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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gaea
Winners of Sherman Twitter Quiz!
arrow
24.02.2012 04:57:07
 
Subject: Winners of Sherman Twitter Quiz!
Link on message: #1481330

Gaea: Here are the winners of the Sherman Twitter quiz! To see the breakdown per question, check out the news here.

                    


Dan2680             1200

jbloggs 1200

THORNS 1000

duckwade           800

Olai 800

Paingod556   800

Atrocities   600

Bazul14  600

burning_phoneix 600

CitizenAjax         600

confedace 600

DeMatt   600

KC81   600

kllp101   600

letian   600

PantherMK         600

Panziman08       600

Pathiean             600

Shin_Jeyoo         600

suicidalboy12   600

TDawg 600

THACRUSHA       600

TTAP   600

Ubeatza  600

vim       600

xiguaniu 600

0003   400

Arminius2100   400

armor44             400

Armored_Cavalry             400

BilboTankins       400

CTOCena             400

Desdichado   400

HockeyPhool     400

ignorethechaos 400

ImJustVajjingHereMan     400

Ironhutto   400

Lanceit   400

LilKilla 400

Mitth_raw_nuruodo   400

Moonrider         400

Mozam   400

selcooper           400

tcn534   400

UncleSak             400

V0lcano  400

W0lfy 400

Yalie     400

aiien   200

AllPower5 200

ArmoredDevil123             200

AtticusFinch       200

autonomy           200

Azure_F 200

Bohr   200

boyshark             200

brokentreads     200

chanzy6 200

CitizenHot           200

Crom   200

Devion   200

DoctorWHY   200

ExplosiveBrutality             200

FighterAce         200

fish125   200

FistOfTheNorthStar           200

GenPanzer         200

gfunk4life           200

Haubitz   200

Hawwkeye_star 200

icemeats             200

Ironrock 200

Ivan_Popov_II   200

jareth123           200

kedohor 200

Khelen   200

Kiriranshero       200

kurosu143 200

Lausbub 200

LilMB617   200

M07     200

MiniLand   200

Monkie               200

mr48   200

Naphret 200

palmfern             200

PanzercaptO 200

Patton7 200

RadReno             200

RagnarokKnight 200

RevanDucayne 200

ripred94             200

roodmurning     200

Ryden 200

Sabot_Magnet   200

Smiggs 200

SMSgt_Andrew1  200

Tecumseh_Sherman   200

thejoker91         200

Vonan 200

wolfwood           200

Worcghar           200

WulfricNick   200





Congratulations to all of you! Please allow up to 24 hours for gold disbursement.





Gaea
Winners of Sherman Twitter Quiz!
arrow
24.02.2012 04:57:07
 
Subject: Winners of Sherman Twitter Quiz!
Link on message: #1481330

Gaea: Here are the winners of the Sherman Twitter quiz! To see the breakdown per question, check out the news here.

                    


