Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\205 Days later: How nothing has changed, but things are different.
Link on message: #446320

Link on message: #446320
Vallter: View range will be mended in the fall, when large maps, battles
30vs30 and 45vs45 will be introduced.
Subject:
Archives\Beta\Suggestions\Improving German vehicles
Link on message: #446200
Kalinin, on 29 March 2011 - 10:37 AM, said: That's... not reassuring in the slightest. Since, you know,
everything goes through the KT mantlet.

Link on message: #446200

Overlord: Gun mantlet will be 120mm and highly slopled as well as the whole
turret. Hull armor will be the weak spot of Lowe, not the
turret/mantlet.
Subject:
Game Discussion\Gameplay Discussion\205 Days later: How nothing has changed, but things are different.
Link on message: #446174

Link on message: #446174
Vallter: About the game mods:
If we won't found out any significant bugs, two new game mods will be added in the end of June or the first half of July. For now there is a workpiece of them and we won't give publicity to the details on them before we will have a stable model on the Supertest server. We do not want to post information, that can be changed.
If we won't found out any significant bugs, two new game mods will be added in the end of June or the first half of July. For now there is a workpiece of them and we won't give publicity to the details on them before we will have a stable model on the Supertest server. We do not want to post information, that can be changed.
Subject:
Game Discussion\Gameplay Discussion\Module damage..
Link on message: #446172
eENDjuh, on 28 March 2011 - 08:29 PM, said: Not one specific tbh. Currently im switching between the usa
heavy's and russian mediums. But the german Pzkpfw 4/5 - vk3601 are
still one of my favs.
Anyway im aware where modules stands for, i just find it crap that a front shot damages a module placed on the backside.

Link on message: #446172

Anyway im aware where modules stands for, i just find it crap that a front shot damages a module placed on the backside.
Vallter: Almost all German tanks and also some others have a gearbox in the
front. According to the current game realities, it's a part of
engine, and damaging it you will damage the engine as well.
Subject:
Game Discussion\Gameplay Discussion\Bonus tanks and slots available
Link on message: #446169
F34rmen00bz, on 28 March 2011 - 10:55 PM, said: You get 6 slots when you start the game (3 are taken up by the noob
tanks), each bonus tank will come with its own slot so you won't
lose anything.
Nope

Link on message: #446169

Nope
Vallter: As long as I remember, five slots, three of them occupied.
Subject:
Archives\Beta\Suggestions\Make the penalty for a damaged ammo-rack less serious
Link on message: #446157

Link on message: #446157
Vallter: Your opinion will be passed to the game designers
Subject:
Archives\Beta\Suggestions\Keep our medals/ribbons
Link on message: #446147

Link on message: #446147
Vallter: Unfortunately, it is not possible technically.
Subject:
Archives\Beta\Suggestions\More ammo for the sturmpanzer
Link on message: #446142

Link on message: #446142
Vallter: The ammunition amount for this SPG won't be changed.
Subject:
Archives\Beta\Suggestions\Revolving maps
Link on message: #446139

Link on message: #446139
Vallter: There won't any special filters. We will just recalculate map
values, so people will be able to play on popular maps more.
Subject:
Game Discussion\Gameplay Discussion\205 Days later: How nothing has changed, but things are different.
Link on message: #446128

