Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Nouvelle vidéo sur 7.0
Link on message: #1081513
Link on message: #1081513
Mr_Kubrick: 
Chers joueurs !
Notre équipe est heureuse de vous présenter une nouvelle vidéo de World of Tanks. Cette vidéo vous présente les deux nouvelles cartes Marécage et Fjords à venir dans la version 7.0, et bien plus encore !
Bon visionnage !

Chers joueurs !
Notre équipe est heureuse de vous présenter une nouvelle vidéo de World of Tanks. Cette vidéo vous présente les deux nouvelles cartes Marécage et Fjords à venir dans la version 7.0, et bien plus encore !
Bon visionnage !
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081469
PzGrenKdr, on 22 November 2011 - 09:05 AM, said: @Overlord: any info about the E-50 breaks in v7.0? It seems the
break become even worser than before. On "el halluf" i stop only at
feed of the hills, if i start using the breaks from top.
Is there any change? Also overall agility is worser than befor.

Link on message: #1081469

Is there any change? Also overall agility is worser than befor.
Overlord: Might be personal experience, we didn't change any of such
parameters.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Любезные!
Link on message: #1081415

Link on message: #1081415
OldFox: Походу, пинг в Латвии хороший, и все...
Subject:
In-Game Vehicles\American Vehicles\Heavy Tanks\7.0: T30 butt armor nerf
Link on message: #1081359
Ihmemies, on 22 November 2011 - 06:01 AM, said: So, in release T30's hull has 102/76/51 armor. But! In 7.0 test
server it has 102/76/19
So they reduced rear armor by 32mm...
51mm was too much? MS-1 couldn't penetrate T30's rear with HE or what? Was this really neccessary?

Link on message: #1081359

So they reduced rear armor by 32mm...
51mm was too much? MS-1 couldn't penetrate T30's rear with HE or what? Was this really neccessary?

Overlord: It's an interface bug, nothing has been changed.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1081358
zuamgua, on 21 November 2011 - 09:06 PM, said: If I could point two things out:
would love to see one more option for ingame players table: [tank name] [frags] [icon] (when You use [player name] infront its a bit to long, but its just my personal opinion)
and If I possibly could point 2nd thing:
I wonder, how many times, when You got destroyed You checked the name of the player who destroyed You - and then looked him up on the player list (to check out what vehicle he was driving at the moment) ?
I guess often
if not allways, unless You clearly
see (camera switch to enemy, 1v1 fight etc) who destroyed You, so
instead of this standard message:

I would love to see:

this simple change
Overall im happy with 7.0 changes, Thanks for Your time and all will to make game better

Link on message: #1081358

would love to see one more option for ingame players table: [tank name] [frags] [icon] (when You use [player name] infront its a bit to long, but its just my personal opinion)
and If I possibly could point 2nd thing:
I wonder, how many times, when You got destroyed You checked the name of the player who destroyed You - and then looked him up on the player list (to check out what vehicle he was driving at the moment) ?
I guess often


I would love to see:

this simple change

Overall im happy with 7.0 changes, Thanks for Your time and all will to make game better

Overlord: This adjustment is in plans.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1081355
DJKiller666, on 21 November 2011 - 08:54 PM, said: So, after hours of testing.... i'm pleased and frustrated at the
same time from new patch.
+
1) New effects, smoke, birds etc. are amazing
2) Minimap is now amazing too, its nice to scale it and everything about mini-map is fine now
3) Tank companies seems to be fine now :-)
4) New gun for T-44 is good, much better game-play with it now :-)
5) New maps are good at all :-)
6) Sirens are good idea :-)
-
1) What the.... eh... What did you do with HE? It is now totally useless "thing" ( not ammo now, only small paperballs )
How can T6 can do some dmg (or crit) to T9 tanks? It is a bit crazy. AP changes seems to be good, but HE? o_O
2) Cammo looks good ( except German cammos ), but it is a bit expensive, for test server no, but at normal servers it is expensive, i must pay for ammo, repairs, consumabels, so no silvers will left for cammo. And buy it with golds are a bit crazy! Ok, it will be okay, if you can UNLOCK that cammo forever with golds and you can switch between more cammos, that you unlocked. But "repaint" for 100 gold is silly, sorry, but it is true.
3) T29, T34, T30 - eh what is with their front turret armor? lowering armor to 178 from 279? And 19 Armor on T30 backs hull? Ouch... Seems that everything can penetrate their armor now, they are weak at hull - okay, but now they are weak at turret too :/
Gameplay is now a bit strange
Please do something with that
HEs...bouncing HEs are a bit strange (not a bit, totally) ..

