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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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The_Chieftain
Springtime for T110 and the Americas
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03.01.2015 11:50:23
 
Subject: Springtime for T110 and the Americas
Link on message: #8362192

View PostEmpressNero, on Jan 03 2015 - 05:08, said:   No point.  The_Chieftain said Wargaming was aware of the design and wasn't going to do anything with it.  I'm not going to bother with it if they're too blind to see that it would make a valid replacement for that Wehraboo wankfest Yuri put together.

The_Chieftain:   There is a better replacement for the Waffle in mind. We're waiting on a few technical issues to be sorted out in the game, but unlikely they'll be fixed this year.


dance210
Special Battles window countdown shows 0:00 between battles
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03.01.2015 06:26:15
 
Subject: Special Battles window countdown shows 0:00 between battles
Link on message: #8361251

dance210: If you leave and go back in, it should show the countdown timer.   The 0:00 normally happens when you stay in that special battle window.


The_Chieftain
What could have the US done for anti-tank guns?
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03.01.2015 05:20:31
 
Subject: What could have the US done for anti-tank guns?
Link on message: #8360995

View PostSlayer_Jesse, on Jan 02 2015 - 04:04, said: So, much has been said about the decision to stick with the 76mm. I very much enjoyed your articles on getting it and Pershing into service, Chief.   My question is this: If armored/ordinance board had decided they needed something better upon meeting the Tiger for the 1st time, what kind of vehicle could they have produced? (Though judging by your articles, this would be a very big if. Also, when did Russia 1st encounter Tiger, and did they share data on it with allies?)   Are there any lesser known US tank AT guns that could do the job? How fast could they have had out a simple TD along SU-85 or Marder lines? A tank? I mean this to be more anything goes, not what was probable. (So paper away, as long as they actually had it or reasonably could have developed t fast enough)

The_Chieftain:   The original plan was that the 75mm would be replaced in the anti-tank role by the 57mm (6pr). It had a much higher muzzle velocity, and thus was more capable against armor than the larger 75mm. The problem was that it was discovered in testing that the theoretical advantage was limited: At ranges over about 500 yards, the 75mm actually retained more energy and thus penetrating power. Since the US Army wasn't interested in AP effectiveness at only 500m and less, the plan to use the 57mm in the next TD vehicle was scrapped (The T48 Gun Motor Carriage), and pretty much all those built were given to the UK and USSR. That left the job down to the 3", which was being used in the towed gun and in the expedient TDs (M5, M10, M9), and which was too heavy to put into the M4, and the 76mm which was implemented as soon as possible once the solutions were developed. The only other option, as already mentioned, was the 90mm, as per the T53 series and eventually M36, 


Lert
I have never seen this before the last update
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03.01.2015 02:43:23
 
Subject: I have never seen this before the last update
Link on message: #8360451

Lert: Gun and tracks are external modules. It's entirely possible to damage an external module without damaging the vehicle's hitpoints. How often do you lose your tracks without getting damaged?


Lert
Thought this kinda summed up how some feel about win chances
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03.01.2015 02:40:09
 
Subject: Thought this kinda summed up how some feel about win chances
Link on message: #8360426

Lert: People still care about win chance prediction? That still exists?


The_Chieftain
Springtime for T110 and the Americas
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03.01.2015 00:17:02
 
Subject: Springtime for T110 and the Americas
Link on message: #8359838

The_Chieftain: I've always thought that the roadrailers deserved another crack. Use the rails for the long distance run, then just hook up a big rig for final delivery.   The initial ones had integral rail wheels which made the whole thing kindof heavy, but eliminated the need for any ancillary equipment. http://i.ytimg.com/v...vhOOB0MoE/0.jpg http://www.na3t.org/.../GM00057-03.jpg   Later ones have a modified fifth wheel mount, to accept a truck. These ones are still in service, but modular container loads are still far more popular. Of course, to set up a roadrailer train, you still need the trucks. http://3.bp.blogspot...0tripcrown2.PNG    


The_Chieftain
NATO Survey, 1943
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02.01.2015 23:11:24
 
