Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Crew earned from Battle Pass
Link on message: #12911721
_Brew_, on Sep 06 2021 - 20:30, said: Commanders generally have the most requirements (in some tanks they
can double as radio operators and loaders, etc). The others
really depend on the crew layout and the skills you consider good
for that particular tank. But if you consider that BiA,
Repairs, and even Concealment (on most tanks) are all useful, and
you want to also have the crewman specific skills, well, then use
the zero skill crews however you want to build a good tank.
I think BP crew are preset as commanders though, you can't change
them.
Link on message: #12911721

TeriyakiTanker: You are incorrect they can be anything you want them to
be. The generic answer to how to lay them out is as commanders
and if you don't need commanders the Gunner is potentially the next
most important, though drivers aren't a terrible idea
either. The real answer though depends on how you play, if you
only play a very small number of tanks it might make more sense for
you to have 2 or even three members in the same tank be from the
Battle Pass. Also if you play a tank with only 2-3 crew
members you wills want to consider making them all from the battle
pass too as they will each have a lot of skills you need. So
really just depends on what you got going on.
Subject: rigging of games,
Link on message: #12911679
Maniac57c, on Sep 07 2021 - 01:24, said: Applied randomly, RNG distributed among 29 other players could and
does easily line up to nerf the crap out of one side or the other,
just based on whatever rng uses to trigger streaks and trim
performance highs & lows. My point all along has been that the way
RNG is applied is too blatant and obvious. It makes people feel
like the game hates them and them alone. Like they are getting
screwed intentionally. The way RNG can pile up against you so
clearly and obviously is what generates so much loud squealing
about rigging and RNG. It's not about game being rigged for
one person more than another, or by how much they spend. It's about
the core mechanic that screws and buffs EVERYONE randomly being too
intrusive and trollish.
Link on message: #12911679

DeviouslyCursed:
If you are referring to this post, it wasn't there when I started replying. The bold part is the issue, nothing about RNG deliberately does this. You are seeing agency where there is none. If this isn't your intent, then it is your sloppiness with words that is causing the issue. "Whatever RNG uses" implies it is actively doing something specifically to initiate or cause streaks. A better way to say it is "randomness has streaks and its natural variance can limit highs and lows". You say it like that and most aren't going to have a problem with it. You say it like you often do, and people are going to jump on you.
If you are referring to this post, it wasn't there when I started replying. The bold part is the issue, nothing about RNG deliberately does this. You are seeing agency where there is none. If this isn't your intent, then it is your sloppiness with words that is causing the issue. "Whatever RNG uses" implies it is actively doing something specifically to initiate or cause streaks. A better way to say it is "randomness has streaks and its natural variance can limit highs and lows". You say it like that and most aren't going to have a problem with it. You say it like you often do, and people are going to jump on you.
Subject: rigging of games,
Link on message: #12911668
Maniac57c, on Sep 07 2021 - 01:41, said: Okay then. Try reading my last post again, REAL slow, and sound out
the hard words.
Link on message: #12911668

DeviouslyCursed: Read the last part of my post, I edited it to add the last
paragraph. Also, nothing in your post indicates anything dirty,
underhanded or fraudulent. Read my post REAL slow and sound out the
words.
Subject: rigging of games,
Link on message: #12911663
Maniac57c, on Sep 07 2021 - 00:37, said: verb past tense: rigged; past participle: rigged
manage or conduct (something) fraudulently so as to produce a
result or situation that is advantageous to a particular person.
"charges of vote-rigging" RNG manages player inputs
for WG's benefit by supposedly evening out the skill gaps among
random players. Rigged by definition
Maniac57c, on Sep 07 2021 - 01:15, said: The better you play, the more RNG you see. That's what it's
for. The effect on skill is NOT a byproduct. Skill is one of
the reasons rng steps in. Good player gets nerfed to close spread
with bad. Same on the bad side theoretically although I have never
seen it. A total tomato should see a lot of miracle shots to
help narrow the spread, right?
Link on message: #12911663

DeviouslyCursed: past tense: rigged; past participle: rigged manage
or conduct (something) fraudulently so as to produce a result or
situation that is advantageous to a particular person. "charges of
vote-rigging" RNG manages player inputs for WG's
benefit by supposedly evening out the skill gaps among random
players. Rigged by definition Nothing about Random MM or RNG
is managed or conducted fraudulently. NOT rigged by definition.
Maybe the issue is you just don't understand the definition you
just posted.