Someone here, who have same opinion for these things?

Link on message: #1081355

+
1) New effects, smoke, birds etc. are amazing

2) Minimap is now amazing too, its nice to scale it and everything about mini-map is fine now
3) Tank companies seems to be fine now :-)
4) New gun for T-44 is good, much better game-play with it now :-)
5) New maps are good at all :-)
6) Sirens are good idea :-)
-
1) What the.... eh... What did you do with HE? It is now totally useless "thing" ( not ammo now, only small paperballs )
How can T6 can do some dmg (or crit) to T9 tanks? It is a bit crazy. AP changes seems to be good, but HE? o_O
2) Cammo looks good ( except German cammos ), but it is a bit expensive, for test server no, but at normal servers it is expensive, i must pay for ammo, repairs, consumabels, so no silvers will left for cammo. And buy it with golds are a bit crazy! Ok, it will be okay, if you can UNLOCK that cammo forever with golds and you can switch between more cammos, that you unlocked. But "repaint" for 100 gold is silly, sorry, but it is true.
3) T29, T34, T30 - eh what is with their front turret armor? lowering armor to 178 from 279? And 19 Armor on T30 backs hull? Ouch... Seems that everything can penetrate their armor now, they are weak at hull - okay, but now they are weak at turret too :/
Gameplay is now a bit strange


Someone here, who have same opinion for these things?
Overlord: Regarding cons,
1. The new mechanics is far more realistic than the old one. The existing way of determining minimal armor within the HE cone takes into account spots than are not only in direct line of sight from epicentre (spot where shell exploded) but also covered by armored parts (eg side skirts). Thus some cases with incredible HE damage inflicted are possble at present, e.g. allowing penetration from the roof where armor is relatively thin even if the shell exploded near the tracks.
Moreover some tanks got side skirts (IS-3) that can also absorb HE damage effectively.
New mechanics also allows inflicting full damage, however you need to aim at weakspots now not to bluntly fire on the move.
2. Will try to make the necessary adjustments to camos prior to the release of 7.0.
3. It's an interface bug. The armor hasn't been changed.
1. The new mechanics is far more realistic than the old one. The existing way of determining minimal armor within the HE cone takes into account spots than are not only in direct line of sight from epicentre (spot where shell exploded) but also covered by armored parts (eg side skirts). Thus some cases with incredible HE damage inflicted are possble at present, e.g. allowing penetration from the roof where armor is relatively thin even if the shell exploded near the tracks.
Moreover some tanks got side skirts (IS-3) that can also absorb HE damage effectively.
New mechanics also allows inflicting full damage, however you need to aim at weakspots now not to bluntly fire on the move.
2. Will try to make the necessary adjustments to camos prior to the release of 7.0.
3. It's an interface bug. The armor hasn't been changed.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081350
Kazomir, on 22 November 2011 - 06:38 AM, said: Dont know about E-100, but looking at the buggy crew interface and
the fact that you get bue from 1 shot at an ally...yes there will

