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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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dance210
So EU issued a statement on T34B...
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01.12.2016 23:05:33
 
Subject: So EU issued a statement on T34B...
Link on message: #10576750

View PostNick299, on Dec 01 2016 - 10:56, said: Hopefully they will do the same with NA.

dance210:   Hi Nick299,   If you are talking about this EU article, then yes, that will also be happening here. You should see our announcement sometime tomorrow :)


The_Chieftain
9.17 overmatch changes dropped
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01.12.2016 22:34:12
 
Subject: 9.17 overmatch changes dropped
Link on message: #10576653

View PostRin_, on Dec 01 2016 - 20:10, said:   The proposed overmatch mechanics clearly benefited the IS-3 in a major way; 

The_Chieftain:   No, unfortunately. The lack of clarity was, I think, our problem. People got the impression that the IS-3's roof would be bouncing rounds left, right and center. People also have the impression that a lot of IS-3 damage comes from the roof in the first place. Heck, surveys say that only a small portion of players (And I am talking single-digit percentages here) even understand the overmatch mechanic as it currently exists, and presumably thus know how to use it.   So, if you want to look at IS-3, you have a small portion of the playerbase who know to shoot a small portion of their shots at a small portion of the vehicle, which would, after the remake of the mechanics, ricochet only a portion of those shots instead of none of them. This isn't really a 'major' benefit. Is it a buff? Sure. Want a nerf? That 122mm no longer automatically overmatches things which the 120 wouldn't. So there's a trade right off the bat.   As this topic is being considered, I would ask that assuming the new mechanics do indeed come back into the limelight with more information, players forget what they think they know about them, and start from scratch without pre-conceptions. 


JayStark02
SPG View Question
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01.12.2016 22:07:01
 
Subject: SPG View Question
Link on message: #10576589

JayStark02: Closing thread. Please continue discussion Here.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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01.12.2016 21:58:13
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10576566

View PostRitaGamer, on Dec 01 2016 - 19:55, said:   Shifts.. grinds... all the same.  

The_Chieftain:   You car mechanic loves you, doesn't he?   You do double-clutch on old WW2 vehicles, though, right?


The_Chieftain
9.17 overmatch changes dropped
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01.12.2016 21:46:05
 
Subject: 9.17 overmatch changes dropped
Link on message: #10576531

The_Chieftain: They weren't thinking about making 1mm of armor bounce anything. The system was bugged in implementation, it was never supposed to happen like that. (The bug was fixed towards the end of last week, but nobody noticed: Everybody had their opinions by then, and were sticking to it)   It's worth noting that this mechanics change originated in the balance department, not some other part of the developer organisation. The idea that the balance department was not considering the effects on vehicle balance of this new system is silly. They generally know what they're doing. For those that understand the full nature of the changes, we think it's a great idea, the problem, as I see it, is that we didn't properly communicate them to the playerbase at large, giving a little information, and then a bugged system to extrapolate from. That there was a glitch in the system taking up 'testing time' didn't help either. So, if/when we set about bringing the system back, (which currently has a tentative date), we'll do so a little more 'gently' and with a bit better education. 


GhostPrime
WoT 9.17 Common Test Feedback Thread
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01.12.2016 21:31:23
 
