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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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_BobaFett
General Chat
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20.05.2021 00:12:21
 
Subject: General Chat
Link on message: #12834415

_BobaFett: General what?

Oh that.

I forgot it existed again.


Elias_K_Grodin
If people are asking questions then something is amiss
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19.05.2021 22:25:44
 
Subject: If people are asking questions then something is amiss
Link on message: #12834316

View PostMojo_Riesing, on May 19 2021 - 13:01, said:

I'm not familiar with the WoWships Christmas box issue but i'd imagine the "box" concept is like the boxes offered during the Holidays on WoT.  For now, i'll just take your word that yes, those were "rigged".  However i'd make three points here that are relevant.  Whatever happened, per your accounting, happened with WoWships boxes, not WoT so whatever happened seems to be confined there.  The "Holiday" boxes and similar concepts are NOT a main feature of the game and are in and of themselves borderline gambling and subject to questions of their own.  The post over all, and my response we really more about the GAME and how the interactions between players and programming are conducted...fairly or "rigged". SO, you are kind of "off-topic" here, though otherwise the comment you made is marginally interesting.

 

Elias_K_Grodin: Thanks for making this statement. I couldn't have said it better. The truth is our matchmaker for Random Battles divides up players in queue into 2 teams of similar vehicle tiers and sets limits on certain vehicle types....period. Regarding the Santa Container issue mentioned from the WOWS side, I think this covers it here: https://forum.worldo...5-santa-crates/ "One accurate measurement is worth a thousand expert opinions." - Grace Hopper, United States Navy


Hey_man_Gneis_shot
If people are asking questions then something is amiss
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19.05.2021 22:25:44
 
Subject: If people are asking questions then something is amiss
Link on message: #12834316

View PostMojo_Riesing, on May 19 2021 - 13:01, said:

I'm not familiar with the WoWships Christmas box issue but i'd imagine the "box" concept is like the boxes offered during the Holidays on WoT.  For now, i'll just take your word that yes, those were "rigged".  However i'd make three points here that are relevant.  Whatever happened, per your accounting, happened with WoWships boxes, not WoT so whatever happened seems to be confined there.  The "Holiday" boxes and similar concepts are NOT a main feature of the game and are in and of themselves borderline gambling and subject to questions of their own.  The post over all, and my response we really more about the GAME and how the interactions between players and programming are conducted...fairly or "rigged". SO, you are kind of "off-topic" here, though otherwise the comment you made is marginally interesting.

 

Hey_man_Gneis_shot: Thanks for making this statement. I couldn't have said it better. The truth is our matchmaker for Random Battles divides up players in queue into 2 teams of similar vehicle tiers and sets limits on certain vehicle types....period. Regarding the Santa Container issue mentioned from the WOWS side, I think this covers it here: https://forum.worldo...5-santa-crates/ "One accurate measurement is worth a thousand expert opinions." - Grace Hopper, United States Navy


stabbymckill
Incoming! The Crystal Challenge: Hunt the Kampfpanzer 07 RH!
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19.05.2021 22:14:42
 
Subject: Incoming! The Crystal Challenge: Hunt the Kampfpanzer 07 RH!
Link on message: #12834303

stabbymckill: Good morning Tankers,
Now's your chance to earn the Kampfpanzer 07 RH! Complete these challenges between May 21 and May 31 to unlock it and it's striking "Rock Crystal" 2-D style. Get the full details on the challenge in the article here. 


churchill50
Cards for sale
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19.05.2021 21:16:11
 
Subject: Cards for sale
Link on message: #12834279

churchill50: I bought one offer with a camo style + ~250 gold (if I remember correctly, I didn't care about the gold) for $5, just because I liked the camo style and had never seen it before. It was the Battle for Moscow style seen here: https://www.mmowg.ne...tylization-set/ Other than that, all the rest of the "deals" I've received have been hard passes.


Elias_K_Grodin
DAILY DEALS, REALLY?
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19.05.2021 19:20:16
 
Subject: DAILY DEALS, REALLY?
Link on message: #12834189

Elias_K_Grodin: Heyo Platoon! Thank you for letting us know your feedback on the Daily Deals. A majority of the deals offered "Common Daily Deals" which include in-game items and Premium Account. The upgraded deals are more rare and don't drop regularly so you will have to check back the next day if you didn't snag one during the catching. For more information and details about Daily Deals, find there here:https://worldoftanks...ily-deals-0521/ 


Hey_man_Gneis_shot
DAILY DEALS, REALLY?
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19.05.2021 19:20:16
 
