500 94 JKLB Sammich 21 42 0.500 94 SaVaGeZ 21 42 0.500 94 SOLID GUNS 21 42 0.500 94 T-34 21 42 0.500 94 Team Honey Badgers! 21 42 0.500 94 ZEUS 21 42 0.500 108 Alternating Current 19 39 0.487 108 W-T-H 19 39 0.487 110 !Blackwater 18 39 0.462 110 |NG| TEAM 18 39 0.462 110 --Final Boss--Bowser Bash 18 39 0.462 110 Obama guide my shells o7o7 18 39 0.462 110 PANZER BATTALION 18 39 0.462 110 PENDING APPROVAL 18 39 0.462 116 2BAKED 18 42 0.429 116 Elusive 18 42 0.429 116 HUSAR 18 42 0.429 116 SOGG-y Bottoms 18 42 0.429 116 Synergy 18 42 0.429 116 Tank Addiction 18 42 0.429 122 The AOD Alliance 15 36 0.417 123 -Legion- 16 39 0.410 124 2MEF 15 39 0.385 124 7th NHL Team of Urban Decay 15 39 0.385 124 Luna's Royal Guard 15 39 0.385 127 BAKED 15 42 0.357 127 Crackers 15 42 0.357 127 Down2Destroy 15 42 0.357 127 F.A.L. ROJO 15 42 0.357 127 RENB3 The Tank Hunters 15 42 0.357 127 Tap Out Reborn 15 42 0.357 133 _-A-_ 14 42 0.333 133 MaLeGeBi 13 39 0.333 133 Revoleame el Poncho (MATE) 12 36 0.333 133 -V-Boys- 14 42 0.333 137 Counter Karma Strike 13 42 0.310 137 GetDunked 13 42 0.310 139 Los Fiesteros 12 39 0.308 139 Runaways 12 39 0.308 139 UPAQ-43A1 12 39 0.308 142 -|Vorbild Hussars|- 12 42 0.286 142 bennybear's shell magnets 12 42 0.286 142 Exterminio Latino 12 42 0.286 142 HE Does More Damage 12 42 0.286 142 JAWS2 12 42 0.286 142 Macleod 12 42 0.286 142 -S0B- 12 42 0.286 142 UAW 12 42 0.286 150 H-D-A 9 36 0.250 150 The Knights Who Say "Ni" 9 36 0.250 152 Prime Example 10 42 0.238 153 Inferno 9 39 0.231 153 PANZERs ELITE 9 39 0.231 153 SPIDERMONKEYS 9 39 0.231 156 CRRS 9 42 0.214 156 Ensk Ensk Ensk Ensk Ensk Ensk!!! 9 42 0.214 156 Hells panzer division 9 42 0.214 156 KK 9 42 0.214 156 ventolin 9 42 0.214 156 wildcards 9 42 0.214 162 T-O-R 8 42 0.190 163 D-T-R 6 39 0.154 163 Jaws1 6 39 0.154 163 Renegades 6 39 0.154 163 SOLAR Eclipse 6 39 0.154 163 The Crushers 6 39 0.154 163 XCOM 6 39 0.154 169 1-GTB 6 42 0.143 169 dog boys 6 42 0.143 169 Steel Templars 6 42 0.143 172 VIPR 4 39 0.103 173 !Friends and Furrs! 3 39 0.077 173 Burrito sabanero 3 39 0.077 173 MME NINJA BRIGADE 3 39 0.077 173 mörderisch 3 39 0.077 173 TATU CARRETA 3 39 0.077 178 =VX9= 3 42 0.071 178 amigos son los amigos (cpta) 3 42 0.071 178 ARA1 3 42 0.071 178 Ferocious Fruits For Barry O 3 42 0.071 178 NAL 3 42 0.071 178 Renb 3 42 0.071 184 El Rejunte 1 39 0.026 185 Animate a Matarme 1 42 0.024 185 Muerte Rápida 1 42 0.024 185 Pirañitas 1 42 0.024 188 CABRAS 0 42 0.000 188 Heroes 0 42 0.000 188 HIPPO 0 42 0.000 188 LLU2 0 42 0.000 188 Lords of mind 0 39 0.000 188 Unpleasant Sensations 0 42 0.000 188 ! CBL 0 42 0.000


Lert
The Universal Target
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05.11.2014 20:27:14
 
Subject: The Universal Target
Link on message: #8077549

View PostEntropiated, on Nov 05 2014 - 17:40, said: I'm wondering why XVM still shows me at orange on my client, even though others may be seeing me differently?

