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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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ElPozoleOlmeca
Copa World of Tanks Bracket Contest.
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10.06.2015 21:28:22
 
Subject: Copa World of Tanks Bracket Contest.
Link on message: #9085202

View PostISNomads, on Jun 10 2015 - 11:27, said:   This post appears to be incorrect. it looks like you have switched the location of the M6 and the jumbo. The jumbo is in group A in the table and in group C in the listing of rounds. Vice versa for the M6.   In the future I suggest that you write-up the contest and then have a fellow employee who has not participated in the design/writeup process review (quick usability test). This would help prevent confusion and would be more fair for a contest where editing a post means disqualification.   From the perspective of "no editing", why not just let people make edits up until the deadline and then lock the thread? The no edit rule seems to punish early posters (who may have made an error or changed their mind) and editing does not appear to provide any advantage for this contest. If you are worried about people copying others and changing their brackets, the copiers will just wait until the last day to post their brackets.   Unfortunately, I cannot see the images while at work so I will need to wait until I get home to see whether the images clarify things more.

ElPozoleOlmeca:   Yes I just fixed it, someone pointed that out to me....sorry everyone :hiding:


veganzombiez
Announcing Clan Wars Armageddon
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10.06.2015 20:20:05
 
Subject: Announcing Clan Wars Armageddon
Link on message: #9084930

View PostInchon, on Jun 09 2015 - 18:17, said: Vegan,   In regards to section 4.4 about clan licenses, if a clan is awarded 100 licenses but only 85 players were in the top 2500, will the excess licenses be distributed to +1001 players regardless of clan affiliation. For example if a player is completely inactive and doesn't participate in the event, will he still be awarded the tank based on his clan performance or will it count as he wasn't a member of the roster?   Inchon  

veganzombiez:  

View PostHLS30, on Jun 09 2015 - 18:56, said:   You have to be top 2500 PERIOD to get an IS5. They've already said that excess licenses will be given to people in the top 2500, in fame point order, regardless if their clan got sufficient clan fame points to quality for any licenses.

veganzombiez:   Inch, if those remaining 15 players were not in the top 2,500, they will not receive a free IS-5 via license, or be given the opportunity to purchase an IS-5.  Those licenses would go to Ranks 1,001 to 1,015.   Sections 4.4 and 4.5 were added to the Regulations yesterday:   4.4 If a Clan wins more licenses than there are players on its roster, the remaining licenses will be distributed among the players who received the highest number of Fame Points, no matter which Clan they are in.   4.5 Those players, who manage to get the same number of Fame Points as the last players on the list of those awarded from Clan licenses or on the purchasing list, will get the prize tank as well, or the possibility of buying a tank. For example: in the range of 1-500 players, the player ranked 501 will have the possibility of getting a tank if they have the same number of points as the player ranked 500.    Clans that gather the same number of Fame Points as the last Clan from the prizing rank will get the same amount of licenses. For example: a Clan that takes rank 13 and has the same number of points as the Clan ranked 12 will get 30 licenses. The next Clan that earned fewer Fame Points, will get 15 licenses (counts as if the Clan ranked 13, not 14). This principle applies to the entire table of license distribution.  

View PostComms, on Jun 10 2015 - 01:08, said: So is this 10 vs 10 or 15 vs 15 ?

veganzombiez:   15v15 Tier VIII.  

View PostFrenchFryFun, on Jun 10 2015 - 06:36, said: Dear Veganzombiez:   Are the following ASIA rules being applied to NA server? http://forum.worldoftanks.asia/index.php?/topic/55880-prohibited-conduct-within-armageddon-rule-enforcement/

veganzombiez:  

View PostWandorf, on Jun 10 2015 - 07:07, said:   Yes http://forum.worldoftanks.com/index.php?/topic/446742-prohibited-conduct-during-clan-wars-armageddon/page__p__9083100#entry9083100

veganzombiez:   Confirming yes, with some differences.  

View PostFOGofWAR, on Jun 10 2015 - 07:27, said:   I can't find a link to the Armageddon Map anywhere.  How to get to it?

veganzombiez:  

View PostLord_Blueblaha, on Jun 10 2015 - 08:03, said: whats going on with Armegeddon? Its time for it to start and the global map Is not Armageddon??

veganzombiez:   Armageddon is now live.  

View PostFOGofWAR, on Jun 10 2015 - 07:46, said:   Will we be able to just start playing on it, or do I need to do something for us to be involved?  

veganzombiez:   If you have 15 chips, you can participate in Armageddon.  Make sure you read the Regulations first!  Additionally, the Prohibited Conduct thread can be found here.  


The_Chieftain
Myths of American Armor
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10.06.2015 19:44:20
 
Subject: Myths of American Armor
Link on message: #9084802

View PostGnoman, on Jun 10 2015 - 04:57, said: This discussion reminds me of something I read in one of those "military history for kids" books (I think the series was called Modern Military Techniques or something of that sort) that always struck me as implausible. The claim was that all US armored forces in WWII were designated as training units because Congress had forbidden active-duty tank units from being used as anything but infantry support. Is there any truth behind this whatsoever?

The_Chieftain:   Not quite. The Tank Corps was abolished, and tanks became the responsibility of Infantry Branch. Cavalry had to use "Combat cars", which were tanks under a different name.


Content_WG
Premium Shop Offer: Openbucks
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10.06.2015 19:36:06
 
Subject: Premium Shop Offer: Openbucks
Link on message: #9084759

Content_WG: Put your unused gift cards to use with Openbucks, and check out these three special Gold bundles!
Full news text


Content_WG
Torneio Xtreme League
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10.06.2015 19:27:42
 
Subject: Torneio Xtreme League
Link on message: #9084717

Content_WG: Venha participar do primeiro torneio do World of Tanks no Xtreme League para ter a chance de ganhar Créditos Gold (BoaCompra) e até Reais!
Texto completo da notícia


Triple_Crown
Stand To Week of June 8th. The issues continue....
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10.06.2015 19:26:20
 
Subject: Stand To Week of June 8th. The issues continue....
Link on message: #9084710

View PostHappy_Assassin, on Jun 10 2015 - 12:52, said: The Stand To for this week appears to be broken, yet again.   Let me explain.   Two teams both end up in second place with a total of 18 points.  We will call them Team A and Team B.  Team A beats team B during the stand to but ends up in third place.  So what am I missing.  This has happened during the stand to's on both the 8th and the 9th.   The scoring criteria appear to say that if there is a tie then the tie is broken by determining the winner during the head to head battle.  If this is the case then the rankings for both days are in error.   If the rankings are correct then I would like to see the tie breaking criteria expressed in unambiguous English.           To get in front of any questions, yes we were one of the teams, yes the team captain submitted a dispute via official channels, yes we are now into the third day without any kind of response. 

Triple_Crown: This has already been answered in the duplicate post you made in the current Stand To Forum ...   http://forum.worldof...74#entry9084374        


GhostPrime
Mouse turn is too fast and can't fix in settings
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10.06.2015 19:04:16
 
Subject: Mouse turn is too fast and can't fix in settings
Link on message: #9084649

View PostOneFinger_o7, on Jun 10 2015 - 07:42, said: Download the razor software, Set it there.

