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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Volier_Zcit
Prayers For The Terror Victims In Berlin And Family Of Slain Russian Ambassador
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20.12.2016 03:26:10
 
Subject: Prayers For The Terror Victims In Berlin And Family Of Slain Russian Ambassador
Link on message: #10623553

Volier_Zcit: We understand the importance of being aware of what's going on around us, but this is not the place where you can discuss this kind of sensitive issue. Thread closed. Thank you.


dance210
12.17.16 Tank Destroyer 1v1 Throwdown!
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20.12.2016 02:50:26
 
Subject: 12.17.16 Tank Destroyer 1v1 Throwdown!
Link on message: #10623479

View PostTankdemonium, on Dec 19 2016 - 16:14, said:   Well I PM. my 2 offenders one on a Cromwell B on round 4 and the other on a T-150 on round 8, the 1st thought it was any Tier 6 Tank and the 2nd One didn't responded.   Not sure but it seems that payment for the Tournament is already in but I got only 200 gold instead of the 400 gold I earned. Sent dispute on Saturday shortly after the tournament ended.   If you can, Any WG Employee, please fix the standings, Thank You!   I was on Group 177, Team Lets Do This!

dance210:   I haven't started processing the disputes for the Tank Destroyer Throwdown, so no payouts have gone out yet. It is very possible that you were paid from one of the other tournaments (all except the TD Throwdown should have been paid today).


GhostPrime
Holiday Ops Official Feedback thread
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20.12.2016 01:55:04
 
Subject: Holiday Ops Official Feedback thread
Link on message: #10623320

GhostPrime: Hello tankers!  This past weekend was the first weekend of our "Holiday Ops" event. We would like to know your thoughts and feedback about this event, and please feel free to ask questions in this thread as well. 


dance210
WGLNA Silver League Qualifier
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20.12.2016 01:29:01
 
Subject: WGLNA Silver League Qualifier
Link on message: #10623261

View PostGet_Clicked_On, on Dec 19 2016 - 14:27, said: Can we get rules on DC of players during a match? 

dance210:   The Qualifiers will be run through Special Battles. That means, if a player disconnects during the match, you will need to play short.   The actual Silver League will be run through Training rooms; any DC rules for those games will be posted closer to when the season starts.


dance210
When do tournaments resume?
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20.12.2016 01:15:34
 
Subject: When do tournaments resume?
Link on message: #10623203

View Postwrwsadv, on Dec 19 2016 - 13:43, said: Based on the fact that there are no more upcoming tournaments, I'd assume that there is some sort of season break for them. However, whether by misinformation or ignorance, I am not aware of how long this will last, or that it existed in the first place. Could someone please enlighten me? Thanks. 

dance210:   Yes, there is a season break. Tourneys should be starting back up again at the beginning of January. I'm working on trying to get a Jan. calendar up before I leave on Wednesday :)


Yoott
WGLNA Silver League Season II 2017
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20.12.2016 00:50:00
 
Subject: WGLNA Silver League Season II 2017
Link on message: #10623107

View PostHELIONIST, on Dec 19 2016 - 15:48, said: Hmm if it has a good schedule l might give it a try .

Yoott:   Schedule Mon and Wed starting at 6pm Pacific Starting Jan 16th (Subject to change at close of registration)

^^ schedule is posted  


dance210
WGLNA Silver League Season II 2017
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20.12.2016 00:18:15
 
Subject: WGLNA Silver League Season II 2017
Link on message: #10622997

dance210: WGLNA Silver League Season II 2017 InformationGeneral Information20 teams maximum Single Round Robin Play (subject to change on team count at end of registration)  Players will be using their own personal accounts  Prizes1st place: 30,000 gold per Player 2nd place: 25,000 gold per Player 3rd and 4th place: 15,000 gold per Player 5th and 6th place: 12,000 gold per player 7th and 8th place: 9,000 gold per playerMore prizes to be announced closer to season start ScheduleMon and Wed starting at 6pm Pacific Starting Jan 16th (Subject to change at close of registration)


GhostPrime
Investigating Reports of Lag
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19.12.2016 22:25:38
 
Subject: Investigating Reports of Lag
Link on message: #10622576

GhostPrime: Hello tankers, Just to update you all on the server issues that players have been experiencing; Please know that our Dev team is looking into the potential cause of this issue and we do expect server adjustments to be made to alleviate any lag or packet loss due to this issue. The idea is to roll out fixes very soon so everyone can enjoy the Holiday event.    Thank you for your patience and understanding in this matter.   


