Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Financial Department\Financial Issues\Do you receive e-mail from WoT?
Link on message: #502090

Link on message: #502090
transfero: Dear Players,
To make sure you will always receive our e-mails when we send them, you can add us to an e-mail "whitelist". Choose the e-mail provider below, that you have your WoT account registered to. You may also need to follow steps for additional providers, if you contact us from something other than your registered e-mail address.
MSN/Hotmail
The steps below will help guide you through the process of adding @worldoftanks.com or @worldoftanks.eu to the MSN/Hotmail Safe List. This will help ensure that all e-mails sent by WoT can be received.
- Log in to your Hotmail account.
- Click on the Options link in the top right.
- Click on the link for Safe and Blocked Senders (second link under Junk e-mail).
- Click on the Safe Senders link (the top link).
- Here you can add an address or domain to the Safe List.
- Type worldoftanks.com or worldoftanks.eu in the available field and click the Add to List button.
- You will now see @worldoftanks.com or @worldoftanks.eu listed in the Safe List section.
Gmail
Gmail does not use an "active" spam filter, but instead filters e-mails dependent on your actions. It will only filter e-mails as spam if you choose to mark them as spam. The best course of action would be first to use the search feature and look for e-mails from WoT. If all of the e-mails are safely put into your inbox then you should not need to make any changes. However if you find some have been moved to your spam box follow the few steps below on how to make sure it isn't marked as spam in the future.
- Open the e-mail from WoT that has been sent to your Spam box.
- Scroll to the bottom of the e-mail and click on the "Not Spam" button.
Yahoo
The steps below will help guide you through the process of adding @worldoftanks.com or @worldoftanks.eu to a Yahoo mail filter. This will help ensure that all e-mails sent by WoT can be received.
- Log in to your Yahoo e-mail account.
- Click on the Options link in the upper right.
- Click on the Filters link under Management.
- Click the Add button.
- Select the drop down to the right of the From header label.
- Choose "ends with".
- In the blank field to the right enter @worldoftanks.com or @worldoftanks.eu
- Select the drop down in the Move the message to: section near the bottom.
- Choose Inbox.
- Click on the Add Filter button in the lower left.
AOL
There are no available instructions on how to properly configure the AOL spam filter to allow e-mails from WoT.
Internet Service Provider
If you use your Internet Service Provider (the company that provides you your Internet access) for e-mail, you will need to visit their website and possibly contact them about how to add an e-mail address to a "whitelist" or "safelist". The address you should be trying to add is @worldoftanks.com or @worldoftanks.eu.
Forward Thinking
Many customers run in to e-mail related difficulties, because they forget to think ahead, when changing e-mail addresses or moving and acquiring a new ISP. It is important, that the e-mail address on your account information is current and is configured to properly allow e-mails from WoT.
locked /SE
To make sure you will always receive our e-mails when we send them, you can add us to an e-mail "whitelist". Choose the e-mail provider below, that you have your WoT account registered to. You may also need to follow steps for additional providers, if you contact us from something other than your registered e-mail address.
MSN/Hotmail
The steps below will help guide you through the process of adding @worldoftanks.com or @worldoftanks.eu to the MSN/Hotmail Safe List. This will help ensure that all e-mails sent by WoT can be received.
- Log in to your Hotmail account.
- Click on the Options link in the top right.
- Click on the link for Safe and Blocked Senders (second link under Junk e-mail).
- Click on the Safe Senders link (the top link).
- Here you can add an address or domain to the Safe List.
- Type worldoftanks.com or worldoftanks.eu in the available field and click the Add to List button.
- You will now see @worldoftanks.com or @worldoftanks.eu listed in the Safe List section.
Gmail
Gmail does not use an "active" spam filter, but instead filters e-mails dependent on your actions. It will only filter e-mails as spam if you choose to mark them as spam. The best course of action would be first to use the search feature and look for e-mails from WoT. If all of the e-mails are safely put into your inbox then you should not need to make any changes. However if you find some have been moved to your spam box follow the few steps below on how to make sure it isn't marked as spam in the future.
- Open the e-mail from WoT that has been sent to your Spam box.
- Scroll to the bottom of the e-mail and click on the "Not Spam" button.
Yahoo
The steps below will help guide you through the process of adding @worldoftanks.com or @worldoftanks.eu to a Yahoo mail filter. This will help ensure that all e-mails sent by WoT can be received.
- Log in to your Yahoo e-mail account.
- Click on the Options link in the upper right.
- Click on the Filters link under Management.
- Click the Add button.
- Select the drop down to the right of the From header label.
- Choose "ends with".
- In the blank field to the right enter @worldoftanks.com or @worldoftanks.eu
- Select the drop down in the Move the message to: section near the bottom.
- Choose Inbox.
- Click on the Add Filter button in the lower left.
AOL
There are no available instructions on how to properly configure the AOL spam filter to allow e-mails from WoT.
Internet Service Provider
If you use your Internet Service Provider (the company that provides you your Internet access) for e-mail, you will need to visit their website and possibly contact them about how to add an e-mail address to a "whitelist" or "safelist". The address you should be trying to add is @worldoftanks.com or @worldoftanks.eu.
Forward Thinking
Many customers run in to e-mail related difficulties, because they forget to think ahead, when changing e-mail addresses or moving and acquiring a new ISP. It is important, that the e-mail address on your account information is current and is configured to properly allow e-mails from WoT.
locked /SE
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #501856
typhaon, on 23 April 2011 - 02:00 PM, said: Does the matchmaking system consider only the tank tier or the
tiers of the equiped modules as well... so does a stock tank get
balanced lower than a fully upgraded one?
Some tanks start as a waste of space but get really good once they have the right modules.
Zoijar, on 23 April 2011 - 09:16 PM, said: Will you ever fix this "we hit them hard!" but 0% damage thing?
What's the ETA on that? 0% damage critical hits are also really
silly. It's the only game I know where it's actually a bad thing to
score a critical hit.
han_solo_79, on 23 April 2011 - 01:09 PM, said: I put this questions aside guessing that you are tired with that
type of questions (or in no mood to answer that) and I take another
question:
- is there a possibility to add in ingame stats such a value as spoted vehicles? This statistic exist only in website and is restricted to global value connected with ranking. I know that my scout performance in A32 is better than in Hetzer but it would be really nice to know exact values in ingame statistics.
Thanks.
Zoijar, on 23 April 2011 - 10:38 PM, said: Yes, 'mostly', so I'm talking about those other cases 
I read: "we hit them hard!" --> armor_pierced_by_player
Not: armor_pierced_crit_by_player
So why do these shots, where the crew says "we hit them hard" do 0% damage? It really happens quite often. Another case is those ghost shells, where you're at close range, reticle completely on the tank, you fire and nothing happens. No "that one didn't go through", no "richochet!", nothing. Just a miss probably. This has been around for a long time now. Are you still aware of these bugs and working on them? It seems to have been forgotten.
And please consider changing those 0% dmg critical hits. Make criticals absorb some of the damage, like half, but not everything. It's so silly when a tank is at 2% and you shoot it with a 390 dmg 122mm shell and it happily lives to shoot back.
Hetman2, on 24 April 2011 - 02:41 PM, said: 1. Euro tree - what tanks and when?
Raketensegler, on 24 April 2011 - 03:17 PM, said: 1. What will the latest buff to IS4 change?
2. Why does VK4502P have a lower RoF than IS4 for a lower DPM with a weaker gun (penetration is better than 0.02 accuracy?
3. Will Ausführung B receive something to compensate for IS4's buff? The mantlet fix does not change anything since IS4 can still penetrate the turret front.
4. Regarding penetration: SerB said on advantages/disadvantages concernig caliber for penetration: "Taken into account indirectly - in a larger caliber projectiles less chance of ricochet and greater angle reduction"
So larger projectiles are less prone to ricochet, what does angle reduction mean in this context? Is the armour slope drecreased or normalisation?
Summarized: are larger calibres always better at penetrating or not?
eviljezza, on 24 April 2011 - 03:50 PM, said: We have seen pictures of US TD's and also the French Tanks, but the
German E-Series comes out before the Frenchies, so when can we see
pics of them?
StanislavKus, on 24 April 2011 - 05:40 PM, said: Will the interface, that is available on the Russian test server,
be implemented with 0.6.4 to the Euro + USA servers?
Virtus, on 24 April 2011 - 04:53 PM, said: Is there a limit to garage slots you can buy with gold?
TitanExtremer, on 25 April 2011 - 07:16 AM, said: Hi devs!
I just wanted to ask a quick question, when do you plan to implement new sounds/voices/music to the game, do you have a rough idea about the date and what new additions have been planned ?
Regards
T-
TitanExtremer, on 25 April 2011 - 07:26 AM, said: Forgot, got one more quick question.
(sorry can't edit first post on, via my phone)
When are you planning to add functionality to the secondary guns on various tanks? Some tanks comes with two guns and atm. Only one is gun is in use, the other just sits passive.
-T