Subject: WoT 9.17 Common Test Feedback Thread
Link on message: #10576499

GhostPrime: The 9.17 Public test client has been updated, and some changes made.  We have analyzed your feedback that you have given about the public test and made some balance changes. We have also postponed the new overmatch mechanics.    Please leave your feedback on this iteration of the public test here in this thread.    Full list of Changes:   Iteration 2 Issues fixed:  Some vehicles added to comparison when already received by the player
Display of tracks of SU-85I
Display ofmessages in Chat after player rewinds a battle replay
Ability to enter restricted areas on Pilsen, Karelia and Serene Coast
Sound effects on the loading screen
Windows XP crashing the maximized client after it was minimized
Displaying the Pz.Sfl. IVc gun riffling in SD client
Applying the changes in the settings after clicking "Apply"
Client freezes on login screen
Rolling on one side after pressing Space + W or S keys in the Strv 103B, Strv 103-0 and Udes 03
Considerable interactions of the rear part of a UDES vehicle with other vehicles when ramming
Displaying price icons in the Tech Tree of sold vehicles that participated in at least one battle
Dislocated image on client loading screen when 2x scaled
Client response when a player completes the forth mission during Battle Training
Changes to vehicles: Löwe
Maybach HL 230 engine power changed from 800 h.p. to 1,000 h.p.
Increased the thickness of the upper frontal glacis from 130 to 150mm
T26E4 SuperPershing
Penetration of the AP M77 shell for the 90 mm Gun T15E1 gun increased from 170 to 192mm
T34
Dispersion on hull traverse of the 120mm Gun T53A1 gun changed from 0.32 to 0.28
Dispersion on the move of the 120mm Gun T53A1 changed from 0.32 to 0.28
Dispersion on turret traverse of the 120mm Gun T53A1 gun changed from 0.24 to 0.22
Aiming time of the 120mm Gun T53A1 gun changed from 3.4 to 3.2s
View range changed from 360 to 380m
M46 Patton KR
Increased the thickness of the turret front
112
Increased the thickness of the side bottom skewed area from 60 to 80mm
AMX 50 120
Gun Depression/Elevation Angles for all guns changed from -6..+6 to -9..+11
AMX 50 B
Gun Depression/Elevation Angles for the120 mm SA46 gun changed from -8..+11 to -10..+11
Iteration 1 Game Features The Swedish tech tree has new vehicle branches:
Light tanks at tiers I-III, medium tanks at tiers IV-VII and heavy tanks at tiers VIII-X: Strv fm/21, Strv m/38, Strv m/40L, Lago, Strv m/42, Strv 74, Leo, Emil I, Emil II, Kranvagn
Tank destroyers (tiers VIII-X): These play with distinct firing modes, and can aim using their hydraulic suspension: Pvlvv fm/42, Itv 72, Sav m/43, Ikv 103, Ikv 65 Alt II, Ikv 90 Typ B, UDES 03, Strv 103-0, Strv 103B
Removed the "Ranked Battles" tab from the Missions window, since the mode is no longer available in the game.
Added a first-person view for Spectators in Training Rooms.
The 2-caliber and 3-caliber rules are now a single rule. Now, when a shell caliber exceeds the nominal armor thickness, normalization and ricochet limit angle will be increased depending on the ratio of caliber to armor thickness.
Increased the maximum number of participants (including Spectators) in Team Training and Special Battle modes to 20 players. The number of team members remains limited to 15 players. 
Sound improvements:
New configuration presets for 5.1 or 7.1 surround systems, enabled in the Settings.
Improved the collision system with regards to indestructible objects and other vehicles.
Added a sound for Auto-Aim: the "locking on a target" event is followed by a sound notification.
Enabled award windows for completed missions (previously award windows were enabled only for Personal Missions)
Restored the transition between related missions in the "Missions" window
When using the comparison feature, the game now saves compared vehicles between game sessions
Tanks The following vehicles have new HD-quality models:
SU-85I
Conqueror Gun Carriage
Pz.Sfl. IVc
Pz.Sfl. IVb
VK 28.01
KV-2
Sturer Emil
Tetrarch
SU-122-44
Lorraine 40 t
B1
SU-76I
The following vehicles have adjusted stats: FV4202:
Increased top speed from 35km/h to 40km/h
Increased vehicle profitability by 10%
Panther mit 8,8 cm L/71:
Increased traverse speed of the Panther mit 8,8cm Kw.K. 43 L/71 from 38 to 40
Increased engine power of the Maybach HL 230 P30 engine from 600 h.p. to 700 h.p.
Löwe:
Improved armor
Improved gun depression angle from -8 to -10
WZ-111:
Increased accuracy during movement for the WZ-111 model 2 suspension by 13%
Increased accuracy during hull traverse for the WZ-111 model 2 suspension by 13%
Increased accuracy of the 122mm D-25TA gun from 0.46m to 0.44m
Increased accuracy of the 122mm D-25TA gun during turret traverse by 14%
Improved aiming time of the 122mm D-25TA gun for the WZ-111 model 2 turret from 3.4 s to 3 s
Improved engine power of the NORINCO 12150L engine from 520 h.p. to 600 h.p.
Improved armor
M4A1 Revalorisé:
Increased accuracy during movement for the M4A1 Revalorisé suspension by 11%
Increased accuracy during hull traverse for the M4A1 Revalorisé suspension by 11%
Increased accuracy of the 105mm D1504 L/51 gun from 0.36m to 0.35m
Increased accuracy of the 105mm D1504 L/51 gun during turret traverse by 19%
Improved aiming time of the 105mm D1504 L/51 gun for the M4A1 Revalorisé turret from 2.8 s to 2.4 s
Improved engine power of the Continental R975 engine from 460 h.p. to 550 h.p.
Changed the Continental R975 engine type from diesel to gasoline
Improved gun depression angle from -7 to -10
STA-2:
Increased top speed from 45km/h to 55km/h
Reduced chance of fire for the Mitsubishi 12HM20WT engine from 0.15 to 0.12
Increased engine power of the Mitsubishi 12HM20WT engine from 500 h.p. to 570 h.p.
See the In Development section for screenshots!
Maps The following maps' minimaps are visually enhanced:
Karelia
Pilsen
Sand River
Mountain Pass
Tundra
Windstorm
Winter Himmelsdorf  


dance210
Weekly 5v5 Nov 28 - Dec 2 Standings
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01.12.2016 20:56:14
 