GhostPrime
Official 9.17 Feedback Thread
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19.12.2016 20:58:39
 
Subject: Official 9.17 Feedback Thread
Link on message: #10622267

View PostCombat_X_Wombat, on Dec 17 2016 - 12:38, said: I'm a bit upset with my game. since this new update (9.17) my game keeps closing after 2 seconds of being launched or will not even open. I've reinstalled at least 3 times ad always seem to comeback. not sure what to do about it. You guys have any advice?

GhostPrime:   Please submit a ticket on this issue. I'm not sure why this is occurring, they would have a better idea.    Now that everyone has had some time to play 9.17, what does everyone think about the patch as a whole?


GhostPrime
9.17 Swedish TDs Official Feedback Poll/Thread
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19.12.2016 20:51:13
 
Subject: 9.17 Swedish TDs Official Feedback Poll/Thread
Link on message: #10622251

GhostPrime: Hello Tankers, Now that you have had some time to play and experiment with the new line of Swedish TDs, we would like to know how the line and the new "siege" mode feels to you. After completing the Poll please discuss the tanks in this thread hereSome points to consider when leaving feedback:Would you like to see unique gameplay features like this with other tanks? How do these TDs perform with siege mode in general, and against other tanks?


dance210
WGLNA Silver League Qualifier
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19.12.2016 20:45:14
 
