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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Hambijon
Global Map Freeze
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02.05.2018 18:43:23
 
Subject: Global Map Freeze
Link on message: #11629913

Hambijon: Hey Tankers,   Due to update 1.0.1 being released, the Global Map will be temporarily frozen during these times:   Start - 3 May 05:00 PST / 07:00 CST / 08:00 EST End - 5 May 05:00 PST / 07:00 CST / 08:00 EST   If we have any other updates or information, we will be sure to update this thread.


Gnomon
Update 1.0.1: Redesigned Province
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02.05.2018 17:45:44
 
Subject: Update 1.0.1: Redesigned Province
Link on message: #11629847

Gnomon: Happy Wednesday, everyone!    Let's have a chat about Province in the upcoming 1.0.1 update.    On the old Province, camping was the way to go due to its layout and spawn points. However, we have addressed these issues in 1.0.1. The map was redesigned to speed up gameplay while still having a larger map. The redesign will be for Tier IV-X vehicles.    Here is some quick info on the changes/new additions:
  Overview and Key Improvements Overview: Sizes: 850x850 m Mode: Standard Battles Season: Summer Vehicles: Tiers IV-X   Improvements:  Increased size of map Split pathway on the east flank New cover spots   Want to know more? We have map screenshots (check the dots on the map drop-down) and further details in our portal article here: Update 1.0.1: Redesigned Province   Also, be sure to check out DomoSapien's new Province guide for Map Mondays here: Map Mondays: Province   Thanks for taking the time to read this, and hope to see you out on the battlefield! 


MA77
PLAYERS DO 4k
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02.05.2018 17:05:29
 
Subject: PLAYERS DO 4k
Link on message: #11629806

View PostDrackor, on May 01 2018 - 19:46, said:   Então o RNG pra esses players são abençoados... pq toda hora? todo tiro caixa de munição?   Mas há mod e auto mira que faz acertar os pontos fracos do tank...  mas há mods que monstram os pontos fracos do tank...   Isso só prova como a WG ainda ta achando tudo normal, bonito natural!!! colocando a culpa no RNG abençoado dos caras...

MA77:   Isso é definido pelo RNG, pois cada módulo/tripulante tem seu próprio HP (aka Pontos de Energia).

Este vídeo do Zeven explica bem como esta mecânica funciona:       Mesmo que você tenha um mod muito bom que faça você acertar um módulo X a cada disparo, você ainda esbarra no RNG para destruir/danificar aquele módulo.

Espero que tenha desmitificado um pouco deste assunto. :honoring:   Abraços!


MA77
15 partidas seguidas com derrotas, ai é phod@...
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02.05.2018 16:53:14
 
Subject: 15 partidas seguidas com derrotas, ai é phod@...
Link on message: #11629797

MA77: Infelizmente todos tem dias ruins.

Se precisar de ajuda com algo, só chamar! ;)


The_Chieftain
Why the change in position for commander's hatch in German tanks?
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02.05.2018 08:04:38
 
Subject: Why the change in position for commander's hatch in German tanks?
Link on message: #11629550

The_Chieftain: Fundamentally, it’s recoil space and loading space. Remember that for the Pz3 and 4, the rounds were very small, and the recoil stroke not that long. Legs of the commander won’t get in the way. 


DomoSapien
Map Mondays: Province
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02.05.2018 02:02:57
 
Subject: Map Mondays: Province
Link on message: #11629094

View PostCynicalDutchie, on May 01 2018 - 14:42, said:   Port is an easy fix, just turn it into a full city map without the idiotic railroad middle part. Those railroads ruined the entire map really. The north and south part allowed for some nice flanking and maneuvering but in classic WG style it they forced people into funnels.   Maps, and this game in general, would be a lot better if Minsk stopped catering to the absolute brain dead.

DomoSapien:   Something to keep in mind is that your opinion of good and bad might not be the same as that of others. It's impossible to please everyone, which is why we do our best to please as many as we can. Doesn't always pan out in practice, but that to quote a famous cartoon scientist "Sometimes science is more of an art than a science".

My experiences with Port were typically negative. Spawning in the south, felt like I would always clump underneath the overpass in the North and inevitably get clipped-down by a T57 lurking behind a destructible brick wall. I just avoided the tracks in general, or rushed up/down across them. I'm cautiously optimistic about the changes to Port, although I have no idea what they may be. 


DomoSapien
please prioritize fix for (missing) impact/damage sound! staff please per...
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02.05.2018 01:49:08
 
Subject: please prioritize fix for (missing) impact/damage sound! staff please per...
Link on message: #11629075

View PostMaxus_Rennix, on May 01 2018 - 16:46, said:   OMG I love cats where are the mew tanks at :D   Not picking on your typo, just think cat shaped tanks would be hilarious.    "Who is a good kittytank? who is a good kittytank?" -scratches cat tank to the purring rumble of it's engine-     EDIT: or would this be a Pokemon tank? hmmmm...