DeviouslyCursed: The good player and the bad player see the same spread in
RNG. The good player and the bad player see the same percentage of
perfectly on target shots. They are treated exactly the same by the
MM and by the server. The reason why people say RNG helps the
baddies is because really good players are likely to be able to aim
and lead targets better than a baddie could. But their RNG is the
same. In other words, a good player would hit close to 100% of
their shots without RNG. For the baddie, if they were going to miss
the shot without RNG, RNG becomes a non-factor for that shot. But
RNG affects every single shot by both the good and bad player the
same. The baddies just miss shots even with a 0% spread on the shot
just because they weren't leading correcting, or they were aimed at
a point they couldn't pen, etc. There is nothing nefarious,
dirty, underhanded, or fraudulent about RNG or Random MM. Thus no
rigging. And BTW, you can't remove RNG especially with aiming,
without absolutely destroying the game. Accuracy of guns on all
tanks becomes meaningless as they are all effectively 0.000001 at
100 meters. Aim time becomes irrelevant as all shots hit direct
center, regardless of if you are moving, stationary, whatever. So
aim time is effectively 0.0 seconds for all guns on all tanks also.
If you want to play something like this, go play an FPS game with
lots of bunnyhopping. There are plenty of them out there. Leave WoT
alone.
Subject: Arty destroys King Tigers - WWII
Link on message: #12911654
Link on message: #12911654
Draschel: By the way, intention and methodology lead to my favor not
yours. Most WW II battery howitzers, were provided at least a
crude direct fire panoramic setting sight. So if, and many
times it did happen, where 25 pdr, LefH18, de 155 C 1917,
M-30S, ZiS 3, Flak 36 WHICHEVER, had their barrel level and
directly fired onto an armored car or tank, all of sudden this
isn't artillery anymore. The intent is out the window. Thats an
acting field gun. So by saying LefH18 or 25 pdr destroyed a tank,
well how did it? Rarely, like Wespe shooting a vehicle miles away
indirectly? Or 25 pdr in the flats of Afrika directly targeting
panzer IIIs not even 1,000 yards out. Those aren't artillery kills,
the first is.
Subject: So… the 122 TM…
Link on message: #12911645
Spam_Goose, on Sep 07 2021 - 00:46, said: And KV-4 kresl. that 10 sec reload with 320 average damage lol
Link on message: #12911645