Subject: DAILY DEALS, REALLY?
Link on message: #12834189

Hey_man_Gneis_shot: Heyo Platoon! Thank you for letting us know your feedback on the Daily Deals. A majority of the deals offered "Common Daily Deals" which include in-game items and Premium Account. The upgraded deals are more rare and don't drop regularly so you will have to check back the next day if you didn't snag one during the catching. For more information and details about Daily Deals, find there here:https://worldoftanks...ily-deals-0521/ 


Elias_K_Grodin
So hear me out...just throwing something out here
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19.05.2021 18:25:28
 
Subject: So hear me out...just throwing something out here
Link on message: #12834145

View PostTheJeep1, on May 19 2021 - 01:21, said:
Many games use that system already, like Age of Empires, BattleField and CoD, all of which are pay once and play.  WG makes money as people play, alienating new players will not make money.  Just so you know, I love your idea, I would much prefer to play on a separate server with dedicated serious players, but it will never happen.....at least in the near future anyway. 

Elias_K_Grodin: We're always looking for new and fresh ideas not just among the team but also from our player community as well.  As with many other online multi-player team based games with random matchmaking, pairing up skilled players with newcomers can expose a sizeable gap in the type of gameplay one would expect. Any suggestions are welcome no matter how feasible or experimental they might be and thank you for keeping this discussion constructive and fresh! "If you get the objectives right, a lieutenant can write the strategy." - George C. Marshall, United States Army


Hey_man_Gneis_shot
So hear me out...just throwing something out here
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19.05.2021 18:25:28
 
Subject: So hear me out...just throwing something out here
Link on message: #12834145

View PostTheJeep1, on May 19 2021 - 01:21, said:
Many games use that system already, like Age of Empires, BattleField and CoD, all of which are pay once and play.  WG makes money as people play, alienating new players will not make money.  Just so you know, I love your idea, I would much prefer to play on a separate server with dedicated serious players, but it will never happen.....at least in the near future anyway. 

Hey_man_Gneis_shot: We're always looking for new and fresh ideas not just among the team but also from our player community as well.  As with many other online multi-player team based games with random matchmaking, pairing up skilled players with newcomers can expose a sizeable gap in the type of gameplay one would expect. Any suggestions are welcome no matter how feasible or experimental they might be and thank you for keeping this discussion constructive and fresh! "If you get the objectives right, a lieutenant can write the strategy." - George C. Marshall, United States Army


Elias_K_Grodin
Calling all MM & RNG Rigging Claimers!
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19.05.2021 18:17:20
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12834139

View Post_BobaFett, on May 19 2021 - 09:00, said:   Wow. They look almost identical. It's no wonder people mixed them up.

Elias_K_Grodin: I also agree that both topics are identical in nature and there is no reason why both should be separate. So I merged the two topics together so there can be both deniers and claimers discussing on the same thread.


Hey_man_Gneis_shot
Calling all MM & RNG Rigging Claimers!
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19.05.2021 18:17:20
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12834139

View Post_BobaFett, on May 19 2021 - 09:00, said:   Wow. They look almost identical. It's no wonder people mixed them up.

Hey_man_Gneis_shot: I also agree that both topics are identical in nature and there is no reason why both should be separate. So I merged the two topics together so there can be both deniers and claimers discussing on the same thread.


_BobaFett
Calling all MM & RNG Rigging Claimers!
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19.05.2021 18:00:01
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12834120

View PostKliphie_Reborn, on May 19 2021 - 09:59, said:   One was supposed to be for the Claimers, the other for the Deniers.  As usual, the forumites do what they want and completely ignored the request. 

_BobaFett:  Wow. They look almost identical. It's no wonder people mixed them up.


_BobaFett
Stupid question....
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19.05.2021 17:59:10
 
Subject: Stupid question....
Link on message: #12834118

_BobaFett: There are no stupid questions, only stupid answers.


_BobaFett
Calling all MM & RNG Rigging Claimers!
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19.05.2021 17:57:41
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12834114

_BobaFett: Why are there two of the same topic?


_BobaFett
PSA- Update is a mod-breaker
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19.05.2021 17:52:04
 
Subject: PSA- Update is a mod-breaker
Link on message: #12834111

_BobaFett: Modding is one of my favorite things about PC gaming. It's great fun. There's nothing wrong with it.


_BobaFett
T57
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19.05.2021 14:52:51
 
Subject: T57
Link on message: #12833984

_BobaFett: How many more of these troll posts are you going to make?


_BobaFett
Equipment for the Tiger I
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19.05.2021 13:36:59
 
Subject: Equipment for the Tiger I
Link on message: #12833958

View PostManimal__, on May 18 2021 - 23:51, said:     You won't be blind if you have lights or med doing the spotting for you. But you're pro and you know best.