Subject: Weekly 5v5 Nov 28 - Dec 2 Standings
Link on message: #10576386

dance210: Weekly 5v5 Group Stage Standings: Day 3 Top 16 by rank  17th Place - Top 25% of teams Top 26% - 50% of teams Top 51% - 75% of teams Bottom 10% of teams by rank (including ties) are eliminated Prizes are based on final standing, after all five group stage rounds.   Rank Team title Points Earned Points Possible Win Ratio 1 geegee 60 60 1.000 1 Wanna Be Unicums 60 60 1.000 3 Superman 56 60 0.933 4 HUMO 53 57 0.930 4 Jeb! Surge 53 57 0.930 6 NLGx 54 60 0.900 7 PROF 47 54 0.870 8 Tropics, Flint 49 57 0.860 9 what team? 46 54 0.852 10 Deus Victoriae 51 60 0.850 11 Los Brutos del WoT 52 63 0.825 12 Git Rekt 49 60 0.817 13 Fluffy Bunny Patrol 46 57 0.807 14 Royal Barons 47 60 0.783 15 CHICOS ME RUSHEAN! 49 63 0.778 16 Cold-shot 48 63 0.762 17 Delta Force 45 60 0.750 17 LEGIÓN WOT 45 60 0.750 19 $+pijaenmanoqenelano 44 60 0.733 19 GhostWarriors 44 60 0.733 19 -SEL- 44 60 0.733 22 Stop the Stupidsâ„¢ 41 57 0.719 23 R.N.G. 43 60 0.717 23 SA.CLAN 43 60 0.717 25 humo de heroes 45 63 0.714 25 MABU 45 63 0.714 27 T-GBU 44 63 0.698 28 NBTZ Noobs 39 57 0.684 29 M-T-L 43 63 0.683 30 Calangos de Aรงo 38 57 0.667 30 Sturm City Rollers 40 60 0.667 32 LOBOS DE LA SOMBRA 41 63 0.651 33 _MC_ 39 60 0.650 34 TIDRA 38 60 0.633 35 Veni, vidi, vici 36 57 0.632 36 Acorazados 606 34 54 0.630 37 -DI- 33 54 0.611 38 T_K_O 35 60 0.583 39 Escorpiones Negros 33 57 0.579 40 _OP_ 36 63 0.571 41 MAXIMOS  [G_S] 34 60 0.567 41 Skill Over Luck 34 60 0.567 43 [PZB] 32 57 0.561 44 MATADEROS 33 60 0.550 44 -MOON 33 60 0.550 46 Wicked Monks 31 57 0.544 47 FALO 29 54 0.537 47 STRMD 29 54 0.537 49 arachnids 30 57 0.526 49 -SSS- 30 57 0.526 51 CASPAR 31 60 0.517 52 EBPO2 30 60 0.500 53 11th ACR, Battle Grp 26 57 0.456 54 Morbidly Obese 28 63 0.444 55 La Orden 26 60 0.433 56 S.D,P,Z.M 23 54 0.426 57 Quimera 24 57 0.421 58 AVISPA-BEEMOVIE 25 60 0.417 58 Caveira[IA-BR] 25 60 0.417 58 StupidKiller 25 60 0.417 61 Timberwolves 23 57 0.404 62 Por UFA !!! 22 57 0.386 63 Shaky Shaky 21 57 0.368 64 RiKoTech 22 60 0.367 65 (x__x) 21 60 0.350 66 LAS BOTAS DE ANDY 19 57 0.333 66 thebest 21 63 0.333 68 Viper_Dragon 18 60 0.300 69 -RX- 16 54 0.296 70 cesar naster 17 60 0.283 71 BLACKBOLT 13 57 0.228 72 Furia 13 60 0.217 73 CEROSIETES 13 63 0.206 74 risk factor 12 60 0.200 75 Dream 10 63 0.159 76 Cacetinhos 9 57 0.158 77 INFERNALES 9 60 0.150 77 lOS QUE HABLAN ESPAÑ 9 60 0.150 79 KillerZ 7 57 0.123 79 The Pie Force 7 57 0.123 81 cipanjiwp 7 60 0.117 81 TRACK 7 60 0.117 81 W5V5 7 60 0.117 84 Bomba-nuke 7 63 0.111 84 VERZOLA BRASIL 7 63 0.111 86 SNOW 6 57 0.105 87 mozzarella inc. 6 60 0.100 87 Welcome 6 60 0.100 89 HYDRAZ 5 60 0.083 89 PIKE 5 60 0.083 91 LARGER 5 63 0.079 92 Kings 4 57 0.070 92 U.S.A 4 57 0.070 94 _FAM_SQUAD_ COUCHES_ 4 63 0.063 95 WARGNINGTEAM 3 57 0.053 96 davinci 2 57 0.035 96 Dox2018 2 57 0.035 98 linernaters 2 60 0.033


GhostPrime
★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
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01.12.2016 19:50:41
 
Subject: ★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
Link on message: #10576169

GhostPrime: I got clarification for "Safe Shot" the mod is not considered prohibited currently. For future questions please visit this thread:  http://forum.worldoftanks.com/index.php?/topic/519659-fair-play-policy-qa/#topmost I will be compiling a list and getting clarifications.  


GhostPrime
PC bulid
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01.12.2016 19:45:37
 
Subject: PC bulid
Link on message: #10576158

View PostCrazyChrome, on Dec 01 2016 - 10:28, said: Hey I am a world of tanks blitz player and now looking to get into the PC version, thanks to QB, I am looking to build a pc to run the game at 1080p 60 fps or maybe higher  my price range is 0-$1000 including the razor chroma keyboard and the logitech g502. so $800 for the pc and maybe monitor.    I am decant at blitz and know the basics on tanks like the russian mediums in blitz are Op, and there is russian bias. whats the best line to go down? i want the elc amx cuz it looks fun and the leopard 1 stb1 fv215b obj 263 obj 140 t62a IS-7 basically all the tanks I want in blitz. Is like the maus good? cuz in blitz its trash...is the game similar?

GhostPrime:   Hello! Welcome to World of tanks PC!    Here is a link to the recommended requirements: http://worldoftanks.com/en/content/docs/update/    


The_Chieftain
Why does the T29 get a crappier reload time on the 76mm?
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01.12.2016 19:13:50
 
Subject: Why does the T29 get a crappier reload time on the 76mm?
Link on message: #10576085

The_Chieftain: TOG had a small railway system installed to get around insde. The T29 folks were trying to save a few dollars.


GhostPrime
Decorating the Tree - Design an Ornament Contest 2016
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01.12.2016 19:12:20
 
Subject: Decorating the Tree - Design an Ornament Contest 2016
Link on message: #10576082

GhostPrime: Hello Tankers! The winds have a bit (or alot) of chill to them and the festivities are in the air! This year we would like to you create a World of Tanks themed ornament for our tree!  So sit down get some Hot chocolate and the drawing board to design an ornament to sent to us to help us decorate out tree and possibly win a prize!    Please, put your best effort into your ornaments. If you want it to be considered for the contest or simply placed on our tree, make it count. :) Paper cutouts probably won't make it onto the tree. Well, unless it is some awesome paper craft. 
 
Contest Period Begins on Thursday, December 1st, 2016
Entries must be postmarked by Wednesday, December 14th, 2016
Entries received after Tuesday, December 20th 2016 will not be accepted or considered for prizing.   Here's how it works: Prizes:
The top 5 winners will receive a T26e5 Patriot Tank + garage slot and 7 Days of premium time! 
 