Draschel: Mutant 6, KV4 Kres, Skoda 27, Lorraine I am not too concerned
with.I am a big supporter of Elc Even getting DPM though. And Bat
Chat 12T.Doesn't have to be much, and I don't see them changing
with ~1,700 base
Subject: Arty destroys King Tigers - WWII
Link on message: #12911642
Link on message: #12911642
Draschel: Case in point, lets first disregard numerical
superiotiy. SU122 and SU152, were capable in temporarily
disabling, and/or hurting / maiming crew of even heavy armor like
Panther, Tiger H, Ferdinand. But it was frequently found, the
abandoned superficially damaged vehicles were recaptured and quite
quickly put back into service. Leading Russians to 2 things placed
into development / effect. The same actions, of using HE FRAG to
disable the tanks, immediately followed by infantry demo teams to
use direct charges to blow apart the idle, disabled tanks right
after. And.......the kicker, developing HEAT ammunition for
dedicated anti-armor performance for M-30S and ML-20 assault guns.
Why do you think this would happen? Watch the video
again. The narrator talks about the Tigers apparent ease, in
dealing with vehicles VERY SWIFLTY, AND HIGHLY LETHAL in direct
fire. Because from the sights, to the ammo, to the barrel it was
made to destroy a tank. From afar, and before it got destroyed.
Right tool for the f------ job.
Subject: Arty destroys King Tigers - WWII
Link on message: #12911635
Link on message: #12911635
Draschel: I have read lots of documentation about Tobruk, Kursk, Berlin,
Kharkov, Iwo Jima, Ardennes And I see mainly the same
things. Artillery was able to deal with tank assault. But lets
minus the generic term, artillery and classify it as "direct fire,
anti-armor munitions'' VS ''indirect fire, FRAG''
and lets classify too, tank disabled or crew possibly
hurt/killed VS tank catastrophic destruction and
wrecked. Dedicated anti-tank teams, weapons, direct fire guns
grossly, f------ GROSSLY outweigh indirect saturation bombardment
in lethality against vehicles. You are arguing a means
to an end. Use the right tool for the job. Guarantee your success
with best odds, quickly, efficiently. Can a baseball bat crush a
fly? Sure can, but hows a fly swatter compare? A magnesium
underwater flare, great for lighting your cigarette? Wait, what
about about a lighter?
Subject: VK 36.01 H -- not close to 50km/hr
Link on message: #12911627
Link on message: #12911627
Draschel: Chose the wrong tanks. VK3001P is what you want, or ARL44. A
few things for more success.1 -Make sure your intended
targets is downhill. Ideally, you want a stationary, tracked,
target.2 -Try to have the target against objects / walls for
extra ''crush'' damage3 -Strike them preferably in the
side/rear with the front of your tank, listing no more
than 30' to any side using the left or right track edge as
point of strike4 -Tanks that are distracted, firing, tracked
are ideal.K3001P and ARL44 will benefit immensely with a
turbocharger for this
Subject: So… the 122 TM…
Link on message: #12911621
Link on message: #12911621
Draschel: 122TM for an odd reasons, has very high 3-mark expected. This could
just be that it was a late release. Give it 1-2 years, and the
expected will drop when they saturate playing field and people
realize its bad. Frankly, it is just a bad 274A. It offers
more protection yes, but is the mobility and DPM trade worth it,
for a medium?I think minor buffs aren't a bad idea, like 10m VR, 20
horsepower like WZ111 engine, terrain resistance
improvements. But I wouldn't touch the DPM, unless WG
collectively wakes up and assesses all T77, T34, Lowe DPM
too.
Subject: Arty destroys King Tigers - WWII
Link on message: #12911614
I_QQ_4_U, on Sep 06 2021 - 16:06, said: Actually artillery had a huge effect on tank destruction in WWII
but the game doesn't have artillery batteries so they adjusted a
single SPG to have as much effect as one.
Link on message: #12911614

Draschel: Tank damage, disability, not destruction.
Subject: Arty destroys King Tigers - WWII
Link on message: #12911613
ProfessionalFinn, on Sep 06 2021 - 15:29, said: Artillery was second in identifiable tank losses during WW2
per an in-depth Depuy Institute research on this topic. And
you have impudence to call the Battle of Kassel video
nonsense?
http://www.dupuyinst...vs-armor-part-1
Link on message: #12911613

http://www.dupuyinst...vs-armor-part-1
Draschel: Artillery means EVERYTHING, professor. A towed anti tank gun,
is artillery. A towed field gun, is artillery. You mean to say, you
only think of howitzers and mortars, as artillery? A simple
platoon mortar crew manning a 60mm light mortar, is artillery. A
towed nebelwerfer, is artillery. That goes the same with land
mattress or calliope. Naval 12in to 16in shells landing, are
artillery. Railway gun cars, are artillery, AA flak positions, are
artillery. You see where this is going? The video itself
stated the mere facts. "they retreated or risked damage from
artillery barrage" VS "tanks immediately getting
knocked out by incursion against Koning Tiger" You see the
immediate difference, and lethality. "RISK GETTING DAMAGED"
<--> "IMMEDIATELY GETTING KNOCKED OUT" An armoured
vehicle, in onset, was designed 100 years ago to protect occupants
from principally, artillery. The fragmentation, low velocity
splintering across the battlefield. This was the primary concept,
which artillery primarily does. Even today, light vehicle like
M113, their principal protection package, is protection against
small arms fire, and shell splinters. Not surviving AP cored heavy
machine gun fire or various medium bore automatic cannon fire.
Smalls arms and splinters. This is what we call,
artillery protection, frag protection. Saturation fire, can deal
damage to a great many things, but is horridly wasteful and
inefficient, at dealing with one particular small thing made to
resist it by design. Can an 4.7in heavy mortar or 5.5in
minewurfer crew which lob massive HE FRAG projectiles knock out
Ferdinand 1 mile away? Sure can. But whats the cost, luck,
efficiency, timing, manpower needed for such an act? You can have 3
crews firing non stop for hours before directly hitting the
vehicle. Replace these saturation fire area denial anti-infantry
means with a single M2 90mm anti tank gun and crew, and it will
strike and do severely more damage if not destroy the Ferdinand in
5 shots with a dedicated trig sight made for anti-tank
warfare. Tanks weren't made to just combat tanks, but a
big part of tanks doctrine, were to DEAL WITH OTHER TANKS. The
doctrine of artillery, isn't to deal with tanks. But dispersing
enemies and breaking up formation, can certainly disuade tank
companies. An anti-tank gun was amde to fire at vehicle with solid
shot, but if they weren't present and other targets were, they were
also provided other types of ammunition that made them no
practically different than a field gun, just smaller. But it ALL
COMES DOWN TO DESIGN, EFFICIENCY. Wars are not won by the
inefficient, time consuming, non purposed expenditure of munitions
against targets not effectively engaged with what you are
using.
Subject: wg and cheating players
Link on message: #12911600
Angry_Johnny_Killbillys, on Sep 06 2021 - 15:57, said:
You know they do. The social pressure to look good an hang with kool kids. Which is why people re-roll to start with to get "respect" from a bunch anonymous people.
Block Quote Another clueless legal expert. Good luck getting that accepted in any court. WG expects an provides means to report all sorts of behavior an encourages it thru the process an vehicles provided. THEY make the decision if it is a violation of any of their rules be that cheat modes, bot, chat violations, physical abuse.
Link on message: #12911600