Link on message: #1081350

Overlord: Most of the bugs with crews are caused by manual localization by
"copy-pasting".
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081347
Mungo73, on 22 November 2011 - 12:01 AM, said: I agree that totally unrealistic damage should not happen (like I
shoot the turret and the tracks fall off).
But my experience from testserver is that tanks that rely on HE do have now a serious disadvantage, as my gut feeling is that HE effectiveness is reduced by 75%. Example VK2801: the 10,5cm HE makes it competitive, without it the T50-2 is much better. (I even bounced a HE on a T50 today...).
Also it is therefore getting even harder to damage tanks with a higher tier than the own tank, which leads to even more frustration with the matchmaking when facing tanks 3-4 tiers higher.
So with a few exceptions (like KV, who always can take the 107mm instead of the 152mm) weak tanks will get weaker, strong tanks will get stronger.
Therefore my question: do you plan any changes to matchmaking because of the HE change or further balancing of tanks that use mostly HE? (M4, KV, VK2801, KV-13, ...)

Link on message: #1081347

But my experience from testserver is that tanks that rely on HE do have now a serious disadvantage, as my gut feeling is that HE effectiveness is reduced by 75%. Example VK2801: the 10,5cm HE makes it competitive, without it the T50-2 is much better. (I even bounced a HE on a T50 today...).
Also it is therefore getting even harder to damage tanks with a higher tier than the own tank, which leads to even more frustration with the matchmaking when facing tanks 3-4 tiers higher.
So with a few exceptions (like KV, who always can take the 107mm instead of the 152mm) weak tanks will get weaker, strong tanks will get stronger.
Therefore my question: do you plan any changes to matchmaking because of the HE change or further balancing of tanks that use mostly HE? (M4, KV, VK2801, KV-13, ...)
Overlord: VK2801 is going to suffer a bit, especially when fighting heavy
enemies (not lights or arty). You will have to aim accurately so as
to deal any damage.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1081343
Convi, on 21 November 2011 - 10:05 PM, said: Quick questions concerning super test and E-100
1) Are you going to buff gun of E-100 using normal AP shells?(penetration, accuracy etc.?)
2) Can we get to know statistic of E-100 from normal server?(Amount of tanks, Winratio?)
3) Are you going to introduce test patch 2 before closing test server
?

Link on message: #1081343

1) Are you going to buff gun of E-100 using normal AP shells?(penetration, accuracy etc.?)
2) Can we get to know statistic of E-100 from normal server?(Amount of tanks, Winratio?)
3) Are you going to introduce test patch 2 before closing test server

Overlord: 1. No, there are no such plans.
2. E-100 is in the lead of tier 10 tanks stat-wise. On all 3 servers.
3. Yes, there will be at least one more test update.
2. E-100 is in the lead of tier 10 tanks stat-wise. On all 3 servers.
3. Yes, there will be at least one more test update.
Subject: AnV versus 1PAD/ SBP
Link on message: #1081117
Link on message: #1081117
vuque: I feel terribly sorry because;first time there are trolling topic's
around the forum and we are not involved.
And i could clearly see the deficiency of the troll pic's.You guy's don't know how to troll.You need Moar Pic's.
So i would like to say "Meh to the trolling until now"
And i could clearly see the deficiency of the troll pic's.You guy's don't know how to troll.You need Moar Pic's.

So i would like to say "Meh to the trolling until now"

Subject: T30
Link on message: #1080970
Lackerli, on 21 November 2011 - 11:57 PM, said: 19mm de blindge arrière ?
Autant dire rien quoi...
Link on message: #1080970

Autant dire rien quoi...
Decept1on:
rien a changé sur ce tanks, juste les valeurs affichées
les 19mm correspondent au bas de caisse arrière tandis que les 51mm sont le haut de caisse arrière
pour être clair,seules les valeurs affichées changent mais pas le tank : RIEN A CHANGE SUR LE T30
rien a changé sur ce tanks, juste les valeurs affichées
les 19mm correspondent au bas de caisse arrière tandis que les 51mm sont le haut de caisse arrière
pour être clair,seules les valeurs affichées changent mais pas le tank : RIEN A CHANGE SUR LE T30
Subject:
Testing Grounds\Public Test v7.0\Public Test v7.0 - Bug Reporting\[Not a 7.0 Bug] - Password Issues
Link on message: #1080959
skotish, on 21 November 2011 - 09:32 PM, said: Having forgot my password and went through the panel to change my
password for Wot
I cant login into the test server now with the new password but i can login in @ the
normal servers
anyone else had this issue ??