Subject: NATO Survey, 1943
Link on message: #8359483

The_Chieftain: In my most recent trip to the Archives, I ran across a section of files of observations from the front. I'll be going over a few of them, and I'm starting with a series of responses from North Africa, compiled in June of 1943.  Here's the overview.   Report on Antitank and Antiaircraft Requirements in the North African Theater of Operations. TO: The Commanding General, Army Ground Forces, Washington, D.C. 1. The following report is rendered in compliance with verbal instructions received from the Commanding General, Army Ground Forces. It is the concensus (sic) of higher unit commanders interviewed in the North African Theater.  2. Antitank. a. Troops lost all confidence in the 37mm antitank gun due to lack of high velocity ammunition initially and to the ineffectiveness of the weapon at ranges of 1000 yards and over. b. Test firing conducted in that theater using high velocity ammunition proved the weapon effective against most tanks at 300 to 500 yards but did not restore confidence of troops, this must be reinstilled in new units in training in the United States. c. Two types of weapons are desired by the Infantry; one for battalion antitank units and one for the regimental antitankcompany. Killing range, weight, maneuverability and weight of ammunition must be considered in assigning antitank weapons to forward elements of the Infantry. The battalion weapons should be as light and maneuverable as possible but capable of stopping tanks at 300 yards. The regimental weapon should be capable of stopping tanks at 1000 yards and may be somewhat larger, heavier and less maneuverable. d. The following weapons are recommended: (1) Battalion (a) Present 37mm antitank gun with 4000 f/s muzzle velocity and free traverse. (b) Present 57mm tube and cradle mounted on the 37mm antitank gun carriage. This gun to be equipped with a muzzle brake and tree traverse if practicable and not to exceed 1500 pounds in weight. (2) Regimental (a) Present 57mm antitank gun (b) 3-inch or 76mm HV tube and cradle mounted on the field howitzer carriage. 3. Anti-aircraft a. Proposed ratio of one .50 caliber machine gun for each four vehicles appeared to be adequate organic antiaircraft protection. b. All vehicles should be drilled to permit easy installation of a suitable .50 caliber machine gun mount. c. An urgent requirement exists for a pedestal type, combination vehicle - ground mount for this machine gun d. Antiaircraft defense of combat units must be supplemented by the attachment or one antiaircraft automatic weapons battalion to each infantry division where in combat. e. General Patton recommended production of a 40mm cannon flanked by two .50 caliber machine guns mounted on alight tank, half track or armored car chassis for antiaircraft protection of armored units. These weapons to be attached in the ratio of one per tank company and one per armored artillery battery. f. Control of antiaircraft weapons should be vested in the division artillery commander. 4. Tank Destroyers a. Opinions on this subject vary widely, the majority favors towed guns for this purpose which maybe due in part to prejudice against present equipment (75 guns and howitzer on half-tracks and the 3-inch M10). b. Properly employed, I believe self-propelled weapons, low in silhouette, highly maneuverable and faster than tanks should prove more effective than towed weapons. A weapon of the T70 type appears satisfactory. All tank and tank destroyer weapons of 75mm caliber and larger should be equipped for indirect laying. c. Tank destroyer battalions should be attached to supplement the organic divisional antitank weapons. Control should be vested in the division artillery commander. Bryan Evans Colonel, FA   There were then a number of annexes. I’ll go through two of the more interesting ones here. These were survey questions that AGF thought was of particular interest, which the field units were to respond to. Usually surveys of this sort were distributed to the battalion level, and both the battalion answers were provided, with a summary document for the Divisional or higher levels. For TDs, two questions were posed.   Tank Destroyers. 1. There has been both favorable and unfavorable comment upon the tank destroyer weapon consisting of the 75mm gun on the half-track. What is the thought of the using troops regarding this equipment?  The gun itself is satisfactory, but is extremely limited in traverse and the vehicle must be turned around to fire in withdrawl. The vehicle lacks mobility, is too distinctive in shape, the silhouette is too high, is open and exposed to air attack and the maintenance difficult due to failure of parts unsuspected of weakness for which no replacements were available. The No.3 cannoneer has a choice of two positions each equally unsatisfactory; either on the poop deck exposed to hostile fire, or down in the well where he must dodge the recoil. A mount with lower silhouette, more maneuverability, more easily dug-in or concealed and of less distinctive appearance is desired. The ideal weapon should consist of an engine, a pair of tracks, a platform and a gun.  2.   Has the 3inch gun motor carriage, M10 (3 inch gun M4 medium tank chassis) been used in combat? If so, what comment is there concerning its efficiency? In general, those who have not fought this weapon want it, those who have, don’t want it. It is believed that the weapon was tactically, incorrectly employed. At El Guettar it was sent out to “chase” tanks and 7 out of 18 were lost in five minutes time. It is too large and high for easy concealment or digging in for ambush, the sight provided is not commensurate with the capabilities of the gun. Considerable trouble has been experienced with broken traversing gear housing due to failure to lock the traverse when in motion. At least one more traversing lock should be provided and the traversing gear housing reinforced. A yoke should be provided to rest the tube when in travelling. General Patton recommended that we stop building these weapons, that those now in existence be equipped with more front armor and a top for the turret, issued as tanks, and gotten rid of. 3.  Considerable difference of opinion exists regarding the proper weapon for tank destroyer use. The majority of tank destroyer officers who have been in combat consider the role of the tank destroyer to be a defensive one. If this hypothesis is correct a towed gun should be the primary weapon of tank destroyer units augmented by self-propelled weapons or anti-tank tank units in corps or army troops. On the other hand, anti-tank defense of the infantry division, which now consists of towed guns, must be reinforced by powerful, highly mobile weapons for flexibility. This requirement indicates a self-propelled weapon. Recommend that tank destroyer units be equipped with high velocity, self-propelled 3-inch or 76mm guns, of low silhouette to permit easy concealment and digging in such as is described in paragraph 1, above.   And one annex for Armored Force. 1.  Have any Krypton Lights arrived in the theater 2   How are they distributed to Armored Force, Infantry, Tank Destroyer, etc. and in what numbers in each? No Krypton Lights had been seen by the 1st Armored Division. None were seen in the theater by this observer 3.   How are they used? None issued. 4.    What is the general opinion regarding their employment, efficiency and value for air-ground recognition and signaling and for ground to ground recognition and communication? None issued. These lights are much desired by armored force units for purposes described in the above question 5.    Have the 14 Radio Sets SCR-522 (Recently shipped to North Africa) been installed in tanks and half-tracks? Has the installation proved satisfactory for the transmission of rapid call for air support? Has a system been worked out? Has it proved to be of value in battle? Some of these sets are apparently in the theater (Hear say). One was located at II Corps at Gafsa. No instructions regarding desired disposition of the sets accompanied the shipment. None are issued to the 1st Armored Division. 6.  Has any correction been made to prevent sights on the 37mm gun in the light tank from getting out of line? If so, what has been done? No, nothing. A new method of mounting this sight which will permit proper boresighting is required. More powerful direct laying sights with better reticles are necessary. [Chieftain’s note: There is a hand-written note, we have them. 3x under this line] 7.   Have any courier-liaison airplanes been used in battle? If so, how did they perform? In what other ways have they been used? The planes were little used in the Gafsa area for adjustment of fire. General Patton considered them of doubtful value, stating that our own troops fired at them and that plenty of good ground observation posts were available. Personnel of the 1stArmored Division considered the planes extremely valuable, stating that they were used for reconnaissance, location of targets, messenger service and staff transportation. 6.      What actual evidence is there to prove that Armored Divisions require anti-aircraft protection in addition to the organic means provided? What means are now provided?  .50 Caliber vehicular weapons are now provided by diverting these guns from other missions. .30 Caliber guns are worthless for fire against aircraft. Trains, armored infantry and our artillery requires anti-aircraft weapons to keep hostile planes away. The .50 caliber guns now provided are insufficient in numbers to accomplish this purpose. These elements were attacked frequently prior to Faid-Thala and El Guettar actions. During these two fights, half-tracks mounting 37mm cannon flanked by twin .50 caliber machine guns were attached to the 1st Armored Division. This weapon was responsible for shooting down over 50% of the hostile planes brought down by ground fire. Planes coming in to attack swerved and dropped their bombs elsewhere when these weapons opened up or were spotted by them. One battalion of these weapons per armored division should be normal attachment to provide a ratio ofg one per tank company and per field artillery battery. The substitution of a 40mm cannon for the 37mm one, if practicable, was recommended by General Patton. Pending results of experimentation with this substitution, continued production of the 37mm model was recommended. 7.  Are there any particular weaknesses in arms and equipment of armored forces that have come to your attention? If so, what are they? The following weaknesses were reported by armored force unit commanders:       Our vehicles burn too easily. Additional protection for ammunition and fuel is required.       Lack of a good armored car for reconnaissance, observation and command purposes.       Lack of power in direct laying telescopic sights. Insufficient range lines and the lack of a vertical reference line on the reticles in the sights on the M4 tanks.       Lack of means for bore sighting the 37mm gun on the light tank.       Lack of cover on scout cars for protection against air attack.       Low muzzle velocity of 75mm gun on M4 tank. Muzzle velocity should be souped up.       Insufficient range now provided by the radio sets of the 500 series.       Poor electric switches in tanks and tank destroyers.       Lack of indirect sighting equipment. This equipment should be provided for all tank and tank destroyer units 75mm and larger.  8.  Is there any requirement for any additional weapons or items of equipment? If so please list them and give reasons.  The following additional items of equipment were considered desirable by armored force unit commanders        A more effective recovery vehicle to retrieve our tanks before the Germans do.       Tank trailers like the British ones to save engine hours and track mileage.       A good fast armored car for reconnaissance, observation and command functions.       A vehicular mine detector and destroyer to avoid striking land mines. This detector should be able to detect mines far enough ahead of a vehicle moving at 15mph to give time to stop the vehicle before it strikes the mine.       Smoke projector or mortar on tank for signaling with coloured smokes and for self concealment with screening smokes.       A 155mm self-propelled howitzer battalion in each armored division.       Two 57mm or 3-inch anti-tank guns towed by tanks of each tank company. These are to be peeled off and placed in position to cover tank attacks or withdrawls. I think it is interesting to note the priorities here, both in the questions from AGF, and the reponses from the field. I'm not too sure about that last suggestion, mind. Anyway, let me be the last to wish you all a happy and prosperous new year. Also, note I have a Facebook page and Youtube channel.


