Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

Filter by developers

The last day   In the last 7 days   Over a period from   till     

Developer
Subject
Link
Over a period
Image
Decept1on
Video "char fr"
arrow
12.12.2011 18:26:50
 
Subject: Video "char fr"
Link on message: #1142260

View PostBoutrol, on 12 December 2011 - 05:15 PM, said: Hello, ça devrait être 40 secondes pour le recharchement du barillet, mais il semble qu'on puisse forcer le temps de chargement en changeant de type de munition.
Sinon, combien de crédit et d'experience faut-il pour débloquer et acquerir l'AMX 50 120 et aussi pour le bat-chatillon 25t en démarrant du FT?

Decept1on: suffit de comparer avec les autre arbres, ça sera à peu près la même chose


Overlord
EU Questions & Answers
arrow
12.12.2011 18:02:46
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1142159

 bgabor911, on 12 December 2011 - 04:58 PM, said: Lol. You guys sure have serious issues in keeping your words.
Q: Is this apply to the promised new game modes as well?
I assume you wont keep that promise either.

Overlord: New game modes were not planned for 7.1 initially.


Overlord
EU Questions & Answers
arrow
12.12.2011 18:01:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1142155

 Fireblade77, on 12 December 2011 - 04:57 PM, said: Once upon a time there were some announcements concerning the timeline for the revision of tech trees.
Overlord's Blog #1
Overlord's Blog #2
Overlord, could you please tell us the new timeline for and order of the pending tech tree revisions to close the gap between Release and Full tech trees?After rescheduling this and that I am left a bit confused...Maybe write a new blog article like the "2012 Mystery revealed" one.

Overlord: The order actually remains the same. Timeline for each change is the question. I will update them when it's possible.


Overlord
EU Questions & Answers
arrow
12.12.2011 17:59:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1142149

 Chewie, on 12 December 2011 - 04:57 PM, said: What is the reason for the holdup this time?

Overlord: The desire to speed up the release of 7.1. Less content, sooner release.


Overlord
EU Questions & Answers
arrow
12.12.2011 17:57:50
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1142139

 VaHaLa_LTU, on 12 December 2011 - 04:41 PM, said: Dear Overlord,
I don't think that JPz4's armor is the issue here. I think it is the cannon that is in question. Both American and USSR TDs get a cannon that is capable of penetrating 160+mm of armor, whereas JPz4 is stuck with the short 88mm that can barely penetrate 140mm (on a lucky roll at that too!), which means that it has almost no chance to penetrate tier 7 and above vehicles, which it meets so often. Sometimes even tier 5 vehicles bounce this gun if hit at a higher angle (not a critical angle at that), where in the same situation both the Slugger and SU-100 would succeed to penetrate the target.
So, the question is, are there any plans to actually improve the CANNON, not the armor of JagdPanzer IV?

Overlord: No, there are no plans to change the penetration values.


Overlord
EU Questions & Answers
arrow
12.12.2011 17:08:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1141951

View PostTaku, on 12 December 2011 - 03:47 PM, said: So this basically means that the long awaited M103 won't arrive this year?

Overlord: Unfortunately, it is so.


Overlord
EU Questions & Answers
arrow
12.12.2011 17:08:04
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1141946

View Postdamo74, on 12 December 2011 - 03:46 PM, said: I think there's more chance of Elvis posting on this forum.
You really are starting to sound like comical Ali.
Goodbye WoT :lol:

Overlord: Goodbye damo74.


Overlord
EU Questions & Answers
arrow
12.12.2011 16:43:26
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1141807

View PostSzalona, on 12 December 2011 - 02:17 PM, said: Overlord - it is actually time for the same question again - since we have new data from Snib - when and how will you change JPznr IV so it be equal to other TD of it's level? It has one of the worst win ratio comparing to other vechicles of it's type/level.
You buffed for example JPanther (in 0.7.0) - which was performing very comparable to other TD of this level, but nothing done to JPznr IV. You also buff T-44 which was similarly below it's opponents...
This tank needs buffs, but still noting done...