Link on message: #1080959

I cant login into the test server now with the new password but i can login in @ the
normal servers
anyone else had this issue ??
Tanitha: The player database for 7.0 was copied from the retail version
weeks ago.
So, if you changed your password after that, it will not have happened on the test server.
There is no support department for the test server, so i do not believe you will be able to get this issue fixed unfortunately.
Regards
Tan.
So, if you changed your password after that, it will not have happened on the test server.
There is no support department for the test server, so i do not believe you will be able to get this issue fixed unfortunately.
Regards
Tan.
Subject: Les camouflage de la v7.0
Link on message: #1080802
jeremsoft, on 21 November 2011 - 10:19 PM, said: en tort de quoi?c est moi qui suis en tort maintenant?pas moyens d
avoir de reponses a nos questions avant que ca parte en vrille,moi
je dis bravo!
je serais en tort si j'avancais des affirmations qui changeraient tous les paragraphes...En l'occurence,ICI,c'est pas moi qui suis en tort...
en quoi j ai tort,vous me sortez des skins "semi-transparentes" qui vont,a la pefection bien sur,se marier avec d autres skins(je raive...franchement serieux les gars,vous y croyez a ce que vous racontez???et bravo pour les exemples poneys super parlants),on les paie en or,on les paie avec des credits,on sait pas,c est la fete,c est "cosmetique"...Oh,tu te crois chez l'Oreal et tu me proposes de CALMER MA JOIE???
C'est bon...Maintenant tu dis que tu sais plus...ben quand j ai commence a poser des questions,figure-toi que j'en savais ENCORE MOINS que toi...
Link on message: #1080802

je serais en tort si j'avancais des affirmations qui changeraient tous les paragraphes...En l'occurence,ICI,c'est pas moi qui suis en tort...
en quoi j ai tort,vous me sortez des skins "semi-transparentes" qui vont,a la pefection bien sur,se marier avec d autres skins(je raive...franchement serieux les gars,vous y croyez a ce que vous racontez???et bravo pour les exemples poneys super parlants),on les paie en or,on les paie avec des credits,on sait pas,c est la fete,c est "cosmetique"...Oh,tu te crois chez l'Oreal et tu me proposes de CALMER MA JOIE???
C'est bon...Maintenant tu dis que tu sais plus...ben quand j ai commence a poser des questions,figure-toi que j'en savais ENCORE MOINS que toi...
Decept1on: DENIED !
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1080306
Mis1, on 21 November 2011 - 07:08 PM, said: Thanks for last answer it was only example
Q exact date of Gustav line event?any details?

Link on message: #1080306

Q exact date of Gustav line event?any details?
Overlord: The details will be posted on the web in due time. Patience,
please.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1080300
Brodan, on 21 November 2011 - 06:55 PM, said: me again,
Q: i have 2 separate accounts (EU and Ru) - will it be possible to get them "merged" into just one eventually?

Link on message: #1080300

Q: i have 2 separate accounts (EU and Ru) - will it be possible to get them "merged" into just one eventually?
Overlord: No, I seriously doubt it will be possible. At most it might be
possible to overwrite one of them with the other one.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1080298
Arctander, on 21 November 2011 - 05:39 PM, said: Are there plans to make the tank tech trees that accurately reflect
what upgrades are needed in order to unlock future upgrades on
tanks? Presently it seems like they're artistic and not accurate,
it should be very easy to accomplish a fix for it.
Example:


Link on message: #1080298

Example:

Overlord: There are no such plans.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1080296
Sinenfutorepatolvaj, on 21 November 2011 - 06:14 PM, said: One thing that really bothers me in 7.0, the changing of
HE-mechanics.
I don't know, what is behind the urge changing this part of the gameplay, because I felt HE was in its place. It gave a sporting chance in the current MM for lower tier tanks to damage higher tier (+2/3 tiers) opponents, contributing more in the battle, than searching out same tiers, acting as cannon-fodder for top tiers, etc. HE-based weapon and vehicle choices gave more colour to the game.
It's hard to call the current HE-effects on armor overpowered, since the projos did full damage only via penetration, which except the case of 150 mm guns was marginal. An average HE (~100mm)hit rarely cause more than 10-15% damage on a T7/8 opponent and mostly one-digit only for T9s.
But from what I have heard on the test server, with the current MM the sudden ineffectiviness of HE below 150mm calibre will kick mid tier ladder climbers/grinders really in the groin, since the restrictive nature of the small maps in the game offers simply not enough room for manouvers, flanking shots,etc.
So the question, is there any chance to keep somehow the lower caliber HE competetive for midtiers (5-8) in t8-9 top matches, or to drop the whole new HE-mechanics thing at whole?

Link on message: #1080296

I don't know, what is behind the urge changing this part of the gameplay, because I felt HE was in its place. It gave a sporting chance in the current MM for lower tier tanks to damage higher tier (+2/3 tiers) opponents, contributing more in the battle, than searching out same tiers, acting as cannon-fodder for top tiers, etc. HE-based weapon and vehicle choices gave more colour to the game.
It's hard to call the current HE-effects on armor overpowered, since the projos did full damage only via penetration, which except the case of 150 mm guns was marginal. An average HE (~100mm)hit rarely cause more than 10-15% damage on a T7/8 opponent and mostly one-digit only for T9s.
But from what I have heard on the test server, with the current MM the sudden ineffectiviness of HE below 150mm calibre will kick mid tier ladder climbers/grinders really in the groin, since the restrictive nature of the small maps in the game offers simply not enough room for manouvers, flanking shots,etc.
So the question, is there any chance to keep somehow the lower caliber HE competetive for midtiers (5-8) in t8-9 top matches, or to drop the whole new HE-mechanics thing at whole?
Overlord: The new mechanics is far more realistic than the old one. The
existing way of determining minimal armor within the HE cone takes
into account spots than are not only in direct line of sight from
epicentre (spot where shell exploded) but also covered by armored
parts (eg side skirts). Thus some cases with incredible HE damage
inflicted are possble at present, e.g. allowing penetration from
the roof where armor is relatively thin even if the shell exploded
near the tracks.
Moreover some tanks got side skirts (IS-3) that can also absorb HE damage effectively.
New mechanics also allows inflicting full damage, however you need to aim at weakspots now not to bluntly fire on the move.
Moreover some tanks got side skirts (IS-3) that can also absorb HE damage effectively.
New mechanics also allows inflicting full damage, however you need to aim at weakspots now not to bluntly fire on the move.
Subject:
International Forums\BY, RU, UA Community\Важная информация\Внимание - публичные каналы только Английский!
Link on message: #1080156

Link on message: #1080156
LiannaSilverwind: Все очень просто.
В самой игре, в битве - можешь использовать любой язык. За это наказывать не должны, разве что будешь кого-то оскорблять или спамить.
В публичных каналах модераторы предупреждают, а потом шлепают бан за использование неанглийской речи. Этот бан дают и полякам, и немцам, и чехам, и русским, без разницы.
В самой игре, в битве - можешь использовать любой язык. За это наказывать не должны, разве что будешь кого-то оскорблять или спамить.
В публичных каналах модераторы предупреждают, а потом шлепают бан за использование неанглийской речи. Этот бан дают и полякам, и немцам, и чехам, и русским, без разницы.
Subject: Journal Hebdomadaire #5
Link on message: #1079991
Gaulois, on 21 November 2011 - 05:37 PM, said: Non. Les changements des chars lourds russes sont prévues pour
2012. (Voir éventuellement en décembre avec les chars Français,
mais j'en doute, pas de promesse officielle.)
Link on message: #1079991