dance210
Skirmish 1
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02.01.2015 22:47:27
 
Subject: Skirmish 1
Link on message: #8359367

View Postterrornova, on Dec 30 2014 - 20:18, said: the map pool is it random every battle or is it one map each day?

dance210: For the Group Stage, the map is random for each round within a day. You'll know what map you get when special battles pop for each battle.   For the Playoffs, the map will remain the same for the entire round against your opponent. However, teams within a bracket may be playing on different maps.  

View PostTakashi2016, on Jan 02 2015 - 12:42, said: Do you have to be in a clan for this or no?

dance210: Nope! It is easier to set up a team within a clan, but there is no clan requirement.


The_Chieftain
WTH War Gaming. For the love of god add skill into MM stacking already.
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02.01.2015 22:21:44
 
Subject: WTH War Gaming. For the love of god add skill into MM stacking already.
Link on message: #8359257

View PostSergeant_Buzzkill, on Jan 02 2015 - 20:01, said:   If the MM built matches as it does today and then ranked the players from best to worst (using whatever skill metric would be deemed best: WR, WN8, WN7, personal rating, whatever) and then ALTERNATELY placed on teams, how would that be unfair to anyone?   The OP only suggested that skill be a factor in the MM process, he didn't say unicums MUST be teamed with tomatoes for fairness.  You're making a strawman argument.

The_Chieftain:   It's a better option, but you're still going to have issues of banding and attempted equivalence based upon whoever just so happens to be in the queue at that time. All you're doing is the same for overall win rate except at a narrower level. Plus on the practical level, you have the issue of how to quantify skill. Even win rate can be questionable. For example, I'm mucking around in the 40s in the Batchat because I often suck in it, but have an overall over 55. Which value should be used?


Content_WG
Disponível Agora: Pagamentos de Boa Compra
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02.01.2015 22:03:38
 
Subject: Disponível Agora: Pagamentos de Boa Compra
Link on message: #8359155

Content_WG: Agora você pode usar sua conta de Boa Compra Gold para comprar Ouro e veículos Premium!
Texto completo da notícia


Content_WG
Now Available in Brazil: Boa Compra Payment Method
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02.01.2015 22:03:16
 
Subject: Now Available in Brazil: Boa Compra Payment Method
Link on message: #8359154

Content_WG: Residents of Brazil can now get Gold and Premium Shop bundles using their Boa Compra Gold account!
Full news text


The_Chieftain
No fine for shooting blue players!
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02.01.2015 21:48:29
 
Subject: No fine for shooting blue players!
Link on message: #8359069

View PostBackfat, on Jan 02 2015 - 18:46, said: Bear in mind though, if they are blue and are not being idiots, it's best to just leave them be, as they are still of potential use to the team.  Usually as meatshields, but occaisionally they are capable of playing well.  And even if they play like crap, their extra 2 or 3 shots may have an impact on the game if it turns out to be close.

The_Chieftain:   I agree fully with this. Wait and see if he actually does act in a detrimental manner to the team. If the object of turning blue was to automatically be declared 'open season' and effectively prohibited from playing, we'd have just gone with a game ban. Which is what happens after blue players continue TKing.


The_Chieftain
WTH War Gaming. For the love of god add skill into MM stacking already.
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02.01.2015 21:44:22
 
Subject: WTH War Gaming. For the love of god add skill into MM stacking already.
Link on message: #8359051

View PostGilette, on Jan 01 2015 - 23:42, said:   Please, by all means give me a logical reason or two why including skill in some sort of fashion would not be beneficial and be open minded to responses then. Instead of just trying to belittle me.

