Common Test 9.20 Bugs & Issues
Дата: 03.08.2017 21:56:58
Saffr0n: Common Test for 9.20 is now live so hop on over to the CT server to
try out what the developers have been working on. CT 9.20
Patch Notes New Random Battle type: Grand Battle. Rules: Two
teams, 30 players each Only Tier X vehicles are available Battle
duration is 15 minutes Victory conditions: Capture the enemy base
Destroy all enemy vehicles Matchmaker The Grand Battles are created
from the common queue of the Random Battle mode. Only Tier X
vehicles can participate in the Grand Battles. Players enter the
Grand Battles randomly, by analogy with other battle types: Assault
and Encounter Battle. By default, the Grand Battles are enabled for
all players. The Grand Battles can be enabled/disabled in the game
settings: Settings > General > Random Battle Types > Grand
Battle. Each team is conventionally divided into three sub-groups,
10 players each. Players cannot change sub-groups; belonging to a
sub-group is determined by the matchmaker. Team composition in the
Grand Battles is regulated by the general rules of Matchmaker 2.0.
The matchmaker assembles corresponding sub-groups of vehicles by
types. The number of SPGs in the Grand Battles is limited to four
vehicles. The difference in the number of Platoon players
(according to the rules of the matchmaker) should not exceed 2. If
at least one of the Platoon members has the Grand Battle option
enabled, the entire Platoon is considered participating in this
type of battles. Map In the current update, the Grand Battles will
be played only on one map (Nebelberg) The map size is 1.4x1.4 km
Players' spawning point depends on their sub-groups Each team is
divided into three sub-groups Each sub-group has its own spawn
point Each team has its own base Interface The loading screen, the
statistics screen (displayed upon pressing TAB), the battle results
window and the team panels are designed to display all 60 players.
Both teams are divided into sub-groups Composition of each
sub-group can be viewed in details by clicking on the corresponding
group Changed the upper progress bar of the user interface. In
addition to the total number of destroyed enemy vehicles, the
progress bar also displays the percentage of the total durability
(HP) of each team. Awards, Achievements, Statistics Players
in the Grand Battles and in Random Battles (level 12 battles
only) can receive bonds as the reward. Only players who earn
over 400 base experience in the battle will receive bonds. The
amount of the received Bonds directly depends on the amount of the
earned experience Players can complete Personal Missions in the
Grand Battles, as well as earn any awards that are available in the
Random Battles In Grand Battles, players will earn Mastery
Badges and Marks of Excellence, they way they do in the Random
Battles. The Grand Battles are not counted in the Summary of the
player's Service Record and do not affect the statistics of the
Random Battles The statistics on the Grand Battles will be
displayed in Service Record > Statistics > Battle type: Grand
Battle Statistics on particular vehicles in the Grand Battles will
be displayed in Service Record > Vehicles > Battle type:
Grand Battle Improvements to the Ranked Battles
Client-related improvements: Added the functionality of earning the
Marks of Excellence and Mastery Badges in the Ranked battles. Added
the visual influence of the Directives upon the technical
characteristics of vehicles in the infotips and simplified
technical characteristics. Added the functionality of equipping
Directives in the vehicle comparison interface so that their
influence can be considered. Added the option that enables
auto-resupply of Directives in the purchase interface. Improved
equipment can be dismounted for bonds only. Added the
functionality that displays the vehicle ranks in the vehicle panel
when the Ranked Battles mode is selected. Improved the interface of
displaying the reward received for the previous stage. The
information about the received reward is also displayed in the
pop-up hint when hovering over the rank. Reworked the calendar
interface in the mode. Information about the Prime Times on each
server for the selected day is now displayed in the calendar window
(not in the pop-up hint, as it was before). Changed the list of
maps that are available in the mode. Now battles will be played on
the following maps: Mines Prokhorovka Abbey El Halluf Airfield
Malinovka Himmelsdorf Murovanka Paris Karelia Lakeville Siegfried
Line Sand River Erlenberg Arctic Region Tundra Ensk Swamp Westfield
Fisherman's Bay Highway Serene Coast Windstorm Fjords Pilsen
Improvements to the matchmaker: The number of SPGs will be limited
to 2 vehicles per team. Improved the matchmaking by vehicle types
(the matchmaker will try to assemble similar teams) Improved the
system of assembling teams by ranks. Reworked the interface
when entering the mode: added information about available servers;
reworked the display of information about the Prime Times. Added
special hints that explain the basic mechanics and main features of
the mode to the loading screen in the Ranked Battles. Implemented a
separate option that allows configuring the loading screen in the
Ranked Battles mode and suggests three variants of the loading
screen (by analogy with the options for the Random Battles): Text
only Illustrated tips Minimap Improvements to the display of the
Season Leaders: Added the event archive—statistics of players for
previous seasons can be viewed. Added the filters: clan-mates and
friends. Players will be able to view the positions of their
clan-mates and friends on the Leaderboard. Hall of Fame The
new version of Hall of Fame is now available in the game client.