Lert:   QB's XVM uses Efficiency, not WN8. Personally I favor WN8 and consider Efficiency and outdated metric, but the choice is up to you.   Also, a little while back 'they' updated the WN8 color chart. I don't know if these new colors have been officially adopted by the XVM team yet.


HBFT
Stronghold Raiding Common Test Contest
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05.11.2014 20:25:10
 
Subject: Stronghold Raiding Common Test Contest
Link on message: #8077536

HBFT: With 9.4 going live, we are closing this contest and will have the results to you sometime next week.  Thank you to everyone who participated and provided us with feedback to make Strongholds as fun and exciting a mode to engage in on a regular basis!   That having been said, please continue to send us your thoughts on Strongholds as you encounter things that you like/dislike/etc. at this location.


Hypnotik
Strongholds in 9.4 - What do you think?
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05.11.2014 20:24:43
 
Subject: Strongholds in 9.4 - What do you think?
Link on message: #8077531

Hypnotik: Update 9.4 brings a large update to the Strongholds mode. Strongholds can now be upgraded to Level 10 Raids are now available for clans with Strongholds above Level 5 Battle Calendar for Strongholds Raids   Let us know what you think of this update to Strongholds. How are your first raids going? Is anything too difficult to understand with the interface? Any bugs experienced? What improvements would you like to see to the calendar? Any difficulty setting up your clan's defense period? Anything else you feel is worth noting about this update.


Lert
SU-76I Now On US
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05.11.2014 20:22:16
 
Subject: SU-76I Now On US
Link on message: #8077516

Lert: Aw, it's not in the in-game store. I was going to drop my 1k overwolf gold on it.


KMaus
Update 9.4 Feedback Thread
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05.11.2014 19:47:06
 
Subject: Update 9.4 Feedback Thread
Link on message: #8077354

KMaus: Hey tankers!
Thanks for all your help testing Update 9.4!  All your hard work has paid off, and 9.4 is now live so ready your tanks!
You'll see full update notes in the spoiler below.

In this thread, we're looking for all your feedback on this update, and changes. What do you love? What frustrations do you have? How does balance feel?  We want to hear it all.  We'll be putting up polls and more specific feedback threads as we start to get a good feel for what you think about this update.

Thanks in advance for your help, and as always, if you stumble across bugs, please submit a ticket, or report in the Bugs section of the forum, so we can check it out.