Overlord: We have completely reworked the hitbox of Jagdpz IV in 7.0, its performance should benefit from it. Barring the fact that 16 armour groups layout was added, we have fixed some bugs, including some weakspots of the front hull.


Overlord
EU Questions & Answers
arrow
12.12.2011 16:39:58
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1141782

View PostHrD, on 12 December 2011 - 01:49 PM, said: Hello,
In the "in development" section of the website, it is written that 0.7.1 patch is due for January 2012
However a few days ago you said that you would drop some content, if necessary, from it so you can release this patch in December
Which one of these informations is true ?

Overlord: Both have their right. We have withdrawn all tanks from 7.1, barring French ones (18 units), and there is a chance that the update will be released this year.


Overlord
EU Questions & Answers
arrow
12.12.2011 13:46:44
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1141018

View Postposthumecaver, on 12 December 2011 - 11:31 AM, said: French Tanks
I found this link....
I have a question about how the French tank cartridge's functioning....
I see in the video cartridge that can hold 4 and 6 shots...
Lets I used 4 shots of a 6 shot cartridge and I destroyed the enemy....now I have 2 shots left, would be possible to hide and press a button and load again 6 rounds....
If not, would be the following possible, with still 2 shots in the cartridge, what will happen if I click gold ammo when I was at normal AP? Would it start loading the next 6 rounds or will it wait until the cartridge is empty?
Edit:
I see that Tier X Heavy from French drives with 60 km/h, if a heavy drives with 60 km/h, what will be the speed of the Tier IX med? 70 km/h :)

Overlord: As far as I remember it will be possible to reload the cartridge, even you have some shells left. However it will require the same amount of time as for full reloading.


Overlord
EU Questions & Answers
arrow
12.12.2011 13:21:53
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140936

View PostRokRoland, on 12 December 2011 - 11:19 AM, said: Question on credit camos. As I understand they now are "Pay X credits, have camo applied on tank for Y days".
Are you planning on adding the option to "Pay X credits, have camo applied on tanks for Z matches"?
I for one would probably buy fancy camos for e.g. my PzIII and a bunch of other, semi-unused tanks if I didn't have to consider that they'll be gone in a while and I have played no more than a few games with the tank.

Overlord: Not planning to change the current system, since we don't use "for X battles" content.


Overlord
EU Questions & Answers
arrow
12.12.2011 13:21:08
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140934

View Posttexasdouchebag, on 12 December 2011 - 12:20 PM, said: will i be able to play on eu server after patch 7.0? (NA server player)

Overlord: Only with your EU account.


Overlord
EU Questions & Answers
arrow
12.12.2011 13:20:45
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140932

View PostListy, on 12 December 2011 - 11:44 AM, said: How much EXP will it take to get to an AMX-13/90?
How much EXP to the AMX-13/75?
Will the AMX-13/90 be punished (In regards to Cash flow) like the T5 Lights on other tree's, or will it have normal T7 cash flow?
As the AMX-13/75 is not top tier will that be punished like the T5 lights, or will it receive normal T6 cash flow?
What are the cammo values of the AMX-13?
Thanks.

Overlord: 1-2. Approximately the amount of exp required for tier 6/7 medium respectively.
3-4. As for same tier medium tanks.
5. N/A


Overlord
EU Questions & Answers
arrow
12.12.2011 13:03:56
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140874

View PostNazarov77, on 12 December 2011 - 11:51 AM, said: When can we expect the 7.1 test server launch?

Overlord: This week.


Overlord
EU Questions & Answers
arrow
12.12.2011 12:43:23
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140766

View PostB4ckstab, on 12 December 2011 - 10:54 AM, said: So if we bought this ammo type during the weekend half price.
We will get the full gold value back on patch day.
So 20k gold spent during the weekend will pay back 40k gold on tuesday?

Overlord: Exactly. Good for you.


Overlord
EU Questions & Answers
arrow
12.12.2011 12:41:19
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140761

View PostNazarov77, on 12 December 2011 - 09:59 AM, said: I saw in 7.0 test server clan logo on some tanks.
Question: Can I turn it off? It looks weird for me.

