Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Copa World of Tanks Bracket Contest.
Link on message: #9085202
ISNomads, on Jun 10 2015 - 11:27, said: This post appears to be incorrect. it looks like you have
switched the location of the M6 and the jumbo. The jumbo is in
group A in the table and in group C in the listing of rounds. Vice
versa for the M6. In the future I suggest that you write-up
the contest and then have a fellow employee who has not
participated in the design/writeup process review (quick usability
test). This would help prevent confusion and would be more fair for
a contest where editing a post means disqualification. From
the perspective of "no editing", why not just let people make edits
up until the deadline and then lock the thread? The no edit rule
seems to punish early posters (who may have made an error or
changed their mind) and editing does not appear to provide any
advantage for this contest. If you are worried about people copying
others and changing their brackets, the copiers will just wait
until the last day to post their brackets. Unfortunately, I
cannot see the images while at work so I will need to wait until I
get home to see whether the images clarify things more.
Link on message: #9085202
ISNomads, on Jun 10 2015 - 11:27, said: This post appears to be incorrect. it looks like you have
switched the location of the M6 and the jumbo. The jumbo is in
group A in the table and in group C in the listing of rounds. Vice
versa for the M6. In the future I suggest that you write-up
the contest and then have a fellow employee who has not
participated in the design/writeup process review (quick usability
test). This would help prevent confusion and would be more fair for
a contest where editing a post means disqualification. From
the perspective of "no editing", why not just let people make edits
up until the deadline and then lock the thread? The no edit rule
seems to punish early posters (who may have made an error or
changed their mind) and editing does not appear to provide any
advantage for this contest. If you are worried about people copying
others and changing their brackets, the copiers will just wait
until the last day to post their brackets. Unfortunately, I
cannot see the images while at work so I will need to wait until I
get home to see whether the images clarify things more.ElPozoleOlmeca: Yes I just fixed it, someone pointed that out to me....sorry
everyone 
Subject: Announcing Clan Wars Armageddon
Link on message: #9084930
Inchon, on Jun 09 2015 - 18:17, said: Vegan, In regards to section 4.4 about clan licenses,
if a clan is awarded 100 licenses but only 85 players were in the
top 2500, will the excess licenses be distributed to +1001 players
regardless of clan affiliation. For example if a player is
completely inactive and doesn't participate in the event, will he
still be awarded the tank based on his clan performance or will it
count as he wasn't a member of the roster? Inchon
HLS30, on Jun 09 2015 - 18:56, said: You have to be top 2500 PERIOD to get an IS5. They've
already said that excess licenses will be given to people in the
top 2500, in fame point order, regardless if their clan got
sufficient clan fame points to quality for any licenses.
Comms, on Jun 10 2015 - 01:08, said: So is this 10 vs 10 or 15 vs 15 ?
FrenchFryFun, on Jun 10 2015 - 06:36, said: Dear Veganzombiez: Are the following ASIA rules being
applied to NA server?
http://forum.worldoftanks.asia/index.php?/topic/55880-prohibited-conduct-within-armageddon-rule-enforcement/
Wandorf, on Jun 10 2015 - 07:07, said: Yes
http://forum.worldoftanks.com/index.php?/topic/446742-prohibited-conduct-during-clan-wars-armageddon/page__p__9083100#entry9083100
FOGofWAR, on Jun 10 2015 - 07:27, said: I can't find a link to the Armageddon Map anywhere.
How to get to it?
Lord_Blueblaha, on Jun 10 2015 - 08:03, said: whats going on with Armegeddon? Its time for it to start and the
global map Is not Armageddon??
FOGofWAR, on Jun 10 2015 - 07:46, said: Will we be able to just start playing on it, or do I need to
do something for us to be involved?
Link on message: #9084930
Inchon, on Jun 09 2015 - 18:17, said: Vegan, In regards to section 4.4 about clan licenses,
if a clan is awarded 100 licenses but only 85 players were in the
top 2500, will the excess licenses be distributed to +1001 players
regardless of clan affiliation. For example if a player is
completely inactive and doesn't participate in the event, will he
still be awarded the tank based on his clan performance or will it
count as he wasn't a member of the roster? Inchon veganzombiez:
HLS30, on Jun 09 2015 - 18:56, said: You have to be top 2500 PERIOD to get an IS5. They've
already said that excess licenses will be given to people in the
top 2500, in fame point order, regardless if their clan got
sufficient clan fame points to quality for any licenses.veganzombiez: Inch, if those remaining 15 players were not in the top
2,500, they will not receive a free IS-5 via license, or be
given the opportunity to purchase an IS-5. Those licenses
would go to Ranks 1,001 to 1,015. Sections 4.4 and 4.5 were
added to the Regulations
yesterday: 4.4 If a Clan wins more licenses than there are
players on its roster, the remaining licenses will be distributed
among the players who received the highest number of Fame Points,
no matter which Clan they are in. 4.5 Those players, who
manage to get the same number of Fame Points as the last players on
the list of those awarded from Clan licenses or on the purchasing
list, will get the prize tank as well, or the possibility of buying
a tank. For example: in the range of 1-500 players, the player
ranked 501 will have the possibility of getting a tank if they have
the same number of points as the player ranked 500.
Clans that gather the same number of Fame Points as the last Clan
from the prizing rank will get the same amount of licenses. For
example: a Clan that takes rank 13 and has the same number of
points as the Clan ranked 12 will get 30 licenses. The next Clan
that earned fewer Fame Points, will get 15 licenses (counts as if
the Clan ranked 13, not 14). This principle applies to the entire
table of license distribution.
Comms, on Jun 10 2015 - 01:08, said: So is this 10 vs 10 or 15 vs 15 ?veganzombiez: 15v15 Tier VIII.
FrenchFryFun, on Jun 10 2015 - 06:36, said: Dear Veganzombiez: Are the following ASIA rules being
applied to NA server?
http://forum.worldoftanks.asia/index.php?/topic/55880-prohibited-conduct-within-armageddon-rule-enforcement/veganzombiez:
Wandorf, on Jun 10 2015 - 07:07, said: Yes
http://forum.worldoftanks.com/index.php?/topic/446742-prohibited-conduct-during-clan-wars-armageddon/page__p__9083100#entry9083100veganzombiez: Confirming
yes, with some differences.
FOGofWAR, on Jun 10 2015 - 07:27, said: I can't find a link to the Armageddon Map anywhere.
How to get to it?veganzombiez:
Lord_Blueblaha, on Jun 10 2015 - 08:03, said: whats going on with Armegeddon? Its time for it to start and the
global map Is not Armageddon??veganzombiez: Armageddon is now live.
FOGofWAR, on Jun 10 2015 - 07:46, said: Will we be able to just start playing on it, or do I need to
do something for us to be involved? veganzombiez: If you have 15 chips, you can participate in Armageddon.
Make sure you read the Regulations first!
Additionally, the Prohibited Conduct thread can be found
here.
Subject: Myths of American Armor
Link on message: #9084802
Gnoman, on Jun 10 2015 - 04:57, said: This discussion reminds me of something I read in one of those
"military history for kids" books (I think the series was called
Modern Military Techniques or something of that sort) that always
struck me as implausible. The claim was that all US armored forces
in WWII were designated as training units because Congress had
forbidden active-duty tank units from being used as anything but
infantry support. Is there any truth behind this whatsoever?
Link on message: #9084802
Gnoman, on Jun 10 2015 - 04:57, said: This discussion reminds me of something I read in one of those
"military history for kids" books (I think the series was called
Modern Military Techniques or something of that sort) that always
struck me as implausible. The claim was that all US armored forces
in WWII were designated as training units because Congress had
forbidden active-duty tank units from being used as anything but
infantry support. Is there any truth behind this whatsoever?The_Chieftain: Not quite. The Tank Corps was abolished, and tanks became
the responsibility of Infantry Branch. Cavalry had to use "Combat
cars", which were tanks under a different name.
Subject: Premium Shop Offer: Openbucks
Link on message: #9084759
Link on message: #9084759
Content_WG: Put your unused gift cards to use with Openbucks, and check out
these three special Gold bundles!