Rules:
Ornaments should be 1-6 inches in height (not including hanger) and ready to hang.
Ornaments should approximately weigh a half pound or less in weight.
Ornament must be able to hang on the tree without extra support.
You can glue any objects to make your ornament decorative – be creative! Some examples are: glitter, ribbon, stars, cotton balls, etc.
No glass, sharp and/or other breakable materials.
The use of recycled and natural materials is encouraged.
Ornaments must be in compliant with the Submission Requirements 
Only one entry per Account.
Friends and family can assist in the creation of the ornament!
Enclose a description of your ornament with your username.
Ornaments will be viewed close up so details are important.
 
Please send your Ornament submission to the address listed below:   Wargaming America - WoTPC Christmas Contest
P.O. Box 8250
Emeryville, CA
94662
*Please ensure that your ornament is safely packaged for delivery. Wargaming is not held responsible for any lost or damaged Ornaments during the delivery process.
 
Please see the full list of rules here:   Objective: The objective of the Wargaming Creative Ornament Contest is to collect creative ornaments from our players to showcase to our community. One or more representatives of the Wargaming Office will select the most compelling entries in accordance with these Official Rules to determine the Winners (defined below).  By participating in this Contest, each entrant unconditionally accepts and agrees to comply with and abide by these Official Rules and the decisions of Wargaming, which are final and binding in all respects.    Contest Entry Period:  The Contest entry period begins on Thursday, December 1st, 2016, and must be postmarked no later than Wednesday, December, 14th, 2016.  Any submissions received after Tuesday December, 20th 2016 will not be accepted or considered for the contest.   Eligibility:  Must be a US or Canadian Resident Must be 13 and up to participate in the contest   Submission Requirements: Entries must not infringe upon the copyrights, trademarks, rights of privacy, publicity or other intellectual property or other rights of any person or entity. Wargaming may request proof of these permissions from the Entrant at any time.  Failure to provide such proof may, if requested, render entry null and void.  Entries must be free of profanity, references to sex, violence, drugs, alcohol, and/or inappropriate language. Entries must be in good taste and suitable for viewing by persons of all ages.  Entries cannot contain any offensive, obscene, inappropriate or sexually suggestive material, propaganda, potentially misleading information, or defamatory or disparaging material about Wargaming or its programs or activities, other people or companies, or endorse any form of hate or hate group or terrorist activity, or discriminate on the basis of race, religion, creed, national origin, disability, handicap, age, gender, sexual orientation, marital status, veteran status, or any other basis prohibited by law.  Entries cannot directly promote or speak negatively about any particular faith, political action, legislation or party, or promote or encourage the violation of any law, as determined by Wargaming in its sole discretion. Entries must not contain anything else that is not in keeping with the image of Wargaming or that is not in compliance with these Official Rules. Please note that Wargaming has the right, but not the obligation, to review and monitor entries.  If Wargaming determines (through its own review or third-party notice) that an entry does not comply with the requirements set forth in these Official Rules or is otherwise inappropriate, the entry may be disqualified and/or never be posted without notice to the entrant.     Shipping address: Please send your Ornament submission to the address listed below:

Wargaming America - WoTPC Christmas Contest P.O. Box 8250 Emeryville, CA 94662 *Please ensure that your ornament is safely packaged for delivery. Wargaming is not held responsible for any lost or damaged Ornaments during the delivery process.   Judging:  At the end of the Contest Period, and assuming a sufficient number of submissions are received, representatives of Wargaming will select “Winner[s]”.  The determination of the Winner will be at the sole discretion of Wargaming and will be based on the following criteria: Creativity Quality Theme The determination of Wargaming shall be final and binding.   Prize Conditions:  Any and all taxes and other costs, fees and not specifically stated within these Official Rules as being awarded are the sole responsibility of the prize recipient. Prizes may not be transferred, substituted or redeemed for cash. Specifics of the prizes are in Wargaming’s sole discretion. Prizes are subject to availability and Wargaming reserves the right, in its sole discretion, to award a prize of equal or greater value if advertised prizes or a portion of the prizes is unavailable.   Prize Notification:   The Winners of the Contest will be awarded their digital prizes by January 10th, 2017. All reasonable efforts will be made to contact the Winners.   Agreements:  By submitting an Entry to Wargaming, you hereby:
  agree to be bound by these Official Rules including all eligibility requirements;
  agree that the conditions of submission set forth in these Official Rules, and all documents and agreements incorporated in these Official Rules by reference, solely govern the relationship between Entrants and Wargaming in connection with these Contest;
  waive any privacy expectations that you may have with respect to any such Entry submitted by you to Wargaming;
  agree to hold Wargaming and its affiliates, subsidiaries, licensees sponsors and assigns harmless from and against, and hereby waive any right to pursue, any claims of any nature arising in connection with the inclusion in, publication via or display on any Wargaming site, or any other use authorized under these Official Rules, of any Entry submitted to Wargaming by you;  acknowledge that you are at least 18 years of age agree not to knowingly damage or cause interruption of the Contest and/or prevent others from utilizing the Contest.   General Liability Release:  Wargaming assumes no responsibility for illegible, lost, delayed, misdirected or incomplete entries, system errors and failures, faulty transmissions, or other telecommunications malfunctions. Wargaming reserves the right, in its sole discretion, to cancel or suspend part or all of the Contest if, in Wargaming’s opinion, there is any suspected or actual evidence of electronic or non-electronic tampering with any portion of the Contest, or if virus, bugs, non-authorized human intervention or other causes corrupt or impair the administration, security, fairness or integrity and proper entry of the Contest. In such circumstances the Contest may be cancelled by Wargaming. In such event, Wargaming may void any Entries that cause such a disruption and award prizes from among all eligible Entries received up to the date of cancellation.   Use of Data:   Except as stated in these Official Rules, personal information collected in connection with this Contest will be used in accordance with the privacy policy found on Wargaming’s website at http://legal.na.wargaming.net/en/privacy-policy/  By participating in the Contest, Entrants hereby agree to Wargaming’s collection and usage of their personal information and acknowledge that they have read and accepted Wargaming’s Privacy Policy.    


dance210
Tournament Tier Point Cap Question
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01.12.2016 17:37:38
 
Subject: Tournament Tier Point Cap Question
Link on message: #10575806

View Post65Camino, on Dec 01 2016 - 07:33, said: For a 3 vs. 3, tier IV to VI tournament with a tier point cap of 18 - does this mean you can run 3 tier VI tanks? We are not going with a spare or alternate player.

dance210:   Yes, that means you can bring three tier VI tanks. Good luck!   The max tier point never takes into account the reserve or alternate players on your team, only the active players.