Happy hunting,
KMaus   9.4 Cliff Notes:   World of Tanks has received another beautiful bump in its version number, which means a host of new changes to the game! A new map, a revised battle mode, and a swath of changes to Strongholds are all about to enter the game. Here's the lowdown:   Team Battle Changes   Team Battle mode is getting a significant revision in 9.4. Now, there are two distinct choices for tank lineups. As well, maps have been revised specifically for this battle mode. Indeed, the lineup, arrangement of bases, and battle and cap time are all adjusted. Many changes have been made, and you can read more about what's happening with Team Battle in our dedicated article. A Few Maps You'll See in Team Battle (Click to enlarge)
Arctic Region
Cliff
Siegfried Line 
Kharkov
Prohorovka     New Map: Stalingrad     The southwestern Russian city Stalingrad was the stage of one of the most significant battles of World War II. Featuring heavy close-quarters engagement between the Soviet Union and Germany, this city witnessed some of the most violent fighting of the entire war, and ultimately, it proved to be a turning point in the conflict. Accordingly, this map displays a city that's already seen too much fighting. Take on a new challenge in strategy in this urban arena!   More for 9.4 Lots of other changes and fixes are in this new update to make your playing experience better. Be sure to read our full Update Notes (also below) for all the details!   9.4 Full Update Notes   New Content   Team Battle format changes (7/54 instead of 7/42, conditions of victory changed, etc.) Major improvements and changes in Strongholds New Stalingrad map Vehicles only for supertest players: Panther mit 8,8cm L/71 (Tier VIII German medium tank) M56 Scorpion (Tier VIII U.S. tank destroyer) Pz.Kpfw. II Ausf. D (Tier II German light tank) Object 260 (Tier X U.S.S.R. heavy tank) Т-55 NVA DDR (Tier IX German medium tank) T28 concept (Tier VII U.S. tank destroyer) StuG IV (Tier V German tank destroyer)   Maps   The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region Improved performance on the Windstorm map     Changes to Vehicle Characteristics     Fixed some issues with the visual models for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee Fixed issues with the damage models for the following vehicles: M24 Chaffee, KV-85 Display of Camouflage fixed for the following vehicles: Tiger II, E 100 Fixed incorrect designation of the Т67 tank destroyer turrets Т-34-3: reload time reduced from 14.4 to 13.4s, dispersion on turret traverse reduced by 25% AT 15A tank destroyer: durability increased from 850 to 1,050 points, maximum battle level lowered to 8 Т-54 lightweight: Fixed concealment coefficients 122mm UOF-471BM shells: Damage increased from 465 to 530     Gameplay   Changed conditions of damage caused by a torn-off turret Incorrect functionality of ramming when the damage was caused not to the vehicle's side but to the armor on the underbelly (brushing side by side with the KV-5, etc.) Misses for some series awards are now properly counted Fixed condition for receiving the Ranger award     Graphics     Fixed decrease in performance when displaying some vehicles in HD quality Improved performance of shadow rendering and the quality of rendered shadows Improved performance of frame rendering on most configurations slightly Improved performance of some elements of the battle interface Option to turn the triple buffering off/on is now available again in the Graphics settings menu Fixed issue with graphical artifacts appearing upon screen resolution change Fixed discrepancies between the visual and damage models for some environmental objects Some effects of shells hitting various surfaces reworked Fixed issues with the visual models for some environmental objects     Sound   Improved sounds of vehicle destruction by ramming Improved sounds of destruction of highly explosive objects Fixed interruption in the playback of engine sounds when many vehicles stand close together     Interface   Fixed display of the Clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally List of surnames of crew members expanded Fixed issues with the text chat functionality in Tank Companies Fixed display of the icon of the fifth crew member skill Fixed some issues with interface and gameplay in the Strongholds mode Fixed disproportion between the size of the markers and the minimap when zooming in Reworked design of the Game Menu that appears upon pressing the Esc key Fixed some issues with interface and gameplay in Strongholds mode Improved backgrounds for some interface windows Fixed some issues with interface in the Team Battle mode Fixed functionality of voice chat after rejoining the battle Fixed issues with the synchronization of data in an open battle statistics window Allowed adding offline players to operational units, such as Platoons, Tank Companies, etc. Disabled Chat in the Special Battle invitation window Fixed ssues with excessively sharp border of dynamic shadows on inclined surfaces Fixed minor issues with interface     Other Bug fixes and Changes     Fixed issues with the server field resetting upon unsuccessful login attempt with "Auto" option selected (for example, if incorrect password is entered) Fixed some issues with the playback of battle replays Fixed some hang-ups and crashes of the game client Fixed issue with the Platoon channel becoming blocked when creating a Platoon Fixed issue with the Penalty for Desertion screen appearing when exiting the replay mode Fixed freeze-up of the Tank Company search window when creating a Platoon Fixed issues with vehicles being launched into the air when crossing some environmental objects Fixed discrepancies between the visual and damage models for some environmental objects Fixed hang-up of game client at the "Updating crew..." stage when returning to the Garage  


KMaus
Update 9.4 Feedback Thread
arrow
05.11.2014 19:47:06
 
Subject: Update 9.4 Feedback Thread
Link on message: #8077354

KMaus: Hey tankers!
Thanks for all your help testing Update 9.4!  All your hard work has paid off, and 9.4 is now live so ready your tanks!
You'll see full update notes in the spoiler below.

In this thread, we're looking for all your feedback on this update, and changes. What do you love? What frustrations do you have? How does balance feel?  We want to hear it all.  We'll be putting up polls and more specific feedback threads as we start to get a good feel for what you think about this update.

