Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Archives\Beta\The Game crashes right after the launcher!!
Link on message: #19209

Link on message: #19209
Jeremy Taylor: The well-known annoying launcher issue finally has been fixed. The
updating function works as it should. We apologize for any
inconvenience caused by this issue and want to thank our beta
testers once again for their quick response that helped us a lot in
fixing it.
Subject:
Archives\Beta\Suggestions\Manual Patch!!
Link on message: #19207

Link on message: #19207
Jeremy Taylor: The well-known annoying launcher issue finally has been fixed. The
updating function works as it should. We apologize for any
inconvenience caused by this issue and want to thank our beta
testers once again for their quick response that helped us a lot in
fixing it.
Subject:
Archives\Beta\People who can't patch please read
Link on message: #19204

Link on message: #19204
Jeremy Taylor: The well-known annoying launcher issue finally has been fixed. The
updating function works as it should. We apologize for any
inconvenience caused by this issue and want to thank our beta
testers once again for their quick response that helped us a lot in
fixing it.
Subject:
Archives\Junkyard\Launcher problem to be fixed shortly
Link on message: #19201

Link on message: #19201
Jeremy Taylor: The well-known annoying launcher issue finally has been fixed. The
updating function works as it should. We apologize for any
inconvenience caused by this issue and want to thank our beta
testers once again for their quick response that helped us a lot in
fixing it.
Subject:
Archives\Beta\First Thing Beta Tested - Patcher
Link on message: #19200

Link on message: #19200
Jeremy Taylor: The well-known annoying launcher issue finally has been fixed. The
updating function works as it should. We apologize for any
inconvenience caused by this issue and want to thank our beta
testers once again for their quick response that helped us a lot in
fixing it.
Subject:
Archives\Junkyard\Hello creators :)
Link on message: #19198

Link on message: #19198
Jeremy Taylor: The well-known annoying launcher issue finally has been fixed. The
updating function works as it should. We apologize for any
inconvenience caused by this issue and want to thank our beta
testers once again for their quick response that helped us a lot in
fixing it.
Subject:
Archives\Beta\Client update
Link on message: #19150

Link on message: #19150
Jeremy Taylor: Hello,
We know about the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Be patient and thank you for helping us to find it!
Best regards,
World of Tanks Team
We know about the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Be patient and thank you for helping us to find it!
Best regards,
World of Tanks Team
Subject:
Archives\Beta\Can someone upload latest patches?
Link on message: #19149

Link on message: #19149
Jeremy Taylor: Hello,
We know about the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Be patient and thank you for helping us to find it!
Best regards,
World of Tanks Team
We know about the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Be patient and thank you for helping us to find it!
Best regards,
World of Tanks Team
Subject:
Archives\Beta\Looping
Link on message: #19147

Link on message: #19147
Jeremy Taylor: We are terribly sorry for the inconvenience you’re experiencing
with the launcher issues. We are fixing the problem at the moment.
As soon as the problem is fixed we will send you a notification. We
are estimating the problem to be fixed within the a few hours.
Best regards,
World of Tanks Team
Best regards,
World of Tanks Team
Subject:
Archives\Beta\Incorrect e-mail or password
Link on message: #19142

Link on message: #19142
Jeremy Taylor: Have you received the confirmation letter? You should follow the
link in the letter to confirm your registration.
Subject:
Archives\Beta\Questions\Message to Devs: Day 1, Support your game.
Link on message: #19136
Taylor, on 09 July 2010 - 10:44 AM, said: Just out of interest how will the mod system work. Will there be
staff Mods or player mods asinged by staff?