Full news text
Full news text
Subject: Torneio Xtreme League
Link on message: #9084717
Link on message: #9084717
Content_WG: Venha participar do primeiro torneio do World of Tanks no Xtreme
League para ter a chance de ganhar Créditos Gold (BoaCompra) e até
Reais!
Texto completo da notícia
Texto completo da notícia
Subject: Stand To Week of June 8th. The issues continue....
Link on message: #9084710
Happy_Assassin, on Jun 10 2015 - 12:52, said: The Stand To for this week appears to be broken, yet
again. Let me explain. Two teams both end
up in second place with a total of 18 points. We will call
them Team A and Team B. Team A beats team B during the stand
to but ends up in third place. So what am I missing.
This has happened during the stand to's on both the 8th and
the 9th. The scoring criteria appear to say that if
there is a tie then the tie is broken by determining the winner
during the head to head battle. If this is the case then
the rankings for both days are in error. If
the rankings are correct then I would like to see the tie breaking
criteria expressed in unambiguous English.
To get in front of any questions, yes we
were one of the teams, yes the team captain submitted a dispute via
official channels, yes we are now into the third day
without any kind of response.
Link on message: #9084710
Happy_Assassin, on Jun 10 2015 - 12:52, said: The Stand To for this week appears to be broken, yet
again. Let me explain. Two teams both end
up in second place with a total of 18 points. We will call
them Team A and Team B. Team A beats team B during the stand
to but ends up in third place. So what am I missing.
This has happened during the stand to's on both the 8th and
the 9th. The scoring criteria appear to say that if
there is a tie then the tie is broken by determining the winner
during the head to head battle. If this is the case then
the rankings for both days are in error. If
the rankings are correct then I would like to see the tie breaking
criteria expressed in unambiguous English.
To get in front of any questions, yes we
were one of the teams, yes the team captain submitted a dispute via
official channels, yes we are now into the third day
without any kind of response. Triple_Crown: This has already been answered in the duplicate post you made in
the current Stand To Forum ... http://forum.worldof...74#entry9084374
Subject: Mouse turn is too fast and can't fix in settings
Link on message: #9084649
OneFinger_o7, on Jun 10 2015 - 07:42, said: Download the razor software, Set it there.
Link on message: #9084649
OneFinger_o7, on Jun 10 2015 - 07:42, said: Download the razor software, Set it there.GhostPrime: Razer Mice have adjustable dpi settings. You may be able to
adjust the dpi on the mouse itself. There should be two buttons
that raise and lower the dpi, I do believe that you will need to
install the software to get this function to work.
Subject: Mouse turn is too fast and can't fix in settings
Link on message: #9084649
OneFinger_o7, on Jun 10 2015 - 07:42, said: Download the razor software, Set it there.
Link on message: #9084649
OneFinger_o7, on Jun 10 2015 - 07:42, said: Download the razor software, Set it there.GhostPrime: Razer Mice have adjustable dpi settings. You may be able to
adjust the dpi on the mouse itself. There should be two buttons
that raise and lower the dpi, I do believe that you will need to
install the software to get this function to work.
Subject: Skirmish 22 Standings
Link on message: #9084569
Link on message: #9084569
Trevzor: Skirmish 22 Group Stage Standings Top 25% of teams Top 50% of
teams Bottom 50% of teams *Note: Standings are not final until
after battles Group Stage rounds are finished. Rank Team Name
Total Points Earned Total Points Possible Win Ratio 1 onani master
39 42 0.929 2 Red Hot Oompa-Loompas 37 42 0.881 3 RUSHR 36 42 0.857
3 Team Tomato 36 42 0.857 3 Venomous Scorpions 36 42 0.857 6 Hurry
Up 33 42 0.786 7 !!![RELIC] THE SHREKONING 31 42 0.738 8 Falcon
Pluckers 30 42 0.714 8 HULKHOGAN SUPASLAM SMACKDOWN SON 30 42 0.714
8 ZooStation 30 42 0.714 11 Badgr 28 42 0.667 11 Smeshariki 28 42
0.667 11 Ω Omega Ω 28 42 0.667 14 mancos al combate 27 42 0.643 14
No Frenchies Allowed! 27 42 0.643 14 Pineapple Speed Internet 27 42
0.643 14 TankAddiction 27 42 0.643 18 #SavePeery 25 42 0.595 18
Danger Close 25 42 0.595 18 I shot M. Bean 25 42 0.595 18 lepewcat
25 42 0.595 22 Blue Cheese 24 42 0.571 22 La Pelota No Dobla 24 42
0.571 22 Red Line Commandos 24 42 0.571 25 sacachispas 22 42 0.524
25 The Mandalorian EWOKS 22 42 0.524 25 what team 22 42 0.524 28
Paul Watson's Baby Seals 21 42 0.500 28 Please join we more need
players 21 42 0.500 28 W-T-H 21 42 0.500 31 ! cbl 20 42 0.476 31
THE SMOOTH RIDERS 20 42 0.476 33 4HOTA 19 42 0.452 33 ACA_ZAMARRIPA
19 42 0.452 33 Fate's Chosen 19 42 0.452 33 gold 19 42 0.452 37
!!!0!!! 18 42 0.429 37 $lippery $lope 18 42 0.429 39 BarnYard Boys
17 42 0.405 40 HOMIEsss 15 42 0.357 40 Seventh Sense 15 42 0.357 40
Sturm City Rollers 15 42 0.357 40 team quebec 15 42 0.357 44 Azis
on the neverland 14 42 0.333 45 Mongolian Horde 13 42 0.310 46
cudas 10 42 0.238 46 Matt Damon 10 42 0.238 48 LA MAQUINA DEL MAL 9
42 0.214 48 RoguePlanet-SK22 9 42 0.214 50 Drayghon's Ludas 8 42
0.190 51 ELITE EXTERMINIO 6 42 0.143 52 Baddy bunch 5 42 0.119 53
D-F-D and HAUL--Skirmish 22 3 42 0.071 53 Oblivionated 3 42 0.071
55 Mexican Panzer Division 2 42 0.048 55 The purple hobbit 2 42
0.048
Subject: A Choice Between SD or HD Game Clients
Link on message: #9084499
Tripzter, on Jun 10 2015 - 06:39, said: Throw WOT on a HDD. No need for wasting space on the
SSD. You got a 30 second timer before each battle anyways.
Link on message: #9084499
Tripzter, on Jun 10 2015 - 06:39, said: Throw WOT on a HDD. No need for wasting space on the
SSD. You got a 30 second timer before each battle anyways.GhostPrime: I'm inclined to agree. SSDs have a lot less space, and you
will not see really any loading time improvement. (For really
anything but the system, and installing programs) On my personal
PC, I keep my games on a separate HDD for the most part. WOT is a
large game, so I run it from my HDD, and save my SSD space.
Subject: A Choice Between SD or HD Game Clients
Link on message: #9084499
Tripzter, on Jun 10 2015 - 06:39, said: Throw WOT on a HDD. No need for wasting space on the
SSD. You got a 30 second timer before each battle anyways.
Link on message: #9084499
Tripzter, on Jun 10 2015 - 06:39, said: Throw WOT on a HDD. No need for wasting space on the
SSD. You got a 30 second timer before each battle anyways.GhostPrime: I'm inclined to agree. SSDs have a lot less space, and you
will not see really any loading time improvement. (For really
anything but the system, and installing programs) On my personal
PC, I keep my games on a separate HDD for the most part. WOT is a
large game, so I run it from my HDD, and save my SSD space.
Subject: Transferencia de tanques ou (presentes)
Link on message: #9084418
AllanRibeiro, on Jun 10 2015 - 14:34, said: Eu comprei um is-6 em uma conta e estou jogando nela com o tanque,
porém eu tenho uma outra conta mais forte e melhor, como eu faço
para transferir este is-6 para esta conta? teria alguma maneira?
Link on message: #9084418
AllanRibeiro, on Jun 10 2015 - 14:34, said: Eu comprei um is-6 em uma conta e estou jogando nela com o tanque,
porém eu tenho uma outra conta mais forte e melhor, como eu faço
para transferir este is-6 para esta conta? teria alguma maneira?Capitao_Desastre_: Pois, como o PzBarkhorn disse, não pode transferir veículos
entre contas.