_BobaFett:  As if relying on teammates ever worked. 


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.05.2021 09:33:33
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12833911

View PostNixeldon, on May 19 2021 - 06:56, said: SBMM makes a distinction between players based on their skill rating and allocates them accordingly. SBMM treats players differently according to their skill rating. SBMM has to discriminate to function.   No one said anything about the "good team" or the "bad team". Strong players bring their teams higher win chances, weak players bring their teams lower win chances. Under this "swap" system, the individual player's ability to influence their team's win chances is diminished.  This is precisely because SBMM is discriminatory toward players based on their relative skill.    "Good" players have to receive worse teammates on average to compensate for their higher win chance. "Bad" players have to receive better teammates on average to compensate for their lower win chances. Just because your colors match at the end doesn't change how they got there.

DeviouslyCursed:  Yep. 100%. These are the facts that the SBMM crowd won't admit.


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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19.05.2021 05:11:16
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12833777

View PostSimplyPzB2, on May 18 2021 - 20:03, said:   Your babble about stock vs pimped tanks is also meaningless.  A very good player in a stock tank will beat a noob in a pimped tank every time.

DeviouslyCursed:  THANK YOU! You just admitted a major problem with SBMM! You just acknowledged my point about the problem with playing stock tanks in account rated SBMMs!  The sad thing is, you probably don't even realize it. Your comparison of a purple in a stock tank beating a red in a fully researched or OP tank is a benefit of Random MM! Where you don't get punished for playing stock or underpowered tanks. If you can still play better than the average player, you're still helping your team! BUT, under your SBMM the purple will be paired off against ANOTHER PURPLE!  For my concern to be 'babble' (as you put it), your statement would have to be: "A very good player in a stock tank will beat another very good player in a pimped tank 50% of the time." And you and I and everyone else knows that is pure BS!  That's why you used "a noob" in your example, but he's not pared off against a noob! He's paired off against another purple!  Thank you for acknowledging that SBMM sucks because of the issue I brought up! Not even you were foolish enough to pretend a purple in a stock can beat a purple in a good tank. That also means the match isn't balanced! And we're not talking a little bit off, we're talking purple in good tank gets to farm the reds and the stock purple! Thank you, thank you, thank you! SBMM sucks. You heard it here from SimplyPzB2! 

View PostSimplyPzB2, on May 18 2021 - 20:03, said: You can't just look at 'half' the equation.  You can't, on one hand cry about getting worse teamates, but on the other hand not cry for the original team that had a worse team.  

DeviouslyCursed:  You can't just look at 'half' the equation. You can't, on one hand cry about getting worse teams, but on the other hand not cry about some people being gifted good teammates and others getting shafted with reds. Have you not noticed I'm frequently using your own words and rationalizations against you? Do you not realize that I can do this and it makes perfect sense because there are pluses and minus to both sides, and which one is better depends on how you subjectively weight the pluses and minuses for each MM?   

View PostSimplyPzB2, on May 18 2021 - 20:03, said: Sbmm can NEVER 'discriminate' against any player, good or bad?

DeviouslyCursed:  Yes, it can and does.  

View PostSimplyPzB2, on May 18 2021 - 20:03, said: Why?  Because under sbmm, both teams are roughly equal.  Under sbmm you can never be 'put on the bad team', because there can be no bad team under sbmm.  Nor can you be put 'on the good team', because one team is never better than the other team.

DeviouslyCursed:  And to make those teams fair, you have to punish good players, and reward bad ones. 

View PostSimplyPzB2, on May 18 2021 - 20:03, said: What most people who make this mistake are doing is comparing half the current mm with half the sbmm.   They take a player on a good team under the current mm, then look at the team he'd be on under sbmm.  Then they say "he's getting worse teammates".  That's not how it works. 

DeviouslyCursed:  I'm not using half and half. I'm using all under one, and all under the other. And that's exactly how it works. Using your example   teammates  team 1           team 2purple           2                    3red               12                  11 Which teammates are demonstrably worse? What if this happens 6 times? under SBMMteammates  team 1           team 2purple           12                  18red                72                  66 One set of teammates is clearly better. Why is one player punished with worse teammates?These sets of teammates are not equal, and this is not fair. under Random MMteammates  team 1           team 2purple           15                  15red                69                  69 The 2 players are treated equally and fairly, neither gets a built in bonus due to MMGranted, small sample size it generally won't be perfect, but over time, yes, they are the same. Any advantage a player gets from the Random MM, they have EARNED with solid play, and contributing to their team's victory.Under SBMM less skilled player are GIVEN better teammates, and good players are PENALIZED with worse teammates, all so some people will stop crying about some unbalanced games. 