Decept1on: dans le 7.1, il y aura les chars Français et le M103, aux dernières
nouvelles, rien de plus
le 7.1 qui a peu de chances de sortir fin décembre pour le moment
le 7.1 qui a peu de chances de sortir fin décembre pour le moment
Subject: Journal Hebdomadaire #5
Link on message: #1079972
Wallace_63, on 21 November 2011 - 04:24 PM, said: Bonsoir
Dites j'ai beau lire le journal hebdo et les news de ci de là, mais je ne trouve pas ma réponse: les KVS vont ils être échanger dans le patch 7.0 ?
Link on message: #1079972

Dites j'ai beau lire le journal hebdo et les news de ci de là, mais je ne trouve pas ma réponse: les KVS vont ils être échanger dans le patch 7.0 ?
Decept1on: non
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1079833
butcherr, on 21 November 2011 - 04:17 PM, said: Is it possible, that you allow to transfer gold between players in
the 0.7.1 Overlord?

Link on message: #1079833

Overlord: Possible, but it's not being worked on at present.
Subject: Kill the Courier: Charles de Gaulle's B-Day
Link on message: #1079736
Link on message: #1079736
Mr_Kubrick: Kill the Courier!
The event is held on November 22 from 14:00 till 23:00 UTC.
This is the thread to post the screenshots proving you have destroyed Courier's vehicle.
No off-topic posting here, please.
The event is held on November 22 from 14:00 till 23:00 UTC.
This is the thread to post the screenshots proving you have destroyed Courier's vehicle.
No off-topic posting here, please.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1079712
NikLemos, on 21 November 2011 - 02:48 PM, said: А когда будет следующий конкурс рассказов об игре "Мир Танков"?

Link on message: #1079712

OldFox: Ник, конкурс рассказов о "Мире танков" будет, но конкурс пасквилей
проводить не будем.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1079711
NikLemos, on 21 November 2011 - 02:51 PM, said: Вопрос: Когда будет снята премодерация?

Link on message: #1079711

OldFox: Ответил в личке
Subject: UPDATE v7.0
Link on message: #1079679
MADcompany, on 21 November 2011 - 03:21 PM, said: Et sinon le prix pour mettre le logo de son clan sur ses chars
c'est combien et ca dure combien de temps?
Link on message: #1079679

Decept1on: aucune idée, c'est pas automatique ?
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Тема, в которой Ник Лемос сравнивает...
Link on message: #1079549

Link on message: #1079549
LiannaSilverwind: Предлагаю в завершение темы притчу
В 1844 г. санскритскому колледжу в Калькутте потребовался учитель грамматики, и это пост был предложен Ишвару Чандре Видьясагару. В то время он зарабатывал 50 рупий в месяц, а новый пост сулил ему 90 рупий. Но он считал, что его друг Тарквачаспати был более лучшем учителем, чем он сам, и сказал об этом. Поэтому было решено, что его друг займет этот пост. Видьясагар был очень счастлив. Он выехал из Калькутты, чтобы найти своего друга и сообщить ему радостную весть.
Тарквачаспати был поражен благородной скромностью ученого мужа и воскликнул: "Ты не человек, Видьясагар, ты бог в человеческом обличьи!"
В 1844 г. санскритскому колледжу в Калькутте потребовался учитель грамматики, и это пост был предложен Ишвару Чандре Видьясагару. В то время он зарабатывал 50 рупий в месяц, а новый пост сулил ему 90 рупий. Но он считал, что его друг Тарквачаспати был более лучшем учителем, чем он сам, и сказал об этом. Поэтому было решено, что его друг займет этот пост. Видьясагар был очень счастлив. Он выехал из Калькутты, чтобы найти своего друга и сообщить ему радостную весть.
Тарквачаспати был поражен благородной скромностью ученого мужа и воскликнул: "Ты не человек, Видьясагар, ты бог в человеческом обличьи!"
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1079536
Wriothesley, on 21 November 2011 - 03:18 PM, said: So... there was a nerf?
How many "man-days" ware spent to implement horns? (you know, concept, design, implementation of shop, implementation of sounds, trying to figure it out what to do with it when it is now clear that players don't want them etc.)

