Strongholds in 9.4 - What do you think?
Дата: 06.11.2014 01:32:33
CanadianGuitar, on Nov 05 2014 - 12:08, said:
I do have mods
installed. Aslains pack but very minimal setup. (New to Aslain's -
but I'm not sure of any modpack that changes any stronghold
interface) Also, I'm not comfortable sharing my Visa info
with you...and my *ahem*...but I think that's understandable.Hypnotik: I do have mods installed. Aslains pack but very
minimal setup. (New to Aslain's - but I'm not sure of any modpack
that changes any stronghold interface) Also, I'm not
comfortable sharing my Visa info with you...and my *ahem*...but I
think that's understandable. The reason I asked about mods is that
sometimes they have strange visual effects if written
poorly (like making a message appear when it wasn't triggered
by the game) or, depending on how it was displayed (since i didn't
have the screenshot yet), possibly due to a changed messenger.mo
file from some mods. However, it turns out I was able to
duplicate this bug on a clean client. It's been passed on to the
devs.
TomG_Chicago, on Nov 05 2014 - 12:21, said: Is their anything regulating strength of opposing clan? What
is to prevent the top x clans from raiding the lower?
Is their away to make sure you get a competitive game and not
one-sided?Hypnotik: You can only attack the same clan once in 14 days, the stronger
clans will likely get to higher levels quicker (and thus have more
to pillage making attacks on them more appealing), and boredom from
seal clubbing (stronger clans are playing to have fun, too).
They'll all have an effect.
Skeenaman, on Nov 05 2014 - 13:24, said: Hmm. You can attack 4x/day but defend only once. Is it
just me or is there a huge imbalance with that? Everyone is
going to be in a clik race as the hour ticks over to try to get one
of the scarce available targets. I wonder if we are going to
have to see "landing tournaments" to see who gets the right to
attack?Hypnotik: If we have to rebalance it we will. If not, it'll stay. Time will
tell.
_vode_an_, on Nov 05 2014 - 13:54, said: i see the problem here. just stop playing arty and the issue should
resolve itself.Hypnotik: Or play more :/ Bring out the CGC's!
redlord4321, on Nov 05 2014 - 15:03, said: why cant we get a guild explaining how raids work from WG? The
update is live and all the info I can get is from other clans who
are experimenting with the update. Why is WG hiding the strongholds
update info?Hypnotik:
Hidden in plain sight
KingAlphyn, on Nov 05 2014 - 15:03, said: So I set a defense time. And then decided to change the defense
time. A message is now in the Stronghold Settings, that says that
the new defense time will be X to X+1 from 2014-11-18. But there is
no apparent way to change my mind or cancel that decision before
November 18th. It seems logical to me that we ought to be able to
change our minds about this up until the moment that it actually
goes into effect.Hypnotik: Once you set your time, it is locked in for 14 days. This has been
stated many times.
KingAlphyn, on Nov 05 2014 - 15:09, said: 9.3 made mention in the patch notes that we would be able to
activate the Stronghold Mission-thing Reserve at the same time as
another reserve. Has that been permanently kaiboshed?Hypnotik: Checking into this...
Strongholds in 9.4 - What do you think?