DeviouslyCursed
A Grille Bounces a Premium Shot off a Obj 279 Rear plate from 20yds away?
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19.05.2021 03:51:51
 
Subject: A Grille Bounces a Premium Shot off a Obj 279 Rear plate from 20yds away?
Link on message: #12833731

View PostDer_Freischutz, on May 18 2021 - 03:08, said: Yeah... no wonder this game gets less than 50% reviews on Steam...   It would be one thing if something like this was rare... but it's not... 

DeviouslyCursed:  Didn't even read the Steam reviews did you? Just a bunch of whiney little turds who are mad they can't link existing accounts. But what would you expect from someone who can't even pen the back plate of a 279e with a Grille...


Einzelganger7
Incoming! Lightside Vs Darkside event: choose a side!
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19.05.2021 01:13:54
 
Subject: Incoming! Lightside Vs Darkside event: choose a side!
Link on message: #12833652

Einzelganger7: Uh... does anybody know what happened with this event? Which side won?


Einzelganger7
VE (Victory in Europe) Day Event Feedback Request
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19.05.2021 00:57:59
 
Subject: VE (Victory in Europe) Day Event Feedback Request
Link on message: #12833638

Einzelganger7: I think the reason people didn't noticed was because the game never got the typical garage in the streets of Berlin, they always released it but this time they just bringed the discounts, few missions and that is it.

p.s: sorry for the potato quality, it is an old screen capture but just as I said, we used to have that garage each year.
 


DomoSapien
Suggestions
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19.05.2021 00:50:11
 
Subject: Suggestions
Link on message: #12833635

DomoSapien: So, you can link your steam account to your Wargaming.net ID in order to login with Steam, however there is currently no way to download/install the Steam version of World of Tanks for use with existing accounts.

That said, to my knowledge there aren't many advantages to using the Steam version as it simply launches WGC. If you like being able to launch WoT via your Steam client, you can click Games>Add a Non-Steam Game to my Library in order to add WGC to your Steam launcher.

If you'd like to use your Steam credentials to log in to the WoT Portal, you can bind your steam account to your WG.net ID under 'account support' in the top right drop-down menu that shows up when you click on your username.


DomoSapien
VE (Victory in Europe) Day Event Feedback Request
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19.05.2021 00:41:39
 
Subject: VE (Victory in Europe) Day Event Feedback Request
Link on message: #12833625

DomoSapien: Tankers,
Recently we held an event to commemorate the 76th Anniversary of Victory Day in Europe.
The event featured a host of missions, sales, and 2D Styles for purchase. 
You can refresh your memory by checking out the article on our news portal. That said, VE Day didn't generate a ton of chatter on the forums so I figured it couldn't hurt  to put up a feedback request to hear your thoughts on the event.
Please share your feedback below. Thanks!


Elias_K_Grodin
Isn't it amazing how War Gaming never really listens to us?
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18.05.2021 23:11:24
 
Subject: Isn't it amazing how War Gaming never really listens to us?
Link on message: #12833551

View PostGeneralButtBuster, on May 18 2021 - 11:44, said: Times when WG made, proposed, or cancelled changes based on player feedback:

-Crew 2.0
-First premium ammo rebalance trial
-Wheeled tank nerfs in 2020
-Removal of reward tanks from ranked battles
-Addition of popular game modifiers into the game(Team HP bar, track repair timer, for example)
-Return of special gamemodes
-Arty reworks
-HE reworks
-Map rebalancing
-Changes Steel Hunter vehicles
-Changes to the techtree structure in 2019-2020

These are just the ones I can think of off the top of my head and which have occured recently. This isn't to say there are times when WG seems to ignore out feedback, or times when they are slow to react to it, but in the end when the community makes a big deal about something changes seem to happen, and certainly saying that WG never listens to us is incorrect. OP, please stop making players feel helpless, because that's exactly how changes aren't made, when players don't give feedback.

Also remember, your feedback doesn't represent to feedback of the whole playerbase, just because WG does something you don't like doesn't mean its something no one likes. WG has to act in favor of the majority, thats how they make profits, you give your feedback to cast your vote, but in the end the option with the most votes wins.