Link on message: #501856

Some tanks start as a waste of space but get really good once they have the right modules.
Overlord: It considers 2 things: tier and class.

Overlord: Depends on the situation, it mostly happens when tracks absorb all
damage.

- is there a possibility to add in ingame stats such a value as spoted vehicles? This statistic exist only in website and is restricted to global value connected with ranking. I know that my scout performance in A32 is better than in Hetzer but it would be really nice to know exact values in ingame statistics.
Thanks.
Overlord: We have plans to change ingame statistics (spotted vehicles will be
included for sure).


I read: "we hit them hard!" --> armor_pierced_by_player
Not: armor_pierced_crit_by_player
So why do these shots, where the crew says "we hit them hard" do 0% damage? It really happens quite often. Another case is those ghost shells, where you're at close range, reticle completely on the tank, you fire and nothing happens. No "that one didn't go through", no "richochet!", nothing. Just a miss probably. This has been around for a long time now. Are you still aware of these bugs and working on them? It seems to have been forgotten.
And please consider changing those 0% dmg critical hits. Make criticals absorb some of the damage, like half, but not everything. It's so silly when a tank is at 2% and you shoot it with a 390 dmg 122mm shell and it happily lives to shoot back.
Overlord: The only problem is user notifications on a client. You can
hit/crit tracks, gun, observing device, inside component or tankman
and you'll get a notification about crit. You can crit tracks, gun
or observing device without damaging vehicle and you'll get the
same notification. We will definitely fix this problem (not in a
6.4).

Overlord: It will comprise tanks of different European nations (Swedish,
Czech, Polish, etc).
After French, British, and Japanese tanks are added.
After French, British, and Japanese tanks are added.

2. Why does VK4502P have a lower RoF than IS4 for a lower DPM with a weaker gun (penetration is better than 0.02 accuracy?
3. Will Ausführung B receive something to compensate for IS4's buff? The mantlet fix does not change anything since IS4 can still penetrate the turret front.
4. Regarding penetration: SerB said on advantages/disadvantages concernig caliber for penetration: "Taken into account indirectly - in a larger caliber projectiles less chance of ricochet and greater angle reduction"
So larger projectiles are less prone to ricochet, what does angle reduction mean in this context? Is the armour slope drecreased or normalisation?
Summarized: are larger calibres always better at penetrating or not?
Overlord: 1. - 3. Wait for the finalized patch notes of v.0.6.4. It's
pointless to discuss interim buffs and nerfs.
4. It means normalization in this case. It's a bit larger for big calibers, ~2% more.
4. It means normalization in this case. It's a bit larger for big calibers, ~2% more.

Overlord: E-series is being modelled now. Nothing to share currently.

Overlord: Yes it will be implemented.

Overlord: There is a limit: 2^64 or 18446744073709551616 slots. =)

I just wanted to ask a quick question, when do you plan to implement new sounds/voices/music to the game, do you have a rough idea about the date and what new additions have been planned ?
Regards
T-
Overlord: Some new sounds are to come along with 0.6.4 update.

(sorry can't edit first post on, via my phone)
When are you planning to add functionality to the secondary guns on various tanks? Some tanks comes with two guns and atm. Only one is gun is in use, the other just sits passive.
-T
Overlord: Not soon unfortunately, it got delayed. Perhaps mx has more precise
information on the issue.
Subject:
International Forums\Baltic Forums\Latviešu\Tehniskā palīdzība\Lokalizacijas kludas un bagi
Link on message: #501670
LVpollo3, on 23 April 2011 - 01:22 PM, said: http://img576.images...41/shot013e.jpg

Link on message: #501670

OldFox: Skrinsota nekas nav redzams, ar vardiem nekas nav uzrakstits,
Saviens garam
Bet es saprotu, kas par lietu.