The new version of Hall of Fame has been added to the Service
Record tab. Players will be able to view their achievements in the
Random Battles not only for the account in general, but also for
each particular vehicle; they can also view the best tankmen.
Players will be able to compare their achievements with those of
friends, clan mates, and other players in several time periods.
Moreover, players will be able to monitore their battle performance
using the new World of Tanks rating (WTR) that displays the
player's performance on particular vehicles as compared to all
players on the server. The Hall of Fame and new WTR are at the
stage of open beta-testing. These development of these
functionalities is still in progress, and we welcome your feedback
and suggestions. Improvements to the stun mechanics Added
the total time of caused stun to the Battle Results Improved the
mechanics of causing damage and stun through obstacles. Now SPGs
will not cause damage through obstacles that are 2 or more meters
thick and the vehicle is fully covered. At the same time, explosion
wave can somewhat go around corners of obstacles on condition the
distance between the point of hit and the obstacle edge is less
than 2 meters. However, in this case, the damage from the explosion
will be decreased. Made terrain-related changes for
difficult-to-access areas on the following maps: Karelia Steppes
Lakeville Abbey Mines Sacred Valley Mountain Pass El Halluf Arctic
Region Reworked the following vehicles to HD-quality
Vehicles: SU-5 SU-14-1 Bat.-Châtillon 25 t M12 M5A1 Stuart Pz.Kpfw.
38H 735 (f) Pz.Kpfw. IV Ausf. D VK 30.01 (D) T69 Matilda Black
Prince Churchill III T-44-85 Changed to Technical
Characteristics of Vehicles Germany The
following vehicle was added: (CN Region only)
*
Waffenträger auf E 100 (P) The following vehicle was added (for
supertesters):
* VK 168.01 (P) Changes to the
technical parameters of the following vehicles:
* Maus
* Changed reloading time of the 12,8 cm Kw.K. 44 L/55 gun from 12 s
to 13.3 s
* Changed vehicle durability from 3,200 to 3,000
* 8,8
cm Pak 43 Jagdtiger
* Decreased dispersion during movement of the Jagdtiger 8,8
suspension by 6%
* Decreased dispersion on hull traverse of the Jagdtiger 8,8
suspension by 6%
* Changed the traverse speed of the Jagdtiger 8,8 suspension from
22 to 26 Chinese Vehicles
Added a full line of tank destroyers:
* T-26G FT
* M3G FT
* SU-76G FT
* 60G FT
* WZ-131G FT
* T-34-2G FT
* WZ-111-1G
FT * WZ-111G
FT * WZ-113G
FT U.S.S.R. The following vehicle
was added (for supertesters)
* T-44 ltwt.
