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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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The_Chieftain
Inside the Chieftain's Hatch: R35
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03.08.2017 22:44:35
 
Subject: Inside the Chieftain's Hatch: R35
Link on message: #11152184

The_Chieftain:  Only one part for this. Small tank, short video.


Saffr0n
Pudel and packages
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03.08.2017 22:36:00
 
Subject: Pudel and packages
Link on message: #11152165

Saffr0n: 100% Trained Crew w/ Zero Skill, BIA available when the Ultimate or Loaded bundles are purchased. 


Saffr0n
Common Test 9.20 Bugs & Issues
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03.08.2017 21:56:58
 
Subject: Common Test 9.20 Bugs & Issues
Link on message: #11152102

Saffr0n: Common Test for 9.20 is now live so hop on over to the CT server to try out what the developers have been working on.  CT 9.20 Patch Notes   New Random Battle type: Grand Battle. Rules: Two teams, 30 players each Only Tier X vehicles are available Battle duration is 15 minutes Victory conditions: Capture the enemy base Destroy all enemy vehicles Matchmaker The Grand Battles are created from the common queue of the Random Battle mode. Only Tier X vehicles can participate in the Grand Battles. Players enter the Grand Battles randomly, by analogy with other battle types: Assault and Encounter Battle. By default, the Grand Battles are enabled for all players. The Grand Battles can be enabled/disabled in the game settings: Settings > General > Random Battle Types > Grand Battle. Each team is conventionally divided into three sub-groups, 10 players each. Players cannot change sub-groups; belonging to a sub-group is determined by the matchmaker. Team composition in the Grand Battles is regulated by the general rules of Matchmaker 2.0. The matchmaker assembles corresponding sub-groups of vehicles by types. The number of SPGs in the Grand Battles is limited to four vehicles. The difference in the number of Platoon players (according to the rules of the matchmaker) should not exceed 2. If at least one of the Platoon members has the Grand Battle option enabled, the entire Platoon is considered participating in this type of battles. Map In the current update, the Grand Battles will be played only on one map (Nebelberg) The map size is 1.4x1.4 km Players' spawning point depends on their sub-groups Each team is divided into three sub-groups Each sub-group has its own spawn point Each team has its own base Interface The loading screen, the statistics screen (displayed upon pressing TAB), the battle results window and the team panels are designed to display all 60 players. Both teams are divided into sub-groups Composition of each sub-group can be viewed in details by clicking on the corresponding group Changed the upper progress bar of the user interface. In addition to the total number of destroyed enemy vehicles, the progress bar also displays the percentage of the total durability (HP) of each team.   Awards, Achievements, Statistics Players in the Grand Battles and in Random Battles (level 12 battles only) can receive bonds as the reward. Only players who earn over 400 base experience in the battle will receive bonds. The amount of the received Bonds directly depends on the amount of the earned experience Players can complete Personal Missions in the Grand Battles, as well as earn any awards that are available in the Random Battles In Grand Battles, players will earn Mastery Badges and Marks of Excellence, they way they do in the Random Battles. The Grand Battles are not counted in the Summary of the player's Service Record and do not affect the statistics of the Random Battles The statistics on the Grand Battles will be displayed in Service Record > Statistics > Battle type: Grand Battle Statistics on particular vehicles in the Grand Battles will be displayed in Service Record > Vehicles > Battle type: Grand Battle   Improvements to the Ranked Battles Client-related improvements: Added the functionality of earning the Marks of Excellence and Mastery Badges in the Ranked battles. Added the visual influence of the Directives upon the technical characteristics of vehicles in the infotips and simplified technical characteristics. Added the functionality of equipping Directives in the vehicle comparison interface so that their influence can be considered. Added the option that enables auto-resupply of Directives in the purchase interface. Improved equipment can be dismounted for bonds only. Added the functionality that displays the vehicle ranks in the vehicle panel when the Ranked Battles mode is selected. Improved the interface of displaying the reward received for the previous stage. The information about the received reward is also displayed in the pop-up hint when hovering over the rank. Reworked the calendar interface in the mode. Information about the Prime Times on each server for the selected day is now displayed in the calendar window (not in the pop-up hint, as it was before). Changed the list of maps that are available in the mode. Now battles will be played on the following maps: Mines Prokhorovka Abbey El Halluf Airfield Malinovka Himmelsdorf Murovanka Paris Karelia Lakeville Siegfried Line Sand River Erlenberg Arctic Region Tundra Ensk Swamp Westfield Fisherman's Bay Highway Serene Coast Windstorm Fjords Pilsen Improvements to the matchmaker: The number of SPGs will be limited to 2 vehicles per team. Improved the matchmaking by vehicle types (the matchmaker will try to assemble similar teams) Improved the system of assembling teams by ranks.  Reworked the interface when entering the mode: added information about available servers; reworked the display of information about the Prime Times. Added special hints that explain the basic mechanics and main features of the mode to the loading screen in the Ranked Battles. Implemented a separate option that allows configuring the loading screen in the Ranked Battles mode and suggests three variants of the loading screen (by analogy with the options for the Random Battles): Text only Illustrated tips Minimap Improvements to the display of the Season Leaders: Added the event archive—statistics of players for previous seasons can be viewed. Added the filters: clan-mates and friends. Players will be able to view the positions of their clan-mates and friends on the Leaderboard.   Hall of Fame The new version of Hall of Fame is now available in the game client. The new version of Hall of Fame has been added to the Service Record tab. Players will be able to view their achievements in the Random Battles not only for the account in general, but also for each particular vehicle; they can also view the best tankmen. Players will be able to compare their achievements with those of friends, clan mates, and other players in several time periods. Moreover, players will be able to monitore their battle performance using the new World of Tanks rating (WTR) that displays the player's performance on particular vehicles as compared to all players on the server. The Hall of Fame and new WTR are at the stage of open beta-testing. These development of these functionalities is still in progress, and we welcome your feedback and suggestions.   Improvements to the stun mechanics Added the total time of caused stun to the Battle Results Improved the mechanics of causing damage and stun through obstacles. Now SPGs will not cause damage through obstacles that are 2 or more meters thick and the vehicle is fully covered. At the same time, explosion wave can somewhat go around corners of obstacles on condition the distance between the point of hit and the obstacle edge is less than 2 meters. However, in this case, the damage from the explosion will be decreased.   