Subject: WGLNA Silver League Qualifier
Link on message: #10622237

dance210: WGLNA Silver League Qualifiers Tournament page Registration   Schedule Monday January 9 @ 17:30 PT / 20:30 ET - Group Stage Day 1 Wednesday January 11 @ 17:30 PT / 20:30 ET - Group Stage Day 2 Friday January 13 @ 17:30 PT / 20:30 ET - Group Stage Day 3 Saturday January  14 @ 13:30 PT / 16:30 ET - Tiebreaker (if needed)   Group Stage Match Start times: Round 1: 17:30 PT / 20:30 ET Round 2: 17:56 PT / 20:56 ET Round 3: 18:22 PT / 21:22 ET Round 4: 18:48 PT / 21:48 ET Round 5: 19:14 PT / 22:14 ET Round 6: 19:40 PT / 22:40 ET Round 7: 20:06 PT / 23:06 ET Round 8: 20:32 PT / 23:32 ET Round 9: 20:58 PT / 23:58 ET WGL may change dates as times as needed to complete tournament   Curious what time this is in your region? Use this handy Time Zone Converter to help you out!     General Information The number of teams advancing to the Silver League will be determined after registration closes. THERE WILL BE ONLY 1 QUALIFIER TOURNAMENT FOR SILVER LEAGUE SEASON II 2016 - 2017 SO SIGN UP NOW Teams will be randomly distributed to groups for each Group Stage. Players are only allowed to participate in one Wargaming.net League and level across all regions. Teams can't have more than 3 players from out side of the Region. Region includes N. America, S. America and Central America. Please contact WGL league admin at WGLNA@eslgaming.com if you have questions.   Mods The use of any mod is expressly prohibited in WGLNA. Standard "vanilla" client is required from all league participants. WGLNA may request files, replays, logs, or any other information  at any time from any player participating.  ALL TEAM MEMBERS ARE REQUIRED TO SUBMIT REPLAYS OF EVERY BATTLE AND PYTHON LOGS EVERY MATCH AND MAY BE ASKED BY LEAGUE ADMINISTRATION TO PROVIDE PYTHON LOGS IMMEDIATELY AFTER A MATCH. Captains are responsible to collect sort, tag, and put into a zip file: replays, python logs, and screenshots and send them to WGLNA@eslgaming.com. These are to be submitted no later than 2 hours after the match end time (unless you have a second match on a night at which you will have until 2 hours past that match time to submit all files from all matches) Any Team who has a player failing to provide these items WILL/MAY be removed from competition and the team scores may be not allowed. Any team/players found to be breaking any rules WILL/MAY be removed from WGLNA on all levels - This will be at the League Administrator’s discretion.   7/68 Format Battles will last 10 minutes max. All maps are dual cap attack/defense mode. There are two sides on each map: attacker and defender: Attacker wins if their team is able to 1) cap one enemy base or 2) destroy all enemy tanks with at least one attacking tank left Defender wins if their team is able to 1) successfully defend both capture points from the attacker and survive for the full 10 minute timer or 2) kill all enemy tanks Teams will play one battle on attack and one battle on defense.   Group Stage Victory Conditions A team will play all teams within their group. Rounds begin every 26 minutes. Within a round, teams will play two battles: one on attack and one on defenses. Each battle will last 10 minutues; there will be 3 minutes between battles within a round. A team must win both battles to earn a win for that round.  A team will earn 3 points for a win, 1 point for a draw and 0 points for a loss. Overall standings, across all groups, are measured by total points earned against total points possible. The final standings are used to determine the teams advancing to the Silver League. Final standings are cumulative across all three Group Stage Days.   Tiebreaker Victory Conditions The tiebreaker round is ONLY needed if there is a tie in the number of teams moving on to the Silver League after all three days of Group Stage. The tiebreaker round will be a single-elimination playoff series Battles will last 10 minutes max. There will be a 3 minute break between battles. This will be a first to three victories out of four battles, alternating attack and defense. The map for the tiebreaker round will be Ghost Town. If no team earns three victories, a special match will take place to determine the winner. The team that won the fastest on attack will pick attack or defense. If no team won on attack, the team with the most damage dealt will get to select attack or defense.  An in-game notification will pop up allowing all members of the team to select which side they want to start on. The side with the most votes will be selected. After the team has selected the side, the special match will start in game. Both teams will receive a notification when this match will start. The winner of this match will win the round.     Map Rotation Group Stage Maps will rotate in the following order: Prokhorovka Murovanka Steppes Mines Himmelsdorf Ghost Town Cliff Ruinberg Tiebreaker The map for the tiebreaker round will be Ghost Town   Tank Composition Teams may be composed of any tanks available in the game, regardless of the tech tree they are available in, with the exception of the special and unique tanks that were given as prizes in different campaigns, such as the VK 72.01 (K), Object 907, M60, T22, T55A or Object 260. If you have any questions if a specific tank is allowed, please contact the admin team (WGLNA@eslgaming.com) before using that tank. The use of all in-game camo, consumables, equipment and any other in-game assests is allowed. The maximum tier for vehicles allowed in WGLNA is tier X (10). The total amount of vehicle tier points in one team must not exceed sixty-eight (68) points (for a team of seven (7) players). All tanks in official play are equal in points to their tier with a maximum tier of ten (10). E.g. an IS-7 is a tier X (10) tank and is equal to ten (10) points Playing less than five (5) players in a battle will result in a forfeit of that battle.   Reporting Match Scores and Disputes Every team member MUST record and submit all replays of every battle they participate in. Captains are requred to take screenshots of all three battle results screens as well for every battle played. Upon completion of a match, both teams must report their match outcome by contacting the admin in the in-game chat channel and emailing a sorted and organized by player name zipped file with all match replays and results to WGLNA@eslgaming.com. Failure for every player to submit these items can result in a team's results being not counted and standings adjusted. Teams found using players that are not part of their roster may be disqualified at the discretion of the admin(s). Players must participate on their own accounts, Any sharing, or falsifying of play on an account can and will lead to permanent suspension from all league activities of that team member and the team itself as well as possible further sanctions against ther personal accounts.. In the event of a dispute, players should contact an available WGLNA_Admin in the in-game chat channel immediately. For a dispute after contacting the admin in the in game channel all screenshots and replays MUST be sent to the WGLNA@eslgaming.com email box League Admins may request additional information pertaining to the match, log files, extra replays, screenshots or video of a violation. Failure to submit these items may result in a dispute being upheld or thrown out. League admin decisions are final  


Njourour
Forums and Abuse of Authority By Administrators
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19.12.2016 19:49:22
 
Subject: Forums and Abuse of Authority By Administrators
Link on message: #10622020

Njourour: Closed Thread. This will cause unrest.


GhostPrime
9.17 Heavy/Medium Swedish Line feedback thread
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19.12.2016 19:39:36
 
Subject: 9.17 Heavy/Medium Swedish Line feedback thread
Link on message: #10621993

GhostPrime: Hello Tankers! Now that you have had some time to acquire and play these Heavy/medium Swedish tanks, please let us know your opinion in this thread, and by filling out our poll.  Some points to leave feedback on:How does the new Swedish Heavy/medium line of tanks compare with other tanks in the same tier from other nations? How does the line feel as a whole?