Link on message: #19136

Jeremy Taylor: The details will be revealed today.
Subject:
Archives\Beta\People who can't patch please read
Link on message: #19132

Link on message: #19132
Jeremy Taylor: Hello,
We are terribly sorry for the inconvenience you’re experiencing with the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Best regards,
World of Tanks Team
We are terribly sorry for the inconvenience you’re experiencing with the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Best regards,
World of Tanks Team
Subject:
Archives\Junkyard\Launcher problem to be fixed shortly
Link on message: #19130

Link on message: #19130
Jeremy Taylor: Hello,
We know about the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Be patient and thank you for helping us to find it!
Best regards,
World of Tanks Team
We know about the launcher issues. We are fixing the problem at the moment. As soon as the problem is fixed we will notify you through this forum section. We are estimating the problem to be fixed within the nex few hours or earlier.
Be patient and thank you for helping us to find it!
Best regards,
World of Tanks Team
Subject:
Archives\Beta\Update error: check your internet connection!
Link on message: #19060
HellsMarch, on 09 July 2010 - 01:16 AM, said: have the same problem, too. "cannot connect to downloadserver.
please chek your internet-connection"......
And the other forum's have not an anser, who fix this problem....

Link on message: #19060

And the other forum's have not an anser, who fix this problem....
Jeremy Taylor: We are working on fixing the problem with the launcher at the
moment. Sorry for any inconveniences.
Subject:
Archives\Beta\Update error: check your internet connection!
Link on message: #19058
hammer_91, on 09 July 2010 - 12:39 AM, said: oh, I had something simmilar:
anyone had something like this? It is trying to connect me to the battle also right after logging - then it crashes
another pic - this time my tank is in battle! loool
I only had to left the battlefield and the game using "exit game" option few hours ago...

Link on message: #19058

anyone had something like this? It is trying to connect me to the battle also right after logging - then it crashes
another pic - this time my tank is in battle! loool
I only had to left the battlefield and the game using "exit game" option few hours ago...
Jeremy Taylor: The problem with the user hammer_91 has been solved. PLEASE DON'T
PASS YOUR GAME ACCOUNTS TO OTHER PEOPLE.
Subject:
Archives\Beta\Questions\Message to Devs: Day 1, Support your game.
Link on message: #19056

Link on message: #19056
Jeremy Taylor: Hi there buddies
The system of moderators hasn't been implemented yet. We didn't expect such a rapid growth of community within the first day of the beta start. Moderators will be assigned in a few days. Sorry for any inconveniences.
The system of moderators hasn't been implemented yet. We didn't expect such a rapid growth of community within the first day of the beta start. Moderators will be assigned in a few days. Sorry for any inconveniences.
Subject:
Archives\Beta\So that they do not accept to me?
Link on message: #19031

Link on message: #19031
Jeremy Taylor: The activation codes to applicants are sent by portions each day on
the regular basis. Don't worry please, you will get your activation
code today or within a couple of days. We have too many applicants


Subject: [FAQ] Equipment
Link on message: #18834
Sights101, on Jul 09 2010 - 03:53, said: Those look quite expensive. 500,000 Credits for one...
Link on message: #18834

merig00: Those prices are for beta and probably will be adjusted accordingly
Subject: Beginners Guide Part 1
Link on message: #18770
Link on message: #18770
merig00: Light tanks - very maneuverable and fast are mostly scout and bring
death to the SPGs. Upgraded radio is a must since you will "light
up" enemy tanks on the map for SPGs to shoot at
Also if you light up an enemy tank
and it is killed by your ally that wouldn't be able to see it
without your help, you will get % of the experience and credits.
Also please don't rush to the enemy base right away. Wait for your
arties to position themselves. Cause if they can't shoot while you
are wrecking havoc on the enemy base - you'll die for nothing.
Medium tanks - are the core of the game. They have good speed, good armor and good guns. Don't just rush away. Travel in groups. Protect your SPGs from light tanks and also flanks of the heavy tanks.
Heavy Tanks - slow, heavy armor and heavy guns. Slow reload time and slow turrets. However if you are a heavie don't travel alone cause several fast medium tanks will take you apart just like that. Great support for a swarm of medium tanks around it.
Tank-Destroyers (TDs also known as Anti-Tank ATs) - snipers of the game. Upgraded radio is a must. Heavy frontal armor, weak sides and rear. Very powerful long-range gun. Tactic: hide in the bushes (reduces your visibility) behind your lines and shoot at enemy your allies in front of you "lit up". Several TDs are as fast as medium tanks. Use it to your advantage to move from one spot to another.
SPGs (Self-Propelled Guns, artillery, artie, howitzers) - upgraded radio is a must. Hide in the bushes not far from your base. Ask for a medium tank or two to protect you. Kill your enemies. Watch out not to splash-damage your allies if they are too close to your target since most arties use HE(high explosive) rounds. Low level arties you'll need to move up the map as your tank advances, but higher levels are able to diagonally shoot across the map. When you are in "bird view" remember that everything is 3D so your positing (if you are standing on sloped hill) height of the buildings and even tanks may change your trajectory. Don't have too many rounds and slow on reload. Every shot counts!