Dan2680             1200

jbloggs 1200

THORNS 1000

duckwade           800

Olai 800

Paingod556   800

Atrocities   600

Bazul14  600

burning_phoneix 600

CitizenAjax         600

confedace 600

DeMatt   600

KC81   600

kllp101   600

letian   600

PantherMK         600

Panziman08       600

Pathiean             600

Shin_Jeyoo         600

suicidalboy12   600

TDawg 600

THACRUSHA       600

TTAP   600

Ubeatza  600

vim       600

xiguaniu 600

0003   400

Arminius2100   400

armor44             400

Armored_Cavalry             400

BilboTankins       400

CTOCena             400

Desdichado   400

HockeyPhool     400

ignorethechaos 400

ImJustVajjingHereMan     400

Ironhutto   400

Lanceit   400

LilKilla 400

Mitth_raw_nuruodo   400

Moonrider         400

Mozam   400

selcooper           400

tcn534   400

UncleSak             400

V0lcano  400

W0lfy 400

Yalie     400

aiien   200

AllPower5 200

ArmoredDevil123             200

AtticusFinch       200

autonomy           200

Azure_F 200

Bohr   200

boyshark             200

brokentreads     200

chanzy6 200

CitizenHot           200

Crom   200

Devion   200

DoctorWHY   200

ExplosiveBrutality             200

FighterAce         200

fish125   200

FistOfTheNorthStar           200

GenPanzer         200

gfunk4life           200

Haubitz   200

Hawwkeye_star 200

icemeats             200

Ironrock 200

Ivan_Popov_II   200

jareth123           200

kedohor 200

Khelen   200

Kiriranshero       200

kurosu143 200

Lausbub 200

LilMB617   200

M07     200

MiniLand   200

Monkie               200

mr48   200

Naphret 200

palmfern             200

PanzercaptO 200

Patton7 200

RadReno             200

RagnarokKnight 200

RevanDucayne 200

ripred94             200

roodmurning     200

Ryden 200

Sabot_Magnet   200

Smiggs 200

SMSgt_Andrew1  200

Tecumseh_Sherman   200

thejoker91         200

Vonan 200

wolfwood           200

Worcghar           200

WulfricNick   200





Congratulations to all of you! Please allow up to 24 hours for gold disbursement.





GeneralDirection
Tank Sale - Feb. 24-27
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24.02.2012 04:56:05
 
Subject: World of Tanks News and Information\News and Information\Tank Sale - Feb. 24-27
Link on message: #1481324

View Postmizaralcor, on Feb 24 2012 - 03:28, said: BTW, we have BARRACKS slot expansion discount again. In the previous instances of barracks slot expansion discounts, people have repeatedly mistaken it for GARAGE slot expansion discount. Do you guys think WG should emphasize this instead on the announcement?
Admittedly, it's not WG's fault that those people are mistaken and reading comprehension from readers would help, but this seems more of a common mistake. If I have to admit, when I was a very new player and there was coincidentally a barracks discount, I almost got it wrong myself.

GeneralDirection: Good point, changed wording to:
50% off the cost of increasing the size of your crew Barracks - 150 (normally 300)


Gaea
Sherman Twitter quiz
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24.02.2012 04:41:05
 
Subject: Sherman Twitter quiz
Link on message: #1481267

Gaea: Winners coming up in a bit!


Gaea
Sherman Twitter quiz
arrow
24.02.2012 04:41:05
 
Subject: Sherman Twitter quiz
Link on message: #1481267

Gaea: Winners coming up in a bit!


Gaea
MVP: Eliminator
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24.02.2012 03:57:07
 
Subject: MVP: Eliminator
Link on message: #1481088

View Postton714, on Feb 24 2012 - 02:34, said: instead of no one get 10 killed how about lower the gold prize and give them at least 8 kill? that will makes everyone enjoy this event ? i hardly get 5. 250 gold is something at least i ll be happy i dont really need that 15k of gold .


Gaea:
There are several contests and events that are open to many players. Please check out all the other contests that go on during the week for those that are of an easier caliber. The MVPs are called MVP for a reason ;)


Gaea
MVP: Eliminator
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24.02.2012 03:57:07
 
Subject: MVP: Eliminator
Link on message: #1481088

View Postton714, on Feb 24 2012 - 02:34, said: instead of no one get 10 killed how about lower the gold prize and give them at least 8 kill? that will makes everyone enjoy this event ? i hardly get 5. 250 gold is something at least i ll be happy i dont really need that 15k of gold .


Gaea:
There are several contests and events that are open to many players. Please check out all the other contests that go on during the week for those that are of an easier caliber. The MVPs are called MVP for a reason ;)


lord_farquad
WoT Mentor Program!
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24.02.2012 03:43:58
 
Subject: WoT Mentor Program!
Link on message: #1481049

lord_farquad: Actually, I am looking for someone to temporarily take over this project for me. I am working on ways that WG can eventually take it over, but until then I need someone to run it, because I simply don't have the time.
If you're interested in running it, PM me, and please include any relevant experience.
Thanks,
LF


lord_farquad
WoT Mentor Program!
arrow
24.02.2012 03:43:58
 
Subject: WoT Mentor Program!
Link on message: #1481049

lord_farquad: Actually, I am looking for someone to temporarily take over this project for me. I am working on ways that WG can eventually take it over, but until then I need someone to run it, because I simply don't have the time.