Made terrain-related changes for difficult-to-access areas on the following maps: Karelia Steppes Lakeville Abbey Mines Sacred Valley Mountain Pass El Halluf Arctic Region   Reworked the following vehicles to HD-quality Vehicles: SU-5 SU-14-1 Bat.-Châtillon 25 t M12 M5A1 Stuart Pz.Kpfw. 38H 735 (f) Pz.Kpfw. IV Ausf. D VK 30.01 (D) T69 Matilda Black Prince Churchill III T-44-85   Changed to Technical Characteristics of Vehicles Germany      The following vehicle was added: (CN Region only)           * Waffenträger auf E 100 (P) The following vehicle was added (for supertesters):             * VK 168.01 (P)        Changes to the technical parameters of the following vehicles:           * Maus                 * Changed reloading time of the 12,8 cm Kw.K. 44 L/55 gun from 12 s to 13.3 s                 * Changed vehicle durability from 3,200 to 3,000             *  8,8 cm Pak 43 Jagdtiger                 * Decreased dispersion during movement of the Jagdtiger 8,8 suspension by 6%                 * Decreased dispersion on hull traverse of the Jagdtiger 8,8 suspension by 6%                 * Changed the traverse speed of the Jagdtiger 8,8 suspension from 22 to 26    Chinese Vehicles      Added a full line of tank destroyers:           * T-26G FT           * M3G FT           * SU-76G FT           * 60G FT           * WZ-131G FT           * T-34-2G FT           * WZ-111-1G FT           * WZ-111G FT           * WZ-113G FT   U.S.S.R.      The following vehicle was added (for supertesters)           * T-44 ltwt. The following vehicle was added:            * STG Guard        Changes to the technical parameters of the following vehicles:           * T-54 first prototype                 * Decreased dispersion during movement of the T-54 first prototype suspension by 9%                 * Decreased dispersion on hull traverse of the T-54 first prototype suspension by 9%                 * Decreased dispersion on turret traverse of the 100 mm D10T-K gun by 25%                 * Changed aiming time of the 100 mm D10T-K gun for the T-54 first prototype turret from 2.4 s to 2.2 s                 * Changed the view range of the T-54 first prototype turret from 360 m to 380 m                 * Improved turret armor                 * Changed penetration of the UBR-412 shell for the 100 mm D10T-K gun from 183 mm to 190 mm                 * Changed penetration of the UBR-412P shell for the 100 mm D10T-K gun from 235 mm to 247 mm                 * Changed the depression angle of the 100 mm D10T-K gun from -6 degrees to -7 degrees                 * Changed the ammo rack capacity for the 100 mm D10T-K gun from 34 to 56             * T-44-100                 * Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 15%                 * Changed the reload time of the 100 mm LB-1 gun from 8.1 s to 7.5 s                 * Changed the aiming time of the 100 mm LB-1 gun from 2.2 s to 2 s                 * Improved turret armor                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm             * T-44-100 (P)                 * Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 15%                 * Changed the reload time of the 100 mm LB-1 gun for the Т-44-100 (Р) turret from 8.1 s to 7.5 s                 * Changed the aiming time of the 100 mm LB-1 gun for the Т-44-100 (Р) turret from 2.2 s to 2 s                 * Improved turret armor                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm             * Т-103                 * Changed the engine power of the MN-1 engine from 1,000 h.p. to 900 h.p. which corresponds to the actual engine power.             * Т-44                 * Decreased dispersion during movement of the T-44 suspension by 9%                 * Decreased dispersion during movement of the T-44M suspension by 10%                 * Decreased dispersion on hull traverse of the T-44 suspension by 9%                 * Decreased dispersion on hull traverse of the T-44M suspension by 10%                 * Changed dispersion of the 122 mm D-25-44 gun from 0.43 m to 0.42 m                 * Decreased dispersion on turret traverse of the 100 mm LB-1 gun by 14%                 * Changed the reload time of the 122 mm D-25-44 gun for the Т-44-100 turret from 19.2 s to 15.2 s                 * Changed the reload time of the 100 mm LB-1 gun for the Т-44-100 turret from 8.1 s to 7.5 s                 * Changed the aiming time of the 122 mm D-25-44 gun for the Т-44-100 turret from 3.4 s to 3.2 s                 * Changed the aiming time of the 100 mm LB-1 gun for the Т-44-100 turret from 2.3 s to 2.1 s                 * Improved hull and turret armor                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm             * Т-54                 * Changed dispersion of the 100 mm D-10T2S gun from 0.35 m to 0.39 m                 * Changed dispersion of the 100 mm D-54 gun from 0.39 m to 0.33 m                 * Changed the reloading time of the 100 mm D-10T2S gun for the T-54 mod. 1949 turret from 7.8 s to 7.4 s                 * Changed the reloading time of the 100 mm D-54 gun for the T-54 mod. 1949 turret from 8.2 s to 8.5 s                 * Changed the aiming time of the 100 mm D-10T2S gun for the T-54 mod. 1946 turret from 2.3 s to 2.5 s                 * Changed the aiming time of the 100 mm D-54 gun for the T-54 mod. 1949 turret from 2.9 s to 2 s                 * Improved hull and turret armor                 * Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun from 235 mm to 247 mm                 * Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun from 183 mm to 190 mm                 * Changed the depression angle of the 100 mm D-10T2S gun from -5 degrees to -6 degrees             * IS-7                 * Added the M-50TI engine (1,200 h.p.)                  * Removed the M-50T engine (1,050 h.p.)                 * Decreased dispersion during movement of the IS-7 suspension by 16%                 * Decreased dispersion hull traverse of the IS-7 suspension by 16%                 * Decreased dispersion on turret traverse of the 130 mm S-70 gun by 25%                 * Changed aiming time of the 130 mm S-70 gun for the IS-7 turret from 3.1 s to 2.9 s                 * Changed vehicle durability from 2,150 to 2,400             * ISU-152                 * Added the 152 mm D-4S                 * Removed the 122 mm A-19 mod. 1937 gun                 * Removed the 122 mm D-25S mod. 1944 gun                * Removed the 152 mm BL-10                 * Removed the UBR-471 shell                 * Removed the BR-471D shell                 * Removed the UOF-471 shell                 * Removed the 53-OF-551 shell                 * Removed the UBR-551 shell                 * Removed the UBR-551P shell                 * Changed vehicle durability from 1,210 to 1,200                 * Changed the research cost of the BL-9S gun from 44,000 to 24,000                 * Changed the vehicle research cost of the Object 704 from 176,500 to 192,500             * Object 704                 * Added the 152 mm D-4S                 * Changed the vehicle research cost of the Object 268 from 301,000 to 239,000 * Object 268                 * Increased the Gun Traverse Limits to 11 degrees on each side                 * Increased velocity of the 152 mm UBR551M shell for the 152 mm M64 gun by 25 % (from 760 to 950 m/s)             * Object 140                 * Improved armor of the turret top   U.S.A.      