The following vehicle was added:
* STG Guard Changes to the
technical parameters of the following vehicles:
* T-54 first
prototype
* Decreased dispersion during movement of the T-54 first prototype
suspension by 9%
* Decreased dispersion on hull traverse of the T-54 first prototype
suspension by 9%
* Decreased dispersion on turret traverse of the 100 mm D10T-K gun
by 25%
* Changed aiming time of the 100 mm D10T-K gun for the T-54 first
prototype turret from 2.4 s to 2.2 s
* Changed the view range of the T-54 first prototype turret from
360 m to 380 m
* Improved turret armor
* Changed penetration of the UBR-412 shell for the 100 mm D10T-K
gun from 183 mm to 190 mm
* Changed penetration of the UBR-412P shell for the 100 mm D10T-K
gun from 235 mm to 247 mm
* Changed the depression angle of the 100 mm D10T-K gun from -6
degrees to -7 degrees
* Changed the ammo rack capacity for the 100 mm D10T-K gun from 34
to 56
* T-44-100
* Decreased dispersion on turret traverse of the 100 mm LB-1 gun by
15%
* Changed the reload time of the 100 mm LB-1 gun from 8.1 s to 7.5
s
* Changed the aiming time of the 100 mm LB-1 gun from 2.2 s to 2 s
* Improved turret armor
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm
* T-44-100
(P)
* Decreased dispersion on turret traverse of the 100 mm LB-1 gun by
15%
* Changed the reload time of the 100 mm LB-1 gun for the Т-44-100
(Р) turret from 8.1 s to 7.5 s
* Changed the aiming time of the 100 mm LB-1 gun for the Т-44-100
(Р) turret from 2.2 s to 2 s
* Improved turret armor
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm
* Т-103
* Changed the engine power of the MN-1 engine from 1,000 h.p. to
900 h.p. which corresponds to the actual engine power.
* Т-44
* Decreased dispersion during movement of the T-44 suspension by 9%
* Decreased dispersion during movement of the T-44M suspension by
10%
* Decreased dispersion on hull traverse of the T-44 suspension by
9%
* Decreased dispersion on hull traverse of the T-44M suspension by
10%
* Changed dispersion of the 122 mm D-25-44 gun from 0.43 m to 0.42
m
* Decreased dispersion on turret traverse of the 100 mm LB-1 gun by
14%
* Changed the reload time of the 122 mm D-25-44 gun for the
Т-44-100 turret from 19.2 s to 15.2 s
* Changed the reload time of the 100 mm LB-1 gun for the Т-44-100
turret from 8.1 s to 7.5 s
* Changed the aiming time of the 122 mm D-25-44 gun for the
Т-44-100 turret from 3.4 s to 3.2 s
* Changed the aiming time of the 100 mm LB-1 gun for the Т-44-100
turret from 2.3 s to 2.1 s
* Improved hull and turret armor
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm
* Т-54
* Changed dispersion of the 100 mm D-10T2S gun from 0.35 m to 0.39
m
* Changed dispersion of the 100 mm D-54 gun from 0.39 m to 0.33 m
* Changed the reloading time of the 100 mm D-10T2S gun for the T-54
mod. 1949 turret from 7.8 s to 7.4 s
* Changed the reloading time of the 100 mm D-54 gun for the T-54
mod. 1949 turret from 8.2 s to 8.5 s
* Changed the aiming time of the 100 mm D-10T2S gun for the T-54
mod. 1946 turret from 2.3 s to 2.5 s
* Changed the aiming time of the 100 mm D-54 gun for the T-54 mod.
1949 turret from 2.9 s to 2 s
* Improved hull and turret armor
* Changed penetration of the UBR-412P shell for the 100 mm LB-1 gun
from 235 mm to 247 mm
* Changed penetration of the UBR-412 shell for the 100 mm LB-1 gun
from 183 mm to 190 mm
* Changed the depression angle of the 100 mm D-10T2S gun from -5
degrees to -6 degrees
* IS-7
* Added the M-50TI engine (1,200 h.p.)
* Removed the M-50T engine (1,050 h.p.)