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response.
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response. dance210: Hi! That's not a "bug," it's not "broken" and we can't fix
it. Why? The draw rules are dealt with manually and are not
reflected in the groups. They have always been like that and will
likely always be like that. The system defaults to organizing the
team 1) by points then 2) alphabetically. The system isn't
flexible enough to use draw rules for Tournament A and default
rules for Tournament B. That is why we post the draw rules, so that
all players know how the final standings will be ranked within a
group. If your captain didn't get a response then it is
because it's not actually a dispute. That, or the tournament hasn't
been dealt with yet.
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response.
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response. dance210: Hi! That's not a "bug," it's not "broken" and we can't fix
it. Why? The draw rules are dealt with manually and are not
reflected in the groups. They have always been like that and will
likely always be like that. The system defaults to organizing the
team 1) by points then 2) alphabetically. The system isn't
flexible enough to use draw rules for Tournament A and default
rules for Tournament B. That is why we post the draw rules, so that
all players know how the final standings will be ranked within a
group. If your captain didn't get a response then it is
because it's not actually a dispute. That, or the tournament hasn't
been dealt with yet.
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response.
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response. dance210: Hi! That's not a "bug," it's not "broken" and we can't fix
it. Why? The draw rules are dealt with manually and are not
reflected in the groups. They have always been like that and will
likely always be like that. The system defaults to organizing the
team 1) by points then 2) alphabetically. The system isn't
flexible enough to use draw rules for Tournament A and default
rules for Tournament B. That is why we post the draw rules, so that
all players know how the final standings will be ranked within a
group. If your captain didn't get a response then it is
because it's not actually a dispute. That, or the tournament hasn't
been dealt with yet.
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response.
Link on message: #9084374
Happy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see
what the solution is. The Stand To for this week appears to
be broken, yet again. Let me explain. Two
teams both end up in second place with a total of 18 points.
We will call them Team A and Team B. Team A beats team B
during the stand to but ends up in third place. So what am I
missing. This has happened during the stand to's on both
the 8th and the 9th. The scoring criteria appear
to say that if there is a tie then the tie is broken by determining
the winner during the head to head battle. If this is
the case then the rankings for both days are in
error. If the rankings are correct then I would
like to see the tie breaking criteria expressed in unambiguous
English. To get in front of
any questions, yes we were one of the teams, yes the team
captain submitted a dispute via official channels, yes we are
now into the third day without any kind of
response. dance210: Hi! That's not a "bug," it's not "broken" and we can't fix
it. Why? The draw rules are dealt with manually and are not
reflected in the groups. They have always been like that and will
likely always be like that. The system defaults to organizing the
team 1) by points then 2) alphabetically. The system isn't
flexible enough to use draw rules for Tournament A and default
rules for Tournament B. That is why we post the draw rules, so that
all players know how the final standings will be ranked within a
group. If your captain didn't get a response then it is
because it's not actually a dispute. That, or the tournament hasn't
been dealt with yet.
Subject: Weekday Warfare 21 Official Standings
Link on message: #9084367
Link on message: #9084367
Trevzor: Weekday Warfare 21 Group Stage Standings: Day 1 Top 16 by rank
(including ties) teams move on to Rounds 4 + 5 Bottom 5% of
teams by rank (including ties) are eliminated between rounds
*Note: Standings are not final until after battles Group Stage
Round 3 is finished. Rank Team Name Games Played Points
Earned Points Possible Win Ratio 1 They_Say_Y0L0_Hax 13 39 39 1.000
2 LUIGI 13 37 39 0.949 3 Intensive 14 39 42 0.929 3 Ping 999 14 39
42 0.929 3 What is this tournament for? 14 39 42 0.929 6 Catfish
Petting Zoo 14 38 42 0.905 7 Strong Beliefs 14 37 42 0.881 8 Lost
in Space 13 34 39 0.872 8 mancos al combate 13 34 39 0.872 8 S_W 13
34 39 0.872 11 3ww y amigos 14 36 42 0.857 11 Curved Wrench 14 36
42 0.857 11 Foxy Fox Fu 14 36 42 0.857 11 Joonyerz 14 36 42 0.857
11 Roxy and Friends 14 36 42 0.857 11 Team Honey Badgers! 14 36 42
0.857 17 Destroyers 13 33 39 0.846 17 Official FIFA Embezzlers 13
33 39 0.846 19 Stars 12 30 36 0.833 20 _xXx_ammorack your
cousin_xXx_ 13 31 39 0.795 20 Los Manquitos 13 31 39 0.795 20
mancos 13 31 39 0.795 20 Panzershrekt 13 31 39 0.795 24 [-SMB-]
Compañia 14 33 42 0.786 24 ACM1P_T 14 33 42 0.786 24 Brothers in
Arms 14 33 42 0.786 24 Haruhiism 14 33 42 0.786 24 QSF - Quorra
Saves Flynn 14 33 42 0.786 24 YACUMAMA 14 33 42 0.786 30 Plebeians
13 30 39 0.769 31 Los Monos Que Se Rascan 13 29 39 0.744 31 The
Brave Dice 13 29 39 0.744 33 Ah Jo! 14 31 42 0.738 33 Celine Dion
Death Squad 14 31 42 0.738 33 ERROR 404 14 31 42 0.738 33 Heros
Heroes 14 31 42 0.738 33 Stronk_Skrebs 14 31 42 0.738 33 The Garden
of Eden 14 31 42 0.738 39 [-SMB-] LOS DEFENSORES DEL METAL 13 28 39
0.718 39 Foxey scrubs 13 28 39 0.718 39 Los Boludos Fragueros 13 28
39 0.718 39 Worms, Show Time! 13 28 39 0.718 43 ! Furrs and Friends
! 14 30 42 0.714 43 [MEMESBR] 14 30 42 0.714 43 cinturon negro 14
30 42 0.714 43 Its Too Heavy Out There 14 30 42 0.714 43 Mutton &
Bashers 14 30 42 0.714 43 The Silver Swans 14 30 42 0.714 43
Tryhards with a dash of NaCl 14 30 42 0.714 50 [BE] Anonymous 13 27
39 0.692 51 LOSMARGINADOS 14 29 42 0.690 52 Armored Welfare 13 26
39 0.667 52 Cruiser Aurora 14 28 42 0.667 52 FUERZA TANQUISTA 13 26
39 0.667 52 Los Fiesteros 14 28 42 0.667 56 Cães de Guerra 14 27 42
0.643 56 Durex 14 27 42 0.643 56 NoAmmo 10SBP 14 27 42 0.643 56
-NWF- 14 27 42 0.643 56 PUPEH 14 27 42 0.643 61 Hunnia 13 25 39
0.641 61 Kung Fury 13 25 39 0.641 61 PUMA ROJO 13 25 39 0.641 61
-UrFired- 13 25 39 0.641 65 clan CTPA 13 24 39 0.615 66 PUPPY 12 22
36 0.611 67 =VX9= 14 25 42 0.595 67 RR13 One Ring to Rule Them All
14 25 42 0.595 67 TUCSA 14 25 42 0.595 70 BLACK CABRA 13 23 39
0.590 71 ! cbl 14 24 42 0.571 71 Dragones Blindados 14 24 42 0.571
71 DRAGONES Z 14 24 42 0.571 71 Once upon a midnight dreary 14 24
42 0.571 71 Razors Edge 14 24 42 0.571 76 Death Before Dismount 13
22 39 0.564 77 Mexican Panzer division 13 21 39 0.538 77 Ravenous
Renegades 13 21 39 0.538 77 Warpath 13 21 39 0.538 80 Droid_Army 14