GhostPrime:   Razer Mice have adjustable dpi settings. You may be able to adjust the dpi on the mouse itself. There should be two buttons that raise and lower the dpi, I do believe that you will need to install the software to get this function to work.


GhostPrime
Mouse turn is too fast and can't fix in settings
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10.06.2015 19:04:16
 
Subject: Mouse turn is too fast and can't fix in settings
Link on message: #9084649

View PostOneFinger_o7, on Jun 10 2015 - 07:42, said: Download the razor software, Set it there.

GhostPrime:   Razer Mice have adjustable dpi settings. You may be able to adjust the dpi on the mouse itself. There should be two buttons that raise and lower the dpi, I do believe that you will need to install the software to get this function to work.


Trevzor
Skirmish 22 Standings
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10.06.2015 18:33:42
 
Subject: Skirmish 22 Standings
Link on message: #9084569

Trevzor: Skirmish 22 Group Stage Standings Top 25% of teams Top 50% of teams Bottom 50% of teams *Note: Standings are not final until after battles Group Stage rounds are finished.  Rank Team Name Total Points Earned Total Points Possible Win Ratio 1 onani master 39 42 0.929 2 Red Hot Oompa-Loompas 37 42 0.881 3 RUSHR 36 42 0.857 3 Team Tomato 36 42 0.857 3 Venomous Scorpions 36 42 0.857 6 Hurry Up 33 42 0.786 7 !!![RELIC] THE SHREKONING 31 42 0.738 8 Falcon Pluckers 30 42 0.714 8 HULKHOGAN SUPASLAM SMACKDOWN SON 30 42 0.714 8 ZooStation 30 42 0.714 11 Badgr 28 42 0.667 11 Smeshariki 28 42 0.667 11 Ω Omega Ω 28 42 0.667 14 mancos al combate 27 42 0.643 14 No Frenchies Allowed! 27 42 0.643 14 Pineapple Speed Internet 27 42 0.643 14 TankAddiction 27 42 0.643 18 #SavePeery 25 42 0.595 18 Danger Close 25 42 0.595 18 I shot M. Bean 25 42 0.595 18 lepewcat 25 42 0.595 22 Blue Cheese 24 42 0.571 22 La Pelota No Dobla 24 42 0.571 22 Red Line Commandos 24 42 0.571 25 sacachispas 22 42 0.524 25 The Mandalorian EWOKS 22 42 0.524 25 what team 22 42 0.524 28 Paul Watson's Baby Seals 21 42 0.500 28 Please join we more need players 21 42 0.500 28 W-T-H 21 42 0.500 31 ! cbl 20 42 0.476 31 THE SMOOTH RIDERS 20 42 0.476 33 4HOTA 19 42 0.452 33 ACA_ZAMARRIPA 19 42 0.452 33 Fate's Chosen 19 42 0.452 33 gold 19 42 0.452 37 !!!0!!! 18 42 0.429 37 $lippery $lope 18 42 0.429 39 BarnYard Boys 17 42 0.405 40 HOMIEsss 15 42 0.357 40 Seventh Sense 15 42 0.357 40 Sturm City Rollers 15 42 0.357 40 team quebec 15 42 0.357 44 Azis on the neverland 14 42 0.333 45 Mongolian Horde 13 42 0.310 46 cudas 10 42 0.238 46 Matt Damon 10 42 0.238 48 LA MAQUINA DEL MAL 9 42 0.214 48 RoguePlanet-SK22 9 42 0.214 50 Drayghon's Ludas 8 42 0.190 51 ELITE EXTERMINIO 6 42 0.143 52 Baddy bunch 5 42 0.119 53 D-F-D and HAUL--Skirmish 22 3 42 0.071 53 Oblivionated 3 42 0.071 55 Mexican Panzer Division 2 42 0.048 55 The purple hobbit 2 42 0.048


GhostPrime
A Choice Between SD or HD Game Clients
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10.06.2015 18:11:15
 
Subject: A Choice Between SD or HD Game Clients
Link on message: #9084499

View PostTripzter, on Jun 10 2015 - 06:39, said:   Throw WOT on a HDD.  No need for wasting space on the SSD.  You got a 30 second timer before each battle anyways.

GhostPrime:   I'm inclined to agree. SSDs have a lot less space, and you will not see really any loading time improvement. (For really anything but the system, and installing programs) On my personal PC, I keep my games on a separate HDD for the most part. WOT is a large game, so I run it from my HDD, and save my SSD space. 


GhostPrime
A Choice Between SD or HD Game Clients
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10.06.2015 18:11:15
 
Subject: A Choice Between SD or HD Game Clients
Link on message: #9084499

View PostTripzter, on Jun 10 2015 - 06:39, said:   Throw WOT on a HDD.  No need for wasting space on the SSD.  You got a 30 second timer before each battle anyways.

GhostPrime:   I'm inclined to agree. SSDs have a lot less space, and you will not see really any loading time improvement. (For really anything but the system, and installing programs) On my personal PC, I keep my games on a separate HDD for the most part. WOT is a large game, so I run it from my HDD, and save my SSD space. 


Capitao_Desastre_
Transferencia de tanques ou (presentes)
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10.06.2015 17:43:45
 
Subject: Transferencia de tanques ou (presentes)
Link on message: #9084418

View PostAllanRibeiro, on Jun 10 2015 - 14:34, said: Eu comprei um is-6 em uma conta e estou jogando nela com o tanque, porém eu tenho uma outra conta mais forte e melhor, como eu faço para transferir este is-6 para esta conta? teria alguma maneira?

Capitao_Desastre_:   Pois, como o PzBarkhorn disse, não pode transferir veículos entre contas.


dance210
Stand To Week of June 8th - Favors Week - lots of extras...
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10.06.2015 17:32:12
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374

View PostHappy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see what the solution is.  The Stand To for this week appears to be broken, yet again.   Let me explain.   Two teams both end up in second place with a total of 18 points.  We will call them Team A and Team B.  Team A beats team B during the stand to but ends up in third place.  So what am I missing.  This has happened during the stand to's on both the 8th and the 9th.   The scoring criteria appear to say that if there is a tie then the tie is broken by determining the winner during the head to head battle.  If this is the case then the rankings for both days are in error.   If the rankings are correct then I would like to see the tie breaking criteria expressed in unambiguous English.           To get in front of any questions, yes we were one of the teams, yes the team captain submitted a dispute via official channels, yes we are now into the third day without any kind of response.  

dance210:   Hi! That's not a "bug," it's not "broken" and we can't fix it. Why? The draw rules are dealt with manually and are not reflected in the groups. They have always been like that and will likely always be like that. The system defaults to organizing the team 1) by points then 2) alphabetically.   The system isn't flexible enough to use draw rules for Tournament A and default rules for Tournament B. That is why we post the draw rules, so that all players know how the final standings will be ranked within a group.   If your captain didn't get a response then it is because it's not actually a dispute. That, or the tournament hasn't been dealt with yet.


