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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gaea
All Star # 23 Reminder
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20.03.2012 00:42:09
 
Subject: All Star # 23 Reminder
Link on message: #1603435

Gaea: Check the news here!


Gaea
Winners of All Stars #21 and 22!
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20.03.2012 00:41:04
 
Subject: Winners of All Stars #21 and 22!
Link on message: #1603426

Gaea: Check them out here!


Gaea
Winners of All Stars #21 and 22!
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20.03.2012 00:41:04
 
Subject: Winners of All Stars #21 and 22!
Link on message: #1603426

Gaea: Check them out here!


Gaea
Winners of All Stars #21 and 22!
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20.03.2012 00:41:04
 
Subject: Winners of All Stars #21 and 22!
Link on message: #1603426

Gaea: Check them out here!


lord_farquad
World of Tanks Classic, Season I
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19.03.2012 22:27:53
 
Subject: World of Tanks Classic, Season I
Link on message: #1602713

lord_farquad: I have modified both the tournament page and this thread to explain some of the recent changes we have made. The following changes were made based on your feedback:
1. Teams are now allowed up to 20 members per team.
2. Listed prizes are for 15 member teams. For teams that go beyond 15 members, prizes will be divided among the team accordingly (a larger team will be given the same prize, but less gold per player).
3. Registration has been extended to Friday the 23rd.


lord_farquad
World of Tanks Classic, Season I
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19.03.2012 22:27:53
 
Subject: World of Tanks Classic, Season I
Link on message: #1602713

lord_farquad: I have modified both the tournament page and this thread to explain some of the recent changes we have made. The following changes were made based on your feedback:
1. Teams are now allowed up to 20 members per team.
2. Listed prizes are for 15 member teams. For teams that go beyond 15 members, prizes will be divided among the team accordingly (a larger team will be given the same prize, but less gold per player).
3. Registration has been extended to Friday the 23rd.


GeneralDirection
World of Tanks Classic, Season I
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19.03.2012 21:08:57
 
Subject: Tournaments & E-Sports\Classic Leagues\World of Tanks Classic, Season I
Link on message: #1602330

GeneralDirection: Yep, we will be bumping the roster limit. I just need to talk with lord_farquad about it so he's aware and can update the rules accordingly. We'll put a cap of 20 members and distribute the end-of-season prize as suggested earlier in the thread, divided by number of members on the teams that place. So, if you do this with 15 players you'll get the prize as listed. If you do it with any more than that you'll receive a smaller prize per member. I think that's a pretty good compromise.
Regarding prep time, we're going to extend registration by two days due to the increase in roster size. We'll announce the map rotation for the regular season today so you can begin preparing.


Vallter
T110 and M103 feedback topic
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19.03.2012 19:11:32
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1601804

View PostSpectreHD, on Mar 19 2012 - 13:27, said: You can tell us how you actually read or take our feedback but what good is it when it gets dismissed/ignored by SerB?

Vallter: Nothing gets ignored or dismissed by SerB. But not every players suggestion, even ones which seem to be good, are good passing them though the full information.

View PostSpectreHD, on Mar 19 2012 - 13:27, said: The_Chieftain says that the T110 would get its proper hull but then when questioned about it in the EU Q&A, Overlord dismisses it.

Vallter: A 'proper' hull is required by players because they think that it will give some benefits to game experience of the tank. Internal tests showed us that it will result as a nerf for T110 because of the shape. But we can still do it, if you wish so -)

View PostSpectreHD, on Mar 19 2012 - 13:27, said: reverse speed is LOWER than significantly larger heavy tanks for example the E-75 and E-100. The T110 SHOULD have -10 degrees gun depression.

Vallter: T110 can turn in place and rather fast. And no mentioned vehicles can do this.

View PostTwentysix, on Mar 19 2012 - 13:39, said: Wouldn't you wanna lock the thread or something then? I don't understand.