22 42 0.524 80 GruntStyle 14 22 42 0.524 80 Sangre Blindada 14 22
42 0.524 80 senta a pua! 14 22 42 0.524 84 Exterminadores 13 20 39
0.513 84 Furianitos 13 20 39 0.513 86 BlitzWolfs 14 21 42 0.500 86
Derp_R_us 14 21 42 0.500 86 LOS ELEGIDOS 14 21 42 0.500 86 Mestres
do Aço 14 21 42 0.500 90 FBBR 14 20 42 0.476 90 IAF 14 20 42 0.476
90 Panzerlied! 14 20 42 0.476 93 AL GRITO DE GUERRA 13 18 39 0.462
93 BrockObama2016 13 18 39 0.462 93 C-D-A_BBC_ 13 18 39 0.462 93
CORE 13 18 39 0.462 93 Furianos 13 18 39 0.462 93 -Legionarios
Latinos- 13 18 39 0.462 93 TanQc 13 18 39 0.462 93 we want the M3
light. by DFD 13 18 39 0.462 101 Latinos Blindados 14 19 42 0.452
102 GOFD-GD 12 16 36 0.444 103 Ambush In Waitiing 14 18 42 0.429
103 A-Team 14 18 42 0.429 103 CADLUA I 14 18 42 0.429 103 Club
Atlético Rosario Central 14 18 42 0.429 103 Come out fighting 14 18
42 0.429 103 CTEE CUP WOT 14 18 42 0.429 103 FTA1 14 18 42 0.429
103 KOM 14 18 42 0.429 103 Lucky Clovers 14 18 42 0.429 103 RAM-CHO
14 18 42 0.429 103 thetacokillers 14 18 42 0.429 103 Total Oblivion
14 18 42 0.429 115 Los Indomables 13 16 39 0.410 116 DBL 13 15 39
0.385 116 Incoherant Alliance 13 15 39 0.385 116 La bella y las
bestias 13 15 39 0.385 116 Loli Gorn is Best Gorn 13 15 39 0.385
116 Proyecto Tiuna 13 15 39 0.385 116 TUCSA FC 13 15 39 0.385 122
(MX) 14 16 42 0.381 123 BLACKOMEGA 13 14 39 0.359 124 BMTC 1 14 15
42 0.357 124 HAUL- Copa World of Tanks 14 15 42 0.357 124 Los
Argentinos 14 15 42 0.357 124 teddy bear 14 15 42 0.357 124 Voodoo
Xesy 14 15 42 0.357 124 ZORROS DEL DESIERTO LATINO B 14 15 42 0.357
130 HIWAY 13 13 39 0.333 130 Legion Hispana de la Guardia 14 14 42
0.333 130 T_A_T 14 14 42 0.333 133 Comando Tactico Blindado 13 12
39 0.308 134 DFD PREMIUN 14 12 42 0.286 134 Red Line Commandos 14
12 42 0.286 134 stugginginahole 14 12 42 0.286 137 BIOHD 12 10 36
0.278 138 hermandad de acero 14 10 42 0.238 138 puga assasinas 14
10 42 0.238 140 escuadron elite latino 13 9 39 0.231 141 1_gtb 14 9
42 0.214 141 Colectivo Chabe bibe 14 9 42 0.214 141 Get_The_Tip 14
9 42 0.214 141 Iron Crusaders 14 9 42 0.214 141 RoguePlanet-WW21 14
9 42 0.214 141 system error 404 14 9 42 0.214 147 NITRO 13 8 39
0.205 147 -SAS- 13 8 39 0.205 149 CFS 14 7 42 0.167 149 Steel Rain
14 7 42 0.167 151 FABR Forças Armadas do Brasil 13 6 39 0.154 151
la mankera 13 6 39 0.154 153 !! IR4N !! 14 6 42 0.143 153 CTEE 14 6
42 0.143 153 LatinoamericaarribaCBL 14 6 42 0.143 153 STOOGES 14 6
42 0.143 157 Alphasquad 14 5 42 0.119 157 LOS ONAS 14 5 42 0.119
159 Ghost Spirt 13 4 39 0.103 160 The Powers Rangers 13 3 39 0.077
161 Brigada De Tanquistas Latinos 14 3 42 0.071 161 H_O_H 14 3 42
0.071 161 TJJ 14 3 42 0.071 164 Orion's Belt 14 2 42 0.048 165 Only
Players Avalable 14 1 42 0.024
Subject: WGLNA Season 6 Gold League Qualifier
Link on message: #9083289
Link on message: #9083289
Yoott: Day 6 matches have been sent out to the captains via forums.
REMINDER IF YOUR TEAM WINS THE FIRST MATCH TOMORROW THERE IS A
SECOND MATCH YOU MUST PLAY NOT ALL TEAMS PLAY IN THIS
ROUND so check the brackets carefully http://challonge.com/WGLNASeason6Qualifier
Also a reminder, if your team missed out
this round but want to compete in the league still this season
REGISTER HERE for Silver and Bronze League Qualifiers
Subject: WGLNA Season 6 Gold League Qualifier
Link on message: #9083289
Link on message: #9083289
Yoott: Day 6 matches have been sent out to the captains via forums.
REMINDER IF YOUR TEAM WINS THE FIRST MATCH TOMORROW THERE IS A
SECOND MATCH YOU MUST PLAY NOT ALL TEAMS PLAY IN THIS
ROUND so check the brackets carefully http://challonge.com/WGLNASeason6Qualifier
Also a reminder, if your team missed out this
round but want to compete in the league still this season
REGISTER HERE for Silver and Bronze League
Qualifiers
Subject: Prohibited Conduct During Clan Wars Armageddon
Link on message: #9083100
Link on message: #9083100
veganzombiez: Prohibited Conduct During Clan Wars Armageddon
Insufficient tanks brought to a battle. Not attending
battles A Clan that has chips placed on a province but does
not show up for the battle will be marked by the system. (Provinces
or landing zones) (Attack or defense) First offense generates
an automatic warning. Each other offense results in 10% of the
Clan's Fame Points being lost. This rule does not include teams
turning up with insufficient tanks. This is a new automated system
and no reporting will be accepted or handled manually.
Attacking Provinces / Landing zones Minimum chip
requirements Attacks featuring less than 8 chips in a 15v15
zone will not be scheduled for battles. This is a
new automated system and no reporting will be accepted or
handled manually. Attacking but turning up with insufficient tanks
is prohibited during the event and will be handled manually Clans
who attack are only permitted to lodge chips where they intend on
turning up to battle with an adequate team for battles. Lodging
chips, and turning up with less than 64 tier points of tanks,
or not turning up at all, is considered insufficient. This rule is
not in place for defending clans. Reporting of offenses is limited
to the following conditions The offense must be reported within 3
hours of the offense taking place. The offense must be reported to
Wargaming America Support's Clan Management queue
with the title "Armageddon Unfair Play Violation". The
ticket must include a replay of the violation, the province and
time of the battle. Sanctions. 1st Offense (1 attack) .. Warning
Issued. 1st Offense (2+ insufficient attacks during the CW
day).. Escalated to 2nd offense. 2nd Offense.. Clan Fame
Points reduced by 10% 3rd Offense .. Clan Fame Points reduced
by 30% 4th Offense .. Clan Fame Ponts reduced by 75%. Clan
leader game banned for 3 days. 5th Offense .. Clan disqualified
from event. Clan leader game banned for 7 days. Additional
Sanctions / rulings Clan leaders sanctioned as above, are not
permitted to promote clan members to officers while their sanctions
are in place. Additional / extended sanctions will be placed for
this depending on circumstances. Sanctions issued may vary
from additional and extended game bans on the commander
and/or officers, and/or the clan disbanded. Placing an obvious
alt as a clan leader to avoid sanctions is prohibited, which will
likely result in all officers of the clan game banned.
Unfair play within battles / Staged battles / Fake battles.
Rules for unfair play within battles / staged battles / fake
battles are related to, conduct within the game and on the
replay submitted.. All battles within the game are to be played in
a competitive manner. Battles can not be staged
/ fought within the game to gain additional fame from the
battle. Examples of prohibited play in games. Leaving enemy
capping, while resetting the cap periodically, to gain additional
fame from cap resets. Not killing the remaining enemy, to gain
additional fame (playing with the food) Not killing/firing upon
enemy tanks, when its obvious that should be happening in normal
play. ETC Replays showing the above unfair play to gain
additional fame, needs to be clear from the replay.