If you're interested in running it, PM me, and please include any relevant experience.

Thanks,
LF


GeneralDirection
Tank Sale - Feb. 24-27
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24.02.2012 03:37:48
 
Subject: World of Tanks News and Information\News and Information\Tank Sale - Feb. 24-27
Link on message: #1481028

GeneralDirection: Get into the game and take advantage of these discounts while they last.
Read more!


Gaea
MVP: Eliminator
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24.02.2012 00:47:30
 
Subject: MVP: Eliminator
Link on message: #1480383

View Postdaved12, on Feb 23 2012 - 23:41, said: hehe i just got 14 kills
oh boy
uploading photo


Gaea:
The contest doesn't start till tomorrow ;)


Gaea
MVP: Eliminator
arrow
24.02.2012 00:47:30
 
Subject: MVP: Eliminator
Link on message: #1480383

View Postdaved12, on Feb 23 2012 - 23:41, said: hehe i just got 14 kills
oh boy
uploading photo


Gaea:
The contest doesn't start till tomorrow ;)


Gaea
Sherman Twitter quiz
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24.02.2012 00:05:43
 
Subject: Sherman Twitter quiz
Link on message: #1480139

View PostMoonrider, on Feb 23 2012 - 22:22, said: I just think that they've overloaded poor Gaea, and her co-workers are insanely jealous of her wit and beauty, so they're refusing to help her in a fit of jealous pique.







Gaea:
Wow, you may actually deserve some gold now.
But yes, the twitter winners should be announced by this evening PST time.


Gaea
Sherman Twitter quiz
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24.02.2012 00:05:43
 
Subject: Sherman Twitter quiz
Link on message: #1480139

View PostMoonrider, on Feb 23 2012 - 22:22, said: I just think that they've overloaded poor Gaea, and her co-workers are insanely jealous of her wit and beauty, so they're refusing to help her in a fit of jealous pique.







Gaea:
Wow, you may actually deserve some gold now.
But yes, the twitter winners should be announced by this evening PST time.


Gaea
MVP: Eliminator
arrow
24.02.2012 00:03:49
 
Subject: MVP: Eliminator
Link on message: #1480125

View Postgowest, on Feb 23 2012 - 22:42, said: I have gotten 10 once and 9 twice.
Also once I personally witnessed a battle where a Slugger got 11, NOW that was incredible [thin armor tank].

QUESTION for GAEA
You need to clarify the TIME for that contest
WHAT TIME ZONE ------> Friday, February 24, 12:01 AM and Sunday, February 26th, 11:59 PM
This part makes sense ----> (8:01 AM UTC Friday - 7:59 AM UTC Monday)


Gaea:
I'll add that in the news as soon as I can, but those are PST, as usual seeing the office is on the west coast :)


Gaea
MVP: Eliminator
arrow
24.02.2012 00:03:49
 
Subject: MVP: Eliminator
Link on message: #1480125

View Postgowest, on Feb 23 2012 - 22:42, said: I have gotten 10 once and 9 twice.
Also once I personally witnessed a battle where a Slugger got 11, NOW that was incredible [thin armor tank].

QUESTION for GAEA
You need to clarify the TIME for that contest
WHAT TIME ZONE ------> Friday, February 24, 12:01 AM and Sunday, February 26th, 11:59 PM
This part makes sense ----> (8:01 AM UTC Friday - 7:59 AM UTC Monday)


Gaea:
I'll add that in the news as soon as I can, but those are PST, as usual seeing the office is on the west coast :)


Gaea
MVP: Eliminator
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23.02.2012 23:30:22
 
Subject: MVP: Eliminator
Link on message: #1479958

View PostIsky, on Feb 23 2012 - 22:28, said: I've had an 11 kill game in my IS4, and 10 and 11 kill games in my JagdPanther ... guess I know what tanks I'll be playing this weekend :).