DomoSapien:   On an entirely unrelated note, finally got my Mew in Pokemon GO today!


DomoSapien
please prioritize fix for (missing) impact/damage sound! staff please per...
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02.05.2018 01:46:20
 
Subject: please prioritize fix for (missing) impact/damage sound! staff please per...
Link on message: #11629071

DomoSapien: Happy to add this to a feedback report. I'd like to ask your assistance, if I may:

1. Once update 1.0.1 releases, let us know if the issue persists, has gotten better or worse via the Update 1.0.1 feedback thread that I or one of my colleagues will post in either the Wargaming Community Feedback Request forum or News and Information forum.
2. Submit a technical support ticket to our CS team, and go through all their suggested troubleshooting steps. Even if they can't resolve the issue, eliminating potentially contributing factors may provide us with valuable data to pass on to the dev team to resolve this kind of issue.

I suspect this issue may be connection related, as I was experiencing this issue quite a bit on Common Test, but not at all on the current live build. Even if you've got a Gigabit connection, it's possible for there to be issues with one of the hops through which your connection is being routed to our servers. Intervention by your ISP may help mitigate the issue. If not, still gives us useful data. 

Thank you for your diligence as well as your patience! 
 


DomoSapien
Did not receive a letter of "happiness" about the fact that I won the...
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02.05.2018 00:37:21
 
Subject: Did not receive a letter of "happiness" about the fact that I won the...
Link on message: #11628982

DomoSapien: I'm happy to look into it, but I see you're on an alt account with 0 battles. Can you PM me from your main account on which you qualified for the processor?


MA77
PLAYERS DO 4k
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02.05.2018 00:22:02
 
Subject: PLAYERS DO 4k
Link on message: #11628967

View PostDrackor, on May 01 2018 - 17:31, said: Tenho que falar algo? caixa de munição e eu em movimento...
E a WG acha q esta normal tudo isso...

MA77:   Três letras: R, N e G. :P

Não há mod que faça alguém dar ammo rack no adversário mais facilmente. Isso tudo é definido pelo RNG, caso contrário, toda partida teríamos torres voando. ;)


DomoSapien
combat experience and using it
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01.05.2018 23:26:31
 
Subject: combat experience and using it
Link on message: #11628897

DomoSapien: To clarify, there are two possible ways to convert XP from a vehicle.

1) The vehicle has reached "elite" status due to you having researched every possible module for the tank, as well as having researched the next tank(s) in the tech tree. Essentially it's "elite" because there is absolutely nothing left for you to research using the vehicle's accrued XP.

2) Playing a premium vehicle, which is already considered "elite".
Once elite, you can either choose to accelerate crew training so that the XP you earn goes directly to your crew, or leave it off so it goes into a pool of 'convertible' xp. Drawing from this pool of convertible XP does not impact the vehicle which it came from. Theoretically the only drawback to doing so is that when you accrue convertible XP, that's XP that your crew would be getting otherwise. On the other hand, if you're going up the tech tree, and have already retrained your good crew to the next tank, and you're not too concerned with training the filler crew on the previous tank... convertible xp might not be a bad choice.

All of this in mind, I recommend saving your convertible XP for XP Conversion discounts unless absolutely necessary, because when XP Conversion is on discount you get 35 Free XP per 1 Gold instead of 25 Free XP.
Hope this helps!
 


DomoSapien
Changing password
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01.05.2018 23:20:11
 
Subject: Changing password
Link on message: #11628890

DomoSapien: Might be a browser conflict. Try clearing your cache, history, cookies.

Also try from a different browser, and ultimately a different device. Assuming you've already tried some different password combinations?
 


DomoSapien
Map Mondays: Province
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01.05.2018 23:03:17
 
Subject: Map Mondays: Province
Link on message: #11628875

View Postdnaman, on May 01 2018 - 12:10, said: How about Dragon Ridge and Pearl River?  

DomoSapien: What about them? Are you asking if they're coming back? Check out this video below. Anton Pankov mentions some maps, new and old, in the video. He specifically mentions Dragon Ridge and says it's probably not coming back. We are working on bringing back Port, so who knows? Maybe Pearl River will make a comeback as well. If we can balance Port, of all maps, we might be able to balance Pearl River. 