The_Chieftain:   What is a skill-based solution which doesn't penalise good players?   Imagine, please, you're the best player on the server. You have a 75% win rate. You are, with at least a vaguely competent team backing you up, all but unstoppable. How does a skill-based MM 'rig' the match so that both sides have a reasonable equivalency of skill, and thus a reasonably equal chance of winning? What are the chances that you will actually get a vaguely competent team?   Put simply, the only option is to give the best player the worst team-mates. Yes, your reward for taking the effort to learn to play, to become good, is to be given team-mate after team mate who are "tomatoes." Just so that people who aren't as good as you have a better chance to beat you. Even if you were to implement 'bands' (based on whatever the requirement is to be in a band), if you're at the top of the band, who are your team mates going to be? People who are worse than you. Just to keep things 'fair.' How are good players going to react to this knowledge? They probably won't be happy.   I submit that it is, in fact, not fair, and that having the occasional rout such as that of the OP is the cost of the random system we currently have in play. And that the chance to win is purely based on how good you are as a team randomly selected, not by penalising players who are good, and giving people who are poor a routine crutch so they can rely on the better players to carry.


pizzastorm
WG no longer using skrills ?
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02.01.2015 20:21:41
 
Subject: WG no longer using skrills ?
Link on message: #8358596

View Postkampfer91, on Dec 31 2014 - 13:56, said: Since i'm currently working in Japan so the only way i can buy gold from WoT 's site with Japanese credit card is through Skrill , but this morning when i clicked on the icon to buy gold , i saw no option for Skrill , did they remove it ?

pizzastorm:   It is down for a bit, along with some of our other payment providers. I am trying to find out more information about it now and will post about it once I get some clarification.    It is definitely coming back though.


pizzastorm
Where to go next? Newcomer's Questions =)
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02.01.2015 20:15:52
 
Subject: Where to go next? Newcomer's Questions =)
Link on message: #8358567

View PostMikhail_Bogdanovich, on Dec 31 2014 - 13:53, said: Greetings WoT Community!   My name is Mik and I am brand new to WoT having only played 20 battles or so, but have earned enough xp and credits to move in another direction from the MS-1 (I am playing the Soviet Union obviously). I was wondering where you guys would go? I did research and purchase the T-26 but have only played a few battles in it. I am researching repairs for my entire T-26 crew, but as I said before, I really haven't played very many battles so might decide to go in a different direction. I was wondering what you guys who have played through the Soviet line have done or would do now? Would you continue to grind out with the T-26 and then move along? Or would you maybe go for the BT-2 or AT-1 or a different machine?   I also was curious how the xp system works when it comes to my crew members. I watch TONS of WoT replays and videos on YouTube mainly from guys like Quickybaby and Jingles but also from others so I do know about some tactics and such and about "Free XP" I just don't know how it works..... My crew is 100% in my T-26 as when I purchased it I paid the 300 gold that I received from changing my password to get a 100% crew so I could immediately start researching traits. Do you guys maybe think it is WAY too early for me to have even moved to the T-26 and should have stayed in the Tier 1 games? I am getting beaten up pretty badly in my T-26 and I was getting beaten up in my MS-1 too LOL, I guess I'm not that good of a player but practice makes perfect, right? ;-)    Well, as I stated in the previous paragraph, I don't really know how to use the XP I've gained to maybe transfer it to my T-26 tank (or do you transfer it to the crew or something? or is it used to simply research things on the new tank?). Any help would be greatly appreciated as well as any feedback about what you skilled veterans may do in my shoes from the MS-1 - should I just keep playing the MS-1 as I have upgraded it a pretty good bit and have the 45mm gun on it as well as the better turret, engine, tracks, radio, etc...?   Oh, by the way, one last thing... I'm not sure if we are allowed to discuss mods on here or not, so I wanted to ask if we were allowed to ask if anyone is running a particular mod like XVM for example and how they like it - or if there are other mods which are better?   Thanks for all your help!! MB

pizzastorm:   Welcome to the game and to the forums!   Glad you stopped by here so early in your career.    


pizzastorm
Anyone else get gold?
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02.01.2015 20:09:32
 
Subject: Anyone else get gold?
Link on message: #8358536

View PostRiptide109, on Jan 02 2015 - 08:27, said: huh, thats weird....only did one of the tank event thing and it was the second one....says you had to do the first one at least....NOT complaining or anything :), still got my 100 gold

pizzastorm:   An entry into any day was worth gold  =)


The_Chieftain
Springtime for T110 and the Americas
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02.01.2015 19:41:44
 
Subject: Springtime for T110 and the Americas
Link on message: #8358436

The_Chieftain: SS, two items, totally unrelated.   In the US, a common playground feature is old railroad locomotives. Usually steamers. Which, considering how hard they are to transport compared to a tank is saying something. I have to assume it's a cultural thing: The railroads built America, while the tank saved the Soviet Union.   On the matter of the Pz III(t) designation, Spielberger has the following to say. In the German Wehrmacht, the Panzer LTM 38 was used in the planned positions of the Panzer III tank, and it was listed in some documents as the Panzer III(t). On 1 September 1939 there were already 98 of these tanks assigned to German units. The official designation, following a directive of the OKH/AHA/AgK/In 6, was "Panzerkampfwagen 38(t) (3.7cm)"


dance210
Skirmish 51 Group Stage Standings
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02.01.2015 18:14:21
 
Subject: Skirmish 51 Group Stage Standings
Link on message: #8358127

dance210: Skirmish 51 Group Stage Gold Prize Breakdown Top 10% - 5,000 gold Team rank 1 - 13 Top 11 - 20% - 2,500 gold Team rank 14 - 24 Top 21 - 30% -  1,000 gold Team rank 28 - 40 Top 31 - 40% - 750 gold Team rank 41 - 52 Top 41 - 50% - 500 gold ​Team rank 54 - 67   Rank Team 1 ~ 2 Tomato Tankers 3 Yoott is Hetler 4 D0NG3R CLUBERNIO 5 ! Zouth Zpawn Bezt Zpawn 5 MortBuysLotionNGoesOnLemonParty 7 Doge Squrds 7 Ping 999 7 RLS_红线狙击 10 Saved by the Shell 11 E63M6 Worst E50 12 bbg 13 10 Superb Beautiful Pandas 14 Tour's Angels 15 Tsundere Anime Girls 16 RUSHR 16 S.S.P.C. 18 Cookies 18 Maggz is OP 18 Prime Demise 21 Eggplant Costume 21 Eleet Gamers 23 Venomous Scorpions 24 ALPHA 24 Bleu Tourettes 24 Pink Fluffy Unicorns 24 T80U is a balanced tank pls add 28 G.A.S [CO2] 28 ze FOXEY Ladies 30 !! RGA !! 30 Chaos_actual 30 Mutton & Bashers 33 [BE]Beasts of the East 34 The Gentleman's Mustache Society 35 SIMP Cocktail 36 MGL-A Platoon -1 36 SOLAR Eclipse 36 серп и молот 39 What Team 40 Ammowhacked 41 What Is A "Map"? 42 Gettin To the Money 43 Sunrise in a darkest space 44 WANTED 45 Circle of Darkness 45 Mafia Mashers 45 Band of the Hawk 45 Hobbit. 45 Weapons Grade Adorable 50 We're camping, you push. 51 The Rainbow Factory 52 Holiday Gift Returns 52 Mayhem Tankers 54 Packet Loss 54 SaVaGeZ 56 Happy New Year 56 TheHoneyBadgers 58 Someone Stole My Stollen 59 #WhatIsAP 59 Ayy LMAO 59 Vorbild 62 The Devils Brigade 63 Donkey Punchin Kangaroos 63 Hugo'sThere 63 Tomo como Rey 66 S-A-R pullido 67 Bearly Legal 67 -Liquid Myth-


dance210
Skirmish 51 Group Stage Standings
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02.01.2015 18:11:07
 