Is there any bonus (beyond the XP value) for getting more than 10 kills?


Gaea:
Nope, we felt that the 10 kills would be awesome enough ;)


Gaea
MVP: Eliminator
arrow
23.02.2012 23:30:22
 
Subject: MVP: Eliminator
Link on message: #1479958

View PostIsky, on Feb 23 2012 - 22:28, said: I've had an 11 kill game in my IS4, and 10 and 11 kill games in my JagdPanther ... guess I know what tanks I'll be playing this weekend :).

Is there any bonus (beyond the XP value) for getting more than 10 kills?


Gaea:
Nope, we felt that the 10 kills would be awesome enough ;)


GeneralDirection
MVP: Eliminator
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23.02.2012 23:03:02
 
Subject: Contests & Community Events\Most Valuable Player Contests\MVP: Eliminator
Link on message: #1479838

View PostSunFlash, on Feb 23 2012 - 21:58, said: get 10 kills?
there wont be a ton of apps lol

GeneralDirection: This is the exact reason there's a prize beyond the 15,000 gold. It's not going to be easy, but you get a cool piece of artwork as well as a pretty nice sum of gold if you can manage to do it. :)

View Postbryn0202, on Feb 23 2012 - 21:58, said: impossible - the next time i get 10 kills in a game will be the first time :rolleyes:

GeneralDirection:


Gaea
MVP: Eliminator
arrow
23.02.2012 22:53:39
 
Subject: MVP: Eliminator
Link on message: #1479792

Gaea: Announcing the next MVP contest! Click here for more information.


Gaea
MVP: Eliminator
arrow
23.02.2012 22:53:39
 
Subject: MVP: Eliminator
Link on message: #1479792

Gaea: Announcing the next MVP contest! Click here for more information.


Gaea
Absolute Wargaming Tank Company
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23.02.2012 22:01:07
 
Subject: Absolute Wargaming Tank Company
Link on message: #1479546

View PostVyviel, on Feb 23 2012 - 14:35, said: Because draws are lame and usually means both teams camped for 15 mins =P
Rules are good they force people to play agressively and means it wont be boring for the WOT devs!

Gaea: Yes, we don't enjoy camping... So we don't encourage it. Nor do we encourage team kills though!


Gaea
Absolute Wargaming Tank Company
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23.02.2012 22:01:07
 
Subject: Absolute Wargaming Tank Company
Link on message: #1479546

View PostVyviel, on Feb 23 2012 - 14:35, said: Because draws are lame and usually means both teams camped for 15 mins =P
Rules are good they force people to play agressively and means it wont be boring for the WOT devs!

Gaea: Yes, we don't enjoy camping... So we don't encourage it. Nor do we encourage team kills though!


GeneralDirection
7.2 Preview: Crew Skills
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23.02.2012 13:07:25
 
Subject: World of Tanks News and Information\News and Information\7.2 Preview: Crew Skills
Link on message: #1477373

View PostAxisM, on Feb 23 2012 - 07:05, said: lol u guys are so bad with the whining that u make the devs and mods just stop responding. do you ever feel like some of you are ungrateful little snots? the game isnt broken MM isnt that bad. unless all u have is tier 3 tanks. then guess what get higher tanks. spotting has always been a slight prob but it was way worse in beta. try warping tanks you havent seen that. Some of you have more posts then battles so i dont even think you can have a decent knowledge of the game. But seriously. Some of you make WoT community look horrible. It makes me feel ashamed. relaxe play the game its not REAL LIFE. Yes i put my money into this game and yet i dont nerd rage about it.
sheesh chill out some people. "not talking to the ones who arent nerd raging"

GeneralDirection: We weren't turned away because of that. Vallter is celebrating a very important holiday for Russians/Belarusians, and I was on the way home. We're still reading, even though we're not responding. :)

View PostJakroth, on Feb 23 2012 - 08:00, said: I am liking the changes, but I'm noticing a severe lack of choices for loaders. For someone like me who plays artillery, and has 2 loaders, I can't pick Hunch because Artillery only uses HE. A better placed ammo rock doesn't do that much because if an artillery is in combat, there at least a 75% chance he's going to die if whoever is chasing him doesn't completely suck. And Do-or-die, sounds amazing, for anything else. Artillery is typically close to full hp, or dead. If I'm below 10% hp and still alive its close to making me take a screenshot for posterity. Long story short. The choices are really cool, but please consider all types of crews needs, including artillery. Other than that I have zero complaints. Keep being amazing world of tanks!