Changes to the technical parameters of the following vehicles:           * M46 Patton                 * Improved turret armor             * M48A1 Patton                 * Removed  90 mm Gun M41                 * Removed 105 mm Gun T5E1M2                 * Removed the AP M77 shell                 * Removed the HE M71 shell                 * Removed the HVAP M304 shell                 * Removed the AP T32M2 shell                 * Removed the APCR T29E3M2 shell                 * Removed the HE M11A2 shell                 * Improved turret armor   France      Added the following vehicle to replace the AMX 50 Foch (155):           * AMX 50 Foch B      Changes to the technical parameters of the following vehicles:           * AMX 50 100                 * Changed the gun depression angle of the 90 mm DCA 45 gun from -6 degrees to -9 degrees                 * Changed the gun depression angle of the 90 mm F3 gun from -6 degrees to -9 degrees                 * Changed the gun depression angle of the 100 mm SA47 gun from -6 degrees to -9 degrees             * AMX 13 75                 * Changed the ammo capacity for the 75 mm SA49 gun from 42 to 44 shells             * Bat.-Châtillon 25 t                 * Changed the ammo capacity for the 100 mm SA47 from 30 to 42 shells     * Bat.-Châtillon 25 t AP                 * Changed the ammo capacity for the 100 mm SA47 from 30 to 42 shells             * AMX AC mle. 48                 * Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.37 m                 * Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by 42%                 * Added the magazine reloading system to the 120 mm AC SA46 gun                 * Changed the aiming time for the 120 mm AC SA46 gun for the AMX AC mle. 48 turret from 2.9 s to 2.7 s                 * Improved hull armor                 * Changed the ammo capacity for the 120 mm AC SA46 from 64 to 66 shells             * AMX 50 Foch                 * Decreased dispersion during movement of the AMX 50 Foch suspension by 9%                 * Decreased dispersion during movement of the AMX 50 Foch bis suspension by 10%                 * Decreased dispersion on hull traverse of the AMX 50 Foch suspension by 9%                 * Decreased dispersion on hull traverse of the AMX 50 Foch bis suspension by 10%                 * Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.35 m                 * Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by 30%                 * Added the magazine reloading system to the 120 mm AC SA46                 * Changed the aiming time for the 120 mm AC SA46 gun for the AMX 50 Foch turret from 2.3 s to 2.5 s                 * Improved hull armor                 * Changed the ammo capacity for the 120 mm AC SA46 from 64 to 68 shells             * AMX 50 Foch (155)                 * Added the SCR 619F radio                 * Added the Saurer 1000F engine                 * Removed the SCR 619 radio                 * Removed the Saurer engine                 * Improved hull armor * Increased the Gun Traverse Limits to 10 degrees on each side                 * Changed the elevation angle of the 155 mm AC SA58 gun from +12 degrees to +18 degrees                 * Changed the gun depression angle of the 155 mm AC SA58 gun from -5 degrees to -6 degrees                 * Changed the cost of the vehicle from 6,100,000 credits to 5 Gold                 * The vehicle was transferred from the researchable to special category             * AMX 30 1er prototype                 * Decreased dispersion during movement of the AMX 30 1er prototype suspension by 11%                 * Decreased dispersion during movement of the AMX 30 A pré-série suspension by 12%                 * Decreased dispersion on hull traverse of the AMX 30 1er prototype suspension by 11%                 * Decreased dispersion on hull traverse of the AMX 30 A pré-série suspension by 12%                 * Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret from 0.33 m to 0.37 m                 * Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret from 0.34 m to 0.38 m                 * Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret by 40%                 * Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret by 30%                 * Changed the reloading time of the 105 mm mle. F1 gun for the AMX 30 A pré-série turret from 9.9 s to 8.7 s                 * Changed the reloading time of the 105 mm mle. F1 gun for the AMX 30 1er prototype turret from 10.2 s to 9 s                 * Improved turret armor                 * Changed penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun from 260 mm to 248 mm                 * Changed penetration of the OCC-105-F1 shell for the 105 mm mle. F1 gun from 320 mm to 300 mm             * AMX 30 B                 * Decreased dispersion during movement of the AMX 30 B suspension by 25%                 * Decreased dispersion on hull traverse of the AMX 30 B suspension by 25%                 * Changed dispersion of the 105 mm mle. F1 gun from 0.3 m to 0.36 m                 * Decreased dispersion on turret traverse of the 105 mm mle. F1 gun by 33%                 * Changed the reloading time of the 105 mm mle. F1 gun for th AMX 30 B turret from 8.9 s to 7.8 s                 * Changed the aiming time of the 105 mm mle. F1 gun for th AMX 30 B turret from 2.1 s to 2 s                 * Improved turret armor                 * Changed penetration of the OCC-105-F1 shell for the 105 mm mle. F1 gun from 320 mm to 300 mm                 * Changed penetration of the OFL-105-F1 shell for the 105 mm mle. F1 gun from 260 mm to 248 mm   AMX 50 Foch (155) peplaced with AMX 50 Foch B If the AMX 50 Foch (155) is researched:
The Saurer F155 engine and the the SCR 619 F155 radio will be researched automatically.
The crew qualification will be changed from the AMX 50 Foch (155) to AMX 50 Fosh B (including dismissed crew members that are available for recovery).
Undistributed experience of the AMX 50 Foch (155) is transferred to the AMX 50Foch B.
Camouflage patterns, Inscriptions, Emblems are transferred from the AMX 50 Foch (155) to the AMX 50 Foch B with the same terms.
  If the AMX 50 Foch (155) is in the Garage:
The equipment will be dismounted and send it to the Depot; the crew will be sent to the Barracks.
The Saurer engine will be replaced with the Saurer F155 engine.
The SCR 619 radio will be replaced with the SCR 619 F155 radio.
add the F64_AMX_50Fosh_B and a vehicle slot to the Garage  Vehicle statistics remains on the AMX 50 Foch (155), the Marks of Excelence are not transferred Adding the magazine reloading system to the AMX 50 Foch Dismount the additional equipment and send it to the Depot.   Adding the magazine reloading system to the AMX AC mle. 48  Dismount the additional equipment and send it to the Depot.      Japan      Changes to the technical parameters of the following vehicles:           * Type 5 Heavy                 * Changed the traverse speed of the Type 5 Heavy suspension from 22 to 17                 * Changed the turret traverse speed of the Type 5 Heavy turret from 20 deg/s to 18 deg/s                 * Decreased thickness of the hull armor             * O-I Experimental                 * Removed the 10 cm Cannon Type 14 gun                 * Removed the APHE Type 95 shell                 * Removed the APHE Type 95 Toku Kou shell                 * Removed the HE Type 14 shell                 * Changed the turret traverse speed of the O-I Experimental turret from 22 deg/s to 20 deg/s                 Increased armoring of the hull and turret                 * Changed the top speed from 40 km/h to 25 km/h             * O-I                 * Decreased thickness of the hull and turret armor             * Type 4 Heavy                 * Changed the traverse speed of the Type 4 Heavy suspension from 20 to 15                 * Changed the traverse speed of the Type 4 Heavy Kai suspension from 22 to 17                 * Changed the turret traverse speed of the Type 4 Heavy turret from 18 deg/s to 17 deg/s             * O-Ho                 * Added the AP Experimental Type 2 Toku Otsu shell   Common Test Client | Download World of Tanks Portal | Article Please help us to identify any bugs or issues you encounter. Provide screenshots or replay files so there's visual confirmation of the issue that can be passed to the developers.  Happy Tanking :)