The_Chieftain
Why does the T29 get a crappier reload time on the 76mm?
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01.12.2016 06:54:17
 
Subject: Why does the T29 get a crappier reload time on the 76mm?
Link on message: #10575112

View PostHarkonen_siegetank, on Dec 01 2016 - 02:52, said: You guys missed the point. T29 having bigger turret and an extra loader still reload slower than the tier before it. Logically it doesn't make sense. 

The_Chieftain:   The gun is so small that it's nowhere near where the ammunition is stored. It takes the loaders longer to walk half the length of the turret to the breech.


The_Chieftain
Why does the T29 get a crappier reload time on the 76mm?
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01.12.2016 03:11:52
 
Subject: Why does the T29 get a crappier reload time on the 76mm?
Link on message: #10574683

View PostVladdy676, on Nov 29 2016 - 03:30, said: i went through the jumbo.. so guess i screwed myself on that.

The_Chieftain:   Nope.   If you're going Jumbo instead of the M6, the reason you did that was because you wanted to run up the Medium line as well. Park the T29, go start the T20. Unlock the 90mm. Then go mount it on the T29.


Volier_Zcit
Random battles are 100% controlled by WOT
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01.12.2016 02:00:52
 
Subject: Random battles are 100% controlled by WOT
Link on message: #10574501

Volier_Zcit: Thread closed. This has turned into a name calling thread instead of discussing the topic.


GhostPrime
More than one way to skin a tank - Create a Custom Tank Skin
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01.12.2016 01:00:38
 
Subject: More than one way to skin a tank - Create a Custom Tank Skin
Link on message: #10574348

GhostPrime: Thank you all for your entries!    I will post the winners once the decisions are made, by the end of the week. You have not made it easy for us to decide! There are some really great submissions!


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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01.12.2016 00:31:32
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10574237

View PostRitaGamer, on Nov 30 2016 - 22:27, said:     The EU version of our "T110 thread" has been removed, moderation there is far too trigger happy, hence why you see me here instead.

The_Chieftain:   Was it comfortable?   I have to say, I wasn't tracking it.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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01.12.2016 00:07:54
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10574162

View PostLife_In_Black, on Nov 30 2016 - 20:52, said: So, is there a reason drawings of what appear to be Chinese TDs were included by The_Challenger in the beginning of this video? https://www.facebook.com/wgchallenger/videos/1205651182803854/

The_Chieftain:   The discussion in the office ought to be interesting.   I last saw those drawings on a thumb-drive provided by Serb about three years ago.


dance210
Weekly 5v5 Nov 28 - Dec 2 Standings
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30.11.2016 21:36:34
 