View PostIron_Soul_Stealer, on May 01 2018 - 13:37, said:   This is what I was informed of recently:   http://forum.worldoftanks.com/index.php?/topic/576035-four-or-more-maps-removed/page__st__20__pid__11612052#entry11612052       Apparently, this poster {Drone157} is well informed of WG's intentions of bringing back Mittengard. So, what say you Mr. Sapien..? Is this poster providing me with misleading and false information..?   And again, I know some players out there do not appreciate the special brawling nuances of Mittengard, and that's too bad. I think it's a lot more fun to play than that 'campfest' of a map called Province. Furthermore, I loved using Mittengard as a map for my mid-tier training room battles. It was always fast, furious, and fun! I used to get a full house of players in my Mittengard battle rooms. We played all kinds of tiers and tanks, and everyone always had a great time. And I'd like to see it brought back.

DomoSapien:   Apparently, this poster {Drone157} is well informed of WG's intentions of bringing back Mittengard. So, what say you Mr. Sapien..? Is this poster providing me with misleading and false information..?   And again, I know some players out there do not appreciate the special brawling nuances of Mittengard, and that's too bad. I think it's a lot more fun to play than that 'campfest' of a map called Province. Furthermore, I loved using Mittengard as a map for my mid-tier training room battles. It was always fast, furious, and fun! I used to get a full house of players in my Mittengard battle rooms. We played all kinds of tiers and tanks, and everyone always had a great time. And I'd like to see it brought back.
Well my initial response to Mr. (or Ms.) Drone is this: 

Jokes aside, with different departments, offices etc. I'm not always 100% up to speed on upcoming content, unless it's releasing soon or I need to plan for it. I try to keep an ear out for any and all rumors, but that's not always possible.    I haven't heard anything, but that isn't to say it's off the table. I'll do my best to confirm one way or another for you fine folks, but as of right now it's safe to operate under the assumption that it is on the backburner, at the very least.   My personal opinion: arguably, Mittengard is not conducive to the new-player experience because it fits such a specific niche of close-quarters brawling. But it has its merits, at times, like for 1v1 tournaments etc. Whether it's reworked in HD? We'll just have to wait and see, for now.


The_Chieftain
Chieftain: Fate of the Guns?
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01.05.2018 22:38:13
 
Subject: Chieftain: Fate of the Guns?
Link on message: #11628835

The_Chieftain: All the Fireflies were converted from 75mm Shermans, and the 75mm remained in widespread service around the British forces. It would be reasonable to presume that the guns were put into storage to be used as spares for other vehicles due to wear-out or battle damage.   Not all the 3" M10s were converted to 17pr. I would assume that the 3" guns were retained as spares for those vehicles which were not converted.


Jambijon
Missions for an Italian crew?
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01.05.2018 22:12:58
 
Subject: Missions for an Italian crew?
Link on message: #11628792

View PostTiltuss, on May 01 2018 - 19:02, said: Is there any information on if we will have missions to unlock Italian Female (or male) crew members when the new line is released?  Thank you

Jambijon:   That's a good question!  I unfortunately don't have any information on future plans with specified missions for Italy, but yes, that would be awesome.  There was an event with the Swedish line that awarded Female crew members and credit discounts for tanks in the past, though I don't know if they same route will be taken for Italian line.  I'll definitely give an update when that information becomes available.  So for now, just keep an eye out on our portal for any related news.   However, if you haven't finished all of your campaign missions you can do those and select Italy when you recruit your Female crew member.  I was able to complete my TD-15 of the T28 concept and get an Italian Female Commander.    


BigDaddyLaxative
Missions for an Italian crew?
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01.05.2018 22:12:58
 
Subject: Missions for an Italian crew?
Link on message: #11628792

View PostTiltuss, on May 01 2018 - 19:02, said: Is there any information on if we will have missions to unlock Italian Female (or male) crew members when the new line is released?  Thank you

BigDaddyLaxative:   That's a good question!  I unfortunately don't have any information on future plans with specified missions for Italy, but yes, that would be awesome.  There was an event with the Swedish line that awarded Female crew members and credit discounts for tanks in the past, though I don't know if they same route will be taken for Italian line.  I'll definitely give an update when that information becomes available.  So for now, just keep an eye out on our portal for any related news.   However, if you haven't finished all of your campaign missions you can do those and select Italy when you recruit your Female crew member.  I was able to complete my TD-15 of the T28 concept and get an Italian Female Commander.    