Reporting of offenses is limited to the following conditions The
offense must be reported within 3 hours of the offense taking
place. The offense must be reported to Wargaming
America Support's Clan Management queue with
the title "Armageddon Unfair Play Violation". The ticket must
include a replay of the violation, the province and time of the
battle. Sanctions 1st Offense .. Clan Fame Points reduced by
25%, Individual Fame Points reduced by 50% for each player on the
offending team in that battle 2nd Offense (Clan) .. Clan
Disqualified from event. 2nd Offense (Player) .. Player
disqualified from event. Player game banned for 7 days.
Clans attacking other clans. Is permitted. Clans, Sub-clans,
Allied clans, Neutral clans, Enemy clans... May fight within
clan-wars. Provided such battles are fought by real accounts /
real players, and fought in a competitive spirit,
with the battle itself not being staged as described above. No
reports on clans who are "real clans" attacking other "real clans"
will be accepted (with the exception of Alt clans as
detailed below) Alt clans. Alt clans, are such which are
designed to contain obvious alt accounts, and/or are primarily made
up of obvious alt accounts. Such clans are permitted if all
other rules are followed, however soon become prohibited when other
rule violations are present. Alt clans as described above, and
prohibited within the Clan Wars environment. Please note..
Sub-clans / Allied clans are not by default Alt clans. Players with
10,000 games are not obvious alts. Sanctions for Alt
clans vary, but usually include the clan leader
and/or officers and/or members sanctioned, and/or main
accounts sanctioned, and/or the clan disbanded. The offense must be
reported to Wargaming America Support's Clan Management queue with
the title "Armageddon Unfair Play Violation". The ticket
must include a screenshot of the violation, the province and time
of the battle. Replay availability. During the Clan
Wars Armageddon event, replays must be set
to enabled, with all replays stored and freely available. If
at any stage Wargaming requires replays to be submitted, the
Commander and Executive Officers will receive a forum PM. Clans
have 24 hours to do provide the replay, or the Clan and/or members
within the Clan will face punishment including Fame Point penalties
up to and including disqualification from the event and game
bans. Prohibited conduct: Wargaming scanning. In
addition to the above systems in place, Wargaming will scan
for anomalies and anomalous fame earnings / statistics. Battles
containing possible anomalies will have their replays requested, as
above replays requested but not supplied within 24 hours will
result in the sanctions listed above. Additionally some battles
will be randomly reviewed and matches that appear suspicious to
Wargaming Administrators will also be reviewed.
Support during Clan Wars Armageddon. Any tickets
regarding the Clan Wars Armageddon event must follow these steps:
The offense must be reported within 3 hours of the offense taking
place. The offense must be reported to Wargaming
America Support's Clan Management queue with
the title "Armageddon Unfair Play Violation". The ticket
must include a replay of the violation, the province and time of
the battle. Fake Replays. All replays submitted will be
verified against our game logs for verification of authenticity.
Tampering with replays is a serious offense, which will receive
extended game bans.
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9083046
LostMyMarbles, on Jun 10 2015 - 00:44, said: Hey Dance the Timer for the Encounter is screwing up big time again
my team ace.steelwolves had 3 on cap and most of the time it
registered only 2 people not there last battle we just had we could
have capped out if the counter had not screwed up in recognizing we
had 3 on cap .... ????? any suggestion on how to fix this issue
Link on message: #9083046
LostMyMarbles, on Jun 10 2015 - 00:44, said: Hey Dance the Timer for the Encounter is screwing up big time again
my team ace.steelwolves had 3 on cap and most of the time it
registered only 2 people not there last battle we just had we could
have capped out if the counter had not screwed up in recognizing we
had 3 on cap .... ????? any suggestion on how to fix this issueTriple_Crown: This has been happening with certain mods , the timer itself
corrects most of the time - were you playing with mods ?
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9083046
LostMyMarbles, on Jun 10 2015 - 00:44, said: Hey Dance the Timer for the Encounter is screwing up big time again
my team ace.steelwolves had 3 on cap and most of the time it
registered only 2 people not there last battle we just had we could
have capped out if the counter had not screwed up in recognizing we
had 3 on cap .... ????? any suggestion on how to fix this issue
Link on message: #9083046
LostMyMarbles, on Jun 10 2015 - 00:44, said: Hey Dance the Timer for the Encounter is screwing up big time again
my team ace.steelwolves had 3 on cap and most of the time it
registered only 2 people not there last battle we just had we could
have capped out if the counter had not screwed up in recognizing we
had 3 on cap .... ????? any suggestion on how to fix this issueTriple_Crown: This has been happening with certain mods , the timer itself
corrects most of the time - were you playing with mods ?
Subject: High ping bad lagging
Link on message: #9082639
Link on message: #9082639
GhostPrime: You could go the Proxy route, that has helped players. However if
you look at both those pingplotter images it appears that the
teliasonera is dropping packets, but it's not trickling down to the
server on the next hop. That tells me that it appears to be
limiting the amount of ICMP (Echo requests) that it returns.
A proxy service can help people's connection to
different areas of the internet due to it redirecting the signal
from the 1st hop to the last hop and giving less in-between server
hops. This can make it a cleaner connection, but a proxy service is
a 3rd party company. It could help the travel distance, and
increase your ping. Dukebarry - Our servers are
currently up, and running. Most commonly 100% packet loss on the
final hop is a blocked connection. What steps have you tried
already?
Subject: High ping bad lagging
Link on message: #9082639
Link on message: #9082639
GhostPrime: You could go the Proxy route, that has helped players. However if
you look at both those pingplotter images it appears that the
teliasonera is dropping packets, but it's not trickling down to the
server on the next hop. That tells me that it appears to be
limiting the amount of ICMP (Echo requests) that it returns.
A proxy service can help people's connection to
different areas of the internet due to it redirecting the signal
from the 1st hop to the last hop and giving less in-between server
hops. This can make it a cleaner connection, but a proxy service is
a 3rd party company. It could help the travel distance, and
increase your ping. Dukebarry - Our servers are
currently up, and running. Most commonly 100% packet loss on the
final hop is a blocked connection. What steps have you tried
already?
Subject: Announcing Clan Wars Armageddon
Link on message: #9082621
FrenchFryFun, on Jun 09 2015 - 09:25, said: Dear veganzombiez or Content_WG - Serious Questions:
2.1.1 When the map is open, the Clan will be offered to select
a reference prime-time, where it will operate. Can we
initiate multiple Landings across provinces in multiple time zones
during world redivision mode? Can we initiate multiple Landings
across provinces in multiple time zones during the rest of the
campaign? I believe so, but only one province has your Clan
quest. I will seek confirmation on this. Only the Commander
or a Deputy Commander may choose a prime-time and may only do
so at the beginning of the first quest. Can a clan's prime-time be
changed during the event? I gather not... Technically you
can, but the new prime-time only comes into effect when you
leave the map and completely start over from the first quest.
2.1.8 ... If the target province is a Landing Province as
well, a Clan must submit an application to participate in the
Landing Tournament and win it to capture the province. Can a
clan continue to do new Landings even while holding land on the
event map? Yes. I will be adding this to the rules. 1.3 The
maximum number of applications participating in landings during
World Redivision is 32. I heard a rumor that it would be increased
from 32. Please confirm, is 32 correct? World Redivision is
32. The actual event will be 128. 1.2 The settings
unique to the Armageddon Event Map are as follows: The number of
participants in landing tournaments is increased to 128 (except
"World Redivision" period). 2.3.2 Defend a province from a
Clan which is the opposing Clan's target. How will we know what
other Clan's targets are? I'll update you when I receive
clarification.
HLS30, on Jun 09 2015 - 13:20, said: Got a question about the start of the event. It seems that we're
going to be randomly assigned a territory to take as the control
center to kick things off. Is this going to be adjacent to our
existing land, or can it be anywhere on the map? If it's
anywhere on the map, are clans getting pulled off the map
automatically and getting a full rail of stacks to throw out?
