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Game settings in preferences.xml

Дата: 08.07.2010 19:23:07
View PostNinja2dan, on Jul 19 2010 - 04:36, said: In Windows Vista, the AppData folder is hidden. To show it, go to your C:\Users\*UserName* (by default it's admin) folder and from the toolbar, select Tools>Folder Options... and click on the View tab. Under the section Advanced Settings you'll see a lot of check-boxes. Select the option to show hidden and system files, as the current selection will be hiding those folders/files. You can now view/access the AppData/W/ folder.


merig00:
You can edit it with Notepad

Turn on/off FPS and ping on the screen: false - off, true - on
false

SKY_LIGHT_MAP, shadows from the clouds. 0 - on. 1- off. Default setting - off.

MRT_DEPTH, special rendering with use of depth buffer. 0 - on. 1- off. Might increase fps on new video cards. Default setting - off. Requires client reboot.

SHADER_VERSION_CAP. shader version: 0 - 3, 1 - 2. Default = 0.

TEXTURE_QUALITY. : 0 - max, 1 - medium, 2 - minimal. This setting puts the most strain on the used system and video memories.

TEXTURE_FILTERING. : 0 - anisotropic 16х, 1 - anisotropic 8х, 2 - anisotropic 4х, 3 - anisotropic 2х, 4 - trilinear.

SHADOWS_QUALITY. Quality of tank's shadow: from 0 - max to 3 - no shadows at all.

SHADOWS_COUNT. Number of tank's shadows: from 0 = 32 shadows to 6 = 1 shadow.

TERRAIN_MESH_RESOLUTION. : 0 - high, 1 - medium. 2 - low.

SPEEDTREE_QUALITY. Quality of trees and bushes: from 0 - high to 3 - very low.

WATER_QUALITY. : from 0 - high to 3 - very low.

FAR_PLANE. Rendering depth (how far you can see): from 0 - the farthest to 2 - 50% from max. (I'd keep it at 0 unless you video car really sucks)

FLORA_DENSITY. grass density: от 0 - max, to 4 - no grass at all.

OBJECT_LOD. details on objects: 0 - max, to 2 - low lever of details will turn on at close distance.

Window mode:
false - off, true - onn
Screen resolution: if you need display resolution, which is not available from the menu, find the following lines
1024
768
and change the corresponding values.

Vertical Sync:
false - off, true - on

tripleBuffering:
false - off, true - on

Audio settings:
0.000000 - off, 1.000000 on on medium lvl
the following are self-explanatory:D







mouse sensitivity in sniper mode

mouse sensitivity in arcade mode

mouse sensitivity in howitzer mode

Inversion:
false - X-axis
false - Y-axis

lobbyTooltipDelay delay in hints display in lobby



View PostSkarovich, on Jul 20 2010 - 21:30, said: This is a Field of View fix. (If your game appears stretched or squashed)

1. Find your preferences.xml
2. Edit the line 1.250000 based on one of the following:
If your using a 16:10 resolution (1440x900, 1920x1200, etc) set it to 1.600000
If your using a 16:9 resolution (1280, 720, 1920x1080, etc) set it to 1.778000
If your using a 4:3 resolution (1024x768, 1600x1200, etc) set it to 1.333000
If your using a 5:4 resolution, then you are weird. But set it to 1.250000
3. Save, and right click on preferences.xml, select preferences.
4. Check [Read-Only] at the bottom and accept.

This will have the unfortunate side effect of not saving any of your in-game options if you change them after doing this fix. To allow changing of the options again, you'll have to remove the [Read-Only] tag. But if you already have all your setting like you want them already, then your all set.

Note: Double and Triple monitor set ups will require a different aspect ratio, but I'm assuming that if you know enough to properly run double/triple-head, you know what aspect ratio you are running. Rule of thumb: Width divided by Height equals Ratio. (Example: 1440/900=1.6) This formula can be used for all resolutions, in case you don't know what aspect ratio you are running.


merig00:



The following are obsolete and not being supported as of right now:

FOOT_PRINTS

BUMPED_RENDERING


IMPORTANT: DO NOT GIVE YOUR FILE TO OTHER USERS. THIS FILE CONTAINS YOUR LOGIN AND PASSWORD!!!!

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