Hambijon
Missions for an Italian crew?
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01.05.2018 22:12:58
 
Subject: Missions for an Italian crew?
Link on message: #11628792

View PostTiltuss, on May 01 2018 - 19:02, said: Is there any information on if we will have missions to unlock Italian Female (or male) crew members when the new line is released?  Thank you

Hambijon:   That's a good question!  I unfortunately don't have any information on future plans with specified missions for Italy, but yes, that would be awesome.  There was an event with the Swedish line that awarded Female crew members and credit discounts for tanks in the past, though I don't know if they same route will be taken for Italian line.  I'll definitely give an update when that information becomes available.  So for now, just keep an eye out on our portal for any related news.   However, if you haven't finished all of your campaign missions you can do those and select Italy when you recruit your Female crew member.  I was able to complete my TD-15 of the T28 concept and get an Italian Female Commander.    


Jambijon
Pick of the Week #3
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01.05.2018 22:04:24
 
Subject: Pick of the Week #3
Link on message: #11628782

Jambijon: Hello Tankers! We have another pick from our favorite subreddit r/WorldofTanks from u/NocturnalToxin!  I mean, just look at this badass logo they made!METAL  Link to Reddit post: https://www.reddit.com/r/WorldofTanks/comments/8g0x30/just_got_into_wot_heres_a_logo_made_out_of_steel/ I've seemed to have lost some of my creative drive when it comes to art and seeing stuff like this is inspiring.  It's always a pleasure when you guys share your talents or things you have created with us and we hope you keep at it! 


BigDaddyLaxative
Pick of the Week #3
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01.05.2018 22:04:24
 
Subject: Pick of the Week #3
Link on message: #11628782

BigDaddyLaxative: Hello Tankers!   We have another pick from our favorite subreddit r/WorldofTanks from u/NocturnalToxin!    I mean, just look at this badass logo they made! METAL     Link to Reddit post: https://www.reddit.com/r/WorldofTanks/comments/8g0x30/just_got_into_wot_heres_a_logo_made_out_of_steel/   I've seemed to have lost some of my creative drive when it comes to art and seeing stuff like this is inspiring.  It's always a pleasure when you guys share your talents or things you have created with us and we hope you keep at it!  


Hambijon
Pick of the Week #3
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01.05.2018 22:04:24
 
Subject: Pick of the Week #3
Link on message: #11628782

Hambijon: Hello Tankers!   We have another pick from our favorite subreddit r/WorldofTanks from u/NocturnalToxin!    I mean, just look at this badass logo they made! METAL     Link to Reddit post: https://www.reddit.com/r/WorldofTanks/comments/8g0x30/just_got_into_wot_heres_a_logo_made_out_of_steel/   I've seemed to have lost some of my creative drive when it comes to art and seeing stuff like this is inspiring.  It's always a pleasure when you guys share your talents or things you have created with us and we hope you keep at it!  


KRZYBooP
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 21:21:05
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628717

View Postt8z5h3, on May 01 2018 - 16:53, said: does the new custom system work with the tank?

KRZYBooP:   Not all Tanks have this option available. However the system is in place and could include more tanks in the future. 


KRZYB00P
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 21:21:05
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628717

View Postt8z5h3, on May 01 2018 - 16:53, said: does the new custom system work with the tank?

KRZYB00P:   Not all Tanks have this option available. However the system is in place and could include more tanks in the future. 


Felipe6666Original
[FAQ] "Recluta a un Amigo" 1.0
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01.05.2018 19:28:35
 
Subject: [FAQ] "Recluta a un Amigo" 1.0
Link on message: #11628536

View PostSweet_Kitty, on Apr 30 2018 - 21:25, said: Cuando se envian las recompensas? Es inmediato? En caso de la recompensa que son dos tanques premium por 15 días, dice que solo debe de jugar 10 batallas y creo que mi amigo que le animé a volver al wot ya está jugando mas de 50 batallas y aun no le acreditan dicha recompensa.

Felipe6666Original:   1- Sí, las recompensas se entregan automáticamente y al instante en que se cumplen las condiciones estipuladas.   2- ¿Tenía al menos 200 batallas jugadas y estuvo inactivo por al menos 30 días? En caso de que sí, por favor, envíame por MP el nick de tu amigo así investigamos.   ¡Saludos!


Felipe6666Original
[Concurso] Guías de la Comunidad - Clásicos Soviéticos
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01.05.2018 19:22:59
 
Subject: [Concurso] Guías de la Comunidad - Clásicos Soviéticos
Link on message: #11628528

View PostLewdPrincess, on May 01 2018 - 10:15, said:   y las guías en video serán añadidas a nuestra lista de reproducción en nuestro Canal Oficial de YouTube.
Creo que hay un vacio legal aqui. Para que los videos puedan ser añadidos a la lista de reproduccion en  Youtube estos no deberian estar subidos en la misma plataforma?
 