* Decreased dispersion during movement of the IS-7 suspension by
16%
* Decreased dispersion hull traverse of the IS-7 suspension by 16%
* Decreased dispersion on turret traverse of the 130 mm S-70 gun by
25%
* Changed aiming time of the 130 mm S-70 gun for the IS-7 turret
from 3.1 s to 2.9 s
* Changed vehicle durability from 2,150 to 2,400
* ISU-152
* Added the 152 mm D-4S
* Removed the 122 mm A-19 mod. 1937 gun
* Removed the 122 mm D-25S mod. 1944 gun
* Removed the 152 mm BL-10
* Removed the UBR-471 shell
* Removed the BR-471D shell
* Removed the UOF-471 shell
* Removed the 53-OF-551 shell
* Removed the UBR-551 shell
* Removed the UBR-551P shell
* Changed vehicle durability from 1,210 to 1,200
* Changed the research cost of the BL-9S gun from 44,000 to 24,000
* Changed the vehicle research cost of the Object 704 from 176,500
to 192,500
* Object 704
* Added the 152 mm D-4S
* Changed the vehicle research cost of the Object 268 from 301,000
to 239,000 * Object 268
* Increased the Gun Traverse Limits to 11 degrees on each side
* Increased velocity of the 152 mm UBR551M shell for the 152
mm M64 gun by 25 % (from 760 to 950 m/s)
* Object 140
* Improved armor of the turret top U.S.A.
Changes to the technical parameters of the
following vehicles:
* M46 Patton
* Improved turret armor
* M48A1
Patton
* Removed 90 mm Gun M41
* Removed 105 mm Gun T5E1M2
* Removed the AP M77 shell
* Removed the HE M71 shell
* Removed the HVAP M304 shell
* Removed the AP T32M2 shell
* Removed the APCR T29E3M2 shell
* Removed the HE M11A2 shell
* Improved turret armor France
Added the following vehicle to replace the AMX 50 Foch (155):
* AMX 50
Foch B Changes to the technical parameters
of the following vehicles:
* AMX 50 100
* Changed the gun depression angle of the 90 mm DCA 45 gun from -6
degrees to -9 degrees
* Changed the gun depression angle of the 90 mm F3 gun from -6
degrees to -9 degrees
* Changed the gun depression angle of the 100 mm SA47 gun from -6
degrees to -9 degrees
* AMX 13 75
* Changed the ammo capacity for the 75 mm SA49 gun from 42 to 44
shells
*
Bat.-Châtillon 25 t
* Changed the ammo capacity for the 100 mm SA47 from 30 to 42
shells * Bat.-Châtillon 25 t AP
* Changed the ammo capacity for the 100 mm SA47 from 30 to 42
shells
* AMX AC
mle. 48
* Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.37
m
* Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by
42%
* Added the magazine reloading system to the 120 mm AC SA46 gun
* Changed the aiming time for the 120 mm AC SA46 gun for the AMX AC
mle. 48 turret from 2.9 s to 2.7 s
* Improved hull armor
* Changed the ammo capacity for the 120 mm AC SA46 from 64 to 66
shells
* AMX 50
Foch
* Decreased dispersion during movement of the AMX 50 Foch
suspension by 9%
* Decreased dispersion during movement of the AMX 50 Foch bis
suspension by 10%
* Decreased dispersion on hull traverse of the AMX 50 Foch
suspension by 9%
* Decreased dispersion on hull traverse of the AMX 50 Foch bis
suspension by 10%
* Changed dispersion of the 120 mm AC SA46 gun from 0.33 m to 0.35
m
* Decreased dispersion on gun traverse of the 120 mm AC SA46 gun by
30%
* Added the magazine reloading system to the 120 mm AC SA46
* Changed the aiming time for the 120 mm AC SA46 gun for the AMX 50
Foch turret from 2.3 s to 2.5 s
