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rigging of games,

Дата: 07.09.2021 03:34:58
View PostManiac57c, on Sep 07 2021 - 00:37, said: verb past tense: rigged; past participle: rigged manage or conduct (something) fraudulently so as to produce a result or situation that is advantageous to a particular person. "charges of vote-rigging"     RNG manages player inputs for WG's benefit by supposedly evening out the skill gaps among random players. Rigged by definition

DeviouslyCursed: past tense: rigged; past participle: rigged manage or conduct (something) fraudulently so as to produce a result or situation that is advantageous to a particular person. "charges of vote-rigging"     RNG manages player inputs for WG's benefit by supposedly evening out the skill gaps among random players. Rigged by definition  Nothing about Random MM or RNG is managed or conducted fraudulently. NOT rigged by definition. Maybe the issue is you just don't understand the definition you just posted. 

View PostManiac57c, on Sep 07 2021 - 01:15, said: The better you play, the more RNG you see. That's what it's for.  The effect on skill is NOT a byproduct. Skill is one of the reasons rng steps in. Good player gets nerfed to close spread with bad. Same on the bad side theoretically although I have never seen it.  A total tomato should see a lot of miracle shots to help narrow the spread, right?    

DeviouslyCursed:  The good player and the bad player see the same spread in RNG. The good player and the bad player see the same percentage of perfectly on target shots. They are treated exactly the same by the MM and by the server. The reason why people say RNG helps the baddies is because really good players are likely to be able to aim and lead targets better than a baddie could. But their RNG is the same. In other words, a good player would hit close to 100% of their shots without RNG. For the baddie, if they were going to miss the shot without RNG, RNG becomes a non-factor for that shot. But RNG affects every single shot by both the good and bad player the same. The baddies just miss shots even with a 0% spread on the shot just because they weren't leading correcting, or they were aimed at a point they couldn't pen, etc. There is nothing nefarious, dirty, underhanded, or fraudulent about RNG or Random MM. Thus no rigging. And BTW, you can't remove RNG especially with aiming, without absolutely destroying the game. Accuracy of guns on all tanks becomes meaningless as they are all effectively 0.000001 at 100 meters. Aim time becomes irrelevant as all shots hit direct center, regardless of if you are moving, stationary, whatever. So aim time is effectively 0.0 seconds for all guns on all tanks also. If you want to play something like this, go play an FPS game with lots of bunnyhopping. There are plenty of them out there. Leave WoT alone.

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