Thanks in advance for your help, and as always, if you stumble across bugs, please submit a ticket, or report in the Bugs section of the forum, so we can check it out.

Happy hunting,
KMaus   9.4 Cliff Notes:   World of Tanks has received another beautiful bump in its version number, which means a host of new changes to the game! A new map, a revised battle mode, and a swath of changes to Strongholds are all about to enter the game. Here's the lowdown:   Team Battle Changes   Team Battle mode is getting a significant revision in 9.4. Now, there are two distinct choices for tank lineups. As well, maps have been revised specifically for this battle mode. Indeed, the lineup, arrangement of bases, and battle and cap time are all adjusted. Many changes have been made, and you can read more about what's happening with Team Battle in our dedicated article. A Few Maps You'll See in Team Battle (Click to enlarge)
Arctic Region
Cliff
Siegfried Line 
Kharkov
Prohorovka     New Map: Stalingrad     The southwestern Russian city Stalingrad was the stage of one of the most significant battles of World War II. Featuring heavy close-quarters engagement between the Soviet Union and Germany, this city witnessed some of the most violent fighting of the entire war, and ultimately, it proved to be a turning point in the conflict. Accordingly, this map displays a city that's already seen too much fighting. Take on a new challenge in strategy in this urban arena!   More for 9.4 Lots of other changes and fixes are in this new update to make your playing experience better. Be sure to read our full Update Notes (also below) for all the details!   9.4 Full Update Notes   New Content   Team Battle format changes (7/54 instead of 7/42, conditions of victory changed, etc.) Major improvements and changes in Strongholds New Stalingrad map Vehicles only for supertest players: Panther mit 8,8cm L/71 (Tier VIII German medium tank) M56 Scorpion (Tier VIII U.S. tank destroyer) Pz.Kpfw. II Ausf. D (Tier II German light tank) Object 260 (Tier X U.S.S.R. heavy tank) Т-55 NVA DDR (Tier IX German medium tank) T28 concept (Tier VII U.S. tank destroyer) StuG IV (Tier V German tank destroyer)   Maps   The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region Improved performance on the Windstorm map     Changes to Vehicle Characteristics     Fixed some issues with the visual models for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee Fixed issues with the damage models for the following vehicles: M24 Chaffee, KV-85 Display of Camouflage fixed for the following vehicles: Tiger II, E 100 Fixed incorrect designation of the Т67 tank destroyer turrets Т-34-3: reload time reduced from 14.4 to 13.4s, dispersion on turret traverse reduced by 25% AT 15A tank destroyer: durability increased from 850 to 1,050 points, maximum battle level lowered to 8 Т-54 lightweight: Fixed concealment coefficients 122mm UOF-471BM shells: Damage increased from 465 to 530     Gameplay   Changed conditions of damage caused by a torn-off turret Incorrect functionality of ramming when the damage was caused not to the vehicle's side but to the armor on the underbelly (brushing side by side with the KV-5, etc.) Misses for some series awards are now properly counted Fixed condition for receiving the Ranger award     Graphics     Fixed decrease in performance when displaying some vehicles in HD quality Improved performance of shadow rendering and the quality of rendered shadows Improved performance of frame rendering on most configurations slightly Improved performance of some elements of the battle interface Option to turn the triple buffering off/on is now available again in the Graphics settings menu Fixed issue with graphical artifacts appearing upon screen resolution change Fixed discrepancies between the visual and damage models for some environmental objects Some effects of shells hitting various surfaces reworked Fixed issues with the visual models for some environmental objects     Sound   Improved sounds of vehicle destruction by ramming Improved sounds of destruction of highly explosive objects Fixed interruption in the playback of engine sounds when many vehicles stand close together     Interface   Fixed display of the Clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally List of surnames of crew members expanded Fixed issues with the text chat functionality in Tank Companies Fixed display of the icon of the fifth crew member skill Fixed some issues with interface and gameplay in the Strongholds mode Fixed disproportion between the size of the markers and the minimap when zooming in Reworked design of the Game Menu that appears upon pressing the Esc key Fixed some issues with interface and gameplay in Strongholds mode Improved backgrounds for some interface windows Fixed some issues with interface in the Team Battle mode Fixed functionality of voice chat after rejoining the battle Fixed issues with the synchronization of data in an open battle statistics window Allowed adding offline players to operational units, such as Platoons, Tank Companies, etc. Disabled Chat in the Special Battle invitation window Fixed ssues with excessively sharp border of dynamic shadows on inclined surfaces Fixed minor issues with interface     Other Bug fixes and Changes     Fixed issues with the server field resetting upon unsuccessful login attempt with "Auto" option selected (for example, if incorrect password is entered) Fixed some issues with the playback of battle replays Fixed some hang-ups and crashes of the game client Fixed issue with the Platoon channel becoming blocked when creating a Platoon Fixed issue with the Penalty for Desertion screen appearing when exiting the replay mode Fixed freeze-up of the Tank Company search window when creating a Platoon Fixed issues with vehicles being launched into the air when crossing some environmental objects Fixed discrepancies between the visual and damage models for some environmental objects Fixed hang-up of game client at the "Updating crew..." stage when returning to the Garage  