Elias_K_Grodin: Thank you for pointing this out. To those that feel that WG or the WoT NA team aren't listening to you, we always strive to improve our 2-way communications but sometimes we fall short of that. The proposed changes to be tested out on the SuperTest are very much dependent on feedback and sentiment gathered not only from the testers but from comments and feedback provided on all of our moderated platforms including the Forums. Any sentiment and feedback provided here will be taken note of and used for future considerations. "None of us can change our yesterdays but all of us can change our tomorrows." - Colin Powell, United States Army


Hey_man_Gneis_shot
Isn't it amazing how War Gaming never really listens to us?
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18.05.2021 23:11:24
 
Subject: Isn't it amazing how War Gaming never really listens to us?
Link on message: #12833551

View PostGeneralButtBuster, on May 18 2021 - 11:44, said: Times when WG made, proposed, or cancelled changes based on player feedback:

-Crew 2.0
-First premium ammo rebalance trial
-Wheeled tank nerfs in 2020
-Removal of reward tanks from ranked battles
-Addition of popular game modifiers into the game(Team HP bar, track repair timer, for example)
-Return of special gamemodes
-Arty reworks
-HE reworks
-Map rebalancing
-Changes Steel Hunter vehicles
-Changes to the techtree structure in 2019-2020

These are just the ones I can think of off the top of my head and which have occured recently. This isn't to say there are times when WG seems to ignore out feedback, or times when they are slow to react to it, but in the end when the community makes a big deal about something changes seem to happen, and certainly saying that WG never listens to us is incorrect. OP, please stop making players feel helpless, because that's exactly how changes aren't made, when players don't give feedback.

Also remember, your feedback doesn't represent to feedback of the whole playerbase, just because WG does something you don't like doesn't mean its something no one likes. WG has to act in favor of the majority, thats how they make profits, you give your feedback to cast your vote, but in the end the option with the most votes wins.

Hey_man_Gneis_shot: Thank you for pointing this out. To those that feel that WG or the WoT NA team aren't listening to you, we always strive to improve our 2-way communications but sometimes we fall short of that. The proposed changes to be tested out on the SuperTest are very much dependent on feedback and sentiment gathered not only from the testers but from comments and feedback provided on all of our moderated platforms including the Forums. Any sentiment and feedback provided here will be taken note of and used for future considerations. "None of us can change our yesterdays but all of us can change our tomorrows." - Colin Powell, United States Army


Jambijon
Prime Gaming Loot Available - Rock Out!
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18.05.2021 21:21:12
 
Subject: Prime Gaming Loot Available - Rock Out!
Link on message: #12833501

Jambijon: Greetings Metal Heads,  The Prime Gaming Rock Out loot is available!  For more details on your gear and how to grab them, check out the article below:
Rock Out With Prime Gaming! bandofbrothers_25x.pngbandofbrothers_25x.pngbandofbrothers_25x.pngbandofbrothers_25x.png


DeviouslyCursed
Why do Some Argue Against Skill Based MM?
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18.05.2021 20:24:52
 
Subject: Why do Some Argue Against Skill Based MM?
Link on message: #12833463

View PostSimplyPzB2, on May 18 2021 - 05:52, said: Actual conversation, refreshing... - Let's debunk... - Longer queue times:  "Would" occur if the skill balance occurred "during" team generation, i.e. if they factored in skill like they do tiers and tank types.  BUT, that's not how sbmm works.  Sbmm uses the current mm exactly as it works now - i.e. no additional time. THEN, after the teams are created, simply swaps a few players between teams to balance team skill.  Sorting 30 players is milliseconds of work for a computer. - I will agree pulling out the miracle  win is great.  BUT, out of every 100 battles you were 'supposed to lose', you'll only pull out 10-15 wins.   Those 10-15 wins rely heavily on luck, on the better team being lazy/sloppy/stupid.  And 10-15 great wins does NOT balance out 85-90 crapfest losses. - You are 100% wrong on how sbmm assigns better/worse teammates.  sbmm doesn't assign anyone better/worse teamates.  It assigns ALL PLAYERS BALANCED TEAMS.  If 100% of your battles are between balanced teams, you the individual, are never burdened by 'more reds' - because the enemy team has the same number of reds.  Nor are you ever gifted by 'more purples' - because the enemy team has the same number of purples. - Your simple fact statement is wrong.  random generates unfair battles about 40% of the time.  That's back up by tons of data.  Neatoman posted an 18,000 battle data set showing this.   But within that data set, 100% of the balanced battles were exactly that balanced.  Not a single balanced battle was 'unfair'.   The mistake you are making is you are comparing a stacked team generated under the current random mm vs. a balanced team generated under sbmm.  That's apple to oranges.  - I have to laugh at your "I won't play sbmm"...  it's truly funny.  You do realize that 60% of all your battles WERE BALANCED?  Right?  I mean you do get 6/10 of all your battles ARE BALANCED?   Kinda makes your anit-sbmm position look rather foolish...  

