Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Beta\What could possibly be cooler than this?
Link on message: #160163

Link on message: #160163
ARGO: Just as the title says, Have you ever been contemplating what would
make an epic battle? Well heres my own version and feel free to add
your own.....Or add to mine!
I would love just once to be in Malinovka "Campinovka" and have both sides deciede to rush, meet half way across the field and get into the biggest, baddest demolition tank derby "with guns" ever seen!!!!
I would love just once to be in Malinovka "Campinovka" and have both sides deciede to rush, meet half way across the field and get into the biggest, baddest demolition tank derby "with guns" ever seen!!!!

Subject:
Archives\Beta\Suggestions\Why not have premium tanks give free exp without paying gold?
Link on message: #159993

Link on message: #159993
ARGO: I was thinking about this a lot. What is really the difference
between having a Churchill "per say" or a elited tank. Think about
it for a minute. You go and buy a gold tank for gold, it is
supposed to be a premium tank that gives you the ability to earn
better exp and credits than other tanks right? So you then just
like any elite unit tank you now must pay even more gold to convert
your exp. Now any elited tank can do this too.
So here is an idea, premium tanks should automatically convert exp without gold because they are premium tanks and there should be a reasonable difference between elited and premiums. Now I know some may say "That's not fair, everyone would get one then" Yes I know, but I suppose they could make it so you get more credits but less experience than a normal or elited tank only that is that it's readily usable. Thus a reason for having or even keeping an premium tank.
So here is an idea, premium tanks should automatically convert exp without gold because they are premium tanks and there should be a reasonable difference between elited and premiums. Now I know some may say "That's not fair, everyone would get one then" Yes I know, but I suppose they could make it so you get more credits but less experience than a normal or elited tank only that is that it's readily usable. Thus a reason for having or even keeping an premium tank.
Subject:
Archives\Beta\thought you guys might enjoy this
Link on message: #159946

Link on message: #159946
ARGO: Back in the pre-wipe "standard" match days I saw 3 Leichtraktors do
this to a Maus on the middle path in "Lakes" Talk about Flame rage,
that Maus driver was absolutly pissed off, the chat went on and on
all through the entire battle.
Remember kiddies if you can't beat em, box em!
Remember kiddies if you can't beat em, box em!

Subject:
Archives\Beta\Why am I in my Tier 3 tank going up against Tigers and the Russian heavies?
Link on message: #159936
Alpha99, on 04 October 2010 - 11:55 AM, said: This is just not fun and I have no chance with my 45MM
pea-shooter.
And in one game I got yelled at because I was expected to win for them in my little tank while they were all smoldering wrecks in their heavy tanks.

Link on message: #159936

And in one game I got yelled at because I was expected to win for them in my little tank while they were all smoldering wrecks in their heavy tanks.
ARGO: I agree that it's not all that fun to be the David in a room full
of Goliaths but try to make lemons into lemonaid when you encounter
this and use your light to go scout and help your arty out while
also jacking up the enemies arty. I assure you doing this will make
your team appreciate you.....
Subject:
Archives\Junkyard\New Beta Test Struggling with Soviet line
Link on message: #159902
purecarnagge, on 04 October 2010 - 04:45 PM, said: I think I'm leaning with the panzer IV route then. It seems like a
reliable, money maker tank from what I've heard.