Subject:
International Forums\Baltic Forums\Latviešu\Spama stūris\Mekleju
Link on message: #501137

Link on message: #501137
OldFox: Nevajag taisit vairakus klanus. Latviesus saja spele nav daudz,
tapec vajag apvienoties ap Beerpanzer. Beerpanzer I jau pilns, lai
bus Beerpanzer II utt.
Subject:
Game Discussion\Gameplay Discussion\Map filter (suggestion)
Link on message: #500880
Convi, on 24 April 2011 - 09:35 PM, said: Some map would went dead because of that, for e.g Komarin...[in
1stpad we call it Koszmaryn, what mean in english Nightmarin]

Link on message: #500880

Overlord: That's it, plus playing SPGs one would normally ignore city maps,
while playing heavies exclude open maps like Malinovka or
Prokhorovka.
Such filter won't be added.
Such filter won't be added.
Subject:
In-Game Vehicles\American Vehicles\Medium Tanks\Pershing accuracy is getting nerfed
Link on message: #500845
Baine, on 24 April 2011 - 06:24 PM, said: You need to add little details like that in the patchnotes, to calm
people down


Link on message: #500845



Overlord: Pershing is one of my favourite tanks, how can I tolerate it being
nerfed? No way. 

Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #500835
TimeBanditBG, on 24 April 2011 - 03:46 AM, said: Prizes will go to people close to the WG team ... In most games is
so
At least in most games during
the holidays there are prizes for everyone, but here is different
... ordinary people without financial resources will not receive
anything... so pity 

Link on message: #500835



Overlord: I can guarantee this never happens. It's a matter of honour.
Subject:
In-Game Vehicles\American Vehicles\Medium Tanks\Pershing accuracy is getting nerfed
Link on message: #499964
Koo294, on 24 April 2011 - 12:10 PM, said: So, here we have it. The pershing will now pretty much be able to
move without losing any accuracy at all
.
I for one welcome our new pershing overlords.

Link on message: #499964


I for one welcome our new pershing overlords.
Overlord: It will be able to hit targets at up to 300m away while moving. The
purpose of the adjustment is to encourage more active gameplay on
Pershing especially marching fire.
Subject:
Game Discussion\Gameplay Discussion\MMORPG...
Link on message: #499541

Link on message: #499541
Vallter: I'll pass your idea to the game designers, but I don't think, that
this will be implemented.
Subject:
Game Discussion\Gameplay Discussion\Counter artillery is USELESS!
Link on message: #499480

Link on message: #499480
Vallter: Unfortunately, I cannot agree with the topic starter.
Before the wipe, I tried all SPG's. The best for CB are the German SPG's. They are pretty accurate, comparing with American ones. And the GW-Panther is the toughest to be killed following it's tracers. It's rather fast and accurate. If you try to CB it, Panther will hunt you down-)
Also for this theme we have a special forum section. Please, make such topics there next time.
Before the wipe, I tried all SPG's. The best for CB are the German SPG's. They are pretty accurate, comparing with American ones. And the GW-Panther is the toughest to be killed following it's tracers. It's rather fast and accurate. If you try to CB it, Panther will hunt you down-)
Also for this theme we have a special forum section. Please, make such topics there next time.
Subject:
Game Discussion\Gameplay Discussion\Bad Joke - ACHIEVEMENT's
Link on message: #499474
Kieme, on 23 April 2011 - 08:25 AM, said: That medal is designed around the concept of "hunter", as german
tanks nicknames had wild animal names.
Russians knew that during the war, too. The SU-152 was nicknamed something like "zvierboi", that is "animal hunter" or something like that. Fun fact.
Maus trap is something nice to hear, what's your problem?
If you can come out with some funny medals names using BT, KV, IS, T-34 names, then you can suggest them..
It's not hate vs Germans, as you can win the medal also using German tanks... did you realize it?

Link on message: #499474

Russians knew that during the war, too. The SU-152 was nicknamed something like "zvierboi", that is "animal hunter" or something like that. Fun fact.
Maus trap is something nice to hear, what's your problem?
If you can come out with some funny medals names using BT, KV, IS, T-34 names, then you can suggest them..
It's not hate vs Germans, as you can win the medal also using German tanks... did you realize it?
Vallter: The truth is here.
Also I have shortlisted your suggestions. We are currently working on new achievements and we will add them in the upcoming updates.
Also I have shortlisted your suggestions. We are currently working on new achievements and we will add them in the upcoming updates.
Subject:
Clans\The Round Table\Question: How to leave a Clan as commander
Link on message: #499465

Link on message: #499465
Vallter: To leave the clan, commander has to turn members out of the clan,
and then dismiss the clan. More clan functional will be added in
the first half of May with the Clan Wars start.
Subject:
Clans\The Round Table\Change the location of tag clan
Link on message: #499464

Link on message: #499464
Vallter: The current place of the clan tag won't be changed. But thank you
for the suggestion.
Subject:
Clans\The Round Table\Recruting non premium users
Link on message: #499460

Link on message: #499460
Vallter: Yes, it is possible. If you suffer from some technical issue,
please, contact our support center:
support@worldoftanks.eu
support@worldoftanks.eu
Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #499445

Link on message: #499445
Vallter: Let's avoid discussions on religious matters. If you have any
suggestion, you can PM me.
Subject:
Contests & Competitions\Special Events\Kill the Mod\Kill the Mod: Afterwipe (results)
Link on message: #499340
Niton, on 23 April 2011 - 12:02 AM, said: Well Vallter and ArmsAndLegsGuy - would be nice answering my
question instead of voting my post negative 
I think "Team cooperation is a key factor..." (Sergey Burkatovskiy in mydaily-Gadget Interview)
and
"High level of cooperation among all these classes gives a decisive advantage over the rivals." (also Sergey Burkatovskiy in mydaily-gadget Interview)
And than you rewarding (Hightier Heavy) player which left X Matches as long as they found an Match with your Devs with InGame gold?

Link on message: #499340


I think "Team cooperation is a key factor..." (Sergey Burkatovskiy in mydaily-Gadget Interview)
and
"High level of cooperation among all these classes gives a decisive advantage over the rivals." (also Sergey Burkatovskiy in mydaily-gadget Interview)
And than you rewarding (Hightier Heavy) player which left X Matches as long as they found an Match with your Devs with InGame gold?