Link on message: #446128
Vallter: After posting an answer in this topic, I received many more
questions here and in PM's.
First one, which I've noticed was about French tanks. In this week, maybe even tomorrow, we will post an article about them, with screenshots of finished tank models.
Then I've read new posts in this topic carefully. The main questions are about new game mods, companies and cooperation between friends.
1) I will personally review the current stage of game mod development and post here information about them, and also (probably) the approximate term of their programming stage. Adding them we will struggle with camping and even try to implement NPC tanks in the game.
2) We are currently working on tank companies. And near the start of CW, we will try to add new types of them. But we cannot currently name the exact date, when this will be implemented.
3) I agree with statements posted in this topic, that we play in MMO to cooperate with our friends and comrades. Adding Clan Wars and developing tank companies is only the first step in improving the current situation. We have some plans, but until they will enter development stage, we won't give publicity to them.
Also I saw the question about server crossing. As it was answered, this system will give possibility to clans from different servers to challenge on the Global Map and either to conquer the world together or struggle with each other. For example, Russian players really want to conquer the Washington province. -)
Here are some details. For now each server has a separated data base and an account cannot be transfered between them. Also, to play on the certain server, you have to download and install the proper client. But the mentioned system will copy account related data from one server to another, and the player will only have to press 1-2 buttons to play a battle with Russian players, then struggle for Berlin and after that defend Arizona. First we will enable this feature for clans and later it will be available for every player.
Also, the Global Map will be divided into three parts, one part for one server. Battles for provinces will take place in three time periods, according to the prime-time of the certain game cluster. So if Pirates decide to rush on Moscow, they will have to get up pretty early. -)
First one, which I've noticed was about French tanks. In this week, maybe even tomorrow, we will post an article about them, with screenshots of finished tank models.
Then I've read new posts in this topic carefully. The main questions are about new game mods, companies and cooperation between friends.
1) I will personally review the current stage of game mod development and post here information about them, and also (probably) the approximate term of their programming stage. Adding them we will struggle with camping and even try to implement NPC tanks in the game.
2) We are currently working on tank companies. And near the start of CW, we will try to add new types of them. But we cannot currently name the exact date, when this will be implemented.
3) I agree with statements posted in this topic, that we play in MMO to cooperate with our friends and comrades. Adding Clan Wars and developing tank companies is only the first step in improving the current situation. We have some plans, but until they will enter development stage, we won't give publicity to them.
Also I saw the question about server crossing. As it was answered, this system will give possibility to clans from different servers to challenge on the Global Map and either to conquer the world together or struggle with each other. For example, Russian players really want to conquer the Washington province. -)
Here are some details. For now each server has a separated data base and an account cannot be transfered between them. Also, to play on the certain server, you have to download and install the proper client. But the mentioned system will copy account related data from one server to another, and the player will only have to press 1-2 buttons to play a battle with Russian players, then struggle for Berlin and after that defend Arizona. First we will enable this feature for clans and later it will be available for every player.
Also, the Global Map will be divided into three parts, one part for one server. Battles for provinces will take place in three time periods, according to the prime-time of the certain game cluster. So if Pirates decide to rush on Moscow, they will have to get up pretty early. -)
Subject:
Game Discussion\Gameplay Discussion\WOT - hacked prove
Link on message: #446083

Link on message: #446083
Overlord: I very much doubt it could happen, any kind of evidence would be
appreciated.
Subject:
Archives\Beta\Suggestions\Improving German vehicles
Link on message: #446082
pattskaft, on 28 March 2011 - 08:38 PM, said: Overlord, can you tell us a little about the Lowe? Can the mantlet
be penetrated by tier 5 tanks like the rest of all german tanks?

Link on message: #446082

Overlord: Lowe's gun mantlet armor is going to be far more difficult to
penetrate than KT's one.
Subject:
Contests & Competitions\Contests\Design Your Tank Contest
Link on message: #446081
Movodor, on Mar 29 2011 - 09:27, said: Would like more info on restrictions, period. What is allowed? What
isn't? Is it actually going to appear in game?

Link on message: #446081

Mad_Hatter: Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Subject: Design Your Tank Contest
Link on message: #446081
Movodor, on Mar 29 2011 - 08:27, said: Would like more info on restrictions, period. What is allowed? What
isn't? Is it actually going to appear in game?
Link on message: #446081

Mad_Hatter:
Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Subject: Design Your Tank Contest
Link on message: #446081
Movodor, on Mar 29 2011 - 08:27, said: Would like more info on restrictions, period. What is allowed? What
isn't? Is it actually going to appear in game?
Link on message: #446081

Mad_Hatter:
Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Subject: Design Your Tank Contest
Link on message: #446081
Movodor, on Mar 29 2011 - 08:27, said: Would like more info on restrictions, period. What is allowed? What
isn't? Is it actually going to appear in game?
Link on message: #446081

Mad_Hatter:
Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Is it actually going to appear in game?
- no way
What is allowed? What isn't?
-please check the announcement, if you have any specific questions, ask away
Subject:
News from the Front\Discussion of News Articles\Buy Gold for Special Price and Get The Unique Tank for Free!
Link on message: #445430
Marinetanker1833, on 28 March 2011 - 07:42 PM, said: Overlord 
Can you please try to answer question I posted earlier ,, I preordered 10 preorder lvls on one Email BUT theyt are for 3 different accts and a clan hook up.. how can I divide them on release day?I have emailed the one to the clan ,so I guess that one is taken care of.. How about the others