Felipe6666Original:   Estás en lo correcto. No podemos agregar los videos a nuestro canal de YouTube si el creador no lo hace antes en un canal propio :(


DomoSapien
Map Mondays: Province
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01.05.2018 19:06:10
 
Subject: Map Mondays: Province
Link on message: #11628504

View PostIron_Soul_Stealer, on Apr 30 2018 - 21:04, said:   When will you folks be bringing back Mittengard..?  

DomoSapien: I haven't heard of any plans in that regard so as of right now, probably not but it's possible that a heavily reworked version will come out at some point? Just spitballing here to be honest, I have 0 information in this regard.

View PostLethalhavoc, on Apr 30 2018 - 21:27, said:   That should be interesting! I'm actually looking forward to it :)   I can't really tell from the screenshots, but what is the maps size? Looks like about 450m/500m?

DomoSapien: Going off of memory here from the latest Dev Diaries video but if I recall, 850m? 

View PostCynicalDutchie, on Apr 30 2018 - 23:58, said: Just don't bring back this map, it's for the best.

DomoSapien: Thanks for the feedback! I'd appreciate it if you could leave some detailed feedback in this regard on the dedicated 1.0.1 Common Test Feedback thread in our WoT Community Feedback Request subforum! 

View PostEricmopar, on May 01 2018 - 03:18, said:   Okay... So, I wasn't the only one that saw a bowl shaped familiarity.   I really want some Cap'n Crunch right now.

DomoSapien: +1 for making me hungry, haven't had breafkast yet, thanks. :(

View PostLethalhavoc, on May 01 2018 - 08:16, said:   If this map is open to all tiers, it's going to be a blast! Everything will be lit up from the end of the countdown, it's going to be a shoot'm up fest, in an epic style!

DomoSapien: So, there is plenty of hard cover you can carefully navigate without necessarily getting spotted at the start. You shouldn't get spotted in spawn, but anticipate that you will get shot at if you do get spotted and you are not behind hard cover. I'm excited for some sweet sidescraping town brawls in my heavies. 

View Posttimelabor, on May 01 2018 - 08:57, said: Domo -- Can you beg the developers to publish: 1. Maps in process  2. A brief description of the map 3. Anticipated delivery schedule   I don't care if it over years, changes over time, and/or is a short or long list -- it would just be nice to know what's in the longer term queue.   Thank you for you map Mondays one of the better forum items! +1

DomoSapien:
Glad you like Map Mondays! I pour my heart into making these guides as informative as possible, so a little bit of positivity always makes me smile.

We actually have been doing a better job of previewing most of our upcoming maps in development when they hit Supertest and Common Test. Keep a close eye on our Wargaming Community Feedback Requests subforum: There are some versions of that were put up recently, as well as the  1.0.1 Common Test Feedback thread.


KRZYBooP
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 18:54:32
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628480

View PostSpectreHD, on May 01 2018 - 15:33, said:   Make the effort of informing Minsk that players want premium vehicles without silly skins. Give us options. More options means more chances for players to want to spend money.   Or is the feedback or suggestions of the NA server just not worth a damn or even worth the effort to send to Minsk.   As far as I can see from being here for over 7 years, whatever the NA server gets seems to stem from whatever the RU server gets or have in common with the NA server.   NA server specific requests barely seems to ever come.   Also, Valkyria Chronicle tanks. Please release them here. Region specific content is especially dumb. Or do you only listen to the animephobes?

KRZYBooP:   To say that Wargaming never listens to player feedback is a little over exaggerated.  There is a new Camo system in place so I can make my tanks as ugly as I want. A big goal for World of Tanks PC is to try and appeal to many audiences, both the gaming and the historically accurate. This is why Blitz got to go banana's with their camos cause there was still a place in World of Tanks that was 100% appealing to historically accurate(with in reason) audience.    Custom Camo, Some of the Mods that have been integrated into the game. I.E. : alternate Arty view, and range indicators for example. You can see a trend with the introduction of custom camo and a new game engine that more is possible to do with World of Tanks.    Please buy a Chrysler now cause my fingers hurt. 


KRZYB00P
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 18:54:32
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628480

View PostSpectreHD, on May 01 2018 - 15:33, said:   Make the effort of informing Minsk that players want premium vehicles without silly skins. Give us options. More options means more chances for players to want to spend money.   Or is the feedback or suggestions of the NA server just not worth a damn or even worth the effort to send to Minsk.   As far as I can see from being here for over 7 years, whatever the NA server gets seems to stem from whatever the RU server gets or have in common with the NA server.   NA server specific requests barely seems to ever come.   Also, Valkyria Chronicle tanks. Please release them here. Region specific content is especially dumb. Or do you only listen to the animephobes?