Medium tanks - are the core of the game. They have good speed, good armor and good guns. Don't just rush away. Travel in groups. Protect your SPGs from light tanks and also flanks of the heavy tanks.
Heavy Tanks - slow, heavy armor and heavy guns. Slow reload time and slow turrets. However if you are a heavie don't travel alone cause several fast medium tanks will take you apart just like that. Great support for a swarm of medium tanks around it.
Tank-Destroyers (TDs also known as Anti-Tank ATs) - snipers of the game. Upgraded radio is a must. Heavy frontal armor, weak sides and rear. Very powerful long-range gun. Tactic: hide in the bushes (reduces your visibility) behind your lines and shoot at enemy your allies in front of you "lit up". Several TDs are as fast as medium tanks. Use it to your advantage to move from one spot to another.
SPGs (Self-Propelled Guns, artillery, artie, howitzers) - upgraded radio is a must. Hide in the bushes not far from your base. Ask for a medium tank or two to protect you. Kill your enemies. Watch out not to splash-damage your allies if they are too close to your target since most arties use HE(high explosive) rounds. Low level arties you'll need to move up the map as your tank advances, but higher levels are able to diagonally shoot across the map. When you are in "bird view" remember that everything is 3D so your positing (if you are standing on sloped hill) height of the buildings and even tanks may change your trajectory. Don't have too many rounds and slow on reload. Every shot counts!
Subject: [FAQ] Equipment
Link on message: #18113
Link on message: #18113
merig00: Coated optics
+10% to the view range, but no farther than 500 meters

The range of your tank's view will improve, but you won't see farther than 500 meters.
Anti-fragmentation liner
+15% to the armor protection

You armor handle fragmentation round better (Not sure about this one, needs testing/devs confirmation)
Stabilizator of the vertical aim
Decreases the aim scatter during the motion or turret turns by 20% Available only from level 8 and up

When you move around there is a higher chance you will miss with your shot. This equipment will improve your aim "on the move" by 20%
Binocular Telescope
+25% to the view range from a stationary tank, but you won't see farther than 500 meters.

If your tank/anti-tank/s-p howitzer is stationary (that includes your turret too! - stay completely still) your view range will increase by 25%, but you won't see farther than 500 meters.
Powered up suspension
+10% to the weight limit that tracks can handle

Only for German tanks
Adds extra 10% of weight that your tracks can handle
When do you use this equipment? For example if you have Maus and you want to equip it with ground-hooks, wet ammo box or anti-fragmentation, it will give you an error that it will exceed your maximum weight. That's when you get powered up suspension in one slot and the other equipment in the second slot.
Filter "Cyclone"
Increases your engine HP(hits) by 20%
http://img20.imagesh...75/79275077.jpg
Just like with the "wet" ammo box this equipment will make your engine more sustainable against hits and damage.
Toolbox
+25% to the speed of repairs

This equipment will speed up the repair of damaged modules by 25%
Rammer
-10% loading time

Lowers your loading time by 10%
So far these are all the equipment that are available to players.
If you have any suggestions - I'll update the post
+10% to the view range, but no farther than 500 meters

The range of your tank's view will improve, but you won't see farther than 500 meters.
Anti-fragmentation liner
+15% to the armor protection

You armor handle fragmentation round better (Not sure about this one, needs testing/devs confirmation)
Stabilizator of the vertical aim
Decreases the aim scatter during the motion or turret turns by 20% Available only from level 8 and up

When you move around there is a higher chance you will miss with your shot. This equipment will improve your aim "on the move" by 20%
Binocular Telescope
+25% to the view range from a stationary tank, but you won't see farther than 500 meters.