dance210
Stand To Week of June 8th - Favors Week - lots of extras...
arrow
10.06.2015 17:32:12
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374

View PostHappy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see what the solution is.  The Stand To for this week appears to be broken, yet again.   Let me explain.   Two teams both end up in second place with a total of 18 points.  We will call them Team A and Team B.  Team A beats team B during the stand to but ends up in third place.  So what am I missing.  This has happened during the stand to's on both the 8th and the 9th.   The scoring criteria appear to say that if there is a tie then the tie is broken by determining the winner during the head to head battle.  If this is the case then the rankings for both days are in error.   If the rankings are correct then I would like to see the tie breaking criteria expressed in unambiguous English.           To get in front of any questions, yes we were one of the teams, yes the team captain submitted a dispute via official channels, yes we are now into the third day without any kind of response.  

dance210:   Hi! That's not a "bug," it's not "broken" and we can't fix it. Why? The draw rules are dealt with manually and are not reflected in the groups. They have always been like that and will likely always be like that. The system defaults to organizing the team 1) by points then 2) alphabetically.   The system isn't flexible enough to use draw rules for Tournament A and default rules for Tournament B. That is why we post the draw rules, so that all players know how the final standings will be ranked within a group.   If your captain didn't get a response then it is because it's not actually a dispute. That, or the tournament hasn't been dealt with yet.


dance210
Stand To Week of June 8th - Favors Week - lots of extras...
arrow
10.06.2015 17:32:12
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374

View PostHappy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see what the solution is.  The Stand To for this week appears to be broken, yet again.   Let me explain.   Two teams both end up in second place with a total of 18 points.  We will call them Team A and Team B.  Team A beats team B during the stand to but ends up in third place.  So what am I missing.  This has happened during the stand to's on both the 8th and the 9th.   The scoring criteria appear to say that if there is a tie then the tie is broken by determining the winner during the head to head battle.  If this is the case then the rankings for both days are in error.   If the rankings are correct then I would like to see the tie breaking criteria expressed in unambiguous English.           To get in front of any questions, yes we were one of the teams, yes the team captain submitted a dispute via official channels, yes we are now into the third day without any kind of response.  

dance210:   Hi! That's not a "bug," it's not "broken" and we can't fix it. Why? The draw rules are dealt with manually and are not reflected in the groups. They have always been like that and will likely always be like that. The system defaults to organizing the team 1) by points then 2) alphabetically.   The system isn't flexible enough to use draw rules for Tournament A and default rules for Tournament B. That is why we post the draw rules, so that all players know how the final standings will be ranked within a group.   If your captain didn't get a response then it is because it's not actually a dispute. That, or the tournament hasn't been dealt with yet.


dance210
Stand To Week of June 8th - Favors Week - lots of extras...
arrow
10.06.2015 17:32:12
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9084374

View PostHappy_Assassin, on Jun 10 2015 - 04:33, said: Well let's look at one issue which should be easy to fix and see what the solution is.  The Stand To for this week appears to be broken, yet again.   Let me explain.   Two teams both end up in second place with a total of 18 points.  We will call them Team A and Team B.  Team A beats team B during the stand to but ends up in third place.  So what am I missing.  This has happened during the stand to's on both the 8th and the 9th.   The scoring criteria appear to say that if there is a tie then the tie is broken by determining the winner during the head to head battle.  If this is the case then the rankings for both days are in error.   If the rankings are correct then I would like to see the tie breaking criteria expressed in unambiguous English.           To get in front of any questions, yes we were one of the teams, yes the team captain submitted a dispute via official channels, yes we are now into the third day without any kind of response.  

dance210:   Hi! That's not a "bug," it's not "broken" and we can't fix it. Why? The draw rules are dealt with manually and are not reflected in the groups. They have always been like that and will likely always be like that. The system defaults to organizing the team 1) by points then 2) alphabetically.   The system isn't flexible enough to use draw rules for Tournament A and default rules for Tournament B. That is why we post the draw rules, so that all players know how the final standings will be ranked within a group.   If your captain didn't get a response then it is because it's not actually a dispute. That, or the tournament hasn't been dealt with yet.


Trevzor
Weekday Warfare 21 Official Standings
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10.06.2015 17:30:26
 