CabbageMechanic
British TD and American Light Changes
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03.08.2017 21:55:10
 
Subject: British TD and American Light Changes
Link on message: #11152098

CabbageMechanic: More news from the Supertest front!
 This time we plan to test the updates of the alternative branch of British TDs: to the Super test go the vehicles of Tiers VII, IX and X - Challenger, Conway and FV4005 Stage II. The vehicles will be updated in order to make them more comfortable in battle: they’ll get increased firepower and survival rate due to improved mobility and depression angles of the guns.Challenger will get a new gun with higher alpha-damage, due to which the gameplay will become more conventional for British TD – firing from positions with less maneuvers; Conway will also get a new gun and more opportunities for causing damage due to increasing of elevation angles to -10 degrees and increasing of the turret rotation angles. In addition, the speed will be increased. FV4005 Stage II – the updates of the vehicle will coincide with the previous vehicles: increasing of turret rotation angles and elevation angles, as well as increasing of the mobility. The updates are intended to improve the effectiveness of 4005 in battles.  This is the first stage of testing so these variables are all, as always, subject to change before they see the live server.
We also have news on American Lights:
We are looking at dividing the tree into two branches.  One of the branches will lead to LT-10 Sheridan and will contain the vehicles without autoloaders. We will slide the T71 over to combined line (ending in the T57) and add a new vehicle to replace it in the Sheridan line, the T71E2.  


Saffr0n
9.19.1 Bugs, Issues and Feedback
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03.08.2017 18:42:42
 
Subject: 9.19.1 Bugs, Issues and Feedback
Link on message: #11151677

View PostTruelawRules, on Aug 02 2017 - 00:50, said: Takes a long time for the game to connect and when it does my cursor is nearly uncontrollable as it skips around like there is severe lag. When I do get in a game I have 3-6 FPS and very high ping. My network connection is good (360Mb down, 26Mb up with low ping) so that isn't the problem. I have an NVidia graphics card with up to date drivers. This happened suddenly in the last few days. I play on the East server but the West server is just as bad.   Get it together WOT!!!!

Saffr0n:   Copy + Paste dxdiag info and post a screenshot of your latest PingPlotter report to login for NA East.    "My network connection is good (360Mb down, 26Mb up with low ping)" I wouldn't count your ISP out if you didn't run a traceroute at the time you were having problems.   

View Post122sds, on Aug 02 2017 - 04:15, said: hi so Saffr0n my problem is that both servers are down completely I have full bars with the best wifi in my house. when I click connect on the launcher it say connecting for the duration of the little video thing they put in the connect screen and then I get the message that I could not connect this happened when I got the update 9.19.1.1 if I could get some help on this that would be really cool thanks

Saffr0n:   I can see that you were able to login and play battles around 5pm yesterday. Are you still having issues? 