KRZYB00P:   To say that Wargaming never listens to player feedback is a little over exaggerated.  There is a new Camo system in place so I can make my tanks as ugly as I want. A big goal for World of Tanks PC is to try and appeal to many audiences, both the gaming and the historically accurate. This is why Blitz got to go banana's with their camos cause there was still a place in World of Tanks that was 100% appealing to historically accurate(with in reason) audience.    Custom Camo, Some of the Mods that have been integrated into the game. I.E. : alternate Arty view, and range indicators for example. You can see a trend with the introduction of custom camo and a new game engine that more is possible to do with World of Tanks.    Please buy a Chrysler now cause my fingers hurt. 


DomoSapien
The Italian Challenge has ended!
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01.05.2018 18:35:08
 
Subject: The Italian Challenge has ended!
Link on message: #11628442

View PostRMLAwhippet, on Apr 28 2018 - 17:40, said: I swear last time i checked the Spaghetto package it came with 1.6 mil credits, but now it's 1 mill credits. Am I tripping or did anyone else notice that?

DomoSapien: Uhh, honestly not sure! But I'm betting there was plenty of discussion in the subject so a quick forum search for posterity might be helpful.

View PostEisenriese, on Apr 30 2018 - 18:24, said:   ​The last "stage" you did won you credits.   Where can I find the tank?? I click in the ingame buy tab and it goes to an empty page. Also cant find the tank anywhere in the shop. from the article --- https://worldoftanks...challenge-end/     Don't forget your discount for the Progetto M35 mod 46, is available in the Premium Shop until May 3, 01:00 PT | 03:00 CT | 04:0  The more stages you completed during the Italian Challenge, the higher your discount.   but yet its not in the NA store anymore....  

DomoSapien:
Are you guys still having trouble? I know some folks were having temporary issues. Some potential solutions:

1. Make sure you're logged in. If you're not, you won't be able to see the discount. 2. Look for the item under 'specials' (also couldn't hurt to check your coupons in the top right corner, but to my knowledge it should be under specials.)
3. If it's not there after you log in, try refreshing the page. 4. If it doesn't show up after all this, please submit a ticket to our Customer Support team  before the end of the sale period! If you contact them after the sale is already over, they probably won't be able to help you.

View PostOrtinoth, on Apr 30 2018 - 18:56, said:

DomoSapien:


CabbageMechanic
Salutations From Texas + FAQ
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01.05.2018 18:30:08
 
Subject: Salutations From Texas + FAQ
Link on message: #11628432

View PostPrediator, on Apr 30 2018 - 17:07, said:     Any update on tank rewards?  I know replacing people can be hard.. but in a real way it was built and done mostly monthly for some time.    The mechanics are the same, the system/website/code has not gone anywhere..  if tank rewards are gone say that.  Don't just say its been 3 months since we moved and we have not had any applications for the position... Sorry.  When these were real things that mattered to players, that drove them to play daily instead of just on the weekends or when they might have time.  Plus im running out of personal reserves.. lol 

CabbageMechanic:   We honestly don't know one way or another quite yet.  The situation is basically that Tank Rewards was handled on the backend by the lovely Hypnotik, who has since moved on from the company, and on the front by all-around good guy Veganzombiez, who also chose not to make the move.  We would like to continue it but we are still establishing if we can pick up where they left off.  Also, while it's on the docket, it's a long-ass docket.  Once we have established a way forward we will let you know, until then I'm afraid we're still definitely on hiatus.

 


KRZYBooP
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 18:26:17
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628426

View PostCynicalDutchie, on May 01 2018 - 14:39, said:   You sold the 13 57 a while ago without the stupid WG league skin, why can't you sell the M41 90 and Chrysler without the stupid skin as well?   and offer trades for existing owners as well

KRZYBooP:   What you got against black Tanks? I'm kidding.   Things get added to the game all the time and there could very well be one coming soon. At this time there is no information, but since new things get added to the game all the time it could happen. 


KRZYB00P
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 18:26:17
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628426

View PostCynicalDutchie, on May 01 2018 - 14:39, said:   You sold the 13 57 a while ago without the stupid WG league skin, why can't you sell the M41 90 and Chrysler without the stupid skin as well?   and offer trades for existing owners as well

KRZYB00P:   What you got against black Tanks? I'm kidding.   Things get added to the game all the time and there could very well be one coming soon. At this time there is no information, but since new things get added to the game all the time it could happen. 