Subject: Weekday Warfare 21 Official Standings
Link on message: #9084367

Trevzor: Weekday Warfare 21 Group Stage Standings: Day 1 Top 16 by rank (including ties) teams move on to Rounds 4 + 5 Bottom 5% of teams by rank (including ties) are eliminated between rounds  *Note: Standings are not final until after battles Group Stage Round 3 is finished. Rank Team Name Games Played Points Earned Points Possible Win Ratio 1 They_Say_Y0L0_Hax 13 39 39 1.000 2 LUIGI 13 37 39 0.949 3 Intensive 14 39 42 0.929 3 Ping 999 14 39 42 0.929 3 What is this tournament for? 14 39 42 0.929 6 Catfish Petting Zoo 14 38 42 0.905 7 Strong Beliefs 14 37 42 0.881 8 Lost in Space 13 34 39 0.872 8 mancos al combate 13 34 39 0.872 8 S_W 13 34 39 0.872 11 3ww y amigos 14 36 42 0.857 11 Curved Wrench 14 36 42 0.857 11 Foxy Fox Fu 14 36 42 0.857 11 Joonyerz 14 36 42 0.857 11 Roxy and Friends 14 36 42 0.857 11 Team Honey Badgers! 14 36 42 0.857 17 Destroyers 13 33 39 0.846 17 Official FIFA Embezzlers 13 33 39 0.846 19 Stars 12 30 36 0.833 20 _xXx_ammorack your cousin_xXx_ 13 31 39 0.795 20 Los Manquitos 13 31 39 0.795 20 mancos 13 31 39 0.795 20 Panzershrekt 13 31 39 0.795 24 [-SMB-] Compañia 14 33 42 0.786 24 ACM1P_T 14 33 42 0.786 24 Brothers in Arms 14 33 42 0.786 24 Haruhiism 14 33 42 0.786 24 QSF - Quorra Saves Flynn 14 33 42 0.786 24 YACUMAMA 14 33 42 0.786 30 Plebeians 13 30 39 0.769 31 Los Monos Que Se Rascan 13 29 39 0.744 31 The Brave Dice 13 29 39 0.744 33 Ah Jo! 14 31 42 0.738 33 Celine Dion Death Squad 14 31 42 0.738 33 ERROR 404 14 31 42 0.738 33 Heros Heroes 14 31 42 0.738 33 Stronk_Skrebs 14 31 42 0.738 33 The Garden of Eden 14 31 42 0.738 39 [-SMB-] LOS DEFENSORES DEL METAL 13 28 39 0.718 39 Foxey scrubs 13 28 39 0.718 39 Los Boludos Fragueros 13 28 39 0.718 39 Worms, Show Time! 13 28 39 0.718 43 ! Furrs and Friends ! 14 30 42 0.714 43 [MEMESBR] 14 30 42 0.714 43 cinturon negro 14 30 42 0.714 43 Its Too Heavy Out There 14 30 42 0.714 43 Mutton & Bashers 14 30 42 0.714 43 The Silver Swans 14 30 42 0.714 43 Tryhards with a dash of NaCl 14 30 42 0.714 50 [BE] Anonymous 13 27 39 0.692 51 LOSMARGINADOS 14 29 42 0.690 52 Armored Welfare 13 26 39 0.667 52 Cruiser Aurora 14 28 42 0.667 52 FUERZA TANQUISTA 13 26 39 0.667 52 Los Fiesteros 14 28 42 0.667 56 Cães de Guerra 14 27 42 0.643 56 Durex 14 27 42 0.643 56 NoAmmo 10SBP 14 27 42 0.643 56 -NWF- 14 27 42 0.643 56 PUPEH 14 27 42 0.643 61 Hunnia 13 25 39 0.641 61 Kung Fury 13 25 39 0.641 61 PUMA ROJO 13 25 39 0.641 61 -UrFired- 13 25 39 0.641 65 clan CTPA 13 24 39 0.615 66 PUPPY 12 22 36 0.611 67 =VX9= 14 25 42 0.595 67 RR13 One Ring to Rule Them All 14 25 42 0.595 67 TUCSA 14 25 42 0.595 70 BLACK CABRA 13 23 39 0.590 71 ! cbl 14 24 42 0.571 71 Dragones Blindados 14 24 42 0.571 71 DRAGONES Z 14 24 42 0.571 71 Once upon a midnight dreary 14 24 42 0.571 71 Razors Edge 14 24 42 0.571 76 Death Before Dismount 13 22 39 0.564 77 Mexican Panzer division 13 21 39 0.538 77 Ravenous Renegades 13 21 39 0.538 77 Warpath 13 21 39 0.538 80 Droid_Army 14 22 42 0.524 80 GruntStyle 14 22 42 0.524 80 Sangre Blindada 14 22 42 0.524 80 senta a pua! 14 22 42 0.524 84 Exterminadores 13 20 39 0.513 84 Furianitos 13 20 39 0.513 86 BlitzWolfs 14 21 42 0.500 86 Derp_R_us 14 21 42 0.500 86 LOS ELEGIDOS 14 21 42 0.500 86 Mestres do Aço 14 21 42 0.500 90 FBBR 14 20 42 0.476 90 IAF 14 20 42 0.476 90 Panzerlied! 14 20 42 0.476 93 AL GRITO DE GUERRA 13 18 39 0.462 93 BrockObama2016 13 18 39 0.462 93 C-D-A_BBC_ 13 18 39 0.462 93 CORE 13 18 39 0.462 93 Furianos 13 18 39 0.462 93 -Legionarios Latinos- 13 18 39 0.462 93 TanQc 13 18 39 0.462 93 we want the M3 light. by DFD 13 18 39 0.462 101 Latinos Blindados 14 19 42 0.452 102 GOFD-GD 12 16 36 0.444 103 Ambush In Waitiing 14 18 42 0.429 103 A-Team 14 18 42 0.429 103 CADLUA I 14 18 42 0.429 103 Club Atlético Rosario Central 14 18 42 0.429 103 Come out fighting 14 18 42 0.429 103 CTEE CUP WOT 14 18 42 0.429 103 FTA1 14 18 42 0.429 103 KOM 14 18 42 0.429 103 Lucky Clovers 14 18 42 0.429 103 RAM-CHO 14 18 42 0.429 103 thetacokillers 14 18 42 0.429 103 Total Oblivion 14 18 42 0.429 115 Los Indomables 13 16 39 0.410 116 DBL 13 15 39 0.385 116 Incoherant Alliance 13 15 39 0.385 116 La bella y las bestias 13 15 39 0.385 116 Loli Gorn is Best Gorn 13 15 39 0.385 116 Proyecto Tiuna 13 15 39 0.385 116 TUCSA FC 13 15 39 0.385 122 (MX) 14 16 42 0.381 123 BLACKOMEGA 13 14 39 0.359 124 BMTC 1 14 15 42 0.357 124 HAUL- Copa World of Tanks 14 15 42 0.357 124 Los Argentinos 14 15 42 0.357 124 teddy bear 14 15 42 0.357 124 Voodoo Xesy 14 15 42 0.357 124 ZORROS DEL DESIERTO LATINO B 14 15 42 0.357 130 HIWAY 13 13 39 0.333 130 Legion Hispana de la Guardia 14 14 42 0.333 130 T_A_T 14 14 42 0.333 133 Comando Tactico Blindado 13 12 39 0.308 134 DFD PREMIUN 14 12 42 0.286 134 Red Line Commandos 14 12 42 0.286 134 stugginginahole 14 12 42 0.286 137 BIOHD 12 10 36 0.278 138 hermandad de acero 14 10 42 0.238 138 puga assasinas 14 10 42 0.238 140 escuadron elite latino 13 9 39 0.231 141 1_gtb 14 9 42 0.214 141 Colectivo Chabe bibe 14 9 42 0.214 141 Get_The_Tip 14 9 42 0.214 141 Iron Crusaders 14 9 42 0.214 141 RoguePlanet-WW21 14 9 42 0.214 141 system error 404 14 9 42 0.214 147 NITRO 13 8 39 0.205 147 -SAS- 13 8 39 0.205 149 CFS 14 7 42 0.167 149 Steel Rain 14 7 42 0.167 151 FABR Forças Armadas do Brasil 13 6 39 0.154 151 la mankera 13 6 39 0.154 153 !! IR4N !! 14 6 42 0.143 153 CTEE 14 6 42 0.143 153 LatinoamericaarribaCBL 14 6 42 0.143 153 STOOGES 14 6 42 0.143 157 Alphasquad 14 5 42 0.119 157 LOS ONAS 14 5 42 0.119 159 Ghost Spirt 13 4 39 0.103 160 The Powers Rangers 13 3 39 0.077 161 Brigada De Tanquistas Latinos 14 3 42 0.071 161 H_O_H 14 3 42 0.071 161 TJJ 14 3 42 0.071 164 Orion's Belt 14 2 42 0.048 165 Only Players Avalable 14 1 42 0.024


Yoott
WGLNA Season 6 Gold League Qualifier
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10.06.2015 05:37:38
 
Subject: WGLNA Season 6 Gold League Qualifier
Link on message: #9083289

Yoott: Day 6 matches have been sent out to the captains via forums.   REMINDER IF YOUR TEAM WINS THE FIRST MATCH TOMORROW THERE IS A SECOND MATCH YOU MUST PLAY    NOT ALL TEAMS PLAY IN THIS ROUND so check the brackets carefully http://challonge.com/WGLNASeason6Qualifier     Also a reminder, if your team  missed out this round but want to compete in the league still this season   REGISTER HERE for Silver and Bronze League Qualifiers


Yoott
WGLNA Season 6 Gold League Qualifier
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10.06.2015 05:37:38
 