Link on message: #445430


Can you please try to answer question I posted earlier ,, I preordered 10 preorder lvls on one Email BUT theyt are for 3 different accts and a clan hook up.. how can I divide them on release day?I have emailed the one to the clan ,so I guess that one is taken care of.. How about the others


Overlord: You are our largest sponsor indeed. 
You should recieve (if you haven't yet) 10 pre-order codes, which you can distribute the way you want.

You should recieve (if you haven't yet) 10 pre-order codes, which you can distribute the way you want.
Subject:
In-Game Vehicles\American Vehicles\Medium Tanks\Pershing is Awesome and Balanced
Link on message: #445166
mackman113, on 25 March 2011 - 09:41 PM, said: You're saying bullshit the pershing is faster than the is-7, TheT-54 is better than the other tier 9 mediums and should be nerfed

Link on message: #445166
mackman113, on 25 March 2011 - 09:41 PM, said: You're saying bullshit the pershing is faster than the is-7, TheT-54 is better than the other tier 9 mediums and should be nerfed
ARGO: Let's please stay on Pershing topic here, I do not want to close a
good thread let alone have it turn into yet another T-54 OP
rant....
Argo66
Argo66
Subject:
In-Game Vehicles\American Vehicles\Medium Tanks\Our Gift Tank is announced!
Link on message: #445108

Link on message: #445108
ARGO: This topic is closed due to flamming / trolling
Argo66
Argo66
Subject:
Archives\Junkyard\Just played my last match!
Link on message: #445101
Jiri_Starrider, on 28 March 2011 - 07:07 AM, said: Hey hey hey! This is a rant thread, no acting all reasonable here,
no place for it.

Link on message: #445101

ARGO: Exactly, This is nothing more than a rant post. The OP has had very
little time compared to his peers. He also has only made 12 posts,
most in this thread alone and is not a Beta Tester which brings me
to the one and only conclusion:
Moot Point, Thread closed, Rant post junked....
Argo66
Moot Point, Thread closed, Rant post junked....
Argo66
Subject:
Game Discussion\Newcomers' Forum\Dead Cheating
Link on message: #445030
Sword_of_Light, on 26 March 2011 - 10:52 PM, said: The problem I was having was my map going 'boink boink boink' - ok,
attention to sector D5 - except I'm getting that from a dead
teammate spec'ing a live one thats out of radio range - the point
of radio range is whether you can or cannot see what your teammates
see. If you've got a low tier radio, you don't 'see' as far, and
theres an incentive to upgrade. That to me is cheating - a
work-around for the limited radio range restriction - though nice
point about the tank being dead but the tankers living. Still, it
seems less like a WWII battlefield and more like a game of
Shadowrun, where your mage is sending spirits to recon.
I also really hate advice from the dead. Oh, you should move to D5, why are you sitting there, noob? You should go to A2, thats where they've got their aty. lolnoob!
Heres a different perspective - when I play CounterStrike, we have an open mic - we're all friends, so we like to chat even while we're killing each other. Passing information to teammates is incredibly difficult, as is not revealing where you are to your opponent - and maybe that's why I'm getting annoyed - there's no such thing as radio discipline in this game. You have to watch your mouth with an open mic, and the new guy, the little brother of one of our players, has often died because he inadvertently gave away his position. That said, when I'm dead, I don't pass on any information whatsoever to any live player - and I can spec both teams - I'll compliment awesomeness, but unless its a bot, and the bot is doing something like getting stuck in a loop, I'll keep my mouth shut. I'm dead, this isn't a damn seance.
-Don