Overlord: No you can't. However this functionality won't be available in 7.0.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:52:23
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140473

View PostSchnappski, on 12 December 2011 - 09:32 AM, said: Do you anticipate having one sniper reticle for each nationality involved?
There are already many mods available, but the game allows for only ONE at a time.
If this question has already been posted, please delete.

Overlord: No. Though might be a good idea for future development.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:51:33
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140471

View PostIsoA, on 12 December 2011 - 09:22 AM, said: Hi, a question about the camos. The camo paints were originally supposed to actually increase the camouflage value of the tank but at this point they are only cosmetic. Will the increased camo value be actually added and when? Rough estimate? Will there be two sets of camo paints, normal cosmetic only and camo value increasing versions, or only one type which increases the camo values?

Overlord: 1. Initially it wasn't planned that regular (including premium) camos would give any in-game bonus. Adaptive camo consumable would provide a minor (5% or smth) bonus to camo.
2. It will be added in one of the 7.x series updates.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:47:32
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140458

View PostJayJay4466, on 12 December 2011 - 02:02 AM, said: Hi Overlord
Apologies if this has been asked before, but following some discussions in forums i was wondering if MM takes into account a player's stats (particularly their win ratio) or is it just done on tier and vehicle type?
Thanks

Overlord: Players statistics is not taken into consideration.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:46:09
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140453

View PostNiaro, on 11 December 2011 - 11:23 PM, said: - Old type rounds for the 7.5cm KwK 41 L/58 gun will be sold from ammunition at purchase prices.
What does that mean for Prem Shells?
Do we get the Gold back or will you exchange it in Creds?

Overlord: Golds ofc. It's full refund.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:45:07
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140447

View PostOrkel2, on 11 December 2011 - 10:26 PM, said: Q: how are you going to adjust the hetzer to compensate for the 105 nerf?

Overlord: Depending of the change of its performance stat data in 7.0. If any ofc.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:43:40
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140442

View PostIIConscriptII, on 11 December 2011 - 05:37 PM, said: Hello Overlord,
I have read that IS-4's driver's hatch is being buffed after the 7.0 update from old ~120mm to 200mm. Is this true?
The source:
"Posted Dec 08 2011 - 00:42
http://www.mmorpg.su/video/show/1040/
Forward to 2:15 and hope you understand Russian :Smile_honoring:
But basically to sum up what he is saying;
"Drivers hatch that was really easily penetrated by low tier tanks is now upgraded to 200mm, lower glacis is 160, upper glacis 140, but because of slope upper glacis is just as hard to penetrate as drivers hatch at 200mm. The welding between different armor plates is upgraded to 200mm."
So its a buff. "

Overlord: No, this hasn't made it to the release version.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:41:27
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140438

View PostSnib, on 11 December 2011 - 02:09 PM, said: Interestingly, Storm said on the RU forums with respect to the Jagdpanther that keeping the old RoF is a bug which will be fixed in 0.7.1. Change of mind or internal communication problems?

Overlord: Means that he has his own opinion regarding the issue.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:39:12
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140431

View PostWarenwolf, on 10 December 2011 - 08:30 PM, said: To Overlord:
I have a question regarding game mechanics:
Does the number and type of tanks present in the "player pool" affect what battle will I fight next (I am talking about battle tier)?
In other words I am wondering if my tier 5 tank (KV-1/152) have greater chance to fight against tier 7 enemies if there are many tier 7 tanks in waiting queue for the next battle?

Overlord: Yes, definitely. The numbers and types of the tanks in waiting queue affect match-making greatly. Higher CCUs (online peaks) ensure smoother battles.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:37:54
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140427

View PostSnib, on 10 December 2011 - 06:37 PM, said: It will hit the skirt/spaced armor. If it has enough penetration, it will penetrate said armor, but do no damage. However, whatever penetration power is left in the shell will then be applied to the hull armor behind the skirt/spaced armor and - if you penetrate - cause damage there as usual.
Due to HE damage mechanics this type of armor is particularly effective to reduce or entirely negate HE damage effects, whereas high penetration AP shells are not affected (except regarding normalization - shells are normalized twice when hitting the outer armor, no further normalization occurs when hitting the inner armor).
This is not a new mechanic, e.g. the E-Series was released with the armor skirts of this type.
edit: second time I post at the same time as someone else in here today, I give up ;)