Subject: WGLNA Season 6 Gold League Qualifier
Link on message: #9083289

Yoott: Day 6 matches have been sent out to the captains via forums.   REMINDER IF YOUR TEAM WINS THE FIRST MATCH TOMORROW THERE IS A SECOND MATCH YOU MUST PLAY    NOT ALL TEAMS PLAY IN THIS ROUND so check the brackets carefully http://challonge.com/WGLNASeason6Qualifier     Also a reminder, if your team  missed out this round but want to compete in the league still this season   REGISTER HERE for Silver and Bronze League Qualifiers


veganzombiez
Prohibited Conduct During Clan Wars Armageddon
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10.06.2015 04:13:47
 
Subject: Prohibited Conduct During Clan Wars Armageddon
Link on message: #9083100

veganzombiez: Prohibited Conduct During Clan Wars Armageddon     Insufficient tanks brought to a battle.   Not attending battles   A Clan that has chips placed on a province but does not show up for the battle will be marked by the system. (Provinces or landing zones) (Attack or defense) First offense generates an automatic warning. Each other offense results in 10% of the Clan's Fame Points being lost. This rule does not include teams turning up with insufficient tanks. This is a new automated system and no reporting will be accepted or handled manually.   Attacking Provinces / Landing zones   Minimum chip requirements Attacks featuring less than 8 chips in a 15v15 zone will not be scheduled for battles. This is a new automated system and no reporting will be accepted or handled manually. Attacking but turning up with insufficient tanks is prohibited during the event and will be handled manually Clans who attack are only permitted to lodge chips where they intend on turning up to battle with an adequate team for battles. Lodging chips, and turning up with less than 64 tier points of tanks, or not turning up at all, is considered insufficient. This rule is not in place for defending clans. Reporting of offenses is limited to the following conditions The offense must be reported within 3 hours of the offense taking place. The offense must be reported to Wargaming America Support's Clan Management queue with the title "Armageddon Unfair Play Violation". The ticket must include a replay of the violation, the province and time of the battle. Sanctions. 1st Offense (1 attack) .. Warning Issued. 1st Offense  (2+ insufficient attacks during the CW day).. Escalated to 2nd offense. 2nd Offense.. Clan Fame Points reduced by 10% 3rd Offense .. Clan Fame Points reduced by 30% 4th Offense .. Clan Fame Ponts reduced by 75%. Clan leader game banned for 3 days. 5th Offense .. Clan disqualified from event. Clan leader game banned for 7 days. Additional Sanctions / rulings Clan leaders sanctioned as above, are not permitted to promote clan members to officers while their sanctions are in place. Additional / extended sanctions will be placed for this depending on circumstances. Sanctions issued may vary from additional and extended game bans on the commander and/or officers, and/or the clan disbanded. Placing an obvious alt as a clan leader to avoid sanctions is prohibited, which will likely result in all officers of the clan game banned.   Unfair play within battles / Staged battles / Fake battles.   Rules for unfair play within battles / staged battles / fake battles are related to, conduct within the game and on the replay submitted.. All battles within the game are to be played in a competitive manner. Battles can not be staged / fought within the game to gain additional fame from the battle. Examples of prohibited play in games. Leaving enemy capping, while resetting the cap periodically, to gain additional fame from cap resets. Not killing the remaining enemy, to gain additional fame (playing with the food) Not killing/firing upon enemy tanks, when its obvious that should be happening in normal play. ETC   Replays showing the above unfair play to gain additional fame, needs to be clear from the replay.   Reporting of offenses is limited to the following conditions The offense must be reported within 3 hours of the offense taking place. The offense must be reported to Wargaming America Support's Clan Management queue with the title "Armageddon Unfair Play Violation". The ticket must include a replay of the violation, the province and time of the battle.   Sanctions 1st Offense .. Clan Fame Points reduced by 25%, Individual Fame Points reduced by 50% for each player on the offending team in that battle 2nd Offense (Clan) .. Clan Disqualified from event. 2nd Offense (Player) .. Player disqualified from event. Player game banned for 7 days.   Clans attacking other clans. Is permitted. Clans, Sub-clans, Allied clans, Neutral clans, Enemy clans... May fight within clan-wars. Provided such battles are fought by real accounts / real players, and fought in a competitive spirit, with the battle itself not being staged as described above. No reports on clans who are "real clans" attacking other "real clans" will be accepted (with the exception of Alt clans as detailed below)   Alt clans. Alt clans, are such which are designed to contain obvious alt accounts, and/or are primarily made up of obvious alt accounts. Such clans are permitted if all other rules are followed, however soon become prohibited when other rule violations are present. Alt clans as described above, and prohibited within the Clan Wars environment. Please note.. Sub-clans / Allied clans are not by default Alt clans. Players with 10,000 games are not obvious alts. Sanctions for Alt clans vary, but usually include the clan leader and/or officers and/or members sanctioned, and/or main accounts sanctioned, and/or the clan disbanded. The offense must be reported to Wargaming America Support's Clan Management queue with the title "Armageddon Unfair Play Violation". The ticket must include a screenshot of the violation, the province and time of the battle.   Replay availability.   During the Clan Wars Armageddon event, replays must be set to enabled, with all replays stored and freely available. If at any stage Wargaming requires replays to be submitted, the Commander and Executive Officers will receive a forum PM. Clans have 24 hours to do provide the replay, or the Clan and/or members within the Clan will face punishment including Fame Point penalties up to and including disqualification from the event and game bans.   Prohibited conduct: Wargaming scanning.   In addition to the above systems in place, Wargaming will scan for anomalies and anomalous fame earnings / statistics. Battles containing possible anomalies will have their replays requested, as above replays requested but not supplied within 24 hours will result in the sanctions listed above. Additionally some battles will be randomly reviewed and matches that appear suspicious to Wargaming Administrators will also be reviewed.   Support during Clan Wars Armageddon.   Any tickets regarding the Clan Wars Armageddon event must follow these steps: The offense must be reported within 3 hours of the offense taking place. The offense must be reported to Wargaming America Support's Clan Management queue with the title "Armageddon Unfair Play Violation". The ticket must include a replay of the violation, the province and time of the battle.   Fake Replays. All replays submitted will be verified against our game logs for verification of authenticity. Tampering with replays is a serious offense, which will receive extended game bans.


Triple_Crown
Stand To Week of June 8th - Favors Week - lots of extras...
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10.06.2015 03:55:32
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9083046

View PostLostMyMarbles, on Jun 10 2015 - 00:44, said: Hey Dance the Timer for the Encounter is screwing up big time again my team ace.steelwolves had 3 on cap and most of the time it registered only 2 people not there last battle we just had we could have capped out if the counter had not screwed up in recognizing we had 3 on cap .... ????? any suggestion on how to fix this issue

Triple_Crown:   This has been happening with certain mods , the timer itself corrects most of the time - were you playing with mods ?


Triple_Crown
Stand To Week of June 8th - Favors Week - lots of extras...
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10.06.2015 03:55:32
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9083046

View PostLostMyMarbles, on Jun 10 2015 - 00:44, said: Hey Dance the Timer for the Encounter is screwing up big time again my team ace.steelwolves had 3 on cap and most of the time it registered only 2 people not there last battle we just had we could have capped out if the counter had not screwed up in recognizing we had 3 on cap .... ????? any suggestion on how to fix this issue

Triple_Crown:   This has been happening with certain mods , the timer itself corrects most of the time - were you playing with mods ?