Njourour
Lag out in game when my ping is fine ?
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19.12.2016 17:59:28
 
Subject: Lag out in game when my ping is fine ?
Link on message: #10621726

Njourour: You can create a support ticket if you are having trouble with the game.   Closed thread, This will cause unrest.


dance210
tournaments@wargamingamerica.com NO RESPONSE
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19.12.2016 17:06:03
 
Subject: tournaments@wargamingamerica.com NO RESPONSE
Link on message: #10621601

View PostTheVahl, on Dec 19 2016 - 06:46, said: I have reported tournament violations in the past (ex. mostly someone bringing a Heavy Tank to a Light Tank only tourny) and I have never received a communication, but my prize level has been adjusted accordingly.  I think they review the issues and adjust the outcome, but don't have/take the time to email everyone back.  Can you imagine how many of these they get every tourny?   

dance210:   For the 1v1 Throwdown's, everyone who submits a dispute receives an emailed response. In some cases, a forum PM may be used instead of the email.   I've had emails bounce back as undeliverable for some addresses. It's also possible that the email gets sent to the spam/junk folder instead of the inbox.


dance210
Lag Issues
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19.12.2016 06:14:42
 
Subject: Lag Issues
Link on message: #10620750

View PostHELIONIST, on Dec 18 2016 - 19:59, said: Why should we submit a ticket when its clear the problem is on your end so how about you fix it asap .

dance210:   More tickets mean more data, which can help determine the cause. You don't need to submit a ticket, but it can be helpful when issues pop up.


NyxWGA
Investigating Reports of Lag
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19.12.2016 06:07:03
 
Subject: Investigating Reports of Lag
Link on message: #10620734

NyxWGA: Hi folks. We're currently receiving reports of lag that we are investigating. Sorry for the inconvenience!


dance210
Lag Issues
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19.12.2016 05:36:18
 
Subject: Lag Issues
Link on message: #10620663

dance210: Tankers! We are aware of the lag issues and are currently investigating the situation. If you experience lag spikes, please feel free to submit a Support ticket.


The_Chieftain
The M551 Sheridan: WG please don't mess this up.
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19.12.2016 05:35:53
 
Subject: The M551 Sheridan: WG please don't mess this up.
Link on message: #10620662

The_Chieftain: Lads, a couple of observations.    Firstly, forget about the missile argument. Not only the first pilot batch came without the ATGMs, but also a significant number, about 150-250 (I need to check Hunnicutt) of the production run were built without ATGM capability. Presumably they were intended straight for Vietnam. I have no idea why the pilot was selected as opposed to the production variant.   Secondly, the issue with the pilot model is that though it looks to be rather straight-edged, in fact that's just the outer casing, and the main armor is, I think, supposed to be more slanted. Quite how much the internal armor modules are going to end up angled in the in-game model remains to be seen, but it's looking pretty 'boxy' right now, as compared to the production versions of the armor. Well, I guess unless someone can prove the real hull shape of a pilot, nobody can prove Minsk wrong...


JayStark02
How can i report someone with a replay?
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18.12.2016 21:58:26
 
Subject: How can i report someone with a replay?
Link on message: #10619519

JayStark02: Closing thread. Please submit a ticket when reporting players that violates our EULA.  


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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18.12.2016 20:40:32
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10619367

View PostRitaGamer, on Dec 18 2016 - 14:00, said: Nicholas, he doesn't like beans.

The_Chieftain:   Hmm. We are on other sides of that great debate, then.   Did he get the reference?


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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18.12.2016 01:42:58
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10617654

View Postlandedkiller, on Dec 17 2016 - 19:38, said: One of these days when the nations are more balanced we need to give historical battles another go. You can take the re-spawn system from rampage and implement that  into the mode along with some of the removed maps to remake them into situations such as the battle of Kursk and the battle of the bulge. The system would have 7 v 7 teams go at it instead of 15 v 15 for a more strategy focused gameplay. Alternatively there can be bots setup by wg to simulate that actual battles themselves. 

The_Chieftain:   I've proposed a format for "historical battles" which, believe it or not, seems likely to get implemented in the next e-Sports season. I have high hopes for it as a concept, and hope to see it expand if it's successful.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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17.12.2016 21:20:40
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10617017

The_Chieftain: Note also in the link, it observes that the new overmatch mechanics are coming back. Hopefully, this time, they're a little more clear about how they work, at least, in general.