Overlord: Signed.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:36:44
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140425

View PostPanocek, on 10 December 2011 - 06:37 PM, said: As far as I understand, based on PzIV Hydro turret (mounted on "standard" PzIV though):
Case 1:
Posted Image
Shell hits spaced armour, lets assume angle is high enough to avoid auto-ricochet and penetration is sufficient. Shell penetrates Spaced Armour and flies further, not sure if it loses some penetration power. As there is no tank piece further, hit can be counted pretty much as 0dmg
Case 2:
Posted Image
Shell hits spaced armour, lets assume angle is high enough to avoid auto-ricochet and penetration is sufficient. Shell penetrates Spaced Armour and flies further, not sure if it loses some penetration power. Behind Spaced Armour is present Turret Armour, which can take damage and is hit by the shell. And this one delivers damage to the tank.
Overlord, feel free to correct :Smile_honoring:

Overlord: 1. The shell does lose the pen power, based on the armour thickness it has penetrated.
2. The shell does lose the pen power, based on the armour thickness it has penetrated. When the spaced armour (side of the tank) is penetrated the shell has to penetrate the turret itself to inflict damage.
Spaced armour parts are good at absorbing HE damage.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:32:49
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140415

View PostDigitalPsycho, on 10 December 2011 - 05:54 PM, said: Did Wg ever tried to give t9 Mediums t10 Weapons like Heavy tanks? What is the reason heavy tanks are out gunning mediums? Still waiting for an answer.
Edit: and how is it possible to play t9 Heavy with out premium but t9 Medium only with Premium?

Overlord: Tier 9 mediums already have decent performance for their tier/class. They are not meant to be 100% equivalent to tier 9 and especially tier 10 heavies, though can effectively withstand combat against same tier heavies and TDs.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:30:26
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140409

View PostXenomorphZeta, on 10 December 2011 - 04:14 PM, said: The tech tree has not been updated to show that the IS-6 is being replaced by the T-10 for tier 9

Overlord: That's correct.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:29:35
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140408

View PostMountainWolf, on 10 December 2011 - 03:25 PM, said: Hi Overlord.
In 'You Ask - We Reply! Bulletin 8'I saw something interesting.
So my question is. Are you planning to add m41 bulldog as non premium tank?

Overlord: No comments on M41 as of now. Sorry.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:28:47
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140407

View PostSnib, on 10 December 2011 - 03:04 PM, said: Unspotted vehicles can be hit and killed just fine.
What you may be experiencing is that the game automatically adjusts your aim for bullet drop (gravity) when you aim at a visible target. If you shoot at an invisible target, you need to adjust your aim manually. Or, of course, the even easier possibility: Your target simply moved away while you could not see it.

Overlord: The maximum effective range (horizontal) is also capped due to some restrictions, so you are not always able to hit the target at long distance (~800-1000m).


Overlord
EU Questions & Answers
arrow
12.12.2011 10:23:43
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140395

View PostTankenstein, on 10 December 2011 - 10:58 AM, said: Hi Overlord!
As it can be seen from Balancing Changes in 7.0 all higher tiers of medium got buffed and reworked. Because of that users which bougth Type 59 will fell neglected and it seems that investement looses value. Type 59 will lose the advantage he has as premium tank in that segment and that will put question in investment which I and many others put by buying Premium Tank. Premium should stay a premium all the time In short, if there are changes going in his tier segment Type 59 should also have to be proportionally enhanced to maintain its premium position.
My question, will you maintain his premium position and enhance his specifications proportionaly to other changes which are made in his segment of medium tanks.
Best regards

Overlord: Stat-wise T59 performs well, it's even in the lead of T-44. So no adjustment is really needed.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:22:07
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140390

View PostKeulz, on 10 December 2011 - 01:51 AM, said: source
Really ???