Subject: Weekly 5v5 Nov 28 - Dec 2 Standings
Link on message: #10573625

dance210: Weekly 5v5 Group Stage Standings: Day 2 Bottom 10% of teams by rank (including ties) are eliminated after Round 3  *Note: Standings are not final until after all battles are finished   Rank Team title Points Earned Points Possible Win Ratio 1 geegee 39 39 1.000 1 Wanna Be Unicums 39 39 1.000 3 HUMO 37 39 0.949 3 Superman 37 39 0.949 5 Jeb! Surge 34 36 0.944 6 Git Rekt 36 39 0.923 6 NLGx 36 39 0.923 8 Los Brutos del WoT 38 42 0.905 9 PROF 31 36 0.861 10 Fluffy Bunny Patrol 33 39 0.846 11 Royal Barons 35 42 0.833 11 Tropics, Flint 30 36 0.833 11 what team? 30 36 0.833 14 SA.CLAN 31 39 0.795 15 CHICOS ME RUSHEAN! 33 42 0.786 16 Deus Victoriae 30 39 0.769 17 Acorazados 606 27 36 0.750 18 T-GBU 31 42 0.738 19 GhostWarriors 28 39 0.718 19 R.N.G. 28 39 0.718 21 Cold-shot 30 42 0.714 21 MABU 30 42 0.714 23 Delta Force 27 39 0.692 23 Escorpiones Negros 27 39 0.692 25 humo de heroes 29 42 0.690 25 LEGIÓN WOT 29 42 0.690 25 M-T-L 29 42 0.690 28 $+pijaenmanoqenelano 28 42 0.667 28 NBTZ Noobs 24 36 0.667 28 -SEL- 28 42 0.667 28 Stop the Stupidsâ„¢ 26 39 0.667 28 TIDRA 26 39 0.667 33 _OP_ 27 42 0.643 34 Sturm City Rollers 25 39 0.641 35 _MC_ 26 42 0.619 35 LOBOS DE LA SOMBRA 26 42 0.619 37 STRMD 22 36 0.611 38 Skill Over Luck 25 42 0.595 39 Calangos de Aรงo 23 39 0.590 39 Veni, vidi, vici 23 39 0.590 41 -DI- 21 36 0.583 42 -MOON 22 39 0.564 43 FALO 20 36 0.556 43 -SSS- 20 36 0.556 45 EBPO2 23 42 0.548 46 Morbidly Obese 22 42 0.524 46 T_K_O 22 42 0.524 48 Caveira[IA-BR] 20 39 0.513 49 [PZB] 19 39 0.487 49 11th ACR, Battle Grp 19 39 0.487 49 CASPAR 19 39 0.487 49 MAXIMOS  [G_S] 19 39 0.487 53 (x__x) 18 39 0.462 53 arachnids 18 39 0.462 53 AVISPA-BEEMOVIE 18 39 0.462 53 Por UFA !!! 18 39 0.462 53 Wicked Monks 18 39 0.462 58 MATADEROS 17 39 0.436 59 -RX- 15 36 0.417 60 La Orden 17 42 0.405 61 Shaky Shaky 14 36 0.389 62 Timberwolves 15 39 0.385 63 cesar naster 16 42 0.381 64 BLACKBOLT 13 36 0.361 65 Quimera 14 39 0.359 65 RiKoTech 14 39 0.359 67 LAS BOTAS DE ANDY 13 39 0.333 67 StupidKiller 13 39 0.333 67 thebest 14 42 0.333 67 Viper_Dragon 14 42 0.333 71 S.D,P,Z.M 10 36 0.278 72 risk factor 9 39 0.231 73 INFERNALES 8 42 0.190 74 Cacetinhos 7 39 0.179 74 The Pie Force 7 39 0.179 76 Dream 7 42 0.167 77 Furia 6 39 0.154 77 lOS QUE HABLAN ESPAÑ 6 39 0.154 77 mozzarella inc. 6 39 0.154 80 CEROSIETES 6 42 0.143 81 SNOW 5 39 0.128 82 Kings 4 36 0.111 83 cipanjiwp 4 39 0.103 83 HYDRAZ 4 39 0.103 83 W5V5 4 39 0.103 86 Bomba-nuke 4 42 0.095 86 LARGER 4 42 0.095 86 VERZOLA BRASIL 4 42 0.095 86 Welcome 4 42 0.095 90 KillerZ 3 36 0.083 91 WARGNINGTEAM 3 39 0.077 92 linernaters 2 39 0.051 92 PIKE 2 39 0.051 92 U.S.A 2 39 0.051 95 davinci 1 39 0.026 95 Dox2018 1 39 0.026 95 TRACK 1 39 0.026 98 _FAM_SQUAD_ COUCHES_ 1 42 0.024


veganzombiez
RE: Battle Consumables in Strongholds
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30.11.2016 20:50:11
 
Subject: RE: Battle Consumables in Strongholds
Link on message: #10573499

veganzombiez: Hi guys, Vote based on the influence you feel is more common. Positively = Makes things more tactical, balances things, etc. Negatively = Too much RnG, unbalances things, etc.


GhostPrime
★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
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30.11.2016 20:02:16
 
Subject: ★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
Link on message: #10573374

GhostPrime: I will get more clarifications for your questions about certain mods.  As for the image from the old prohibited mods list, please keep in mind that it may be outdated. The forum post was removed when the new policy went in effect. Please let me know if you see any live articles with the outdated information, and will take care of it. 


JayStark02
Royal Tank Corps Recruiting
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30.11.2016 19:45:38
 
Subject: Royal Tank Corps Recruiting
Link on message: #10573319

JayStark02: Topic moved to Clan Recruitment. Good Luck OP. :)


dance210
Platournaments - December 6th, 8th and 10th
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30.11.2016 19:26:03
 
Subject: Platournaments - December 6th, 8th and 10th
Link on message: #10573261

dance210: All active tournaments can be found by searching the Tournaments Home Page. Interested in what we having coming up? Check out the eSports calendar!  A player has two ways to register for the Platournaments! When you create the team, make sure that you are using the correct registration!Register as a Team! Registration works the same as normal. Team captain makes a team and recruits players to join. A complete team has 3 - 4 players. Captains do not need to submit their team; all teams with the minimum number of players will be accepted. The team is now ready to fight once the tournament starts! Register as a Solo player or as part of a Party! A party is a group of players that does not meet the minimum team size requirements. Create a team. Teams do not need to be confirmed; all players will be accepted for the Solo/Party Registration. Once registration has closed, the player will be combined with other solo player(s) and/or a party to form a complete team After registration has closed, players are encouraged to check back to find their new team!  So how do you register as a solo player? It's easy! When you create a team, there will be Registration Option with a drop down menu. Simply switch from Register Team to Register Solo and you are ready to go!


JayStark02
T110's Long, Comfortable, Nights by the Fireside
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30.11.2016 18:10:58
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10573049

View PostRitaGamer, on Nov 30 2016 - 00:43, said: JayStark why you visiting my profile again!!!

JayStark02:    ​


Njourour
Abuse in game
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30.11.2016 15:28:19
 
Subject: Abuse in game
Link on message: #10572720

Njourour: I'm not seeing this conversation evolving into a constructive dialogue.
 
Thread is locked.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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30.11.2016 07:27:40
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10572341

View PostWulfeHound, on Nov 30 2016 - 05:04, said:   I've been looking at getting an AK-74 as well (thankfully I did find a place where NJ-legal ones are sold) and the ammo is fairly inexpensive too.

The_Chieftain:   There is a bit of a quirk here in California right now that due to the recent tightening of the "assault weapons" law, any rifles I own by the end of this year can be legally converted back into "free America" configuration.  The lines at my local purveyor of fine firearms are hideous. The AK is just because it's iconic. I am considering buying a few AR lowers, though if they are all sold out, I won't lose too much sleep.  We have already figured out a set of modifications for 2017 evil black rifles.   Good to hear that Operation Shekels to Razvan bore fruit.  What will you be doing? 