Link on message: #9082621
FrenchFryFun, on Jun 09 2015 - 09:25, said: Dear veganzombiez or Content_WG - Serious Questions:
2.1.1 When the map is open, the Clan will be offered to select
a reference prime-time, where it will operate. Can we
initiate multiple Landings across provinces in multiple time zones
during world redivision mode? Can we initiate multiple Landings
across provinces in multiple time zones during the rest of the
campaign? I believe so, but only one province has your Clan
quest. I will seek confirmation on this. Only the Commander
or a Deputy Commander may choose a prime-time and may only do
so at the beginning of the first quest. Can a clan's prime-time be
changed during the event? I gather not... Technically you
can, but the new prime-time only comes into effect when you
leave the map and completely start over from the first quest.
2.1.8 ... If the target province is a Landing Province as
well, a Clan must submit an application to participate in the
Landing Tournament and win it to capture the province. Can a
clan continue to do new Landings even while holding land on the
event map? Yes. I will be adding this to the rules. 1.3 The
maximum number of applications participating in landings during
World Redivision is 32. I heard a rumor that it would be increased
from 32. Please confirm, is 32 correct? World Redivision is
32. The actual event will be 128. 1.2 The settings
unique to the Armageddon Event Map are as follows: The number of
participants in landing tournaments is increased to 128 (except
"World Redivision" period). 2.3.2 Defend a province from a
Clan which is the opposing Clan's target. How will we know what
other Clan's targets are? I'll update you when I receive
clarification.veganzombiez:
HLS30, on Jun 09 2015 - 13:20, said: Got a question about the start of the event. It seems that we're
going to be randomly assigned a territory to take as the control
center to kick things off. Is this going to be adjacent to our
existing land, or can it be anywhere on the map? If it's
anywhere on the map, are clans getting pulled off the map
automatically and getting a full rail of stacks to throw out?veganzombiez: It will be a province that has the same prime-time as the
one your CO/XO chose at the start of the Event. You will also be
able to participate in landing tournaments even if you have
provinces on the Global Map (I will be adding this to the
Regulations).
Subject: High ping bad lagging
Link on message: #9082596
Dukebarry, on Jun 09 2015 - 14:05, said: Ping plotter says 100 % packet loss at Wargaming .net
Link on message: #9082596
Dukebarry, on Jun 09 2015 - 14:05, said: Ping plotter says 100 % packet loss at Wargaming .netGhostPrime: Most likely a firewall. Could possibly be Windows, or
anti-virus software blocking your connection. The server is up so
you should be connecting just fine. Try power cycling
your network hardware, in addition to making sure your connection
isn't being blocked by a firewall.
Subject: High ping bad lagging
Link on message: #9082596
Dukebarry, on Jun 09 2015 - 14:05, said: Ping plotter says 100 % packet loss at Wargaming .net
Link on message: #9082596
Dukebarry, on Jun 09 2015 - 14:05, said: Ping plotter says 100 % packet loss at Wargaming .netGhostPrime: Most likely a firewall. Could possibly be Windows, or
anti-virus software blocking your connection. The server is up so
you should be connecting just fine. Try power cycling
your network hardware, in addition to making sure your connection
isn't being blocked by a firewall.
Subject: Concurso: Adivinando Copa World of Tanks.
Link on message: #9082460
Mono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se
plantea un fixture de eliminación, se pre destinan las posiciones
como puse antes (Practica centenaria que tiene la FIFA de medio
manipular el rumbo de las competiciones)
Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.
En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?
Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.
Link on message: #9082460
Mono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se
plantea un fixture de eliminación, se pre destinan las posiciones
como puse antes (Practica centenaria que tiene la FIFA de medio
manipular el rumbo de las competiciones)Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.
En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?
Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol

Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.
ElPozoleOlmeca:
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. ya te entendí, perdón si mi ejemplo fue aún más confuso. Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces.
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. ya te entendí, perdón si mi ejemplo fue aún más confuso. Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces.
Subject: Concurso: Adivinando Copa World of Tanks.
Link on message: #9082460
Mono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se
plantea un fixture de eliminación, se pre destinan las posiciones
como puse antes (Practica centenaria que tiene la FIFA de medio
manipular el rumbo de las competiciones)
Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.
En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?
Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.
Link on message: #9082460
Mono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se
plantea un fixture de eliminación, se pre destinan las posiciones
como puse antes (Practica centenaria que tiene la FIFA de medio
manipular el rumbo de las competiciones)Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.
En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?
Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol

Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.
PollotheDestroyer:
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. ya te entendí, perdón si mi ejemplo fue aún más confuso. Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces.
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. ya te entendí, perdón si mi ejemplo fue aún más confuso. Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces.
Subject: Concurso: Adivinando Copa World of Tanks.
Link on message: #9082460
Mono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se
plantea un fixture de eliminación, se pre destinan las posiciones
como puse antes (Practica centenaria que tiene la FIFA de medio
manipular el rumbo de las competiciones)
Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.
En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?
Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.
Link on message: #9082460
Mono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se
plantea un fixture de eliminación, se pre destinan las posiciones
como puse antes (Practica centenaria que tiene la FIFA de medio
manipular el rumbo de las competiciones)Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.
En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?
Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol

Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.
ApolloArtemis:
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. ya te entendí, perdón si mi ejemplo fue aún más confuso. Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces.
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. ya te entendí, perdón si mi ejemplo fue aún más confuso. Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces.
Subject: Skirmish 24
Link on message: #9082390
Link on message: #9082390
dance210: Skirmish Rules Tournament Page Registration for entire tournament Registration for weekend only playoffs Looking for a Team/Players Group Stage Standings Basic Tournament
Information for Skirmish 24 Please see tournament page for all information Team
Size: 6 combatants + 3 reserves Map: Ensk Mode:
Encounter Tier Point Minimum: 3 Tier Point Maximum: 6 Tier
Limits: This represents the max tier allowed. Teams are allowed to
bring lower tiers. Light: Tier 1 Medium: Tier 1
Heavy: TD: SPG:
Subject: Skirmish 24
Link on message: #9082390
Link on message: #9082390
dance210: Skirmish Rules Tournament Page Registration for entire tournament Registration for weekend only playoffs Looking for a Team/Players Group Stage Standings Basic Tournament
Information for Skirmish 24 Please see tournament page for all information Team
Size: 6 combatants + 3 reserves Map: Ensk Mode:
Encounter Tier Point Minimum: 3 Tier Point Maximum: 6 Tier
Limits: This represents the max tier allowed. Teams are allowed to
bring lower tiers. Light: Tier 1 Medium: Tier 1
Heavy: TD: SPG:
Subject: Skirmish 24
Link on message: #9082390
Link on message: #9082390
dance210: Skirmish Rules Tournament Page Registration for entire tournament Registration for weekend only playoffs Looking for a Team/Players Group Stage Standings Basic Tournament
Information for Skirmish 24 Please see tournament page for all information Team
Size: 6 combatants + 3 reserves Map: Ensk Mode:
Encounter Tier Point Minimum: 3 Tier Point Maximum: 6 Tier
Limits: This represents the max tier allowed. Teams are allowed to
bring lower tiers. Light: Tier 1 Medium: Tier 1
Heavy: TD: SPG:
Subject: Furious Five
Link on message: #9082296
Link on message: #9082296
dance210: Tournament page Registration Looking for a Team/Player