Pigeon_of_War
9.4 WoT MacWrapper Update
arrow
05.11.2014 19:22:11
 
Subject: 9.4 WoT MacWrapper Update
Link on message: #8077220

Pigeon_of_War: Great news Mac Community!   The 9.3 WoT MacWrapper had a special update in it that should allow automatic updating. You can instantly update from 9.3 to 9.4 without any file moving.    As per usual, if you have issues with this, please post your reports in this thread. If you still need to download it, The Download Link is HERE.   See you on the Battlefield! 


Content_WG
Anunciando o 2.º Torneio de Clãs por Convite
arrow
05.11.2014 19:21:04
 
Subject: Anunciando o 2.º Torneio de Clãs por Convite
Link on message: #8077210

Content_WG: O torneio massivo de Clãs vai voltar em breve. Veja aqui como o seu Clã pode conquistar sua vaga.
Texto completo da notícia


Content_WG
Announcing the 2nd Clan Invitational Tournament
arrow
05.11.2014 19:20:46
 
Subject: Announcing the 2nd Clan Invitational Tournament
Link on message: #8077206

Content_WG: The massive Clan tournament is returning soon. Check inside how your Clan can earn your spot.
Full news text


Lert
The Universal Target
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05.11.2014 19:12:09
 
Subject: The Universal Target
Link on message: #8077153

View PostNukelavee45, on Nov 05 2014 - 17:09, said:   I just tell everybody Lert will carry us when I see you.....

Lert:   And you inevitably end up disappointed. I'm not the carrying type. I yolo too much.


ElPozoleOlmeca
Overwolf esta dando 1000 de oro
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05.11.2014 19:05:05
 
Subject: Overwolf esta dando 1000 de oro
Link on message: #8077115

ElPozoleOlmeca: Nada más quiero aclarar que esta oferta se ofreció por parte de otra compañía. Si mandas un boleto a nuestro soporte preguntando sobre, que paso con mi oro, te van a mandar a Overwolf. 


PollotheDestroyer
Overwolf esta dando 1000 de oro
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05.11.2014 19:05:05
 
Subject: Overwolf esta dando 1000 de oro
Link on message: #8077115

PollotheDestroyer: Nada más quiero aclarar que esta oferta se ofreció por parte de otra compañía. Si mandas un boleto a nuestro soporte preguntando sobre, que paso con mi oro, te van a mandar a Overwolf. 


ApolloArtemis
Overwolf esta dando 1000 de oro
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05.11.2014 19:05:05
 
Subject: Overwolf esta dando 1000 de oro
Link on message: #8077115

ApolloArtemis: Nada más quiero aclarar que esta oferta se ofreció por parte de otra compañía. Si mandas un boleto a nuestro soporte preguntando sobre, que paso con mi oro, te van a mandar a Overwolf. 


Lert
The Universal Target
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05.11.2014 19:00:30
 
Subject: The Universal Target
Link on message: #8077086

View PostMarkersTasteBlue, on Nov 05 2014 - 16:58, said: Until then you have no idea what it is being prioritised by enemy artillery, or so I hear.

Lert:   I'm not purple, but some people prioritize me just for being Lert and make threads about it. I've had people yolo just to get a shot on me.