GhostPrime
High ping bad lagging
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10.06.2015 01:33:09
 
Subject: High ping bad lagging
Link on message: #9082639

GhostPrime: You could go the Proxy route, that has helped players. However if you look at both those pingplotter images it appears that the teliasonera is dropping packets, but it's not trickling down to the server on the next hop. That tells me that it appears to be limiting the amount of ICMP (Echo requests) that it returns.      A proxy service can help people's connection to different areas of the internet due to it redirecting the signal from the 1st hop to the last hop and giving less in-between server hops. This can make it a cleaner connection, but a proxy service is a 3rd party company. It could help the travel distance, and increase your ping.    Dukebarry - Our servers are currently up, and running. Most commonly 100% packet loss on the final hop is a blocked connection. What steps have you tried already?  


GhostPrime
High ping bad lagging
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10.06.2015 01:33:09
 
Subject: High ping bad lagging
Link on message: #9082639

GhostPrime: You could go the Proxy route, that has helped players. However if you look at both those pingplotter images it appears that the teliasonera is dropping packets, but it's not trickling down to the server on the next hop. That tells me that it appears to be limiting the amount of ICMP (Echo requests) that it returns.      A proxy service can help people's connection to different areas of the internet due to it redirecting the signal from the 1st hop to the last hop and giving less in-between server hops. This can make it a cleaner connection, but a proxy service is a 3rd party company. It could help the travel distance, and increase your ping.    Dukebarry - Our servers are currently up, and running. Most commonly 100% packet loss on the final hop is a blocked connection. What steps have you tried already?  


veganzombiez
Announcing Clan Wars Armageddon
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10.06.2015 01:27:14
 
Subject: Announcing Clan Wars Armageddon
Link on message: #9082621

View PostFrenchFryFun, on Jun 09 2015 - 09:25, said: Dear veganzombiez or Content_WG - Serious Questions:   2.1.1 When the map is open, the Clan will be offered to select a reference prime-time, where it will operate.  Can we initiate multiple Landings across provinces in multiple time zones during world redivision mode? Can we initiate multiple Landings across provinces in multiple time zones during the rest of the campaign?   I believe so, but only one province has your Clan quest. I will seek confirmation on this.   Only the Commander or a Deputy Commander may choose a prime-time and may only do so at the beginning of the first quest. Can a clan's prime-time be changed during the event? I gather not...   Technically you can, but the new prime-time only comes into effect when you leave the map and completely start over from the first quest.   2.1.8 ... If the target province is a Landing Province as well, a Clan must submit an application to participate in the Landing Tournament and win it to capture the province.  Can a clan continue to do new Landings even while holding land on the event map?   Yes. I will be adding this to the rules. 1.3 The maximum number of applications participating in landings during World Redivision is 32. I heard a rumor that it would be increased from 32. Please confirm, is 32 correct?   World Redivision is 32.  The actual event will be 128.   1.2 The settings unique to the Armageddon Event Map are as follows: The number of participants in landing tournaments is increased to 128 (except "World Redivision" period).   2.3.2 Defend a province from a Clan which is the opposing Clan's target. How will we know what other Clan's targets are?   I'll update you when I receive clarification.

veganzombiez:  

View PostHLS30, on Jun 09 2015 - 13:20, said: Got a question about the start of the event. It seems that we're going to be randomly assigned a territory to take as the control center to kick things off. Is this going to be adjacent to our existing land, or can it be anywhere on the map?   If it's anywhere on the map, are clans getting pulled off the map automatically and getting a full rail of stacks to throw out?

veganzombiez:   It will be a province that has the same prime-time as the one your CO/XO chose at the start of the Event. You will also be able to participate in landing tournaments even if you have provinces on the Global Map (I will be adding this to the Regulations).


GhostPrime
High ping bad lagging
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10.06.2015 01:18:41
 
Subject: High ping bad lagging
Link on message: #9082596

View PostDukebarry, on Jun 09 2015 - 14:05, said: Ping plotter says 100 % packet loss at Wargaming .net

GhostPrime:   Most likely a firewall. Could possibly be Windows, or anti-virus software blocking your connection. The server is up so you should be connecting just fine.    Try power cycling your network hardware, in addition to making sure your connection isn't being blocked by a firewall. 


GhostPrime
High ping bad lagging
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10.06.2015 01:18:41
 
Subject: High ping bad lagging
Link on message: #9082596

View PostDukebarry, on Jun 09 2015 - 14:05, said: Ping plotter says 100 % packet loss at Wargaming .net

GhostPrime:   Most likely a firewall. Could possibly be Windows, or anti-virus software blocking your connection. The server is up so you should be connecting just fine.    Try power cycling your network hardware, in addition to making sure your connection isn't being blocked by a firewall. 


ElPozoleOlmeca
Concurso: Adivinando Copa World of Tanks.
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10.06.2015 00:35:42
 
Subject: Concurso: Adivinando Copa World of Tanks.
Link on message: #9082460

View PostMono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se plantea un fixture de eliminación, se pre destinan las posiciones como puse antes (Practica centenaria que tiene la FIFA de medio manipular el rumbo de las competiciones)
Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.

En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?

Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol  
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. 

ElPozoleOlmeca:
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.  ya te entendí, perdón si mi ejemplo fue aún más confuso.    Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces. 


PollotheDestroyer
Concurso: Adivinando Copa World of Tanks.
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10.06.2015 00:35:42
 
Subject: Concurso: Adivinando Copa World of Tanks.
Link on message: #9082460

View PostMono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se plantea un fixture de eliminación, se pre destinan las posiciones como puse antes (Practica centenaria que tiene la FIFA de medio manipular el rumbo de las competiciones)
Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.

En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?

Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol  
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. 

PollotheDestroyer:
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.  ya te entendí, perdón si mi ejemplo fue aún más confuso.    Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces. 


ApolloArtemis
Concurso: Adivinando Copa World of Tanks.
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10.06.2015 00:35:42
 
Subject: Concurso: Adivinando Copa World of Tanks.
Link on message: #9082460

View PostMono, on Jun 08 2015 - 20:21, said: Perfecto. El tema de los cruces se entiende solo que cuando se plantea un fixture de eliminación, se pre destinan las posiciones como puse antes (Practica centenaria que tiene la FIFA de medio manipular el rumbo de las competiciones)
Y generalmente los que mejores resultados/posiciones obtienen en la fase de grupos se enfrentan contra los "peorcitos" asi evitando grandes choques en un principio.

En tu ejemplo, los dos peores terceros estarían del mismo lado. Y el Hellcat se cruza en las semis de nuevo con el VK 36.01 inmediatamente después de la fase de grupos. Se entiende?

Por eso digo que deberías de decidir como se cruzan los que clasifican de los grupos. Al menos así lo hacen en las competiciones de fútbol  
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc. 