You know they do. The social pressure to look good an hang with kool kids. Which is why people re-roll to start with to get "respect" from a bunch anonymous people.
Draschel: you are posting from an alt account. You do know that, yes?
In what you are saying? You know how it makes you look?
Block Quote Another clueless legal expert. Good luck getting that accepted in any court. WG expects an provides means to report all sorts of behavior an encourages it thru the process an vehicles provided. THEY make the decision if it is a violation of any of their rules be that cheat modes, bot, chat violations, physical abuse.
Draschel: Who said anything about court? And you said it yourself,
genius. THEY MAKE the decision. Not someone make threads about
ignorant claims. Not you, I, him, her. Do you even read
posts?
Subject: End of Game RNG/Mechanics
Link on message: #12911593
Zeke250, on Sep 06 2021 - 20:59, said: I would like to point out the title to this forum post I started:
End of Game RNG/Mechanic I have highlighted in red
the most important part of the title and the point I was trying to
make. It is what happens toward the end of a battle when one
side badly outnumbers the other. I remember a time several
years ago when it was a fun part of the game to try to battle from
behind and win. It still happens. But I would posit not
nearly as much as it once did. I admit to skipping over most
of the vitriolic arguments and counter arguments that proceeds what
I am posting right now. Just not interested..... Life
is too short to read or listen to a bunch of people arguing.
If any of the comments I skipped over actually addressed my
original topic, i.e.-what happens at the end of a battle when one
side badly outnumbers the other, then I apologize for not reading
what you took the time to write. Um, one final thing.....I am
not going to reply to anyone that wants to argue with me on this
topic. Just not interested.... I have said what I
wanted to say. Whether you agree with it or not is
moot. What I wanted in my original comment was for folks to
pay attention to what happens toward the end of
battles.
Link on message: #12911593

DeviouslyCursed: Translation: Life is too short to care about whether what I
believe is true. I just want to believe what I want to believe. I
don't care if it is wrong, it serves some sort of comforting
purpose so I'm going with it no matter what. I'm also going to act
like this position gives me some sort of moral high ground,
instantly making me better than anyone who disagrees.
Subject: wg and cheating players
Link on message: #12911589
2Fantastic, on Sep 06 2021 - 23:20, said: and I wasn't saying they weren't. so that's pretty neat.
Link on message: #12911589

DeviouslyCursed: Then it's not seal clubbing. Pub-stomping might be a more
appropriate term.
Subject: rigging of games,
Link on message: #12911588
Death_on_2_Treads, on Sep 06 2021 - 15:42, said: All I can tell you is that it is in the patent. They "may" use it,
because that is what the patent says, and that's all anyone on this
forum can say for sure. Anyone that tells you it is or isn't being
used for sure is full of it. My opinion is that it is, because of
the ranges people are in. there would be people with 20% win rates,
or conversely 80% win rates if it wasn't, but that is just my
opinion and not fact. We all have opinions.
Link on message: #12911588