Jambijon
Crew Acceleration: Worth It?
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01.05.2018 18:05:01
 
Subject: Crew Acceleration: Worth It?
Link on message: #11628378

View Post__WarChild__, on May 01 2018 - 14:42, said: Howdy Tankers,   After about 5,000 games, I finally realized that Crew Skills were pretty dang important especially 6th Sense.  Since that time, I have been selecting the Crew Skills Acceleration option on all of my tanks.  This means that when they have the Free XP conversion specials, I have very little (if any) XP to convert.  Now I'm wondering if the math is good on selecting that option or am I getting little in return for giving up a lot - i.e. accelerating my tank grinds through the cr_ppy tanks. 
Would like to know what you think is the right move here.   Thank you for your time.   __WarChild__

Jambijon:   I generally save the x2 or x3 events for when I need to get Xp fast if I'm progressing through a line, but other than that, I'm all about the Crew Acceleration!


BigDaddyLaxative
Crew Acceleration: Worth It?
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01.05.2018 18:05:01
 
Subject: Crew Acceleration: Worth It?
Link on message: #11628378

View Post__WarChild__, on May 01 2018 - 14:42, said: Howdy Tankers,   After about 5,000 games, I finally realized that Crew Skills were pretty dang important especially 6th Sense.  Since that time, I have been selecting the Crew Skills Acceleration option on all of my tanks.  This means that when they have the Free XP conversion specials, I have very little (if any) XP to convert.  Now I'm wondering if the math is good on selecting that option or am I getting little in return for giving up a lot - i.e. accelerating my tank grinds through the cr_ppy tanks. 
Would like to know what you think is the right move here.   Thank you for your time.   __WarChild__

BigDaddyLaxative:   I generally save the x2 or x3 events for when I need to get Xp fast if I'm progressing through a line, but other than that, I'm all about the Crew Acceleration!


Hambijon
Crew Acceleration: Worth It?
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01.05.2018 18:05:01
 
Subject: Crew Acceleration: Worth It?
Link on message: #11628378

View Post__WarChild__, on May 01 2018 - 14:42, said: Howdy Tankers,   After about 5,000 games, I finally realized that Crew Skills were pretty dang important especially 6th Sense.  Since that time, I have been selecting the Crew Skills Acceleration option on all of my tanks.  This means that when they have the Free XP conversion specials, I have very little (if any) XP to convert.  Now I'm wondering if the math is good on selecting that option or am I getting little in return for giving up a lot - i.e. accelerating my tank grinds through the cr_ppy tanks. 
Would like to know what you think is the right move here.   Thank you for your time.   __WarChild__

Hambijon:   I generally save the x2 or x3 events for when I need to get Xp fast if I'm progressing through a line, but other than that, I'm all about the Crew Acceleration!


Gnomon
The news about Italian tanks in the front page has some Portuguese text
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01.05.2018 17:55:33
 
Subject: The news about Italian tanks in the front page has some Portuguese text
Link on message: #11628357

Gnomon: Hey all,    Thanks for pointing that out! I checked with our content folks, and it should be fixed now :)     


KRZYBooP
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 17:34:00
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628322

KRZYBooP: Howdy Boom Jockies! Bargains! Bargains! Bargains!   Prices so low you will think we have lost our minds.  If you are looking for a warm blanket of steel to take out onto the battlefield look no further than our slightly loved Chrysler K GF.  Bad Credits? No Credits? No problem!  Everyone is approved to buy and take one home.  Offer available till supplies last.  More information on this Kooky sale can be found HERE


KRZYB00P
KRZYBooP's Used Tank Emporium: Chrysler K GF
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01.05.2018 17:34:00
 
Subject: KRZYBooP's Used Tank Emporium: Chrysler K GF
Link on message: #11628322

KRZYB00P: Howdy Boom Jockies!   Bargains! Bargains! Bargains!      Prices so low you will think we have lost our minds.    If you are looking for a warm blanket of steel to take out onto the battlefield look no further than our slightly loved Chrysler K GF.    Bad Credits? No Credits? No problem!    Everyone is approved to buy and take one home.    Offer available till supplies last.    More information on this Kooky sale can be found HERE


DomoSapien
Map Mondays: Province
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01.05.2018 05:13:24
 