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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30.11.2016 06:27:22
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10572240

View PostEmpressNero, on Nov 29 2016 - 23:46, said:   Maybe you should crack some heads upstairs and have them actually put together an article on what the new changes would mean.  I mean, you can say it'll be better for the game, but unless people can read and understand why it'll be better for the game, you'll have people like Avalon and Tomoko who will focus in on one little detail and use that as "proof" that the entire idea is flawed.

The_Chieftain:   Actually, I sort of did that this afternoon. I may also have skipped a couple of pay grades and emailed Cyprus direct (Not normal for me, but I feel strongly enough about it).  Am pleased to have received a response confirming that removal of the mechanic from this patch was not to be taken as a cancellation of the concept.  Apparently the EU post suffered an error in translation somewhere when it said "canceled". I expect we'll see it again soon enough.   Started the paperwork on an AK74. 


Volier_Zcit
★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
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30.11.2016 06:08:30
 
Subject: ★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
Link on message: #10572214

View PostScorpiany, on Nov 30 2016 - 04:06, said:   Hi Voiler_Zcit,   Thank you for the response. I will provide you with ticket numbers and any logs as soon as possible if I am able to obtain this information directly. Otherwise, I will simply reference this player and others whom I am aware of facing a similar issue, to submit this information to you and / or Customer Support.   I have also added in a few source links to the OP. I will also add in the sources from the EU region soon as well...   Thank you for your time on this issue.   Scorpiany

Volier_Zcit:   ​Thanks! :honoring:


Volier_Zcit
★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
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30.11.2016 05:57:41
 
Subject: ★ Alright WarGaming, it's time you get your shizzles together. Make a UNI...
Link on message: #10572194

Volier_Zcit: Hi Guys,   Just want to step in before everyone jumps into conclusion. We totally understand the frustration and confusion from your end about our Fair Play Policy. We totally appreciate all the feedback about it. I just want to let you know guys that I've notified the team about this thread so sooner or later, probably GhostPrime will make a comment about this so we can all be on the same page. Right now, we're pretty much interested in those players that has been banned. If you know these players, please tell them to submit a ticket to our Customer Support Team and if possible, can you please PM the ticket numbers to me so we can communicate with our Customer Support Team about it.   Just a reminder though, while we understand that most of you are very frustrated about the topic, still please make sure to follow our Forum Rules and avoid making unnecessary comment and off topic posts.   Thank you.   ~ Volier_Zcit


Volier_Zcit
What has the Wot Community Come To?
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30.11.2016 05:27:30
 
Subject: What has the Wot Community Come To?
Link on message: #10572090

Volier_Zcit: I'm already seeing people calling each other out and having nonsense arguments. Closing thread before it gets worst.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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30.11.2016 01:26:29
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10571520

View PostEmpressNero, on Nov 29 2016 - 19:51, said:   Let me guess, a bunch of testers came in crying crocodile tears about how it made the game different, so it was canned.

The_Chieftain:   Partly, My issue is that I view the problem as that we never told the players what was supposed to happen, and why IS3/140s and whatnot weren't going to be as impenetrable as they thought it would be.


GhostPrime
Request a list of illegal mods
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29.11.2016 22:49:54
 
Subject: Request a list of illegal mods
Link on message: #10571123

View PostCannedHam91, on Nov 29 2016 - 13:36, said: I would like a specific list from Wargaming of what are now considered to be illegal mods.  If they are now banning accounts, then they obviously have determined which mods they consider illegal.  I'm just asking them to publish that list to eliminate confusion.  I've stopped using AA+, but does the mod that shows gun barrel direction on the minimap count as illegal?  What about the zoom out view?  If you just read through the forum posts there are widely differing opinions of what is an illegal mod.  
  I would like wargaming to just flat out announce what is illegal.  Why should that be difficult for them?  Tell me the rules and I'll follow them.  And please don't just ask me to play vanilla.  Even Wargaming states "They love mods."

GhostPrime:   There has been a thread posted on this subject. Also a specific list may prove to be more confusing because some mods may be called different names, but perform the same function. You are free to ask, and I will give you the best answer I can. http://forum.worldoftanks.com/index.php?/topic/519659-fair-play-policy-qa/


GhostPrime
What's that? I hear something? OH GOD WHA-- *GUESS WHO'S BACK* *BA...
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29.11.2016 22:45:12
 
Subject: What's that? I hear something? OH GOD WHA-- *GUESS WHO'S BACK* *BA...
Link on message: #10571103

GhostPrime: Let's keep this thread free of name calling and finger pointing please. 


The_Chieftain
Girls Und panzer, what does WoT community thinks about it. - part 2
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29.11.2016 22:05:12
 
Subject: Girls Und panzer, what does WoT community thinks about it. - part 2
Link on message: #10570965

The_Chieftain: Looks quite a bit bigger than last year.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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29.11.2016 20:47:33
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10570677

The_Chieftain: Apparently the new overmatch mechanics have been removed from this patch. Which is disappointing, because I really think they were an improvement. We'll see for 9.18 or whatever comes next. No word on how the 4cm S-Tank will fare.


GhostPrime
If You Were Banned
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29.11.2016 19:45:20
 
Subject: If You Were Banned
Link on message: #10570490

View PostGomez_Adams, on Nov 29 2016 - 10:40, said: You're the one that keeps bringing up other sites while telling me I should take up my opiniion with another site.   Just keeping score on how many times you're going to be a hypocrite. I'm betting on 7. You're already at 4.

GhostPrime:    ​Please keep this thread on topic. 


JayStark02
Fair Play First Wave Ban
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29.11.2016 19:20:57
 
Subject: Fair Play First Wave Ban
Link on message: #10570422

JayStark02: Closing thread as per OP's request.