Vallter: It will be locked once the Test ends.
The rest will be replied later.


Mad_Hatter
Irregular Balancing
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19.03.2012 15:10:12
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Bug Reporting (7.2 Public Test )\Irregular Balancing
Link on message: #1600814

Mad_Hatter: Please, provide screenshots depicting wrong balancer operating, when a low tier tank gets into a high tier battle, in this forum thread.


Vallter
T110 and M103 feedback topic
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19.03.2012 14:03:58
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1600664

Vallter: Have completed reading this ... .
Since the thread turned into not a very constructive one, instead of passing the thread itself to the Developers, I've compiled your suggestions and opinions, translated and sent a long e-mail to our Producers. I want to thank all people who have shared their opinion despite whether it was negative and positive.
Also, basing on what I've read, I made some decisions and conclusions. Also I would like to address some players concerns within the thread (they are general and have few things to do with T110):
1)Okay, I've read many comments about WG making money and whether Devs read such threads or not. You all agreed that Wargaming is a company, which wants to earn some money. Then you probably know that company has employees, like me for example. In contrary to volunteer helpers, we receive real money for what we do. Normally, people receive money for the time they've spent on work. So why should company, which wants to earn money, ask their employees to
read the threads, compile and discuss feedback from players and even waste their time on creation of such threads, if Developers where not interested in it? Quite illogical, IMO. We have many things to do aside of operating Test forums.
2)Decisions are never made basing on the whining of some/many players. Even if 40% of players will whine that E-75, for example, is underpowered, statistics will show to us that it's not true. Decisions are based on players concerns and opinions. To receive them we can either create threads like this one or just compile facts on the matter 'serfing' forums. Shortly: be constructive.
3)Unfortunately, I will next time enable very strict moderation for off-topic and flaming in topics on hot themes in the Test sections. Currently only 318 of 392 comments are visible to players. This means that the rest is a total off-topic (I have not moderated any message which has at least words 'T110' or 'M103', or their replacements like 'crappy BS from biased Developers'). Such threads are made to gather player's opinions on specific matter. More 'clean' they will be, more pure and adequate feedback players will receive.
4)'Actual Devs not reading threads'. They actually read feedback threads. But they do not read the whole forums. Just threads created for them, which are concentrated on the matter. For rest they have reports from community team. Why it's like that? Developers need their time for Developing the game. Unfortunately, they have no time to constantly look through forums. If there is any interesting topic, like the 'T110 armour' for example, we give them direct link with a kind request to look through it. For instance, Lead Wargaming Projects Producer, Slava Makarov, has personally read 400+ pages of the above mentioned topc (yes, he speaks English -)) )
P.S. No comments on the vehicles themselves before we discuss the matter basing on the gathered feedback.
I hope that my post will help you to understand us a bit more.


Vallter
T110 and M103 feedback topic
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19.03.2012 12:56:02
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1600490

View PostSilty, on Mar 17 2012 - 17:50, said: Well, one can hope that they're only doing this as a temporary PR measure, and that the devs are taking this feedback into account. It's one thing to censor tester feedback, but they obviously won't be able to hold back the flood of tears that will come if the American heavies go live in their current state. So I'm expecting more buffs....

Vallter: Conspiracy is everywhere.


Vallter
T110 and M103 feedback topic
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19.03.2012 12:32:54
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1600464

View Postsocomseal, on Mar 16 2012 - 16:53, said: There is no reason to play the M103 or T110. They can't do anything. They have incredibly weak side armour, and weak rear armour. Their frontal armour is not that impressive, and neither can hull down effectively. Neither of these tanks offer anything over their competitors.
All I am asking for from the M103 and T110, is a tank with frontal armour that is good enough to reliably bounce a tier 8 shell at range. And a turret that can withstand just about anything frontally, so that the tank can hull down better than any of the other competitors. And have a gun with decent accuracy, and penetration. I don't think I am asking for too much. I just want a competitive tank, not an over powered tank. I want a tank that would give the American heavies a place in clan wars, as a hull down defensive, high pen gun tank.