DeviouslyCursed:  That is how most SBMM systems work. I've yet to see any SBMM in any game work like you are stating it does. That's your version of SBMM that you have envisioned. There are SBMM out there was does work exactly as I said. Acting like your version of SBMM is the only possibly one is foolish in the extreme. I am talking about SBMM in general, because if you and others convince WG to implement it, there is no guarantee they will use the version you are talking about. You completely ignored my point about teammates. You step around it deliberately because you know I'm right. Use SBMM and take 100 battles from a purple player, and 100 battles from a red player. Tally up their 14 teammates over all those 100 battles. The purple players teammates look vastly different than the red players teammates. FACT. SBMM would assign players different teammates. FACT. It discriminates against one player, and gives another a benefit. FACT.  ***Acknowledge this or show me with examples how the person's TEAMMATES will be the same despite the matches being forced to balance.*** This conversation is going to end quick and return to insults if you can't do this one simple thing. I will not continue an open discussion with a dishonest participant. Let me put it another way: The very FACT that SBMM is moving people around means it is, 100% verified by this process, discriminating against some players based on the metric it is using to move people. You laughing at me saying I won't play if SBMM with account side is implemented. That's because you don't understand, again, what I am talking about, and the massive problems with account wide elo ratings. You play an average tank for you, you are rated properly, you play one of your best tanks, you will be underrated and win more. If you keep playing your best tanks, now your elo is based on your best tanks. The moment you switch to a bad tank, or a stock tank, you are gimping your team because the SBMM expects you to perform at your best tanks level, but you won't. Account wide SBMM is the death of the game. It has nothing to do with "balanced" battles. In fact, it is because the SBMM will deliberately make unbalanced battles while trying to balance them when you play crappy tanks or stock tanks. I've stopped playing every MOBA I've ever tried specifically because of this issue.


DeviouslyCursed
Isn't it amazing how War Gaming never really listens to us?
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18.05.2021 20:08:30
 
Subject: Isn't it amazing how War Gaming never really listens to us?
Link on message: #12833453

View Postbake3020, on May 18 2021 - 14:44, said: I mean, here we are again, 2, count them, 2 announcements on another round of the failed ammo rebalance that is not needed.  They apparently do not want any comment from the peanut gallery as they did not include the "Forum Discussion" link as they normally do and that should tell you all you need to know about their plans.  Notice how they are now going to send the failed results to the failed supertest bunch who have a rich history of letting improperly balanced ideas out on to the battle field where normal players have to put up with it until it finally brews into a major S/storm before they will even take a look of any kind, at it.  For example: EBR's seems to keep coming to mind as well as the old Type 59.  Where does this leave you, the normal player?  I guess we will soon see but I would say: B.O.H.I.C.A. and you need to prepare.

DeviouslyCursed:  

View Postkapri25, on May 18 2021 - 15:18, said: I'm guessing you have to be blind, mentally disabled, or blindly work for WG to not see the slow killing of the game that WG is doing. Events that people enjoy either get removed or so nerfed and events that people clearly despise get pumped up despite the clear opinion of the majority of the player base. The continuous power creep that seems to come with each new tank introduced. RNG is still stupidly high. Imagine a game that you're driving an Object 264 8 and shooting gold with none of your shots penning despite that you (yes I) am aiming at weak spots but they bounce and you see the flash of them hitting the weak spot.  A balanced  game experience for each battle. 1/15 or 15/1 is normal...how is that fun for the losing team....especially that it happens most matches. I know SBMM won't work but MM is really screwed up now. +2/-2 MM is bad especially at higher tiers. Might not die tomorrow but this game (server really) is dying. The numbers are going down and only go up during "events." And most of them are bots. So tell me. What evidence do you have in contradiction? Or are you going to use an argument over a person that has an account solely for forum use only?

DeviouslyCursed:  

View Postbake3020, on May 18 2021 - 15:44, said: Common sense, it's a trait that you must be, oh wait, I keep forgetting your a WG shill.  Never mind. There was no trouble, until you drummed it up buster. Grew up with the show, I am much older than you think and seen so much more that you most likely ever will.  I know why they operate as they do and to speak it would get me banned.  Go figure.

DeviouslyCursed:  If WG listened to people like you, WoT would never have made it to the 10 year mark. And bake, common sense? Really? You're one of the most delusional, non-sensical people on this forum. Common sense hasn't touched that brain of yours in the last decade.