Subject: Skirmish 51 Group Stage Standings
Link on message: #8358109

dance210: Skirmish 51 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff *Note: Standings are not final until after battles Group Stage rounds are finished.    Round 1 + 2 + 3 Rank Team Games Played Points Earned Points Possible Win Ratio 1 ~ 22 63 66 0.955 2 Tomato Tankers 21 60 63 0.952 3 Yoott is Hetler 24 66 72 0.917 4 D0NG3R CLUBERNIO 21 57 63 0.905 5 ! Zouth Zpawn Bezt Zpawn 22 57 66 0.864 5 MortBuysLotionNGoesOnLemonParty 22 57 66 0.864 7 Doge Squrds 21 54 63 0.857 7 Ping 999 21 54 63 0.857 7 RLS_红线狙击 21 54 63 0.857 10 Saved by the Shell 21 53 63 0.841 11 E63M6 Worst E50 22 55 66 0.833 12 bbg 23 57 69 0.826 13 10 Superb Beautiful Pandas 21 52 63 0.825 14 Tour's Angels 24 59 72 0.819 15 Tsundere Anime Girls 21 51 63 0.810 16 RUSHR 22 52 66 0.788 16 S.S.P.C. 22 52 66 0.788 18 Cookies 23 54 69 0.783 18 Maggz is OP 23 54 69 0.783 18 Prime Demise 23 54 69 0.783 21 Eggplant Costume 22 51 66 0.773 21 Eleet Gamers 22 51 66 0.773 23 Venomous Scorpions 24 55 72 0.764 24 ALPHA 21 48 63 0.762 24 Bleu Tourettes 21 48 63 0.762 24 Pink Fluffy Unicorns 21 48 63 0.762 24 T80U is a balanced tank pls add 21 48 63 0.762 28 G.A.S [CO2] 22 48 66 0.727 28 ze FOXEY Ladies 22 48 66 0.727 30 !! RGA !! 21 45 63 0.714 30 Chaos_actual 21 45 63 0.714 30 Mutton & Bashers 21 45 63 0.714 33 [BE]Beasts of the East 22 47 66 0.712 34 The Gentleman's Mustache Society 22 45 66 0.682 35 SIMP Cocktail 23 47 69 0.681 36 MGL-A Platoon -1 23 46 69 0.667 36 SOLAR Eclipse 22 44 66 0.667 36 серп и молот 21 42 63 0.667 39 What Team 24 47 72 0.653 40 Ammowhacked 23 45 69 0.652 41 What Is A "Map"? 22 42 66 0.636 42 Gettin To the Money 21 40 63 0.635 43 Sunrise in a darkest space 23 43 69 0.623 44 WANTED 22 41 66 0.621 45 Circle of Darkness 23 42 69 0.609 45 Mafia Mashers 23 42 69 0.609 45 Band of the Hawk 22 40 66 0.606 45 Hobbit. 22 40 66 0.606 45 Weapons Grade Adorable 22 40 66 0.606 50 We're camping, you push. 22 39 66 0.591 51 The Rainbow Factory 23 40 69 0.580 52 Holiday Gift Returns 21 36 63 0.571 52 Mayhem Tankers 21 36 63 0.571 54 Packet Loss 22 37 66 0.561 54 SaVaGeZ 22 37 66 0.561 56 Happy New Year 21 35 63 0.556 56 TheHoneyBadgers 21 35 63 0.556 58 Someone Stole My Stollen 23 38 69 0.551 59 #WhatIsAP 22 36 66 0.545 59 Ayy LMAO 22 36 66 0.545 59 Vorbild 22 36 66 0.545 62 The Devils Brigade 21 34 63 0.540 63 Donkey Punchin Kangaroos 21 33 63 0.524 63 Hugo'sThere 21 33 63 0.524 63 Tomo como Rey 21 33 63 0.524 66 S-A-R pullido 22 34 66 0.515 67 Bearly Legal 22 33 66 0.500 67 -Liquid Myth- 22 33 66 0.500 69 Total Mancus Team 3 23 34 69 0.493 70 The Angry Tomatoes 21 31 63 0.492 71 GetDunked 22 32 66 0.485 72 TL-DR Tomato Losers Dirty Reds 21 30 63 0.476 73 Division Sudamericana 23 32 69 0.464 73 -S0B- 23 32 69 0.464 75 --Final Boss-- 22 30 66 0.455 75 W-O-A 22 30 66 0.455 77 BOW'DACIOUS 21 28 63 0.444 77 Leviatanes Chikunguyanos 21 28 63 0.444 79 cabra 23 30 69 0.435 79 Reinchi 2 23 30 69 0.435 79 SM0KE 23 30 69 0.435 79 TEAM_LEON 23 30 69 0.435 83 Red Line Commandos 21 26 63 0.413 84 bond 23 27 69 0.391 84 Disciples of Wojtek 23 27 69 0.391 86 AL ATAQUE MIS VALIENTES 22 25 66 0.379 86 Salty Crackers 22 25 66 0.379 86 Team duds 22 25 66 0.379 86 We are the GEEKs! 22 25 66 0.379 86 -W-W- Wallet Warriors 22 25 66 0.379 91 !!RGA2 22 24 66 0.364 91 Bullet Monkeys 22 24 66 0.364 93 -Hybrid- 24 26 72 0.361 94 TF-A 21 22 63 0.349 95 CrankyBastages 23 24 69 0.348 96 Chiraq SQUAD 21 21 63 0.333 96 D-T-R007 21 21 63 0.333 96 Everyones MAGnet 22 22 66 0.333 96 Paladin's Patriots 21 21 63 0.333 96 Polite Canadians 21 21 63 0.333 101 Armored Brigade 22 21 66 0.318 102 Cerberus 21 19 63 0.302 103 V.K 45.02 (P) Ausf. B to OP 23 20 69 0.290 104 mi mama me pega 22 19 66 0.288 104 O_F_B 22 19 66 0.288 104 SG1C 22 19 66 0.288 107 Santa's Hungover reindeer 21 18 63 0.286 108 3PZG 22 18 66 0.273 109 RUM PIRATES 23 18 69 0.261 110 TEARGAS 22 16 66 0.242 111 RMEN 23 16 69 0.232 112 Crusade 22 15 66 0.227 113 MAD1 23 15 69 0.217 114 El Hombre Sin Nombre :D 24 15 72 0.208 115 DoomDeath 22 13 66 0.197 115 The Salt Mine 22 13 66 0.197 115 X-O-X and R3ACT Joint Task Force 22 13 66 0.197 118 Total_Oblivion 21 12 63 0.190 119 godsofanarchy 23 10 69 0.145 120 SteelRain 22 9 66 0.136 121 Deaths open arms 21 8 63 0.127 122 _MAD_ 24 9 72 0.125 123 101AB 21 6 63 0.095 123 MMM 21 6 63 0.095 125 Happy New Year from Myth_ 22 6 66 0.091 126 JEDI MASTERS 22 5 66 0.076 127 _x_X_Underscores_OP_X_x_ 21 4 63 0.063 128 Hells Panzer Division 23 4 69 0.058 128 reckless onslaught 23 4 69 0.058 130 dogboys 22 3 66 0.045 131 ! cbl 23 2 69 0.029 132 NO PASS TEAM 21 1 63 0.016 133 wn8 american pie 23 1 69 0.014  