Vallter: T95 has very low side armour too. I don't think it makes it a bad Tank Destroyer.


Vallter
T110 and M103 feedback topic
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19.03.2012 12:25:38
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\T110 and M103 feedback topic
Link on message: #1600455

View PostRokurgepta, on Mar 16 2012 - 02:52, said: Its a feedback thread. If most of the feedback is negative that should tell them something. The anger as you say should not have to be hidden in a thread in the US heavy forum that will NEVER be read by a dev. This is the appropriate place to tell them exactly how we feel about these tanks while there is hopefully time to get a REAL tier 10 heavy in the American line.

Vallter: Next time such thread will be heavily moderated. Because only because of my patience I'm continuing to read the thread after the actual feedback stopped. Will see what waits me in the end.
About 'never read' thing. I'm aware that Developers have read the whole T110's Armor thread just because they wanted to receive feedback from US players. That thread have not fully satisfied their interests. That's why you have this one.


Tanitha
NO DAMAGE!
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19.03.2012 06:48:03
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\NO DAMAGE!
Link on message: #1599867

View PostZulu__Dawn, on Mar 18 2012 - 22:54, said: Is this a bug or a glitch??? How about an answer this is the 2nd time I have reported this. Are you fixing it???

Tanitha: Hello Zulu..
The way this works here, is you are welcome to try out the test server, and provide feedback and bug reports if you wish.
The NA community staff will gather up he feedback, and bug reports, and send those off the the development team.
This has been done, as announced here.
http://forum.worldof...s-and-feedback/

View PostTanitha, on Mar 12 2012 - 10:19, said: All reports, suggestions and feedback in this archived section have been compiled and sent off to the developers for further investigation.
Thank-you for partaking in the 7.2 public test, and taking the time to provide your feedback.
Regards
Tan.

Tanitha: Please do not report topics you have already reported, unless you have any new information.
Regards
Tan.


Tanitha
Short Description for crew skills not parsing properly
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19.03.2012 06:41:48
 
Tanitha
Match Maker
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19.03.2012 06:40:16
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Bug Reporting (7.2 Public Test )\Match Maker
Link on message: #1599830

View PostMGSgtRock, on Mar 19 2012 - 02:01, said: in the first 5 battles I was in today match maker messed up 2 of them one had 10 tanks on our side the other had 8 with the next one that went bad there were 7 per side both times there were over 200 players in the Q.
If you need Screen shots please let me know

Tanitha: Yes screenshots would be nice.
Thanks.


Tanitha
THIS IS NOT VERY NICE
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19.03.2012 06:39:07
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\THIS IS NOT VERY NICE
Link on message: #1599828

View Postgigaba7, on Mar 19 2012 - 05:30, said: Hey this is bullshit, i live in New Zealand and i play on the us server, because i have the US next to my name i have been team killed 12 times, all by russians!!!!
this is bullshit, i want to play with americans not russians, im sorry i didnt get all of there names but i got 2, they are, joc1986ker and rash_17 - he team killed me 2 games in a row, oh i put it on the bug reporting page so it was most likely to be read by somebody at war gaming sorry
thankyou

Tanitha: Uninformative topic title, Excessive caps in the topic, Swearing within the post, posted into the wrong section.
Please stay within the forum rules in future.
As for your question, The retail server you play on is the NA server. The public test server is open to all three servers NA/EU and RU.
The test server is put up for a sneak preview for the players, there is no support or reporting attached to the server.
Regards
Tan.


lord_farquad
Rhine Crossing Ante meridiem Challenge
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18.03.2012 17:40:47
 