Overlord
EU Questions & Answers
arrow
12.12.2011 10:20:38
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140387

View PostWriothesley, on 09 December 2011 - 08:29 PM, said: overlord. you said that us ru and eu can meet only in cw thanks to the multiclaster technology.
1 ) why only cw
2 ) what happaned to the alredy tested server transfer
sorry fo low letters. typing from mobile

Overlord: 1. Global merger of all 3 servers (random battles) was never discussed as primary and accomplishable ,in the short or medium run, goal. Though I admit it can be fun to log on to another region and play a few battles there. However it is still a lot to be done to make the already introduced in 7.0 mechanics work properly, ie to ensure the proper transferring between RU1 and RU2 (within one particular region). Then we will start the work on CW merger.
2. The work hasn't been carried out for some time, since the server deployment team is involved in all releases (supertest, public test, live servers) and some other things, so they have been pretty busy these days.


Overlord
EU Questions & Answers
arrow
12.12.2011 10:07:53
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1140355

View PostMungo73, on 09 December 2011 - 08:14 PM, said: Are there any plans that I can keep camo for a tank in case I purchase new camo for the same tank? So that I can then freely choose between those camos I have already purchased?
Because I am willing to spend gold on camo - but not with the current system that I lose a purchased camo as soon as I buy a new one.

Overlord: Currently there we are not planning to switch to that sort of mechanics. 7.0 will be released with the existing one: camos overwrite each other.


OldFox
Klani
arrow
12.12.2011 07:17:03
 
Subject: International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Klani
Link on message: #1140172

OldFox: Un vel: si situacija nav nekads brinums :) Viss normali attistas, teiksim ta, vesturiska processa robezas: leisi kopa, igauni kopa, latviesi - katrs pats pa sevi.


OldFox
Klani
arrow
12.12.2011 07:04:03
 
Subject: International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Klani
Link on message: #1140164

View PostYurisvan, on 11 December 2011 - 02:11 PM, said: Interesanti, piedavaju uztaisit balsosanu.
Lugums OldFox uztaisit balsosanu kura katrs dot pozitivu vai negativu balsi, but vai nebut vienam Latviesu klanam? Naks vai nenaks zem viena karoga? Pec balsosanas jau vares redzet un planot ko darit talak.

OldFox: Teoretiski es ar abam rokam PAR vienu latviesu klanu, bet aptauju netaisisu - man nedrikst piedalities klanu dzive. Aptauju var uztaisit jebkurs foruma apmekletajs.


vuque
Unofficial EU Server Statistics
arrow
12.12.2011 04:57:34
 
Subject: Unofficial EU Server Statistics
Link on message: #1140117

View PostSnib, on 12 December 2011 - 03:48 AM, said: All of that data is impossible to collect, although it sure would be interesting. Read the OP as to what data is available.


vuque: :(


vuque
[Hall of Fame] Deprecated and closed.
arrow
12.12.2011 04:52:21
 
Subject: [Hall of Fame] Deprecated and closed.
Link on message: #1140112

vuque: PantherII(with x3 event).That make's 2539 single.
                     Posted Image
Löwe.That make's 2652 single.
                     Posted Image


vuque
Unofficial EU Server Statistics
arrow
12.12.2011 04:39:58
 
Subject: Unofficial EU Server Statistics
Link on message: #1140107

vuque: I would like to see this data's too,at least some of them :P
Some of them may be hard to collect but for this one's you could collect just for the certain tank's.
Avg dmg for the tank's(at least for the certain tank's.),Avg hit ratio for the tank's(at least for the certain tank's.), Avg detect for the tank's,Avg survive ratio with the tank's,Avg.Max exp for the tank's,Avg exp for the tank's (could be tricky because of the premium and non premium player's amount but that would have been interesting to see.),Avg most kill's with the tank's,Avg cap/def ratio's with tank's


Decept1on
World of Tank sur LeMonde.fr :)
arrow
12.12.2011 03:16:22
 
Subject: World of Tank sur LeMonde.fr :)
Link on message: #1140061

Quote "Les joueurs pourront mettre la main sur les chars français avec la version 7.0 du jeu, qui devrait sortir d'ici quelques jours", ajoute Arthur Pratapopau. Bientôt le Renault FT17 et l'AMX 13 ?

Decept1on:
magique


Реклама | Adv