Capitao_Desastre_
modo de inverno de 8 bits
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02.01.2015 16:13:01
 
Subject: modo de inverno de 8 bits
Link on message: #8357709

View Postgarfield559, on Jan 02 2015 - 14:01, said: ahh began to invent magic in the game ... What is best is his reality, and not start inventing spells and artifices to save lives ... the seafight started this and now has flying animal, wizards, etc. and such a pirate boat game. in a moment we will have a T 34 flying and dropping energy beams ... not like and I am against  

Capitao_Desastre_:  

;)


Capitao_Desastre_
Novo Modo Confronto de Inverno de 8 Bits
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02.01.2015 15:57:23
 
Subject: Novo Modo Confronto de Inverno de 8 Bits
Link on message: #8357674

Capitao_Desastre_: Um novo modo está chegando nas Batalhas Aleatórias e ele vai levar você para uma arena de batalha pixelizada, com um cenário de inverno!

Texto completo da notícia

 


The_Chieftain
Springtime for T110 and the Americas
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02.01.2015 09:26:48
 
Subject: Springtime for T110 and the Americas
Link on message: #8357074

The_Chieftain: It looked to me that the base front hull casting was about 39mm width. I got that reading far too many times on the front hull and, since it seemed to be obvious weak spots, I checked it a lot. The 86-92 was found in a few places where the armor was thicker. See http://svsm.org/albums/m6/P1010306.jpg for comparison, you can easily see the thick spots.   If you're wondering about why Challenger does his videos on similar subjects, look at the discussion thread on the EU forum. It's well received, and no mention of my having already covered that vehicle.


The_Chieftain
Springtime for T110 and the Americas
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02.01.2015 06:32:45
 
Subject: Springtime for T110 and the Americas
Link on message: #8356660

View Postcipher12, on Jan 02 2015 - 02:20, said: Mechtoid. Thankfully my 5 Rookies made perfect meat shields for the more expensive SHIVs. I guess from now on im just gonna have to bring HEAT ammo on every mission.

The_Chieftain:   Don't rely on SHIVs. One or two aren't bad ideas, but ultimately a human is far superior to a SHIV once they get trained up, and you'll need the human skills to win. Instead of thinking of rookies as meat shields for the SHIVs, consider the SHIVs as bodyguards for the rookies until they become good enough to take care of themselves and other rookies.


Lert
Release of Blu-Ray "The Fury"
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02.01.2015 00:35:33
 
Subject: Release of Blu-Ray "The Fury"
Link on message: #8355164

Lert: "The Fury"? I don't know that movie. January 27th is the release date of the "Fury" DVD / Blu-Ray, though - I'm holding out for that.


The_Chieftain
Springtime for T110 and the Americas
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01.01.2015 22:53:53
 
Subject: Springtime for T110 and the Americas
Link on message: #8354786

View PostSilentstalker2, on Jan 01 2015 - 14:48, said: Why the hell does Challenger make the same video on Jpz 38t as Chieftain, only worse?

The_Chieftain:   Not worse, just aimed at a different target audience. There are a large number of people who just don't care about the level of detail I go into, they just want the "wargame-important" facts and figures with good graphics and post-production with a more professorial style. I asked him about this some time ago, they concluded that their viewership numbers remain as high if not higher by going to the shorter, liter format which has has moved to. And since we don't really cross-promote on the NA and EU forums anyway (apparently there's some logic from the PR side saying that we (Chieftain and Challenger) are 'regional brands' ), there are doubtless a large number of players who haven't seen my video anyway, so Challenger covers the bases. Oh, SS, I used a G13 as well.   Annoyingly, he's filmed Mikasa. I might need to pay my own money to get to her now. Do ships have a male or female identity in Japanese anyway?


Capitao_Desastre_
Tripulantes femininas?
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01.01.2015 13:44:02
 
Subject: Tripulantes femininas?
Link on message: #8353307

View PostNibert, on Jan 01 2015 - 03:55, said: Tanque n vira sucata... hehe... novo ou velho continua atirando... e só do fato dele ter essas mulheres na tripulação, ele deixa de ser sucata...    Mas... falando bem, essa tripulação feminina do WOT, vai ser de que nação??

Capitao_Desastre_:   Vai ter para todas as nações.


The_Chieftain
Springtime for T110 and the Americas
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01.01.2015 11:58:57
 
Subject: Springtime for T110 and the Americas
Link on message: #8353168

View PostDaigensui, on Jan 01 2015 - 00:42,  Thanks. I really have no idea what mod would have taken the time to actually come into this thread, unless there was a report.