Subject: Rhine Crossing Ante meridiem Challenge
Link on message: #1597161

lord_farquad: It seems there were some issues with bye's in the last round. As a result the following teams: Team SKNAT, {TF}Transformers Ante, Iron Pirates, WolfPack will be scheduled to battle each other on the 19th at 09AM UTC (2AM PST, 5AM EST), as stated in the Challenge Rules found here: http://forum.worldof...hallenge-rules/
The rounds between these teams will be under the "Bye Playoffs." The winning teams will move on in the normal playoffs.


lord_farquad
Rhine Crossing Ante meridiem Challenge
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18.03.2012 17:40:47
 
Subject: Rhine Crossing Ante meridiem Challenge
Link on message: #1597161

lord_farquad: It seems there were some issues with bye's in the last round. As a result the following teams: Team SKNAT, {TF}Transformers Ante, Iron Pirates, WolfPack will be scheduled to battle each other on the 19th at 09AM UTC (2AM PST, 5AM EST), as stated in the Challenge Rules found here: http://forum.worldof...hallenge-rules/
The rounds between these teams will be under the "Bye Playoffs." The winning teams will move on in the normal playoffs.


Tanitha
Killing the whole team? O.o
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18.03.2012 09:37:04
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\Killing the whole team? O.o
Link on message: #1596213

View PostFamulustheDeus, on Mar 13 2012 - 20:17, said: I do not have a screen shot because when I finally found the button to take one, the messages already disappeared.

Tanitha: Next time! :Smile_honoring:
If you could get a screen-shot of this, please make a new thread and I'll look into it.
Thanks
Tan.


Tanitha
Colourblindness settings
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18.03.2012 09:30:17
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\Colourblindness settings
Link on message: #1596199

Tanitha: Thank-you very much for your continued feedback.
I understand that this is a major issue that needs addressing for a lot of our player base.
However I'll close and archive this thread, due to the contents of this thread being included thoroughly in my report to the development team.
If you have any additional information on this topic, or if the issue continues in any future test versions, please feel free to provide any additional information, by creating another thread.
Regards
Tan.


Tanitha
Color blind dont work fine
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18.03.2012 09:23:28
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test 7.2 Archive\Color blind dont work fine
Link on message: #1596180

Tanitha: Thank-you very much for your continued feedback.
I understand that this is a major issue that needs addressing for a lot of our player base.
However I'll close and archive this thread, due to the contents of this thread being included thoroughly in my report to the development team.
If you have any additional information on this topic, or if the issue continues in any future test versions, please feel free to provide any additional information, by creating another thread.
Regards
Tan.


GeneralDirection
World of Tanks Classic, Season I
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18.03.2012 00:42:05
 
Subject: Tournaments & E-Sports\Classic Leagues\World of Tanks Classic, Season I
Link on message: #1594507

View PostB_Wilco, on Mar 17 2012 - 23:17, said: Hey GeneralDirection, I made a dumb mistake :( . i forgot that you can't use certain characters in the team name. could i please get my team removed. i am currently stuck in it. i will have some one else make a new team.
Team: 42G0 "Who farted?!?!"
i should have learned my lesson last time. thanks :Smile_honoring:
It would be nice to have a warning posted about this so dumb people like me don't keep doing this.

GeneralDirection: I'll get this taken care of on Monday morning. But just so it doesn't fall through the cracks, please send an email to tournaments@worldoftanks.com with this request.


Tanitha
The My Little Pony thread.
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17.03.2012 08:55:22
 
Subject: Off-Topic Discussion\Off-Topic\The My Little Pony thread.
Link on message: #1592069

Tanitha: Some alt accounts permanently suspended along with their main accounts.
This might be in off-topic, but normal forum rules apply. Please keep the posts within the forum rules.
Regards
Tan.


GeneralDirection
The Draw Rule
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17.03.2012 07:17:44
 
Subject: Tournaments & E-Sports\Challenges\The Draw Rule
Link on message: #1591772

GeneralDirection: Do keep in mind that if a team is found to be forcing draws, the other team captain can dispute it and it may result in the round victory being decided by tournament administration.
We haven't had to do this yet, but where possible we want to avoid situations where late in a tournament there is a bye due to teams drawing every battle of the round.