The_Chieftain
The Chieftain's Random Musings Thread
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03.08.2017 18:25:35
 
Subject: The Chieftain's Random Musings Thread
Link on message: #11151637

View Postlandedkiller, on Aug 03 2017 - 04:08, said: Are you going to create a discord like meathead has or just twitch stream occasionally?

The_Chieftain:   Not likely to do a Discord, though granted, it's mainly because I don't understand the point. Twitch streaming has been on hold the past two months due to an unGodly travel schedule. I have spent very little time at home since April. As it is, I'm only in the office this week, I'm on military leave next week, then back in the office for two days, then off to Ohio for the next five... Not much point in re-starting anything regular until my schedule settles down a little.


The_Chieftain
The Chieftain's Random Musings Thread
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03.08.2017 06:55:04
 
Subject: The Chieftain's Random Musings Thread
Link on message: #11150951

View PostPrimarchRogalDorn, on Aug 02 2017 - 17:40, said: I was relayed this question from WulfeHound via Discord: regarding the NYMAS talk you'll be giving on September 22nd, will you actually be there in person? He mentioned that the talk last month that everything was done via Skype and/or phone calls

The_Chieftain:   Not usually, they are as much as possible done in person. I will be there, and then in Connecticut the next day.  

View PostFrozenKemp, on Aug 02 2017 - 17:43, said: Jedi Academy....?  This is military slang for something? :) 

The_Chieftain:   SAMS.


CabbageMechanic
Pudel Pool Party (win a Premium Tank!)
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03.08.2017 02:12:53
 
Subject: Pudel Pool Party (win a Premium Tank!)
Link on message: #11150526

View Postrelic007, on Aug 02 2017 - 15:03, said: Ill be bringing my Grille to the party!!!!

CabbageMechanic:   I see what you did there :P


CabbageMechanic
Old MM vs New MM
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03.08.2017 00:57:00
 
Subject: Old MM vs New MM
Link on message: #11150361

View PostGaussDeath, on Aug 02 2017 - 12:27, said:   I like the new MM, but it needs work.    1) Heavies and Mediums should NOT be considered equivalent in the MM. The number and tier of HTs should be balanced against the opposing number and tier of HTs. The number and tier of MTs should be balanced against the opposing number and tier of MTs.    2) Tier 8 needs work. More than any other tier, this tier has a problem because tier 10 cannot be mid or bottom tier so it gives the appearance of forcing a much higher amount of bottom tier matches in tier 8s.
While, yes, there are other tanks to hunt, this becomes a real problem when you factor in point #1. 

When the top heavies are facing bottom or mid-tier heavies in a half-city map there is really nothing that the bottom or mid-tier heavies can do. They cannot go field or they will be torn apart, so they must face down heavies that they cannot hurt.    It is not that tier 8 is horrible, it is that you still wind up in matches (particularly with tier 8 heavies) where you cannot do anything. You cannot go field because you have no camo values. You cannot go city because you will face tier 10 heavies that you cannot harm. 

CabbageMechanic:  
I think that's a fair point, low tier heavy is definitely the most unpleasant situation to be in.  I do think a lot of the Medium vs. Heavy stuff is way overblown though, on many maps a mobility advantage is preferable to an armor advantage to a team that is willing to play to its strengths.
 

View Postchzwhz, on Aug 02 2017 - 13:24, said:   ​It is better to have more equivalent tier tanks to shoot at when you are bottom tier than to have less. But you are wrong when you assert that having more tanks of equivalent tier to you when bottom tier makes being bottom tier better than it was. It absolutely, positively, does not. And it certainly doesn't make up for being bottom tier way more often. The fairest matches are where 15 tanks all share the same tier, it gets less fair with +/- 1 and gets very unfair with +/- 2. Again, it doesn't matter if you have more to shoot at, you are playing more battles that are inherently unfair.

CabbageMechanic:   I'm not sure I think that is a super consistent position.  Your premise is based on the foundation that encountering vehicles of a higher tier = unfair, and less of it = more fair.  Under the new system, you are less likely to be top tier yes, but overall you are also less likely to see an actual +2 tier vehicle on the battlefield because they are limited by the template.  If you choose to frame that as an  "amount of battles in which there are higher tiers than me" you can make a type of case but I think if you look at it as "amount of times during gameplay you are actually at a serious disadvantage" the new system is superior.
 

View PostCommodore_Krunk, on Aug 02 2017 - 13:31, said:   Hi Cabbage - Thanks for responding and giving your opinion.  I disagree with your position because with the recent releases of all the new age tier 8 premium tanks and the new MM meta, I think a lot of the traditional tech tree tier 8 tanks (ie T32) are no longer competitive.     C_K

CabbageMechanic:   I think there's some fair points there, I don't think most Tier 8 tanks are hopeless though

 


CabbageMechanic
Pudel Pool Party (win a Premium Tank!)
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02.08.2017 23:53:59
 
Subject: Pudel Pool Party (win a Premium Tank!)
Link on message: #11150213

View PostLostMyMarbles, on Aug 02 2017 - 12:42, said: The price they want for all of the stuff and the tank is way out of my reach https://worldoftanks.com/en/news/premium-shop/the-pudel-polish-tank/   why cant they sell the Tank stand alone like others they have   Sorry WG wont be  getting money from me for that bundle

CabbageMechanic:   please see
 

CabbageMechanic  The Pudel will be available with other options (including a cheaper no-fills version) after the one day sale, this is your chance to get zero-skill Polish crew. 

CabbageMechanic:  

 


CabbageMechanic
Pudel Pool Party (win a Premium Tank!)
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02.08.2017 23:14:48
 
Subject: Pudel Pool Party (win a Premium Tank!)
Link on message: #11150104

View PostCamiloCienfuegos, on Aug 02 2017 - 12:10, said:    " NA Only ." ....What do you mean by this?    

CabbageMechanic:   It means that we (WGA) can only give out reward tanks on the NA server.  So for people who maintain accounts on EU and NA, the EU accounts are not eligible for this sweepstakes.  