If your tank/anti-tank/s-p howitzer is stationary (that includes your turret too! - stay completely still) your view range will increase by 25%, but you won't see farther than 500 meters.
Powered up suspension
+10% to the weight limit that tracks can handle

Only for German tanks
Adds extra 10% of weight that your tracks can handle
When do you use this equipment? For example if you have Maus and you want to equip it with ground-hooks, wet ammo box or anti-fragmentation, it will give you an error that it will exceed your maximum weight. That's when you get powered up suspension in one slot and the other equipment in the second slot.
Filter "Cyclone"
Increases your engine HP(hits) by 20%
http://img20.imagesh...75/79275077.jpg
Just like with the "wet" ammo box this equipment will make your engine more sustainable against hits and damage.
Toolbox
+25% to the speed of repairs

This equipment will speed up the repair of damaged modules by 25%
Rammer
-10% loading time

Lowers your loading time by 10%
So far these are all the equipment that are available to players.
If you have any suggestions - I'll update the post

Subject: [FAQ] Equipment
Link on message: #18111
Link on message: #18111
merig00: I KNOW THAT SCREENSHOTS ARE IN RUSSIAN. I'LL MAKE THE NEW ONES
SOON.
1. Equipment. Purchase, Set up, Replacement.
Modules are available for purchase in the store section "Equipment"
http://s42.radikal.r...0079e7c5739.jpg
Or you can purchase right in the hangar - left click on the empty box (to the right from the shells) you want the equipment installed at.
http://s57.radikal.r...90199035635.jpg
After you choose the equipment you want to buy you will see a confirmation window
http://img707.images...396/shot053.jpg Click Купить=Purchase to install or Cancel=Отменить if you changed your mind.
If you do it this way the equipment will be installed on the tank right away.
If you already purchased it in the store just left-click on the empty box and you will see that equipment on the list. The same goes for the second slot.

IMPORTANT!
Some equipment is available only for a particular nation! Some for USSR and others for Germany! You can check it by clicking on the equipment slot in the hangar - you will see only equipment that is available for this particular tank
If you want to use another equipment instead of the selected one - just left-click on the box and choose the equipment you want to use. Your previous equipment won't disappear it will be awaiting its next use on the shelf in your warehouse. That's where you can find it in case you want to sell it.
If you want to remove the equipment from your tank just left-click on the box with it, find it on the list and left-click it again. It will be removed from the slot and will be waiting in the warehouse. This is useful when you want to use that equipment on some other tank but you own only one set.
2. Available Equipment
The devs come up with new equipment all the time so I hope this section will be frequently updated
Improved Ventilation
+2% to all skills of the crew
http://img25.imagesh...52/73145260.jpg
It actually says skills in the description, but what it does it adds +2% to the experience of your crew members. So if your commander had 100% with this equipment he'll be at 102%
Additional grousers
+10% tracking on soft ground
+5% tracking on medium ground

Only for German tanks
There are different types of ground in the game. This will not make your tank go faster than the max. speed. But it will help you to faster pass through the difficult terrain.
Charge tanks with CO2
Chance of the fire in case of fuel-tank damage -50%

If you get hit in your fuel-tank there is a possibility of fire. This equipment reduced the chance of fire by 50%
Camouflage net
-25% to the visibility of a stationary tank

If your tank/anti-tank/s-p howitzer is stationary (that includes your turret too! - stay completely still) you get 25% bonus to your camouflage.
"Wet" ammo rack
-50% of ammo rack damage

It's something like the CO2 tanks for the fuel-tank. But if the fuel-tank fire is by chance, your shells have some hits number before they blow up, this equipment doubles that number.
Enhanced gun laying drive
+20% speed of aim

Your gun will zero-in on the target 20% faster.
1. Equipment. Purchase, Set up, Replacement.
Modules are available for purchase in the store section "Equipment"
http://s42.radikal.r...0079e7c5739.jpg
Or you can purchase right in the hangar - left click on the empty box (to the right from the shells) you want the equipment installed at.
http://s57.radikal.r...90199035635.jpg
After you choose the equipment you want to buy you will see a confirmation window
http://img707.images...396/shot053.jpg Click Купить=Purchase to install or Cancel=Отменить if you changed your mind.
If you do it this way the equipment will be installed on the tank right away.
If you already purchased it in the store just left-click on the empty box and you will see that equipment on the list. The same goes for the second slot.