The_Chieftain
T110's Long, Comfortable, Nights by the Fireside
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17.12.2016 20:28:00
 
Subject: T110's Long, Comfortable, Nights by the Fireside
Link on message: #10616906

The_Chieftain: It's an early pilot, and I'm not happy at either the choice of vehicle nor how it was modelled (collision model). However, by the time I got properly involved, I was basically told "Oh well, it's already done, can't do much to change it now"


dance210
tournaments@wargamingamerica.com NO RESPONSE
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17.12.2016 20:06:53
 
Subject: tournaments@wargamingamerica.com NO RESPONSE
Link on message: #10616828

View Postdance210, on Dec 16 2016 - 09:23, said: Hi guys!   Just a quick note. With the Round 9 battles popping at the incorrect time, payouts will be adjusted manually to account for the missed battle. Apologies guys :hiding:

dance210:  

View PostLegrandBoubou, on Dec 17 2016 - 09:11, said: Hi i play the tournament thursday 1 vs 1 tier X, name in the tournament was Guess Who in the group 101. I never play the eight round, cause my seventh round was to long and cause of that i loss my second place.

What happen, you gonna said to me (we're sorry)

PS: I hope you gonna do some thing about it.

Have a nice day, LegrandBoubou

dance210:  


The_Chieftain
The Chieftain's Random Musings Thread
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17.12.2016 08:28:23
 
Subject: The Chieftain's Random Musings Thread
Link on message: #10616024

The_Chieftain: Came third in the company bowling contest, with a 167. The two higher scores were 176, one of the IT guys and the General Manager.  I balled up by having my turkey in the last frame.


Volier_Zcit
enforcement
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17.12.2016 05:26:11
 
Subject: enforcement
Link on message: #10615781

Volier_Zcit: Thread closed. Full of unnecessary discussion.


Volier_Zcit
Chinese server selling these?! T22, M60, T55A etc.
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17.12.2016 01:43:36
 
Subject: Chinese server selling these?! T22, M60, T55A etc.
Link on message: #10615386

Volier_Zcit: Thread closed. You guys will just continue to call each other out. Let's stop this before it gets out of hand.


Volier_Zcit
WG allows you to cheat and they justify it
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17.12.2016 00:45:24
 
Subject: WG allows you to cheat and they justify it
Link on message: #10615305

Volier_Zcit: You guys are just insulting each other and discussing political issues which has nothing to do with the topic. Thread closed.


The_Chieftain
Girls Und panzer, what does WoT community thinks about it. - part 2
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16.12.2016 21:03:52
 
Subject: Girls Und panzer, what does WoT community thinks about it. - part 2
Link on message: #10614751

The_Chieftain: Is Koi dance in any way related to the Fish Slapping Dance?  


GhostPrime
Game resource path does not exist..... cant start the game
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16.12.2016 20:37:54
 
Subject: Game resource path does not exist..... cant start the game
Link on message: #10614672

GhostPrime: Run the game launcher, make sure you have the game updated to 9.17. If that folder is missing you can create the folder with " 0.9.17.0" as the name of the folder in the "res_mods" folder. You need these folders for the game to open. If that doesn't work, please submit a ticket to support. 


dance210
Recovery of Gift boxes when the bulleton is clsed accidentally?
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16.12.2016 20:37:51
 
Subject: Recovery of Gift boxes when the bulleton is clsed accidentally?
Link on message: #10614671

View PostLuciano_Bradley, on Dec 16 2016 - 10:17, said:   How does a player recover a gift box when the bulletin is accidentally closed without selecting "Open Box"?     thanks  

dance210:   Hi!   The box isn't actually stored anywhere. After exiting that screen, the boxes are automatically opened for you. Your new decorations will be waiting for you, with a ribbon on the left corner to let you know which ones are new.


dance210
The Holiday Ops reward boxes... where do they go if you don't open them?
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16.12.2016 20:23:57
 
Subject: The Holiday Ops reward boxes... where do they go if you don't open them?
Link on message: #10614642

View PostHelios62000, on Dec 16 2016 - 09:23, said: Anybody mind me adding a few additional questions that seem related to OP and the event? 1, If you get a bunch of decorations, put them on tree and tank, then a few days later have some higher level decorations can you replace the ones already on the tree or are they locked once placed? 2, for the first mission it says can be done in any tank, is it once a day, or once in each tank in your garage? 3, If its each tank then you could end up with a Lot of decorations, is there a maximum number?   Just want to be sure I understand it correctly, would not be the first time I have misinterpreted something in a mission event.