DeviouslyCursed: This is not an opinion. Whether the patent is in use or not
is a factual, objective thing. Having a position or belief on
whether it is or not, is also NOT an opinion. It is a position that
you have taken that either has support, or it does not. You have no
basis for claiming that the win rates would be 20% to 80%, you just
made that up. So lets review: you have a position whose only
support is some numbers that you just made up. That's not an
opinion, it is a belief formed by flawed reasoning. If you don't
give a crap about what's true, go ahead and keep using that type of
bad logic. If you care about what is actually true, you need to
find a better way to form your beliefs. If the patent was
implemented, or if it was not implemented, whether either one of
those is a good or bad thing, THAT is an opinion. A subjective
statement on the value of something.
Subject: rigging of games,
Link on message: #12911577
Lord_Vader_171, on Sep 06 2021 - 14:33, said: Instead of providing facts, or a rational counter argument,
you chose personal attacks Maybe you skipped the class
where blind WG followers (or worshipers) were supposed to
defend the point that the player base is not toxic....
(please read at least 3 times before answer, so your
brainwashed mind may comprehend my point)
Link on message: #12911577

DeviouslyCursed: Because I'm tired of posting it over and over and over and
over and over and over and over and over. Just so some new twit
will come in and not do a single bit of research on the thing he is
about to post. You chose to be ignorant and lazy, I just called you
out on it.
Subject: wg and cheating players
Link on message: #12911574
2Fantastic, on Sep 06 2021 - 23:13, said: You’re kinda a derp lord.
Link on message: #12911574

DeviouslyCursed: Because I pointed out that bad players are accusing people of
cheating at all tiers?
Subject: wg and cheating players
Link on message: #12911569
2Fantastic, on Sep 06 2021 - 23:06, said: Chances are if somebody accuses you of aimbot it is because you
were seal clubbing bad players that don’t understand the game.
I have been accused of aimboting on multiple occasions when I played overwatch. I was even accused by a prominent streamer. I was pretty proud of myself.
But here is the thing. In 2020 over 20% of the top 500 players in overwatch were all using aimbots. I can even show clips of one of the most popular streamers of 2019 having his aimbot malfunction during a stream and he is still is given the benefit of the doubt.
Link on message: #12911569

I have been accused of aimboting on multiple occasions when I played overwatch. I was even accused by a prominent streamer. I was pretty proud of myself.
But here is the thing. In 2020 over 20% of the top 500 players in overwatch were all using aimbots. I can even show clips of one of the most popular streamers of 2019 having his aimbot malfunction during a stream and he is still is given the benefit of the doubt.
DeviouslyCursed: It's not seal clubbing if they are playing tier 8-10 tanks.
Subject: wg and cheating players
Link on message: #12911559
1stOregonVolCavalry, on Sep 06 2021 - 22:44, said: I’ve seen a replay of an aimbot in action and gunnery wise . it was
like a 2021 M1A1 swatting 1939 Pz II’s. The cheater was the last
green tank and killed off the last several reds, including multiple
victims moving at distance. To your point, the reds did not exhibit
the best tactical execution, but when you are in something like a 7
vs 1 end game you don’t include the tactical factor that the lone
red will hit his next 20 shots at a variety of tanks moving at
close range and far range.
Link on message: #12911559

DeviouslyCursed: Aimbot doesn't, and can't, remove RNG. Most shots an aimbot
can make a good player can make as well. This game isn't that
twitch dependent.
Subject: wg and cheating players
Link on message: #12911555
Angry_Johnny_Killbillys, on Sep 06 2021 - 15:40, said:
Always question those that are outraged by the suggestion of cheating. He dost protest to much saying.
Link on message: #12911555