IMPORTANT!
Some equipment is available only for a particular nation! Some for USSR and others for Germany! You can check it by clicking on the equipment slot in the hangar - you will see only equipment that is available for this particular tank
If you want to use another equipment instead of the selected one - just left-click on the box and choose the equipment you want to use. Your previous equipment won't disappear it will be awaiting its next use on the shelf in your warehouse. That's where you can find it in case you want to sell it.
If you want to remove the equipment from your tank just left-click on the box with it, find it on the list and left-click it again. It will be removed from the slot and will be waiting in the warehouse. This is useful when you want to use that equipment on some other tank but you own only one set.
2. Available Equipment
The devs come up with new equipment all the time so I hope this section will be frequently updated
Improved Ventilation
+2% to all skills of the crew
http://img25.imagesh...52/73145260.jpg
It actually says skills in the description, but what it does it adds +2% to the experience of your crew members. So if your commander had 100% with this equipment he'll be at 102%
Additional grousers
+10% tracking on soft ground
+5% tracking on medium ground

Only for German tanks
There are different types of ground in the game. This will not make your tank go faster than the max. speed. But it will help you to faster pass through the difficult terrain.
Charge tanks with CO2
Chance of the fire in case of fuel-tank damage -50%

If you get hit in your fuel-tank there is a possibility of fire. This equipment reduced the chance of fire by 50%
Camouflage net
-25% to the visibility of a stationary tank

If your tank/anti-tank/s-p howitzer is stationary (that includes your turret too! - stay completely still) you get 25% bonus to your camouflage.
"Wet" ammo rack
-50% of ammo rack damage

It's something like the CO2 tanks for the fuel-tank. But if the fuel-tank fire is by chance, your shells have some hits number before they blow up, this equipment doubles that number.
Enhanced gun laying drive
+20% speed of aim

Your gun will zero-in on the target 20% faster.
Subject:
Archives\Beta\My thoughts on the game
Link on message: #18083

Link on message: #18083
Jeremy Taylor: Take your second tank and don't wait endlessly. This is the way out
By the way, your topic will be moved
to the European beta section.

Subject: Game settings in preferences.xml
Link on message: #18078
Link on message: #18078
merig00: You should check this topic out http://forum.worldof...__0
I don't have Vista so use your search function to look up that file
I don't have Vista so use your search function to look up that file
Subject:
Archives\Junkyard\Leaving a game & still get points?
Link on message: #17985

Link on message: #17985
Jeremy Taylor: The players receive scores after each battle even of killed before
it ends. You can contribute to the team's victory at the cost of
your life and you definitely deserve to get experience and scores
for that.
Subject:
Archives\Beta\Questions\exp and credits
Link on message: #17975

Link on message: #17975
Jeremy Taylor: XP and credits rates will definitely be balanced. Hardly possible
that those rates will drop. The game is not about grinding at all


Subject:
Archives\Junkyard\Language on Soliers!!!
Link on message: #17934
Rambler, on 08 July 2010 - 05:59 PM, said: You miss a big feeling in the game the language. No German speak
English whit a American accent!!!!
And the Russian whit American accent!!!!
Give the so that them speak German and Russian or at least have the accent.
Have subtitles in English so you can read it if you dont understand.

Link on message: #17934

And the Russian whit American accent!!!!
Give the so that them speak German and Russian or at least have the accent.
Have subtitles in English so you can read it if you dont understand.
Jeremy Taylor: German voicing will definitely be implemented. That's not a final
version of the game yet.
Subject:
Archives\Beta\Suggestions\Assist Score
Link on message: #17919