Link on message: #159902

ARGO: I cannot really speak for the T-44 as I chose the IS4 line but I
can tell you about the German VKs, I have a VK360 and it's a great
money maker. I have no trouble making cash with it and it has
helped me get up the ladder and into my IS4 pretty fast because
when it's elite you can also use it for EXP. My buddies got the
other VK3002 and he's going for a panther "T-44 rival" he seems to
like the German stuff better. I myself work on both lines so I can
be open on what I want. You may like doing both lines too. One
thing to remember is no matter what tank/vehicle you buy is going
to be an absolute "dog" straight out of the box until you get all
the goodies for it and train up your crew.
Subject: beta 0.6.1.5 update
Link on message: #159509
Link on message: #159509
Overlord: 0.5.5 is going to be released in a day or two in Ru version. It
will take some time to prepare the localization of it. Taken into
account that we don't release any updates on Fridays, likely that
next week.
Subject: beta 0.6.1.5 update
Link on message: #159393
Draconas, on Oct 02 2010 - 19:38, said: Overlord, i have a few questions as to bugs found to see if they
will be dealt with, they are, listing in order of most
aggravating
1. the kicked out of game bug. start a game, maybe 1/2 way through game and it sends you back to garage. noticed majority of times it was when another vehicle had finished a game.
2. the no hit bug. to my knowledge this might just be server lag or client lag, but when i aim at someone stopped or when they are moving, and i fire, there is a very small chance, but it does happen, that my shells seemingly go right through opponent and explode on other side. has been brought up in other posts by other players, was wondering if that had been dealt with. (i don't mean teleporting, i mean like 10 yards away and shooting through enemy)
3. when selling a tank, i have had 2 occurrences, where there has not been a verification window, and accidentally sold wrong tank once. not sure if that was just me or if others have had that problem, i believe it might be related to tankers on vehicle, but not 100% about that.
as a finishing note, is there any chance to incorporate more in game chat features? like merging/access to chat channels in game? or maybe a platoon chat? i would like to add that maybe the all chat be easier to use, like a drop down menu for all/team/platoon or 7/8/9 keys since their not used in game to switch between chat modes? just a thought.
William_Wilberforce, on Oct 03 2010 - 11:03, said: So French tanks are going to be done before the British tanks? I
suppose there may be fewer to do (that are of a standard that can
be incorporated into the game).
In the past I have heard calls for the game to be developed further back than it already has, as no one technically owns the rights to the tanks anymore. Will this be done at any point? Some tanks already date back to the 1920's, will later countries tech tree's also be dating back from this time period?
Link on message: #159393

1. the kicked out of game bug. start a game, maybe 1/2 way through game and it sends you back to garage. noticed majority of times it was when another vehicle had finished a game.
2. the no hit bug. to my knowledge this might just be server lag or client lag, but when i aim at someone stopped or when they are moving, and i fire, there is a very small chance, but it does happen, that my shells seemingly go right through opponent and explode on other side. has been brought up in other posts by other players, was wondering if that had been dealt with. (i don't mean teleporting, i mean like 10 yards away and shooting through enemy)
3. when selling a tank, i have had 2 occurrences, where there has not been a verification window, and accidentally sold wrong tank once. not sure if that was just me or if others have had that problem, i believe it might be related to tankers on vehicle, but not 100% about that.
as a finishing note, is there any chance to incorporate more in game chat features? like merging/access to chat channels in game? or maybe a platoon chat? i would like to add that maybe the all chat be easier to use, like a drop down menu for all/team/platoon or 7/8/9 keys since their not used in game to switch between chat modes? just a thought.
Overlord:
1) it's a server-related issue, that has no connection to the game itself. This is being worked on independently.
2) needs to be cofirmed with screenshots or video
3) there is such confirmation window. See the pic.
1) it's a server-related issue, that has no connection to the game itself. This is being worked on independently.
2) needs to be cofirmed with screenshots or video
3) there is such confirmation window. See the pic.

In the past I have heard calls for the game to be developed further back than it already has, as no one technically owns the rights to the tanks anymore. Will this be done at any point? Some tanks already date back to the 1920's, will later countries tech tree's also be dating back from this time period?
Overlord:
Very unlikely to happen since those early armored vehicles would be difficult to balance.
Very unlikely to happen since those early armored vehicles would be difficult to balance.
Subject:
Archives\Junkyard\Most rediculous thing I have read here about Artillery
Link on message: #159128

Link on message: #159128
MrVic: Your responding to a quote with a new thread... Arty discussions
are held elsewhere closing this out
Subject:
Archives\Beta\Impressions\Poll: Artillery
Link on message: #159079

Link on message: #159079
merig00: We already have quite a few posts on artillery.
Closed.
Closed.
Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #159042

Link on message: #159042
merig00: Ok, I'll try to get to the point from another side.
How long do you think should it take without premium to get to the highest level of a class in a long-term MMO?
How long do you think should it take without premium to get to the highest level of a class in a long-term MMO?
Subject:
Archives\Beta\Questions\Self Defence?
Link on message: #157619
SourKraut, on 03 October 2010 - 06:15 AM, said: will i be banned from the beta or the release as well?