Always question those that are outraged by the suggestion of cheating. He dost protest to much saying.
DeviouslyCursed: When I played the original CoD and was extremely good at it,
people accused me of cheating constantly, especially in public
games. I found it was the ones who were most insistent that I
cheated, that they know I was cheating, were often the ones I
caught later using a cheat. They were the ones cheating and just
assumed I was too because I was still so much better than
them. For the record, I never touched any cheat. Hell I never
even ran any scripts, even the legal ones. I did optimize my game
through console settings. Anyone who takes a game seriously will do
that. Did that give me an advantage over players who didn't?
Absolutely. But it's their own fault for not learning what to do. I
would post threads in popular public clans' forums instructing
people exactly how to change what I changed, and why you want to
set things that way. And about people being outraged at the
"suggestion" of cheating... Nice change of words to make him look
bad. You know damn well there was no "suggestion" with OP, but
outright proclamation. And yes, people get outraged at baseless
accusations for the same reason people get worked up over "it's
rigged!" proclamations with no proof: it's nothing but ignorance
and stupidity running rampant. Is it any surprise that it is often
the same people doing both things? EDIT: I've played probably
more than 40K games on all my accounts when combined. I think I
have confirmed a cheat twice. Once was a laser pointer (that was
recent, in the Recon game mode) and once was the mod that shows
where terrain gets destroyed on the mini-map.
Subject: STRV K - by the numbers... (post yours here)...
Link on message: #12911528
Link on message: #12911528
Jaguarz: I got it after 6 days, played too much, day 1 ended with a mighty
42% on the day and fluctuated from there to 93% for the
rest. Dont know my precise figures, played too much, I wanted
it for free even though I have no intention of playing it.
Subject: BattlePass Season 6...leisurely pace...
Link on message: #12911527
XOIIO, on Sep 06 2021 - 18:37, said:
fwiw on daily gold, a tier 1 or tier 2 roflrush suicide counts.
Link on message: #12911527

fwiw on daily gold, a tier 1 or tier 2 roflrush suicide counts.
1LT_Dwayne: I don't sleep at home while working sadly.
Subject: The last chapter II mission of Strv K
Link on message: #12911507
GSOR3301_AVR_FS, on Sep 06 2021 - 06:27, said: IIRC You have to do the Chapter II Missions in the
Strv K, but I can't say for sure as I didn't really pursue them.
Link on message: #12911507

Jaguarz: Oh yeah, durrr, that kinda blows for those trying them then.
Subject: Educate this noob: Why is with some queued platoons?
Link on message: #12911498
BianHong, on Sep 05 2021 - 15:50, said: For a 5 tank platoon, it would make
sense to split your resources. Your platoon will still have a
higher chances of making the match into a victory. That is 5 vs 25.
But for a 3 tank platoon, the odds are lower so splitting
the resources would just make the probability of winning even
lower evwn with voice communications between platoon mates.
Depending on how the plation is split, that would still mean 2 vs
28, 1 vs 29.
Link on message: #12911498

churchill50: Will the chances of winning be lower if we split up rather
than if we stayed together (and picked compatible tanks)? Sure, I'd
say that's reasonable to assume.But who actually cares? As I said,
the goal of platooning, for me, is to play with friends. That's it.
Winning is at best a tertiary consideration.Even when we're just
randomly picking tanks and going wherever works best for our tanks
on the map, we're still winning upwards of 70% of our battles
without even trying. Why do I care to win more than that?I could
win more than that. For instance, the evening we pulled a tryhard
triple 703 II platoon and won ~82% of our battles. But why would I
care to do that 90% of the time?
Subject: Has anyone done a good and thorough guide on Field Mods?
Link on message: #12911487
Link on message: #12911487
TeriyakiTanker: Excellent responses guys, really appreciate it.
Subject: BattlePass Season 6...leisurely pace...
Link on message: #12911420
Link on message: #12911420
1LT_Dwayne: For the daily gold it would have been way better to limit the
mission to 30 times instead of running it for 30 days. I can't play
every day so I will not buy this bundle. Like for the free premium
time it would be nice to be able to activate them and make an
expiration date of let's say 7 days? How many times I had unlocked
a free day but I had to go to work for 3 straight days. I'm doing
14 hour shift so no chance to play.
Subject: Has anyone done a good and thorough guide on Field Mods?
Link on message: #12911368
Link on message: #12911368
TeriyakiTanker: Really like the title says, has anyone? Have multiple tanks
that have them maxed out but was wondering which ones were good for
what tanks.
Subject: this season on ranked
Link on message: #12911237
Link on message: #12911237
Draschel: Do you think its premium ammunition only, holding you back and
having you average only 1700-1800 a game, in pubs? I said it,
-pubs- nevermind the more competitive ranked. You
don't even pull 1,500 in there. And let me be a nice guy and point
out to you, its not just because of premium
ammunition.
Subject: I already got the Strv K and it's just lovely! But...
Link on message: #12911216
Link on message: #12911216
Draschel: I think it could do with a few things it deserves, that really
won't impactfully change tier 9 sway or meta either. Since it
has kran wan hull, it should have Kran wan engine. They didn't
skimp out on T55A, AE 1, Con 1, Kamp pz, K91T engines, neither
should they with Strv. 810 horsepower.Again, a kran wan hull. I do
think that 56-60km/hr like Emil II and Kran would be too much, but
why not at least 45-50km like Emil I and 1951? What is with the
40km?Buff the cupola to like the Action Xs, 127mm. So you aren't
getting penned by something dumb like RU251 or HK30 shooting HE at
your cupola
Subject: Vz 55 "Breakthrough Heavy"
Link on message: #12911211
Minneer_BigSadge, on Sep 06 2021 - 04:59, said: 268 4
Link on message: #12911211