The_Chieftain: Actually, there had been a report. Name I didn't recognize. 


Hypnotik
New Years Stronghold Ceasefire
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01.01.2015 04:55:24
 
Subject: New Years Stronghold Ceasefire
Link on message: #8351992

View PostPunksmurf, on Dec 31 2014 - 13:57, said: Same situation as Silent. For some reason we have a Stronghold battle scheduled for  9pm central on New Years  Eve

Hypnotik:   Hey guys, one of our CSR's notified me of this issue, and it appears to have been handled completely as of about an hour ago. If for some strange reason there is still one scheduled during the ceasefire, please send us a support ticket and we'll check it out. Clans will not be held responsible for defending their Strongholds during the times we've outlined for the ceasefire, and we will be able to refund Industrial Resources lost if there was an error in your case.  

View PostSilentDemise, on Dec 29 2014 - 21:39, said: Also our neutrality was set to go from Dec. 25 to Jan 3rd. Now it says Dec 28th it ended.

Hypnotik:   This sounds like it may be an unrelated issue, but something to look into nonetheless. If you haven't already, please put in a separate ticket for this.


The_Chieftain
Springtime for T110 and the Americas
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01.01.2015 02:34:55
 
Subject: Springtime for T110 and the Americas
Link on message: #8351393

The_Chieftain: Fixed.


The_Chieftain
Springtime for T110 and the Americas
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01.01.2015 00:05:05
 
Subject: Springtime for T110 and the Americas
Link on message: #8350695

View Postcipher12, on Dec 31 2014 - 21:26, said: Wow the UFO inception by far the least fun thing I have ever had to do in a video game. Its literally a dice roll that I have zero control over. I have to save scum it because cant afford to lose satellites or have my fighters knocked out for 8 days from 1 hit.

The_Chieftain:   Keep your mouse on the 'abort' button, if you don't have the targetting or doge modules.Also, get more fighters.


ElPozoleOlmeca
Adios 2014, bienvenido 2015!
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31.12.2014 23:42:06
 
Subject: Adios 2014, bienvenido 2015!
Link on message: #8350596

ElPozoleOlmeca: Que todos tengan un Feliz Año Nuevo, nos vemos el próximo año :trollface:


PollotheDestroyer
Adios 2014, bienvenido 2015!
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31.12.2014 23:42:06
 
Subject: Adios 2014, bienvenido 2015!
Link on message: #8350596

PollotheDestroyer: Que todos tengan un Feliz Año Nuevo, nos vemos el próximo año :trollface:


ApolloArtemis
Adios 2014, bienvenido 2015!
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31.12.2014 23:42:06
 
Subject: Adios 2014, bienvenido 2015!
Link on message: #8350596

ApolloArtemis: Que todos tengan un Feliz Año Nuevo, nos vemos el próximo año :trollface:


The_Chieftain
The Chieftain's Random Musings Thread
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31.12.2014 22:04:08
 
Subject: The Chieftain's Random Musings Thread
Link on message: #8350101

The_Chieftain: It seems possible. Timeframe on the report seems right.


dance210
Skirmish 50
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31.12.2014 20:12:29
 
Subject: Skirmish 50
Link on message: #8349536

View Post3Tesla3, on Dec 31 2014 - 09:59, said: Do they post gold to the account in more than one step?  For instance, I seem to have the group stage gold deposited to my account, but the amount for the bracket has not.  Anyone have experience with this issue?

dance210:   Yes, the group stage and playoffs are two separate payouts.


ElPozoleOlmeca
Una gran injusticia
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31.12.2014 19:45:58
 
Subject: Una gran injusticia
Link on message: #8349387

ElPozoleOlmeca: Como han dicho los demás, nunca tomes venganza. Nada más quédate tranquilo y deje que el solo se banea y que te pague los daños. 


PollotheDestroyer
Una gran injusticia
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31.12.2014 19:45:58
 
Subject: Una gran injusticia
Link on message: #8349387

PollotheDestroyer: Como han dicho los demás, nunca tomes venganza. Nada más quédate tranquilo y deje que el solo se banea y que te pague los daños. 


ApolloArtemis
Una gran injusticia
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31.12.2014 19:45:58
 
Subject: Una gran injusticia
Link on message: #8349387

ApolloArtemis: Como han dicho los demás, nunca tomes venganza. Nada más quédate tranquilo y deje que el solo se banea y que te pague los daños. 


Capitao_Desastre_
Concurso Comunitário #41 - Dúvidas e Questões
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31.12.2014 18:11:57
 
Subject: Concurso Comunitário #41 - Dúvidas e Questões
Link on message: #8348906

View Postkimred, on Dec 31 2014 - 15:08, said: Problema Resolvido Capitão   O gold ja esta na conta do Underworld

Capitao_Desastre_:   :honoring:

Novamente, peço desculpa pelo atraso e por o gold não ter caído na hora certa.


dance210
Skirmish 51 Group Stage Standings
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31.12.2014 18:09:32
 