Link on message: #17919
Jeremy Taylor: Don't worry about that matter. You gain your experience not only
for enemy tanks destroyed. In outline, you get XP:
- for enemy tanks destroyed
- for enemy tanks damaged
- enemy tanks spotted
- staying alive and assisting your team
- for enemy tanks destroyed
- for enemy tanks damaged
- enemy tanks spotted
- staying alive and assisting your team
Subject: Game settings in preferences.xml
Link on message: #17655
Link on message: #17655
merig00: DISCLAIMER YOU ARE DOING ALL THIS AT YOUR OWN RISK. I'M NOT
RESPONSIBLE FOR ANYTHING THAT MIGHT HAPPEN, UNLESS IT WORKS THAN
YOU CAN SAY THANK YOU 
Also if you really need to boost FPS you can remove some file:
REMOVING CLOUDS:
Find the following folder WOT=>Res=>Maps=>Skyboxes and rename Skyboxes for example as Skyboxes2
REMOVING FIRE AND SMOKE FROM BURNING TANKS:
Find the following folder WOT=>Res=>particles=>Tank
Rename the files containing the following in their names
Explosion
Fire
Flaming
Add number 2 to the name (i.e. fire_12/fire_22/fire_32 etc.)
REMOVING SMOKE FROM TANK EXHAUST
Get to World_of_Tanks_closed_Beta\res\particles\Tank
Find files engine_exit_diesel and engine_exit_gass
Replace them with files attached to this post. Don't forget to save somewhere the original files.

Also if you really need to boost FPS you can remove some file:
REMOVING CLOUDS:
Find the following folder WOT=>Res=>Maps=>Skyboxes and rename Skyboxes for example as Skyboxes2
REMOVING FIRE AND SMOKE FROM BURNING TANKS:
Find the following folder WOT=>Res=>particles=>Tank
Rename the files containing the following in their names
Explosion
Fire
Flaming
Add number 2 to the name (i.e. fire_12/fire_22/fire_32 etc.)
REMOVING SMOKE FROM TANK EXHAUST
Get to World_of_Tanks_closed_Beta\res\particles\Tank
Find files engine_exit_diesel and engine_exit_gass
Replace them with files attached to this post. Don't forget to save somewhere the original files.
Subject: Game settings in preferences.xml
Link on message: #17651
Ninja2dan, on Jul 19 2010 - 04:36, said: In Windows Vista, the AppData folder is hidden. To show it, go to
your C:\Users\*UserName* (by default it's admin) folder and from
the toolbar, select Tools>Folder Options... and click on the
View tab. Under the section Advanced Settings you'll see a lot of
check-boxes. Select the option to show hidden and system files, as
the current selection will be hiding those folders/files. You can
now view/access the AppData/W/ folder.
Skarovich, on Jul 20 2010 - 21:30, said: This is a Field of View fix. (If your game appears stretched or
squashed)
1. Find your preferences.xml
2. Edit the line 1.250000 based on one of the following:
If your using a 16:10 resolution (1440x900, 1920x1200, etc) set it to 1.600000
If your using a 16:9 resolution (1280, 720, 1920x1080, etc) set it to 1.778000
If your using a 4:3 resolution (1024x768, 1600x1200, etc) set it to 1.333000
If your using a 5:4 resolution, then you are weird. But set it to 1.250000
3. Save, and right click on preferences.xml, select preferences.
4. Check [Read-Only] at the bottom and accept.
This will have the unfortunate side effect of not saving any of your in-game options if you change them after doing this fix. To allow changing of the options again, you'll have to remove the [Read-Only] tag. But if you already have all your setting like you want them already, then your all set.
Note: Double and Triple monitor set ups will require a different aspect ratio, but I'm assuming that if you know enough to properly run double/triple-head, you know what aspect ratio you are running. Rule of thumb: Width divided by Height equals Ratio. (Example: 1440/900=1.6) This formula can be used for all resolutions, in case you don't know what aspect ratio you are running.
Link on message: #17651