Vallter: If you don't post proves of your words (screenshots of at least 10
winners living battles on the event day), your post will be
considered as a slander, and adequate measures will be taken.
Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #499098
Panternack, on 23 April 2011 - 08:32 PM, said: Another note: WoW starts its Easter Season Sunday as well, avatars
running around disguised as rabbits collecting eggs. Kind of like
this except this is likely not at all ingame as far as I understood
the hints, just the web site.

Link on message: #499098

Overlord: A few real easter eggs were removed from the game in one of the
previous updates. So nothing extraordinary.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #499059
Thompson04, on 22 April 2011 - 11:33 AM, said: Hello Overlord,
Referring to a press conference held yesterday in Paris, can you confirm that the start of the Clan Wars on the European server will be held on April 26 (this year)?
Source: #1 #2
Raketensegler, on 22 April 2011 - 11:36 AM, said: Why did IS3 get a speedbuff (as well as a superfluous HP buff),
while Tiger, Tiger II and Jagdtiger will not receive one in 0.6.4
(confirmed by Storm)?
Falen, on 22 April 2011 - 06:48 PM, said: Overlord, how to fight T-34 armed with 105mm gun T5E1 320 damage,
with other heavy tanks Tier 9? Mission impossible :-(
VeRDAMMT, on 22 April 2011 - 04:25 PM, said: 1. Any news about the German KwK 12,88 rate of fire? Will be
changed or not? If yes, how (if you already know)?
2. How do magnet works?
willTell, on 22 April 2011 - 10:15 PM, said: One Questions to game mechanics.
If I use a gun with e.g. acc 0.4, and a crew of 100%, what is the acc value if I shoot without aiming while driving?
Is there a difference for auto and sniper mode?
Zinn, on 23 April 2011 - 01:44 AM, said: Overlord, is there a possibility of adding some needed info to the
tech trees? I believe it would be rather important to know the
angle any given arty-gun can shoot before moving the artilery
sideways, for instance. Likewise, it would also be incredibly
useful to have a shooting-distance stat on the various arty guns,
since you sometimes go from arties with lots of range to arties
with practically no range. That way, no one will get any nasty
surprises. Oh, and an ammo limit would be nice as well, since some
guns have very low shell counts 
Xivilai, on 23 April 2011 - 07:38 AM, said: I have a question about speed of German E series of tanks, if is
possible to tell what would be speed limits of every individual
tank starting from E-50.
I ask this because in the info that I have found are some interesting numbers, and I fear that E series will end up like Tiger and KonigsTiger...
1. E-50 kmh ?
2. E-75 kmh ?
3. E-100 kmh ?
Thanks in front.
CerVus, on 23 April 2011 - 11:38 AM, said: Hi Overlord,
there is another tournament ahead of us, so i guess it's only because of another delay of next patch. Am i right?
_Saki_, on 23 April 2011 - 12:58 PM, said: Hi ppl.
I have two questions, but second is somewhat a suggestion as well.
Is there any possibility to allow non-prem users to create a platoon in the future? As your CEO mentioned in interview in Finland, platoons are not the most important thing in premium.
If this answer is negative, here's a suggestion. Is there any possibility to have different platoons for prem and non-prem users? For example if platoon is created by free user he can invite 1 or 2 ppl, and if it's created by prem user he can invite 3 or 4 ppl.
Baine, on 23 April 2011 - 01:32 PM, said: What can we do to stop the coming Pershing accuracy nerf?

Link on message: #499059

Referring to a press conference held yesterday in Paris, can you confirm that the start of the Clan Wars on the European server will be held on April 26 (this year)?
Source: #1 #2
Overlord: April 26 looks over-optimistic, mid May is more credible.
There should be at least 1 month gap between the release date and CW launch.
There should be at least 1 month gap between the release date and CW launch.

Overlord: IS-3 was underperforming in comparison with the other 2 tier 8
heavies, KT is supposed to benefit from new mantlet mechanics.
T32 is the best of the 3 currently.
T32 is the best of the 3 currently.

Overlord: Grind and suffer until you get 120mm. Severe reality.

2. How do magnet works?

Overlord: 1. Won't be changed for VK, and is likely to be slightly reduced
for Maus. Damage is to be increased.
2. Depends on the sort of magnet, I guess.

2. Depends on the sort of magnet, I guess.


If I use a gun with e.g. acc 0.4, and a crew of 100%, what is the acc value if I shoot without aiming while driving?
Is there a difference for auto and sniper mode?
Overlord: 1. Our game designers decided not to disclosure such information.
All I can say is: accuracy is multiplied by some factor which
depends on vehicle, turret, vehicle speed, vehicle rotation speed
and gunner skill.
2. There is no difference.
2. There is no difference.


Overlord: Though it is possible to add some more values, we wouldn't like to
overload the existing UI with additional figures.
As for SPGs range of fire, it depends on relief and consequently can differ substantially even for one and the same map.
As for SPGs range of fire, it depends on relief and consequently can differ substantially even for one and the same map.

I ask this because in the info that I have found are some interesting numbers, and I fear that E series will end up like Tiger and KonigsTiger...
1. E-50 kmh ?
2. E-75 kmh ?
3. E-100 kmh ?
Thanks in front.
Overlord: They are still unknown, internal testing hasn't begun yet.

there is another tournament ahead of us, so i guess it's only because of another delay of next patch. Am i right?
Overlord: The championship is called Training Camp to "train" players for the
upcoming CW launch. That's the main purpose of it.

I have two questions, but second is somewhat a suggestion as well.
Is there any possibility to allow non-prem users to create a platoon in the future? As your CEO mentioned in interview in Finland, platoons are not the most important thing in premium.
If this answer is negative, here's a suggestion. Is there any possibility to have different platoons for prem and non-prem users? For example if platoon is created by free user he can invite 1 or 2 ppl, and if it's created by prem user he can invite 3 or 4 ppl.
Overlord: There is always a possibility, but it's rather small one in this
case.

Overlord: 0.36 -> 0.37 accuracy "nerf"? Do you know that along with it we
are increasing its accuracy during movement substantially.
Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #498485
fahkoopa, on 23 April 2011 - 03:56 PM, said: hey, happy easter already i got a question here, will there be an
egg in every battle or?

Link on message: #498485

Cheeka: or... and no more hints guys! 

Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #498396
med1c, on 23 April 2011 - 03:09 PM, said: yeah, but can it be more precise
?
Happy Easter u2


Link on message: #498396


Happy Easter u2


Cheeka: weeeeelllll, that was the most precise answer possible!
the hustle and bustle will be going
on all day tomorrow 


Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #498380
med1c, on 23 April 2011 - 02:59 PM, said: when is this starting
?

Link on message: #498380


Cheeka: Easter Sunday. All day long! Happy Easter!
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Training Camp\General Discussion
Link on message: #498371
Afgan_the_Black, on 22 April 2011 - 05:18 PM, said: Question!
On the main website it says Tier 5 Tanks/TD's & tier 4 Arty. In the regulations on this forum it says Tier 6 Tanks/TD's & Tier 5 Arty.
Clarification please.

Link on message: #498371

On the main website it says Tier 5 Tanks/TD's & tier 4 Arty. In the regulations on this forum it says Tier 6 Tanks/TD's & Tier 5 Arty.
Clarification please.

Cheeka: Tier 5 Tanks/TD's & tier 4 Arty is correct. in the regulations too.
Subject:
Contests & Competitions\Special Events\Holiday Events\Easter hustle and bustle in World of Tanks
Link on message: #498326

Link on message: #498326
Cheeka: Easter Hustle and Bustle in World of Tanks
Here go the rules in block
How to seize fortune by the forelock.
If you are smart and sly like a fox,
Your prize awaits you
Somewhere close…
All good things come in threes,
Some good things hide in trees
Lucky ones, they will see
Easter eggs unexpectedly.
Find them, if you can,
Hound them, happy men!
Show us all if in the fight
Easter egg escaped or died…
Second thing that’s also good
Try to find among the floods,
Trolls and millions of thoughts
That belong to all in WOT.
When you happen to espy,
Hold it tight, not losing time
Capture it and forward right.
Last and foremost is the field
Where nothing but good will
Leads a sage to share his lore
With the ones who trust him a lot.
Be attentive! Try to spot
Something that is way-out and odd.
Having noticed wiseman’s play
Shoot it fast and fast e-mail!
Your Easter present will contain
2500 gold for your game.
Be fast, creative, a little mad
To hunt the eggs that we have spread…
Whenever find the precious bag
E-mail it to Wargaming.net!
(prizes@worldoftanks.com)
WOT hustle and bustle will be going on on Easter Sunday, April 24th
Back to article
Here go the rules in block
How to seize fortune by the forelock.
If you are smart and sly like a fox,
Your prize awaits you
Somewhere close…
All good things come in threes,
Some good things hide in trees
Lucky ones, they will see
Easter eggs unexpectedly.
Find them, if you can,
Hound them, happy men!
Show us all if in the fight
Easter egg escaped or died…
Second thing that’s also good
Try to find among the floods,
Trolls and millions of thoughts
That belong to all in WOT.
When you happen to espy,
Hold it tight, not losing time
Capture it and forward right.
Last and foremost is the field
Where nothing but good will
Leads a sage to share his lore
With the ones who trust him a lot.
Be attentive! Try to spot
Something that is way-out and odd.
Having noticed wiseman’s play
Shoot it fast and fast e-mail!
Your Easter present will contain
2500 gold for your game.
Be fast, creative, a little mad
To hunt the eggs that we have spread…
Whenever find the precious bag
E-mail it to Wargaming.net!
(prizes@worldoftanks.com)
WOT hustle and bustle will be going on on Easter Sunday, April 24th
Back to article
Subject:
International Forums\Baltic Forums\Latviešu\Spama stūris\Mekleju
Link on message: #498258
Viltnieks, on 20 April 2011 - 10:15 PM, said: es taka jauninnais spelee gribeju uzinaat ka var pieteikties kaada
klanaa?

Link on message: #498258

OldFox: Ielogoties foruma galvenaja lapa, atrast sadalu "Klani", atrast
klanu un uzrakstit klana liderim pieteikumu.
Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Training Camp\General Discussion
Link on message: #498002
TheToySoldier, on 23 April 2011 - 01:04 AM, said: I dont get it, what i exactly need to message the GM ???

Link on message: #498002

Cheeka: Have you checked "Message for GM" topic? 

Subject:
Contests & Competitions\Championships & Competitions\"The Drill" Training Camp\General Discussion
Link on message: #497997
Quantax, on 23 April 2011 - 09:57 AM, said: Registration ends 2nd of May but when will the tournament start?

Link on message: #497997

Cheeka: exact dates will be given later
Subject:
International Forums\Baltic Forums\Latviešu\Spama stūris\Kurzemes cietokšņa Zantes muzejs
Link on message: #497759

Link on message: #497759
OldFox: IS-2 un tornis no M3Lee... Normals tanks un kaut-kads joks, LEGO
rotala:) Ka vispar ar tadu lielgabalu vini vareja karot? Cik tur ir
mm? 37?
Subject:
International Forums\Baltic Forums\Latviešu\Spama stūris\Latvieshu kopiena!
Link on message: #497758
riflemanz, on 22 April 2011 - 08:43 PM, said: Sveiki tautieshi. Nesen saaku speleet sho speeli (nedelju atpakalj)
un ko, lai saka - iepatikaas, tik gribas kko vairaak, respektivi
'fun'. Tad nu ienaca prataa doma, ka ja jau foruma ir atsevishkja
sadalja latvieshu speletajiem, tad vareetu arii izveidot 'clan',
respektivi grupu/kopienu ieksh speles, kura iznemuma kartaa tad
arii butu LV speletaji.
Kaa saka kopa jautrak.
BTW varbut shada grupa jau ir!?

Link on message: #497758

Kaa saka kopa jautrak.
BTW varbut shada grupa jau ir!?
OldFox: Jau ir. Skaties attiecigo temu - "Par klaniem".
Subject:
Game Discussion\Gameplay Discussion\Are You testing the General test patch v0.6.4 on Russian Server?
Link on message: #497323
kingcobra0128, on 22 April 2011 - 12:36 PM, said: Hmmmm this is a funny concept as making DB replicas is actually a
fairly simple process and once it is done, It only has to be done
once. I takes time that is one thing and it requires maybe two new
servers setup depending on how they are made. Which costs money but
to say that it is effort-consuming is slightly wrong. Sorry for
being a pain.