Link on message: #157619

MrVic: "pulls out the Clint Eastwood voice" Did I fire off 5 bans or 6, to
be honest in all the excitement I lost track, so you have to ask
yourself...Do you feel lucky punk!"
Sorry had to do it
Trust me your better off not finding
out, But I will say they can be made rather permanent if need be

Sorry had to do it


Subject:
Archives\Beta\Suggestions\Match Making Revision
Link on message: #157560

Link on message: #157560
MrVic: So recently I have been tracking some of my battles in varying tank
tiers. Due to the soft wipe and population size right now its
really hard to gauge how the tier cut off are working and the
balance system in general. I figure it will be dialed in more and
population/softwipe ect have to be factored in it may be well on
its way to being in great working order.
The following is just a rough idea on the basics of a system I thought might work at its core.
My suggestion (I am sure it has flaws hehe)
This is not official by any means just some ideas I had personally
Revised System Link "clicky"
The following is just a rough idea on the basics of a system I thought might work at its core.
My suggestion (I am sure it has flaws hehe)
This is not official by any means just some ideas I had personally
Revised System Link "clicky"
Subject:
Archives\Beta\Campaign mode????
Link on message: #157287

Link on message: #157287
merig00: There will be a tutorial map for the newcomers
Subject:
Archives\Beta\I love this game.
Link on message: #156906
Gorkzillah, on 02 October 2010 - 07:49 PM, said: It's like a dream come trough. I would like it even move if there
was some human models in it.
Cheers

Link on message: #156906

Cheers

MrVic: If I remember correctly adding crews to tanks I think is something
in the plans
Subject:
Archives\Beta\Slow Movement , less visible ?
Link on message: #156888
ICrusaderI, on 13 September 2010 - 12:14 PM, said: Hi the question is this :
Actually if u put into the first gear u go for lets say 3-10 km/h , Am i actually less visible, less spottable of being instead at Full Speed like 50 kmh ?

Link on message: #156888

Actually if u put into the first gear u go for lets say 3-10 km/h , Am i actually less visible, less spottable of being instead at Full Speed like 50 kmh ?
MrVic: Currently Moving regardless of speed is the same penalty to being
detected. 5kph = 50kph
Tho driving slower helps you maintain a tighter aim in case you need to shoot suddenly or your tracking a target around a corner ect
Tho driving slower helps you maintain a tighter aim in case you need to shoot suddenly or your tracking a target around a corner ect
Subject:
Archives\Junkyard\Help Requests
Link on message: #156650

Link on message: #156650
merig00: 1. Yes
2. The release trees are posted on the website
2. The release trees are posted on the website
Subject:
Archives\Junkyard\critical bug !! peoples use this to destroy tank destroyer so easily
Link on message: #155975

Link on message: #155975
MrVic: The devs are well aware of this and its been covered many times
Thank you for the input tho. Closing
this as its known and covered 


Subject:
Archives\Junkyard\Daily gold 150, will it continue in Final Product?
Link on message: #155943
BlasphemeNox, on 02 October 2010 - 03:45 AM, said: No

Link on message: #155943

MrVic: ^^^ is right, it will not. Gold is the means in which they will
keep the lights on and adding more tanks/maps/ect
Subject:
Archives\Junkyard\What do you think of the Artillery in this game
Link on message: #155904

Link on message: #155904
MrVic: There are SPG discussions in the vehicles sections
closing this since we have no need
for multiple threads on the same topic

Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #155464
Link on message: #155464
Overlord: POST - championship announcement
To the captains of
1) 1st PAD-Polish Vodka Squad
2) Red Tide (Russian Team)
3) Czechoslovakia
3) Pirates
How we are going to dispatch prizes:
Team captains gather shipping addresses of all their teammates: country, city, postal code, street etc, including full names
Team captains gather game nicknames and logins of all their teammates. So as we could assign 2500 gold to your accounts, when the game goes live.
The requested information is to be forwarded to Overlord via PM service.
My congratulations to our top 4! Your skills are awesome.
To the captains of
1) 1st PAD-Polish Vodka Squad
2) Red Tide (Russian Team)
3) Czechoslovakia
3) Pirates
How we are going to dispatch prizes:
Team captains gather shipping addresses of all their teammates: country, city, postal code, street etc, including full names
Team captains gather game nicknames and logins of all their teammates. So as we could assign 2500 gold to your accounts, when the game goes live.
The requested information is to be forwarded to Overlord via PM service.
My congratulations to our top 4! Your skills are awesome.
Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #155443
Link on message: #155443
Overlord: 1st PAD-Polish Vodka Squad are 1st Championship WOT CBT winners!
Subject: Finals screenshots
Link on message: #155440
Link on message: #155440
Overlord: 1st PAD-Polish Vodka Squad vs Red Tide
(Russian Team) leg 1
1st PAD-Polish Vodka Squad vs Red Tide (Russian Team) leg 2
My congratulations to the winning team once again!
1st PAD-Polish Vodka Squad vs Red Tide (Russian Team) leg 2
My congratulations to the winning team once again!
Subject: Semifinals screenshots
Link on message: #155326
eviljezza, on Oct 01 2010 - 19:09, said: Overlord even though we didnt make the final could you send me a
T-shirt? 
Link on message: #155326


Overlord: Will mine used one do?
Subject: Contest for Best tip99 Description
Link on message: #155320
Link on message: #155320
Overlord: The contest is over. The results will be announced on Monday.
Subject: It’s Tourney Time! Finale
Link on message: #155319
Link on message: #155319
Overlord: We are recording it but it will take some time to dub the video.
Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #155277
Link on message: #155277
Overlord: 1st Championship WOT CBT
Grand Finals 01/10/2010
1st PAD-Polish Vodka Squad vs Red Tide (Russian Team)
Start time - 20:30 CET / 18:30 GMT
Grand Finals 01/10/2010
1st PAD-Polish Vodka Squad vs Red Tide (Russian Team)
Start time - 20:30 CET / 18:30 GMT
Subject:
Contests & Competitions\Championships & Competitions\Championships Archive\1st Championship World of Tanks CBT\1st Championship World of Tanks CBT - discussion
Link on message: #155275

Link on message: #155275
merig00: Vodka shall belong to the Russian Team! 

Subject: 1st Championship World of Tanks CBT - discussion
Link on message: #155275
Link on message: #155275
merig00: Vodka shall belong to the Russian Team! 

Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155232
TxFire4305, on 01 October 2010 - 07:21 PM, said: So what is the goal?

Link on message: #155232

merig00: It's different for every person
Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155228
Koffee, on 01 October 2010 - 07:06 PM, said: because your exp system is broken or you're milking it, not decided
yet which

Link on message: #155228

merig00: Or you are just not seeing the whole picture:
a. Players who have time but don't have money
b. Players who don't have time but have money
c. Players who have time and have money
d. Players who play for fun
e. Players who play for competition
f. Players who love history and tanks
and finally
g. Developers who created the game to make some money
Taking into the account the needs of ALL the groups - the game is well balanced
a. Players who have time but don't have money
b. Players who don't have time but have money
c. Players who have time and have money
d. Players who play for fun
e. Players who play for competition
f. Players who love history and tanks
and finally
g. Developers who created the game to make some money
Taking into the account the needs of ALL the groups - the game is well balanced
Subject:
Archives\Beta\This is a war game not a spectator sport
Link on message: #155218