Subject: Map Mondays: Province
Link on message: #11627750

DomoSapien: Hi Folks!
For this week we're mixing it up a bit and taking a look at an upcoming map: Province!
(No music video for this one, but feel free to listen to your favorite spaghetti western soundtrack or something by Andrea Bocelli)
  So, this guide may change a bit in the future for a couple reasons: it's on Common Test, so if we're still taking feedback into consideration, and neither myself nor the rest of the community really has had enough time with Province to get super-familiar with it. However that means there is plenty of time to discover all the nooks and crannies Province has to offer.
A first look at province is visually stunning: Province has received quite the facelift with its HD treatment. There are lots of cool little details to check out on the map, so hop in a Training room at some point and take your time taking a look around. There are plenty of destructible objects to plow through with your armor, so don't get distracted while you're deploying because your early-game positioning is going to be of critical imporance.
While the map size was increased it is still quite small, which will make players feel a sense of urgency to seek hard cover, as players typically have most of the map within their draw distance. Effective use of your draw, vision, and max view circles will be critical. (No visual minimap yet, check back after 1.0.1 releases!)
A quick note: Some of these images are rather large, If anything looks wonky, try zooming out! (ctrl+scroll down)
 Southwest spawn, Field Push If you spawn in the Southwest, you can either push up North and brawl it out in the Northwest corner/Western city, or push down into the field for scouting, ultimately climbing up the eastern road on the opposite end of the valley. 
Take note of all the enemy sniping locations within your draw distance. This is something to be aware of virtually at all times on Province. If you play out in the open, you're gonna get hit.
 At the bottom of the valley, you have a little bit of hard cover and a whole lot of foliage to play with. Might be possible for some passive scouting, but the utility of sticking around down here is questionable. Arguably, pushing up the road might be your best bet, as your ascent will be dangerous should the East-spawning team get set-up. Watch for potential incoming fire from across the field, as well as up the cliffs in the North overlooking the road. You don't want to get caught up here, but know that you have foliage and hard cover to help guard most of your ascent.
Once you get up to the Southwest corner, be aware of potential enemy crossfire as well as potentially hidden vehicles on the defilade in front. There are quite a few cover locations offering ample opportunity for sniping and sidescraping. If you're going to push, try to coordinate with your team; taking your sweet time on this corner might expose you to substantial covering fire from TD's sniping in the mid-to-back line.
 Eastern BrawlBoth teams have quite a few different firing lanes and alleyways to split push and sidescrape in the town on the Eastern side, South of the Church.   Northeast Sniping The church as well as the area directly to its North offers some sniping opportunities behind a substantial amount of hard cover as well as foliage. Take note of the potential firing angles when romping around the Church; while smashing through columns and shooting defenseless statues may be amusing, keep in mind that you'll be quite vulnerable from certain angles if you're spotted.

  Northeast Spawn Field Push Similar to the South, think twice about dawdling in the valley, and consider making your way up the hill quickly before enemy TD's can get set up behind cover.
There are quite a few firing lanes in the West as well for both teams. Take some time to explore all the possible avenues of approach; some effective split-pushing might prove for some truly exciting city brawls.
West Brawling (South Spawn) Defending in the West also lends itself to some sidescraping opportunities however there are some stretches of open field towards the North which may prove risky to cross if the enemy team pushes close enough to spot you before you cross over.
Let's hear your thoughts on Province! Are you excited to check out the reworked version? Have you had a chance to play Province on Common Test?
Suggestions and feedback for future guides always welcome!


CabbageMechanic
SSAM Clip/Replay Contest: 1000 GOLD REWARD WEEKLY, 2000 Monthly
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30.04.2018 23:54:48
 
Subject: SSAM Clip/Replay Contest: 1000 GOLD REWARD WEEKLY, 2000 Monthly
Link on message: #11627316

CabbageMechanic: Love this contest!  Hoping to see some more replays of tankers helping tankers!


KRZYBooP
Itsa meeee a new Update': Lowdown on Tier VIII-X Italian Tanks 1.0.1
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30.04.2018 22:11:10
 
Subject: Itsa meeee a new Update': Lowdown on Tier VIII-X Italian Tanks 1.0.1
Link on message: #11627179

View PostCynicalDutchie, on Apr 30 2018 - 18:05, said:   Here's the thing though, you can still be bottom tier in a +1/-1 mm and it comes with the added benefit of not being completely useless. It would certainly help with the balance side of things, since balancing for +2/-2 is next to impossible. Look at tanks like the VK100 and Defender, completely broken when fighting T6 tanks but get completely torn to shreds by T10s like all T8 tanks.   mm things aside, glacier is awful and so are the new Erlenberg, fjords and fisherman's bay.

KRZYBooP:   +1/-1 is a decision I am sure the developers have considered. The game revolves around how the MM works and any changes to it affect who is in the game, which changes team work tactics.    There is no tank that can take shots from every angle and working as a team to take down 1 or two high tier tanks is a lot better than a platoon of 5 that could happen with the old MM. The +2-2 is in the game for a reason, yes it sucks being bottom tier.    I personally like the changes to the new maps. I like the changes more when a new spot to hide behind is created, and less when I get spotted immediately.    Are you looking to try out the new Italy tanks?    I hope they make an Italian arty so I can make pizza delivery jokes all day. 


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