Link on message: #497323

Overlord: It has to be done prior to the launch of new public test, i.e.
prior to any major update. At least to allow new players to join.
Subject:
News from the Front\Discussion of News Articles\"The Drill" Training Camp
Link on message: #496759

Link on message: #496759
Cheeka: "The Drill" Training Camp
Back to article
Back to article
Subject:
News from the Front\Discussion of News Articles\WOT Gets In YAHOO’s Top-7
Link on message: #496301

Link on message: #496301
Cheeka: WOT Gets In YAHOO’s Top-7
Back to article
Back to article
Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\Elementārs manuāls kā nopirkt zeltu.
Link on message: #496299

Link on message: #496299
OldFox: Elementārs manuāls kā nopirkt zeltu. 
Maksājums caur PayPal.
Es maksājumiem izmantoju tikai PAYPAL, citus maksājumus neesmu mēģinājis, ir pievienoti ekrānšāviņi kā to darīt EU un RU serverī, tātad :
1. Vajag piesaistīt savu maksājuma karti PAYPAL kontam. Ir jāpiereģistrējas PayPal https://www.paypal.com/lv , pamācība kā to darīt ŠEIT un ŠEIT. Ir jāņem vērā, ka der maksājuma karte, kas ir izmantojama starptautiskajiem maksājumiem, pretējā gadījumā PayPal nepieņems jūsu karti. (Swedbankā tā maksā Ls 10 gadā. Vietējā maksājuma karte (standarta - Latvijas teritorijā) Ls 5 gadā -> neder).
Kad esam piesaistījuši savu krēdītkarti PayPal, varam pirkt visādas fīčas – zeltu , premium kontu, u.t.t.
2. Ielogojamies savā WorlofTanks kontā, izvēlamies valūtu kādā maksājam un cik daudz zelta mēs gribam nopirkt. (dotajā paraugā 2500) un turpinām. (Valūtu banka pati pārkonvertēs jūsu izvēlētajā, pēc dotās dienas valūtas kursa.)


3. Tālāk izvēlamies kādu maksājuma veidu mēs izmatosim. (PayPal)

4. Pieslēdzamies savam PayPal kontam.



5. Ievadam savus Paypal datus. (e-pasts, parole)


6. Tālāk, kad apstiprināsiet, jūsu klienta kontam tiks pieskaitīts zelts, kuru nopirkāt.
Maksājums krievu klientā notiek tieši tā pat, izmainās tikai valoda, un maksājuma interfeis.
Veiksmi.
Paldies Eproram par darbu!

Maksājums caur PayPal.
Es maksājumiem izmantoju tikai PAYPAL, citus maksājumus neesmu mēģinājis, ir pievienoti ekrānšāviņi kā to darīt EU un RU serverī, tātad :
1. Vajag piesaistīt savu maksājuma karti PAYPAL kontam. Ir jāpiereģistrējas PayPal https://www.paypal.com/lv , pamācība kā to darīt ŠEIT un ŠEIT. Ir jāņem vērā, ka der maksājuma karte, kas ir izmantojama starptautiskajiem maksājumiem, pretējā gadījumā PayPal nepieņems jūsu karti. (Swedbankā tā maksā Ls 10 gadā. Vietējā maksājuma karte (standarta - Latvijas teritorijā) Ls 5 gadā -> neder).
Kad esam piesaistījuši savu krēdītkarti PayPal, varam pirkt visādas fīčas – zeltu , premium kontu, u.t.t.
2. Ielogojamies savā WorlofTanks kontā, izvēlamies valūtu kādā maksājam un cik daudz zelta mēs gribam nopirkt. (dotajā paraugā 2500) un turpinām. (Valūtu banka pati pārkonvertēs jūsu izvēlētajā, pēc dotās dienas valūtas kursa.)


3. Tālāk izvēlamies kādu maksājuma veidu mēs izmatosim. (PayPal)

4. Pieslēdzamies savam PayPal kontam.



5. Ievadam savus Paypal datus. (e-pasts, parole)


6. Tālāk, kad apstiprināsiet, jūsu klienta kontam tiks pieskaitīts zelts, kuru nopirkāt.
Maksājums krievu klientā notiek tieši tā pat, izmainās tikai valoda, un maksājuma interfeis.
Veiksmi.

Paldies Eproram par darbu!
Subject:
Game Discussion\Gameplay Discussion\Are You testing the General test patch v0.6.4 on Russian Server?
Link on message: #495964
surfing86, on 21 April 2011 - 06:56 PM, said: Overlord, give us( at least the closed beta testers) the option to
test this version also on the european server, please.
We could give you a lot of feedback.

Link on message: #495964

We could give you a lot of feedback.
Overlord: We will consider this for future public tests. Making 2 more DB
replicas is rather effort-consuming.
Subject:
Game Discussion\Gameplay Discussion\Overachieving at its finest.
Link on message: #495518

Link on message: #495518
Overlord: So, everybody understands that adjustments are inevitable in this
case.
Subject:
News from the Front\Discussion of News Articles\Tanks Launched to Space!
Link on message: #495071

Link on message: #495071
Vallter: Gold enrolled to winners accounts.
Subject:
News from the Front\Developers Blog\Firstborn of American Light Tanks
Link on message: #494980