* Improved hull armor
* Changed the ammo capacity for the 120 mm AC SA46 from 64 to 68
shells
* AMX 50
Foch (155)
* Added the SCR 619F radio
* Added the Saurer 1000F engine
* Removed the SCR 619 radio
* Removed the Saurer engine
* Improved hull armor * Increased the Gun Traverse Limits to
10 degrees on each side
* Changed the elevation angle of the 155 mm AC SA58 gun from +12
degrees to +18 degrees
* Changed the gun depression angle of the 155 mm AC SA58 gun from
-5 degrees to -6 degrees
* Changed the cost of the vehicle from 6,100,000 credits to 5 Gold
* The vehicle was transferred from the researchable to special
category
* AMX 30 1er
prototype
* Decreased dispersion during movement of the AMX 30 1er prototype
suspension by 11%
* Decreased dispersion during movement of the AMX 30 A pré-série
suspension by 12%
* Decreased dispersion on hull traverse of the AMX 30 1er prototype
suspension by 11%
* Decreased dispersion on hull traverse of the AMX 30 A pré-série
suspension by 12%
* Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 A
pré-série turret from 0.33 m to 0.37 m
* Changed dispersion of the 105 mm mle. F1 gun for the AMX 30 1er
prototype turret from 0.34 m to 0.38 m
* Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 A
pré-série turret by 40%
* Decreased dispersion of the 105 mm mle. F1 gun for the AMX 30 1er
prototype turret by 30%
* Changed the reloading time of the 105 mm mle. F1 gun for the AMX
30 A pré-série turret from 9.9 s to 8.7 s
* Changed the reloading time of the 105 mm mle. F1 gun for the AMX
30 1er prototype turret from 10.2 s to 9 s
* Improved turret armor
* Changed penetration of the OFL-105-F1 shell for the 105 mm mle.
F1 gun from 260 mm to 248 mm
* Changed penetration of the OCC-105-F1 shell for the 105 mm mle.
F1 gun from 320 mm to 300 mm
* AMX 30 B
* Decreased dispersion during movement of the AMX 30 B suspension
by 25%
* Decreased dispersion on hull traverse of the AMX 30 B suspension
by 25%
* Changed dispersion of the 105 mm mle. F1 gun from 0.3 m to 0.36 m
* Decreased dispersion on turret traverse of the 105 mm mle. F1 gun
by 33%
* Changed the reloading time of the 105 mm mle. F1 gun for th AMX
30 B turret from 8.9 s to 7.8 s
* Changed the aiming time of the 105 mm mle. F1 gun for th AMX 30 B
turret from 2.1 s to 2 s
* Improved turret armor
* Changed penetration of the OCC-105-F1 shell for the 105 mm mle.
F1 gun from 320 mm to 300 mm
* Changed penetration of the OFL-105-F1 shell for the 105 mm mle.
F1 gun from 260 mm to 248 mm AMX 50 Foch (155) peplaced with
AMX 50 Foch B If the AMX 50 Foch (155) is researched:
The Saurer F155 engine and the the SCR 619 F155 radio will be researched automatically.
The crew qualification will be changed from the AMX 50 Foch (155) to AMX 50 Fosh B (including dismissed crew members that are available for recovery).
Undistributed experience of the AMX 50 Foch (155) is transferred to the AMX 50Foch B.
Camouflage patterns, Inscriptions, Emblems are transferred from the AMX 50 Foch (155) to the AMX 50 Foch B with the same terms.
If the AMX 50 Foch (155) is in the Garage:
The equipment will be dismounted and send it to the Depot; the crew will be sent to the Barracks.
The Saurer engine will be replaced with the Saurer F155 engine.