GeneralDirection: As Vallter mentioned earlier in the thread, there may be some skills that are not attractive to a certain vehicle type right now. But we are developing additional skills. What we have on paper does not necessarily easily equate to what we have, or will have, in the game. Some of the skills will take longer to design and implement. We're definitely paying attention to all vehicle types when creating skills though. :)

View PostPavol_Preznik, on Feb 23 2012 - 08:02, said: According to how I read it, the "skills" will be effective immediately and in place to various degrees of effectiveness, based on crew member training.
"Perks", however, need a crew member to be trained to 100% effective in order to work.
The reason for the "only highest level of skill will be in effect" I think has to do with tanks that have two types of one crew member (ie two gunners, or two radio operators). In this case, the note is saying that the skill will apply to the higher of the two members qualifications: ie a crew with two gunners who has 1 trained at 50% in steady hands and another at 24% will receive a steadying effect represented by the crew member with 50% training in the skill...NOT the average (as is the case with repair/camo/firefighting). This makes tanks with two of one type of crew member benefit significantly, since more than one skill can be maxed out by researching different things with the two crew members who share the same role (eg the second crew member could research sharpshooter instead since he's of no benefit in steady hands since he'll always be behind the other gunner exp wise).

GeneralDirection: Actually, this was an oversight on my part. I "copied" some of the text from skills (not literally, I just read it and rewrote it for perks, because at the time it "seemed" to make sense), which resulted in that. We'll make sure the description is clear for 7.2's release. :)

View Postfablkak, on Feb 23 2012 - 08:04, said: Question:
Is this a common pool shared between all crew members in one vehicle or does each crew member have his own little pool. The reason I ask is this: say you want two skills on some people and only need one skill on others, having a common pool will allow me to boost the crew members that need it the most. This might not be more realistic but it would be preferable as I would much rather have two good perks on one crew member than one full perk and a useless half perk on both.
One more thing, does "brothers in arms" also effect basic skills in the same way that the commander can give +10% to crew skill or does this only apply to special skills?
Alas, I suspect it to be individual pools. (because of the respec options)
ps I apologize if this has been asked but the thread is up to 16 pages and I only read 10.

GeneralDirection: For reset purposes, it's on a per-crewman basis. So each "experience pool" is specific to that member of the crew.

View PostJiquan96, on Feb 23 2012 - 08:26, said: Good comment on the repair skill. Can we selectively keep some of the old skills? I like all the originals, but also the new ones too.

GeneralDirection: You can keep all of the old skills if you'd like. They are not being removed. That said, it may be advantageous to consider one or two other skills on a crewman-by-crewman basis. :)

View PostPirx, on Feb 23 2012 - 09:35, said: There are 2 different things:
1. Retraining crew to another tank (it stays exactly the same as it was): primary skill drops when using non-gold option, secondary skills always stay the same).
2. Resetting skills: you can reset all XP accumulated in your secondary skills and redistribute it in another way (and primary skill always stays the same).
Using your example:
You have a crew trained for the SU-100. They are all 100% primary skill and 60% on camo skill.
You put them in the SU-152.
You then retrain the crew for the SU-152 with credits so their primary skill goes to 90% and only the primary skill. (Secondary skills stay the same - no matter if you use gold, credits or free retrain.)
But you also have additional option to redistribute/reset your secondary skills.
Let's say you want to switch them to repairs.
You use gold reset option: they are 100% primary, 60% repairs.
You use credits reset option: they are 100% primary, 54% repairs.
You use free reset option: they are 100% primary, 48% repairs.
Hmm, this begs a question to devs, actually, so...
Question:
10% loss with credits option means loss of 10% skill, like in example above (and similar to the current crew retraining) or you lose only 10% of XP accumulated? (With the latter option being better for players.)

