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EU Questions & Answers

Дата: 23.04.2011 22:32:04
View PostThompson04, on 22 April 2011 - 11:33 AM, said: Hello Overlord,
Referring to a press conference held yesterday in Paris, can you confirm that the start of the Clan Wars on the European server will be held on April 26 (this year)?
Source: #1 #2

Overlord: April 26 looks over-optimistic, mid May is more credible.
There should be at least 1 month gap between the release date and CW launch.

View PostRaketensegler, on 22 April 2011 - 11:36 AM, said: Why did IS3 get a speedbuff (as well as a superfluous HP buff), while Tiger, Tiger II and Jagdtiger will not receive one in 0.6.4 (confirmed by Storm)?

Overlord: IS-3 was underperforming in comparison with the other 2 tier 8 heavies, KT is supposed to benefit from new mantlet mechanics.
T32 is the best of the 3 currently.

View PostFalen, on 22 April 2011 - 06:48 PM, said: Overlord, how to fight T-34 armed with 105mm gun T5E1 320 damage, with other heavy tanks Tier 9? Mission impossible :-(

Overlord: Grind and suffer until you get 120mm. Severe reality.

View PostVeRDAMMT, on 22 April 2011 - 04:25 PM, said: 1. Any news about the German KwK 12,88 rate of fire? Will be changed or not? If yes, how (if you already know)?
2. How do magnet works? :P

Overlord: 1. Won't be changed for VK, and is likely to be slightly reduced for Maus. Damage is to be increased.
2. Depends on the sort of magnet, I guess.

Posted Image

View PostwillTell, on 22 April 2011 - 10:15 PM, said: One Questions to game mechanics.
If I use a gun with e.g. acc 0.4, and a crew of 100%, what is the acc value if I shoot without aiming while driving?
Is there a difference for auto and sniper mode?

Overlord: 1. Our game designers decided not to disclosure such information. All I can say is: accuracy is multiplied by some factor which depends on vehicle, turret, vehicle speed, vehicle rotation speed and gunner skill.
2. There is no difference.

View PostZinn, on 23 April 2011 - 01:44 AM, said: Overlord, is there a possibility of adding some needed info to the tech trees? I believe it would be rather important to know the angle any given arty-gun can shoot before moving the artilery sideways, for instance. Likewise, it would also be incredibly useful to have a shooting-distance stat on the various arty guns, since you sometimes go from arties with lots of range to arties with practically no range. That way, no one will get any nasty surprises. Oh, and an ammo limit would be nice as well, since some guns have very low shell counts :Smile-hiding:

Overlord: Though it is possible to add some more values, we wouldn't like to overload the existing UI with additional figures.
As for SPGs range of fire, it depends on relief and consequently can differ substantially even for one and the same map.

View PostXivilai, on 23 April 2011 - 07:38 AM, said: I have a question about speed of German E series of tanks, if is possible to tell what would be speed limits of every individual tank starting from E-50.
I ask this because in the info that I have found are some interesting numbers, and I fear that E series will end up like Tiger and KonigsTiger...
1. E-50 kmh ?
2. E-75 kmh ?
3. E-100 kmh ?
Thanks in front.

Overlord: They are still unknown, internal testing hasn't begun yet.

View PostCerVus, on 23 April 2011 - 11:38 AM, said: Hi Overlord,
there is another tournament ahead of us, so i guess it's only because of another delay of next patch. Am i right?

Overlord: The championship is called Training Camp to "train" players for the upcoming CW launch. That's the main purpose of it.

View Post_Saki_, on 23 April 2011 - 12:58 PM, said: Hi ppl.
I have two questions, but second is somewhat a suggestion as well.
Is there any possibility to allow non-prem users to create a platoon in the future? As your CEO mentioned in interview in Finland, platoons are not the most important thing in premium.
If this answer is negative, here's a suggestion. Is there any possibility to have different platoons for prem and non-prem users? For example if platoon is created by free user he can invite 1 or 2 ppl, and if it's created by prem user he can invite 3 or 4 ppl.

Overlord: There is always a possibility, but it's rather small one in this case.

View PostBaine, on 23 April 2011 - 01:32 PM, said: What can we do to stop the coming Pershing accuracy nerf?

Overlord: 0.36 -> 0.37 accuracy "nerf"? Do you know that along with it we are increasing its accuracy during movement substantially.

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