Link on message: #445030

I also really hate advice from the dead. Oh, you should move to D5, why are you sitting there, noob? You should go to A2, thats where they've got their aty. lolnoob!
Heres a different perspective - when I play CounterStrike, we have an open mic - we're all friends, so we like to chat even while we're killing each other. Passing information to teammates is incredibly difficult, as is not revealing where you are to your opponent - and maybe that's why I'm getting annoyed - there's no such thing as radio discipline in this game. You have to watch your mouth with an open mic, and the new guy, the little brother of one of our players, has often died because he inadvertently gave away his position. That said, when I'm dead, I don't pass on any information whatsoever to any live player - and I can spec both teams - I'll compliment awesomeness, but unless its a bot, and the bot is doing something like getting stuck in a loop, I'll keep my mouth shut. I'm dead, this isn't a damn seance.
-Don
ARGO: Read this article, it will explain all about nasty commentary from
the dead and why....
http://forum.worldof...pread-of-putts/
http://forum.worldof...pread-of-putts/
Subject:
Technical Support & Bug Reporting\General Error Reporting\Virus Warning about WOTLauncher
Link on message: #445018
Jager, on 28 March 2011 - 02:33 PM, said: weird i use avg and it doesn't seem to affect me at all overlord
not even the installer was picked up

Link on message: #445018

Overlord: AVG 10.0.1204 to be more specific.
Subject:
Game Discussion\Gameplay Discussion\205 Days later: How nothing has changed, but things are different.
Link on message: #444985

Link on message: #444985
Vallter: Our facts were listed, our opinion mentioned. As I see, you know
how to develop the game very well. So, you can try to work in our
company, we currently have some vacancies. And I don't think you
really need our answers
Thank you for prompt reply.

Subject:
Clans\The Round Table\Clan Wars
Link on message: #444981

Link on message: #444981
Vallter: They will be implemented at least one month after the game release.
We want to finish the map with Americas, Africa, Siberia. Also we
are working on server crossing and fixing some current bugs of CW.
But we will try to launch them ASAP
Subject:
Technical Support & Bug Reporting\General Error Reporting\Virus Warning about WOTLauncher
Link on message: #444946
NukinFuts, on 26 March 2011 - 10:58 PM, said: Im currently running symantec norton security suite 2011, and
currently have no issues with any of the files of WoT.
Others have stated that symantec has found false positive's after scanning, could you guys maybe post screenshots of the results and state what symantec product you are using?
Thx in advance

Link on message: #444946

Others have stated that symantec has found false positive's after scanning, could you guys maybe post screenshots of the results and state what symantec product you are using?
Thx in advance
Overlord: Currently only AVG seems to be reacting on WOT Installer.
Subject:
Technical Support & Bug Reporting\General Error Reporting\Virus Warning about WOTLauncher
Link on message: #444945
ChileRelleno, on 26 March 2011 - 09:34 PM, said: I previously downloaded WoT with no problems, and enjoyed the game
immensely, despite its few glaring flaws.
I then experienced some HD problems on my PC, had them fixed, come back now and my AVG alerts to this problem with the new download.
I don't trust anyone, WoT/WarGaming included, they too can be hacked.
The particular threat is positively ID'd by multiple sources as malware/crimeware, and it is ID'd as being Russian in origin.
How convenient, considering people are now breaking out their CCs.
Eastern Europe is a hive of such villainy, and I believe the current Download could damned well be hacked/corrupted.
I'm not reinstalling it, at least not until the Developers acknowledge it better than merely poo-pooing it, and AVG doesn't stop the WoT install because of it.
And damned sure not giving them my CC.
1)AVG Version 10.0.1204
2)Virus DB: 1498/3530
3)Default Settings
pws.spyeye!env.a


Link on message: #444945

I then experienced some HD problems on my PC, had them fixed, come back now and my AVG alerts to this problem with the new download.
I don't trust anyone, WoT/WarGaming included, they too can be hacked.
The particular threat is positively ID'd by multiple sources as malware/crimeware, and it is ID'd as being Russian in origin.
How convenient, considering people are now breaking out their CCs.
Eastern Europe is a hive of such villainy, and I believe the current Download could damned well be hacked/corrupted.
I'm not reinstalling it, at least not until the Developers acknowledge it better than merely poo-pooing it, and AVG doesn't stop the WoT install because of it.
And damned sure not giving them my CC.
1)AVG Version 10.0.1204
2)Virus DB: 1498/3530
3)Default Settings
pws.spyeye!env.a

Overlord: The issue is known and we are working on it.
Subject:
Contests & Competitions\Contests\Best Game Video Contest
Link on message: #444941