GeneralDirection: It is a percentage of the experience earned at this time.

View PostMillbarge, on Feb 23 2012 - 10:27, said: Instead... maybe you should spend some time fixing your broken, pathetically slapped together, random as all hell, horribly and purposely unbalanced POS game.
THEN bring us some of the MANY features and tanks that you have promised us for more than a year now.
AND THEN waste our time with these slight tweaks and pointless changes.

GeneralDirection: I recommend reading this post.
New crew skills are only a fraction of the content coming in 7.2. It's a really big update. :)


GeneralDirection
7.2 crew skills question
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23.02.2012 12:43:35
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\7.2 crew skills question
Link on message: #1477328

View PostGlythe, on Feb 23 2012 - 11:38, said: That is exactly the kind of statement that worries me..... any ideas when you'll be adding new crew skills? I mean no offense some of them sound neat but if we're going to get better ones in a patch down the line I'll just wait to use my free reset. To be honest quite a few of those skills sound pretty useless; I'd hate to retrain all my guys and know that the better skills come out in that next patch.

GeneralDirection: I wouldn't worry about that. If we make changes to the skill system at a later date, it would also be pertinent to offer a free reset. For now, focus on the skills in 7.2. :)


GeneralDirection
7.2 crew skills question
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23.02.2012 12:33:52
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\7.2 crew skills question
Link on message: #1477307

View Postlsland, on Feb 22 2012 - 21:11, said: The last 1% requires approx 50 battles. This can be shortened by your daily double and when they have 5x exp. I recently just maxed out my t30 crew to 100% on all 3 skills with the last 1% going pretty due to the last 5x event. You can right click on the crew member and it will show you approx how many battles it will take to reach the next level.
lsland

GeneralDirection: Island is correct. Also, congrats on maxing them out. You're in a really good spot going into 7.2 with your T30.
With your skills all at 100%, you'll be able to choose three skills immediately if you want to change. :)


GeneralDirection
7.2 crew skills question
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23.02.2012 12:25:52
 
Subject: World of Tanks Game Discussion\Gameplay Discussion\7.2 crew skills question
Link on message: #1477297

GeneralDirection: Admittedly, I did not write that as clear as it could have been.
Basically, if you're willing to put in the time to learn all of them, you can. You can learn every single skill available to each member of your crew, but it will take some time. :)
This includes the crewman-specific skills, as well as the "all crewmen" skills. So a Commander can learn every Commander-only skill/perk, as well as every skill/perk available to all crew.
It will take quite a while to max out all of the skills in 7.2, but that's intended. We wanted to provide enough variety in the skills, but also make becoming a master in all of them very hard, to where it's a bit strategic in what you choose.
We'll continue to add new skills over time, with the goal being that the skills you choose for your crew are comparable with your play style overall in the game. Some Jagdtigers will perform differently than others, some IS-7s differently than others, some AMX 13 75s differently than others, etc.
The tanks can only be altered so far because we don't want to deviate from real world data. The way you train your crew to take advantage of a tank is up to you, though.


Gaea
Winners of the Scavenger Hunt: Battle of Kasserine Pass
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23.02.2012 04:42:07
 
Subject: Winners of the Scavenger Hunt: Battle of Kasserine Pass
Link on message: #1475875

Gaea: Winners announced here!
Congratulations to all of you!


Gaea
Winners of the Scavenger Hunt: Battle of Kasserine Pass
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23.02.2012 04:42:07
 
Subject: Winners of the Scavenger Hunt: Battle of Kasserine Pass
Link on message: #1475875

Gaea: Winners announced here!
Congratulations to all of you!


Gaea
Absolute Wargaming Tank Company
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23.02.2012 03:49:57
 
Subject: Absolute Wargaming Tank Company
Link on message: #1475676

Gaea: Announcing the next WG Tank Company! Click here for more details.