Prizes
The following prizes will be provided to each member of the respective team:
Top 1%: Cromwell B + 15,000 gold Top 2 - 5%: 12,000 gold Top 6 - 10%: 10,000 gold Top 11 - 20%: 7,000 gold Top 21 - 30%: 4,500 gold Top 31 - 40%: 3,000 gold Top 41 - 50%: 1,000 gold
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD: 5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 3 reserves Schedule Tournament Stage Date and Time (PDT) Map Group Stage Round 1 June 26 @ 18:00 Malinovka (encounter) Group Stage Round 2 June 27 @ 15:00 Sand River (encounter) Group Stage Round 3 June 27 @ 18:00 Winter Himmelsdorf (encounter) Group Stage Round 4 June 28 @ 15:00 Lakeville (standard) Group Stage Round 5 June 28 @ 18:00 Prokhorovka (encounter)
Prizes
The following prizes will be provided to each member of the respective team:
Top 1%: Cromwell B + 15,000 gold Top 2 - 5%: 12,000 gold Top 6 - 10%: 10,000 gold Top 11 - 20%: 7,000 gold Top 21 - 30%: 4,500 gold Top 31 - 40%: 3,000 gold Top 41 - 50%: 1,000 gold
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD: 5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 3 reserves Schedule Tournament Stage Date and Time (PDT) Map Group Stage Round 1 June 26 @ 18:00 Malinovka (encounter) Group Stage Round 2 June 27 @ 15:00 Sand River (encounter) Group Stage Round 3 June 27 @ 18:00 Winter Himmelsdorf (encounter) Group Stage Round 4 June 28 @ 15:00 Lakeville (standard) Group Stage Round 5 June 28 @ 18:00 Prokhorovka (encounter)
Subject: Furious Five
Link on message: #9082296
Link on message: #9082296
dance210: Tournament page Registration Looking for a Team/Player
Prizes
The following prizes will be provided to each member of the respective team:
Top 1%: Cromwell B + 15,000 gold Top 2 - 5%: 12,000 gold Top 6 - 10%: 10,000 gold Top 11 - 20%: 7,000 gold Top 21 - 30%: 4,500 gold Top 31 - 40%: 3,000 gold Top 41 - 50%: 1,000 gold
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD: 5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 3 reserves Schedule Tournament Stage Date and Time (PDT) Map Group Stage Round 1 June 26 @ 18:00 Malinovka (encounter) Group Stage Round 2 June 27 @ 15:00 Sand River (encounter) Group Stage Round 3 June 27 @ 18:00 Winter Himmelsdorf (encounter) Group Stage Round 4 June 28 @ 15:00 Lakeville (standard) Group Stage Round 5 June 28 @ 18:00 Prokhorovka (encounter)
Prizes
The following prizes will be provided to each member of the respective team:
Top 1%: Cromwell B + 15,000 gold Top 2 - 5%: 12,000 gold Top 6 - 10%: 10,000 gold Top 11 - 20%: 7,000 gold Top 21 - 30%: 4,500 gold Top 31 - 40%: 3,000 gold Top 41 - 50%: 1,000 gold
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD: 5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 3 reserves Schedule Tournament Stage Date and Time (PDT) Map Group Stage Round 1 June 26 @ 18:00 Malinovka (encounter) Group Stage Round 2 June 27 @ 15:00 Sand River (encounter) Group Stage Round 3 June 27 @ 18:00 Winter Himmelsdorf (encounter) Group Stage Round 4 June 28 @ 15:00 Lakeville (standard) Group Stage Round 5 June 28 @ 18:00 Prokhorovka (encounter)
Subject: Info on IS-5 mini campaign points system (#getfame)
Link on message: #9082279
GrannyW, on Jun 08 2015 - 14:50, said: Extra licenses are distributed: * to the next players from
ANY /NO clan with Highest PFP (e.g. the license leaves the clan
because the clan doesn't have enough eligible players)? * Or next
available player in the clan with the licenses (the license stays
in the clan and goes to any player with PFP) * Or other
Link on message: #9082279
GrannyW, on Jun 08 2015 - 14:50, said: Extra licenses are distributed: * to the next players from
ANY /NO clan with Highest PFP (e.g. the license leaves the clan
because the clan doesn't have enough eligible players)? * Or next
available player in the clan with the licenses (the license stays
in the clan and goes to any player with PFP) * Or otherveganzombiez: Added to the Regulations to clarify the rewarding process:
4.4 If a Clan wins more licenses than there are players on its roster, the remaining licenses will be distributed among the players who received the highest number of Fame Points, no matter which Clan they are in.
4.5 Those players, who manage to get the same number of Fame Points as the last players on the list of those awarded from Clan licenses or on the purchasing list, will get the prize tank as well, or the possibility of buying a tank. For example: in the range of 1-500 players, the player ranked 501 will have the possibility of getting a tank if they have the same number of points as the player ranked 500.
Clans that gather the same number of Fame Points as the last Clan from the prizing rank will get the same amount of licenses. For example: a Clan that takes rank 13 and has the same number of points as the Clan ranked 12 will get 30 licenses. The next Clan that earned fewer Fame Points, will get 15 licenses (counts as if the Clan ranked 13, not 14). This principle applies to the entire table of license distribution.
4.4 If a Clan wins more licenses than there are players on its roster, the remaining licenses will be distributed among the players who received the highest number of Fame Points, no matter which Clan they are in.
4.5 Those players, who manage to get the same number of Fame Points as the last players on the list of those awarded from Clan licenses or on the purchasing list, will get the prize tank as well, or the possibility of buying a tank. For example: in the range of 1-500 players, the player ranked 501 will have the possibility of getting a tank if they have the same number of points as the player ranked 500.
Clans that gather the same number of Fame Points as the last Clan from the prizing rank will get the same amount of licenses. For example: a Clan that takes rank 13 and has the same number of points as the Clan ranked 12 will get 30 licenses. The next Clan that earned fewer Fame Points, will get 15 licenses (counts as if the Clan ranked 13, not 14). This principle applies to the entire table of license distribution.
Subject: Announcing Clan Wars Armageddon
Link on message: #9082274
Link on message: #9082274
veganzombiez: Added to the Regulations to clarify the rewarding process:
4.4 If a Clan wins more licenses than there are players on its
roster, the remaining licenses will be distributed among the
players who received the highest number of Fame Points, no matter
which Clan they are in. 4.5 Those players, who manage to get
the same number of Fame Points as the last players on the list of
those awarded from Clan licenses or on the purchasing list, will
get the prize tank as well, or the possibility of buying a tank.
For example: in the range of 1-500 players, the player ranked 501
will have the possibility of getting a tank if they have the same
number of points as the player ranked 500. Clans that
gather the same number of Fame Points as the last Clan from the
prizing rank will get the same amount of licenses. For example: a
Clan that takes rank 13 and has the same number of points as the
Clan ranked 12 will get 30 licenses. The next Clan that earned
fewer Fame Points, will get 15 licenses (counts as if the Clan
ranked 13, not 14). This principle applies to the entire table of
license distribution.
Subject: 30% Off World of Tanks T-Shirts
Link on message: #9081931
Link on message: #9081931
Content_WG: Our partners at Jinx are offering 30% off their selection of World
of Tanks t-shirts through June 15!
Full news text
Full news text
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9081762
XPainless, on Jun 09 2015 - 08:38, said: So with this weeks Stand To and the past couple Stand-tos
nothing seems to ever work the way we expect it to. The
last Stand tos before you guys added extra prizes was a
huge FAIL!,(tier 7 tourny and could only use 6's and
5's) it really shows that you guys wont bother to fix the
problems or even look into them. The way you tried to compensate
players was a huge slap in the face.(should have been a week
premium and 500 gold to all players!) I finally went back to
this type of tourney last night only to have more problems.. we
have sent in a ticket and im getting very annoyed as I plan for
these tournys and put in the time to earn prizes fairly!. When
people make mistakes its ok! Life goes on!, just lets us know
what is going on and do your very best to fix the
issues...also apologies go a long way!... I have tried for so long
to stay positive with this game.. hoping it would grow
into something great because of the great player base and
feedback!, but it honestly seems like you're doing the
opposite...and maybe this game is nothing but a CASH grab>? All
im asking is that someone spends the time to fix this and to
re-check and check again to make sure its working properly..my gf
and I have spent a lot of money on this game for us, family,
friends, and clan mates.. because we enjoy it ! ...now all I see is
mistakes after mistakes. Players are losing interest in this game
fast... you NEED to start to fix the issues!.. add the LINK under
players names so they can have easier access to the Forums and
Portals.. it only make sense! why havnt you done this? Educate our
players? help them>? Instead so many players are left in the
dark and cant learn the game and then have others trash talk them..