Pigeon_of_War
9.4 Patch Notes
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05.11.2014 18:51:15
 
Subject: 9.4 Patch Notes
Link on message: #8077047

Pigeon_of_War: New Content         Team Battle format changes (7/54 instead of 7/42, conditions of victory changed, etc.) Major improvements and changes in Strongholds New Stalingrad map Vehicles only for supertest players: Panther mit 8,8cm L/71 (Tier VIII German medium tank) M56 Scorpion (Tier VIII U.S. tank destroyer) Pz.Kpfw. II Ausf. D (Tier II German light tank) Object 260 (Tier X U.S.S.R. heavy tank) Т-55 NVA DDR (Tier IX German medium tank) T28 concept (Tier VII U.S. tank destroyer) StuG IV (Tier V German tank destroyer) Maps The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region Improved performance on the Windstorm map Changes to Vehicle Characteristics Fixed some issues with the visual models for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee Fixed issues with the damage models for the following vehicles: M24 Chaffee, KV-85 Display of Camouflage fixed for the following vehicles: Tiger II, E 100 Fixed incorrect designation of the Т67 tank destroyer turrets Т-34-3: reload time reduced from 14.4 to 13.4s, dispersion on turret traverse reduced by 25% AT 15A tank destroyer: durability increased from 850 to 1,050 points, maximum battle level lowered to 8 Т-54 lightweight: Fixed concealment coefficients 122mm UOF-471BM shells: Damage increased from 465 to 530 Gameplay Changed conditions of damage caused by a torn-off turret Incorrect functionality of ramming when the damage was caused not to the vehicle's side but to the armor on the underbelly (brushing side by side with the KV-5, etc.) Misses for some series awards are now properly counted Fixed condition for receiving the Ranger award Graphics Fixed decrease in performance when displaying some vehicles in HD quality Improved performance of shadow rendering and the quality of rendered shadows Improved performance of frame rendering on most configurations slightly Improved performance of some elements of the battle interface Option to turn the triple buffering off/on is now available again in the Graphics settings menu Fixed issue with graphical artifacts appearing upon screen resolution change Fixed discrepancies between the visual and damage models for some environmental objects Some effects of shells hitting various surfaces reworked Fixed issues with the visual models for some environmental objects Sound Improved sounds of vehicle destruction by ramming Improved sounds of destruction of highly explosive objects Fixed interruption in the playback of engine sounds when many vehicles stand close together Interface Fixed display of the Clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally List of surnames of crew members expanded Fixed issues with the text chat functionality in Tank Companies Fixed display of the icon of the fifth crew member skill Fixed some issues with interface and gameplay in the Strongholds mode Fixed disproportion between the size of the markers and the minimap when zooming in Reworked design of the Game Menu that appears upon pressing the Esc key Fixed some issues with interface and gameplay in Strongholds mode Improved backgrounds for some interface windows Fixed some issues with interface in the Team Battle mode Fixed functionality of voice chat after rejoining the battle Fixed issues with the synchronization of data in an open battle statistics window Allowed adding offline players to operational units, such as Platoons, Tank Companies, etc. Disabled Chat in the Special Battle invitation window Fixed ssues with excessively sharp border of dynamic shadows on inclined surfaces Fixed minor issues with interface Other Bugfixes and Changes Fixed issues with the server field resetting upon unsuccessful login attempt with "Auto" option selected (for example, if incorrect password is entered) Fixed some issues with the playback of battle replays Fixed some hang-ups and crashes of the game client Fixed issue with the Platoon channel becoming blocked when creating a Platoon Fixed issue with the Penalty for Desertion screen appearing when exiting the replay mode Fixed freeze-up of the Tank Company search window when creating a Platoon Fixed issues with vehicles being launched into the air when crossing some environmental objects Fixed discrepancies between the visual and damage models for some environmental objects Fixed hang-up of game client at the "Updating crew..." stage when returning to the Garage


Lert
PSA: T-54 Lightweight now has it's Camo Fixed
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05.11.2014 18:50:50
 
Subject: PSA: T-54 Lightweight now has it's Camo Fixed
Link on message: #8077044

Lert: Nice going, WG. You already didn't see them very often, now we're going to see them even less!


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