View Postwade_gaskins, on Aug 02 2017 - 12:11, said: Not going since we have the $50 package and you can get it for $18, $30, or $48 on the EU. Nah i'm good.

CabbageMechanic:   As previously stated in this thread and in the updated content article, other bundles will be available after the one day sale.  This bundle is your chance to get zero skill crew, other bundles will be similar to the EU options you mentioned and available the following day.


CabbageMechanic
Old MM vs New MM
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02.08.2017 22:55:38
 
Subject: Old MM vs New MM
Link on message: #11150054

CabbageMechanic: I (personally) think one important point that gets neglected about the new matchmaker (though some of you have mentioned it in this thread) is that a lot of people are holding on to bias about being "bottom tier" that isn't totally equivalent anymore.  There is a big difference between being bottom tier in a match where ~10% of all vehicles are bottom tier vs. now being in matches where ~50% of all tanks are bottom tier - there should pretty much always be plenty of vehicles for you to engage on equal terms now.  It is possible you spend more time as bottom tier now, but in general bottom tier is a much better place than it used to be.  My tier 8 performance has not sagged at all despite its alleged demise.

 


CabbageMechanic
Quemapueblos, CabbageMechanic, BunnyWithGlasses, etc
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02.08.2017 22:47:47
 
Subject: Quemapueblos, CabbageMechanic, BunnyWithGlasses, etc
Link on message: #11150039

CabbageMechanic: We appreciate the well-considered feedback and generally agree.  In this case, the matter of tournaments was still being discussed and no final decision about the way forward was made until yesterday.  This isn't really an excuse - the decision should still have been ready sooner - we are working on simplifying some internal processes to better get ahead of similar issues in the future.


CabbageMechanic
Gaming Mouse Questions
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02.08.2017 22:31:37
 
Subject: Gaming Mouse Questions
Link on message: #11150004

CabbageMechanic: I use a Zowie ZA11 at home (great for big hands), and a Logitech G500 at the office (huge fan of the Logitech G series, original G5 forever!).

I think a good gaming mouse is probably worth it for the comfort and sturdiness if gaming is a real hobby for you.


CabbageMechanic
Pudel Pool Party (win a Premium Tank!)
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02.08.2017 21:40:12
 
Subject: Pudel Pool Party (win a Premium Tank!)
Link on message: #11149896

View Postamerikafka, on Aug 02 2017 - 09:37, said: I'll bring snorkel kits so arty do not have to drown themselves.  ;)

CabbageMechanic:  


CabbageMechanic
Pudel Pool Party (win a Premium Tank!)
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02.08.2017 21:09:58
 
Subject: Pudel Pool Party (win a Premium Tank!)
Link on message: #11149809

View Postgpc_4, on Aug 02 2017 - 09:24, said: I would of liked to bring the Pudel I was going to purchase outside of a $50 bundle but WGNA has decided that isn't an option. I was looking forward to this tank but won't be purchasing it now. The community hates bundles and very short limited time sales of unique tanks; when will WG figure this out?

CabbageMechanic:   The Pudel will be available with other options (including a cheaper no-fills version) after the one day sale, this is your chance to get zero-skill Polish crew.


CabbageMechanic
Pudel Pool Party (win a Premium Tank!)
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02.08.2017 20:13:55
 
Subject: Pudel Pool Party (win a Premium Tank!)
Link on message: #11149622

CabbageMechanic:

The first Polish tank in World of Tanks is making a splash with a pool party and you’re invited! We are celebrating by giving away 10 Pudels and having a 24 hour sale on August 3rd.   How do you get one of these prize Pudels? All you have to do is comment with what you’ll be bringing to the pool party (winners will be chosen by lottery of entries).   For more information about the 24 hour sale starting August 3rd, click here: https://worldoftanks.com/en/news/premium-shop/the-pudel-polish-tank/   Contest ends at midnight on Sunday, August 6th PT and prizes will be awarded the week of the 7th. NA Only.


The_Chieftain
T110's Northern Migration
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02.08.2017 08:59:30
 
Subject: T110's Northern Migration
Link on message: #11148965

View PostVollketten, on Aug 01 2017 - 19:43, said: I am told that this M-51 is the one sold-off from the Littlefield auction. The owner says he got it in sand colour and repainted it as he's mostly interested in WW2 stuff and that it is basically a 'WW2 tank.' not sure whether to laugh scornfully or just cry at that. The owner is pleasant enough and maybe he will be convinced to change it back eventually.    

The_Chieftain:   Hmm. He's apparently done a little more than just paint it green, check out the stowage boxes on the side.   http://tonallandscap...vtf/mvtf_66.jpg   Of course, he needed to do some work anyway, as the gun had been stored out of battery for as long as I ever saw it in California.


veganzombiez
GM2 Season 6 Expected August 10
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01.08.2017 22:24:03
 
Subject: GM2 Season 6 Expected August 10
Link on message: #11148065

veganzombiez: Hi guys,   I'm expecting NA Season 6 to begin August 10, 2017.  Thursday start date in case there are technical issues so we have full dev team support.  Submit a ticket if you do encounter problems.   Rules and such should be published August 7, 2017.  Some details being finalized.  Map may have significant layout difference compared to previous seasons.


dance210
Absolute Clan Cup Standings
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01.08.2017 21:04:19
 
