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Millions of otherwise decent battles destroyed

Дата: 21.04.2014 10:17:23
Dakiras: See, I'm a bit on the fence with this one. Sure, some of the arty could do with individual tweaks here and there, but calling for an all-out removal of them from the game seems extreme. As u2020bullet says, arty misses a heck of a lot and often they will only go for targets that are stationary. Unless, of course, they're clairvoyant and can predict every movement the enemy makes.   I don't personally play arty, because it's not a play style I enjoy. I'm a frontline tank player (not so coincidentally, I do the same in MMORPGs :P but I digress...), but I can see the merits to having arty on the team. One situation is when you see similar tanks at a bottleneck on both sides, and there's no advance. Arty provides the edge.#   If you think purely on a game-design basis, and take the purest 'role' of the tanks into consideration as to what they're supposed to be, you get a game like Rock Paper Scissors, except you have no paper. Just the rocks that stalemate other rocks, and scissors which, with enough time, could take out the rock... but prolonged engagement will severely damage the scissors. Removing paper from the mix completely will actually cripple the game. At least I believe it would.   I don't disagree that arties need a bit of a tweak on a more individual basis, as opposed to the overall nerfing. That much I can get on board with, but not removing them completely. This would just make the games pretty stale and that camping issue you're referring to will be more prevalent because there will be no-one punishing stationary targets.

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