KRZYBooP
Calling all MM & RNG Rigging Claimers!
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18.05.2021 20:03:12
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12833451

View PostProjectile_Misfired, on May 18 2021 - 09:38, said:   I don't do "imgur" (or whatever that image hosting site is), so I can't post any pictures. But, I can describe my experience.   My "proof" of "MM predetermining battles": At the start of EVERY match I've ever played (even before the Countdown time starts), there's a list of the players and tanks for both teams. These are the players/tanks waiting in the "queue" that MM has "predetermined" (before any battle even commences) will be playing in the current battle. Furthermore, MM has "predetermined" which "team" each of these players/tanks will be on.   My "proof" of "RNG manipulation": At random times while playing, I will come across an AFK player. Realizing that they are AFK and aren't going to move, I position myself to where I can take shots at either their side or back (easiest to pen). While shooting at the same spot, my shots go: 112 HP damage 101 HP damage Critical Hit - no damage 115 HP damage Ricochet No pen 103 HP damage and so on, until they are dead If RNG wasn't "manipulating" the hits, I would have penned every shot and done the same amount of HP damage each shot.   Hope that helps OP.

KRZYBooP:  At this time this is how MM currently works and information about how it currently works can be found HERE.Looks at the queue and selects Tanks based on class restrictions, what's available, platoons, and of course tiers.  Note player skill is not accounted for in random battles cause that is what makes the game mode random. Keep in mind that even a tomato in the eyes of XVM or other ranking sites can have a great game. Thus making a lower-rated team able to beat a higher-ranked one. Platoons, where two players are in the same clan and are great, are going to perform better due to other players just following along.  If you are on your own and it is in the late game then you are more liable to do what best interests you. This means staying hidden to preserve health, and get more chances to hit other players for damage before getting destroyed These are all from my own personal experiences and understandings of the game.
  The manipulation that you described is how the game mechanics work and can be explained HERE & HERE.Playing in a tiered system of tanks where lower-tier tanks fight higher-tier ones is only possible with these mechanics in place. If you weren't able to bounce a shell from a higher tier then there wouldn't be a reason to play bottom tier matches This is one of the reasons WG decided to move to 3/5/7 then later on more templates and game modes were introduced to help out the tiers where the most credits can be made. The situation that you described where you are shooting an AFK is how the game is supposed to work in regards to dispersion, trajectories, and penetration mechanics. No matter what tank you are in there is going to be a dispersion value. This mechanic is what makes "lined up" shots miss, bounce, hit the dirt, and more annoying things. This compounds your frustration if you are playing a tank with a higher than average reload cause "the game" took a damaging shot away from you.  Logically the closer you are to the tank the better your chance of hitting but with dispersion still being a thing the round can still get bounced. I noticed it's even worse if you let RNG Jesus take the wheel. By that, I mean to lock your target and fire willy nilly at the enemy.  Now all this being said, there is still a chance of what I can only call is Tomato Paste. When the WTFFFFFFFUUUUUU's start to fly. In addition to that,  WG Devs have never called anything in this game 100% done and never going to change again.A lot of data is looked at constantly on why specific tanks are being picked constantly and what can be done to make other tanks not played as often more relevant. All while continuing to add in new mechanics that will then require more balancing and changes cause there is stuff that you can't predict in a short playtime. There is always someone that figures out a loophole or new way to play to make the equipment feel unfair.

I am not a good player but have failed enough to understand what is going on most of the time when I make a risky play, or try to go to a "new" spot that no one ever in ten years has tried then immediately go back to my garage and realize, "OOHHHH that's why that is not a good spot to be in." 


KRZYBooP
Incoming! Supertest results lead to more changes for HE and SPG's.
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18.05.2021 19:18:39
 
Subject: Incoming! Supertest results lead to more changes for HE and SPG's.
Link on message: #12833406

KRZYBooP: Howdy Boom Jockeys!  The results of the HE and SPG Supertest can be found in the following link HERE. There is a lot of information to summarize for this forum post so it's best to check it out on our news article. Goals for these changes were to (in my opinion) make tank classes feel like their role is maintained, make HE shells an actual viable option for all tanks, and stop the massive unintended side effects of the Shells. The Supertest is starting today (18MAY) with changes to the following vehicles available from the first Common Test of Update 1.13. These are the nine vehicles will go to the Supertest: IXj25_type_4_icon.svgType 4 Heavy   Xj20_type_2605_icon.svgType 5 Heavy   Xa116_xm551_icon.svgXM551 Sheridan IXa100_t49_icon.svgT49   VIr77_kv2_icon.svgKV-2   VIr152_kv2_w_icon.svgKV-2 ® Xf108_panhard_ebr_105_icon.svgPanhard EBR 105   IXf100_panhard_ebr_90_icon.svgPanhard EBR 90   VIIIf110_lynx_6x6_icon.svgPanhard AML Lynx 6x6  We will also test system changes to AP shell alpha damage for all SPGs, as well as certain improvements to particular vehicles. After being evaluated in the Supertest and adjusted accordingly, the suggested changes will most likely be added to the first Update 1.13 Common Test so everyone can check them. Please note that these changes aren't final. For more information on these changes click HERE.  