Gaea
Absolute Wargaming Tank Company
arrow
23.02.2012 03:49:57
 
Subject: Absolute Wargaming Tank Company
Link on message: #1475676

Gaea: Announcing the next WG Tank Company! Click here for more details.


Gaea
Wargaming Tank Company!
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23.02.2012 02:44:15
 
Subject: Wargaming Tank Company!
Link on message: #1475378

Gaea: I'm looking into this guys. The payouts have been sent out already.
If you by any chance took a screenshot of your battles (or have the replay), or you remember which map you were on, and if you lost or won, please tell me.


Gaea
Wargaming Tank Company!
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23.02.2012 02:44:15
 
Subject: Wargaming Tank Company!
Link on message: #1475378

Gaea: I'm looking into this guys. The payouts have been sent out already.
If you by any chance took a screenshot of your battles (or have the replay), or you remember which map you were on, and if you lost or won, please tell me.


GeneralDirection
7.2 Preview: Crew Skills
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23.02.2012 02:23:18
 
Subject: World of Tanks News and Information\News and Information\7.2 Preview: Crew Skills
Link on message: #1475280

View Postlostwingman, on Feb 23 2012 - 01:17, said: Umm...that's the point....how is noone else having a problem with that?
If I train my SU-100 crew for my SU-152 does the 60% camo go down to 50% when I credit retrain?
What does that mean.

GeneralDirection: You will be able to reset all of your skills at no charge, as if it were a gold reset, when the update releases.


GeneralDirection
7.2 Preview: Crew Skills
arrow
23.02.2012 01:36:29
 
Subject: World of Tanks News and Information\News and Information\7.2 Preview: Crew Skills
Link on message: #1475059

View Postasurmen32, on Feb 22 2012 - 22:54, said: Found typo maybe??
[Eagle Eye - Skill
Maximum view range is increased with the training of this skill. If the observation devices are damaged, skill effectiveness is increased.] -----mean decreased if damaged???

GeneralDirection: That is not a typo. It's to make the skill even more useful when your observation device is damaged. It helps to offset the damage done to the device.

View Postkeytosky, on Feb 22 2012 - 22:54, said: Gold reset – Returns full skill experience earned to the crewman’s experience pool, removing progress in current skills.
Credit reset – Returns 90% of experience earned to the crewman’s experience pool, removing progress in current skills.
Free reset – Returns 80% of experience earned to the crewman’s experience pool, removing progress in current skills.
so it means if my current skill is 99%, i use reset, it will just become 0%. so the reset is useful only when your progress is very low or 100%?

GeneralDirection: The reset will give you whatever experience you have earned back, regardless of what level of training you have in the skill.


lord_farquad
High Explosive Damage Explanation
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23.02.2012 01:20:54
 
Subject: High Explosive Damage Explanation
Link on message: #1474987

lord_farquad: I believe the thread you're looking for is here http://forum.worldof...ost__p__1474528
This thread is specifically for discussion of the linked article.


lord_farquad
High Explosive Damage Explanation
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23.02.2012 01:20:54
 
Subject: High Explosive Damage Explanation
Link on message: #1474987

lord_farquad: I believe the thread you're looking for is here http://forum.worldof...ost__p__1474528

This thread is specifically for discussion of the linked article.


lord_farquad
High Explosive Damage Explanation
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23.02.2012 00:55:01
 
Subject: High Explosive Damage Explanation
Link on message: #1474854

lord_farquad: A brief explanation of the high explosive damage mechanics.
Read more!


lord_farquad
High Explosive Damage Explanation
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23.02.2012 00:55:01
 
Subject: High Explosive Damage Explanation
Link on message: #1474854

lord_farquad: A brief explanation of the high explosive damage mechanics.

Read more!


Gaea
Couple's Platoon MVP
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22.02.2012 23:54:22
 
Subject: Couple's Platoon MVP
Link on message: #1474536

Gaea: As soon as I can I'm still going over the submissions!


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