Subject: Absolute Clan Cup Standings
Link on message: #11147894

dance210: Absolute Clan Cup Standings: Week 2, Group Stage 1 + 2 + 3     Rank Team title Points Earned Points Possible Points Ratio Cup Points 1 Bulba 45 45 1.000 10 1 VILIN 45 45 1.000 10 3 MAHOU 43 45 0.956 7 3 RUSHB 43 45 0.956 7 5 GOFD 41 45 0.911 5 5 OTTER Redux 41 45 0.911 5 7 Guerrillas 40 45 0.889 3 7 YOUJO 40 45 0.889 3 9 HavoK 39 45 0.867 1 9 JxSmathley [NICO] 39 45 0.867 1 9 R-7 TACO'S LIFE 39 45 0.867 1 12 FD_UP 38 45 0.844 1 13 RDDT: Ledif's Angels 36 45 0.800 1 14 DENIX¬.¬KRU 34 45 0.756 1 15 RELIC'FU 32 45 0.711 1 16 WANKA ( ͡° ͜ʖ ͡°;) 31 45 0.689 1 17 BRASIL REVOLUTION 30 45 0.667   17 CLAWS 30 45 0.667   17 LOAD Gaming 30 45 0.667   17 Relic 2nd 30 45 0.667   21 Soyuz 29 45 0.644   22 HARM 27 45 0.600   23 CARTEL 26 45 0.578   23 NEWBI 26 45 0.578   25 Wolves Baby Girl 25 45 0.556   26 -4K- 24 45 0.533   27 Elena tiene comezón 23 45 0.511   28 L-PRO 22 45 0.489   28 PRAVi, vidi, vici 22 45 0.489   30 [RS] 21 45 0.467   31 C-T-L 20 45 0.444   31 Prime³ [RDDT3] 20 45 0.444   31 Revenge of -0K- 20 45 0.444   31 Slapnut Magoos [FU] 20 45 0.444   31 TATAR MONGOLS 20 45 0.444   36 IS-5 FOR THE WIN 19 45 0.422   37 ORYX Exp Force 18 45 0.400   37 TEMPL Shenanigans 18 45 0.400   37 TheNewKidsOnTheBlock 18 45 0.400   37 WARRIOR TANKISTS ORG 18 45 0.400   41 2HARM 17 45 0.378   41 T-GBU 17 45 0.378   41 Triad 17 45 0.378   44 /-PUA-/ 16 45 0.356   45 _4K_ 15 45 0.333   45 Glory Fades 15 45 0.333   45 Where is Horth?[M0B] 15 45 0.333   48 NEW NooBS [-HERO] 14 45 0.311   49 H1VOC 13 45 0.289   50 1BAC 10 45 0.222   50 Just Fluking Around 10 45 0.222   52 Clan Chile 8 45 0.178   53 Monkey Biz [-M1-] 7 45 0.156   54 BRIGADA Z 6 45 0.133   55 EXILES 5 45 0.111   56 討賊è¯è» [PRC] 4 45 0.089   56 IA-BR 4 45 0.089   56 WARMG 4 45 0.089   59 4HIM 3 45 0.067   59 BWSO 3 45 0.067   59 IN-KA 3 45 0.067   59 steellions 3 45 0.067   63 -DIG- 2 45 0.044   63 H2OW 2 45 0.044   63 -RH- 2 45 0.044   63 -SDS- 2 45 0.044       Cup Points Week 1 + Week 2 Clan Week 1 Week 2 Total VILIN 10 10 20 MAHOU 10 7 17 RUSHB 10 7 17 BULBA 5 10 15 OTTER 10 5 15 -G- 5 3 8 GOFD 2 5 7 YOUJO 1 3 4 HAVOK 3 1 4 NICO 1 1 2 R-7 1 1 2 RDDT 1 1 2 DENIX 1 1 2 RELIC 1 1 2 FD_UP   1 1 WONKA   1 1 _-W-_ 1   1 -4K- 1   1 NEWBI 1   1 CHILE 1   1


Mezurashi
3/5/7 and the Bottom Tier Fallacy
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01.08.2017 06:23:26
 
Subject: 3/5/7 and the Bottom Tier Fallacy
Link on message: #11146963

Mezurashi: Topic merged with the other duplicate one.


Mezurashi
Should Sixth Sense Be Free Poll
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01.08.2017 06:16:30
 
Subject: Should Sixth Sense Be Free Poll
Link on message: #11146948

Mezurashi: Guys, I'm seeing a lot of personal attacks here. Please be civil about this unless you want to get sanctioned.   Thanks.


Quemapueblos
Where are the Tournaments?
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01.08.2017 03:29:14
 
Subject: Where are the Tournaments?
Link on message: #11146680

Quemapueblos: Hi folks,   Tournaments are not over for World of Tanks in North America or any region.    First, We have been experiencing problems with the Tournament management tool for some time and I'm sure those who have participated recently can attest to the frustration of battles not popping or teams roster issues. We are working on getting this fixed before moving forward with more tournaments. Second, as we are in between tournaments and Dance is transitioning from World of Tanks PC to TWA this was an opportune time to redo our plans and fix some issues. Don't worry, we are adding some new faces to the forums so keep an eye out for CabbageMechanic and BunnyWithGlasses and a few others.  Third, we felt the current style of tournaments were getting a little stale over time and we want to retooling competitions to feel them more exciting and robust.   We will keep you in the loop on any further news here on the forums and stay tuned to the portal and forums for any new tournaments in the future.  


Volier_Zcit
1STRD is recruiting
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01.08.2017 02:56:45
 
Subject: 1STRD is recruiting
Link on message: #11146608

Volier_Zcit: Please refrain from creating topics with the same content. I'll be closing this thread and leaving your first thread open:   http://forum.worldof...3#entry11016873


The_Chieftain
Are you or do you know any Double Veterans?
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01.08.2017 00:52:43
 
Subject: Are you or do you know any Double Veterans?
Link on message: #11146379

View PostLonewolfpj, on Jul 18 2017 - 14:44, said:   I do not think you can do both unless you were on a a NATO training group. I can't remember the exact term but I know a few pilots who  have flown for the British army for a year before going back to the US army. Or he could have served in one army then left and got citizenship in another country then joined again.

The_Chieftain:      and 


The_Chieftain
Drive a Tank: Kasota, MN on July 15, 2017
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01.08.2017 00:39:31
 
Subject: Drive a Tank: Kasota, MN on July 15, 2017
Link on message: #11146350

View PostArmyGreen74, on Jul 31 2017 - 06:18, said:   (Side Note... I would have like to see the Chieftain there, but that is just me, would have like to talk with him, Army Veteran to Army Veteran). 