Link on message: #1079536

How many "man-days" ware spent to implement horns? (you know, concept, design, implementation of shop, implementation of sounds, trying to figure it out what to do with it when it is now clear that players don't want them etc.)
Overlord: There is a weak zone at the rear of T30 that is 19mm thick, but
it's not that huge. Since we are displaying the max value, 50mm
should be given.
Difficult to assess. Not much time I think.
Difficult to assess. Not much time I think.
Subject: UPDATE v7.0
Link on message: #1079513
NicoTheEdge, on 21 November 2011 - 03:15 PM, said: Donc un paquet de joueurs vont claquer de l'or pensant qu'ils vont
gagner en camouflage, pour ensuite s’apercevoir qu'en fait non ils
n'ont absolument rien gagnés mais qu'ils devront claquer à nouveau
de l'or après une autre M.A.J. pour un camouflage adaptatif qui,
lui, offrira enfin ce bonus.
Il n'y a pas à dire, ils sont très très forts les commerciaux de chez WarGaming !
Link on message: #1079513

Il n'y a pas à dire, ils sont très très forts les commerciaux de chez WarGaming !
Decept1on: non il n'y aura pas besoin de re-claquer de l'or après, car le camo
adaptatif sera un consommable 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1079491
Jamezdin, on 21 November 2011 - 03:07 PM, said: Question for Overlord: Why was the rear armor of the T30 nerfed so
drastically??

Link on message: #1079491

Overlord: The incorrect value is given in specs. There was no drastic nerf.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Тема, в которой Ник Лемос сравнивает...
Link on message: #1079452

Link on message: #1079452
OldFox: Ник, не волнуйся! Премодерация - это же не РО. Просто сейчас ты
закусил удила, и я фактически защищаю тебя от тебя, удерживая от
ошибок. Просто ты можешь поставить меня своими высказываниями в
такую ситуацию, когда я ВЫНУЖДЕН буду принять крутые меры.
Понимаешь, есть правила внутреннего распорядка, которым и я, и
модераторы должны подчиняться. И тут уж о симпатиях/антипатиях
придется забыть. Так что остынь, приди в норму, и я премодерацию
сниму.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1079429
Kazomir, on 21 November 2011 - 02:20 PM, said: What is this Bull**** with the blue names on the test server!?
After one shot at a friend (accidental i must say) i get blue and then i am alone against 29 players who start to shoot me nevermind i said sory or сори or whatever. Are you really planning to keep this thing on?

Link on message: #1079429

After one shot at a friend (accidental i must say) i get blue and then i am alone against 29 players who start to shoot me nevermind i said sory or сори or whatever. Are you really planning to keep this thing on?
Overlord: No, we are still thinking.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1079323
NikLemos, on 21 November 2011 - 02:34 PM, said: Спасибо.
А что с эссе? Опоздал?