Link on message: #494980
admin: 
In the end of the 1920-s the American Army strictly following the method of using combat vehicles conventional for those times assigned a technical task to develop a light tank of infantry support. This new vehicle was meant to replace out-of-date 6-tonn vehicles and 3-tonn “fords” which were no longer satisfactory on the point of speed and armor. The Cunningham Company was the one who showed great interest in that. They were well-known for their chain-track tractors. Having studied the experience of their foreign colleagues (first of all British) the American engineers came to a conclusion that the classical arrangement of a tank is far from ideal. A light tank Cunningham T1 appeared after they have combined their ideas with the ideas of their foreign colleagues.
*
The light tank T1 development started in 1926 and its prototype was sent to being tested in the beginning of the next year. “The tractor past” left its traces. The tank got the chassis which had been poorly adapted to overcoming the obstacles appearing on battlefields wounded by mines and shells (for example a 2-metre ditch was an unsurpassable barrier). However in production it was highly technological. The chassis consisted of 16 road wheels of small diameter (8 for each board) with coil springs amortization. There were 6 carrier rollers, guiding front wheels and leading back wheels. Namely owing to innovations in running gear this armed “tractor” could speed up to 30 km/h.
*
The vehicle weight gained 7198kg. It was protected by welded and riveted construction of mill-rolled armor plate 10-15 mm wide. It provided protection from rifle bullets (without a steel pit) from 100 meters distance.
*
In the front part of the body there was an engine-transmission section where a gasoline engine Cunningham with 8 cylinders of 132 hp in 2600 was placed. The gas tank was for 221, 5 liters and mechanic transmission with a 4-gear gearbox. The manufacturer engine starting was held with the help of an electric starter. 190 liters of gasoline was enough to move 120 on a road.
*
Combined with the combat section, the section of operation was close to the after part of the tank. The Т1 crew consisted of 2 persons: a driver and a commanding officer (who was also a shooter). Because of the lack of room the commanding officer was forced to basically stand on their colleague’s shoulders.
*
The armament was mounted in the cylindrical turret of the tank and consisted of a 37-mm gun M5 L/50 (ammunition: 104 shells or 80 shells according to other reports) and coaxial 7.62-mm Browning M1919A4 (3000 rounds) machine gun. Despite the small caliber the initial velocity of the firing shell gained 777 m/s and that allowed to penetrate any enemy armored vehicle at range up to 1000 meters.
*
This tank is also known as the armored vehicle that stayed in service less than any other engineering technique: from January 4, 1928 – March 30, 1928. That is a little less than three months. Therefore, in short terms it was returned for the improvement. The following prototype Т1Е1 had improved hull design and in 1928 the Army accepted it into service under the designation M1. T1E2 modification was equipped with more powerful engine, modified turret (without inclined armor plating) and up-armored frontal armor plating. Later this tank was re-equipped with 37-mm long-barrel gun. In fact, the era of American light tanks began.

In the end of the 1920-s the American Army strictly following the method of using combat vehicles conventional for those times assigned a technical task to develop a light tank of infantry support. This new vehicle was meant to replace out-of-date 6-tonn vehicles and 3-tonn “fords” which were no longer satisfactory on the point of speed and armor. The Cunningham Company was the one who showed great interest in that. They were well-known for their chain-track tractors. Having studied the experience of their foreign colleagues (first of all British) the American engineers came to a conclusion that the classical arrangement of a tank is far from ideal. A light tank Cunningham T1 appeared after they have combined their ideas with the ideas of their foreign colleagues.
*
The light tank T1 development started in 1926 and its prototype was sent to being tested in the beginning of the next year. “The tractor past” left its traces. The tank got the chassis which had been poorly adapted to overcoming the obstacles appearing on battlefields wounded by mines and shells (for example a 2-metre ditch was an unsurpassable barrier). However in production it was highly technological. The chassis consisted of 16 road wheels of small diameter (8 for each board) with coil springs amortization. There were 6 carrier rollers, guiding front wheels and leading back wheels. Namely owing to innovations in running gear this armed “tractor” could speed up to 30 km/h.
*
The vehicle weight gained 7198kg. It was protected by welded and riveted construction of mill-rolled armor plate 10-15 mm wide. It provided protection from rifle bullets (without a steel pit) from 100 meters distance.
*
In the front part of the body there was an engine-transmission section where a gasoline engine Cunningham with 8 cylinders of 132 hp in 2600 was placed. The gas tank was for 221, 5 liters and mechanic transmission with a 4-gear gearbox. The manufacturer engine starting was held with the help of an electric starter. 190 liters of gasoline was enough to move 120 on a road.
*
Combined with the combat section, the section of operation was close to the after part of the tank. The Т1 crew consisted of 2 persons: a driver and a commanding officer (who was also a shooter). Because of the lack of room the commanding officer was forced to basically stand on their colleague’s shoulders.
*
The armament was mounted in the cylindrical turret of the tank and consisted of a 37-mm gun M5 L/50 (ammunition: 104 shells or 80 shells according to other reports) and coaxial 7.62-mm Browning M1919A4 (3000 rounds) machine gun. Despite the small caliber the initial velocity of the firing shell gained 777 m/s and that allowed to penetrate any enemy armored vehicle at range up to 1000 meters.
*
This tank is also known as the armored vehicle that stayed in service less than any other engineering technique: from January 4, 1928 – March 30, 1928. That is a little less than three months. Therefore, in short terms it was returned for the improvement. The following prototype Т1Е1 had improved hull design and in 1928 the Army accepted it into service under the designation M1. T1E2 modification was equipped with more powerful engine, modified turret (without inclined armor plating) and up-armored frontal armor plating. Later this tank was re-equipped with 37-mm long-barrel gun. In fact, the era of American light tanks began.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #494905
Buflak_bacsi, on 19 April 2011 - 10:33 PM, said: 1. Are you planning to increase the peretration(and accuarcy) of
the T5E1 gun after the damage decrease? Because both BL-9 and the
105mm L/68 have better penetration and accuarcy than the T5E1, plus
the BL-9 will have much more damage/shell.
2. How are you planning to make the T34 competitive, while it is using the T5E1 gun, compared to the other T9 heavies?
derito, on 20 April 2011 - 06:37 AM, said: When will we get the actual tank stats in game ? 100% crew and
nothing else.
qrak01, on 20 April 2011 - 11:32 AM, said: Hello Overlord!
So KV-13 will be tier 6 or 7? And to get it should I start grinding for KV-1S or KV? Thanks.
ramuunas, on 19 April 2011 - 07:25 PM, said: Hi,
Is there any functionality/administrating tools in talk channels? For example if i'm the creator of the channel, i should be able to remove unwanted memebers from chat.
Keulz, on 20 April 2011 - 03:05 PM, said: Huh so i won't say anithing without my lawyer...
Or just : My link
[/Off Topic]
[On topic]
1 - I know that a crew which hadn't been retrained and put on a new tank will get a malus and wont gain XP, but it seems that the secondary skills still evolve, is that right ?
2 - Someone told me that on the russian forum it was said that a crew member won't get maluses if put in a premium tank, even without retrainning. Is that right too ? It seems weird to me...
kymrel, on 19 April 2011 - 10:47 AM, said: Are there any plans on letting you scroll through a log of old
messages typed by other players during the game? It would be useful
to those of us who do not have the necessary presence of mind or
speed to take a screenshot when an ally cheats by for example
telling the enemy where the last tank of the team is preparing for
his last stand. You have only about a second or two, and you are
probably focused on other things than the chat when maneuvering
during your last moments. Going back to see who ratted you out and
petition to get that user banned should be something a player can
do.
Kamikazi, on 20 April 2011 - 05:39 PM, said: I would like to ask, what engine will be implemented with German E
series of vehicle, some of existing that are in use or 1200 hp
supercharged prototype developed for that series of German tanks
?
Another one, will the US get M103 it was developed in 1957 ?
Is there any consideration to implement armoured recovery vehicle (ARV) ?
Something like Bergetiger - PzKpfw VI Tiger I chassis or BTS-2 or even M32B2...
That would be useful to lets say repair damaged or destroyed modules in vehicle.
Just a suggestion you can use in further development of game.
The_Dutch_Devil, on 20 April 2011 - 08:55 PM, said: Will the suggestion forum come back, since I've got a list of
suggestions/impressions and right now I believe it's closed (yes I
know the 50 posts rule).
Are there any more wipes planned (hard/soft), can we expect them or was the last one really the last one?
Raketensegler, on 21 April 2011 - 10:32 AM, said: I already asked this but got no answer, how will supercharging
work?
Will this be an E-series/E-50 only feature?
natural_killer_cell, on 21 April 2011 - 12:53 PM, said: in a developer explain mechanics it was
when the caliber of the gun in this case 155mm is 3 times as much as the armor 25mm then it will penetrate anyway
what i am missing is are we talking about effective armor or armor????
25mm armor on 70° should excede 50mm
Kazomir, on 21 April 2011 - 05:08 PM, said: I ask once again, Will you buff JgPz IV's last gun's
penetration?
Its obvius why...(132mm penetration for a tier VI TD , compared to SU-100's 175...)