Draschel: So looking more into the detail of it, the tier 9 Vz51
actually has 15mm more UFP, but is angled 6' less. Vz 55 is more
angled than 113, which is 67-68 itself, at 120mm. This puts Vz55
like FV4202, but instead of 51mm thick, its a whopping 115. Another
tank exists like this, with that upper plate already, the Lewandow.
But imagine Lewandow, without the driver position weakness to
shoot at. Vz55 does have a disappointing LFP though, collectively
weaker than Lewandow, IS4, IS7, WZ1115A, 277, 260. The armor
profile really resembles a 113, nice turret and UFP, but even tier
8s will threaten your LFP. Pan 88 with 203 pen will make cheese out
of it. Like British tanks (non-chieftain ones) and their
LFP
Subject: What's wrong with arty?
Link on message: #12911207
Know_where, on Sep 06 2021 - 05:48, said:
Not really worth the debate but no, not a single thing can be determined by just words. Just because many listen to those two opinionated pukes, does not make them trustworthy.
Link on message: #12911207

Not really worth the debate but no, not a single thing can be determined by just words. Just because many listen to those two opinionated pukes, does not make them trustworthy.
Draschel: It is not opinion. It is fact. Maintaining and posting a
result of over 3,500 DPG in my 10s are perfectly obtainable. And
there are people much better than my potato self, that do
4,000-5,000But put them into Conqueror Gun C or 261, and they'd be
lucky if they even sustain 2,300. Even before the damage nerfs
9.18, steady DPG of 2,750.was enough for sustained
3-MOE Think of artillery as a shot glass. Pick your poison,
but if I'm playing tanks I fancy Golden Pear. Imagine a shot of the
creature, representing a capable tanker. Even half a fluid ounce,
would be a near neat fill for this shot glass. Imagine this
divine warmly liquid, represents embodied skills, skills needed for
World of Tanks. Again, half an ounce still does the job pretty much
for a shot glass, it can seem quite full. Now imagine that
extremely skilled, keen, anticipatory player who explosively does
tonnes of damage per game, assistance damage, knows how to block
damage, and survives and wins over 60%. This guy is gold, worth his
weight. Now place him into the bottle of skill, and he comes out as
not half an ounce or 1 ounce or 2, but he's poured out as 5. Could
be 10. How's 5 ounces to fit in the shot glass? There you have
it, tanks unlike artillery....The skies the limit. There is no
shot glass. Maybe an actual 2-6. It can be filled with any amount
of aftertasting potential, and won't start over filling and get
wasted
Subject: Wg, can we opt out of the 5x for win...
Link on message: #12911204
Maniac57c, on Sep 06 2021 - 02:07, said: Well, I generally play pretty aggressive and tend to die early
regardless, so boosters probably don't affect my play as much as
some.
Link on message: #12911204

DeviouslyCursed: You survive 27%. Do you have another account that you play? I don't
have any judgement if you do, I don' tgive a crap. Just wondering.
B/c my survival rate is 17% with a 53% win rate. That is
aggressive. For the record, my main has a 21.75% survival with
56% win rate. Ironically, the 4% difference is in both the survival
rate and the win rate difference. I don't know what to make of
that. Too much drink att.
Subject: Converting XP. OMG! Needed Improvement!
Link on message: #12911202
F4U_wingman, on Sep 06 2021 - 04:58, said: So I use a post it note that comes with my computer. Its easy and I
didn't have to wait for WG because I used my brain to think for
myself. Not hard for us baby boomers. you also could move tanks to
the preferred tab
Link on message: #12911202