Link on message: #155218
ARGO: Even if the arty were not even in the game "it does
happen...rarely" The idea of waiting out that first wave can give
you a better judge on the enemies direction and offcourse your
scouts are getting the size of the force comming.
Example: How many times on the map have the team all gone like lemmings one way expecting the enemy to be there and the entire enemy force just happend to take another route thus bypassing you entirely and hitting the scantily defended base in force and quickly getting the upperhand in numbers because they steamrolled right over it's defenders. Now you got to run back under arty fire or TDs and prey you can out skill them or run and cap faster.
Example: How many times on the map have the team all gone like lemmings one way expecting the enemy to be there and the entire enemy force just happend to take another route thus bypassing you entirely and hitting the scantily defended base in force and quickly getting the upperhand in numbers because they steamrolled right over it's defenders. Now you got to run back under arty fire or TDs and prey you can out skill them or run and cap faster.
Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155187

Link on message: #155187
merig00: I guess you haven't played tanks above tier 7 

Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155161
Koffee, on 01 October 2010 - 06:16 PM, said: this casual gamer and many others are thee ones who will pay and
its us who have the funds to not only spend on premium but other
stuff too. my time is a premium which i invest into this game, or
do you mean because some of us don't have time to spend 6 hours a
day playing, that our views are useless?
i'm not sure how to take that post i actually find it a bit offensive.

Link on message: #155161

i'm not sure how to take that post i actually find it a bit offensive.
merig00: I'm not saying your views are useless, they are actually quite
valuable. I'm just trying to show you all sides of the equations.
Also don't forget that you haven't gotten to the level where you
are pretty much have to have premium in order to advance.
Subject:
Archives\Beta\Damage at range
Link on message: #155099

Link on message: #155099
merig00: That applies only to AP rounds, HE rounds are not affected by the
distance.
Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155093
Koffee, on 01 October 2010 - 06:03 PM, said: forget the t44, same can be said for all tanks past the kv lets
say. not everyone complaining about exp rates are wanting to get
into a t44

Link on message: #155093

merig00: Well it suppose to be that way. Cause you are a casual gamer
You need to have a balance between
players who are here just to blow off steam after a day of work and
players who are heavily invested (and I don't just mean money) into
the game. If exp rates were higher everyone would get to the higher
level tanks quickly what's the fun in that 


Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155071
Koffee, on 01 October 2010 - 05:38 PM, said: 67 hours of grinding for premium? most of your premium customers
will have fulltime jobs and familys. so whos got a fulltime job and
a family and still able to find 67 hours? on top of that whos going
to do that and pay for it?
i'd totally agree with your point if we wasn't on about premium

Link on message: #155071

i'd totally agree with your point if we wasn't on about premium
merig00: Well again you are missing the point of T-44 being the highest tier
medium tank. It's a bit difficult to sit on two chairs at the same
time
Subject:
Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155007

Link on message: #155007
merig00: idk... i didn't really feel the exp nerf
I'm playing T-43 and get approximately the following
Bad game: 200-300
Average game 500-700
Good game 800-1200
Plus you are talking about getting to T-44 which is the highest tier Medium Tank on Russian Tree. It suppose to take a while to get there.
T44 is what 96k experience? Average game is 500 so it will take you 200 rounds to get it. Even if every game with loading and chatting in general channel takes you 20 minutes it's about 67 hours of grind. Not that much for the highest tier tank in its class.
I'm playing T-43 and get approximately the following
Bad game: 200-300
Average game 500-700
Good game 800-1200
Plus you are talking about getting to T-44 which is the highest tier Medium Tank on Russian Tree. It suppose to take a while to get there.
T44 is what 96k experience? Average game is 500 so it will take you 200 rounds to get it. Even if every game with loading and chatting in general channel takes you 20 minutes it's about 67 hours of grind. Not that much for the highest tier tank in its class.
Subject: beta 0.6.1.5 update
Link on message: #154983
Souroy, on Oct 01 2010 - 16:11, said: Fear our snail-powered mobile Maginot-Line ! 
Seriously, in the list there is no mention of any British tank, will they come after or it's just an omission ?
Because to see French tanks coming before British ones, it's like Christmas for me.
Link on message: #154983


Seriously, in the list there is no mention of any British tank, will they come after or it's just an omission ?
Because to see French tanks coming before British ones, it's like Christmas for me.

Overlord:
No omission, British tanks will be released after French ones.
No omission, British tanks will be released after French ones.
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