Link on message: #494905

2. How are you planning to make the T34 competitive, while it is using the T5E1 gun, compared to the other T9 heavies?
Overlord: Wait for finalized patch notes of v.0.6.4 please. It's rather
time-consuming to discuss each balance adjustment separately.

Overlord: Yes, this feature is in development.

So KV-13 will be tier 6 or 7? And to get it should I start grinding for KV-1S or KV? Thanks.
Overlord: Update. Most likely - tier 7.

Is there any functionality/administrating tools in talk channels? For example if i'm the creator of the channel, i should be able to remove unwanted memebers from chat.
Overlord: You can create password protected chat channel. This covers most of
the needs.
We are reconsidering chat channels now. There are gonna be some surprises.
We are reconsidering chat channels now. There are gonna be some surprises.

Or just : My link
[/Off Topic]
[On topic]
1 - I know that a crew which hadn't been retrained and put on a new tank will get a malus and wont gain XP, but it seems that the secondary skills still evolve, is that right ?
2 - Someone told me that on the russian forum it was said that a crew member won't get maluses if put in a premium tank, even without retrainning. Is that right too ? It seems weird to me...
Overlord: 1. Crew that is trained for other vehicle gets less XP and is less
efficient.
2. Crew that is trained for other vehicle but of the same class (LT, MT, HT, SPG, AT-SPG) gets normal XP on a premium tank.
Example:
Crew trained for Sherman gets maluses if put in a T20.
Crew trained for Sherman gets bigger maluses if put in a T29.
Crew trained for Sherman doesn't get maluses if put in a Ram-II.
2. Crew that is trained for other vehicle but of the same class (LT, MT, HT, SPG, AT-SPG) gets normal XP on a premium tank.
Example:
Crew trained for Sherman gets maluses if put in a T20.
Crew trained for Sherman gets bigger maluses if put in a T29.
Crew trained for Sherman doesn't get maluses if put in a Ram-II.

Overlord: We have such plans but not for the next patch.

Another one, will the US get M103 it was developed in 1957 ?
Is there any consideration to implement armoured recovery vehicle (ARV) ?
Something like Bergetiger - PzKpfw VI Tiger I chassis or BTS-2 or even M32B2...
That would be useful to lets say repair damaged or destroyed modules in vehicle.
Just a suggestion you can use in further development of game.
Overlord: 1. E-50 is likely to get 900 h.p. engine which will be produce up
to 1200 h.p. with supercharging.
2. Can't comment on this one so as not to float a rumour.
3. There was some back in the days. We highly doubt these vehicles would be fun to play if implemented.
2. Can't comment on this one so as not to float a rumour.
3. There was some back in the days. We highly doubt these vehicles would be fun to play if implemented.

Are there any more wipes planned (hard/soft), can we expect them or was the last one really the last one?
Overlord: Final release means that there will be no wipes of any kind in
future.

Will this be an E-series/E-50 only feature?
Overlord: Possibly like a separate module. Haven't decided yet.

when the caliber of the gun in this case 155mm is 3 times as much as the armor 25mm then it will penetrate anyway
what i am missing is are we talking about effective armor or armor????
25mm armor on 70° should excede 50mm
Overlord: Without taking into consideration armor slope.

Its obvius why...(132mm penetration for a tier VI TD , compared to SU-100's 175...)
Overlord: Not planned for v.0.6.4
Subject:
Contests & Competitions\Special Events\Kill the Mod\Kill the Mod: Afterwipe (results)
Link on message: #493957
Carthoris, on 20 April 2011 - 03:08 PM, said: Well, pitty I missed it. Only funny is description, that player
posses good skills and good tactic. From what I see, the
communication, tactic and skills are much lower then in closed
beta. Not to say, it was miserable even then - but at least many
ppl communicated there, were observing the battle even after their
death and had fun with it. Today, not even 50% players uses
chat...
So nice try devs, but sometimes its better to name the things with the right words...

Link on message: #493957

So nice try devs, but sometimes its better to name the things with the right words...
Vallter: I can't agree with you. Though the current level of Tier 1-4
players is lower than on the Beta (due to a big amount of new
players), they play better than their colleagues from the Russian
server.
Subject: Fan Zone Fan Videos\Fan Video For Community Site
Link on message: #493951
SetCZ, on 20 April 2011 - 11:14 PM, said: Wau, one my video is on official web =)
Link on message: #493951

Cheeka: Good job! Thank you!! 

Subject:
Game Discussion\Gameplay Discussion\DEVS: German tanker ranks need fixing!
Link on message: #493123
Tiger313, on 17 April 2011 - 11:30 AM, said: As stated in topic title: German tanker ranks need fixing!
We've asked for it during closed beta, devs acknowledged the error then. Can we have it fixed, please?

Link on message: #493123

We've asked for it during closed beta, devs acknowledged the error then. Can we have it fixed, please?

Overlord: As promised will be fixed in the upcoming patch.
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