GhostPrime
Fair Play First Wave Ban
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29.11.2016 19:10:05
 
Subject: Fair Play First Wave Ban
Link on message: #10570389

GhostPrime: Please keep comments to this thread:  http://forum.worldoftanks.com/index.php?/topic/521194-if-you-were-banned/page__st__80#topmost as this is where the discussion is taking place


dance210
Weekly 5v5 Nov 28 - Dec 2 Standings
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29.11.2016 18:18:16
 
Subject: Weekly 5v5 Nov 28 - Dec 2 Standings
Link on message: #10570238

dance210: Weekly 5v5 Group Stage Standings: Day 1Bottom 10% of teams by rank (including ties) are eliminated after Round 3 *Note: Standings are not final until after all battles are finished Rank Team title Points Earned Points Possible Win Ratio 1 PROF 18 18 1.000 1 Git Rekt 18 18 1.000 1 Jeb! Surge 18 18 1.000 1 Wanna Be Unicums 21 21 1.000 1 SA.CLAN 21 21 1.000 1 geegee 21 21 1.000 7 Los Brutos del WoT 19 21 0.905 7 Escorpiones Negros 19 21 0.905 9 Superman 16 18 0.889 9 HUMO 16 18 0.889 9 R.N.G. 16 18 0.889 9 Tropics, Flint 16 18 0.889 13 CHICOS ME RUSHEAN! 18 21 0.857 14 Fluffy Bunny Patrol 15 18 0.833 14 NLGx 15 18 0.833 16 _OP_ 17 21 0.810 16 Royal Barons 17 21 0.810 18 what team? 14 18 0.778 19 T-GBU 16 21 0.762 19 Deus Victoriae 16 21 0.762 19 (×__×;) 16 21 0.762 19 _MC_ 16 21 0.762 19 Skill Over Luck 16 21 0.762 24 Stop the Stupids™ 13 18 0.722 24 Sturm City Rollers 13 18 0.722 26 GhostWarriors 15 21 0.714 26 TIDRA 15 21 0.714 26 MABU 15 21 0.714 26 Cold-shot 15 21 0.714 30 Acorazados 606 12 18 0.667 30 Delta Force 12 18 0.667 30 NBTZ Noobs 12 18 0.667 30 CASPAR 14 21 0.667 34 $+pijaenmanoqenelano 13 21 0.619 34 Wicked Monks 13 21 0.619 34 MATADEROS 13 21 0.619 34 LEGIÓN WOT 13 21 0.619 38 Por UFA !!! 12 21 0.571 38 T_K_O 12 21 0.571 38 Morbidly Obese 12 21 0.571 41 Timberwolves 10 18 0.556 41 11th ACR, Battle Grp 10 18 0.556 41 -SSS- 10 18 0.556 44 humo de heroes 11 21 0.524 44 [PZB] 11 21 0.524 44 M-T-L 11 21 0.524 44 EBPO2 11 21 0.524 48 FALO 9 18 0.500 48 STRMD 9 18 0.500 50 -SEL- 10 21 0.476 50 cesar naster 10 21 0.476 50 LOBOS DE LA SOMBRA 10 21 0.476 50 thebest 10 21 0.476 54 -DI- 8 18 0.444 54 Veni, vidi, vici 8 18 0.444 56 RiKoTech 7 18 0.389 56 S.D,P,Z.M 7 18 0.389 56 Calangos de Aço 7 18 0.389 59 Viper_Dragon 8 21 0.381 60 arachnids 6 18 0.333 60 StupidKiller 6 18 0.333 60 mozzarella inc. 6 18 0.333 60 -RX- 6 18 0.333 60 risk factor 7 21 0.333 60 AVISPA-BEEMOVIE 6 18 0.333 60 MAXIMOS  [G_S] 7 21 0.333 60 Caveira[IA-BR] 7 21 0.333 60 -MOON 7 21 0.333 69 CEROSIETES 6 21 0.286 70 The Pie Force 5 18 0.278 71 INFERNALES 5 21 0.238 72 Shaky Shaky 4 18 0.222 72 BLACKBOLT 4 18 0.222 72 LAS BOTAS DE ANDY 4 18 0.222 72 Cacetinhos 4 18 0.222 76 La Orden 4 21 0.190 77 SNOW 3 18 0.167 78 HYDRAZ 3 21 0.143 78 LARGER 3 21 0.143 78 W5V5 3 21 0.143 78 Dream 3 21 0.143 82 Furia 2 18 0.111 83 Welcome 2 21 0.095 83 VERZOLA BRASIL 2 21 0.095 83 linernaters 2 21 0.095 83 U.S.A 2 21 0.095 83 Bomba-nuke 2 21 0.095 83 cipanjiwp 2 21 0.095 89 WARGNINGTEAM 1 21 0.048 89 davinci 1 21 0.048 91 TRACK 0 18 0.000 91 Dox2018 0 18 0.000 91 KillerZ 0 18 0.000 91 lOS QUE HABLAN ESPAÑ 0 18 0.000 91 Kings 0 18 0.000 91 PIKE 0 21 0.000 91 Quimera 0 21 0.000 91 _FAM_SQUAD_ COUCHES_ 0 21 0.000


NyxWGA
If You Were Banned
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29.11.2016 17:17:54
 
Subject: If You Were Banned
Link on message: #10570092

NyxWGA: http://worldoftanks..../17/first-wave/   I just completed placing the bans myself, and there were 252 of them. For this first round, we deliberately were very careful. We set the detection criteria extremely strict -  meaning we would detect fewer people but the ones detected we were sure they were using illegal mods. We have less strict sets of criteria, and could have set it such that we detected far more people, but then there would have been the possibility of false positives.   We plan to run the detection criteria regularly, and continue updating our detection methods and algorithms. We expect to complete another ban wave before the end of the year, so people who continue to use these programs will receive consequences. We knew that we wouldn't get everyone on the first pass, but will continue to work towards fair play for everyone.


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