Einzelganger7
Just when you think Daily Deals couldn't get any worse
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18.05.2021 19:06:57
 
Subject: Just when you think Daily Deals couldn't get any worse
Link on message: #12833397

Einzelganger7: The only interesting deal I've seen so far is an offer for the Borsig 3D style but it is so bloated, when they released it the price was 10 dollars, this offer costs 17.64...


Einzelganger7
BattlePass Seasons and the rest of 2021?
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18.05.2021 19:01:56
 
Subject: BattlePass Seasons and the rest of 2021?
Link on message: #12833386

Einzelganger7: My guess is the other two seasons will have once again 2 spotlight tanks instead of 3 but they will end faster.


Einzelganger7
Daily squeels. Ned Beatty stand in auditions.
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18.05.2021 18:56:16
 
Subject: Daily squeels. Ned Beatty stand in auditions.
Link on message: #12833378

Einzelganger7: Literally I am just getting duplicated offers and none is worthy.
  ​


Einzelganger7
PSA: SPG and HE Supertest
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18.05.2021 18:37:25
 
Subject: PSA: SPG and HE Supertest
Link on message: #12833364

Block Quote  we expect tanks that are designed to be hard nuts to crack in hull-down positions will fulfill their role even better and you will have to find a way to flank them on the battlefield.

Einzelganger7:  Is like a bad joke because wargaming itself knows that in most cases it's impossible to do so since the maps have three lanes (sometimes only two) with no way to flank, so now the issue will be the maps, not HE.


Elias_K_Grodin
Calling all MM & RNG Rigging Claimers!
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18.05.2021 18:29:55
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12833358

Elias_K_Grodin: Heyo Platoon, I lost track of how many "match rigging" posts and threads have popped up in the past week and many of the conversations appear to be carbon copies of each other. Unless there is something "unique" about this post, I'm inclined to merge this topic with one that is almost identical.
Also please make sure you discuss the topic and remain respectful in doing so.


Hey_man_Gneis_shot
Calling all MM & RNG Rigging Claimers!
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18.05.2021 18:29:55
 
Subject: Calling all MM & RNG Rigging Claimers!
Link on message: #12833358

Hey_man_Gneis_shot: Heyo Platoon, I lost track of how many "match rigging" posts and threads have popped up in the past week and many of the conversations appear to be carbon copies of each other. Unless there is something "unique" about this post, I'm inclined to merge this topic with one that is almost identical.
Also please make sure you discuss the topic and remain respectful in doing so.


Elias_K_Grodin
PSA: SPG and HE Supertest
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18.05.2021 18:23:38
 
Subject: PSA: SPG and HE Supertest
Link on message: #12833349

Elias_K_Grodin: Heyo Platoon, The SuperTest will try out these proposed changes and the participants will provide feedback and results. From this thread so far, there is good constructive feedback and sentiment and I will take note of this regardless of the what comes of the SuperTest. I encourage all of you to continue to look for more information and news about what's next and voice any concerns or even recommendations you might have. "One accurate measurement is worth a thousand expert opinions." - Grace Hopper, United States Navy 


Hey_man_Gneis_shot
PSA: SPG and HE Supertest
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18.05.2021 18:23:38
 
Subject: PSA: SPG and HE Supertest
Link on message: #12833349

Hey_man_Gneis_shot: Heyo Platoon, The SuperTest will try out these proposed changes and the participants will provide feedback and results. From this thread so far, there is good constructive feedback and sentiment and I will take note of this regardless of the what comes of the SuperTest. I encourage all of you to continue to look for more information and news about what's next and voice any concerns or even recommendations you might have. "One accurate measurement is worth a thousand expert opinions." - Grace Hopper, United States Navy 


_BobaFett
Equipment for the Tiger I
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18.05.2021 17:36:17
 
Subject: Equipment for the Tiger I
Link on message: #12833277

View PostSevensided, on May 18 2021 - 09:33, said: What makes the Gun Laying Drive useless?

_BobaFett:  You have to be completely still for 3 seconds for it to activate. It's just a waste of an equipment slot.


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