GeneralDirection
Team: theBastards's Of Bastone {BOB's}. recruitment for WOT season 1 tourny
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17.03.2012 07:14:30
 
Subject: Tournaments & E-Sports\Classic Leagues\Team: theBastards's Of Bastone {BOB's}. recruitment for WOT season 1 tourny
Link on message: #1591764

View PostSimpsonia, on Mar 17 2012 - 05:33, said: I hadn't even thought of this, and combined with divisions being (allegedly) randomly generated, we could see some really messed up playoff brackets if certain divisions are loaded with cupcake teams, and the opposite if certain divisions get absolutely loaded with heavy-hitters. It could even make some of the playoff games completely trivial and uninteresting.

GeneralDirection: There is a manual element to division creation, fortunately. And we'll be taking past tournament play into account for it.
For example, don't expect one division with S.I.M.P., Forge, D-INC, Cazadores, NDP, SSGS, etc.
Division play will also allow us to properly seed the playoff bracket.


GeneralDirection
World of Tanks Classic, Season I
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17.03.2012 07:08:12
 
Subject: Tournaments & E-Sports\Classic Leagues\World of Tanks Classic, Season I
Link on message: #1591741

View PostActionJoe, on Mar 15 2012 - 13:03, said: How long is a season? Will it be an entire year?
If it's an entire year, roster changes would be helpful. Not necessary, but helpful. I know that I would love to be part of the classic but also know that I will not have access to a computer in 3 months.
Also, I doubt most teams would abuse roster changes by bringing in better players. You can have the best person in the game on your team but if he does not know how the team plays, that player will be a lot less useful. I also suspect many teams will be clan exclusive or if they are not, they will be made up of friends who know how each other plays and would not want to bring in a new guy unless they know the guy.

GeneralDirection: The season will probably last around 5 months.

View PostBDKas, on Mar 15 2012 - 13:16, said: I dont know if I like the whole 1 battle thing. It should at least be a best of 3.
As far as reserves go, I dont know why wargaming thinks that allowing teams to modify rosters mid season is a better option than expanding the roster 3-4 slots. There are MANY potential problems with allowing teams to change their rosters mid season.

GeneralDirection: I have to double check (I'm at home right now), but I don't think it's possible to set it to multiple battles during the division play (tool limitation).

View Postmacg1991, on Mar 15 2012 - 20:06, said: Why not just make the prizes pools instead, to be divided by the number of players on the team that wins that prize pool? You could allow between 15 to 20 players on a team, and you don't have to worry about people gaming the system. Just go 97,000 * 15 for first place equals a 1,455,000 gold pool for first place. If a team that is more laid back and less demanding wants 20 members, they could just take 1,455,000 gold and divide it by 20 for 72,750 per person, and if somebody wanted 18 members they could get 80,833 gold per person, and if somebody wanted 15 they could get the full 97,000 per person.
The simple fact of the matter, and the point I am trying to make, is that there are a lot of people who do not play this game religiously and who enjoy, or have to do, other stuff. Just give us the option please, and see how it shakes out from there. Letting people decide to take 15, 16, 17, 18, 19, or 20 tankers when they register (Insert Cliche about decisions being harder when you need to make them) their team would be a much more accurate assessment than a poll in the forums.

GeneralDirection: This is a good idea. We'll discuss it on Monday and make a decision. If we open this option up, we'll announce it right away and probably extend registration a day or two to allow time to add extra members to the roster.

View PostPope_Shizzle, on Mar 16 2012 - 17:11, said: Might I suggest making the scoring system reward 3 points for a win instead of the posted 2 as a way to encourage and reward teams who play to win, instead of camping for a draw.
1 point for a draw and zero for a loss is fine as is.