merig00:
You can edit it with Notepad
Turn on/off FPS and ping on the screen: false - off, true - on
false
SKY_LIGHT_MAP, shadows from the clouds. 0 - on. 1- off. Default setting - off.
MRT_DEPTH, special rendering with use of depth buffer. 0 - on. 1- off. Might increase fps on new video cards. Default setting - off. Requires client reboot.
SHADER_VERSION_CAP. shader version: 0 - 3, 1 - 2. Default = 0.
TEXTURE_QUALITY. : 0 - max, 1 - medium, 2 - minimal. This setting puts the most strain on the used system and video memories.
TEXTURE_FILTERING. : 0 - anisotropic 16х, 1 - anisotropic 8х, 2 - anisotropic 4х, 3 - anisotropic 2х, 4 - trilinear.
SHADOWS_QUALITY. Quality of tank's shadow: from 0 - max to 3 - no shadows at all.
SHADOWS_COUNT. Number of tank's shadows: from 0 = 32 shadows to 6 = 1 shadow.
TERRAIN_MESH_RESOLUTION. : 0 - high, 1 - medium. 2 - low.
SPEEDTREE_QUALITY. Quality of trees and bushes: from 0 - high to 3 - very low.
WATER_QUALITY. : from 0 - high to 3 - very low.
FAR_PLANE. Rendering depth (how far you can see): from 0 - the farthest to 2 - 50% from max. (I'd keep it at 0 unless you video car really sucks)
FLORA_DENSITY. grass density: от 0 - max, to 4 - no grass at all.
OBJECT_LOD. details on objects: 0 - max, to 2 - low lever of details will turn on at close distance.
Window mode:
false - off, true - onn
Screen resolution: if you need display resolution, which is not available from the menu, find the following lines
1024
768
and change the corresponding values.
Vertical Sync:
false - off, true - on
tripleBuffering:
false - off, true - on
Audio settings:
0.000000 - off, 1.000000 on on medium lvl
the following are self-explanatory:D
mouse sensitivity in sniper mode
mouse sensitivity in arcade mode
mouse sensitivity in howitzer mode
Inversion:
false - X-axis
false - Y-axis
lobbyTooltipDelay delay in hints display in lobby
You can edit it with Notepad
Turn on/off FPS and ping on the screen: false - off, true - on
false
SKY_LIGHT_MAP, shadows from the clouds. 0 - on. 1- off. Default setting - off.
MRT_DEPTH, special rendering with use of depth buffer. 0 - on. 1- off. Might increase fps on new video cards. Default setting - off. Requires client reboot.
SHADER_VERSION_CAP. shader version: 0 - 3, 1 - 2. Default = 0.
TEXTURE_QUALITY. : 0 - max, 1 - medium, 2 - minimal. This setting puts the most strain on the used system and video memories.
TEXTURE_FILTERING. : 0 - anisotropic 16х, 1 - anisotropic 8х, 2 - anisotropic 4х, 3 - anisotropic 2х, 4 - trilinear.
SHADOWS_QUALITY. Quality of tank's shadow: from 0 - max to 3 - no shadows at all.
SHADOWS_COUNT. Number of tank's shadows: from 0 = 32 shadows to 6 = 1 shadow.
TERRAIN_MESH_RESOLUTION. : 0 - high, 1 - medium. 2 - low.
SPEEDTREE_QUALITY. Quality of trees and bushes: from 0 - high to 3 - very low.
WATER_QUALITY. : from 0 - high to 3 - very low.
FAR_PLANE. Rendering depth (how far you can see): from 0 - the farthest to 2 - 50% from max. (I'd keep it at 0 unless you video car really sucks)
FLORA_DENSITY. grass density: от 0 - max, to 4 - no grass at all.
OBJECT_LOD. details on objects: 0 - max, to 2 - low lever of details will turn on at close distance.
Window mode:
false - off, true - onn
Screen resolution: if you need display resolution, which is not available from the menu, find the following lines
1024
768
and change the corresponding values.
Vertical Sync:
false - off, true - on
tripleBuffering:
false - off, true - on
Audio settings:
0.000000 - off, 1.000000 on on medium lvl
the following are self-explanatory:D
mouse sensitivity in sniper mode
mouse sensitivity in arcade mode
mouse sensitivity in howitzer mode
Inversion:
false - X-axis
false - Y-axis
lobbyTooltipDelay delay in hints display in lobby

