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9.17 overmatch changes dropped

Дата: 01.12.2016 22:34:12
View PostRin_, on Dec 01 2016 - 20:10, said:   The proposed overmatch mechanics clearly benefited the IS-3 in a major way; 

The_Chieftain:   No, unfortunately. The lack of clarity was, I think, our problem. People got the impression that the IS-3's roof would be bouncing rounds left, right and center. People also have the impression that a lot of IS-3 damage comes from the roof in the first place. Heck, surveys say that only a small portion of players (And I am talking single-digit percentages here) even understand the overmatch mechanic as it currently exists, and presumably thus know how to use it.   So, if you want to look at IS-3, you have a small portion of the playerbase who know to shoot a small portion of their shots at a small portion of the vehicle, which would, after the remake of the mechanics, ricochet only a portion of those shots instead of none of them. This isn't really a 'major' benefit. Is it a buff? Sure. Want a nerf? That 122mm no longer automatically overmatches things which the 120 wouldn't. So there's a trade right off the bat.   As this topic is being considered, I would ask that assuming the new mechanics do indeed come back into the limelight with more information, players forget what they think they know about them, and start from scratch without pre-conceptions. 

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