The SCR 619 radio will be replaced with the SCR 619 F155 radio.
add the F64_AMX_50Fosh_B and a vehicle slot to the Garage Vehicle statistics remains on the AMX 50 Foch (155), the Marks of Excelence are not transferred Adding the magazine reloading system to the AMX 50 Foch Dismount the additional equipment and send it to the Depot. Adding the magazine reloading system to the AMX AC mle. 48 Dismount the additional equipment and send it to the Depot. Japan Changes to the technical parameters of the following vehicles: * Type 5 Heavy * Changed the traverse speed of the Type 5 Heavy suspension from 22 to 17 * Changed the turret traverse speed of the Type 5 Heavy turret from 20 deg/s to 18 deg/s * Decreased thickness of the hull armor * O-I Experimental * Removed the 10 cm Cannon Type 14 gun * Removed the APHE Type 95 shell * Removed the APHE Type 95 Toku Kou shell * Removed the HE Type 14 shell * Changed the turret traverse speed of the O-I Experimental turret from 22 deg/s to 20 deg/s Increased armoring of the hull and turret * Changed the top speed from 40 km/h to 25 km/h * O-I * Decreased thickness of the hull and turret armor * Type 4 Heavy * Changed the traverse speed of the Type 4 Heavy suspension from 20 to 15 * Changed the traverse speed of the Type 4 Heavy Kai suspension from 22 to 17 * Changed the turret traverse speed of the Type 4 Heavy turret from 18 deg/s to 17 deg/s * O-Ho * Added the AP Experimental Type 2 Toku Otsu shell Common Test Client | Download World of Tanks Portal | Article Please help us to identify any bugs or issues you encounter. Provide screenshots or replay files so there's visual confirmation of the issue that can be passed to the developers. Happy Tanking
The Saurer F155 engine and the the SCR 619 F155 radio will be researched automatically.
The crew qualification will be changed from the AMX 50 Foch (155) to AMX 50 Fosh B (including dismissed crew members that are available for recovery).
Undistributed experience of the AMX 50 Foch (155) is transferred to the AMX 50Foch B.
Camouflage patterns, Inscriptions, Emblems are transferred from the AMX 50 Foch (155) to the AMX 50 Foch B with the same terms.
If the AMX 50 Foch (155) is in the Garage:
The equipment will be dismounted and send it to the Depot; the crew will be sent to the Barracks.
The Saurer engine will be replaced with the Saurer F155 engine.
The SCR 619 radio will be replaced with the SCR 619 F155 radio.
add the F64_AMX_50Fosh_B and a vehicle slot to the Garage Vehicle statistics remains on the AMX 50 Foch (155), the Marks of Excelence are not transferred Adding the magazine reloading system to the AMX 50 Foch Dismount the additional equipment and send it to the Depot. Adding the magazine reloading system to the AMX AC mle. 48 Dismount the additional equipment and send it to the Depot. Japan Changes to the technical parameters of the following vehicles: * Type 5 Heavy * Changed the traverse speed of the Type 5 Heavy suspension from 22 to 17 * Changed the turret traverse speed of the Type 5 Heavy turret from 20 deg/s to 18 deg/s * Decreased thickness of the hull armor * O-I Experimental * Removed the 10 cm Cannon Type 14 gun * Removed the APHE Type 95 shell * Removed the APHE Type 95 Toku Kou shell * Removed the HE Type 14 shell * Changed the turret traverse speed of the O-I Experimental turret from 22 deg/s to 20 deg/s Increased armoring of the hull and turret * Changed the top speed from 40 km/h to 25 km/h * O-I * Decreased thickness of the hull and turret armor * Type 4 Heavy * Changed the traverse speed of the Type 4 Heavy suspension from 20 to 15 * Changed the traverse speed of the Type 4 Heavy Kai suspension from 22 to 17 * Changed the turret traverse speed of the Type 4 Heavy turret from 18 deg/s to 17 deg/s * O-Ho * Added the AP Experimental Type 2 Toku Otsu shell Common Test Client | Download World of Tanks Portal | Article Please help us to identify any bugs or issues you encounter. Provide screenshots or replay files so there's visual confirmation of the issue that can be passed to the developers. Happy Tanking
Common Test 9.20 Bugs & Issues