1. Find your preferences.xml
2. Edit the line 1.250000 based on one of the following:
If your using a 16:10 resolution (1440x900, 1920x1200, etc) set it to 1.600000
If your using a 16:9 resolution (1280, 720, 1920x1080, etc) set it to 1.778000
If your using a 4:3 resolution (1024x768, 1600x1200, etc) set it to 1.333000
If your using a 5:4 resolution, then you are weird. But set it to 1.250000
3. Save, and right click on preferences.xml, select preferences.
4. Check [Read-Only] at the bottom and accept.
This will have the unfortunate side effect of not saving any of your in-game options if you change them after doing this fix. To allow changing of the options again, you'll have to remove the [Read-Only] tag. But if you already have all your setting like you want them already, then your all set.
Note: Double and Triple monitor set ups will require a different aspect ratio, but I'm assuming that if you know enough to properly run double/triple-head, you know what aspect ratio you are running. Rule of thumb: Width divided by Height equals Ratio. (Example: 1440/900=1.6) This formula can be used for all resolutions, in case you don't know what aspect ratio you are running.
merig00:
The following are obsolete and not being supported as of right now:
FOOT_PRINTS
BUMPED_RENDERING
IMPORTANT: DO NOT GIVE YOUR FILE TO OTHER USERS. THIS FILE CONTAINS YOUR LOGIN AND PASSWORD!!!!
The following are obsolete and not being supported as of right now:
FOOT_PRINTS
BUMPED_RENDERING
IMPORTANT: DO NOT GIVE YOUR FILE TO OTHER USERS. THIS FILE CONTAINS YOUR LOGIN AND PASSWORD!!!!
Subject:
Archives\Junkyard\Alredy see negative in this game
Link on message: #16548
Darkemis, on 08 July 2010 - 10:52 AM, said: EDIT: Also question for Jeremy Taylor, will it be announced
anywhere when server is opened?

Link on message: #16548

Jeremy Taylor: All users will be informed officially by:
- Mail delivery (for subscribed users)
- News on the website news section
- Announcement on the forum
- The word spread by friends and other users
- Mail delivery (for subscribed users)
- News on the website news section
- Announcement on the forum
- The word spread by friends and other users

Subject:
Archives\Beta\Questions\Help please
Link on message: #16422

Link on message: #16422
Jeremy Taylor: The beta will start within some hours. Dear janizki, have some
patience please 

Subject:
Archives\Beta\Hi (witam, cześć in PL)
Link on message: #16350

Link on message: #16350
Jeremy Taylor: Yeah... We've got really lots of Polish guys over there
. Welcome aboard Patton_Fat_Tank!

Subject:
Archives\Junkyard\Alredy see negative in this game
Link on message: #16334

Link on message: #16334
Jeremy Taylor: Please have some patience and don't worry. The beta will be
launched within some hours. We are into the final preparations with
server adjustments. Sorry for any inconveniences.
Subject:
Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #16066
GXPTG, on 08 July 2010 - 05:43 AM, said: nudge nudge
Weird cold I have there...

Link on message: #16066

Weird cold I have there...
MrVic: hehe you should be all set GXPTG let me know if not 

Subject:
Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #16044

Link on message: #16044
MrVic: Looking forward to waging some war come tomorrow with all you
robotech fans lol 
Remember Check your PM inbox if you have not for the Charter and Application along with Recent News events

Remember Check your PM inbox if you have not for the Charter and Application along with Recent News events

Subject: Best Caricature Contest is Over
Link on message: #16017
Link on message: #16017
merig00: Yeap wrong link http://game.worldoft...contest_results
Subject:
Archives\Beta\ Beta time?
Link on message: #15723
merig00, on 07 July 2010 - 11:06 PM, said: But if you wake up 20 minutes later it will still be off 

Link on message: #15723


MrVic: Its like parental controls the Devs built in. "merig00 should be in
bed he has a rough day tomorrow...CRASH THE SERVER ASAP HES WAKING
UP!!!"
Subject: New Members to the forum, read this before posting.
Link on message: #15614
kwolf80, on Jul 07 2010 - 23:04, said: about the current specifications:i need to have a video card that
supports pixel shader 3.0??i have a video that support only 2.0...i
didn't find in the examples of video cards nothing that suggest
that the game will work only on pixel shader 3.0...thx and hope
someone could help me with some reponses.
Link on message: #15614

merig00: Should work... give it a try. I don't remember if they added 2.0
support or not.
Subject:
Archives\Beta\ Beta time?
Link on message: #15550

Link on message: #15550
MrVic: The beta will start 15mins AFTER you go to bed
Its the nature of the universe.

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