its a very bad problem in this game and it needs to be fixed!- WE
HAVE TO BE NICE AND PASS IT ON! (sorry for my bad grammar
)
-Have a nice day-
Link on message: #9081762
XPainless, on Jun 09 2015 - 08:38, said: So with this weeks Stand To and the past couple Stand-tos
nothing seems to ever work the way we expect it to. The
last Stand tos before you guys added extra prizes was a
huge FAIL!,(tier 7 tourny and could only use 6's and
5's) it really shows that you guys wont bother to fix the
problems or even look into them. The way you tried to compensate
players was a huge slap in the face.(should have been a week
premium and 500 gold to all players!) I finally went back to
this type of tourney last night only to have more problems.. we
have sent in a ticket and im getting very annoyed as I plan for
these tournys and put in the time to earn prizes fairly!. When
people make mistakes its ok! Life goes on!, just lets us know
what is going on and do your very best to fix the
issues...also apologies go a long way!... I have tried for so long
to stay positive with this game.. hoping it would grow
into something great because of the great player base and
feedback!, but it honestly seems like you're doing the
opposite...and maybe this game is nothing but a CASH grab>? All
im asking is that someone spends the time to fix this and to
re-check and check again to make sure its working properly..my gf
and I have spent a lot of money on this game for us, family,
friends, and clan mates.. because we enjoy it ! ...now all I see is
mistakes after mistakes. Players are losing interest in this game
fast... you NEED to start to fix the issues!.. add the LINK under
players names so they can have easier access to the Forums and
Portals.. it only make sense! why havnt you done this? Educate our
players? help them>? Instead so many players are left in the
dark and cant learn the game and then have others trash talk them..
its a very bad problem in this game and it needs to be fixed!- WE
HAVE TO BE NICE AND PASS IT ON! (sorry for my bad grammar
)-Have a nice day-
dance210: Hi XPainless!! First, thanks for the
feedback...we always love feedback! Second, I'm going to
separate your ideas out a bit, as I feel as though you are talking
about more than just the Stand-To's (or tournaments in general).
Forgive me if I'm wrong
1. You are correct;
mistakes do happen, and it's always unfortunate when they do.
Sometimes the mistakes are within our control and, when we can, we
strive to fix those errors as quickly as possible. Sometimes,
though, what happens is outside our control and there is no way for
us to fix it in a timely manner. Never think though that we are not
sincerely sorry when errors happen or that we don't care. 2.
Compensation. What, exactly, were you upset about regarding
compensation? Just for that one tournament or in general? I
ask because we have certain policies that we follow (e.g. for
general server errors, gold compensation to all players in the
Skirmish; for mistakes that are corrected, we generally don't give
out a general compensation to every player, instead we re-schedule
and/or adjust scores as needed). I cannot think of any tournament
where we haven't tried to compensate our players fairly and/or
re-scheduled the battles to address the issue(s). 3. Issue
from yesterday's Stand-To. Did you send in a Support ticket or did
you email tournaments@wargamingamerica.com? Like all of our
tournaments, we need players to email us about tournament
issues, not submit a Support ticket. The reasoning is
simple: we check the email box immediately; we do not have access
to Support tickets. I am guessing it was a support ticket, as there
was only one message regarding the Stand-To and it wasn't a
dispute. 4. Links to forum and portal. I will admit, I am a
bit confused about this one. Are you talking on the forums there
should be a link to the portal? Or in-game you would like to see a
link to the forums and portal and, by extension, to tutorials for
new players? I'm thinking this is a more general issue, unrelated
to tournaments.
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9081762
XPainless, on Jun 09 2015 - 08:38, said: So with this weeks Stand To and the past couple Stand-tos
nothing seems to ever work the way we expect it to. The
last Stand tos before you guys added extra prizes was a
huge FAIL!,(tier 7 tourny and could only use 6's and
5's) it really shows that you guys wont bother to fix the
problems or even look into them. The way you tried to compensate
players was a huge slap in the face.(should have been a week
premium and 500 gold to all players!) I finally went back to
this type of tourney last night only to have more problems.. we
have sent in a ticket and im getting very annoyed as I plan for
these tournys and put in the time to earn prizes fairly!. When
people make mistakes its ok! Life goes on!, just lets us know
what is going on and do your very best to fix the
issues...also apologies go a long way!... I have tried for so long
to stay positive with this game.. hoping it would grow
into something great because of the great player base and
feedback!, but it honestly seems like you're doing the
opposite...and maybe this game is nothing but a CASH grab>? All
im asking is that someone spends the time to fix this and to
re-check and check again to make sure its working properly..my gf
and I have spent a lot of money on this game for us, family,
friends, and clan mates.. because we enjoy it ! ...now all I see is
mistakes after mistakes. Players are losing interest in this game
fast... you NEED to start to fix the issues!.. add the LINK under
players names so they can have easier access to the Forums and
Portals.. it only make sense! why havnt you done this? Educate our
players? help them>? Instead so many players are left in the
dark and cant learn the game and then have others trash talk them..
its a very bad problem in this game and it needs to be fixed!- WE
HAVE TO BE NICE AND PASS IT ON! (sorry for my bad grammar
)
-Have a nice day-
Link on message: #9081762
XPainless, on Jun 09 2015 - 08:38, said: So with this weeks Stand To and the past couple Stand-tos
nothing seems to ever work the way we expect it to. The
last Stand tos before you guys added extra prizes was a
huge FAIL!,(tier 7 tourny and could only use 6's and
5's) it really shows that you guys wont bother to fix the
problems or even look into them. The way you tried to compensate
players was a huge slap in the face.(should have been a week
premium and 500 gold to all players!) I finally went back to
this type of tourney last night only to have more problems.. we
have sent in a ticket and im getting very annoyed as I plan for
these tournys and put in the time to earn prizes fairly!. When
people make mistakes its ok! Life goes on!, just lets us know
what is going on and do your very best to fix the
issues...also apologies go a long way!... I have tried for so long
to stay positive with this game.. hoping it would grow
into something great because of the great player base and
feedback!, but it honestly seems like you're doing the
opposite...and maybe this game is nothing but a CASH grab>? All
im asking is that someone spends the time to fix this and to
re-check and check again to make sure its working properly..my gf
and I have spent a lot of money on this game for us, family,
friends, and clan mates.. because we enjoy it ! ...now all I see is
mistakes after mistakes. Players are losing interest in this game
fast... you NEED to start to fix the issues!.. add the LINK under
players names so they can have easier access to the Forums and
Portals.. it only make sense! why havnt you done this? Educate our
players? help them>? Instead so many players are left in the
dark and cant learn the game and then have others trash talk them..
its a very bad problem in this game and it needs to be fixed!- WE
HAVE TO BE NICE AND PASS IT ON! (sorry for my bad grammar
)-Have a nice day-
dance210: Hi XPainless!! First, thanks for the
feedback...we always love feedback! Second, I'm going to
separate your ideas out a bit, as I feel as though you are talking
about more than just the Stand-To's (or tournaments in general).
Forgive me if I'm wrong
1. You are correct;
mistakes do happen, and it's always unfortunate when they do.
Sometimes the mistakes are within our control and, when we can, we
strive to fix those errors as quickly as possible. Sometimes,
though, what happens is outside our control and there is no way for
us to fix it in a timely manner. Never think though that we are not
sincerely sorry when errors happen or that we don't care. 2.
Compensation. What, exactly, were you upset about regarding
compensation? Just for that one tournament or in general? I
ask because we have certain policies that we follow (e.g. for
general server errors, gold compensation to all players in the
Skirmish; for mistakes that are corrected, we generally don't give
out a general compensation to every player, instead we re-schedule
and/or adjust scores as needed). I cannot think of any tournament
where we haven't tried to compensate our players fairly and/or
re-scheduled the battles to address the issue(s). 3. Issue
from yesterday's Stand-To. Did you send in a Support ticket or did
you email tournaments@wargamingamerica.com? Like all of our
tournaments, we need players to email us about tournament
issues, not submit a Support ticket. The reasoning is
simple: we check the email box immediately; we do not have access
to Support tickets. I am guessing it was a support ticket, as there
was only one message regarding the Stand-To and it wasn't a
dispute. 4. Links to forum and portal. I will admit, I am a
bit confused about this one. Are you talking on the forums there
should be a link to the portal? Or in-game you would like to see a
link to the forums and portal and, by extension, to tutorials for
new players? I'm thinking this is a more general issue, unrelated
to tournaments.
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