ApolloArtemis:
Y fijate que el Cromwell y el M6 tienen programados un "encuentro" Pero están en grupos diferentes!
Tonces hay que editar y cambiar lugares con el M4A3E2 Sherman (Jumbo) que tiene encuetros con el KV-2 y el T-150 etc.  ya te entendí, perdón si mi ejemplo fue aún más confuso.    Los cruces son exactamente como en el Fútbol, mañana se da los resultados del primer encuentro. Tienen hasta el fin de la fase de grupos para crear sus cruces. 


dance210
Skirmish 24
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10.06.2015 00:20:25
 
Subject: Skirmish 24
Link on message: #9082390

dance210: Skirmish Rules Tournament Page Registration for entire tournament Registration for weekend only playoffs Looking for a Team/Players   Group Stage Standings   Basic Tournament Information for Skirmish 24 Please see tournament page for all information   Team Size: 6 combatants + 3 reserves Map: Ensk Mode:  Encounter Tier Point Minimum: 3 Tier Point Maximum: 6 Tier Limits: This represents the max tier allowed. Teams are allowed to bring lower tiers. ​ Light: Tier 1 Medium:  Tier 1 Heavy:  TD:  SPG: 


dance210
Skirmish 24
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10.06.2015 00:20:25
 
Subject: Skirmish 24
Link on message: #9082390

dance210: Skirmish Rules Tournament Page Registration for entire tournament Registration for weekend only playoffs Looking for a Team/Players   Group Stage Standings   Basic Tournament Information for Skirmish 24 Please see tournament page for all information   Team Size: 6 combatants + 3 reserves Map: Ensk Mode:  Encounter Tier Point Minimum: 3 Tier Point Maximum: 6 Tier Limits: This represents the max tier allowed. Teams are allowed to bring lower tiers. ​ Light: Tier 1 Medium:  Tier 1 Heavy:  TD:  SPG: 


dance210
Skirmish 24
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10.06.2015 00:20:25
 
Subject: Skirmish 24
Link on message: #9082390

dance210: Skirmish Rules Tournament Page Registration for entire tournament Registration for weekend only playoffs Looking for a Team/Players   Group Stage Standings   Basic Tournament Information for Skirmish 24 Please see tournament page for all information   Team Size: 6 combatants + 3 reserves Map: Ensk Mode:  Encounter Tier Point Minimum: 3 Tier Point Maximum: 6 Tier Limits: This represents the max tier allowed. Teams are allowed to bring lower tiers. ​ Light: Tier 1 Medium:  Tier 1 Heavy:  TD:  SPG: 


dance210
Furious Five
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09.06.2015 23:58:41
 
Subject: Furious Five
Link on message: #9082296

dance210: Tournament page Registration Looking for a Team/Player  
Prizes
The following prizes will be provided to each member of the respective team: 
  Top 1%: Cromwell B + 15,000 gold Top 2 - 5%: 12,000 gold Top 6 - 10%: 10,000 gold Top 11 - 20%: 7,000 gold Top 21 - 30%: 4,500 gold Top 31 - 40%: 3,000 gold Top 41 - 50%: 1,000 gold  
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD:  5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 3 reserves   Schedule  Tournament Stage Date and Time (PDT) Map Group Stage Round 1 June 26 @ 18:00 Malinovka (encounter) Group Stage Round 2 June 27 @ 15:00 Sand River (encounter) Group Stage Round 3 June 27 @ 18:00 Winter Himmelsdorf (encounter) Group Stage Round 4 June 28 @ 15:00 Lakeville (standard) Group Stage Round 5 June 28 @ 18:00 Prokhorovka (encounter)  


dance210
Furious Five
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09.06.2015 23:58:41
 
Subject: Furious Five
Link on message: #9082296

dance210: Tournament page Registration Looking for a Team/Player  
Prizes
The following prizes will be provided to each member of the respective team: 
  Top 1%: Cromwell B + 15,000 gold Top 2 - 5%: 12,000 gold Top 6 - 10%: 10,000 gold Top 11 - 20%: 7,000 gold Top 21 - 30%: 4,500 gold Top 31 - 40%: 3,000 gold Top 41 - 50%: 1,000 gold  
Maximum Tier Limits Light: 5 Medium: 5 Heavy: 5 TD:  5 SPG: 5 Maximum Points: 25 Team size: 5 combatants + 3 reserves   Schedule  Tournament Stage Date and Time (PDT) Map Group Stage Round 1 June 26 @ 18:00 Malinovka (encounter) Group Stage Round 2 June 27 @ 15:00 Sand River (encounter) Group Stage Round 3 June 27 @ 18:00 Winter Himmelsdorf (encounter) Group Stage Round 4 June 28 @ 15:00 Lakeville (standard) Group Stage Round 5 June 28 @ 18:00 Prokhorovka (encounter)  


veganzombiez
Info on IS-5 mini campaign points system (#getfame)
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09.06.2015 23:55:34
 
Subject: Info on IS-5 mini campaign points system (#getfame)
Link on message: #9082279

View PostGrannyW, on Jun 08 2015 - 14:50, said:   Extra licenses are distributed: * to the next players from ANY /NO clan with Highest PFP (e.g. the license leaves the clan because the clan doesn't have enough eligible players)? * Or next available player in the clan with the licenses (the license stays in the clan and goes to any player with PFP) * Or other

veganzombiez:   Added to the Regulations to clarify the rewarding process:  
4.4 If a Clan wins more licenses than there are players on its roster, the remaining licenses will be distributed among the players who received the highest number of Fame Points, no matter which Clan they are in.
 
4.5 Those players, who manage to get the same number of Fame Points as the last players on the list of those awarded from Clan licenses or on the purchasing list, will get the prize tank as well, or the possibility of buying a tank. For example: in the range of 1-500 players, the player ranked 501 will have the possibility of getting a tank if they have the same number of points as the player ranked 500. 
 
Clans that gather the same number of Fame Points as the last Clan from the prizing rank will get the same amount of licenses. For example: a Clan that takes rank 13 and has the same number of points as the Clan ranked 12 will get 30 licenses. The next Clan that earned fewer Fame Points, will get 15 licenses (counts as if the Clan ranked 13, not 14). This principle applies to the entire table of license distribution.


veganzombiez
Announcing Clan Wars Armageddon
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09.06.2015 23:53:49
 
Subject: Announcing Clan Wars Armageddon
Link on message: #9082274

veganzombiez: Added to the Regulations to clarify the rewarding process:   4.4 If a Clan wins more licenses than there are players on its roster, the remaining licenses will be distributed among the players who received the highest number of Fame Points, no matter which Clan they are in.   4.5 Those players, who manage to get the same number of Fame Points as the last players on the list of those awarded from Clan licenses or on the purchasing list, will get the prize tank as well, or the possibility of buying a tank. For example: in the range of 1-500 players, the player ranked 501 will have the possibility of getting a tank if they have the same number of points as the player ranked 500.    Clans that gather the same number of Fame Points as the last Clan from the prizing rank will get the same amount of licenses. For example: a Clan that takes rank 13 and has the same number of points as the Clan ranked 12 will get 30 licenses. The next Clan that earned fewer Fame Points, will get 15 licenses (counts as if the Clan ranked 13, not 14). This principle applies to the entire table of license distribution.