GeneralDirection: Done. Good feedback; we'll update the rules to reflect that on Monday morning. Wins will reward 3 points, draws 1, losses 0. I had it set to this originally, but opted for a scoring system similar to the NHL. We do have to treat this a little differently than hockey though. :)


GeneralDirection
Sidi Bou Zid Finals Shoutcast - SIMP vs D-INC
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17.03.2012 06:55:49
 
Subject: Tournaments & E-Sports\Challenges\Sidi Bou Zid Finals Shoutcast - SIMP vs D-INC
Link on message: #1591701

GeneralDirection: Nagatron as second commentator IMO!


GeneralDirection
Rhine Crossing Tournament Schedule
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17.03.2012 06:54:22
 
Subject: Tournaments & E-Sports\Challenges\Rhine Crossing Tournament Schedule
Link on message: #1591696

View PostVaderz, on Mar 16 2012 - 05:40, said: Any update on why the start time was moved 1 hour in the wrong direction (or at all for that matter as daylight savings doesn't end in Aus/NZ until April 1st)?

GeneralDirection: That shouldn't be happening (since the time is based on UTC for Ante meridiem). I'll get this looked into.


Tanitha
Public Test #2 of Update 7.2. UPDATE
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17.03.2012 06:16:06
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2. UPDATE
Link on message: #1591567

View PostElepole, on Mar 17 2012 - 04:41, said: Tanitha, here is the real problem of WG in NA at least: I totally understand the technical reason why this happened, i totally understand the technical reason why it won't fix for this test, that's why i stopped whining as soon as i read Valter's answer, but, why this answer is hidden in a little post inside a flood of 13 pages ! This is a very important information for player who expected to play the test, such an important information shouldn't be hidden like that, it should be in the first post of the thread so everyone can read it without having to search inside 13 pages. It should have his own pinned thread in the bug report section. This is the perfect example of WG failing at communication, and since you are the lead community manager you are in the right place to change that sort of thing ...

Tanitha: Hello Elepole
It is covered in the OP of this thread. It just doesn't go into as much detail as how the situation occurred.
Regards
Tan.


Tanitha
Public Test #2 of Update 7.2. UPDATE
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17.03.2012 05:34:06
 
Subject: World of Tanks Game Discussion\Testing Grounds (7.2 Public Test )\Public Test #2 of Update 7.2. UPDATE
Link on message: #1591424

View PostVirgilHilts, on Mar 15 2012 - 15:31, said: Vallter,
Do not take this personally, this is just a reply directed at the policies of the company which you are representing.
Perhaps, if the staff understood the problem, they might have a better chance of solving it. As I've stated in multiple posts, and repeatedly in support tickets, I have ONE ACCOUNT, on ONE EMAIL ADDRESS, it's the only account I've ever had, and I've had it, unaltered, since July 2010 as a closed beta tester.
With regard to my account, there is no choice to make, there is only one.
There are no multiple accounts, unused, to delete. There is one account, and if I delete it, or WoT deletes it, there will never be another one.

Tanitha: Hello VirgilHilts, your information is incorrect.
The information provided by Vallter previously is the situation.
To try to explain it more for you.. You joined World of Tanks a long time ago, (Thanks I hope you are still having fun) Anyway.. when you joined there was one server which then split up into the NA server and the Eu server. So everyone who joined as long ago as you did, has two accounts, a banned account on the Eu server, and your NA server account which you are playing.
When the database was made from combining all the players from the Ru, Eu and NA servers, a lot of players ended up with the account from the incorrect server being put into the test server's database. It will be fixed, but not in time for this 7.2 test unfortunately.
Vallter apologized for the situation, and hopefully the players can understand that the priority is getting 7.2 fully ready and released onto the retail/main NA server as quickly as possible, instead of stopping the production to fix the test server's database.
Again I apologizes as well. But all we can do unfortunately is fix the situation and prevent it from happening with the 7.3 test server.
Regards
Tan.