Subject: Skirmish 51 Group Stage Standings
Link on message: #8348901

dance210: Skirmish 51 Group Stage Standings Top 50% of teams move on to Alpha Playoff Bottom 50% of teams move on to Bravo Playoff Tie-breaker round would be needed to determine which team(s) move on to Alpha Playoff *Note: Standings are not final until after battles Group Stage rounds are finished.    Round 1 + 2 Rank Team Games Played Points Earned Points Possible Win Ratio 1 D0NG3R CLUBERNIO 14 42 42 1.000 2 Yoott is Hetler 16 45 48 0.938 3 ~ 14 39 42 0.929 3 Tomato Tankers 14 39 42 0.929 5 E63M6 Worst E50 15 39 45 0.867 5 Eggplant Costume 15 39 45 0.867 5 Prime Demise 15 39 45 0.867 5 ! Zouth Zpawn Bezt Zpawn 14 36 42 0.857 5 10 Superb Beautiful Pandas 14 36 42 0.857 5 Doge Squrds 14 36 42 0.857 5 Mutton & Bashers 14 36 42 0.857 5 Ping 999 14 36 42 0.857 13 bbg 16 39 48 0.813 13 Maggz is OP 16 39 48 0.813 13 Venomous Scorpions 16 39 48 0.813 16 Saved by the Shell 14 34 42 0.810 16 Tsundere Anime Girls 14 34 42 0.810 18 MortBuysLotionNGoesOnLemonParty 15 36 45 0.800 19 RLS_红线狙击 14 33 42 0.786 20 G.A.S [CO2] 15 34 45 0.756 20 RUSHR 15 34 45 0.756 22 Circle of Darkness 16 36 48 0.750 23 Cookies 15 33 45 0.733 23 Eleet Gamers 15 33 45 0.733 25 SIMP Cocktail 16 35 48 0.729 25 Tour's Angels 16 35 48 0.729 27 Bleu Tourettes 14 30 42 0.714 27 Chaos_actual 14 30 42 0.714 27 Pink Fluffy Unicorns 14 30 42 0.714 27 серп и молот 14 30 42 0.714 31 [BE]Beasts of the East 14 29 42 0.690 32 Gettin To the Money 14 28 42 0.667 32 S.S.P.C. 14 28 42 0.667 32 The Devils Brigade 14 28 42 0.667 32 The Gentleman's Mustache Society 15 30 45 0.667 32 Weapons Grade Adorable 15 30 45 0.667 32 ze FOXEY Ladies 15 30 45 0.667 38 Someone Stole My Stollen 16 31 48 0.646 39 SOLAR Eclipse 15 29 45 0.644 40 !! RGA !! 14 27 42 0.643 40 ALPHA 14 27 42 0.643 40 T80U is a balanced tank pls add 14 27 42 0.643 40 TL-DR Tomato Losers Dirty Reds 14 27 42 0.643 40 Tomo como Rey 14 27 42 0.643 45 Bearly Legal 15 28 45 0.622 45 MGL-A Platoon -1 15 28 45 0.622 45 Packet Loss 15 28 45 0.622 48 Red Line Commandos 14 26 42 0.619 49 What Team 16 29 48 0.604 50 #WhatIsAP 15 27 45 0.600 50 Ayy LMAO 15 27 45 0.600 50 S-A-R pullido 15 27 45 0.600 50 Vorbild 15 27 45 0.600 50 What Is A "Map"? 15 27 45 0.600 55 Hobbit. 14 25 42 0.595 55 TheHoneyBadgers 14 25 42 0.595 55 WANTED 14 25 42 0.595 58 The Rainbow Factory 16 28 48 0.583 59 Division Sudamericana 15 26 45 0.578 59 -S0B- 15 26 45 0.578 61 Holiday Gift Returns 14 24 42 0.571 61 -Liquid Myth- 14 24 42 0.571 61 Mayhem Tankers 14 24 42 0.571 64 SaVaGeZ 15 25 45 0.556 65 Ammowhacked 15 24 45 0.533 65 bond 15 24 45 0.533 65 SM0KE 15 24 45 0.533 65 We are the GEEKs! 15 24 45 0.533 65 We're camping, you push. 15 24 45 0.533 70 Band of the Hawk 14 22 42 0.524 70 BOW'DACIOUS 14 22 42 0.524 70 Happy New Year 14 22 42 0.524 73 Sunrise in a darkest space 16 25 48 0.521 74 Hugo'sThere 14 21 42 0.500 74 The Angry Tomatoes 14 21 42 0.500 76 cabra 15 21 45 0.467 76 Everyones MAGnet 15 21 45 0.467 76 Mafia Mashers 15 21 45 0.467 79 Total Mancus Team 3 16 22 48 0.458 80 Reinchi 2 16 21 48 0.438 81 Chiraq SQUAD 14 18 42 0.429 81 Polite Canadians 14 18 42 0.429 83 --Final Boss-- 14 17 42 0.405 84 mi mama me pega 15 18 45 0.400 85 GetDunked 14 16 42 0.381 85 Leviatanes Chikunguyanos 14 16 42 0.381 85 Santa's Hungover reindeer 14 16 42 0.381 88 TEAM_LEON 16 18 48 0.375 88 Donkey Punchin Kangaroos 14 15 42 0.357 88 D-T-R007 14 15 42 0.357 88 W-O-A 14 15 42 0.357 92 -W-W- Wallet Warriors 15 16 45 0.356 93 Bullet Monkeys 15 15 45 0.333 93 Disciples of Wojtek 15 15 45 0.333 95 V.K 45.02 (P) Ausf. B to OP 15 14 45 0.311 96 AL ATAQUE MIS VALIENTES 14 13 42 0.310 97 O_F_B 15 13 45 0.289 97 Salty Crackers 15 13 45 0.289 97 SG1C 15 13 45 0.289 97 The Salt Mine 15 13 45 0.289 101 Paladin's Patriots 14 12 42 0.286 101 Team duds 14 12 42 0.286 103 -Hybrid- 16 13 48 0.271 104 CrankyBastages 15 12 45 0.267 105 Cerberus 14 10 42 0.238 105 TF-A 14 10 42 0.238 105 X-O-X and R3ACT Joint Task Force 14 10 42 0.238 108 RMEN 15 10 45 0.222 108 TEARGAS 15 10 45 0.222 110 !!RGA2 14 9 42 0.214 110 3PZG 14 9 42 0.214 110 SteelRain 14 9 42 0.214 113 Armored Brigade 15 9 45 0.200 113 Crusade 15 9 45 0.200 113 RUM PIRATES 15 9 45 0.200 116 Deaths open arms 14 7 42 0.167 117 Happy New Year from Myth_ 14 6 42 0.143 117 MMM 14 6 42 0.143 117 Total_Oblivion 14 6 42 0.143 120 MAD1 15 6 45 0.133 121 El Hombre Sin Nombre :D 16 6 48 0.125 122 _x_X_Underscores_OP_X_x_ 14 4 42 0.095 122 JEDI MASTERS 14 4 42 0.095 124 godsofanarchy 15 4 45 0.089 124 reckless onslaught 15 4 45 0.089 126 Hells Panzer Division 16 4 48 0.083 127 101AB 14 3 42 0.071 128 dogboys 15 3 45 0.067 129 _MAD_ 16 3 48 0.063 130 ! cbl 15 1 45 0.022 130 DoomDeath 15 1 45 0.022 132 wn8 american pie 16 1 48 0.021 133 NO PASS TEAM 14 0 42 0.000


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