The_Chieftain:   Sorry, mate. I was off on my honeymoon. Much though I like tanks, even Kasota's tank driving event takes a back seat to that!


The_Chieftain
Significant Emotional Events
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31.07.2017 23:00:38
 
Subject: Significant Emotional Events
Link on message: #11146101

The_Chieftain: Looks like it was a nice beach.


The_Chieftain
The Chieftain's Random Musings Thread
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31.07.2017 22:59:15
 
Subject: The Chieftain's Random Musings Thread
Link on message: #11146099

The_Chieftain: Right. In an exercise of optimism over expectation, I have applied to apply to the Jedi Academy. If accepted in my application to apply, I travel to Fort Leavenworth in two weeks to learn how to apply (Army logic, don't lose too much sleep over it).   I have also ordered a new hat. The one I've been using for five years now has cracked in the sweatband and, frankly, has faded to a dark gray (Light gray in some places). I've decided to change style, as well, instead of a cattleman crown, I'm going C-Crown. Hopefully it works out (They do have a returns policy...)   Asked about the schedule for the next release of ITCH. I got this: "We have two episodes almost ready, but your Russian voice was stuck in Prague with no passport"


dance210
Where are the Tournaments?
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31.07.2017 17:16:08
 
Subject: Where are the Tournaments?
Link on message: #11145440

View PostDevildog8, on Jul 31 2017 - 06:56, said:   doesnt answer the OPs question dance

dance210:   Well, as I quoted mpank and not markgs, it wasn't intended to answer the OP's question; that was already answered by the quote of the person who I quoted. That was to address his statement in regards to tournaments still happening on other servers.


dance210
3v3 Platournament - Questions and Answers
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31.07.2017 16:36:35
 
Subject: 3v3 Platournament - Questions and Answers
Link on message: #11145365

View PostiDestroya, on Jul 30 2017 - 11:12, said: are there more tournaments next week?

dance210:   Hi!   There are no more tournaments for the foreseeable future, while those still working on WoT figure out what they want to do.


dance210
Where are the Tournaments?
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31.07.2017 16:32:50
 
Subject: Where are the Tournaments?
Link on message: #11145360

View Postmpank, on Jul 31 2017 - 05:39, said:   I am not sure if that means that there will be no tournaments at all. EU (http://eu.gosutactics.com/tournaments/?tournamentStatus=future) and RU servers have schedules setup for a next few week, and I did not hear anything about shutting them down. I will see what is going on.

dance210:   Hiya!   NA tournaments are run by NA staff. So me leaving for another product won't affect the other regions :)


Mezurashi
Privacy Laws Breach: WoT_report.wgc files are a full fingerprint of your comp...
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31.07.2017 07:33:35
 
Subject: Privacy Laws Breach: WoT_report.wgc files are a full fingerprint of your comp...
Link on message: #11145000

Mezurashi: The WG Check tool just automates data from your computer so you don't have to do it the long way.   This is what it gathers:
1. DxDiag report (system specs of your PC). 2. Ping/Latency logs (in case you have problems connecting to the game). 3. Technical Report logs for the game (WoT, WoWP, WoWS).   Then again, if you don't want to send in a report, then we'll do it the long way. You'll have to send all the info above in multiple files. The WGC Report just simplifies things.   I hope this clears up the "conspiracy" about us doing devious things.   Thanks.


Mezurashi
UDES - help needed
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31.07.2017 06:35:30
 
Subject: UDES - help needed
Link on message: #11144931

Mezurashi: Guys, avoid the non-constructive posting and personal attacks please.
Just a reminder.


Mezurashi
Can We Please
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30.07.2017 06:46:40
 
Subject: Can We Please
Link on message: #11143400

Mezurashi: Just a reminder to keep this civil. I see subtle trolling. This will not be tolerated.


JayStark02
Who can post last?
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29.07.2017 22:32:46
 
Subject: Who can post last?
Link on message: #11142745

JayStark02: Closing thread.    :trollface:  


JayStark02
Ever wonder how much us Canadians love Game of thrones?
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29.07.2017 22:13:31
 
Subject: Ever wonder how much us Canadians love Game of thrones?
Link on message: #11142722

View PostScarface_2_5, on Jul 29 2017 - 01:01, said: THE NORTH KNOWS NO KING BUT THE KING IN THE NORTH WHOSE NAME IS STARK

JayStark02:   Hi. :trollface:


JayStark02
cover songs
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29.07.2017 22:07:31
 
Subject: cover songs
Link on message: #11142716

JayStark02:      


dance210
Weekly 5v5 - Questions and Answers
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29.07.2017 06:56:32
 
Subject: Weekly 5v5 - Questions and Answers
Link on message: #11141955

View PostDeadDotEd, on Jul 28 2017 - 19:47, said: Are these dead now?

dance210:   Hi DeadDotEd,   I have moved off of World of Tanks. They are still determining what to do with tournaments in the future. So yes, after tomorrow, there are no planned tournaments except for the Absolute Clan Cup. If that changes, it should be announced on the forums and/or portal.


dance210
Absolute Clan Cup
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29.07.2017 06:54:37
 
Subject: Absolute Clan Cup
Link on message: #11141953

View PostRouge_, on Jul 28 2017 - 20:01, said: I was just in a Absolute Clan Cup tourney battle with another team that brought a VK 72.01K.  How do I file a complaint?  

dance210:   Send an email to tournaments@wargamingamerica.com with the following information: Your in-game name You team name Name of the enemy team Reason for dispute Replay showing the infraction


dance210
Call to Arms
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29.07.2017 00:48:48
 
Subject: Call to Arms
Link on message: #11141397

View PostTheLoveHitman, on Jul 28 2017 - 13:10, said:   Don't leave dance ;-;

dance210:   ​Sorry TheLoveHitman, I'm already gone. Vercingetorix has already stolen my heart. I'll always just be a PM or WoT battle away <3


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