Gaea
Winners of the Design your German Tank Contest!
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17.03.2012 04:08:52
 
Subject: Winners of the Design your German Tank Contest!
Link on message: #1591125

View PostTrucidar, on Mar 17 2012 - 02:05, said: I find it a bit odd they didn't link to full profiles on these tanks. (full profiles to be released later for winners, not honorable mentions) Why say in the contest that "a picture or render is a bonus" when in reality the contest seems to be based entirely on the picture/render.
I could be mistaken but that is the impression given. Props to WG though for increasing prizes and winners. Always a great gesture to the community.

Gaea: The descriptions will be posted as soon as possible. What you see on the news post is only a small part of the submissions.


Gaea
Winners of the Design your German Tank Contest!
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17.03.2012 04:08:52
 
Subject: Winners of the Design your German Tank Contest!
Link on message: #1591125

View PostTrucidar, on Mar 17 2012 - 01:05, said: I find it a bit odd they didn't link to full profiles on these tanks. (full profiles to be released later for winners, not honorable mentions) Why say in the contest that "a picture or render is a bonus" when in reality the contest seems to be based entirely on the picture/render.

I could be mistaken but that is the impression given. Props to WG though for increasing prizes and winners. Always a great gesture to the community.


Gaea:
The descriptions will be posted as soon as possible. What you see on the news post is only a small part of the submissions.


Gaea
Winners of the Design your German Tank Contest!
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17.03.2012 04:08:52
 
Subject: Winners of the Design your German Tank Contest!
Link on message: #1591125

View PostTrucidar, on Mar 17 2012 - 01:05, said: I find it a bit odd they didn't link to full profiles on these tanks. (full profiles to be released later for winners, not honorable mentions) Why say in the contest that "a picture or render is a bonus" when in reality the contest seems to be based entirely on the picture/render.

I could be mistaken but that is the impression given. Props to WG though for increasing prizes and winners. Always a great gesture to the community.


Gaea:
The descriptions will be posted as soon as possible. What you see on the news post is only a small part of the submissions.


Gaea
Who Shot the Leprechaun!?
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17.03.2012 04:07:03
 
Subject: Who Shot the Leprechaun!?
Link on message: #1591120

View PostJadestar, on Mar 17 2012 - 04:00, said: It might be important to announce if teamkills are ok or not...because as it stands as posted, if i saw one on my team. BOOM! lights out!

Gaea: Team kills are never ok. We would never make an event or contest that would allow team kills.


Gaea
Who Shot the Leprechaun!?
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17.03.2012 04:07:03
 
Subject: Who Shot the Leprechaun!?
Link on message: #1591120

View PostJadestar, on Mar 17 2012 - 03:00, said: It might be important to announce if teamkills are ok or not...because as it stands as posted, if i saw one on my team. BOOM! lights out!


Gaea:
Team kills are never ok. We would never make an event or contest that would allow team kills.


Gaea
Who Shot the Leprechaun!?
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17.03.2012 04:07:03
 
Subject: Who Shot the Leprechaun!?
Link on message: #1591120

View PostJadestar, on Mar 17 2012 - 03:00, said: It might be important to announce if teamkills are ok or not...because as it stands as posted, if i saw one on my team. BOOM! lights out!


Gaea:
Team kills are never ok. We would never make an event or contest that would allow team kills.


Hypnotik
Clan Wars Maintenance
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17.03.2012 02:17:25
 
Subject: Clan Wars Maintenance
Link on message: #1590729

Hypnotik: Well CW was great again for a couple of days. Back to crappy times. Thanks WG.


Gaea
Who Shot the Leprechaun!?
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16.03.2012 23:37:59
 
Subject: Who Shot the Leprechaun!?
Link on message: #1589937

Gaea: Check out the news here!


Gaea
Who Shot the Leprechaun!?
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16.03.2012 23:37:59
 
Subject: Who Shot the Leprechaun!?
Link on message: #1589937

Gaea: Check out the news here!


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