DeviouslyCursed: That doesn't change them in the tab I'm talking about, but
thanks... I guess.... You use whiteout on your screen,
don't you?
Subject: rigging of games,
Link on message: #12911201
Lord_Vader_171, on Sep 06 2021 - 08:20, said: According to the 2012 Patent Aplication, MM could be Rigged.
WG lawyers were careful to let the possibility open, but buried in
the text. "Once the sub-range is calculated, matchmaking
server 106 randomly (or otherwise) selects a battle level
within the sub-range for that player/vehicle, and may add the
player/vehicle to the battle session in step 909 ( FIG. 9 )"
Complete document can be found: https://patents.goog.../US8425330B1/en
So I think is fair to ask WG to be transparent if they
are using "No Random Criteria" in the MM (as allowed in their
Patent)!
Link on message: #12911201

DeviouslyCursed: OMG! THERE'S A PATENT! HOLY CRAP THAT'S NEW
INFORMATION!!!!!! Seriously, that crap has been debunked so
many times. If you quote that patent at this point, you reveal
yourself to be a completely clueless, cotton-headed ninnymuggin.
Subject: wg and cheating players
Link on message: #12911169
stryker105mm, on Sep 06 2021 - 05:06, said: Wg needs to start the hard bans, IF a player is caught using aim
bot or war pack need to have those players have a perm ban,
and if this player is caught using these mods and has cw
tanks, and campaign mission tanks wg needs to wipe them from
the players account,. The bans for these mods that is wg is doing
is just dumb, ALL PLAYERS THAT USE Banned mods, loose something,
like the reward tanks and never to get these tanks back
Link on message: #12911169

Draschel: war gaming should also ban users falsely laying claims and
accusations of cheating without proof. What gives you the right?Its
called slander. It is a real thing.
Subject: Arty destroys King Tigers - WWII
Link on message: #12911165
ProfessionalFinn, on Sep 06 2021 - 03:26, said: For those who perpetrate historical-nonsense about arty, check out
this video (at the six minute mark for those of your with
short-attention spans).
Link on message: #12911165

Draschel: This post is nonsense. Nebelwerfers and wurfra,
76-203mm howitzers, 100lb-1000lb bombs, 60-120mm mortar bombs,
4-5in rockets, 23-57mm aerial cannons, naval gunfire Any
number of things COULD 1-mobility kill, trapped in crater, or
disabled 2-moderate damage and service man
casualties 3-ultimately destroy medium and heavy tanks
in WWIIBut what was their probability in occurring? What was their
ratio, of expenditure of munitions per successful result?
lol...... The real destructions of tanks
efficiently-> came on tank on tank battles, field guns and
anti-tank gun setups, anti-tank equipped infantry,
mines. Even planes like Ju-87, P47, Fw190, IL2, Typhoon
had significant difficulty in WWII dealing with small targets like
halftracks or tanks. This isn't TV, and things then weren't A10 or
F15E or SU25 .....Sure arty can damage, cause crew kills, and
even destroy tanks. Can still do it today. But efficiently?
Effectively? AND DESTROYING it, vs just disabling or damaging? Not
well at all
Subject: The last chapter II mission of Strv K
Link on message: #12911154
Link on message: #12911154
Jaguarz: Play a Pz7, poke nose out angled properly, profit, everyone loves
shooting at Pz7 lower plates which can be impenetrable angled.
Subject: wg and cheating players
Link on message: #12911139
I_QQ_4_U, on Sep 06 2021 - 05:08, said: They do don't they or do you want them to ban every person who
shoots you?
Link on message: #12911139

Jaguarz: I do, everyone who shoots and pens me must be cheating,
theres just no other logical alternative!!!!
Subject: Chat communication etc.
Link on message: #12911138
2MOEJOE, on Sep 06 2021 - 04:14, said: So I'm asking does everybody have their chat turned off??????I mean
I message guys and thank them for the win or GG I get no response
nothing?!?!Has the chat been so sanitized that you can't even
communicate as adults or is the player base completely socially
autistic I mean what in the hell is going on now???
Link on message: #12911138

Jaguarz: I think a whole lot of people have been banned that chat is
pretty moot now, the automatic chat ban system is a bad joke
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