Content_WG
30% Off World of Tanks T-Shirts
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09.06.2015 22:40:16
 
Subject: 30% Off World of Tanks T-Shirts
Link on message: #9081931

Content_WG: Our partners at Jinx are offering 30% off their selection of World of Tanks t-shirts through June 15!
Full news text


dance210
Stand To Week of June 8th - Favors Week - lots of extras...
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09.06.2015 21:57:47
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9081762

View PostXPainless, on Jun 09 2015 - 08:38, said: So with this weeks Stand To and the past couple Stand-tos nothing seems to ever work the way we expect it to. The last Stand tos before you guys added extra prizes was a huge FAIL!,(tier 7 tourny and could only use 6's and 5's) it really shows that you guys wont bother to fix the problems or even look into them. The way you tried to compensate players was a huge slap in the face.(should have been a week premium and 500 gold to all players!) I finally went back to this type of tourney last night only to have more problems.. we have sent in a ticket and im getting very annoyed as I plan for these tournys and put in the time to earn prizes fairly!. When people make mistakes its ok! Life goes on!,  just lets us know what is going on and do your very best to fix the issues...also apologies go a long way!... I have tried for so long to stay positive with this game.. hoping it would grow into something great because of the great player base and feedback!, but it honestly seems like you're doing the opposite...and maybe this game is nothing but a CASH grab>? All im asking is that someone spends the time to fix this and to re-check and check again to make sure its working properly..my gf and I have spent a lot of money on this game for us, family, friends, and clan mates.. because we enjoy it ! ...now all I see is mistakes after mistakes. Players are losing interest in this game fast... you NEED to start to fix the issues!.. add the LINK under players names so they can have easier access to the Forums and Portals.. it only make sense! why havnt you done this? Educate our players? help them>? Instead so many players are left in the dark and cant learn the game and then have others trash talk them.. its a very bad problem in this game and it needs to be fixed!- WE HAVE TO BE NICE AND PASS IT ON!  (sorry for my bad grammar ):coin:
  -Have a nice day-

dance210:   Hi XPainless!!   First, thanks for the feedback...we always love feedback! Second, I'm going to separate your ideas out a bit, as I feel as though you are talking about more than just the Stand-To's (or tournaments in general). Forgive me if I'm wrong :)   1. You are correct; mistakes do happen, and it's always unfortunate when they do. Sometimes the mistakes are within our control and, when we can, we strive to fix those errors as quickly as possible. Sometimes, though, what happens is outside our control and there is no way for us to fix it in a timely manner. Never think though that we are not sincerely sorry when errors happen or that we don't care.   2. Compensation. What, exactly, were you upset about regarding compensation? Just for that one tournament or in general?   I ask because we have certain policies that we follow (e.g. for general server errors, gold compensation to all players in the Skirmish; for mistakes that are corrected, we generally don't give out a general compensation to every player, instead we re-schedule and/or adjust scores as needed). I cannot think of any tournament where we haven't tried to compensate our players fairly and/or re-scheduled the battles to address the issue(s).   3. Issue from yesterday's Stand-To. Did you send in a Support ticket or did you email tournaments@wargamingamerica.com? Like all of our tournaments, we need players to email us about tournament issues, not submit a Support ticket. The reasoning is simple: we check the email box immediately; we do not have access to Support tickets. I am guessing it was a support ticket, as there was only one message regarding the Stand-To and it wasn't a dispute.   4. Links to forum and portal. I will admit, I am a bit confused about this one. Are you talking on the forums there should be a link to the portal? Or in-game you would like to see a link to the forums and portal and, by extension, to tutorials for new players? I'm thinking this is a more general issue, unrelated to tournaments.


dance210
Stand To Week of June 8th - Favors Week - lots of extras...
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09.06.2015 21:57:47
 
Subject: Stand To Week of June 8th - Favors Week - lots of extras...
Link on message: #9081762

View PostXPainless, on Jun 09 2015 - 08:38, said: So with this weeks Stand To and the past couple Stand-tos nothing seems to ever work the way we expect it to. The last Stand tos before you guys added extra prizes was a huge FAIL!,(tier 7 tourny and could only use 6's and 5's) it really shows that you guys wont bother to fix the problems or even look into them. The way you tried to compensate players was a huge slap in the face.(should have been a week premium and 500 gold to all players!) I finally went back to this type of tourney last night only to have more problems.. we have sent in a ticket and im getting very annoyed as I plan for these tournys and put in the time to earn prizes fairly!. When people make mistakes its ok! Life goes on!,  just lets us know what is going on and do your very best to fix the issues...also apologies go a long way!... I have tried for so long to stay positive with this game.. hoping it would grow into something great because of the great player base and feedback!, but it honestly seems like you're doing the opposite...and maybe this game is nothing but a CASH grab>? All im asking is that someone spends the time to fix this and to re-check and check again to make sure its working properly..my gf and I have spent a lot of money on this game for us, family, friends, and clan mates.. because we enjoy it ! ...now all I see is mistakes after mistakes. Players are losing interest in this game fast... you NEED to start to fix the issues!.. add the LINK under players names so they can have easier access to the Forums and Portals.. it only make sense! why havnt you done this? Educate our players? help them>? Instead so many players are left in the dark and cant learn the game and then have others trash talk them.. its a very bad problem in this game and it needs to be fixed!- WE HAVE TO BE NICE AND PASS IT ON!  (sorry for my bad grammar ):coin:
  -Have a nice day-

dance210:   Hi XPainless!!   First, thanks for the feedback...we always love feedback! Second, I'm going to separate your ideas out a bit, as I feel as though you are talking about more than just the Stand-To's (or tournaments in general). Forgive me if I'm wrong :)   1. You are correct; mistakes do happen, and it's always unfortunate when they do. Sometimes the mistakes are within our control and, when we can, we strive to fix those errors as quickly as possible. Sometimes, though, what happens is outside our control and there is no way for us to fix it in a timely manner. Never think though that we are not sincerely sorry when errors happen or that we don't care.   2. Compensation. What, exactly, were you upset about regarding compensation? Just for that one tournament or in general?   I ask because we have certain policies that we follow (e.g. for general server errors, gold compensation to all players in the Skirmish; for mistakes that are corrected, we generally don't give out a general compensation to every player, instead we re-schedule and/or adjust scores as needed). I cannot think of any tournament where we haven't tried to compensate our players fairly and/or re-scheduled the battles to address the issue(s).   3. Issue from yesterday's Stand-To. Did you send in a Support ticket or did you email tournaments@wargamingamerica.com? Like all of our tournaments, we need players to email us about tournament issues, not submit a Support ticket. The reasoning is simple: we check the email box immediately; we do not have access to Support tickets. I am guessing it was a support ticket, as there was only one message regarding the Stand-To and it wasn't a dispute.   4. Links to forum and portal. I will admit, I am a bit confused about this one. Are you talking on the forums there should be a link to the portal? Or in-game you would like to see a link to the forums and portal and, by extension, to tutorials for new players? I'm thinking this is a more general issue, unrelated to tournaments.


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