Link on message: #444941
Mad_Hatter: 2 lolcats11
the end of the movie made me laugh
good job!
the end of the movie made me laugh

Subject: Best Game Video Contest
Link on message: #444941
Link on message: #444941
Mad_Hatter: 2 lolcats11
the end of the movie made me laugh
good job!
the end of the movie made me laugh

Subject: Best Game Video Contest
Link on message: #444941
Link on message: #444941
Mad_Hatter: 2 lolcats11
the end of the movie made me laugh
good job!
the end of the movie made me laugh

Subject: Best Game Video Contest
Link on message: #444941
Link on message: #444941
Mad_Hatter: 2 lolcats11
the end of the movie made me laugh
good job!
the end of the movie made me laugh

Subject:
Clans\The Round Table\Clan Wars
Link on message: #444935

Link on message: #444935
Vallter: Ok, soon they will be implemented. What are you waiting? What
suggestions do you have.


Subject:
Contests & Competitions\Contests\Design Your Tank Contest
Link on message: #444922

Link on message: #444922
Mad_Hatter: Three prizes will be awarded based upon a thorough description of
the tank. Drafts, sketches, drawings are encouraged and will
improve the chance to win.
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Subject: Design Your Tank Contest
Link on message: #444922
Link on message: #444922
Mad_Hatter: Three prizes will be awarded based upon a thorough description of
the tank. Drafts, sketches, drawings are encouraged and will
improve the chance to win.
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Subject: Design Your Tank Contest
Link on message: #444922
Link on message: #444922
Mad_Hatter: Three prizes will be awarded based upon a thorough description of
the tank. Drafts, sketches, drawings are encouraged and will
improve the chance to win.
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Subject: Design Your Tank Contest
Link on message: #444922
Link on message: #444922
Mad_Hatter: Three prizes will be awarded based upon a thorough description of
the tank. Drafts, sketches, drawings are encouraged and will
improve the chance to win.
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Designs for the tank should address the following elements:
- What primary tank gun would it use?
- What type of secondary machine guns would be installed on it?
- What engine and chassis would make it move?
- What hull and turret shape would be optimal for it?
- What radio and optical equipment would suit it best?
These are the questions you’ll need to answer when designing an ideal tank of your own. The only limit for your imagination is the tank you will design should use technologies available no later than December of 1945.
The World of Tanks team is inviting contestants to your versions of light, medium, or heavy tanks. Thoroughly describing your tank’s possible development history will be a plus. You will also get much more chances to win the main prize if you provide drafts or images of your tank.
Please send your work with the subject line Design Your Tank Contest to prizes@worldoftanks.com
Prizes:
- The winner will get a World of Tanks T-shirt, 3000 gold and 5 days of premium account.
- The runner-up will be awarded a World of Tanks T-shirt, 2000 gold and 3 days of premium account.
- The third place holder will get a World of Tanks T-shirt, 1500 gold and 1 day of premium account.
Please note that gold and premium accounts will be assigned to the winners’ profiles after the official release on the 12th of April. The contest will be open for two weeks.
You can read the article here http://game.worldoft...ur_tank_contest
Subject:
Game Discussion\Gameplay Discussion\205 Days later: How nothing has changed, but things are different.
Link on message: #444921
hypno318, on 28 March 2011 - 02:19 AM, said: Any response from the Devs? any....are you just gonna read this and
say i could care less?

Link on message: #444921

Vallter: Unfortunately, we cannot be everywhere and answer immediately. We
intend to do it ASAP, but still you have to wait some time before
this.
Subject:
Game Discussion\Gameplay Discussion\Any thing on more than 3 for platoon ?
Link on message: #444920
CplUseful, on 28 March 2011 - 09:39 AM, said: The problem with tank companies is not enough people playing. It
takes forever to find matches and has the result of less time
getting experience. I would like the Developers/Admins do something
to add benefit and incentive for more people to join in company
battles, especially the "random" players that are usually playing
in random games. Maybe something like promoting and adding a small
bonus to experience gained in winning a company battle.

Link on message: #444920

Vallter: We know that. First, we await an improvement after the game
release. And also we are making some steps -)
http://forum.worldof...5-kill-the-mod/
http://forum.worldof...5-kill-the-mod/
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