dance210:   Hi Helios62000!   I will try to answer your questions as best I can :)   1. Yes, you can replace the decorations already on the tree/tank. You can either click the "x" on the decoration or simply move the new decoration over the old. The new one should replace it, as long as the box has a green highlight.   2. For Mission 1, you can earn it in any tank in your garage, once each day. So if you have 30 tanks, you can potentially earn that mission 30 times today and 30 times tomorrow.   3. I'm not sure if there is a maximum number. You can combine 5 decorations from the same level (e.g. five Tier 1 decorations), to create one decoration that is a higher level. That could be one way to use the extra decorations :)


dance210
Tier X Throwdown!
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16.12.2016 19:23:49
 
Subject: Tier X Throwdown!
Link on message: #10614509

dance210: Hi guys!   Just a quick note. With the Round 9 battles popping at the incorrect time, payouts will be adjusted manually to account for the missed battle. Apologies guys :hiding:


dance210
The Holiday Ops reward boxes... where do they go if you don't open them?
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16.12.2016 19:05:15
 
Subject: The Holiday Ops reward boxes... where do they go if you don't open them?
Link on message: #10614470

View PostCrimson_Corsair, on Dec 16 2016 - 08:39, said: When you complete a mission, you get a popup where you can open the present/box for the ornaments. Well what happens if you elect to not open it and just close the window? Do they open themselves off screen? Do they disappear into the nether? Does the ****ing Grinch steal them? Where the hell do they go? I was going to horde them and open a bunch up all at once, now I can't find them and I feel pretty damn stupid :/

dance210:   Hi Crimson!   If you decide to not open the box, it will open off screen. The decorations will be waiting for you the next time you click on the tree or Snowitzer. From what I can tell, the new decorations should have a ribbon across the top left corner to help you find them :)


The_Chieftain
The Chieftain's Random Musings Thread
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16.12.2016 18:35:31
 
Subject: The Chieftain's Random Musings Thread
Link on message: #10614414

View PostSlayer_Jesse, on Dec 16 2016 - 03:32, said: lindy is back wit another tank related video.   Did he get anything wrong? *COUGH SPANDOUS COUGH*

The_Chieftain:   I have already commented on his video.


Volier_Zcit
Move gold from World of Planes to WoT's
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16.12.2016 08:53:45
 
Subject: Move gold from World of Planes to WoT's
Link on message: #10613706

Volier_Zcit: I believe the OP's question has been answered. Thread closed


Volier_Zcit
Too many autoloaders!
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16.12.2016 07:58:30
 
Subject: Too many autoloaders!
Link on message: #10613616

Volier_Zcit: Thread closed. Nonconstructive.


Saffr0n
Update 9.17: Bugs, Issues, and Feedback Reporting
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16.12.2016 03:03:06
 
Subject: Update 9.17: Bugs, Issues, and Feedback Reporting
Link on message: #10612948

View PostLeamund, on Dec 14 2016 - 22:30, said: I've been playing for a few years and many updates without any issues...   9.17 came and I can no longer play full screen.  I updated my graphics driver to latest, uninstalled game and reinstalled, tried playing at lower resolutions.  No go.  Windowed comes up, Full Screen just flashes and the game is minimized.   Thoughts?   Running:  Windows 10 Pro i7-4770K 3.5Ghz 16GB RAM Nvidia Geforce GTX Titan Black Samsung S34E790C - 34-Inch Curved WQHD Cinema Wide (3440 x 1440) Monitor   Thanks in advance!

Saffr0n:  

View PostLeamund, on Dec 15 2016 - 18:27, said: Here is my WG Check diagnostic report file as requested.  Thanks!   So you don't have to go back and track down my issue - can't go fullscreen mode.  Just minimizes.  Windowed version plays OK.

Saffr0n:   With your curved monitor, I would use borderless windowed mode to achieve the fullscreen look, but without the hassle of messing with resolution settings (both in-game, system settings, or NVIDIA control panel)


Saffr0n
SAD, HAVE TO ASK WOT CUST. SUP, CAUSE WOWP CUST SUP IS MIA
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16.12.2016 02:40:05
 
Subject: SAD, HAVE TO ASK WOT CUST. SUP, CAUSE WOWP CUST SUP IS MIA
Link on message: #10612881

Saffr0n: what if I told you that it's the same support group?


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