Link on message: #1079323

А что с эссе? Опоздал?
OldFox: К сожалению, да. Кроме того, все твои посты с сего момента будут
проходить премодерацию. Парень ты веселый, но меры не знаешь. Я
тебе помогу.
Subject: La ligne Gustave. UPDATE!
Link on message: #1079319
Casval, on 21 November 2011 - 02:35 PM, said: Ca c'est du teaser on ne peut plus énigmatique.........
Link on message: #1079319

Decept1on: d'ici deux trois jours il y aura des news normalement 

Subject: AMX13/75
Link on message: #1079316
Vahal, on 21 November 2011 - 02:24 PM, said: Ah oui, c'est sûr qu'on donne des stats juste comme ça. Votre char
il aura 150m de portée visuelle! Mais non c't'une blague! il aura
300! Allez ralez pas, je me paye votre tête, c'est 460... Vous y
avez cru hein? 
Oui ce sont les stats préliminaires, oui y aura sans doute du changement. Ca change pas que cette stat précisément même comme base est TOTALEMENT pourrie quand on sait qu'il s'agit d'un char de reconnaissance. un scout aveugle, ça te choque pas toi, tu préfères dire rho l'autre he! comment il est de mauvaise foi!... Je crois que je vais en rire et me payer une tranche de skyrim parce que ça vaut pas plus.
Link on message: #1079316


Oui ce sont les stats préliminaires, oui y aura sans doute du changement. Ca change pas que cette stat précisément même comme base est TOTALEMENT pourrie quand on sait qu'il s'agit d'un char de reconnaissance. un scout aveugle, ça te choque pas toi, tu préfères dire rho l'autre he! comment il est de mauvaise foi!... Je crois que je vais en rire et me payer une tranche de skyrim parce que ça vaut pas plus.
Decept1on:
qui te dis qu'ils ont pas mis ces stats "à l'arrache" juste pour la vidéo ?
qui te dis qu'ils ont pas mis ces stats "à l'arrache" juste pour la vidéo ?
Subject: Vitesse de rechargement à revoir
Link on message: #1079291
Davidoffs, on 21 November 2011 - 02:23 PM, said: Dans ce cas, un avantage pour le temps de rechargement en cas de
décès de l'un des loaders.
Aucune pénalité car tant qu'ils ne sont pas morts tous les 2, il y aura tjs un type pour recharger.
Link on message: #1079291

Aucune pénalité car tant qu'ils ne sont pas morts tous les 2, il y aura tjs un type pour recharger.

Decept1on:
si un est mort tu as une pénalité de moitié, genre 50% je pense, et 100% si les deux sont morts
exemple : 10s de reload, avec 1 mort 15s, et les 2 morts 20s
si un est mort tu as une pénalité de moitié, genre 50% je pense, et 100% si les deux sont morts
exemple : 10s de reload, avec 1 mort 15s, et les 2 morts 20s
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1079286
NikLemos, on 21 November 2011 - 01:45 PM, said: Ясно. Спасибо.
А как прятать скрины под спойлер?

Link on message: #1079286

А как прятать скрины под спойлер?
OldFox: Набери в начале текста [spoiler], а в конце [/spoler], только
последнее слово напиши правильно - spoiler.
Subject: UPDATE v7.0
Link on message: #1079284
BernieNoel, on 21 November 2011 - 02:23 PM, said: Question bete.
Si on a mis des Skins, qu'est-ce qui sera prioritaire au niveau de l'affichage?
Les Skins locales ou la camo?
omfg lol!! 450 gold pour rien....
Link on message: #1079284

Si on a mis des Skins, qu'est-ce qui sera prioritaire au niveau de l'affichage?
Les Skins locales ou la camo?
omfg lol!! 450 gold pour rien....
Decept1on: il vaudra mieux réinstaller les skins originaux ou réinstaller le
client
pour répondre à ta question, tes skins locaux apparaîtront comme skins "normaux" pour tout le monde, camo prioritaire donc
pour répondre à ta question, tes skins locaux apparaîtront comme skins "normaux" pour tout le monde, camo prioritaire donc
Subject: UPDATE v7.0
Link on message: #1079204
Vomito, on 21 November 2011 - 02:11 PM, said: Et les skins 'payants' te donneront un bonus de camouflage.
Link on message: #1079204

Decept1on: non. une fois le camo adaptatif mis en place, oui, mais ça ne sera
pas pour le 7.0
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